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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c)
- Vendor:
- VRAM: 4021 MB
- Driver: 24.21.13.9835
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.324 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.536800 ms
- 2021-12-05T19:29:41 0.016 INF [Steamworks.NET] SteamAPI_Init() ok
- 2021-12-05T19:29:41 0.162 INF Localization language: english
- 2021-12-05T19:29:41 0.181 INF Texture quality is set to 3
- 2021-12-05T19:29:41 0.182 INF Precaching...
- 2021-12-05T19:29:41 0.183 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2021-12-05T19:29:41 0.249 INF [EAC] Initializing ...
- 2021-12-05T19:29:41 0.251 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2021-12-05T19:29:42 1.036 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2021-12-05T19:29:42 1.038 INF Precaching file: Data/Bundles/blocktextureatlases
- 2021-12-05T19:29:43 1.832 INF Precaching file: Data/Bundles/terraintextures
- 2021-12-05T19:29:44 2.515 INF Precaching done
- 2021-12-05T19:29:47 6.100 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.899100 ms
- 2021-12-05T19:29:47 6.166 INF [GSM] Singleton Initialized...
- 2021-12-05T19:29:47 6.174 INF Awake IsFocused: True
- 2021-12-05T19:29:47 6.175 INF Awake
- 2021-12-05T19:29:47 6.191 INF Version: Alpha 19.6 (b8) Compatibility Version: Alpha 19.6, Build: Windows 64 Bit
- 2021-12-05T19:29:47 6.191 INF System information:
- 2021-12-05T19:29:47 6.191 INF OS: Windows 10 (10.0.0) 64bit
- 2021-12-05T19:29:47 6.191 INF CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz (cores: 12)
- 2021-12-05T19:29:47 6.191 INF RAM: 16227 MB
- 2021-12-05T19:29:47 6.191 INF GPU: NVIDIA GeForce GTX 1050 Ti (4021 MB)
- 2021-12-05T19:29:47 6.191 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2021-12-05T19:29:47 6.191 INF Last played version: Alpha 19.6
- 2021-12-05T19:29:47 6.192 INF Local UTC offset: 1 hours
- 2021-12-05T19:29:47 6.199 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-05__19-29-24.txt -eac_executablename 7daystodie.exe
- 2021-12-05T19:29:47 6.200 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2021-12-05T19:29:47 6.201 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2021-12-05T19:29:47 6.368 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2021-12-05T19:29:47 6.384 INF Starting UserProfileManager...
- 2021-12-05T19:29:48 6.467 INF Occlusion: Awake
- 2021-12-05T19:29:48 6.471 INF ApplyAllOptions streaming budget 3618.9 MB
- 2021-12-05T19:29:48 6.472 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2021-12-05T19:29:48 6.472 INF Texture quality is set to 3
- 2021-12-05T19:29:48 6.473 INF ApplyTextureFilter 0, AF Disable
- 2021-12-05T19:29:48 6.473 INF ApplyTerrainOptions 2
- 2021-12-05T19:29:48 6.852 INF [MODS] Start loading
- 2021-12-05T19:29:48 6.865 INF [MODS] Trying to load from folder: 2 Skill Points
- 2021-12-05T19:29:48 6.915 INF [MODS] Loaded Mod: More Skill Points Per Level (1.1)
- 2021-12-05T19:29:48 6.915 INF [MODS] Trying to load from folder: Animal Snares
- 2021-12-05T19:29:48 6.916 INF [MODS] Loaded Mod: Animal Snares (A19)
- 2021-12-05T19:29:48 6.916 INF [MODS] Trying to load from folder: BackpackButtons
- 2021-12-05T19:29:48 6.917 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
- 2021-12-05T19:29:48 6.917 INF [MODS] Trying to load from folder: Bdubs Vehicles
- 2021-12-05T19:29:48 6.918 INF [MODS] Loaded Mod: Bdub's Vehicles (3.9)
- 2021-12-05T19:29:48 6.918 INF [MODS] Trying to load from folder: Beehive
- 2021-12-05T19:29:48 6.919 INF [MODS] Loaded Mod: FRK_Beehive (A19_1.0)
- 2021-12-05T19:29:48 6.919 INF [MODS] Trying to load from folder: Better Book Icons
- 2021-12-05T19:29:48 6.919 INF [MODS] Loaded Mod: Jegethy's Better Book Icons (1.0.0)
- 2021-12-05T19:29:48 6.919 INF [MODS] Trying to load from folder: Build Lvl6 Armor
- 2021-12-05T19:29:48 6.920 INF [MODS] Loaded Mod: AlGo88_BuildLvl6Armor (A19_1.0)
- 2021-12-05T19:29:48 6.920 INF [MODS] Trying to load from folder: Build Lvl6 Tools And Weapons
- 2021-12-05T19:29:48 6.921 INF [MODS] Loaded Mod: AlGo88_BuildLvl6ToolsAndWeapons (A19_1.0)
- 2021-12-05T19:29:48 6.921 INF [MODS] Trying to load from folder: Craft Doors 1_0
- 2021-12-05T19:29:48 6.921 INF [MODS] Loaded Mod: IceBurg_Craft_Doors (1.0.0)
- 2021-12-05T19:29:48 6.921 INF [MODS] Trying to load from folder: Craft Windows 1_0
- 2021-12-05T19:29:48 6.922 INF [MODS] Loaded Mod: IceBurg_Craft_Windows (1.0.0)
- 2021-12-05T19:29:48 6.922 INF [MODS] Trying to load from folder: Doughs-UI-Add-2ModSlots
- 2021-12-05T19:29:48 6.922 INF [MODS] Loaded Mod: Doughs UI Add 2 Mod Slots (19.2.1.0)
- 2021-12-05T19:29:48 6.922 INF [MODS] Trying to load from folder: Headshot 15
- 2021-12-05T19:29:48 6.923 INF [MODS] Loaded Mod: Headshot_15 (A19.3_1.0)
- 2021-12-05T19:29:48 6.923 INF [MODS] Trying to load from folder: HitBar
- 2021-12-05T19:29:48 6.924 INF [MODS] Loaded Mod: HitBar (1.00)
- 2021-12-05T19:29:48 6.924 INF [MODS] Trying to load from folder: Jail Door
- 2021-12-05T19:29:48 6.924 INF [MODS] Loaded Mod: Return of the Jail Door (1.00)
- 2021-12-05T19:29:48 6.924 INF [MODS] Trying to load from folder: Loot cleanup
- 2021-12-05T19:29:48 6.925 INF [MODS] Loaded Mod: Donovan_LootCleanup (19.0.2.0)
- 2021-12-05T19:29:48 6.925 INF [MODS] Trying to load from folder: PhD Better 30K Stacks 1.4 (A19)
- 2021-12-05T19:29:48 6.926 INF [MODS] Loaded Mod: PhD Better 30K Stacks (1.4)
- 2021-12-05T19:29:48 6.926 INF [MODS] Trying to load from folder: PhD Bigger Backpack and Secure Storage Chests 1.3 (A19)
- 2021-12-05T19:29:48 6.926 INF [MODS] Loaded Mod: PhD Bigger Backpack and Secure Storage Chests (1.3)
- 2021-12-05T19:29:48 6.926 INF [MODS] Trying to load from folder: PhD Bigger Crafting Queue x 20 1.3 (A19)
- 2021-12-05T19:29:48 6.927 INF [MODS] Loaded Mod: PhD Bigger Crafting Queue (1.3)
- 2021-12-05T19:29:48 6.927 INF [MODS] Trying to load from folder: PhD Bigger Forge Input 1.0 (A19)
- 2021-12-05T19:29:48 6.928 INF [MODS] Loaded Mod: PhD Bigger Forge Input (1.0)
- 2021-12-05T19:29:48 6.928 INF [MODS] Trying to load from folder: PhD Bigger Output Queue 1.0 (A19)
- 2021-12-05T19:29:48 6.928 INF [MODS] Loaded Mod: PhD Bigger Output Queue (1.0)
- 2021-12-05T19:29:48 6.928 INF [MODS] Trying to load from folder: Pickup Plants_A19
- 2021-12-05T19:29:48 6.929 INF [MODS] Loaded Mod: Pickup_Plants_A19 (A19.3_1.0)
- 2021-12-05T19:29:48 6.929 INF [MODS] Trying to load from folder: Quenchiest_Cactus_Juice
- 2021-12-05T19:29:48 6.930 INF [MODS] Loaded Mod: Quenchiest Cactus Juice (A19.3_1.0)
- 2021-12-05T19:29:48 6.930 INF [MODS] Trying to load from folder: Riles-HUDPlus1.06
- 2021-12-05T19:29:48 6.930 INF [MODS] Loaded Mod: Riles-HUDPlus (1.06)
- 2021-12-05T19:29:48 6.930 INF [MODS] Trying to load from folder: SalvagedElectronics-BatteryBank
- 2021-12-05T19:29:48 6.931 INF [MODS] Loaded Mod: Salvaged Electronics - Battery Bank (A19.3_1.0)
- 2021-12-05T19:29:48 6.931 INF [MODS] Trying to load from folder: SalvagedElectronics-GeneratorBank
- 2021-12-05T19:29:48 6.931 INF [MODS] Loaded Mod: Salvaged Electronics - Generator Bank (A19.3_1.0)
- 2021-12-05T19:29:48 6.931 INF [MODS] Trying to load from folder: SalvagedElectronics-Lights
- 2021-12-05T19:29:48 6.932 INF [MODS] Loaded Mod: Salvaged Electronics - Lights (A19.3_1.0)
- 2021-12-05T19:29:48 6.932 INF [MODS] Trying to load from folder: SalvagedElectronics-Parts
- 2021-12-05T19:29:48 6.933 INF [MODS] Loaded Mod: Salvaged Electronics - Parts (A19.3_1.0)
- 2021-12-05T19:29:48 6.933 INF [MODS] Trying to load from folder: SalvagedElectronics-Signs
- 2021-12-05T19:29:48 6.933 INF [MODS] Loaded Mod: Salvaged Electronics - Signs (A19.3_1.0)
- 2021-12-05T19:29:48 6.933 INF [MODS] Trying to load from folder: SalvagedElectronics-SolarBank
- 2021-12-05T19:29:48 6.934 INF [MODS] Loaded Mod: Salvaged Electronics - Solar Bank (A19.3_1.0)
- 2021-12-05T19:29:48 6.934 INF [MODS] Trying to load from folder: Sewing Kit
- 2021-12-05T19:29:48 6.934 INF [MODS] Loaded Mod: Craftable Sewing Kit (A19.3_1.0)
- 2021-12-05T19:29:48 6.934 INF [MODS] Trying to load from folder: Snowberry Love
- 2021-12-05T19:29:48 6.935 INF [MODS] Loaded Mod: khzmusik_Snowberry_Love (1.0.2)
- 2021-12-05T19:29:48 6.935 INF [MODS] Trying to load from folder: Zombie Loot Drop_15
- 2021-12-05T19:29:48 6.936 INF [MODS] Loaded Mod: JRB_ZombieLootDrop_15 (3.0)
- 2021-12-05T19:29:48 6.936 INF [MODS] Initializing mod code
- 2021-12-05T19:29:48 6.936 INF [MODS] Loading done
- 2021-12-05T19:29:48 6.950 INF Pack 3702 us
- 2021-12-05T19:29:48 6.955 INF Pack 766 us
- 2021-12-05T19:29:48 7.239 INF Pack 118307 us
- 2021-12-05T19:29:48 7.288 INF Pack 16875 us
- 2021-12-05T19:29:48 7.303 INF Pack 7287 us
- 2021-12-05T19:29:48 7.329 INF Pack 18237 us
- 2021-12-05T19:29:48 7.339 INF Pack 2790 us
- 2021-12-05T19:29:48 7.342 INF [MODS] Loading localization from mod: Animal Snares
- 2021-12-05T19:29:48 7.343 INF [MODS] Loading localization from mod: Bdub's Vehicles
- 2021-12-05T19:29:48 7.344 INF [MODS] Loading localization from mod: FRK_Beehive
- 2021-12-05T19:29:48 7.344 INF [MODS] Loading localization from mod: AlGo88_BuildLvl6Armor
- 2021-12-05T19:29:48 7.345 INF [MODS] Loading localization from mod: Return of the Jail Door
- 2021-12-05T19:29:48 7.347 INF [MODS] Loading localization from mod: khzmusik_Snowberry_Love
- 2021-12-05T19:29:48 7.361 INF Loading permissions file at 'C:\Users\Piotr\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-05T19:29:48 7.376 INF Loading permissions file done.
