katubug

global.cfg forge config

Aug 27th, 2019
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  1. # Configuration file
  2.  
  3. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/../local/client/ftblib.cfg"
  4. general {
  5. # DISABLED: Buttons are hidden;
  6. # TOP_LEFT: Buttons are placed on top-left corner, where NEI has it's buttons;
  7. # INVENTORY_SIDE: Buttons are placed on the side or top of your inventory, depending on potion effects and crafting book;
  8. # AUTO: When NEI is installed, INVENTORY_SIDE, else TOP_LEFT.
  9. # Valid values:
  10. # DISABLED
  11. # TOP_LEFT
  12. # INVENTORY_SIDE
  13. # AUTO
  14. S:action_buttons=AUTO
  15.  
  16. # Show help text while holding F3.
  17. B:debug_helper=true
  18.  
  19. # Show item NBT in inventory.
  20. B:item_nbt=false
  21.  
  22. # Show item Ore Dictionary names in inventory.
  23. B:item_ore_names=false
  24.  
  25. # Replace vanilla status message with Notifications, which support colors and timers.
  26. B:replace_vanilla_status_messages=true
  27. }
  28.  
  29.  
  30. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/../local/client/ftblib.cfg"
  31.  
  32. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/../local/client/ftbutilities.cfg"
  33. general {
  34. # Min: 0
  35. # Max: 23999
  36. I:button_daytime=6000
  37.  
  38. # Min: 0
  39. # Max: 23999
  40. I:button_nighttime=18000
  41.  
  42. # Enable JourneyMap overlay. Requires a restart to work.
  43. B:journeymap_overlay=false
  44.  
  45. # Render Badges.
  46. B:render_badges=true
  47.  
  48. # Will be called after scan_items_whitelist. If item ID starts with any of these strings, it will skip this item.
  49. S:scan_items_blacklist <
  50. minecraft:arrow
  51. minecraft:tipped_arrow
  52. minecraft:potion
  53. minecraft:splash_potion
  54. minecraft:lingering_potion
  55. minecraft:enchanted_book
  56. minecraft:spawn_egg
  57. chisel:
  58. chiselsandbits:
  59. tconstruct:
  60. silentgems:
  61. tcomplement:
  62. storagedrawers:
  63. storagedrawersextra:
  64. bibliocraft:
  65. forestry:sapling
  66. forestry:leaves
  67. forestry:greenhouse
  68. forestry:can
  69. forestry:ffarm
  70. forestry:fence
  71. forestry:bee
  72. forestry:door
  73. thermalfoundation:armor
  74. ic2:fluid_cell
  75. appliedenergistics2:facade
  76. forge:bucketfilled
  77. actuallyadditions:item_potion_ring
  78. actuallyadditions:potion_ring_advanced_bauble
  79. actuallyadditions:item_potion_ring_advanced
  80. thermaldynamics:cover
  81. >
  82.  
  83. # Will be called first. If item ID starts with any of these strings, it won't skip this item.
  84. S:scan_items_whitelist <
  85. >
  86.  
  87. # Show backup completion percentage in corner.
  88. B:show_backup_progress=true
  89.  
  90. # Show when server will shut down in corner.
  91. B:show_shutdown_timer=true
  92.  
  93. # When will it start to show the shutdown timer.
  94. S:shutdown_timer_start=1m
  95. }
  96.  
  97.  
  98. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/../local/client/ftbutilities.cfg"
  99.  
  100. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/Building Gadgets.cfg"
  101. general {
  102. # Whether the Building / CopyPaste Gadget can overwrite blocks like water, lava, grass, etc (like a player can).
  103. # False will only allow it to overwrite air blocks.
  104. B:"Allow non-Air-Block-Overwrite"=true
  105.  
  106. # The maximum number of construction paste items dropped by a dense construction block.
  107. # Min: 0
  108. # Max: 2147483647
  109. I:"Construction Paste Drop Count - Max"=3
  110.  
  111. # The minimum number of construction paste items dropped by a dense construction block.
  112. # Min: 0
  113. # Max: 2147483647
  114. I:"Construction Paste Drop Count - Min"=1
  115.  
  116. # Determines if the Copy/Paste GUI's coordinate mode starts in 'Absolute' mode by default.
  117. # Set to true for Absolute, set to False for Relative.
  118. B:"Default to absolute Coord-Mode"=false
  119.  
  120. # Set to false to disable the recipe for construction paste.
  121. B:"Enable Construction Paste"=true
  122.  
  123. # Set to false to disable the Destruction Gadget.
  124. B:"Enable Destruction Gadget"=true
  125.  
  126. # Defines how far away you can build
  127. # Min: 1.0
  128. # Max: 48.0
  129. D:"Max Build Distance"=32.0
  130.  
  131. # Set to true for Forge Energy Support, set to False for vanilla Item Damage
  132. B:"Powered by Forge Energy"=true
  133.  
  134. ##########################################################################################################
  135. # blacklist settings
  136. #--------------------------------------------------------------------------------------------------------#
  137. # Configure your Blacklist-Settings here
  138. ##########################################################################################################
  139.  
  140. "blacklist settings" {
  141. # All Blocks added to this will be treated similar to TileEntities. Not at all.
  142. # Notice that you can use Regular Expressions as defined by Java Patterns to express more complex name combinations.
  143. # Use for example "awfulmod:.*" to blacklist all awfulmod Blocks.
  144. S:"Blacklisted Blocks" <
  145. minecraft:.*_door.*
  146. minecraft:piston_head
  147. >
  148. }
  149.  
  150. ##########################################################################################################
  151. # gadgets
  152. #--------------------------------------------------------------------------------------------------------#
  153. # Configure the Gadgets here
  154. ##########################################################################################################
  155.  
  156. gadgets {
  157. # The max energy of Building, Exchanging & Copy-Paste Gadget
  158. # Min: 0
  159. # Max: 2147483647
  160. I:"Maximum Energy"=500000
  161.  
  162. # The max range of the Gadgets
  163. # Min: 1
  164. # Max: 25
  165. I:"Maximum allowed Range"=15
  166.  
  167. ##########################################################################################################
  168. # building gadget
  169. #--------------------------------------------------------------------------------------------------------#
  170. # Energy Cost & Durability of the Building Gadget
  171. ##########################################################################################################
  172.  
  173. "building gadget" {
  174. # The Gadget's Damage cost per Operation
  175. # Min: 0
  176. # Max: 2000
  177. I:"Damage Cost"=1
  178.  
  179. # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE)
  180. # Min: 0
  181. # Max: 100000
  182. I:Durability=10000
  183.  
  184. # The Gadget's Energy cost per Operation
  185. # Min: 0
  186. # Max: 100000
  187. I:"Energy Cost"=50
  188. }
  189.  
  190. ##########################################################################################################
  191. # exchanging gadget
  192. #--------------------------------------------------------------------------------------------------------#
  193. # Energy Cost & Durability of the Exchanging Gadget
  194. ##########################################################################################################
  195.  
  196. "exchanging gadget" {
  197. # The Gadget's Damage cost per Operation
  198. # Min: 0
  199. # Max: 2000
  200. I:"Damage Cost"=2
  201.  
  202. # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE)
  203. # Min: 0
  204. # Max: 100000
  205. I:Durability=10000
  206.  
  207. # The Gadget's Energy cost per Operation
  208. # Min: 0
  209. # Max: 100000
  210. I:"Energy Cost"=100
  211. }
  212.  
  213. ##########################################################################################################
  214. # destruction gadget
  215. #--------------------------------------------------------------------------------------------------------#
  216. # Energy Cost, Durability & Maximum Energy of the Destruction Gadget
  217. ##########################################################################################################
  218.  
  219. "destruction gadget" {
  220. # The Gadget's Damage cost per Operation
  221. # Min: 0
  222. # Max: 2000
  223. I:"Damage Cost"=2
  224.  
  225. # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE)
  226. # Min: 0
  227. # Max: 100000
  228. I:Durability=10000
  229.  
  230. # The Gadget's Energy cost per Operation
  231. # Min: 0
  232. # Max: 100000
  233. I:"Energy Cost"=200
  234.  
  235. # The max energy of the Destruction Gadget
  236. # Min: 0
  237. # Max: 2147483647
  238. I:"Maximum Energy"=1000000
  239.  
  240. # If enabled, the Destruction Gadget can be taken out of fuzzy mode, allowing only instances of the block clicked to be removed (at a higher cost)
  241. B:"Non-Fuzzy Mode Enabled"=false
  242.  
  243. # The cost in energy/durability will increase by this amount when not in fuzzy mode
  244. # Min: 0.0
  245. # Max: 1.7976931348623157E308
  246. D:"Non-Fuzzy Mode Multiplier"=2.0
  247. }
  248.  
  249. ##########################################################################################################
  250. # copy-paste gadget
  251. #--------------------------------------------------------------------------------------------------------#
  252. # Energy Cost & Durability of the Copy-Paste Gadget
  253. ##########################################################################################################
  254.  
  255. "copy-paste gadget" {
  256. # The Gadget's Damage cost per Operation
  257. # Min: 0
  258. # Max: 2000
  259. I:"Damage Cost"=1
  260.  
  261. # The Gadget's Durability (0 means no durability is used) (Ignored if powered by FE)
  262. # Min: 0
  263. # Max: 100000
  264. I:Durability=10000
  265.  
  266. # The Gadget's Energy cost per Operation
  267. # Min: 0
  268. # Max: 100000
  269. I:"Energy Cost"=50
  270. }
  271.  
  272. }
  273.  
  274. ##########################################################################################################
  275. # paste containers
  276. #--------------------------------------------------------------------------------------------------------#
  277. # Configure the Paste Containers here
  278. ##########################################################################################################
  279.  
  280. "paste containers" {
  281. # The maximum capacity of a tier 1 (iron) Construction Paste Container
  282. # Min: 1
  283. # Max: 2147483647
  284. I:"T1 Container Capacity"=512
  285.  
  286. # The maximum capacity of a tier 2 (gold) Construction Paste Container
  287. # Min: 1
  288. # Max: 2147483647
  289. I:"T2 Container Capacity"=2048
  290.  
  291. # The maximum capacity of a tier 3 (diamond) Construction Paste Container
  292. # Min: 1
  293. # Max: 2147483647
  294. I:"T3 Container Capacity"=8192
  295. }
  296.  
  297. }
  298.  
  299.  
  300. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/Building Gadgets.cfg"
  301.  
  302. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/betteranimalsplus.cfg"
  303. generation {
  304. # Does not remove item, prevents world gen [default: true]
  305. B:generatetrillium=true
  306. }
  307.  
  308.  
  309. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/betteranimalsplus.cfg"
  310.  
  311. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/cyclic_ores.cfg"
  312. _global_ {
  313. # False means all are disabled no matter what. True means each ore uses its own true/false to exist. [default: false]
  314. B:globalOverride=false
  315. }
  316.  
  317.  
  318. aquamarine {
  319.  
  320. nether {
  321. # Ore exists [default: true]
  322. B:aquamarine_nether_ore=true
  323.  
  324. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  325. I:aquamarine_nether_ore_harvest_level=1
  326.  
  327. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  328. I:blockCount=8
  329.  
  330. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  331. I:spawnChance=5
  332. }
  333.  
  334. end {
  335. # Ore exists [default: true]
  336. B:aquamarine_end_ore=true
  337.  
  338. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  339. I:aquamarine_end_ore_harvest_level=1
  340.  
  341. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  342. I:blockCount=8
  343.  
  344. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  345. I:spawnChance=5
  346. }
  347.  
  348. }
  349.  
  350.  
  351. bauxite {
  352.  
  353. nether {
  354. # Ore exists [default: true]
  355. B:bauxite_nether_ore=true
  356.  
  357. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  358. I:bauxite_nether_ore_harvest_level=1
  359.  
  360. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  361. I:blockCount=8
  362.  
  363. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  364. I:spawnChance=5
  365. }
  366.  
  367. end {
  368. # Ore exists [default: true]
  369. B:bauxite_end_ore=true
  370.  
  371. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  372. I:bauxite_end_ore_harvest_level=1
  373.  
  374. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  375. I:blockCount=8
  376.  
  377. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  378. I:spawnChance=5
  379. }
  380.  
  381. }
  382.  
  383.  
  384. boron {
  385.  
  386. nether {
  387. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  388. I:blockCount=8
  389.  
  390. # Ore exists [default: true]
  391. B:boron_nether_ore=true
  392.  
  393. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  394. I:boron_nether_ore_harvest_level=1
  395.  
  396. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  397. I:spawnChance=5
  398. }
  399.  
  400. end {
  401. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  402. I:blockCount=8
  403.  
  404. # Ore exists [default: true]
  405. B:boron_end_ore=true
  406.  
  407. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  408. I:boron_end_ore_harvest_level=1
  409.  
  410. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  411. I:spawnChance=5
  412. }
  413.  
  414. }
  415.  
  416.  
  417. cobalt {
  418.  
  419. nether {
  420. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  421. I:blockCount=8
  422.  
  423. # Ore exists [default: true]
  424. B:cobalt_nether_ore=true
  425.  
  426. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  427. I:cobalt_nether_ore_harvest_level=1
  428.  
  429. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  430. I:spawnChance=5
  431. }
  432.  
  433. end {
  434. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  435. I:blockCount=8
  436.  
  437. # Ore exists [default: true]
  438. B:cobalt_end_ore=true
  439.  
  440. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  441. I:cobalt_end_ore_harvest_level=1
  442.  
  443. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  444. I:spawnChance=5
  445. }
  446.  
  447. }
  448.  
  449.  
  450. copper {
  451.  
  452. nether {
  453. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  454. I:blockCount=8
  455.  
