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- -- Combat settings
- -- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
- worldType = "pvp-enforced"
- hotkeyAimbotEnabled = true
- protectionLevel = 7
- pzLocked = 2 * 1000
- removeChargesFromRunes = true
- removeChargesFromPotions = true
- removeWeaponAmmunition = true
- removeWeaponCharges = true
- timeToDecreaseFrags = 45 * 24 * 60 * 60
- whiteSkullTime = 2 * 60 * 1000
- stairJumpExhaustion = 2 * 1000
- experienceByKillingPlayers = false
- expFromPlayersLevelRange = 75
- dayKillsToRedSkull = 999
- weekKillsToRedSkull = 999
- monthKillsToRedSkull = 999
- redSkullDuration = 999
- blackSkullDuration = 999
- orangeSkullDuration = 999
- -- Connection Config
- -- NOTE: maxPlayers set to 0 means no limit
- -- NOTE: MaxPacketsPerSeconds if you change you will be subject to bugs by WPE, keep the default value of 25
- ip = "127.0.0.1"
- bindOnlyGlobalAddress = false
- loginProtocolPort = 7171
- gameProtocolPort = 7172
- statusProtocolPort = 7171
- maxPlayers = 1000
- motd = "Bem vindo ao Xteste!"
- onePlayerOnlinePerAccount = true
- allowClones = false
- serverName = "Xteste"
- statusTimeout = 5 * 1000
- replaceKickOnLogin = true
- maxPacketsPerSecond = 25
- maxItem = 2000
- maxContainer = 100
- --- Version
- clientVersion = 1240
- clientVersionStr = "12.40"
- -- Depot Limit
- freeDepotLimit = 2000
- premiumDepotLimit = 10000
- depotBoxes = 18
- -- GameStore
- gamestoreByModules = true
- -- Deaths
- -- NOTE: Leave deathLosePercent as -1 if you want to use the default
- -- death penalty formula. For the old formula, set it to 10. For
- -- no skill/experience loss, set it to 0.
- deathLosePercent = -1
- -- Houses
- -- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
- -- Periods: daily/weekly/monthly/yearly/never
- housePriceEachSQM = 1000
- houseRentPeriod = "never"
- -- Item Usage
- timeBetweenActions = 200
- timeBetweenExActions = 1000
- -- Push Delay
- pushDelay = 1000
- pushDistanceDelay = 1500
- -- Map
- -- NOTE: set mapName WITHOUT .otbm at the end
- -- NOTE: unzip the map world.rar
- mapName = "otservbr"
- mapAuthor = "OTServBR"
- -- Market
- marketOfferDuration = 30 * 24 * 60 * 60
- premiumToCreateMarketOffer = true
- checkExpiredMarketOffersEachMinutes = 60
- maxMarketOffersAtATimePerPlayer = 100
- -- MySQL
- mysqlHost = "127.0.0.1"
- mysqlUser = "root"
- mysqlPass = ""
- mysqlDatabase = "otserv"
- mysqlPort = 3306
- mysqlSock = ""
- passwordType = "sha1"
- -- Misc.
- allowChangeOutfit = true
- freePremium = true
- kickIdlePlayerAfterMinutes = 15
- idleWarningTime = 10 * 60 * 1000
- idleKickTime = 15 * 60 * 1000
- maxMessageBuffer = 4
- emoteSpells = false
- classicEquipmentSlots = false
- allowWalkthrough = true
- coinPacketSize = 25
- coinImagesURL = "http://127.0.0.1:8080/servidor12/images/store/"
- classicAttackSpeed = false
- showScriptsLogInConsole = false
- -- Server Save
- -- NOTE: serverSaveNotifyDuration in minutes
- serverSaveNotifyMessage = true
- serverSaveNotifyDuration = 5
- serverSaveCleanMap = false
- serverSaveClose = false
- serverSaveShutdown = false
- -- Rates
- -- NOTE: rateExp is used as a fallback only
- -- To configure experience rate see file data/stages.lua
- rateExp = 1
- rateSkill = 3
- rateLoot = 2
- rateMagic = 3
- rateSpawn = 1
- -- Monster rates
- rateMonsterHealth = 1.0
- rateMonsterAttack = 1.0
- rateMonsterDefense = 1.0
- -- Monsters
- deSpawnRange = 2
- deSpawnRadius = 50
- -- Stamina
- staminaSystem = true
- -- Scripts
- warnUnsafeScripts = true
- convertUnsafeScripts = true
- -- Startup
- -- NOTE: defaultPriority only works on Windows and sets process
- -- priority, valid values are: "normal", "above-normal", "high"
- defaultPriority = "high"
- startupDatabaseOptimization = true
- -- Status server information
- ownerName = "OTServBR-Global"
- ownerEmail = ""
- url = "https://github.com/opentibiabr/otservbr-global"
- location = "South America"
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