- 2021-12-05T19:29:49 7.450 INF GameSense server not found (no props file), disabling
- 2021-12-05T19:29:49 7.450 INF Awake done in 1275 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 4472.
- Total: 19.055500 ms (FindLiveObjects: 0.319400 ms CreateObjectMapping: 0.138300 ms MarkObjects: 18.457300 ms DeleteObjects: 0.140100 ms)
- 2021-12-05T19:29:49 7.674 INF User joined: baldsteven
- 2021-12-05T19:29:49 7.838 INF Updated culture for display texts
- 2021-12-05T19:29:49 8.110 INF Reloading serveradmin.xml
- 2021-12-05T19:29:49 8.110 INF Loading permissions file at 'C:\Users\Piotr\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2021-12-05T19:29:49 8.110 INF Loading permissions file done.
- 2021-12-05T19:29:50 8.552 INF UMA Overlay loading took 555 ms
- 2021-12-05T19:29:50 8.554 INF UMA Slot loading took 1 ms
- 2021-12-05T19:29:51 9.816 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2021-12-05T19:29:51 9.927 INF [GSM] GameSparks Connected
- 2021-12-05T19:29:53 11.660 INF WorldStaticData.Init() needed 2.980s
- 2021-12-05T19:29:53 11.904 INF [GSM] Skipping me
- 2021-12-05T19:29:53 12.058 INF [Steamworks.NET] Login ok.
- 2021-12-05T19:29:53 12.432 INF AchievementManager: Received stats and achievements from Steam
- 2021-12-05T19:29:59 17.520 INF NET: Starting server protocols
- 2021-12-05T19:29:59 17.532 INF NET: LiteNetLib server started
- 2021-12-05T19:29:59 17.534 INF [Steamworks.NET] NET: Server started
- 2021-12-05T19:29:59 17.534 INF Started thread SteamNetworkingServer
- 2021-12-05T19:29:59 17.536 INF StartGame
- 2021-12-05T19:29:59 17.536 INF NetPackageManager Init
- 2021-12-05T19:29:59 17.603 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 0
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 16
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = city 1 restored
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.6
- GamePref.GameWorld = city smaller 3
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.9189655
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 5
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5008621
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 1
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 2
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 3
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.4
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.1465517
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 0.575
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198070317549
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = baldsteven
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Piotr\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Piotr\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 1
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2021-12-05T19:29:59 17.637 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2021-12-05T19:29:59 18.167 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2021-12-05T19:29:59 18.167 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2021-12-05T19:29:59 18.167 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2021-12-05T19:30:17 36.349 INF Block IDs with mapping
- 2021-12-05T19:30:17 36.350 INF BlockIDs from Mapping
- 2021-12-05T19:30:20 39.405 INF Item IDs with mapping
- 2021-12-05T19:30:20 39.405 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2021-12-05T19:30:31 49.587 INF createWorld: city smaller 3, city 1 restored, GameModeSurvival
- 2021-12-05T19:30:31 49.588 INF Occlusion: Enabled
- 2021-12-05T19:30:31 49.630 INF Started thread ChunkRegeneration
- 2021-12-05T19:30:31 49.630 INF Started thread ChunkCalc
- 2021-12-05T19:30:31 49.937 INF ShapeControllers: 64
- 2021-12-05T19:30:31 49.943 INF World.Load: city smaller 3
- 2021-12-05T19:30:45 63.745 INF Started thread GenerateChunks
- 2021-12-05T19:30:45 64.061 INF Calculating world hashes took 282 ms (world size 80 MiB)
- 2021-12-05T19:30:45 64.160 INF Loading dtm raw file took 397ms
- 2021-12-05T19:30:45 64.336 INF Biomes image size w= 4096, h = 4096
- 2021-12-05T19:30:46 64.555 INF Loading and creating biomes took 395ms
- 2021-12-05T19:30:46 65.048 INF Loading and creating shader control textures took 492ms
- 2021-12-05T19:30:47 66.329 INF Loading and parsing of generator took 1281ms
- 2021-12-05T19:30:47 66.350 INF Started thread SaveChunks C:\Users\Piotr\AppData\Roaming/7DaysToDie/Saves/city smaller 3/city 1 restored\Region
- 2021-12-05T19:30:48 67.069 INF [DECO] read 22319/
- 2021-12-05T19:30:48 67.090 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2021-12-05T19:30:48 67.090 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2021-12-05T19:30:48 67.090 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2021-12-05T19:30:48 67.090 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2021-12-05T19:30:48 67.090 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2021-12-05T19:30:48 67.091 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2021-12-05T19:30:48 67.091 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2021-12-05T19:30:48 67.214 INF AstarManager Init
- 2021-12-05T19:30:55 74.134 INF Finished loading HomeDay.
- 2021-12-05T19:30:55 74.134 INF Casted asset HomeDay as AudioClip.
- 2021-12-05T19:30:55 74.134 INF Finished loading HomeNight.
- 2021-12-05T19:30:55 74.134 INF Casted asset HomeNight as AudioClip.
- 2021-12-05T19:30:55 74.134 INF Finished loading TraderBob.
- 2021-12-05T19:30:55 74.134 INF Casted asset TraderBob as AudioClip.
- 2021-12-05T19:30:55 74.134 INF Finished loading TraderHugh.
- 2021-12-05T19:30:55 74.134 INF Casted asset TraderHugh as AudioClip.
- 2021-12-05T19:30:55 74.134 INF Finished loading TraderJen.
- 2021-12-05T19:30:55 74.134 INF Casted asset TraderJen as AudioClip.
- 2021-12-05T19:30:55 74.134 INF Finished loading TraderJoel.
- 2021-12-05T19:30:55 74.134 INF Casted asset TraderJoel as AudioClip.
- 2021-12-05T19:30:55 74.134 INF Finished loading TraderRekt.
- 2021-12-05T19:30:55 74.134 INF Casted asset TraderRekt as AudioClip.
- 2021-12-05T19:30:58 77.066 INF Weather Packages Created FROM BIOMES
- 2021-12-05T19:30:58 77.066 INF createWorld() done
- 2021-12-05T19:30:58 77.068 INF Loading players.xml
- 2021-12-05T19:30:58 77.216 INF DynamicResolutionAllocRT scale 1, Tex 1920x1080
- 2021-12-05T19:30:58 77.217 INF DynamicResolutionAllocRT scale 0.75, Tex 1440x810
- 2021-12-05T19:30:58 77.217 INF DynamicResolutionAllocRT scale 0.62, Tex 1190x669
- 2021-12-05T19:30:58 77.217 INF DynamicResolutionAllocRT scale 0.5, Tex 960x540
- 2021-12-05T19:30:58 77.263 INF Created player with id=171
- 2021-12-05T19:30:58 77.425 INF Loaded player
- 2021-12-05T19:30:59 77.601 INF VehicleManager C:\Users\Piotr\AppData\Roaming/7DaysToDie/Saves/city smaller 3/city 1 restored/vehicles.dat, loaded 1
- 2021-12-05T19:30:59 77.665 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2021-12-05T19:30:59 77.665 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2021-12-05T19:30:59 77.665 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
- 2021-12-05T19:30:59 77.665 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2021-12-05T19:30:59 77.665 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 0, default = 72
- 2021-12-05T19:30:59 78.036 INF Origin Reposition (0.0, 0.0, 0.0) to (-1376.0, 48.0, 160.0)
- 2021-12-05T19:31:00 78.730 INF OpenSpawnWindow
- 2021-12-05T19:31:00 78.983 INF StartGame done
- 2021-12-05T19:31:00 79.042 INF [DECO] written 22319, in 11ms
- 2021-12-05T19:31:00 79.046 INF [DECO] write thread 3ms
- 2021-12-05T19:31:00 79.074 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T19:31:01 79.954 INF Respawn almost done
- 2021-12-05T19:31:01 79.959 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1384, 53, 163): localplayer
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T19:31:01 80.164 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90153789154825221, public IP=8*.2*.23*.7*
- 2021-12-05T19:31:01 80.175 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2021-12-05T19:31:02 80.517 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240999192297, server SteamID=90153789154825221, server public IP=8*.2*.23*.7*, server port=26900
- 2021-12-05T19:31:02 80.522 INF [Steamworks.NET] Lobby entered: 109775240999192297
- 2021-12-05T19:31:30 108.650 INF Time: 1.41m FPS: 60.01 Heap: 3078.6MB Max: 3078.6MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 6278.5MB
- 2021-12-05T19:32:00 138.662 INF Time: 1.91m FPS: 58.59 Heap: 3139.7MB Max: 3139.7MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 6325.1MB
- 2021-12-05T19:32:30 168.677 INF Time: 2.41m FPS: 60.00 Heap: 3192.9MB Max: 3192.9MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 6330.7MB
- 2021-12-05T19:33:00 198.660 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:33:00 198.693 INF Time: 2.91m FPS: 60.00 Heap: 3242.5MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 6356.3MB
- 2021-12-05T19:33:30 228.694 INF Time: 3.41m FPS: 60.01 Heap: 2926.7MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6383.0MB
- 2021-12-05T19:34:00 258.706 INF Time: 3.91m FPS: 60.01 Heap: 2985.6MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6384.6MB
- 2021-12-05T19:34:30 288.720 INF Time: 4.41m FPS: 60.00 Heap: 3022.2MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6385.6MB
- 2021-12-05T19:35:00 318.670 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:35:00 318.736 INF Time: 4.91m FPS: 58.84 Heap: 3077.4MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6389.6MB
- 2021-12-05T19:35:14 333.403 INF AIDirector: Spawning wandering horde
- 2021-12-05T19:35:14 333.405 INF AIDirector: FindWanderingHordeTargets end y < 0
- 2021-12-05T19:35:14 333.405 INF AIDirector: Find target wait 1 hours