  456. # Ore exists [default: true]
  457. B:copper_nether_ore=true
  458.  
  459. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  460. I:copper_nether_ore_harvest_level=1
  461.  
  462. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  463. I:spawnChance=5
  464. }
  465.  
  466. end {
  467. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  468. I:blockCount=8
  469.  
  470. # Ore exists [default: true]
  471. B:copper_end_ore=true
  472.  
  473. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  474. I:copper_end_ore_harvest_level=1
  475.  
  476. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  477. I:spawnChance=5
  478. }
  479.  
  480. }
  481.  
  482.  
  483. dilithium {
  484.  
  485. nether {
  486. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  487. I:blockCount=8
  488.  
  489. # Ore exists [default: true]
  490. B:dilithium_nether_ore=true
  491.  
  492. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  493. I:dilithium_nether_ore_harvest_level=1
  494.  
  495. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  496. I:spawnChance=5
  497. }
  498.  
  499. end {
  500. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  501. I:blockCount=8
  502.  
  503. # Ore exists [default: true]
  504. B:dilithium_end_ore=true
  505.  
  506. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  507. I:dilithium_end_ore_harvest_level=1
  508.  
  509. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  510. I:spawnChance=5
  511. }
  512.  
  513. }
  514.  
  515.  
  516. galena {
  517.  
  518. nether {
  519. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  520. I:blockCount=8
  521.  
  522. # Ore exists [default: true]
  523. B:galena_nether_ore=true
  524.  
  525. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  526. I:galena_nether_ore_harvest_level=1
  527.  
  528. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  529. I:spawnChance=5
  530. }
  531.  
  532. end {
  533. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  534. I:blockCount=8
  535.  
  536. # Ore exists [default: true]
  537. B:galena_end_ore=true
  538.  
  539. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  540. I:galena_end_ore_harvest_level=1
  541.  
  542. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  543. I:spawnChance=5
  544. }
  545.  
  546. }
  547.  
  548.  
  549. iridium {
  550.  
  551. nether {
  552. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  553. I:blockCount=8
  554.  
  555. # Ore exists [default: true]
  556. B:iridium_nether_ore=true
  557.  
  558. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  559. I:iridium_nether_ore_harvest_level=1
  560.  
  561. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  562. I:spawnChance=5
  563. }
  564.  
  565. end {
  566. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  567. I:blockCount=8
  568.  
  569. # Ore exists [default: true]
  570. B:iridium_end_ore=true
  571.  
  572. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  573. I:iridium_end_ore_harvest_level=1
  574.  
  575. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  576. I:spawnChance=5
  577. }
  578.  
  579. }
  580.  
  581.  
  582. lead {
  583.  
  584. nether {
  585. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  586. I:blockCount=8
  587.  
  588. # Ore exists [default: true]
  589. B:lead_nether_ore=true
  590.  
  591. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  592. I:lead_nether_ore_harvest_level=1
  593.  
  594. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  595. I:spawnChance=5
  596. }
  597.  
  598. end {
  599. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  600. I:blockCount=8
  601.  
  602. # Ore exists [default: true]
  603. B:lead_end_ore=true
  604.  
  605. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  606. I:lead_end_ore_harvest_level=1
  607.  
  608. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  609. I:spawnChance=5
  610. }
  611.  
  612. }
  613.  
  614.  
  615. lithium {
  616.  
  617. nether {
  618. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  619. I:blockCount=8
  620.  
  621. # Ore exists [default: true]
  622. B:lithium_nether_ore=true
  623.  
  624. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  625. I:lithium_nether_ore_harvest_level=1
  626.  
  627. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  628. I:spawnChance=5
  629. }
  630.  
  631. end {
  632. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  633. I:blockCount=8
  634.  
  635. # Ore exists [default: true]
  636. B:lithium_end_ore=true
  637.  
  638. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  639. I:lithium_end_ore_harvest_level=1
  640.  
  641. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  642. I:spawnChance=5
  643. }
  644.  
  645. }
  646.  
  647.  
  648. magnesium {
  649.  
  650. nether {
  651. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  652. I:blockCount=8
  653.  
  654. # Ore exists [default: true]
  655. B:magnesium_nether_ore=true
  656.  
  657. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  658. I:magnesium_nether_ore_harvest_level=1
  659.  
  660. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  661. I:spawnChance=5
  662. }
  663.  
  664. end {
  665. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  666. I:blockCount=8
  667.  
  668. # Ore exists [default: true]
  669. B:magnesium_end_ore=true
  670.  
  671. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  672. I:magnesium_end_ore_harvest_level=1
  673.  
  674. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  675. I:spawnChance=5
  676. }
  677.  
  678. }
  679.  
  680.  
  681. mithril {
  682.  
  683. nether {
  684. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  685. I:blockCount=8
  686.  
  687. # Ore exists [default: true]
  688. B:mithril_nether_ore=true
  689.  
  690. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  691. I:mithril_nether_ore_harvest_level=1
  692.  
  693. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  694. I:spawnChance=5
  695. }
  696.  
  697. end {
  698. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  699. I:blockCount=8
  700.  
  701. # Ore exists [default: true]
  702. B:mithril_end_ore=true
  703.  
  704. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  705. I:mithril_end_ore_harvest_level=1
  706.  
  707. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  708. I:spawnChance=5
  709. }
  710.  
  711. }
  712.  
  713.  
  714. nickel {
  715.  
  716. nether {
  717. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  718. I:blockCount=8
  719.  
  720. # Ore exists [default: true]
  721. B:nickel_nether_ore=true
  722.  
  723. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  724. I:nickel_nether_ore_harvest_level=1
  725.  
  726. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  727. I:spawnChance=5
  728. }
  729.  
  730. end {
  731. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  732. I:blockCount=8
  733.  
  734. # Ore exists [default: true]
  735. B:nickel_end_ore=true
  736.  
  737. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  738. I:nickel_end_ore_harvest_level=1
  739.  
  740. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  741. I:spawnChance=5
  742. }
  743.  
  744. }
  745.  
  746.  
  747. nitre {
  748.  
  749. nether {
  750. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  751. I:blockCount=8
  752.  
  753. # Ore exists [default: true]
  754. B:nitre_nether_ore=true
  755.  
  756. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  757. I:nitre_nether_ore_harvest_level=1
  758.  
  759. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  760. I:spawnChance=5
  761. }
  762.  
  763. end {
  764. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  765. I:blockCount=8
  766.  
  767. # Ore exists [default: true]
  768. B:nitre_end_ore=true
  769.  
  770. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  771. I:nitre_end_ore_harvest_level=1
  772.  
  773. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  774. I:spawnChance=5
  775. }
  776.  
  777. }
  778.  
  779.  
  780. osmium {
  781.  
  782. nether {
  783. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  784. I:blockCount=8
  785.  
  786. # Ore exists [default: true]
  787. B:osmium_nether_ore=true
  788.  
  789. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  790. I:osmium_nether_ore_harvest_level=1
  791.  
  792. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  793. I:spawnChance=5
  794. }
  795.  
  796. end {
  797. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  798. I:blockCount=8
  799.  
  800. # Ore exists [default: true]
  801. B:osmium_end_ore=true
  802.  
  803. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  804. I:osmium_end_ore_harvest_level=1
  805.  
  806. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  807. I:spawnChance=5
  808. }
  809.  
  810. }
  811.  
  812.  
  813. platinum {
  814.  
  815. nether {
  816. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  817. I:blockCount=8
  818.  
  819. # Ore exists [default: true]
  820. B:platinum_nether_ore=true
  821.  
  822. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  823. I:platinum_nether_ore_harvest_level=1
  824.  
  825. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  826. I:spawnChance=5
  827. }
  828.  
  829. end {
  830. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  831. I:blockCount=8
  832.  
  833. # Ore exists [default: true]
  834. B:platinum_end_ore=true
  835.  
  836. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  837. I:platinum_end_ore_harvest_level=1
  838.  
  839. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  840. I:spawnChance=5
  841. }
  842.  
  843. }
  844.  
  845.  
  846. quartz_black {
  847.  
  848. nether {
  849. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  850. I:blockCount=8
  851.  
  852. # Ore exists [default: true]
  853. B:quartz_black_nether_ore=true
  854.  
  855. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  856. I:quartz_black_nether_ore_harvest_level=1
  857.  
  858. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  859. I:spawnChance=5
  860. }
  861.  
  862. end {
  863. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  864. I:blockCount=8
  865.  
  866. # Ore exists [default: true]
  867. B:quartz_black_end_ore=true
  868.  
  869. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  870. I:quartz_black_end_ore_harvest_level=1
  871.  
  872. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  873. I:spawnChance=5
  874. }
  875.  
  876. }
  877.  
  878.  
  879. quartz_certus {
  880.  
  881. nether {
  882. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  883. I:blockCount=8
  884.  
  885. # Ore exists [default: true]
  886. B:quartz_certus_nether_ore=true
  887.  
  888. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  889. I:quartz_certus_nether_ore_harvest_level=1
  890.  
  891. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  892. I:spawnChance=5
  893. }
  894.  
  895. end {
  896. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  897. I:blockCount=8
  898.  
  899. # Ore exists [default: true]
  900. B:quartz_certus_end_ore=true
  901.  
  902. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  903. I:quartz_certus_end_ore_harvest_level=1
  904.  
  905. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  906. I:spawnChance=5
  907. }
  908.  
  909. }
  910.  
  911.  
  912. quartz_certus_charged {
  913.  
  914. nether {
  915. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  916. I:blockCount=8
  917.  
  918. # Ore exists [default: true]
  919. B:quartz_certus_charged_nether_ore=true
  920.  
  921. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  922. I:quartz_certus_charged_nether_ore_harvest_level=1
  923.  
  924. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  925. I:spawnChance=5
  926. }
  927.  
  928. end {
  929. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  930. I:blockCount=8
  931.  
  932. # Ore exists [default: true]
  933. B:quartz_certus_charged_end_ore=true
  934.  
  935. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  936. I:quartz_certus_charged_end_ore_harvest_level=1
  937.  
  938. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  939. I:spawnChance=5
  940. }
  941.  
  942. }
  943.  
  944.  
  945. ruby {
  946.  
  947. nether {
  948. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  949. I:blockCount=8
  950.  
  951. # Ore exists [default: true]
  952. B:ruby_nether_ore=true
  953.  
  954. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  955. I:ruby_nether_ore_harvest_level=1
  956.  
  957. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  958. I:spawnChance=5
  959. }
  960.  
  961. end {
  962. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  963. I:blockCount=8
  964.  
  965. # Ore exists [default: true]
  966. B:ruby_end_ore=true
  967.  
  968. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  969. I:ruby_end_ore_harvest_level=1
  970.  
  971. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  972. I:spawnChance=5
  973. }
  974.  
  975. }
  976.  
  977.  
  978. sapphire {
  979.  
  980. nether {
  981. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  982. I:blockCount=8
  983.  
  984. # Ore exists [default: true]
  985. B:sapphire_nether_ore=true
  986.  
  987. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  988. I:sapphire_nether_ore_harvest_level=1
  989.  
  990. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  991. I:spawnChance=5
  992. }
  993.  
  994. end {
  995. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  996. I:blockCount=8
  997.  
  998. # Ore exists [default: true]
  999. B:sapphire_end_ore=true
  1000.  
  1001. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1002. I:sapphire_end_ore_harvest_level=1
  1003.  
  1004. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1005. I:spawnChance=5
  1006. }
  1007.  
  1008. }
  1009.  
  1010.  
  1011. silver {
  1012.  
  1013. nether {
  1014. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1015. I:blockCount=8
  1016.  
  1017. # Ore exists [default: true]
  1018. B:silver_nether_ore=true
  1019.  
  1020. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1021. I:silver_nether_ore_harvest_level=1
  1022.  
  1023. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1024. I:spawnChance=5
  1025. }
  1026.  
  1027. end {
  1028. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1029. I:blockCount=8
  1030.  
  1031. # Ore exists [default: true]
  1032. B:silver_end_ore=true
  1033.  
  1034. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1035. I:silver_end_ore_harvest_level=1
  1036.  
  1037. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1038. I:spawnChance=5
  1039. }
  1040.  
  1041. }
  1042.  
  1043.  
  1044. thorium {
  1045.  
  1046. nether {
  1047. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1048. I:blockCount=8
  1049.  
  1050. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1051. I:spawnChance=5
  1052.  
  1053. # Ore exists [default: true]
  1054. B:thorium_nether_ore=true
  1055.  
  1056. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1057. I:thorium_nether_ore_harvest_level=1
  1058. }
  1059.  
  1060. end {
  1061. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1062. I:blockCount=8
  1063.  
  1064. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1065. I:spawnChance=5
  1066.  
  1067. # Ore exists [default: true]
  1068. B:thorium_end_ore=true
  1069.  
  1070. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1071. I:thorium_end_ore_harvest_level=1
  1072. }
  1073.  
  1074. }
  1075.  
  1076.  
  1077. tin {
  1078.  
  1079. nether {
  1080. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1081. I:blockCount=8
  1082.  
  1083. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1084. I:spawnChance=5
  1085.  
  1086. # Ore exists [default: true]
  1087. B:tin_nether_ore=true
  1088.  
  1089. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1090. I:tin_nether_ore_harvest_level=1
  1091. }
  1092.  
  1093. end {
  1094. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1095. I:blockCount=8
  1096.  
  1097. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1098. I:spawnChance=5
  1099.  
  1100. # Ore exists [default: true]
  1101. B:tin_end_ore=true
  1102.  
  1103. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1104. I:tin_end_ore_harvest_level=1
  1105. }
  1106.  
  1107. }
  1108.  
  1109.  
  1110. titanium {
  1111.  
  1112. nether {
  1113. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1114. I:blockCount=8
  1115.  
