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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 12:05:17</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>scheduling.py:484</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[sscholl] HardStopError processing ResetRecord:<object_bedDoubleCLLeather_01:0x0f1908fe55f90572, reason:ResetReason.RESET_EXPECTED, stage:_Stage.EARLY_DETACHMENT, being_processed:True, source:None, cause:None. This will result in a partially reset object (HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3751, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 601, in run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4863, in perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5780, in perform_gen File ".\WickedWhims 4.3.5.140.7\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event File ".\WickedWhims 4.3.5.140.7\wickedwhims\sex\interactions\sex\route.py", line 109, in on_interaction_start File ".\WickedWhims 4.3.5.140.7\wickedwhims\sex\interactions\sex\route.py", line 180, in _attempt_sex_init File ".\WickedWhims 4.3.5.140.7\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 191, in start_sex_interaction File ".\WickedWhims 4.3.5.140.7\turbolib2\wrappers\game_object\internal.py", line 51, in reset File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 591, in _process_one_record File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 534, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 704, in on_reset_early_detachment File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 450, in on_reset_early_detachment File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 499, in derail File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 565, in _soft_stop File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule scheduling.HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:34:51</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>script_object.py:885</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'NoneType' object has no attribute 'type') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>), (<SI movie_Watch_MoonlightMassacre id:38594 sim:>, <bound method SuperInteraction.is_guaranteed of <SI movie_Watch_MoonlightMassacre id:38594 sim:>>)})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3948, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 885, in _cache_and_return_get_position_and_routing_surface_for_posture AttributeError: 'NoneType' object has no attribute 'type' rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:36:01</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:36:13</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>), (<SI tv_WatchCooking id:38777 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv_WatchCooking id:38777 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:36:41</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>), (<SI tv_WatchCooking id:38777 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv_WatchCooking id:38777 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:37:54</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>), (<SI tv_WatchCooking id:38777 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv_WatchCooking id:38777 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:38:13</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>), (<SI tv_WatchCooking id:38777 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv_WatchCooking id:38777 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:38:43</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:38634 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:38634 sim:>>), (<SI tv_WatchCooking id:38777 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv_WatchCooking id:38777 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:46:29</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>script_object.py:885</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'NoneType' object has no attribute 'type') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI tv-watch-romance id:74450 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv-watch-romance id:74450 sim:>>), (<SI seating_Sit id:74746 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:74746 sim:>>)})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3948, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 885, in _cache_and_return_get_position_and_routing_surface_for_posture AttributeError: 'NoneType' object has no attribute 'type' rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:49:54</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>script_object.py:885</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'NoneType' object has no attribute 'type') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI seating_Sit id:78823 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:78823 sim:>>), (<SI tv_watch_Politics id:78532 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv_watch_Politics id:78532 sim:>>)})) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3948, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 885, in _cache_and_return_get_position_and_routing_surface_for_posture AttributeError: 'NoneType' object has no attribute 'type' rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:51:06</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI tv-watch-comedy id:79035 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv-watch-comedy id:79035 sim:>>), (<SI seating_Sit id:79162 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:79162 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:52:49</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI tv-watch-comedy id:79035 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv-watch-comedy id:79035 sim:>>), (<SI seating_Sit id:79162 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:79162 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:53:05</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x8108ff84ca01dc>, frozenset({<sim '' 0x8108ff84ca01dc>}), frozenset({(<SI tv-watch-comedy id:79035 sim:>, <bound method SuperInteraction.is_guaranteed of <SI tv-watch-comedy id:79035 sim:>>), (<SI seating_Sit id:79162 sim:>, <bound method SuperInteraction.is_guaranteed of <SI seating_Sit id:79162 sim:>>)})) During handling of the above exception, another exception occurred: TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3 The above exception was the direct cause of the following exception: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in <listcomp> File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points SystemError: <built-in function estimate_distance_between_multiple_points> returned a result with an error set rtim=0</desyncdata></report>
- </root>
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