- 2021-12-05T19:35:30 348.751 INF Time: 5.41m FPS: 60.00 Heap: 2947.8MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6390.9MB
- 2021-12-05T19:36:00 378.766 INF Time: 5.91m FPS: 60.00 Heap: 2987.6MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6390.7MB
- 2021-12-05T19:36:30 408.781 INF Time: 6.41m FPS: 60.00 Heap: 3049.3MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6391.0MB
- 2021-12-05T19:37:00 438.680 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:37:00 438.797 INF Time: 6.91m FPS: 59.91 Heap: 2941.1MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6388.4MB
- 2021-12-05T19:37:30 468.815 INF Time: 7.41m FPS: 60.01 Heap: 3040.3MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6397.1MB
- 2021-12-05T19:38:00 498.827 INF Time: 7.91m FPS: 60.00 Heap: 2941.8MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6395.0MB
- 2021-12-05T19:38:30 528.843 INF Time: 8.41m FPS: 60.00 Heap: 2976.0MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6394.1MB
- 2021-12-05T19:39:00 558.692 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:39:00 558.859 INF Time: 8.91m FPS: 59.80 Heap: 3004.2MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6397.2MB
- 2021-12-05T19:39:30 588.872 INF Time: 9.41m FPS: 60.00 Heap: 3033.1MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6398.7MB
- 2021-12-05T19:39:32 590.456 INF AIDirector: Spawning wandering horde
- 2021-12-05T19:39:32 590.456 INF AIDirector: FindWanderingHordeTargets end y < 0
- 2021-12-05T19:39:32 590.456 INF AIDirector: Find target wait 1 hours
- 2021-12-05T19:40:00 618.888 INF Time: 9.91m FPS: 60.00 Heap: 3076.8MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6400.0MB
- 2021-12-05T19:40:30 648.902 INF Time: 10.41m FPS: 60.00 Heap: 2965.5MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6399.4MB
- 2021-12-05T19:41:00 678.700 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:41:00 678.918 INF Time: 10.91m FPS: 60.00 Heap: 2998.5MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (3) Items: 0 CO: 1 RSS: 6399.5MB
- 2021-12-05T19:41:30 708.933 INF Time: 11.41m FPS: 60.01 Heap: 3032.4MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 0 Ent: 2 (4) Items: 0 CO: 1 RSS: 6400.5MB
- 2021-12-05T19:42:00 738.948 INF Time: 11.91m FPS: 60.01 Heap: 3061.6MB Max: 3242.5MB Chunks: 225 CGO: 169 Ply: 1 Zom: 2 Ent: 4 (6) Items: 0 CO: 1 RSS: 6420.9MB
- 2021-12-05T19:42:30 768.949 INF Time: 12.41m FPS: 60.02 Heap: 3094.9MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 3 Ent: 5 (8) Items: 1 CO: 1 RSS: 6430.6MB
- 2021-12-05T19:43:00 798.714 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:43:00 798.964 INF Time: 12.91m FPS: 60.00 Heap: 2970.6MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 3 Ent: 5 (7) Items: 0 CO: 1 RSS: 6432.7MB
- 2021-12-05T19:43:30 828.979 INF Time: 13.41m FPS: 60.01 Heap: 3010.7MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 3 Ent: 5 (7) Items: 0 CO: 1 RSS: 6436.7MB
- 2021-12-05T19:43:49 847.660 INF AIDirector: Spawning wandering horde
- 2021-12-05T19:43:49 847.660 INF AIDirector: FindWanderingHordeTargets end y < 0
- 2021-12-05T19:43:49 847.660 INF AIDirector: Find target wait 1 hours
- 2021-12-05T19:44:00 858.993 INF Time: 13.91m FPS: 60.00 Heap: 3070.2MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6438.3MB
- 2021-12-05T19:44:30 889.009 INF Time: 14.41m FPS: 60.00 Heap: 2982.1MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6439.8MB
- 2021-12-05T19:45:00 918.723 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:45:00 919.022 INF Time: 14.91m FPS: 60.02 Heap: 3011.4MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6548.9MB
- 2021-12-05T19:45:30 949.038 INF Time: 15.41m FPS: 58.61 Heap: 3094.4MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6562.4MB
- 2021-12-05T19:46:00 979.054 INF Time: 15.91m FPS: 60.00 Heap: 2974.9MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6425.6MB
- 2021-12-05T19:46:30 1009.068 INF Time: 16.41m FPS: 60.00 Heap: 3010.5MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6425.2MB
- 2021-12-05T19:47:00 1038.734 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:47:00 1039.083 INF Time: 16.91m FPS: 60.00 Heap: 3039.8MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6424.6MB
- 2021-12-05T19:47:30 1069.099 INF Time: 17.41m FPS: 60.00 Heap: 3073.2MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6426.5MB
- 2021-12-05T19:48:00 1099.115 INF Time: 17.91m FPS: 60.01 Heap: 3108.5MB Max: 3242.5MB Chunks: 240 CGO: 182 Ply: 1 Zom: 1 Ent: 3 (7) Items: 0 CO: 1 RSS: 6428.5MB
- 2021-12-05T19:48:06 1105.114 INF AIDirector: Spawning wandering horde
- 2021-12-05T19:48:06 1105.114 INF AIDirector: FindWanderingHordeTargets at player '[type=EntityPlayerLocal, name=baldsteven, id=171]', dist 50.01806
- 2021-12-05T19:48:06 1105.116 INF Party of 1, game stage 13, enemy max 7, bonus every 12
- 2021-12-05T19:48:06 1105.116 INF Party members:
- 2021-12-05T19:48:06 1105.116 INF Player id 171, gameStage 63
- 2021-12-05T19:48:06 1105.200 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieSkateboarder, id=6050])
- 2021-12-05T19:48:07 1106.252 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieArlene, id=6051])
- 2021-12-05T19:48:08 1107.295 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieNurse, id=6052])
- 2021-12-05T19:48:09 1108.308 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieDarlene, id=6053])
- 2021-12-05T19:48:10 1109.321 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieBusinessMan, id=6054])
- 2021-12-05T19:48:11 1110.346 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieMarlene, id=6055])
- 2021-12-05T19:48:12 1111.346 INF AIDirector: Spawned wandering horde (group FwanderingHordeStageGS7, zombie [type=EntityZombie, name=zombieBoe, id=6056])
- 2021-12-05T19:48:12 1111.359 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2021-12-05T19:48:30 1129.130 INF Time: 18.41m FPS: 60.01 Heap: 2997.2MB Max: 3242.5MB Chunks: 254 CGO: 190 Ply: 1 Zom: 8 Ent: 10 (14) Items: 0 CO: 6 RSS: 6438.6MB
- 2021-12-05T19:48:40 1139.313 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=6053]' removed from horde control. Was killed or investigating
- 2021-12-05T19:48:40 1139.313 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieDarlene, id=6053]' removed from control
- 2021-12-05T19:48:40 1139.414 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=6050]' removed from horde control. Was killed or investigating
- 2021-12-05T19:48:40 1139.414 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieSkateboarder, id=6050]' removed from control
- 2021-12-05T19:48:45 1144.363 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=6056]' removed from horde control. Was killed or investigating
- 2021-12-05T19:48:45 1144.363 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBoe, id=6056]' removed from control
- 2021-12-05T19:48:46 1144.464 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMarlene, id=6055]' removed from horde control. Was killed or investigating
- 2021-12-05T19:48:46 1144.464 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieMarlene, id=6055]' removed from control
- 2021-12-05T19:48:47 1146.062 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieArlene, id=6051]' removed from control
- 2021-12-05T19:48:48 1146.664 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieNurse, id=6052]' removed from control
- 2021-12-05T19:48:49 1148.003 INF AIDirector: Wandering horde zombie '[type=EntityZombie, name=zombieBusinessMan, id=6054]' removed from control
- 2021-12-05T19:48:49 1148.062 INF AIDirector: Wandering horde spawner finished
- 2021-12-05T19:48:50 1148.776 INF Entity zombieMarlene 6055 killed by baldsteven 171
- 2021-12-05T19:48:58 1157.366 INF Entity zombieBoe 6056 killed by baldsteven 171
- 2021-12-05T19:49:00 1158.747 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:49:00 1159.146 INF Time: 18.92m FPS: 60.00 Heap: 3028.8MB Max: 3242.5MB Chunks: 254 CGO: 190 Ply: 1 Zom: 8 Ent: 12 (16) Items: 0 CO: 2 RSS: 6466.6MB
- 2021-12-05T19:49:02 1160.448 INF Entity zombieSkateboarder 6050 killed by baldsteven 171
- 2021-12-05T19:49:30 1189.163 INF Time: 19.42m FPS: 60.01 Heap: 3062.0MB Max: 3242.5MB Chunks: 254 CGO: 190 Ply: 1 Zom: 7 Ent: 10 (16) Items: 0 CO: 2 RSS: 6476.4MB
- 2021-12-05T19:49:50 1208.714 INF Entity zombieDarlene 6053 killed by baldsteven 171
- 2021-12-05T19:50:00 1219.176 INF Time: 19.92m FPS: 60.02 Heap: 3092.8MB Max: 3242.5MB Chunks: 254 CGO: 190 Ply: 1 Zom: 6 Ent: 9 (16) Items: 0 CO: 2 RSS: 6481.5MB
- 2021-12-05T19:50:30 1249.191 INF Time: 20.42m FPS: 59.38 Heap: 2996.4MB Max: 3242.5MB Chunks: 254 CGO: 190 Ply: 1 Zom: 5 Ent: 7 (17) Items: 0 CO: 4 RSS: 6483.8MB
- 2021-12-05T19:51:00 1278.757 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:51:00 1279.207 INF Time: 20.92m FPS: 60.01 Heap: 3017.6MB Max: 3242.5MB Chunks: 254 CGO: 195 Ply: 1 Zom: 5 Ent: 8 (18) Items: 1 CO: 4 RSS: 6497.4MB
- 2021-12-05T19:51:30 1309.222 INF Time: 21.42m FPS: 60.01 Heap: 3039.5MB Max: 3242.5MB Chunks: 254 CGO: 188 Ply: 1 Zom: 5 Ent: 8 (18) Items: 1 CO: 4 RSS: 6500.3MB
- 2021-12-05T19:52:00 1339.237 INF Time: 21.92m FPS: 60.00 Heap: 3072.1MB Max: 3242.5MB Chunks: 254 CGO: 188 Ply: 1 Zom: 5 Ent: 7 (18) Items: 1 CO: 4 RSS: 6505.8MB
- 2021-12-05T19:52:30 1369.237 INF Time: 22.42m FPS: 60.02 Heap: 3102.1MB Max: 3242.5MB Chunks: 254 CGO: 188 Ply: 1 Zom: 5 Ent: 7 (18) Items: 1 CO: 4 RSS: 6511.5MB
- 2021-12-05T19:52:48 1387.388 INF Entity zombieDarlene 6058 killed by baldsteven 171
- 2021-12-05T19:52:53 1391.516 INF Entity zombieNurse 6052 killed by baldsteven 171
- 2021-12-05T19:52:57 1396.283 INF UnloadUnusedAssets 21.9607
- Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 19560 unused Assets to reduce memory usage. Loaded Objects now: 258723.