  1116. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1117. I:spawnChance=5
  1118.  
  1119. # Ore exists [default: true]
  1120. B:titanium_nether_ore=true
  1121.  
  1122. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1123. I:titanium_nether_ore_harvest_level=1
  1124. }
  1125.  
  1126. end {
  1127. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1128. I:blockCount=8
  1129.  
  1130. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1131. I:spawnChance=5
  1132.  
  1133. # Ore exists [default: true]
  1134. B:titanium_end_ore=true
  1135.  
  1136. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1137. I:titanium_end_ore_harvest_level=1
  1138. }
  1139.  
  1140. }
  1141.  
  1142.  
  1143. tritanium {
  1144.  
  1145. nether {
  1146. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1147. I:blockCount=8
  1148.  
  1149. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1150. I:spawnChance=5
  1151.  
  1152. # Ore exists [default: true]
  1153. B:tritanium_nether_ore=true
  1154.  
  1155. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1156. I:tritanium_nether_ore_harvest_level=1
  1157. }
  1158.  
  1159. end {
  1160. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1161. I:blockCount=8
  1162.  
  1163. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1164. I:spawnChance=5
  1165.  
  1166. # Ore exists [default: true]
  1167. B:tritanium_end_ore=true
  1168.  
  1169. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1170. I:tritanium_end_ore_harvest_level=1
  1171. }
  1172.  
  1173. }
  1174.  
  1175.  
  1176. tungsten {
  1177.  
  1178. nether {
  1179. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1180. I:blockCount=8
  1181.  
  1182. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1183. I:spawnChance=5
  1184.  
  1185. # Ore exists [default: true]
  1186. B:tungsten_nether_ore=true
  1187.  
  1188. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1189. I:tungsten_nether_ore_harvest_level=1
  1190. }
  1191.  
  1192. end {
  1193. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1194. I:blockCount=8
  1195.  
  1196. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1197. I:spawnChance=5
  1198.  
  1199. # Ore exists [default: true]
  1200. B:tungsten_end_ore=true
  1201.  
  1202. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1203. I:tungsten_end_ore_harvest_level=1
  1204. }
  1205.  
  1206. }
  1207.  
  1208.  
  1209. uranium {
  1210.  
  1211. nether {
  1212. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1213. I:blockCount=8
  1214.  
  1215. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1216. I:spawnChance=5
  1217.  
  1218. # Ore exists [default: true]
  1219. B:uranium_nether_ore=true
  1220.  
  1221. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1222. I:uranium_nether_ore_harvest_level=1
  1223. }
  1224.  
  1225. end {
  1226. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1227. I:blockCount=8
  1228.  
  1229. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1230. I:spawnChance=5
  1231.  
  1232. # Ore exists [default: true]
  1233. B:uranium_end_ore=true
  1234.  
  1235. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1236. I:uranium_end_ore_harvest_level=1
  1237. }
  1238.  
  1239. }
  1240.  
  1241.  
  1242. yellorite {
  1243.  
  1244. nether {
  1245. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1246. I:blockCount=8
  1247.  
  1248. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1249. I:spawnChance=5
  1250.  
  1251. # Ore exists [default: true]
  1252. B:yellorite_nether_ore=true
  1253.  
  1254. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1255. I:yellorite_nether_ore_harvest_level=1
  1256. }
  1257.  
  1258. end {
  1259. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1260. I:blockCount=8
  1261.  
  1262. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1263. I:spawnChance=5
  1264.  
  1265. # Ore exists [default: true]
  1266. B:yellorite_end_ore=true
  1267.  
  1268. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1269. I:yellorite_end_ore_harvest_level=1
  1270. }
  1271.  
  1272. }
  1273.  
  1274.  
  1275. zinc {
  1276.  
  1277. nether {
  1278. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1279. I:blockCount=8
  1280.  
  1281. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1282. I:spawnChance=5
  1283.  
  1284. # Ore exists [default: true]
  1285. B:zinc_nether_ore=true
  1286.  
  1287. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1288. I:zinc_nether_ore_harvest_level=1
  1289. }
  1290.  
  1291. end {
  1292. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1293. I:blockCount=8
  1294.  
  1295. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 5]
  1296. I:spawnChance=5
  1297.  
  1298. # Ore exists [default: true]
  1299. B:zinc_end_ore=true
  1300.  
  1301. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1302. I:zinc_end_ore_harvest_level=1
  1303. }
  1304.  
  1305. }
  1306.  
  1307.  
  1308. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/cyclic_ores.cfg"
  1309.  
  1310. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/cyclicmagic.cfg"
  1311. cyclicmagic {
  1312.  
  1313. logging {
  1314. # Log debug related information. This can be very spammy, only used for debugging problems or new features, so just leave it off normally. [default: false]
  1315. B:Debug=false
  1316.  
  1317. # Log basic game startup information such as ore dictionary registration [default: true]
  1318. B:Information=true
  1319.  
  1320. # Run unit tests on startup and log the result. Still experimental and not widely used [default: false]
  1321. B:UnitTests=false
  1322. }
  1323.  
  1324. ##########################################################################################################
  1325. # blocks
  1326. #--------------------------------------------------------------------------------------------------------#
  1327. # Tweaks to new and existing blocks
  1328. ##########################################################################################################
  1329.  
  1330. blocks {
  1331. # Ticks for apple sprout to grow, 1 will grow almost instantly [range: 1 ~ 99999, default: 500]
  1332. I:AppleGrowthTicks=500
  1333.  
  1334. # Swap armor with a stand whenever you interact while sneaking [default: true]
  1335. B:ArmorStandSwap=true
  1336.  
  1337. # Dispensers can plant growable seeds
  1338. B:"Dispense Plants"=true
  1339.  
  1340. # Torches can get knocked over when passed through by living entities [default: false]
  1341. B:"Fragile Torches"=false
  1342.  
  1343. # Plant saplings (and mushrooms) if they despawn on grass/dirt [default: false]
  1344. B:"Plant Despawning Saplings"=false
  1345.  
  1346. # If true, the Slime Conveyor will auto-correct entities towards the center while they are moving (keeping them away from the edge) [default: true]
  1347. B:SlimeConveyorPullCenter=true
  1348.  
  1349. # Players can sneak to avoid being pushed [default: true]
  1350. B:SlimeConveyorSneakPlayer=true
  1351.  
  1352. # Players can sneak to avoid being jumped [default: true]
  1353. B:SlimePlateSneakPlayer=true
  1354.  
  1355. # Make mob spawners unbreakable [default: false]
  1356. B:"Spawners Unbreakable"=false
  1357.  
  1358. magicbean {
  1359. # Allow bonemeal on magic bean [default: true]
  1360. B:MagicBeanBonemeal=true
  1361.  
  1362. # Drop list [default: [minecraft:stick], [minecraft:wheat_seeds], [minecraft:yellow_flower], [minecraft:tallgrass], [minecraft:deadbush], [minecraft:dye*7], [minecraft:dye*3], [minecraft:dye*9], [minecraft:dye*14], [minecraft:dye*1], [minecraft:dye*4], [minecraft:dye*5], [minecraft:dye*2], [minecraft:dye*10], [minecraft:dye*6], [minecraft:dye*8], [minecraft:stained_glass_pane], [minecraft:stained_glass_pane*1], [minecraft:stained_glass_pane*2], [minecraft:stained_glass_pane*3], [minecraft:stained_glass_pane*4], [minecraft:stained_glass_pane*5], [minecraft:stained_glass_pane*6], [minecraft:stained_glass_pane*7], [minecraft:stained_glass_pane*8], [minecraft:stained_glass_pane*9], [minecraft:stained_glass_pane*10], [minecraft:stained_glass_pane*11], [minecraft:stained_glass_pane*12], [minecraft:stained_glass_pane*13], [minecraft:stained_glass_pane*14], [minecraft:stained_glass_pane*15], [minecraft:red_flower], [minecraft:red_flower], [minecraft:red_flower*1], [minecraft:red_flower*2], [minecraft:red_flower*3], [minecraft:red_flower*4], [minecraft:red_flower*5], [minecraft:red_flower*6], [minecraft:red_flower*7], [minecraft:red_flower*8], [minecraft:double_plant], [minecraft:double_plant*1], [minecraft:double_plant*2], [minecraft:double_plant*3], [minecraft:double_plant*4], [minecraft:double_plant*5]]
  1363. S:MagicBeanDropList <
  1364. minecraft:stick
  1365. minecraft:wheat_seeds
  1366. minecraft:yellow_flower
  1367. minecraft:tallgrass
  1368. minecraft:deadbush
  1369. minecraft:dye*7
  1370. minecraft:dye*3
  1371. minecraft:dye*9
  1372. minecraft:dye*14
  1373. minecraft:dye*1
  1374. minecraft:dye*4
  1375. minecraft:dye*5
  1376. minecraft:dye*2
  1377. minecraft:dye*10
  1378. minecraft:dye*6
  1379. minecraft:dye*8
  1380. minecraft:stained_glass_pane
  1381. minecraft:stained_glass_pane*1
  1382. minecraft:stained_glass_pane*2
  1383. minecraft:stained_glass_pane*3
  1384. minecraft:stained_glass_pane*4
  1385. minecraft:stained_glass_pane*5
  1386. minecraft:stained_glass_pane*6
  1387. minecraft:stained_glass_pane*7
  1388. minecraft:stained_glass_pane*8
  1389. minecraft:stained_glass_pane*9
  1390. minecraft:stained_glass_pane*10
  1391. minecraft:stained_glass_pane*11
  1392. minecraft:stained_glass_pane*12
  1393. minecraft:stained_glass_pane*13
  1394. minecraft:stained_glass_pane*14
  1395. minecraft:stained_glass_pane*15
  1396. minecraft:red_flower
  1397. minecraft:red_flower
  1398. minecraft:red_flower*1
  1399. minecraft:red_flower*2
  1400. minecraft:red_flower*3
  1401. minecraft:red_flower*4
  1402. minecraft:red_flower*5
  1403. minecraft:red_flower*6
  1404. minecraft:red_flower*7
  1405. minecraft:red_flower*8
  1406. minecraft:double_plant
  1407. minecraft:double_plant*1
  1408. minecraft:double_plant*2
  1409. minecraft:double_plant*3
  1410. minecraft:double_plant*4
  1411. minecraft:double_plant*5
  1412. >
  1413.  
  1414. # Allow dropping the seed item if fully grown. (if its not grown it will still drop when broken) [default: false]
  1415. B:MagicBeanGrownDropSeed=false
  1416. }
  1417.  
  1418. water_candle {
  1419. # Chance this will turn itself off after each spawn; 0.01 means 1%. [range: 0.001 ~ 0.99, default: 0.01]
  1420. S:chance_off=0.01
  1421.  
  1422. # Spawning radius [range: 1 ~ 128, default: 8]
  1423. I:radius=8
  1424.  
  1425. # Spawning tick speed [range: 1 ~ 9999, default: 50]
  1426. I:tick_speed=50
  1427. }
  1428.  
  1429. }
  1430.  
  1431. ##########################################################################################################
  1432. # player
  1433. #--------------------------------------------------------------------------------------------------------#
  1434. # Player Abilities and interactions
  1435. ##########################################################################################################
  1436.  
  1437. player {
  1438. # Open ender chest without placing it down, just attack with it [default: true]
  1439. B:"Easy Enderchest"=true
  1440.  
  1441. # Show Speed and jump height of any horse you are riding in F3. [default: true]
  1442. B:F3HorseInfo=true
  1443.  
  1444. # Show Within Spawn Chunks or Distance from Spawn in F3 screen. [default: true]
  1445. B:F3SpawnChunkInfo=true
  1446.  
  1447. # Allows you to quickly climb ladders by looking up instead of moving forward [default: true]
  1448. B:"Faster Ladders"=true
  1449.  
  1450. # Stardew Furnaces: Quickly fill a furnace by hitting it with fuel or an item, or interact with an empty hand to pull out the results [Inspired by Stardew Valley. Left click only] [default: true]
  1451. B:"Furnace Speed"=true
  1452.  
  1453. # Use a player skull on a sign to name the skull based on the top line [default: true]
  1454. B:"Name Player Skulls with Sign"=true
  1455.  
  1456. # Open chests (and other containers) by passing right through the attached signs, banners, and item frames [default: true]
  1457. B:"Pass-Through Click"=true
  1458.  
  1459. # Enderpearls work on a horse, bringing it with you [default: true]
  1460. B:"Pearls On Horseback"=true
  1461.  
  1462. # Force the players hunger bar to show even when mounted [default: true]
  1463. B:"Show Hunger Mounted"=true
  1464.  
  1465. # Set the players default step height value. False is just like normal minecraft, true means step height is one full block. Only applies to new players the first time they join the world. Regardless of setting this can still be toggled with Apple of Lofty Stature. [default: false]
  1466. B:StepHeightDefault=false
  1467.  
  1468. # Let players name villagers with nametags [default: true]
  1469. B:"Villager Nametag"=true
  1470. }
  1471.  
  1472. ##########################################################################################################
  1473. # items
  1474. #--------------------------------------------------------------------------------------------------------#
  1475. # Tweaks to new and existing items
  1476. ##########################################################################################################
  1477.  
  1478. items {
  1479. # Cyclic Scepter: Set to false to disable particles [default: false]
  1480. B:"Build Scepter Particles"=false
  1481.  
  1482. # Search radius of Spawner Seeker [range: 8 ~ 128, default: 64]
  1483. I:"Ender Dungeon Radius"=64
  1484.  
  1485. # If true, this item will do the searching on a new thread, and then come back to the projectile when found and end the thread. Set to false to completely disable threading if you have any weird issues or false results, but be aware that setting to false will cause clientside lag on every use [default: true]
  1486. B:"Ender Threading"=true
  1487.  
