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- Team Weaknesses: -Trick Room teams or Magic Bounce Hatterene (can't be taunted, toxic'd or outspeed in TR).
- -Very very weak against "Hatterene". Especially against Calm Mind variants.
- -Minor problems against pokemon who can Taunt faster than Corviknight (Grimmsnarl).
- -Teams with decent amount of Lightning pokemon.
- -This team lacks Knock Off. Matters in drawn out games.
- -Pex and Corviknight walls are strong but very weak to electric types.
- Team Strengths: -Destroys opposing balance and hyper offensive teams (excluding TR).
- -Sanaconda lead destroys opposing leads with Glare + Rock Tomb. Especially destroys all variants of lead Excadrill.
- -Ditto countersweep against any threat not behind a sub. Dynamax user
- -Sub Hawlucha capable of sweeping everything easily. Dynamax user
- Other notes:
- -Ditto is temporary. Mostly due to all the threats running around Dynamax sweeping. This mon single handedly prevents non-sub variants to think twice.
- -Dark type with knock off would probably replace Ditto if Dynamax banned or something to support Pex/Corvi's weakness to electric.
- Team by Elendilli. Copy below for team.
- Toxapex @ Black Sludge
- Ability: Regenerator
- EVs: 248 HP / 52 Def / 12 SpA / 196 SpD
- Calm Nature
- IVs: 0 Atk
- - Scald
- - Recover
- - Toxic
- - Haze
- Dragapult @ Choice Specs
- Ability: Infiltrator
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- IVs: 0 Atk
- - Shadow Ball
- - Draco Meteor
- - Fire Blast
- - Thunderbolt
- Ditto @ Choice Scarf
- Ability: Imposter
- EVs: 252 HP
- IVs: 0 Atk
- - Transform
- Sandaconda-Gmax @ Leftovers
- Ability: Shed Skin
- EVs: 200 HP / 68 Def / 240 SpD
- Impish Nature
- - Earthquake
- - Glare
- - Stealth Rock
- - Rock Tomb
- Corviknight-Gmax @ Leftovers
- Ability: Pressure
- EVs: 132 HP / 124 Atk / 252 Spe
- Jolly Nature
- - Brave Bird
- - Taunt
- - Defog
- - Roost
- Hawlucha @ Sitrus Berry
- Ability: Unburden
- EVs: 252 Atk / 88 SpD / 168 Spe
- Adamant Nature
- - Close Combat
- - Acrobatics
- - Substitute
- - Swords Dance
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