- Total: 661.656300 ms (FindLiveObjects: 18.286000 ms CreateObjectMapping: 9.634100 ms MarkObjects: 615.528600 ms DeleteObjects: 18.207400 ms)
- 2021-12-05T19:53:00 1399.152 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T19:53:01 1399.636 INF Time: 22.92m FPS: 50.35 Heap: 3145.0MB Max: 3242.5MB Chunks: 254 CGO: 188 Ply: 1 Zom: 3 Ent: 8 (19) Items: 2 CO: 4 RSS: 6513.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T19:53:31 1429.647 INF Time: 23.42m FPS: 52.09 Heap: 3027.7MB Max: 3242.5MB Chunks: 254 CGO: 192 Ply: 1 Zom: 3 Ent: 5 (19) Items: 1 CO: 3 RSS: 6518.0MB
- 2021-12-05T19:54:01 1459.649 INF Time: 23.92m FPS: 58.20 Heap: 3078.9MB Max: 3242.5MB Chunks: 282 CGO: 228 Ply: 1 Zom: 2 Ent: 6 (21) Items: 2 CO: 3 RSS: 6529.6MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T19:54:31 1489.659 INF Time: 24.42m FPS: 44.28 Heap: 3077.6MB Max: 3242.5MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 6 (23) Items: 3 CO: 3 RSS: 6639.4MB
- 2021-12-05T19:55:00 1519.161 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T19:55:01 1519.662 INF Time: 24.92m FPS: 59.30 Heap: 3120.0MB Max: 3242.5MB Chunks: 354 CGO: 294 Ply: 1 Zom: 2 Ent: 6 (23) Items: 3 CO: 3 RSS: 6665.3MB
- 2021-12-05T19:55:31 1549.676 INF Time: 25.42m FPS: 59.99 Heap: 3141.5MB Max: 3242.5MB Chunks: 354 CGO: 292 Ply: 1 Zom: 2 Ent: 6 (23) Items: 3 CO: 3 RSS: 6674.7MB
- 2021-12-05T19:55:58 1577.012 INF 1557.894 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -82 'zombieSkateboarderFeral', count 2
- 2021-12-05T19:55:58 1577.105 INF 1557.99 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -86 'zombieSpiderRadiated', count 2
- 2021-12-05T19:55:58 1577.204 INF 1558.088 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -83 'zombieNurseFeral', count 2
- 2021-12-05T19:55:58 1577.305 INF 1558.189 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -83 'zombieFemaleFat', count 2
- 2021-12-05T19:55:59 1577.467 INF 1558.35 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -87 'zombieNurseFeral', count 2
- 2021-12-05T19:55:59 1577.565 INF 1558.449 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -84 'zombieSkateboarderFeral', count 7
- 2021-12-05T19:55:59 1577.651 INF 1558.536 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -83 'zombieWightFeral', count 7
- 2021-12-05T19:55:59 1577.763 INF 1558.647 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -82 'zombieArleneRadiated', count 7
- 2021-12-05T19:55:59 1577.854 INF 1558.739 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -87 'zombieJoeRadiated', count 7
- 2021-12-05T19:55:59 1577.960 INF 1558.844 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -86 'zombieBusinessManFeral', count 7
- 2021-12-05T19:55:59 1578.057 INF 1558.941 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -82 'zombieSkateboarderFeral', count 7
- 2021-12-05T19:55:59 1578.165 INF 1559.049 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -87 'zombieJoeRadiated', count 7
- 2021-12-05T19:55:59 1578.255 INF 1559.139 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -86 'zombieJoeFeral', count 7
- 2021-12-05T19:55:59 1578.365 INF 1559.248 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -85 'zombieNurseFeral', count 7
- 2021-12-05T19:56:00 1578.460 INF 1559.344 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -87 'zombieSkateboarderFeral', count 7
- 2021-12-05T19:56:00 1578.564 INF 1559.447 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -83 'zombieFemaleFat', count 17
- 2021-12-05T19:56:00 1578.652 INF 1559.536 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -85 'zombieJoeFeral', count 17
- 2021-12-05T19:56:00 1578.755 INF 1559.64 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -86 'zombieMarleneRadiated', count 17
- 2021-12-05T19:56:00 1578.852 INF 1559.737 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -82 'zombieFemaleFat', count 17
- 2021-12-05T19:56:00 1578.960 INF 1559.844 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -84 'zombieBusinessManFeral', count 17
- 2021-12-05T19:56:00 1579.063 INF 1559.946 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -84 'zombieFemaleFat', count 17
- 2021-12-05T19:56:00 1579.159 INF 1560.043 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -87 'zombieJoeRadiated', count 17
- 2021-12-05T19:56:00 1579.259 INF 1560.142 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -82 'zombieFemaleFat', count 17
- 2021-12-05T19:56:00 1579.365 INF 1560.248 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -83 'zombieSkateboarderFeral', count 17
- 2021-12-05T19:56:01 1579.455 INF 1560.339 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -85 'zombieJoeRadiated', count 17
- 2021-12-05T19:56:01 1579.551 INF 1560.436 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -86 'zombieFemaleFat', count 27
- 2021-12-05T19:56:01 1579.681 INF Time: 25.92m FPS: 57.72 Heap: 3222.9MB Max: 3242.5MB Chunks: 354 CGO: 292 Ply: 1 Zom: 27 Ent: 32 (50) Items: 4 CO: 3 RSS: 6739.3MB
- 2021-12-05T19:56:31 1609.697 INF Time: 26.42m FPS: 47.93 Heap: 3125.4MB Max: 3242.5MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 6 (49) Items: 3 CO: 3 RSS: 6763.1MB
- 2021-12-05T19:57:00 1639.176 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T19:57:01 1639.708 INF Time: 26.92m FPS: 52.24 Heap: 3146.3MB Max: 3242.5MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 6 (49) Items: 3 CO: 3 RSS: 6763.4MB
- 2021-12-05T19:57:31 1669.721 INF Time: 27.42m FPS: 59.99 Heap: 3170.1MB Max: 3242.5MB Chunks: 354 CGO: 282 Ply: 1 Zom: 2 Ent: 6 (49) Items: 3 CO: 3 RSS: 3647.4MB
- 2021-12-05T19:57:37 1676.405 INF 1657.289 SleeperVolume -1460, 28, -139. Restoring at -1459, 28, -137 'animalZombieBear', count 2
- 2021-12-05T19:57:37 1676.427 INF 1657.289 SleeperVolume -1452, 20, -123. Restoring at -1448, 22, -122 'zombieMaleHazmat', count 2
- 2021-12-05T19:57:38 1676.507 INF 1657.391 SleeperVolume -1460, 28, -139. Restoring at -1454, 28, -137 'animalZombieBear', count 4
- 2021-12-05T19:57:38 1676.516 INF 1657.391 SleeperVolume -1452, 20, -123. Restoring at -1447, 22, -120 'animalZombieBear', count 4
- 2021-12-05T19:57:38 1676.613 INF 1657.498 SleeperVolume -1460, 28, -139. Restoring at -1453, 28, -136 'animalZombieBear', count 4
- 2021-12-05T19:57:38 1676.622 INF 1657.498 SleeperVolume -1452, 20, -123. Restoring at -1447, 22, -121 'animalZombieBear', count 4
- 2021-12-05T19:57:38 1676.705 INF 1657.589 SleeperVolume -1452, 20, -123. Restoring at -1447, 22, -122 'animalZombieBear', count 4
- 2021-12-05T19:57:38 1676.805 INF 1657.689 SleeperVolume -1452, 20, -123. Restoring at -1448, 22, -123 'animalZombieBear', count 4
- 2021-12-05T19:57:38 1676.907 INF 1657.791 SleeperVolume -1452, 20, -123. Restoring at -1447, 22, -118 'animalZombieBear', count 4
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T19:58:01 1699.733 INF Time: 27.92m FPS: 60.27 Heap: 3209.4MB Max: 3242.5MB Chunks: 354 CGO: 283 Ply: 1 Zom: 11 Ent: 15 (58) Items: 3 CO: 3 RSS: 3649.2MB
- 2021-12-05T19:58:31 1729.752 INF Time: 28.42m FPS: 59.99 Heap: 3114.8MB Max: 3242.5MB Chunks: 354 CGO: 283 Ply: 1 Zom: 11 Ent: 15 (58) Items: 3 CO: 3 RSS: 3666.1MB
- 2021-12-05T19:59:00 1759.180 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T19:59:01 1759.764 INF Time: 28.92m FPS: 60.02 Heap: 3141.6MB Max: 3242.5MB Chunks: 354 CGO: 284 Ply: 1 Zom: 11 Ent: 15 (58) Items: 3 CO: 3 RSS: 3657.5MB
- 2021-12-05T19:59:31 1789.779 INF Time: 29.42m FPS: 60.02 Heap: 3184.0MB Max: 3242.5MB Chunks: 354 CGO: 284 Ply: 1 Zom: 11 Ent: 15 (58) Items: 3 CO: 3 RSS: 3657.6MB
- 2021-12-05T20:00:01 1819.781 INF Time: 29.92m FPS: 59.70 Heap: 3222.1MB Max: 3242.5MB Chunks: 354 CGO: 284 Ply: 1 Zom: 11 Ent: 15 (58) Items: 3 CO: 3 RSS: 3658.5MB
- 2021-12-05T20:00:04 1822.684 INF Entity animalZombieBear 6098 killed by baldsteven 171
- 2021-12-05T20:00:31 1849.793 INF Time: 30.42m FPS: 60.00 Heap: 3256.4MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 10 Ent: 15 (58) Items: 3 CO: 3 RSS: 3672.0MB
- 2021-12-05T20:00:32 1850.546 INF Entity animalZombieBear 6093 killed by baldsteven 171
- 2021-12-05T20:00:46 1864.978 INF Entity animalZombieBear 6095 killed by baldsteven 171
- 2021-12-05T20:01:00 1879.190 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:01:01 1879.810 INF Time: 30.92m FPS: 60.02 Heap: 3076.7MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 8 Ent: 15 (48) Items: 2 CO: 3 RSS: 3698.5MB
- 2021-12-05T20:01:31 1909.824 INF Time: 31.42m FPS: 60.02 Heap: 3100.7MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 8 Ent: 14 (48) Items: 2 CO: 3 RSS: 3700.1MB
- 2021-12-05T20:02:01 1939.839 INF Time: 31.92m FPS: 60.00 Heap: 3127.2MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 8 Ent: 14 (48) Items: 2 CO: 3 RSS: 3701.9MB
- 2021-12-05T20:02:31 1969.853 INF Time: 32.42m FPS: 59.98 Heap: 3159.8MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 8 Ent: 14 (48) Items: 2 CO: 3 RSS: 3701.1MB