  1488. # Blocks that will not be broken by the exchange scepters. It will also not break anything that is unbreakable (such as bedrock), regardless of if its in this list or not. [default: [minecraft:mob_spawner], [minecraft:obsidian]]
  1489. S:ExchangeSceptersBlacklist <
  1490. minecraft:mob_spawner
  1491. minecraft:obsidian
  1492. >
  1493.  
  1494. # Add food value and saturation to items info (hold shift) [default: true]
  1495. B:"Food Details"=true
  1496.  
  1497. # Add fuel burn time to items info (hold shift) [default: true]
  1498. B:"Fuel Details"=true
  1499.  
  1500. # Tons more wood and plant related items now can burn as fuel
  1501. B:"More Furnace Fuel"=true
  1502.  
  1503. # Location of scepter Hud [topleft, topright, bottomleft, bottomright]. Used by both Exchange Scepters and Cyclic Build Scepter. [default: bottomleft]
  1504. S:"Scepter HUD"=bottomleft
  1505.  
  1506. # False will disable the potion effects given by the Sleeping Mat [default: false]
  1507. B:SleepingMatPotions=false
  1508.  
  1509. # Set false to delete - requires restart WARNING disabling this may cause other blocks to not function (wireless nodes) [default: true]
  1510. B:card_location=true
  1511.  
  1512. stacksize {
  1513. # Increase stack size to 64 [default: true]
  1514. B:item.armorStand=true
  1515.  
  1516. # Increase stack size to 64 [default: true]
  1517. B:item.bed=true
  1518.  
  1519. # Increase stack size to 16 [default: true]
  1520. B:item.boat.acacia=true
  1521.  
  1522. # Increase stack size to 16 [default: true]
  1523. B:item.boat.birch=true
  1524.  
  1525. # Increase stack size to 16 [default: true]
  1526. B:item.boat.dark_oak=true
  1527.  
  1528. # Increase stack size to 16 [default: true]
  1529. B:item.boat.jungle=true
  1530.  
  1531. # Increase stack size to 16 [default: true]
  1532. B:item.boat.oak=true
  1533.  
  1534. # Increase stack size to 16 [default: true]
  1535. B:item.boat.spruce=true
  1536.  
  1537. # Increase stack size to 64 [default: true]
  1538. B:item.bucket=true
  1539.  
  1540. # Increase stack size to 64 [default: true]
  1541. B:item.egg=true
  1542.  
  1543. # Increase stack size to 64 [default: true]
  1544. B:item.enderPearl=true
  1545.  
  1546. # Increase stack size to 16 [default: true]
  1547. B:item.horsearmordiamond=true
  1548.  
  1549. # Increase stack size to 16 [default: true]
  1550. B:item.horsearmorgold=true
  1551.  
  1552. # Increase stack size to 16 [default: true]
  1553. B:item.horsearmormetal=true
  1554.  
  1555. # Increase stack size to 16 [default: true]
  1556. B:item.minecart=true
  1557.  
  1558. # Increase stack size to 16 [default: true]
  1559. B:item.minecartChest=true
  1560.  
  1561. # Increase stack size to 16 [default: true]
  1562. B:item.minecartFurnace=true
  1563.  
  1564. # Increase stack size to 16 [default: true]
  1565. B:item.minecartHopper=true
  1566.  
  1567. # Increase stack size to 16 [default: true]
  1568. B:item.minecartTnt=true
  1569.  
  1570. # Increase stack size to 16 [default: true]
  1571. B:item.saddle=true
  1572.  
  1573. # Increase stack size to 64 [default: true]
  1574. B:item.sign=true
  1575.  
  1576. # Increase stack size to 64 [default: true]
  1577. B:item.snowball=true
  1578.  
  1579. # Increase stack size to 64 [default: true]
  1580. B:tile.banner=true
  1581. }
  1582.  
  1583. }
  1584.  
  1585. inventory {
  1586. # If true, you always keep these extended storage items on death (similar to an ender chest). If false, you will drop these items on death (depending on the keepInventory game rule) [default: true]
  1587. B:InventoryUpgradeKeepOnDeath=true
  1588.  
  1589. # Set this to false (and restart your client) to remove the inventory shift keybindings [default: false]
  1590. B:KeybindInventoryShift=false
  1591.  
  1592. # When true, this blocks the potions moving the inventory over [default: true]
  1593. B:"Potion Inventory Shift"=true
  1594. }
  1595.  
  1596. ##########################################################################################################
  1597. # world generation
  1598. #--------------------------------------------------------------------------------------------------------#
  1599. # Control any blocks that get generated in new chunks & new worlds
  1600. ##########################################################################################################
  1601.  
  1602. "world generation" {
  1603. # If true, then enabled items and blocks from this mod can appear in loot chests [default: true]
  1604. B:ChestLoot=true
  1605.  
  1606. # If ChestLoot is true, this is the default chance a cyclic item will show up as treasure. [range: 1 ~ 99, default: 4]
  1607. I:ChestLootChance=4
  1608.  
  1609. # Generate ore in the end.
  1610. B:"End Ore"=true
  1611.  
  1612. # These dimension ores (nether and end) have a chance to spawn endermites or silverfish
  1613. B:"Infested Ores"=true
  1614.  
  1615. # Generate ore in the nether.
  1616. B:"Nether Ore"=true
  1617.  
  1618. # If true, mining Nether ore has a 20% chance of enraging a nearby PigZombie within 16 blocks
  1619. B:PigmenEnrage=false
  1620.  
  1621. netherorecustom {
  1622. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1623. I:blockCountCoal=8
  1624.  
  1625. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1626. I:blockCountDiamond=8
  1627.  
  1628. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1629. I:blockCountEmerald=8
  1630.  
  1631. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1632. I:blockCountGold=8
  1633.  
  1634. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 12]
  1635. I:blockCountIron=12
  1636.  
  1637. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1638. I:blockCountLapis=8
  1639.  
  1640. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1641. I:blockCountRedstone=8
  1642.  
  1643. # Ore exists [default: true]
  1644. B:nether_coal_ore=true
  1645.  
  1646. # Tool Harvest Level [range: 0 ~ 3, default: 0]
  1647. I:nether_coal_ore_harvest_level=0
  1648.  
  1649. # Ore exists [default: true]
  1650. B:nether_diamond_ore=true
  1651.  
  1652. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1653. I:nether_diamond_ore_harvest_level=2
  1654.  
  1655. # Ore exists [default: true]
  1656. B:nether_emerald_ore=true
  1657.  
  1658. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1659. I:nether_emerald_ore_harvest_level=2
  1660.  
  1661. # Ore exists [default: true]
  1662. B:nether_gold_ore=true
  1663.  
  1664. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1665. I:nether_gold_ore_harvest_level=2
  1666.  
  1667. # Ore exists [default: true]
  1668. B:nether_iron_ore=true
  1669.  
  1670. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1671. I:nether_iron_ore_harvest_level=1
  1672.  
  1673. # Ore exists [default: true]
  1674. B:nether_lapis_ore=true
  1675.  
  1676. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1677. I:nether_lapis_ore_harvest_level=1
  1678.  
  1679. # Ore exists [default: true]
  1680. B:nether_redstone_ore=true
  1681.  
  1682. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1683. I:nether_redstone_ore_harvest_level=1
  1684.  
  1685. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 20]
  1686. I:spawnChanceCoal=20
  1687.  
  1688. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1]
  1689. I:spawnChanceDiamond=1
  1690.  
  1691. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1]
  1692. I:spawnChanceEmerald=1
  1693.  
  1694. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 40]
  1695. I:spawnChanceGold=40
  1696.  
  1697. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 10]
  1698. I:spawnChanceIron=10
  1699.  
  1700. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 10]
  1701. I:spawnChanceLapis=10
  1702.  
  1703. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 8]
  1704. I:spawnChanceRedstone=8
  1705. }
  1706.  
  1707. endorecustom {
  1708. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1709. I:blockCountCoal=8
  1710.  
  1711. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1712. I:blockCountDiamond=8
  1713.  
  1714. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1715. I:blockCountEmerald=8
  1716.  
  1717. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1718. I:blockCountGold=8
  1719.  
  1720. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1721. I:blockCountIron=8
  1722.  
  1723. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1724. I:blockCountLapis=8
  1725.  
  1726. # Approximate ore vein size. Zero means no spawns. [range: 0 ~ 32, default: 8]
  1727. I:blockCountRedstone=8
  1728.  
  1729. # Ore exists [default: true]
  1730. B:end_coal_ore=true
  1731.  
  1732. # Tool Harvest Level [range: 0 ~ 3, default: 0]
  1733. I:end_coal_ore_harvest_level=0
  1734.  
  1735. # Ore exists [default: true]
  1736. B:end_diamond_ore=true
  1737.  
  1738. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1739. I:end_diamond_ore_harvest_level=2
  1740.  
  1741. # Ore exists [default: true]
  1742. B:end_emerald_ore=true
  1743.  
  1744. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1745. I:end_emerald_ore_harvest_level=2
  1746.  
  1747. # Ore exists [default: true]
  1748. B:end_gold_ore=true
  1749.  
  1750. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1751. I:end_gold_ore_harvest_level=2
  1752.  
  1753. # Ore exists [default: true]
  1754. B:end_iron_ore=true
  1755.  
  1756. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1757. I:end_iron_ore_harvest_level=1
  1758.  
  1759. # Ore exists [default: true]
  1760. B:end_lapis_ore=true
  1761.  
  1762. # Tool Harvest Level [range: 0 ~ 3, default: 1]
  1763. I:end_lapis_ore_harvest_level=1
  1764.  
  1765. # Ore exists [default: true]
  1766. B:end_redstone_ore=true
  1767.  
  1768. # Tool Harvest Level [range: 0 ~ 3, default: 2]
  1769. I:end_redstone_ore_harvest_level=2
  1770.  
  1771. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 10]
  1772. I:spawnChanceCoal=10
  1773.  
  1774. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1]
  1775. I:spawnChanceDiamond=1
  1776.  
  1777. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 1]
  1778. I:spawnChanceEmerald=1
  1779.  
  1780. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 4]
  1781. I:spawnChanceGold=4
  1782.  
  1783. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 4]
  1784. I:spawnChanceIron=4
  1785.  
  1786. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 12]
  1787. I:spawnChanceLapis=12
  1788.  
  1789. # Chance of a vein to spawn. Zero means no spawns. [range: 0 ~ 100, default: 15]
  1790. I:spawnChanceRedstone=15
  1791. }
  1792.  
  1793. }
  1794.  
  1795. ##########################################################################################################
  1796. # mobs
  1797. #--------------------------------------------------------------------------------------------------------#
  1798. # Changes to vanilla mobs
  1799. ##########################################################################################################
  1800.  
  1801. mobs {
  1802. # Enderman will always drop block they are carrying 100% [default: true]
  1803. B:"Enderman Block"=true
  1804.  
  1805. # False is the same as vanilla behavior. True means that this mod will block enderman from picking up all registered blocks (does not listen to mob actions, this scans registry only once on startup and sets properties). [default: true]
  1806. B:"Enderman Pickup Blocker"=true
  1807.  
  1808. # When an entity dies that is named with a tag, it drops the nametag [default: true]
  1809. B:"Name Tag Death"=true
  1810. }
  1811.  
  1812. ##########################################################################################################
  1813. # recipes
  1814. #--------------------------------------------------------------------------------------------------------#
  1815. # New and altered recipes
  1816. ##########################################################################################################
  1817.  
  1818. recipes {
  1819. # Craft Glowstone blocks back to dust
  1820. B:GlowstoneBlockToDust=true
  1821.  
  1822. # Craft a Melon block into nine slices
  1823. B:"Melon Block Slices"=true
  1824.  
  1825. # Craft Netherwart blocks back to item
  1826. B:NetherwartBlockReverse=true
  1827.  
  1828. # Craft a notch apple with golden blocks as usual
  1829. B:"Notch Apple"=true
  1830.  
  1831. # Create a player skull by combining wither, skeleton, zombie, and creeper skulls
  1832. B:"Player Skulls"=true
  1833.  
  1834. # Craft Quartz blocks back to the items
  1835. B:QuartzBlockToItem=true
  1836.  
  1837. # Craft a dispenser with string instead of a bow
  1838. B:"Simple Dispenser"=true
  1839.  
  1840. # Craft the minecart combinations using five iron as well as minecarts
  1841. B:"Simple Minecarts"=true
  1842.  
  1843. # Craft repeaters using sticks and redstone in place of redstone torches
  1844. B:"Simple Repeater"=true
  1845.  
  1846. # Craft Snow blocks back into snowballs
  1847. B:SnowBlockBalls=true
  1848. }
  1849.  
  1850. ##########################################################################################################
  1851. # villagers
  1852. #--------------------------------------------------------------------------------------------------------#
  1853. # Two new villagers with more trades
  1854. ##########################################################################################################
  1855.  
  1856. villagers {
  1857. # Number of villager entities that will attempt to spawn when a new village generates in the world terrain (no buildings) [range: 0 ~ 9, default: 2]
  1858. I:DruidCount=2
  1859.  
  1860. # Adds new villager type Druid. Spawns naturally and from mob eggs. [default: true]
  1861. B:DruidVillagers=true
  1862.  
  1863. # Number of villager entities that will attempt to spawn when a new village generates in the world terrain (no buildings) [range: 0 ~ 9, default: 2]
  1864. I:SageCount=2
  1865.  
  1866. # Adds new villager type Sage. Spawns naturally and from mob eggs. [default: true]
  1867. B:SageVillagers=true
  1868. }
  1869.  
