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  1. <?xml version="1.0" ?><root>
  2. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 12:05:17</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>scheduling.py:484</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[sscholl] HardStopError processing ResetRecord:&lt;object_bedDoubleCLLeather_01:0x0f1908fe55f90572, reason:ResetReason.RESET_EXPECTED, stage:_Stage.EARLY_DETACHMENT, being_processed:True, source:None, cause:None. This will result in a partially reset object (HardStopError: Attempting to reschedule the active element &lt;SoftSleep; 40.00 seconds; ready to wake; soft-stopped&gt; while a hard stop is pending)&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4034, in do_transition_single&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3990, in _create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3883, in run_super_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3751, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 601, in run_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4863, in perform_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5780, in perform_gen&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event&#13;&#10; File ".\WickedWhims 4.3.5.140.7\wickedwhims\sex\interactions\sex\route.py", line 109, in on_interaction_start&#13;&#10; File ".\WickedWhims 4.3.5.140.7\wickedwhims\sex\interactions\sex\route.py", line 180, in _attempt_sex_init&#13;&#10; File ".\WickedWhims 4.3.5.140.7\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 191, in start_sex_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib2\wrappers\game_object\internal.py", line 51, in reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 591, in _process_one_record&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 534, in _process_one_record&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 704, in on_reset_early_detachment&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 450, in on_reset_early_detachment&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 499, in derail&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 565, in _soft_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule&#13;&#10;scheduling.HardStopError: Attempting to reschedule the active element &lt;SoftSleep; 40.00 seconds; ready to wake; soft-stopped&gt; while a hard stop is pending&#13;&#10;rtim=0</desyncdata></report>
  3. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:34:51</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>script_object.py:885</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'NoneType' object has no attribute 'type')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;), (&lt;SI movie_Watch_MoonlightMassacre id:38594 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI movie_Watch_MoonlightMassacre id:38594 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3948, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 885, in _cache_and_return_get_position_and_routing_surface_for_posture&#13;&#10;AttributeError: 'NoneType' object has no attribute 'type'&#13;&#10;rtim=0</desyncdata></report>
  4. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:36:01</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  5. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:36:13</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;), (&lt;SI tv_WatchCooking id:38777 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv_WatchCooking id:38777 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  6. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:36:41</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;), (&lt;SI tv_WatchCooking id:38777 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv_WatchCooking id:38777 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  7. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:37:54</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;), (&lt;SI tv_WatchCooking id:38777 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv_WatchCooking id:38777 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  8. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:38:13</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;), (&lt;SI tv_WatchCooking id:38777 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv_WatchCooking id:38777 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  9. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 13:38:43</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:38634 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:38634 sim:&gt;&gt;), (&lt;SI tv_WatchCooking id:38777 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv_WatchCooking id:38777 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  10. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:46:29</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>script_object.py:885</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'NoneType' object has no attribute 'type')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI tv-watch-romance id:74450 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv-watch-romance id:74450 sim:&gt;&gt;), (&lt;SI seating_Sit id:74746 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:74746 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3948, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 885, in _cache_and_return_get_position_and_routing_surface_for_posture&#13;&#10;AttributeError: 'NoneType' object has no attribute 'type'&#13;&#10;rtim=0</desyncdata></report>
  11. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:49:54</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>script_object.py:885</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'NoneType' object has no attribute 'type')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI seating_Sit id:78823 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:78823 sim:&gt;&gt;), (&lt;SI tv_watch_Politics id:78532 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv_watch_Politics id:78532 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3948, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3778, in _get_destination_locations_for_estimate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 885, in _cache_and_return_get_position_and_routing_surface_for_posture&#13;&#10;AttributeError: 'NoneType' object has no attribute 'type'&#13;&#10;rtim=0</desyncdata></report>
  12. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:51:06</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI tv-watch-comedy id:79035 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv-watch-comedy id:79035 sim:&gt;&gt;), (&lt;SI seating_Sit id:79162 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:79162 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  13. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:52:49</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI tv-watch-comedy id:79035 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv-watch-comedy id:79035 sim:&gt;&gt;), (&lt;SI seating_Sit id:79162 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:79162 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  14. <report><version>2</version><sessionid>cd6a17206ae97c745c7cf682</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-03-04 14:53:05</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>__init__.py:398</categoryid><desyncid>cd6a17206ae97c745c7cf682</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and logged:&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\injector_util.py", line 22, in _wrapped_function&#13;&#10; File ".\WickedWhims 4.3.5.140.7\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function&#13;&#10; File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper&#13;&#10;KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, &lt;sim '' 0x8108ff84ca01dc&gt;, frozenset({&lt;sim '' 0x8108ff84ca01dc&gt;}), frozenset({(&lt;SI tv-watch-comedy id:79035 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI tv-watch-comedy id:79035 sim:&gt;&gt;), (&lt;SI seating_Sit id:79162 sim:&gt;, &lt;bound method SuperInteraction.is_guaranteed of &lt;SI seating_Sit id:79162 sim:&gt;&gt;)}))&#13;&#10;&#13;&#10;During handling of the above exception, another exception occurred:&#13;&#10;&#13;&#10;TypeError: Cannot convert object to ConnectivityHandle, first element of tuple must be Vector3&#13;&#10;&#13;&#10;The above exception was the direct cause of the following exception:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5634, in generate_connectivity_handles&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 467, in generate_left_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3960, in _left_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 679, in _shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 3951, in heuristic_fn_left&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\primitives\routing_utils.py", line 114, in estimate_distance_between_multiple_points&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\routing\__init__.py", line 398, in estimate_distance_between_multiple_points&#13;&#10;SystemError: &lt;built-in function estimate_distance_between_multiple_points&gt; returned a result with an error set&#13;&#10;rtim=0</desyncdata></report>
  15. </root>
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