- 2021-12-05T20:02:37 1976.156 INF Entity animalZombieBear 6096 killed by baldsteven 171
- 2021-12-05T20:03:00 1999.194 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:03:01 1999.855 INF Time: 32.92m FPS: 59.96 Heap: 3195.5MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 7 Ent: 14 (48) Items: 2 CO: 3 RSS: 3739.3MB
- 2021-12-05T20:03:22 2020.856 INF Entity animalZombieBear 6097 killed by baldsteven 171
- 2021-12-05T20:03:31 2029.869 INF Time: 33.42m FPS: 60.01 Heap: 3080.2MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 6 Ent: 14 (48) Items: 2 CO: 3 RSS: 3745.0MB
- 2021-12-05T20:04:01 2059.882 INF Time: 33.92m FPS: 60.01 Heap: 3099.1MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 6 Ent: 11 (48) Items: 2 CO: 3 RSS: 3746.4MB
- 2021-12-05T20:04:31 2089.883 INF Time: 34.42m FPS: 56.13 Heap: 3119.6MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 6 Ent: 11 (48) Items: 2 CO: 3 RSS: 3749.0MB
- 2021-12-05T20:04:37 2095.836 INF Entity zombieMaleHazmat 6091 killed by baldsteven 171
- 2021-12-05T20:05:00 2119.211 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:05:01 2119.887 INF Time: 34.92m FPS: 56.31 Heap: 3147.2MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 5 Ent: 11 (48) Items: 2 CO: 3 RSS: 3754.7MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:05:31 2149.893 INF Time: 35.42m FPS: 59.64 Heap: 3182.7MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 5 Ent: 9 (48) Items: 2 CO: 3 RSS: 3754.7MB
- 2021-12-05T20:06:01 2179.897 INF Time: 35.92m FPS: 60.00 Heap: 3085.1MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 5 Ent: 8 (48) Items: 2 CO: 3 RSS: 3755.6MB
- 2021-12-05T20:06:28 2207.273 INF Entity animalZombieBear 6092 killed by baldsteven 171
- 2021-12-05T20:06:30 2209.429 INF Entity animalZombieBear 6090 killed by baldsteven 171
- 2021-12-05T20:06:31 2209.910 INF Time: 36.42m FPS: 55.32 Heap: 3103.8MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 3 Ent: 8 (48) Items: 2 CO: 3 RSS: 3758.2MB
- 2021-12-05T20:06:37 2216.277 INF Entity animalZombieBear 6094 killed by baldsteven 171
- 2021-12-05T20:07:00 2239.223 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:07:01 2239.923 INF Time: 36.92m FPS: 60.02 Heap: 3132.8MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 7 (48) Items: 2 CO: 3 RSS: 3765.7MB
- 2021-12-05T20:07:31 2269.924 INF Time: 37.42m FPS: 60.02 Heap: 3157.6MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 5 (48) Items: 2 CO: 3 RSS: 3762.6MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:08:01 2299.937 INF Time: 37.92m FPS: 59.63 Heap: 3213.3MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 5 (48) Items: 2 CO: 3 RSS: 3769.1MB
- 2021-12-05T20:08:31 2329.954 INF Time: 38.42m FPS: 59.59 Heap: 3108.7MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 5 (48) Items: 2 CO: 3 RSS: 3766.4MB
- 2021-12-05T20:09:00 2359.234 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:09:01 2359.969 INF Time: 38.92m FPS: 60.01 Heap: 3125.5MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 4 (48) Items: 2 CO: 3 RSS: 3766.4MB
- 2021-12-05T20:09:31 2389.982 INF Time: 39.42m FPS: 60.01 Heap: 3167.1MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 4 (48) Items: 2 CO: 3 RSS: 3768.3MB
- 2021-12-05T20:10:01 2419.998 INF Time: 39.92m FPS: 59.99 Heap: 3240.3MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 4 (48) Items: 2 CO: 3 RSS: 3769.0MB
- 2021-12-05T20:10:31 2450.014 INF Time: 40.42m FPS: 60.02 Heap: 3138.0MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 4 (48) Items: 2 CO: 3 RSS: 3770.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:11:00 2479.244 INF VehicleManager saving 1 (1 / 0)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:11:01 2480.028 INF Time: 40.92m FPS: 59.07 Heap: 3092.6MB Max: 3256.4MB Chunks: 354 CGO: 284 Ply: 1 Zom: 2 Ent: 4 (46) Items: 0 CO: 3 RSS: 3776.2MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:11:31 2510.032 INF Time: 41.42m FPS: 44.86 Heap: 3127.6MB Max: 3256.4MB Chunks: 354 CGO: 283 Ply: 1 Zom: 2 Ent: 5 (47) Items: 0 CO: 3 RSS: 3770.6MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:12:01 2540.037 INF Time: 41.92m FPS: 35.26 Heap: 3227.3MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 6 (48) Items: 0 CO: 3 RSS: 3779.7MB
- 2021-12-05T20:12:06 2544.510 INF 2525.394 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -82 'zombieSkateboarderFeral', count 2
- 2021-12-05T20:12:06 2544.604 INF 2525.488 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -86 'zombieSpiderRadiated', count 2
- 2021-12-05T20:12:06 2544.710 INF 2525.594 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -83 'zombieNurseFeral', count 2
- 2021-12-05T20:12:06 2544.810 INF 2525.694 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -83 'zombieFemaleFat', count 2
- 2021-12-05T20:12:06 2544.912 INF 2525.796 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -87 'zombieNurseFeral', count 2
- 2021-12-05T20:12:06 2545.005 INF 2525.889 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -84 'zombieSkateboarderFeral', count 2
- 2021-12-05T20:12:06 2545.111 INF 2525.995 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -83 'zombieWightFeral', count 2
- 2021-12-05T20:12:06 2545.203 INF 2526.086 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -82 'zombieArleneRadiated', count 2
- 2021-12-05T20:12:06 2545.313 INF 2526.198 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -87 'zombieJoeRadiated', count 2
- 2021-12-05T20:12:06 2545.403 INF 2526.287 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -86 'zombieBusinessManFeral', count 2
- 2021-12-05T20:12:07 2545.505 INF 2526.389 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -82 'zombieSkateboarderFeral', count 12
- 2021-12-05T20:12:07 2545.606 INF 2526.489 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -87 'zombieJoeRadiated', count 12
- 2021-12-05T20:12:07 2545.710 INF 2526.594 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -86 'zombieJoeFeral', count 12
- 2021-12-05T20:12:07 2545.807 INF 2526.691 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -85 'zombieNurseFeral', count 12
- 2021-12-05T20:12:07 2545.914 INF 2526.799 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -87 'zombieSkateboarderFeral', count 12
- 2021-12-05T20:12:07 2546.012 INF 2526.895 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -83 'zombieFemaleFat', count 12
- 2021-12-05T20:12:07 2546.106 INF 2526.989 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -85 'zombieJoeFeral', count 12
- 2021-12-05T20:12:07 2546.211 INF 2527.095 SleeperVolume -1406, 30, -87. Restoring at -1406, 31, -86 'zombieMarleneRadiated', count 12
- 2021-12-05T20:12:07 2546.305 INF 2527.188 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -82 'zombieFemaleFat', count 12
- 2021-12-05T20:12:07 2546.401 INF 2527.284 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -84 'zombieBusinessManFeral', count 12
- 2021-12-05T20:12:08 2546.507 INF 2527.389 SleeperVolume -1406, 30, -87. Restoring at -1405, 31, -84 'zombieFemaleFat', count 22
- 2021-12-05T20:12:08 2546.609 INF 2527.492 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -87 'zombieJoeRadiated', count 22
- 2021-12-05T20:12:08 2546.712 INF 2527.595 SleeperVolume -1406, 30, -87. Restoring at -1404, 31, -82 'zombieFemaleFat', count 22
- 2021-12-05T20:12:08 2546.804 INF 2527.686 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -83 'zombieSkateboarderFeral', count 22
- 2021-12-05T20:12:08 2546.900 INF 2527.781 SleeperVolume -1406, 30, -87. Restoring at -1402, 31, -85 'zombieJoeRadiated', count 22
- 2021-12-05T20:12:08 2547.009 INF 2527.892 SleeperVolume -1406, 30, -87. Restoring at -1403, 31, -86 'zombieFemaleFat', count 22
- 2021-12-05T20:12:31 2570.054 INF Time: 42.42m FPS: 45.47 Heap: 3118.3MB Max: 3256.4MB Chunks: 354 CGO: 286 Ply: 1 Zom: 28 Ent: 32 (75) Items: 0 CO: 3 RSS: 3784.6MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294961576
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:13:00 2599.250 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:13:01 2600.058 INF Time: 42.92m FPS: 53.30 Heap: 3136.8MB Max: 3256.4MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 6 (75) Items: 0 CO: 3 RSS: 3800.5MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:13:31 2630.065 INF Time: 43.42m FPS: 55.56 Heap: 3166.1MB Max: 3256.4MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 6 (75) Items: 0 CO: 3 RSS: 3808.2MB
- 2021-12-05T20:14:01 2660.071 INF Time: 43.92m FPS: 56.41 Heap: 3198.8MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 5 (76) Items: 1 CO: 3 RSS: 3810.1MB
- 2021-12-05T20:14:02 2661.024 INF UnloadUnusedAssets 21.07253
- Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 1549 unused Assets to reduce memory usage. Loaded Objects now: 284870.