  1870. fuelcost {
  1871. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 150]
  1872. I:auto_crafter=150
  1873.  
  1874. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 950]
  1875. I:auto_packager=950
  1876.  
  1877. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 900]
  1878. I:block_anvil=900
  1879.  
  1880. # Lava cost per damage unit [range: 1 ~ 10000, default: 100]
  1881. I:block_anvil_magma_lava=100
  1882.  
  1883. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99]
  1884. I:block_disenchanter=99
  1885.  
  1886. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 900]
  1887. I:block_enchanter=900
  1888.  
  1889. # Experience fluid cost per damage unit [range: 1 ~ 1000, default: 100]
  1890. I:block_enchanter_xpjuice=100
  1891.  
  1892. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 25]
  1893. I:block_fishing=25
  1894.  
  1895. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 50]
  1896. I:block_forester=50
  1897.  
  1898. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 10]
  1899. I:block_hydrator=10
  1900.  
  1901. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 75]
  1902. I:block_miner_smart=75
  1903.  
  1904. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 10]
  1905. I:block_user=10
  1906.  
  1907. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 90]
  1908. I:builder_block=90
  1909.  
  1910. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 1]
  1911. I:builder_pattern=1
  1912.  
  1913. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 20]
  1914. I:dehydrator=20
  1915.  
  1916. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99]
  1917. I:dropper_exact=99
  1918.  
  1919. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 500]
  1920. I:fluid_drain=500
  1921.  
  1922. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 50]
  1923. I:harvester_block=50
  1924.  
  1925. # Energy generated by normal Peat [range: 10 ~ 99999, default: 256]
  1926. I:peat_fuel=256
  1927.  
  1928. # Energy generated by crafted Peat [range: 10 ~ 99999, default: 4096]
  1929. I:peat_fuel_enriched=4096
  1930.  
  1931. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 200]
  1932. I:uncrafting_block=200
  1933.  
  1934. # Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 2000]
  1935. I:void_anvil=2000
  1936. }
  1937.  
  1938. content {
  1939. # plate_vector Set false to delete - requires restart [default: true]
  1940. B:AerialFaithPlate=true
  1941.  
  1942. # charm_air Set false to delete - requires restart [default: true]
  1943. B:AirCharm=true
  1944.  
  1945. # Set false to delete - requires restart [default: true]
  1946. B:AntidoteCharm=true
  1947.  
  1948. # Set false to delete - requires restart [default: true]
  1949. B:AppleStature=true
  1950.  
  1951. # Set false to delete - requires restart [default: true]
  1952. B:AutoCrafter=true
  1953.  
  1954. # Set false to delete - requires restart [default: true]
  1955. B:AutomatedUser=true
  1956.  
  1957. # tool_auto_torch Set false to delete - requires restart [default: true]
  1958. B:AutomaticTorch=true
  1959.  
  1960. # placer_block Set false to delete - requires restart [default: true]
  1961. B:BlockPlacer=true
  1962.  
  1963. # tool_randomize Set false to delete - requires restart [default: true]
  1964. B:BlockRandomizer=true
  1965.  
  1966. # tool_rotate Set false to delete - requires restart [default: true]
  1967. B:BlockRotator=true
  1968.  
  1969. # Set false to delete - requires restart [default: true]
  1970. B:BrushScythe=true
  1971.  
  1972. # block_storeempty, the Fluid Tank. Set false to delete - requires restart [default: true]
  1973. B:BucketBlocks=true
  1974.  
  1975. # builder_block Set false to delete - requires restart [default: true]
  1976. B:BuilderBlock=true
  1977.  
  1978. # Set false to delete - requires restart [default: true]
  1979. B:CarbonPaper=true
  1980.  
  1981. # tool_spelunker Set false to delete - requires restart [default: true]
  1982. B:Cavefinder=true
  1983.  
  1984. # wand_hypno Set false to delete - requires restart [default: true]
  1985. B:ChaosSiren=true
  1986.  
  1987. # Set false to delete - requires restart [default: true]
  1988. B:ChestSack=true
  1989.  
  1990. # Set false to delete - requires restart [default: true]
  1991. B:ClimbingGlove=true
  1992.  
  1993. # Set false to delete - requires restart [default: true]
  1994. B:Clock=true
  1995.  
  1996. # block_miner_smart Set false to delete - requires restart [default: true]
  1997. B:ControlledMiner=true
  1998.  
  1999. # Set false to delete - requires restart [default: true]
  2000. B:"CorruptedChorus(Food)"=true
  2001.  
  2002. # Set false to delete - requires restart [default: true]
  2003. B:CyclicWand=true
  2004.  
  2005. # Set false to delete - requires restart [default: true]
  2006. B:DynamiteMining=true
  2007.  
  2008. # Set false to delete - requires restart [default: true]
  2009. B:DynamiteSafe=true
  2010.  
  2011. # Emerald armor and tools that are slightly weaker than diamond. Set false to delete - requires restart [default: true]
  2012. B:"Emerald Gear"=true
  2013.  
  2014. # Set false to delete - requires restart [default: true]
  2015. B:EmeraldApple=true
  2016.  
  2017. # beacon_redstone Set false to delete - requires restart [default: true]
  2018. B:EmptyBeacon=true
  2019.  
  2020. # Set false to delete - requires restart [default: true]
  2021. B:EnchantAutoSmelt=true
  2022.  
  2023. # Set false to delete - requires restart [default: true]
  2024. B:EnchantBeheading=true
  2025.  
  2026. # Set false to delete - requires restart [default: true]
  2027. B:EnchantExcavation=true
  2028.  
  2029. # Set false to delete - requires restart [default: true]
  2030. B:EnchantExpBoost=true
  2031.  
  2032. # Set false to delete - requires restart [default: true]
  2033. B:EnchantLaunch=true
  2034.  
  2035. # Set false to delete - requires restart [default: true]
  2036. B:EnchantLifeLeech=true
  2037.  
  2038. # Set false to delete - requires restart [default: true]
  2039. B:EnchantMagnet=true
  2040.  
  2041. # Set false to delete - requires restart [default: true]
  2042. B:EnchantMultishot=true
  2043.  
  2044. # Set false to delete - requires restart [default: true]
  2045. B:EnchantQuickdraw=true
  2046.  
  2047. # Set false to delete - requires restart [default: true]
  2048. B:EnchantReach=true
  2049.  
  2050. # Set false to delete - requires restart [default: true]
  2051. B:EnchantVenom=true
  2052.  
  2053. # Set false to delete - requires restart [default: true]
  2054. B:EnchantWaterwalk=true
  2055.  
  2056. # Set false to delete - requires restart [default: true]
  2057. B:EnderBlaze=true
  2058.  
  2059. # book_ender Set false to delete - requires restart [default: true]
  2060. B:EnderBook=true
  2061.  
  2062. # ender_dungeon Set false to delete - requires restart [default: true]
  2063. B:EnderDungeonFinder=true
  2064.  
  2065. # ender_lightning Set false to delete - requires restart [default: true]
  2066. B:EnderLightning=true
  2067.  
  2068. # Set false to delete - requires restart [default: true]
  2069. B:EnderOrb=true
  2070.  
  2071. # Set false to delete - requires restart [default: true]
  2072. B:EnderOrbMounted=true
  2073.  
  2074. # Set false to delete - requires restart [default: true]
  2075. B:EnderSack=true
  2076.  
  2077. # ender_snow Set false to delete - requires restart [default: true]
  2078. B:EnderSnow=true
  2079.  
  2080. # Set false to delete - requires restart [default: true]
  2081. B:EnderTorch=true
  2082.  
  2083. # Set false to delete - requires restart [default: true]
  2084. B:EnderWater=true
  2085.  
  2086. # tool_warp_home Set false to delete - requires restart [default: true]
  2087. B:EnderWing=true
  2088.  
  2089. # tool_warp_spawn Set false to delete - requires restart [default: true]
  2090. B:EnderWingPrime=true
  2091.  
  2092. # ender_wool Set false to delete - requires restart [default: true]
  2093. B:EnderWool=true
  2094.  
  2095. # entity_detector Set false to delete - requires restart [default: true]
  2096. B:EntityDetector=true
  2097.  
  2098. # Set false to delete - requires restart [default: true]
  2099. B:EvokerFang=true
  2100.  
  2101. # Set false to delete - requires restart [default: true]
  2102. B:ExchangeScepters=true
  2103.  
  2104. # exp_pylon Set false to delete - requires restart [default: true]
  2105. B:ExperiencePylon=true
  2106.  
  2107. # fan Set false to delete - requires restart [default: true]
  2108. B:Fan=true
  2109.  
  2110. # Set false to delete - requires restart [default: true]
  2111. B:FireCharm=true
  2112.  
  2113. # Set false to delete - requires restart [default: true]
  2114. B:FishingBlock=true
  2115.  
  2116. # Set false to delete - requires restart [default: true]
  2117. B:FluidMilk=true
  2118.  
  2119. # Set false to delete - requires restart [default: true]
  2120. B:FluidPoison=true
  2121.  
  2122. # glowing_chorus Set false to delete - requires restart [default: true]
  2123. B:"GlowingChorus(Food)"=true
  2124.  
  2125. # Set false to delete - requires restart [default: true]
  2126. B:GlowingHelmet=true
  2127.  
  2128. # Set false to delete - requires restart [default: false]
  2129. B:GoldDropperMinecart=false
  2130.  
  2131. # Set false to delete - requires restart [default: false]
  2132. B:GoldMinecart=false
  2133.  
  2134. # Set false to delete - requires restart [default: false]
  2135. B:GoldTurretMinecart=false
  2136.  
  2137. # Set false to delete - requires restart [default: true]
  2138. B:HarvestScythe=true
  2139.  
  2140. # harvester_block Set false to delete - requires restart [default: true]
  2141. B:HarvesterBlock=true
  2142.  
  2143. # Set false to delete - requires restart [default: true]
  2144. B:"HeartContainer(food)"=true
  2145.  
  2146. # Set false to delete - requires restart [default: true]
  2147. B:HorseFood=true
  2148.  
  2149. # Set false to delete - requires restart [default: true]
  2150. B:Hydrator=true
  2151.  
  2152. # magnet_anti_block Set false to delete - requires restart [default: true]
  2153. B:InterdictionPlate=true
  2154.  
  2155. # Set false to delete - requires restart [default: true]
  2156. B:"InventoryCrafting(Food)"=true
  2157.  
  2158. # Set false to delete - requires restart [default: true]
  2159. B:"InventoryUpgrade(Food)"=true
  2160.  
  2161. # block_vacuum Set false to delete - requires restart [default: true]
  2162. B:ItemCollector=true
  2163.  
  2164. # Set false to delete - requires restart [default: true]
  2165. B:LapisApple=true
  2166.  
  2167. # sprout_seed Set false to delete - requires restart [default: true]
  2168. B:MagicBean=true
  2169.  
  2170. # wand_missile Set false to delete - requires restart [default: true]
  2171. B:MagicMissile=true
  2172.  
  2173. # Set false to delete - requires restart [default: true]
  2174. B:MagnetBlock=true
  2175.  
  2176. # mattock Set false to delete - requires restart [default: true]
  2177. B:Mattock=true
  2178.  
  2179. # tool_trade Set false to delete - requires restart [default: true]
  2180. B:"Merchant Almanac"=true
  2181.  
  2182. # block_miner Set false to delete - requires restart [default: true]
  2183. B:MinerBlock=true
  2184.  
  2185. # magic_net Set false to delete - requires restart [default: true]
  2186. B:MonsterBall=true
  2187.  
  2188. # Netherbrick tools have mining level of stone but improved stats. Set false to delete - requires restart [default: true]
  2189. B:NetherbrickTools=true
  2190.  
  2191. # password_block Set false to delete - requires restart [default: true]
  2192. B:PasswordTrigger=true
  2193.  
  2194. # builder_pattern Set false to delete - requires restart [default: true]
  2195. B:PatternReplicator=true
  2196.  
  2197. # Set false to delete - requires restart; this feature includes several items and blocks used by the Peat farming system [default: true]
  2198. B:PeatFeature=true
  2199.  
  2200. # tool_push Set false to delete - requires restart [default: true]
  2201. B:PistonScepter=true
  2202.  
  2203. # tool_launcher Set false to delete - requires restart [default: true]
  2204. B:PlayerLauncher=true
  2205.  
  2206. # beacon_potion Set false to delete - requires restart [default: true]
  2207. B:PotionBeacon=true
  2208.  
  2209. # Set false to delete - requires restart [default: true]
  2210. B:PotionBlindness=true
  2211.  
  2212. # Set false to delete - requires restart [default: true]
  2213. B:PotionBounce=true
  2214.  
  2215. # Set false to delete - requires restart [default: true]
  2216. B:PotionButterDropItems=true
  2217.  
  2218. # Set false to delete - requires restart [default: true]
  2219. B:PotionEnder=true
  2220.  
  2221. # Set false to delete - requires restart [default: true]
  2222. B:PotionFrostWalker=true
  2223.  
  2224. # Set false to delete - requires restart [default: true]
  2225. B:PotionHealthBoost=true
  2226.  
  2227. # Set false to delete - requires restart [default: true]
  2228. B:PotionLevitation=true
  2229.  
  2230. # Set false to delete - requires restart [default: true]
  2231. B:PotionLuck=true
  2232.  
  2233. # Set false to delete - requires restart [default: true]
  2234. B:PotionMagnet=true
  2235.  
  2236. # Set false to delete - requires restart [default: true]
  2237. B:PotionResistance=true
  2238.  
  2239. # Set false to delete - requires restart [default: true]
  2240. B:PotionSaturation=true
  2241.  
  2242. # Set false to delete - requires restart [default: true]
  2243. B:PotionSlowfall=true
  2244.  
  2245. # Set false to delete - requires restart [default: true]
  2246. B:PotionSnow=true
  2247.  
  2248. # Set false to delete - requires restart [default: true]
  2249. B:PotionSwimSpeed=true
  2250.  
  2251. # Set false to delete - requires restart [default: true]
  2252. B:PotionWaterwalk=true
  2253.  
  2254. # Set false to delete - requires restart [default: true]
  2255. B:PotionWither=true
  2256.  
  2257. # Set false to delete - requires restart [default: true]
  2258. B:Potionhaste=true
  2259.  
  2260. # Set false to delete - requires restart [default: true]
  2261. B:Prospector=true
  2262.  
  2263. # Set false to delete - requires restart [default: true]
  2264. B:PumpAndPipes=true
  2265.  
  2266. # Set false to delete - requires restart [default: true]
  2267. B:PurpleArmor=true
  2268.  
  2269. # password_remote Set false to delete - requires restart [default: true]
  2270. B:"Remote Lever"=true
  2271.  
  2272. # tool_elevate Set false to delete - requires restart [default: true]
  2273. B:RodElevation=true
  2274.  
  2275. # charm_boat Set false to delete - requires restart [default: true]
  2276. B:SailorCharm=true
  2277.  
  2278. # Sandstone tools are between wood and stone. Set false to delete - requires restart [default: true]
  2279. B:SandstoneTools=true
  2280.  
  2281. # Set false to delete - requires restart [default: true]
  2282. B:ScaffoldingBlock=true
  2283.  
  2284. # block_shears Set false to delete - requires restart [default: true]
  2285. B:ShearingBlock=true
  2286.  
  2287. # Set false to delete - requires restart [default: true]
  2288. B:SleepingMat=true
  2289.  
  2290. # Set false to delete - requires restart [default: true]
  2291. B:SlimeConveyor=true
  2292.  
  2293. # Set false to delete - requires restart [default: true]
  2294. B:SlimePads=true
  2295.  
  2296. # Set false to delete - requires restart [default: true]
  2297. B:Soulstone=true
  2298.  
  2299. # Set false to delete - requires restart [default: true]
  2300. B:Soundproofing=true
  2301.  
  2302. # tool_spawn_inspect Set false to delete - requires restart [default: true]
  2303. B:SpawnDetector=true
  2304.  
  2305. # Set false to delete - requires restart [default: true]
  2306. B:SpeedCharm=true
  2307.  
  2308. # Set false to delete - requires restart [default: true]
  2309. B:Spikes=true
  2310.  
  2311. # Set false to delete - requires restart [default: true]
  2312. B:Sprinkler=true
  2313.  
  2314. # tool_mount_inverse Set false to delete - requires restart [default: true]
  2315. B:StirrupInverse=true
  2316.  
  2317. # tool_mount Set false to delete - requires restart [default: true]
  2318. B:Stirrups=true
  2319.  
  2320. # Set false to delete - requires restart [default: false]
  2321. B:StoneMinecart=false
  2322.  
  2323. # Set false to delete - requires restart [default: true]
  2324. B:StorageBag=true
  2325.  
  2326. # Enable the epic swords. Set false to delete - requires restart [default: true]
  2327. B:SwordsFrostEnder=true
  2328.  
  2329. # Set false to delete - requires restart [default: true]
  2330. B:TorchLauncher=true
  2331.  
  2332. # Set false to delete - requires restart [default: true]
  2333. B:TreeScythe=true
  2334.  
  2335. # block_disenchanter Set false to delete - requires restart [default: true]
  2336. B:UnchantPylon=true
  2337.  
  2338. # Set false to delete - requires restart [default: true]
  2339. B:UncraftingGrinder=true
  2340.  
  2341. # Set false to delete - requires restart [default: true]
  2342. B:VoidCharm=true
  2343.  
  2344. # Set false to delete - requires restart [default: true]
  2345. B:WaterCharm=true
  2346.  
  2347. # water_freezer Set false to delete - requires restart [default: true]
  2348. B:WaterFroster=true
  2349.  
  2350. # fire_killer Set false to delete - requires restart [default: true]
  2351. B:WaterSplasher=true
  2352.  
  2353. # Set false to delete - requires restart [default: true]
  2354. B:WaterSpreader=true
  2355.  
  2356. # Set false to delete - requires restart [default: true]
  2357. B:WingCharm=true
  2358.  
  2359. # Set false to delete - requires restart [default: true]
  2360. B:Workbench=true
  2361.  
  2362. # Set false to delete - requires restart [default: true]
  2363. B:apple=true
  2364.  
  2365. # Set false to delete - requires restart [default: true]
  2366. B:auto_packager=true
  2367.  
  2368. # Set false to delete - requires restart [default: true]
  2369. B:battery=true
  2370.  
  2371. # Set false to delete - requires restart [default: true]
  2372. B:battery_infinite=true
  2373.  
  2374. # Set false to delete - requires restart [default: true]
  2375. B:block_anvil=true
  2376.  
  2377. # Set false to delete - requires restart [default: true]
  2378. B:block_anvil_magma=true
  2379.  
  2380. # Set false to delete - requires restart [default: true]
  2381. B:block_enchanter=true
  2382.  
  2383. # Set false to delete - requires restart [default: true]
  2384. B:block_forester=true
  2385.  
  2386. # Set false to delete - requires restart [default: true]
  2387. B:block_library=true
  2388.  
  2389. # Set false to delete - requires restart [default: true]
  2390. B:block_screen=true
  2391.  
  2392. # Set false to delete - requires restart [default: true]
  2393. B:boomerang=true
  2394.  
  2395. # Set false to delete - requires restart [default: true]
  2396. B:button_large=true
  2397.  
  2398. # Set false to delete - requires restart [default: true]
  2399. B:cable_wireless=true
  2400.  
  2401. # creative_items Set false to delete - requires restart [default: false]
  2402. B:creative_items=false
  2403.  
  2404. # Set false to delete - requires restart Warning, removing this crafting item may cause some recipes to not work correctly or be too inexpensive. So be prepared to customize recipes if you disable this. It has ore dictionary 'gemObsidian' [default: true]
  2405. B:crystallized_amber=true
  2406.  
  2407. # Set false to delete - requires restart Warning, removing this crafting item may cause some recipes to not work correctly or be too inexpensive. So be prepared to customize recipes if you disable this. It has ore dictionary 'gemObsidian' [default: true]
  2408. B:crystallized_obsidian=true
  2409.  
  2410. # Set false to delete - requires restart [default: true]
  2411. B:dehydrator=true
  2412.  
  2413. # Set false to delete - requires restart [default: true]
  2414. B:dice=true
  2415.  
  2416. # Set false to delete - requires restart [default: true]
  2417. B:doorbell=true
  2418.  
  2419. # Set false to delete - requires restart [default: true]
  2420. B:dropper_exact=true
  2421.  
  2422. # Set false to delete - requires restart [default: true]
  2423. B:fire_starter=true
  2424.  
  2425. # Set false to delete - requires restart [default: true]
  2426. B:fluid_amber=true
  2427.  
  2428. # Set false to delete - requires restart [default: true]
  2429. B:fluid_biomass=true
  2430.  
  2431. # Set false to delete - requires restart [default: true]
  2432. B:fluid_crystal=true
  2433.  
  2434. # Set false to delete - requires restart [default: true]
  2435. B:fluid_drain=true
  2436.  
  2437. # Set false to delete - requires restart [default: true]
  2438. B:fluid_placer=true
  2439.  
  2440. # Set false to delete - requires restart [default: true]
  2441. B:glass_strong=true
  2442.  
  2443. # Set false to delete - requires restart [default: true]
  2444. B:heart_toxic=true
  2445.  
  2446. # Set false to delete - requires restart [default: true]
  2447. B:imbuer=true
  2448.  
  2449. # Set false to delete - requires restart [default: true]
  2450. B:item.ender_eye_orb=true
  2451.  
  2452. # Set false to delete - requires restart [default: true]
  2453. B:laser=true
  2454.  
  2455. # Set false to delete - requires restart [default: true]
  2456. B:laser_cannon=true
  2457.  
  2458. # Set false to delete - requires restart [default: true]
  2459. B:melter=true
  2460.  
  2461. # Set false to delete - requires restart [default: true]
  2462. B:moon_sensor=true
  2463.  
  2464. # Set false to delete - requires restart [default: true]
  2465. B:robot_spawner=true
  2466.  
  2467. # Set false to delete - requires restart [default: true]
  2468. B:screen_target=true
  2469.  
  2470. # Set false to delete - requires restart [default: true]
  2471. B:shears_obsidian=true
  2472.  
  2473. # Set false to delete - requires restart [default: true]
  2474. B:sign_editor=true
  2475.  
  2476. # slingshot_weapon Set false to delete - requires restart [default: true]
  2477. B:slingshot=true
  2478.  
  2479. # Set false to delete - requires restart [default: true]
  2480. B:solidifier=true
  2481.  
  2482. # Set false to delete - requires restart [default: true]
  2483. B:sound_player=true
  2484.  
  2485. # Set false to delete - requires restart [default: true]
  2486. B:target=true
  2487.  
  2488. # Set false to delete - requires restart [default: true]
  2489. B:trash=true
  2490.  
  2491. # Set false to delete - requires restart [default: true]
  2492. B:void_anvil=true
  2493.  
  2494. # Set false to delete - requires restart [default: true]
  2495. B:water_candle=true
  2496.  
  2497. # Set false to delete - requires restart [default: true]
  2498. B:wireless_transmitter=true
  2499. }
  2500.  
  2501. time {
  2502. # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 80]
  2503. I:block_disenchanter=80
  2504.  
  2505. # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 100]
  2506. I:block_miner_smart=100
  2507.  
  2508. # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 150]
  2509. I:harvester_block=150
  2510.  
  2511. # Number of ticks needed to perform one action by this machine [range: 1 ~ 9000, default: 150]
  2512. I:uncrafting_block=150
  2513. }
  2514.  
  2515. }
  2516.  
  2517.  
  2518. "dynamite i-ivcyclicmagic" {
  2519.  
  2520. content {
  2521. # ender_tnt Set false to delete - requires restart [default: true]
  2522. B:EnderBombs=true
  2523. }
  2524.  
  2525. }
  2526.  
  2527.  
  2528. modpacks {
  2529. # At which light level will auto torch place. Set to 7 means it will place a torch 7 or darker. (15 is full light, 0 is full dark) [range: 1 ~ 14, default: 7]
  2530. I:AutoTorchLightLevel=7
  2531.  
  2532. # How many entities can be attacked with one swipe from the block_user when in attack mode. Zero means no limit. [range: 0 ~ 100, default: 0]
  2533. I:AutoUserMaxAttackPerAction=0
  2534.  
  2535. # Blocks in-world that cannot be targeted by the auto user. Use block id; for example minecraft:chest [default: ]
  2536. S:AutoUserTargetBlacklist <
  2537. >
  2538.  
  2539. # By default Beheading works on vanilla mobs and player heads. Add creatures from any other mod here along with a player name to act as the skin for the dropped head. Format is: mod:monster-player, see the /summon command for mod data. [default: [roots:fairy-Elucent]]
  2540. S:BeheadingExtraMobs <
  2541. roots:fairy-Elucent
  2542. >
  2543.  
  2544. # Percent chance that the beheading enchant will actually drop a head. [range: 1 ~ 100, default: 10]
  2545. I:BeheadingPercent=10
  2546.  
  2547. # Cyclic Scepter: Maximum range for all spells [range: 8 ~ 128, default: 64]
  2548. I:"Build Scepter Max Range"=64
  2549.  
  2550. # Block Range it will search onclick [range: 2 ~ 256, default: 32]
  2551. I:CavefinderRange=32
  2552.  
  2553. # Maximum height of the controlled miner block that you can increase it to in the GUI [range: 3 ~ 256, default: 32]
  2554. I:ControlledMiner.maxHeight=32
  2555.  
  2556. # How long the negative potion effects last after a corrupted chorus teleports you [range: 0 ~ 600, default: 10]
  2557. I:CorruptedChorusPotions=10
  2558.  
  2559. # How long you can noclip after eating corrupted chorus [range: 1 ~ 600, default: 10]
  2560. I:CorruptedChorusSeconds=10
  2561.  
  2562. # Max blocks broken by this enchantment at level 1 [range: 1 ~ 512, default: 26]
  2563. I:EnchantExcavationBreak1=26
  2564.  
  2565. # Max blocks broken by this enchantment at level 2 [range: 1 ~ 512, default: 42]
  2566. I:EnchantExcavationBreak2=42
  2567.  
  2568. # Max blocks broken by this enchantment at level 3 [range: 1 ~ 512, default: 58]
  2569. I:EnchantExcavationBreak3=58
  2570.  
  2571. # The exp cost of teleporting is [the horizontal distance] divided by [this number] rounded to the nearest integer. For example, if this number is 10, then teleporting 20 blocks costs 2 exp [range: 0 ~ 100, default: 10]
  2572. I:EnderBookExpCostRatio=10
  2573.  
  2574. # Maximum number of saved waypoints in the ender book. It still uses 8 per column, and putting too many may send it offscreen [range: 1 ~ 512, default: 64]
  2575. I:EnderBookMaxSaved=64
  2576.  
  2577. # Crops & bushes that are blocked from harvesting (Garden Scythe and Harvester). A star is for a wildcard [default: [terraqueous:pergola], [minecraft:*_stem], [croparia:stem_*], [rustic:grape_stem]]
  2578. S:HarvesterBlacklist <
  2579. terraqueous:pergola
  2580. minecraft:*_stem
  2581. croparia:stem_*
  2582. rustic:grape_stem
  2583. >
  2584.  