- Total: 669.422700 ms (FindLiveObjects: 19.197500 ms CreateObjectMapping: 6.723100 ms MarkObjects: 639.461000 ms DeleteObjects: 4.040700 ms)
- 2021-12-05T20:14:32 2690.438 INF Time: 44.42m FPS: 57.61 Heap: 3098.6MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 5 (75) Items: 0 CO: 3 RSS: 3803.4MB
- 2021-12-05T20:15:01 2719.629 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:15:02 2720.454 INF Time: 44.92m FPS: 52.56 Heap: 3113.2MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 5 (75) Items: 0 CO: 3 RSS: 3801.9MB
- 2021-12-05T20:15:32 2750.455 INF Time: 45.42m FPS: 53.12 Heap: 3135.0MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 5 (75) Items: 0 CO: 3 RSS: 3802.6MB
- 2021-12-05T20:16:02 2780.466 INF Time: 45.92m FPS: 56.92 Heap: 3162.5MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 3801.8MB
- 2021-12-05T20:16:32 2810.485 INF Time: 46.42m FPS: 55.52 Heap: 3196.7MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 3804.0MB
- 2021-12-05T20:17:01 2839.631 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:17:02 2840.490 INF Time: 46.93m FPS: 52.23 Heap: 3230.8MB Max: 3256.4MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 3805.8MB
- 2021-12-05T20:17:32 2870.492 INF Time: 47.43m FPS: 56.85 Heap: 3136.2MB Max: 3256.4MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 7 (77) Items: 1 CO: 3 RSS: 2439.0MB
- 2021-12-05T20:18:02 2900.498 INF Time: 47.93m FPS: 57.28 Heap: 3181.7MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 7 (77) Items: 1 CO: 3 RSS: 2445.6MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:18:32 2930.519 INF Time: 48.43m FPS: 44.82 Heap: 3215.7MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (77) Items: 1 CO: 3 RSS: 2448.0MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:19:01 2959.638 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:19:02 2960.527 INF Time: 48.93m FPS: 45.18 Heap: 3121.5MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2460.7MB
- 2021-12-05T20:19:32 2990.536 INF Time: 49.43m FPS: 57.43 Heap: 3139.1MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2473.6MB
- 2021-12-05T20:20:02 3020.555 INF Time: 49.93m FPS: 49.44 Heap: 3168.0MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2473.1MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:20:32 3050.573 INF Time: 50.43m FPS: 46.91 Heap: 3192.0MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2481.0MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:21:01 3079.640 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:21:02 3080.589 INF Time: 50.93m FPS: 50.00 Heap: 3235.7MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2486.1MB
- 2021-12-05T20:21:32 3110.597 INF Time: 51.43m FPS: 51.16 Heap: 3137.2MB Max: 3256.4MB Chunks: 354 CGO: 293 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2483.9MB
- 2021-12-05T20:21:54 3133.344 INF Entity animalRabbit 6128 killed
- 2021-12-05T20:22:02 3140.608 INF Time: 51.93m FPS: 46.80 Heap: 3159.9MB Max: 3256.4MB Chunks: 354 CGO: 287 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2485.3MB
- 2021-12-05T20:22:32 3170.611 INF Time: 52.43m FPS: 54.97 Heap: 3178.3MB Max: 3256.4MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 6 (76) Items: 0 CO: 3 RSS: 2486.6MB
- 2021-12-05T20:22:42 3181.308 INF 3161.828 SleeperVolume -1460, 29, -74. Spawning at -1459, 31, -70, group 'VultureGroup', class animalZombieVulture, count 2
- 2021-12-05T20:22:42 3181.408 INF 3161.928 SleeperVolume -1460, 29, -74. Spawning at -1459, 31, -69, group 'VultureGroup', class animalZombieVulture, count 2
- 2021-12-05T20:22:43 3181.502 INF 3162.022 SleeperVolume -1460, 29, -74. Spawning at -1457, 31, -67, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3181.616 INF 3162.137 SleeperVolume -1460, 29, -74. Spawning at -1458, 31, -68, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3181.706 INF 3162.226 SleeperVolume -1460, 29, -74. Spawning at -1454, 31, -69, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3181.806 INF 3162.327 SleeperVolume -1460, 29, -74. Spawning at -1456, 31, -70, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3181.913 INF 3162.433 SleeperVolume -1460, 29, -74. Spawning at -1455, 31, -70, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3182.004 INF 3162.524 SleeperVolume -1460, 29, -74. Spawning at -1455, 31, -68, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3182.116 INF 3162.635 SleeperVolume -1460, 29, -74. Spawning at -1456, 31, -67, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3182.210 INF 3162.729 SleeperVolume -1460, 29, -74. Spawning at -1455, 31, -67, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3182.303 INF 3162.823 SleeperVolume -1460, 29, -74. Spawning at -1454, 31, -67, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:43 3182.411 INF 3162.931 SleeperVolume -1460, 29, -74. Spawning at -1458, 31, -69, group 'VultureGroup', class animalZombieVulture, count 4
- 2021-12-05T20:22:44 3182.513 INF 3163.033 SleeperVolume -1460, 29, -74. Spawning at -1454, 31, -68, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3182.614 INF 3163.135 SleeperVolume -1460, 29, -74. Spawning at -1458, 31, -71, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3182.710 INF 3163.23 SleeperVolume -1460, 29, -74. Spawning at -1457, 31, -69, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3182.800 INF 3163.32 SleeperVolume -1460, 29, -74. Spawning at -1455, 32, -66, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3182.910 INF 3163.429 SleeperVolume -1460, 29, -74. Spawning at -1456, 31, -68, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3183.012 INF 3163.532 SleeperVolume -1460, 29, -74. Spawning at -1457, 31, -71, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3183.104 INF 3163.624 SleeperVolume -1460, 29, -74. Spawning at -1456, 31, -69, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3183.212 INF 3163.732 SleeperVolume -1460, 29, -74. Spawning at -1456, 31, -71, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3183.307 INF 3163.827 SleeperVolume -1460, 29, -74. Spawning at -1458, 31, -70, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:44 3183.402 INF 3163.921 SleeperVolume -1460, 29, -74. Spawning at -1454, 31, -71, group 'VultureGroup', class animalZombieVulture, count 14
- 2021-12-05T20:22:45 3183.520 INF 3164.039 SleeperVolume -1460, 29, -74. Spawning at -1457, 31, -68, group 'VultureGroup', class animalZombieVulture, count 24
- 2021-12-05T20:22:45 3183.602 INF 3164.121 SleeperVolume -1460, 29, -74. Spawning at -1454, 31, -70, group 'VultureGroup', class animalZombieVulture, count 24
- 2021-12-05T20:23:01 3199.651 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:23:02 3200.613 INF Time: 52.93m FPS: 47.60 Heap: 3210.0MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 26 Ent: 30 (100) Items: 0 CO: 3 RSS: 2486.7MB
- 2021-12-05T20:23:05 3203.907 INF Entity animalZombieVulture 6149 killed by baldsteven 171
- 2021-12-05T20:23:09 3208.059 INF Entity animalZombieVulture 6144 killed by baldsteven 171
- 2021-12-05T20:23:13 3211.502 INF Entity animalZombieVulture 6135 killed by baldsteven 171
- 2021-12-05T20:23:16 3214.641 INF Entity animalZombieVulture 6137 killed by baldsteven 171
- 2021-12-05T20:23:19 3217.607 INF Entity animalZombieVulture 6142 killed by baldsteven 171
- 2021-12-05T20:23:22 3220.708 INF Entity animalZombieVulture 6134 killed by baldsteven 171
- 2021-12-05T20:23:25 3223.754 INF Entity animalZombieVulture 6141 killed by baldsteven 171
- 2021-12-05T20:23:28 3227.164 INF Entity animalZombieVulture 6133 killed by baldsteven 171
- 2021-12-05T20:23:32 3230.630 INF Time: 53.43m FPS: 50.32 Heap: 3248.7MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 18 Ent: 30 (100) Items: 0 CO: 3 RSS: 2489.7MB
- 2021-12-05T20:23:32 3230.748 INF Entity animalZombieVulture 6152 killed by baldsteven 171
- 2021-12-05T20:23:49 3247.932 INF Entity animalZombieVulture 6138 killed by baldsteven 171
- 2021-12-05T20:24:00 3258.745 INF Entity animalZombieVulture 6151 killed by baldsteven 171
- 2021-12-05T20:24:02 3260.637 INF Time: 53.93m FPS: 48.53 Heap: 3152.2MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 15 Ent: 30 (100) Items: 0 CO: 3 RSS: 2488.8MB
- 2021-12-05T20:24:03 3261.625 INF Entity animalZombieVulture 6153 killed by baldsteven 171
- 2021-12-05T20:24:07 3266.162 INF Entity animalZombieVulture 6150 killed by baldsteven 171
- 2021-12-05T20:24:21 3279.591 INF Entity animalZombieVulture 6145 killed by baldsteven 171
- 2021-12-05T20:24:27 3286.372 INF Entity animalZombieVulture 6131 killed by baldsteven 171
- 2021-12-05T20:24:31 3290.264 INF Entity animalZombieVulture 6143 killed by baldsteven 171
- 2021-12-05T20:24:32 3290.646 INF Time: 54.43m FPS: 55.44 Heap: 3175.9MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 10 Ent: 30 (100) Items: 0 CO: 3 RSS: 2490.2MB
- 2021-12-05T20:24:35 3294.087 INF Entity animalZombieVulture 6130 killed by baldsteven 171
- 2021-12-05T20:24:46 3305.162 INF Entity animalZombieVulture 6147 killed by baldsteven 171
- 2021-12-05T20:25:01 3319.668 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:25:02 3320.658 INF Time: 54.93m FPS: 43.42 Heap: 3210.1MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 8 Ent: 30 (100) Items: 0 CO: 3 RSS: 2494.8MB
- 2021-12-05T20:25:03 3321.434 INF Entity animalZombieVulture 6136 killed by baldsteven 171
- 2021-12-05T20:25:05 3324.045 INF Entity animalZombieVulture 6132 killed by baldsteven 171
- 2021-12-05T20:25:06 3324.582 INF Entity animalZombieVulture 6139 killed by baldsteven 171
- 2021-12-05T20:25:06 3325.155 INF Entity animalZombieVulture 6146 killed by baldsteven 171
- 2021-12-05T20:25:09 3327.473 INF Entity animalZombieVulture 6148 killed by baldsteven 171
- 2021-12-05T20:25:32 3350.666 INF Time: 55.43m FPS: 50.45 Heap: 3253.5MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 3 Ent: 30 (100) Items: 0 CO: 3 RSS: 2549.9MB
- 2021-12-05T20:25:48 3366.834 INF Entity animalZombieVulture 6140 killed by baldsteven 171
- 2021-12-05T20:26:02 3380.686 INF Time: 55.93m FPS: 50.77 Heap: 3167.7MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 2 Ent: 29 (100) Items: 0 CO: 3 RSS: 2546.8MB
- 2021-12-05T20:26:32 3410.700 INF Time: 56.43m FPS: 49.10 Heap: 3192.3MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 2 Ent: 23 (100) Items: 0 CO: 3 RSS: 2547.9MB
- 2021-12-05T20:27:01 3439.682 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:27:02 3440.714 INF Time: 56.93m FPS: 60.01 Heap: 3222.0MB Max: 3256.4MB Chunks: 354 CGO: 292 Ply: 1 Zom: 2 Ent: 13 (100) Items: 0 CO: 3 RSS: 2546.1MB
- 2021-12-05T20:27:32 3470.728 INF Time: 57.43m FPS: 54.84 Heap: 3250.9MB Max: 3256.4MB Chunks: 354 CGO: 291 Ply: 1 Zom: 2 Ent: 6 (100) Items: 0 CO: 3 RSS: 2397.1MB
- 2021-12-05T20:28:02 3500.740 INF Time: 57.93m FPS: 60.01 Heap: 3282.3MB Max: 3282.3MB Chunks: 354 CGO: 291 Ply: 1 Zom: 2 Ent: 6 (100) Items: 0 CO: 3 RSS: 2521.2MB
- 2021-12-05T20:28:32 3530.747 INF Time: 58.43m FPS: 41.77 Heap: 3182.8MB Max: 3282.3MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 5 (100) Items: 0 CO: 3 RSS: 2553.0MB
- 2021-12-05T20:29:01 3559.695 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:29:02 3560.752 INF Time: 58.93m FPS: 54.43 Heap: 3225.2MB Max: 3282.3MB Chunks: 354 CGO: 286 Ply: 1 Zom: 2 Ent: 5 (100) Items: 0 CO: 3 RSS: 2561.9MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:29:32 3590.768 INF Time: 59.43m FPS: 54.66 Heap: 3250.8MB Max: 3282.3MB Chunks: 354 CGO: 285 Ply: 1 Zom: 2 Ent: 5 (100) Items: 0 CO: 3 RSS: 2553.5MB
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294950776
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Very high penalty applied. Are you sure negative values haven't underflowed?