  2585. # Maximum number of upgraded hearts [range: 1 ~ 100, default: 20]
  2586. I:"HorseFood Max Hearts"=20
  2587.  
  2588. # Maximum value of jump. Naturally spawned/bred horses seem to max out at 5.5 [range: 1 ~ 20, default: 6]
  2589. I:"HorseFood Max Jump"=6
  2590.  
  2591. # Maximum value of speed (this is NOT blocks/per second or anything like that) [range: 1 ~ 99, default: 50]
  2592. I:"HorseFood Max Speed"=50
  2593.  
  2594. # Distance it pulls items from. [range: 2 ~ 128, default: 16]
  2595. I:MagnetBlockDistance=16
  2596.  
  2597. # Height it pulls at items [range: 1 ~ 128, default: 2]
  2598. I:MagnetBlockHeight=2
  2599.  
  2600. # How fast it pulses. Smaller numbers are faster [range: 5 ~ 5000, default: 100]
  2601. I:MagnetBlockTimer=100
  2602.  
  2603. # Potions that are blacklisted from this beacon [default: [minecraft:instant_health], [minecraft:instant_damage], [minecraft:wither], [minecraft:poison]]
  2604. S:PharosBeaconBlacklist <
  2605. minecraft:instant_health
  2606. minecraft:instant_damage
  2607. minecraft:wither
  2608. minecraft:poison
  2609. >
  2610.  
  2611. # Set to make Pharos Beacon free and perpetual, so it will not consume potions. However if this set false, once it reads an effect from a potion, you must break and replace the beacon to wipe out its current effect. [default: true]
  2612. B:PharosBeaconDoesConsumePotions=true
  2613.  
  2614. # List of blocks that the Prospector knows about. [default: [minecraft:air], [minecraft:grass], [minecraft:dirt/0], [minecraft:dirt/1], [minecraft:stone], [minecraft:gravel], [minecraft:sand], [minecraft:bedrock]]
  2615. S:ProspectorBlockList <
  2616. minecraft:air
  2617. minecraft:grass
  2618. minecraft:dirt/0
  2619. minecraft:dirt/1
  2620. minecraft:stone
  2621. minecraft:gravel
  2622. minecraft:sand
  2623. minecraft:bedrock
  2624. >
  2625.  
  2626. # True means this (ProspectorBlockList) is a blacklist, ignore whats listed. False means its a whitelist: only print whats listed. [default: true]
  2627. B:ProspectorIsBlacklist=true
  2628.  
  2629. # Block Range it will search onclick [range: 2 ~ 256, default: 32]
  2630. I:ProspectorRange=32
  2631.  
  2632. # Crops & leaves that are blocked from harvesting (Brush Scythe and Tree Scythe). A star is for a wildcard [default: [terraqueous:pergola], [harvestcraft:*_sapling]]
  2633. S:ScytheBlacklist <
  2634. terraqueous:pergola
  2635. harvestcraft:*_sapling
  2636. >
  2637.  
  2638. # Seconds of potion effect caused by using the sleeping mat [range: 0 ~ 600, default: 20]
  2639. I:SleepingMatPotion=20
  2640.  
  2641. # Maximum height of the builder block that you can increase it to in the GUI [range: 1 ~ 256, default: 256]
  2642. I:builder.maxHeight=256
  2643.  
  2644. # Maximum range of the builder block that you can increase it to in the GUI [range: 3 ~ 64, default: 64]
  2645. I:builder.maxRange=64
  2646.  
  2647. # If true, then this block plays sound to everybody just like a record player. If false, it only plays for the player who most recently opened the block. This is useful for servers if players are using this block to grief others, you can set it to false and only the block owner will hear it. [default: true]
  2648. B:sound_player_everybody=true
  2649.  
  2650. # If true this will try an auto-detect blocks that are a leaf-type by class type, which means harvesting many blocks that are not explicitly in the whitelist. This is useful for handling vanilla and most modded blocks. If you want more precise control you can turn this false which means ONLY the whitelists will be harvested, so you would have to add every block yourself. [default: true]
  2651. B:tool_harvest_leaves.class_defaults=true
  2652.  
  2653. # Blocks that the Tree Scythe will attempt to harvest as if they are leaves. A star is for a wildcard [default: [extratrees:leaves.decorative.0], [extratrees:leaves.decorative.1], [extratrees:leaves.decorative.2], [extratrees:leaves.decorative.3], [extratrees:leaves.decorative.4], [extratrees:leaves.decorative.5], [forestry:leaves.decorative.0], [forestry:leaves.decorative.1], [terraqueous:foliage3:5], [plants2:nether_leaves], [plants2:crystal_leaves], [plants2:leaves_0], [plants2:bush]]
  2654. S:tool_harvest_leaves.whitelist <
  2655. extratrees:leaves.decorative.0
  2656. extratrees:leaves.decorative.1
  2657. extratrees:leaves.decorative.2
  2658. extratrees:leaves.decorative.3
  2659. extratrees:leaves.decorative.4
  2660. extratrees:leaves.decorative.5
  2661. forestry:leaves.decorative.0
  2662. forestry:leaves.decorative.1
  2663. terraqueous:foliage3:5
  2664. plants2:nether_leaves
  2665. plants2:crystal_leaves
  2666. plants2:leaves_0
  2667. plants2:bush
  2668. >
  2669.  
  2670. # Ore dictionary entries that the Tree Scythe will attempt to harvest as if they are leaves. [default: [treeLeaves]]
  2671. S:tool_harvest_leaves.whitelist_oredict <
  2672. treeLeaves
  2673. >
  2674.  
  2675. # If true this will try an auto-detect blocks that are a weed/bush/tallgrass type by class type, which means harvesting many blocks that are not explicitly in the whitelist. This is useful for handling vanilla and most modded blocks. If you want more precise control you can turn this false which means ONLY the whitelists will be harvested, so you would have to add every block yourself. [default: true]
  2676. B:tool_harvest_weeds.class_defaults=true
  2677.  
  2678. # Blocks that the Brush Scythe will attempt to harvest as if they are leaves. A star is for a wildcard [default: [plants2:cosmetic_0], [plants2:cosmetic_1], [plants2:cosmetic_2], [plants2:cosmetic_3], [plants2:cosmetic_4], [plants2:desert_0], [plants2:desert_1], [plants2:double_0], [plants2:cataplant], [botany:flower], [biomesoplenty:bamboo], [biomesoplenty:flower_0], [biomesoplenty:flower_1], [biomesoplenty:plant_0], [biomesoplenty:plant_1], [biomesoplenty:mushroom], [biomesoplenty:doubleplant], [biomesoplenty:flower_vine], [biomesoplenty:ivy], [biomesoplenty:tree_moss], [biomesoplenty:willow_vine], [croparia:fruit_grass], [plants2:androsace_a], [plants2:akebia_q_vine], [plants2:ampelopsis_a_vine], [plants2:adlumia_f], [abyssalcraft:wastelandsthorn], [abyssalcraft:luminousthistle], [harvestcraft:garden], [harvestcraft:windygarden], [minecraft:double_plant], [minecraft:red_flower], [minecraft:yellow_flower], [minecraft:brown_mushroom], [minecraft:red_mushroom], [ferdinandsflowers:block_cff_*], [extraplanets:*_flowers], [primal:cineris_grass], [primal:cineris_bloom], [primal:sinuous_weed], [primal:dry_grass_root], [primal:nether_root], [primal:corypha_stalk], [twilightforest:*_plant], [tconstruct:*_grass_tall], [thebetweenlands:*_flower], [thebetweenlands:*_tallgrass], [thebetweenlands:*_stalk], [thebetweenlands:moss], [thebetweenlands:cattail], [thebetweenlands:*_cattail], [thebetweenlands:*_plant], [thebetweenlands:*_coral], [thebetweenlands:*_bush], [thebetweenlands:*_ivy], [thebetweenlands:algae], [thebetweenlands:hanger], [thebetweenlands:nettle], [thebetweenlands:*_iris], [thebetweenlands:*_kelp], [thebetweenlands:fallen_leaves], [thebetweenlands:swamp_reed_*], [thebetweenlands:*_mushroom], [natura:*_vines], [nex:plant_thornstalk]]
  2679. S:tool_harvest_weeds.whitelist <
  2680. plants2:cosmetic_0
  2681. plants2:cosmetic_1
  2682. plants2:cosmetic_2
  2683. plants2:cosmetic_3
  2684. plants2:cosmetic_4
  2685. plants2:desert_0
  2686. plants2:desert_1
  2687. plants2:double_0
  2688. plants2:cataplant
  2689. botany:flower
  2690. biomesoplenty:bamboo
  2691. biomesoplenty:flower_0
  2692. biomesoplenty:flower_1
  2693. biomesoplenty:plant_0
  2694. biomesoplenty:plant_1
  2695. biomesoplenty:mushroom
  2696. biomesoplenty:doubleplant
  2697. biomesoplenty:flower_vine
  2698. biomesoplenty:ivy
  2699. biomesoplenty:tree_moss
  2700. biomesoplenty:willow_vine
  2701. croparia:fruit_grass
  2702. plants2:androsace_a
  2703. plants2:akebia_q_vine
  2704. plants2:ampelopsis_a_vine
  2705. plants2:adlumia_f
  2706. abyssalcraft:wastelandsthorn
  2707. abyssalcraft:luminousthistle
  2708. harvestcraft:garden
  2709. harvestcraft:windygarden
  2710. minecraft:double_plant
  2711. minecraft:red_flower
  2712. minecraft:yellow_flower
  2713. minecraft:brown_mushroom
  2714. minecraft:red_mushroom
  2715. ferdinandsflowers:block_cff_*
  2716. extraplanets:*_flowers
  2717. primal:cineris_grass
  2718. primal:cineris_bloom
  2719. primal:sinuous_weed
  2720. primal:dry_grass_root
  2721. primal:nether_root
  2722. primal:corypha_stalk
  2723. twilightforest:*_plant
  2724. tconstruct:*_grass_tall
  2725. thebetweenlands:*_flower
  2726. thebetweenlands:*_tallgrass
  2727. thebetweenlands:*_stalk
  2728. thebetweenlands:moss
  2729. thebetweenlands:cattail
  2730. thebetweenlands:*_cattail
  2731. thebetweenlands:*_plant
  2732. thebetweenlands:*_coral
  2733. thebetweenlands:*_bush
  2734. thebetweenlands:*_ivy
  2735. thebetweenlands:algae
  2736. thebetweenlands:hanger
  2737. thebetweenlands:nettle
  2738. thebetweenlands:*_iris
  2739. thebetweenlands:*_kelp
  2740. thebetweenlands:fallen_leaves
  2741. thebetweenlands:swamp_reed_*
  2742. thebetweenlands:*_mushroom
  2743. natura:*_vines
  2744. nex:plant_thornstalk
  2745. >
  2746.  
  2747. # Ore dictionary entries that the Brush Scythe will attempt to harvest as if they are leaves. [default: [vine], [plant], [flowerYellow], [stickWood]]
  2748. S:tool_harvest_weeds.whitelist_oredict <
  2749. vine
  2750. plant
  2751. flowerYellow
  2752. stickWood
  2753. >
  2754.  
  2755. ##########################################################################################################
  2756. # commands
  2757. #--------------------------------------------------------------------------------------------------------#
  2758. # Disable any command that was added
  2759. ##########################################################################################################
  2760.  
  2761. commands {
  2762. # Opens your ender chest
  2763. B:enderchest=true
  2764.  
  2765. # If true, only server OPs can run this command (or cheats enabled in single player)
  2766. B:enderchest.NeedsOP=true
  2767.  
  2768. # Get where your current spawn is set (by a bed)
  2769. B:gethome=true
  2770.  
  2771. # If true, only server OPs can run this command (or cheats enabled in single player)
  2772. B:gethome.NeedsOP=false
  2773.  
  2774. # Heal yourself (or a target player) to full
  2775. B:heal=true
  2776.  
  2777. # If true, only server OPs can run this command (or cheats enabled in single player)
  2778. B:heal.NeedsOP=true
  2779.  
  2780. # Teleport you to your current spawn (if its set)
  2781. B:home=true
  2782.  
  2783. # If true, only server OPs can run this command (or cheats enabled in single player)
  2784. B:home.NeedsOP=true
  2785.  
  2786. # Read NBT data from your held item
  2787. B:nbtprint=true
  2788.  
  2789. # If true, only server OPs can run this command (or cheats enabled in single player)
  2790. B:nbtprint.NeedsOP=false
  2791.  
  2792. # Debug command to set values on items, currently only sets strings
  2793. B:nbtset=true
  2794.  
  2795. # If true, only server OPs can run this command (or cheats enabled in single player)
  2796. B:nbtset.NeedsOP=true
  2797.  
  2798. # Display your current coordinates
  2799. B:ping=true
  2800.  
  2801. # If true, only server OPs can run this command (or cheats enabled in single player)
  2802. B:ping.NeedsOP=false
  2803.  
  2804. # Search for an item in nearby containers
  2805. B:searchitem=true
  2806.  
  2807. # If true, only server OPs can run this command (or cheats enabled in single player)
  2808. B:searchitem.NeedsOP=false
  2809.  
  2810. # Search the world nearby for spawners (dungeons, etc)
  2811. B:searchspawner=true
  2812.  
  2813. # If true, only server OPs can run this command (or cheats enabled in single player)
  2814. B:searchspawner.NeedsOP=true
  2815.  
  2816. # Search nearby villagers for trades based on item names
  2817. B:searchtrade=true
  2818.  
  2819. # If true, only server OPs can run this command (or cheats enabled in single player)
  2820. B:searchtrade.NeedsOP=false
  2821.  