- Penalty values this high could with long paths cause overflows and in some cases infinity loops because of that.
- Penalty value applied: 4294955676
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- 2021-12-05T20:30:02 3620.768 INF Time: 59.93m FPS: 50.24 Heap: 3249.5MB Max: 3282.3MB Chunks: 354 CGO: 291 Ply: 1 Zom: 2 Ent: 4 (100) Items: 0 CO: 3 RSS: 2609.8MB
- 2021-12-05T20:30:32 3650.771 INF Time: 60.43m FPS: 57.24 Heap: 3321.7MB Max: 3321.7MB Chunks: 354 CGO: 223 Ply: 1 Zom: 4 Ent: 7 (104) Items: 0 CO: 3 RSS: 2583.7MB
- 2021-12-05T20:31:01 3679.705 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:31:02 3680.783 INF Time: 60.93m FPS: 60.01 Heap: 3338.7MB Max: 3338.7MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 10 (110) Items: 0 CO: 3 RSS: 2679.4MB
- 2021-12-05T20:31:32 3710.829 INF Time: 61.43m FPS: 60.01 Heap: 3223.7MB Max: 3338.7MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 10 (110) Items: 0 CO: 3 RSS: 2709.8MB
- 2021-12-05T20:32:02 3740.832 INF Time: 61.93m FPS: 60.00 Heap: 3250.2MB Max: 3338.7MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 10 (110) Items: 0 CO: 3 RSS: 2714.8MB
- 2021-12-05T20:32:32 3770.845 INF Time: 62.43m FPS: 60.01 Heap: 3286.5MB Max: 3338.7MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2722.3MB
- 2021-12-05T20:33:01 3799.711 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:33:02 3800.861 INF Time: 62.93m FPS: 60.01 Heap: 3317.5MB Max: 3338.7MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2723.1MB
- 2021-12-05T20:33:32 3830.875 INF Time: 63.43m FPS: 60.00 Heap: 3347.8MB Max: 3347.8MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2723.5MB
- 2021-12-05T20:34:02 3860.891 INF Time: 63.93m FPS: 60.00 Heap: 3238.9MB Max: 3347.8MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2724.1MB
- 2021-12-05T20:34:06 3864.808 INF UnloadUnusedAssets 20.05695
- Unloading 2 Unused Serialized files (Serialized files now loaded: 49)
- Unloading 501 unused Assets to reduce memory usage. Loaded Objects now: 295423.
- Total: 645.280100 ms (FindLiveObjects: 16.915200 ms CreateObjectMapping: 6.417300 ms MarkObjects: 619.401000 ms DeleteObjects: 2.546200 ms)
- 2021-12-05T20:34:32 3891.221 INF Time: 64.43m FPS: 59.99 Heap: 3261.0MB Max: 3347.8MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2731.9MB
- 2021-12-05T20:35:01 3920.040 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:35:02 3921.222 INF Time: 64.93m FPS: 60.02 Heap: 3279.0MB Max: 3347.8MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2730.5MB
- 2021-12-05T20:35:32 3951.238 INF Time: 65.43m FPS: 59.99 Heap: 3304.7MB Max: 3347.8MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (110) Items: 0 CO: 3 RSS: 2731.3MB
- 2021-12-05T20:36:02 3981.252 INF Time: 65.93m FPS: 60.02 Heap: 3340.0MB Max: 3347.8MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2730.8MB
- 2021-12-05T20:36:32 4011.267 INF Time: 66.43m FPS: 60.01 Heap: 3375.3MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2734.8MB
- 2021-12-05T20:37:01 4040.049 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:37:02 4041.281 INF Time: 66.93m FPS: 60.01 Heap: 3254.7MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2735.8MB
- 2021-12-05T20:37:32 4071.298 INF Time: 67.43m FPS: 60.02 Heap: 3278.1MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2738.0MB
- 2021-12-05T20:38:02 4101.313 INF Time: 67.93m FPS: 59.99 Heap: 3302.5MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2739.0MB
- 2021-12-05T20:38:32 4131.327 INF Time: 68.43m FPS: 59.80 Heap: 3340.4MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2739.8MB
- 2021-12-05T20:39:01 4160.059 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:39:02 4161.342 INF Time: 68.93m FPS: 60.00 Heap: 3374.9MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2740.2MB
- 2021-12-05T20:39:32 4191.359 INF Time: 69.43m FPS: 60.01 Heap: 3264.7MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2748.4MB
- 2021-12-05T20:40:02 4221.374 INF Time: 69.93m FPS: 59.94 Heap: 3275.7MB Max: 3375.3MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2792.5MB
- 2021-12-05T20:40:32 4251.389 INF Time: 70.43m FPS: 60.00 Heap: 3412.2MB Max: 3412.2MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 9 (111) Items: 0 CO: 3 RSS: 2796.0MB
- 2021-12-05T20:41:01 4280.074 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:41:02 4281.391 INF Time: 70.93m FPS: 59.98 Heap: 3100.5MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 9 (57) Items: 1 CO: 3 RSS: 2806.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:41:32 4311.402 INF Time: 71.43m FPS: 60.13 Heap: 3164.1MB Max: 3412.2MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 8 (58) Items: 1 CO: 3 RSS: 2817.4MB
- 2021-12-05T20:42:02 4341.419 INF Time: 71.94m FPS: 60.00 Heap: 3248.8MB Max: 3412.2MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 8 (58) Items: 1 CO: 3 RSS: 2827.8MB
- 2021-12-05T20:42:33 4371.435 INF Time: 72.44m FPS: 60.01 Heap: 3129.2MB Max: 3412.2MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 8 (57) Items: 0 CO: 3 RSS: 2829.4MB
- 2021-12-05T20:43:01 4400.078 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:43:03 4401.450 INF Time: 72.94m FPS: 59.82 Heap: 3169.4MB Max: 3412.2MB Chunks: 354 CGO: 301 Ply: 1 Zom: 6 Ent: 8 (57) Items: 0 CO: 3 RSS: 2830.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:43:33 4431.468 INF Time: 73.44m FPS: 60.02 Heap: 3205.5MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (57) Items: 0 CO: 3 RSS: 2833.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:44:03 4461.480 INF Time: 73.94m FPS: 60.02 Heap: 3115.5MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2836.6MB
- 2021-12-05T20:44:33 4491.496 INF Time: 74.44m FPS: 59.39 Heap: 3153.7MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2836.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:45:01 4520.094 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:45:03 4521.511 INF Time: 74.94m FPS: 58.62 Heap: 3198.4MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2839.0MB
- 2021-12-05T20:45:33 4551.526 INF Time: 75.44m FPS: 60.00 Heap: 3239.7MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2838.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:46:03 4581.539 INF Time: 75.94m FPS: 55.79 Heap: 3100.2MB Max: 3412.2MB Chunks: 354 CGO: 299 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2859.6MB
- 2021-12-05T20:46:33 4611.555 INF Time: 76.44m FPS: 60.02 Heap: 3131.7MB Max: 3412.2MB Chunks: 354 CGO: 299 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2852.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:47:01 4640.104 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:47:03 4641.572 INF Time: 76.94m FPS: 56.04 Heap: 3170.0MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2847.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:47:33 4671.586 INF Time: 77.44m FPS: 60.00 Heap: 3231.2MB Max: 3412.2MB Chunks: 354 CGO: 298 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2854.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:48:03 4701.660 INF Time: 77.94m FPS: 58.12 Heap: 3120.3MB Max: 3412.2MB Chunks: 354 CGO: 296 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2857.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:48:33 4731.667 INF Time: 78.44m FPS: 57.67 Heap: 3166.6MB Max: 3412.2MB Chunks: 354 CGO: 300 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2858.4MB
- 2021-12-05T20:49:01 4760.113 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:49:03 4761.680 INF Time: 78.94m FPS: 60.20 Heap: 3131.2MB Max: 3412.2MB Chunks: 354 CGO: 297 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2865.0MB
- 2021-12-05T20:49:33 4791.695 INF Time: 79.44m FPS: 60.02 Heap: 3257.2MB Max: 3412.2MB Chunks: 354 CGO: 297 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2871.5MB
- 2021-12-05T20:50:03 4821.711 INF Time: 79.94m FPS: 59.44 Heap: 3145.1MB Max: 3412.2MB Chunks: 354 CGO: 297 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2842.1MB
- 2021-12-05T20:50:33 4851.726 INF Time: 80.44m FPS: 59.02 Heap: 3197.7MB Max: 3412.2MB Chunks: 354 CGO: 297 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2853.5MB
- 2021-12-05T20:51:01 4880.113 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:51:03 4881.736 INF Time: 80.94m FPS: 57.09 Heap: 3260.6MB Max: 3412.2MB Chunks: 354 CGO: 288 Ply: 1 Zom: 6 Ent: 8 (55) Items: 0 CO: 3 RSS: 2856.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T20:51:33 4911.741 INF Time: 81.44m FPS: 55.42 Heap: 3100.6MB Max: 3412.2MB Chunks: 354 CGO: 295 Ply: 1 Zom: 4 Ent: 8 (55) Items: 0 CO: 3 RSS: 2833.2MB
- 2021-12-05T20:52:03 4941.756 INF Time: 81.94m FPS: 60.00 Heap: 3129.7MB Max: 3412.2MB Chunks: 354 CGO: 295 Ply: 1 Zom: 4 Ent: 8 (55) Items: 0 CO: 3 RSS: 2832.8MB
- 2021-12-05T20:52:33 4971.770 INF Time: 82.44m FPS: 58.99 Heap: 3156.3MB Max: 3412.2MB Chunks: 354 CGO: 299 Ply: 1 Zom: 4 Ent: 6 (56) Items: 0 CO: 3 RSS: 2839.6MB
- 2021-12-05T20:53:01 5000.125 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:53:03 5001.775 INF Time: 82.94m FPS: 51.26 Heap: 3186.8MB Max: 3412.2MB Chunks: 354 CGO: 296 Ply: 1 Zom: 6 Ent: 8 (67) Items: 0 CO: 3 RSS: 2878.2MB
- 2021-12-05T20:53:33 5031.784 INF Time: 83.44m FPS: 59.87 Heap: 3215.5MB Max: 3412.2MB Chunks: 354 CGO: 211 Ply: 1 Zom: 3 Ent: 6 (69) Items: 0 CO: 3 RSS: 2871.5MB
- 2021-12-05T20:54:03 5061.798 INF Time: 83.94m FPS: 60.00 Heap: 3291.7MB Max: 3412.2MB Chunks: 354 CGO: 211 Ply: 1 Zom: 3 Ent: 6 (69) Items: 0 CO: 3 RSS: 2870.0MB
- 2021-12-05T20:54:33 5091.797 INF Time: 84.44m FPS: 60.01 Heap: 3157.9MB Max: 3412.2MB Chunks: 354 CGO: 205 Ply: 1 Zom: 3 Ent: 6 (69) Items: 0 CO: 3 RSS: 2883.2MB
- 2021-12-05T20:55:01 5120.128 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:55:03 5121.811 INF Time: 84.94m FPS: 60.01 Heap: 3169.3MB Max: 3412.2MB Chunks: 354 CGO: 205 Ply: 1 Zom: 3 Ent: 5 (70) Items: 1 CO: 3 RSS: 2881.1MB
- 2021-12-05T20:55:16 5134.833 INF UnloadUnusedAssets 21.16164
- Unloading 2 Unused Serialized files (Serialized files now loaded: 49)
- Unloading 1041 unused Assets to reduce memory usage. Loaded Objects now: 279219.
- Total: 681.326100 ms (FindLiveObjects: 17.190000 ms CreateObjectMapping: 7.056500 ms MarkObjects: 655.259400 ms DeleteObjects: 1.819900 ms)
- 2021-12-05T20:55:33 5152.178 INF Time: 85.44m FPS: 57.99 Heap: 3311.9MB Max: 3412.2MB Chunks: 354 CGO: 205 Ply: 1 Zom: 2 Ent: 4 (71) Items: 2 CO: 3 RSS: 2882.1MB
- 2021-12-05T20:56:03 5182.193 INF Time: 85.94m FPS: 59.99 Heap: 3182.9MB Max: 3412.2MB Chunks: 354 CGO: 205 Ply: 1 Zom: 2 Ent: 6 (71) Items: 2 CO: 3 RSS: 2877.6MB
- 2021-12-05T20:56:33 5212.195 INF Time: 86.44m FPS: 55.28 Heap: 3273.2MB Max: 3412.2MB Chunks: 354 CGO: 293 Ply: 1 Zom: 6 Ent: 10 (75) Items: 2 CO: 3 RSS: 2900.0MB
- 2021-12-05T20:57:02 5240.502 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:57:03 5242.205 INF Time: 86.94m FPS: 60.12 Heap: 3293.5MB Max: 3412.2MB Chunks: 354 CGO: 294 Ply: 1 Zom: 6 Ent: 8 (75) Items: 2 CO: 3 RSS: 2900.6MB
- 2021-12-05T20:57:07 5245.522 INF Entity zombieBusinessMan 6054 killed
- 2021-12-05T20:57:33 5272.220 INF Time: 87.44m FPS: 59.23 Heap: 3343.2MB Max: 3412.2MB Chunks: 354 CGO: 294 Ply: 1 Zom: 5 Ent: 8 (75) Items: 2 CO: 3 RSS: 2919.1MB
- 2021-12-05T20:58:03 5302.221 INF Time: 87.94m FPS: 59.97 Heap: 3212.1MB Max: 3412.2MB Chunks: 354 CGO: 277 Ply: 1 Zom: 5 Ent: 7 (75) Items: 2 CO: 2 RSS: 2922.1MB
- 2021-12-05T20:58:33 5332.235 INF Time: 88.44m FPS: 59.58 Heap: 3258.9MB Max: 3412.2MB Chunks: 354 CGO: 204 Ply: 1 Zom: 1 Ent: 3 (75) Items: 2 CO: 2 RSS: 2912.5MB
- 2021-12-05T20:59:02 5360.514 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T20:59:03 5362.248 INF Time: 88.94m FPS: 59.99 Heap: 3282.6MB Max: 3412.2MB Chunks: 354 CGO: 204 Ply: 1 Zom: 1 Ent: 3 (75) Items: 2 CO: 2 RSS: 2912.7MB
- 2021-12-05T20:59:33 5392.265 INF Time: 89.44m FPS: 60.00 Heap: 3314.4MB Max: 3412.2MB Chunks: 354 CGO: 204 Ply: 1 Zom: 1 Ent: 3 (75) Items: 2 CO: 2 RSS: 2912.7MB
- 2021-12-05T21:00:00 5419.213 ERR EXCEPTION: In load chunk (chunkX=-79 chunkZ=22)
- 2021-12-05T21:00:00 5419.214 EXC The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
- Parameter name: chars
- ArgumentException: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
- Parameter name: chars
- at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x00230] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00063] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000e2] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at PooledBinaryReader.ReadString () [0x00069] in <4b1a8c809f0943a384283687c21422f8>:0
- at TileEntitySecureLootContainer.read (PooledBinaryReader _br, TileEntity+StreamModeRead _eStreamMode) [0x00027] in <4b1a8c809f0943a384283687c21422f8>:0
- at Chunk.read (PooledBinaryReader _br, System.UInt32 _version, System.Boolean _bNetworkRead) [0x00562] in <4b1a8c809f0943a384283687c21422f8>:0
- at Chunk.load (PooledBinaryReader stream, System.UInt32 _version) [0x00000] in <4b1a8c809f0943a384283687c21422f8>:0
- at RegionFileManager.loadChunk (System.String _dir, System.Int64 _key) [0x0012d] in <4b1a8c809f0943a384283687c21422f8>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- RegionFileManager:loadChunk(String, Int64)
- RegionFileManager:GetChunkSync(Int64)
- ChunkProviderGenerateWorld:GenerateSingleChunk(ChunkCluster, Int64, Boolean)
- ChunkProviderGenerateWorld:thread_GenerateChunks(ThreadInfo)
- ThreadManager:myThreadInvoke(Object)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- System.Threading.ThreadPoolWorkQueue:Dispatch()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
- (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
- 2021-12-05T21:00:00 5419.227 ERR Stream position: 51334, length: 52014, compressed length: 4562
- 2021-12-05T21:00:03 5422.306 INF Time: 89.94m FPS: 51.09 Heap: 3279.2MB Max: 3412.2MB Chunks: 354 CGO: 249 Ply: 1 Zom: 6 Ent: 8 (80) Items: 2 CO: 2 RSS: 2930.7MB
- 2021-12-05T21:00:33 5452.314 INF Time: 90.44m FPS: 59.20 Heap: 3259.5MB Max: 3412.2MB Chunks: 354 CGO: 270 Ply: 1 Zom: 5 Ent: 7 (80) Items: 2 CO: 2 RSS: 2933.9MB
- 2021-12-05T21:00:38 5457.367 INF Saving 73 of chunks took 82ms
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T21:01:07 5485.960 INF VehicleManager saving 1 (1 / 0)
- 2021-12-05T21:01:09 5487.790 INF Saving 66 of chunks took 62ms
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2021-12-05T21:01:42 5520.511 INF Time: 90.94m FPS: 59.99 Heap: 3325.3MB Max: 3412.2MB Chunks: 354 CGO: 270 Ply: 1 Zom: 5 Ent: 7 (80) Items: 2 CO: 2 RSS: 2938.6MB
- 2021-12-05T21:02:12 5550.524 INF Time: 91.44m FPS: 60.02 Heap: 3347.1MB Max: 3412.2MB Chunks: 354 CGO: 270 Ply: 1 Zom: 5 Ent: 7 (80) Items: 2 CO: 2 RSS: 2940.7MB
- 2021-12-05T21:02:42 5580.540 INF Time: 91.94m FPS: 59.84 Heap: 3233.6MB Max: 3412.2MB Chunks: 353 CGO: 270 Ply: 1 Zom: 5 Ent: 7 (56) Items: 0 CO: 2 RSS: 2970.5MB
- 2021-12-05T21:02:57 5596.251 INF Saving 68 of chunks took 81ms
- 2021-12-05T21:02:59 5597.437 INF Disconnect
- 2021-12-05T21:02:59 5597.444 INF [NET] ServerShutdown
- 2021-12-05T21:02:59 5597.445 INF NET: Stopping server protocols
- 2021-12-05T21:02:59 5597.460 INF NET: LiteNetLib server stopped
- 2021-12-05T21:02:59 5597.461 INF Exited thread SteamNetworkingServer
- 2021-12-05T21:02:59 5597.462 INF [Steamworks.NET] NET: Server stopped
- 2021-12-05T21:02:59 5597.463 INF SaveAndCleanupWorld
- 2021-12-05T21:02:59 5597.556 INF Saving 67 of chunks took 61ms
- 2021-12-05T21:02:59 5597.558 INF [Steamworks.NET] Stopping server
- 2021-12-05T21:02:59 5597.601 INF [Steamworks.NET] Exiting Lobby
- 2021-12-05T21:02:59 5597.869 INF [MODS] Loading localization from mod: Animal Snares
- 2021-12-05T21:02:59 5597.879 INF [MODS] Loading localization from mod: Bdub's Vehicles
- 2021-12-05T21:02:59 5597.885 INF [MODS] Loading localization from mod: FRK_Beehive
- 2021-12-05T21:02:59 5597.894 INF [MODS] Loading localization from mod: AlGo88_BuildLvl6Armor
- 2021-12-05T21:02:59 5597.925 INF [MODS] Loading localization from mod: Return of the Jail Door
- 2021-12-05T21:02:59 5597.997 INF [MODS] Loading localization from mod: khzmusik_Snowberry_Love
- 2021-12-05T21:02:59 5598.008 INF AstarManager Cleanup
- 2021-12-05T21:02:59 5598.014 INF World.Unload
- 2021-12-05T21:02:59 5598.046 INF Exited thread GenerateChunks
- 2021-12-05T21:02:59 5598.080 INF Exited thread SaveChunks C:\Users\Piotr\AppData\Roaming/7DaysToDie/Saves/city smaller 3/city 1 restored\Region
- 2021-12-05T21:02:59 5598.193 INF World.Cleanup
- 2021-12-05T21:02:59 5598.198 INF Exited thread ChunkRegeneration
- 2021-12-05T21:02:59 5598.203 INF Exited thread ChunkCalc
- 2021-12-05T21:02:59 5598.207 INF VehicleManager saving 1 (0 / 1)
- 2021-12-05T21:02:59 5598.247 INF Persistent GamePrefs saved
- 2021-12-05T21:03:01 5599.884 INF Preparing quit
- 2021-12-05T21:03:01 5599.888 INF Persistent GamePrefs saved
- 2021-12-05T21:03:01 5599.889 INF Cleanup
- 2021-12-05T21:03:01 5599.907 INF AchievementManager.Cleanup
- 2021-12-05T21:03:01 5600.045 INF Terminating threads
- 2021-12-05T21:03:01 5600.045 INF OnApplicationQuit
- 2021-12-05T21:03:01 5600.046 INF Terminating threads
- 2021-12-05T21:03:01 5600.046 INF OnApplicationQuit
- 2021-12-05T21:03:01 5600.298 INF [GSM] GameSparks Disconnected
- 2021-12-05T21:03:02 5600.899 INF Terminating threads
- 2021-12-05T21:03:02 5600.899 INF OnApplicationQuit
- 2021-12-05T21:03:02 5600.900 INF Terminating threads
- 2021-12-05T21:03:02 5600.900 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 109c -> priority: 1
- Thread -> id: 30e4 -> priority: 1
- Thread -> id: 23d0 -> priority: 1
- Thread -> id: 288c -> priority: 1
- Thread -> id: 225c -> priority: 1
- Thread -> id: 258c -> priority: 1
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