  2822. # Increase the maximum hearts of a target player (lasts until death)
  2823. B:sethearts=true
  2824.  
  2825. # If true, only server OPs can run this command (or cheats enabled in single player)
  2826. B:sethearts.NeedsOP=true
  2827.  
  2828. # Set reminders on screen for yourself
  2829. B:todo=true
  2830.  
  2831. # If true, only server OPs can run this command (or cheats enabled in single player)
  2832. B:todo.NeedsOP=false
  2833.  
  2834. # Get the stats on the nearest village (if any)
  2835. B:villageinfo=true
  2836.  
  2837. # If true, only server OPs can run this command (or cheats enabled in single player)
  2838. B:villageinfo.NeedsOP=false
  2839.  
  2840. # Teleport to true worldspawn
  2841. B:worldhome=true
  2842.  
  2843. # If true, only server OPs can run this command (or cheats enabled in single player)
  2844. B:worldhome.NeedsOP=true
  2845. }
  2846.  
  2847. magic_net {
  2848. # Entities that cannot be captured. (even without this, players and non-living entities do not work) [default: [minecraft:wither], [minecraft:ender_dragon], [minecraft:ender_crystal]]
  2849. S:CaptureBlacklist <
  2850. minecraft:wither
  2851. minecraft:ender_dragon
  2852. minecraft:ender_crystal
  2853. >
  2854. }
  2855.  
  2856. block_anvil {
  2857. # If this is set to true, this block will force-repair items that are set to be non-repairable (such as Tinkers Construct tools). Of course it still respects the blacklist. Applies to both diamond and magma anvil [default: false]
  2858. B:ForceNonRepairable=false
  2859.  
  2860. # These cannot be repaired. Use star syntax to lock out an entire mod, otherwise use the standard modid:itemid for singles. Applies to both diamond and magma anvil [default: [galacticraftcore:battery], [galacticraftcore:oxygen_tank_heavy_full], [galacticraftcore:oxygen_tank_med_full], [galacticraftcore:oil_canister_partial], [galacticraftcore:oxygen_tank_light_full], [pneumaticcraft:*]]
  2861. S:RepairBlacklist <
  2862. galacticraftcore:battery
  2863. galacticraftcore:oxygen_tank_heavy_full
  2864. galacticraftcore:oxygen_tank_med_full
  2865. galacticraftcore:oil_canister_partial
  2866. galacticraftcore:oxygen_tank_light_full
  2867. pneumaticcraft:*
  2868. >
  2869. }
  2870.  
  2871. ##########################################################################################################
  2872. # uncrafter
  2873. #--------------------------------------------------------------------------------------------------------#
  2874. # Blacklists and other tweaks for the Uncrafting Grinder. (Use F3+H to see the details, it is always 'modid:item')
  2875. ##########################################################################################################
  2876.  
  2877. uncrafter {
  2878. # Items that cannot be uncrafted. [default: [minecraft:end_crystal], [minecraft:magma], [minecraft:elytra], [forge:bucketfilled], [astralsorcery:itemwand], [progressiveautomation:WitherDiamond], [progressiveautomation:WitherGold], [progressiveautomation:WitherIron], [progressiveautomation:WitherStone], [progressiveautomation:WitherWood], [techreborn:uumatter], [spectrite:spectrite_arrow], [spectrite:spectrite_arrow_special]]
  2879. S:BlacklistInput <
  2880. minecraft:end_crystal
  2881. minecraft:magma
  2882. minecraft:elytra
  2883. forge:bucketfilled
  2884. astralsorcery:itemwand
  2885. progressiveautomation:WitherDiamond
  2886. progressiveautomation:WitherGold
  2887. progressiveautomation:WitherIron
  2888. progressiveautomation:WitherStone
  2889. progressiveautomation:WitherWood
  2890. techreborn:uumatter
  2891. spectrite:spectrite_arrow
  2892. spectrite:spectrite_arrow_special
  2893. >
  2894.  
  2895. # If a mod id is in this list, then nothing from that mod will be uncrafted [default: [projecte], [flammpfeil.slashblade], [resourcefulcrops], [spectrite]]
  2896. S:BlacklistMod <
  2897. projecte
  2898. flammpfeil.slashblade
  2899. resourcefulcrops
  2900. spectrite
  2901. >
  2902.  
  2903. # Items that cannot come out of crafting recipes. For example, if milk is in here, then cake can be uncrafted, but you get all items except the milk buckets. [default: [minecraft:milk_bucket], [minecraft:water_bucket], [minecraft:lava_bucket], [minecraft:nether_star], [minecraft:elytra], [forge:bucketfilled], [abyssalcraft:cloth], [abyssalcraft:transmutationgem], [botania:manatablet], [extrautils2:glasscutter], [harvestcraft:juiceritem], [harvestcraft:mixingbowlitem], [harvestcraft:mortarandpestleitem], [harvestcraft:bakewareitem], [harvestcraft:saucepanitem], [harvestcraft:skilletitem], [harvestcraft:potitem], [harvestcraft:cuttingboarditem], [ic2:forge_hammer], [ic2:cutter], [minecolonies:sceptergold], [mysticalagriculture:infusion_crystal], [mysticalagriculture:master_infusion_crystal], [techreborn:uumatter]]
  2904. S:BlacklistOutput <
  2905. minecraft:milk_bucket
  2906. minecraft:water_bucket
  2907. minecraft:lava_bucket
  2908. minecraft:nether_star
  2909. minecraft:elytra
  2910. forge:bucketfilled
  2911. abyssalcraft:cloth
  2912. abyssalcraft:transmutationgem
  2913. botania:manatablet
  2914. extrautils2:glasscutter
  2915. harvestcraft:juiceritem
  2916. harvestcraft:mixingbowlitem
  2917. harvestcraft:mortarandpestleitem
  2918. harvestcraft:bakewareitem
  2919. harvestcraft:saucepanitem
  2920. harvestcraft:skilletitem
  2921. harvestcraft:potitem
  2922. harvestcraft:cuttingboarditem
  2923. ic2:forge_hammer
  2924. ic2:cutter
  2925. minecolonies:sceptergold
  2926. mysticalagriculture:infusion_crystal
  2927. mysticalagriculture:master_infusion_crystal
  2928. techreborn:uumatter
  2929. >
  2930.  
  2931. # If you change this to true, then the uncrafting will just take the first of many options in any recipe that takes multiple input types. For example, false means chests cannot be uncrafted, but true means chests will ALWAYS give oak wooden planks. [default: true]
  2932. B:PickFirstMeta=true
  2933. }
  2934.  
  2935. }
  2936.  
  2937.  
  2938. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/cyclicmagic.cfg"
  2939.  
  2940. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/forgeChunkLoading.cfg"
  2941. ##########################################################################################################
  2942. # defaults
  2943. #--------------------------------------------------------------------------------------------------------#
  2944. # Default configuration for forge chunk loading control
  2945. ##########################################################################################################
  2946.  
  2947. defaults {
  2948. # Are mod overrides enabled?
  2949. B:enabled=true
  2950.  
  2951. # The default maximum number of chunks a mod can force, per ticket,
  2952. # for a mod without an override. This is the maximum number of chunks a single ticket can force.
  2953. I:maximumChunksPerTicket=25
  2954.  
  2955. # The default maximum ticket count for a mod which does not have an override
  2956. # in this file. This is the number of chunk loading requests a mod is allowed to make.
  2957. I:maximumTicketCount=200
  2958.  
  2959. # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
  2960. I:playerTicketCount=500
  2961.  
  2962. # Unloaded chunks can first be kept in a dormant cache for quicker
  2963. # loading times. Specify the size (in chunks) of that cache here
  2964. I:dormantChunkCacheSize=0
  2965.  
  2966. # Load chunks asynchronously for players, reducing load on the server thread.
  2967. # Can be disabled to help troubleshoot chunk loading issues.
  2968. B:asyncChunkLoading=true
  2969. }
  2970.  
  2971.  
  2972. ##########################################################################################################
  2973. # forge
  2974. #--------------------------------------------------------------------------------------------------------#
  2975. # Sample mod specific control section.
  2976. # Copy this section and rename the with the modid for the mod you wish to override.
  2977. # A value of zero in either entry effectively disables any chunkloading capabilities
  2978. # for that mod
  2979. ##########################################################################################################
  2980.  
  2981. forge {
  2982. # Maximum chunks per ticket for the mod.
  2983. I:maximumChunksPerTicket=25
  2984.  
  2985. # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
  2986. I:maximumTicketCount=200
  2987. }
  2988.  
  2989.  
  2990. ftbutilities {
  2991. I:maximumChunksPerTicket=1000000
  2992. I:maximumTicketCount=1000000
  2993. }
  2994.  
  2995.  
  2996. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/forgeChunkLoading.cfg"
  2997.  
  2998. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/forgeendertech/forgeendertech.cfg"
  2999. Debug {
  3000. # Enable/Disable debug mode. [default: false]
  3001. B:enabled=false
  3002. }
  3003.  
  3004.  
  3005. ForgeRegistrator {
  3006. # If set to False, all disabled units will be completely removed from the game. [default: true]
  3007. B:registerDisabledUnits=true
  3008. }
  3009.  
  3010.  
  3011. SmokeContainers {
  3012. # Maximum length of the vent pipe for smoke or gas transmition.
  3013. I:maxVentPipeLength=32
  3014.  
  3015. # Maximum distance from vent to the gas block to inhale.
  3016. I:ventInhaleDistance=4
  3017. }
  3018.  
  3019.  
  3020. Wind {
  3021. # Defines probability of wind strength and direction change in percentage. [range: 0.0 ~ 100.0, default: 1.0]
  3022. S:changeProbability=1.0
  3023.  
  3024. # Defines how fast the wind changes. [range: 0.0 ~ 1.0, default: 0.15]
  3025. S:changeStep=0.15
  3026.  
  3027. # Defines maximum wind strength.
  3028. I:maxStrength=10
  3029. }
  3030.  
  3031.  
  3032. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/forgeendertech/forgeendertech.cfg"
  3033.  
  3034. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/ftblib.cfg"
  3035. ##########################################################################################################
  3036. # debugging
  3037. #--------------------------------------------------------------------------------------------------------#
  3038. # Don't set any values to true, unless you are debugging the mod.
  3039. ##########################################################################################################
  3040.  
  3041. debugging {
  3042. # See dev-only sidebar buttons. They probably don't do anything.
  3043. B:dev_sidebar_buttons=false
  3044.  
  3045. # See GUI widget bounds when you hold B.
  3046. B:gui_widget_bounds=false
  3047.  
  3048. # Log config editing.
  3049. B:log_config_editing=false
  3050.  
  3051. # Log all events that extend EventBase.
  3052. B:log_events=false
  3053.  
  3054. # Log incoming and outgoing network messages.
  3055. B:log_network=false
  3056.  
  3057. # Log player teleporting.
  3058. B:log_teleport=false
  3059.  
  3060. # Print more errors.
  3061. B:print_more_errors=false
  3062.  
  3063. # Print more info.
  3064. B:print_more_info=false
  3065.  
  3066. # Enables special debug commands.
  3067. B:special_commands=false
  3068. }
  3069.  
  3070.  
  3071. general {
  3072. # When this mode is enabled, FTBLib assumes that server clients don't have FTBLib and/or other mods installed.
  3073. B:clientless_mode=false
  3074.  
  3075. # Merges player profiles, in case player logged in without internet connection/in offline mode server.
  3076. # If set to DEFAULT, it will only merge on singleplayer worlds.
  3077. # Valid values:
  3078. # TRUE
  3079. # FALSE
  3080. # DEFAULT
  3081. S:merge_offline_mode_players=TRUE
  3082.  
  3083. # This will replace /reload with FTB version of it.
  3084. B:replace_reload_command=true
  3085. }
  3086.  
  3087.  
  3088. teams {
  3089. # Automatically creates a team for player on multiplayer, based on their username and with a random color.
  3090. B:autocreate_mp=false
  3091.  
  3092. # Automatically creates (or joins) a team on singleplayer/LAN with ID 'singleplayer'.
  3093. B:autocreate_sp=true
  3094.  
  3095. # Disable no team notification entirely.
  3096. B:hide_team_notification=false
  3097. }
  3098.  
  3099.  
  3100. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/ftblib.cfg"
  3101.  
  3102. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/ftbutilities.cfg"
  3103. afk {
  3104. # Enables afk timer.
  3105. B:enabled=true
  3106.  
  3107. # Enables afk timer in singleplayer.
  3108. B:enabled_singleplayer=false
  3109.  
  3110. # Will print in console when someone goes/comes back from AFK.
  3111. B:log_afk=false
  3112.  
  3113. # After how much time it will display notification to all players.
  3114. S:notification_timer=5m
  3115. }
  3116.  
  3117.  
  3118. auto_shutdown {
  3119. # Enables auto-shutdown.
  3120. B:enabled=false
  3121.  
  3122. # Enables auto-shutdown in singleplayer worlds.
  3123. B:enabled_singleplayer=false
  3124.  
  3125. # Server will automatically shut down after X hours.
  3126. # Time Format: HH:MM. If the system time matches a value, server will shut down.
  3127. # It will look for closest value available that is not equal to current time.
  3128. S:times <
  3129. 04:00
  3130. 16:00
  3131. >
  3132. }
  3133.  
  3134.  
  3135. chat {
  3136. # Adds ~ to player names that have changed nickname to prevent trolling.
  3137. B:add_nickname_tilde=false
  3138.  
  3139. # Adds [AFK] for afk players and [REC] for players that are recording or streaming in player list.
  3140. B:change_tab_gui=true
  3141. }
  3142.  
  3143.  
  3144. commands {
  3145. B:back=true
  3146. B:chunks=true
  3147. B:fly=true
  3148. B:god=true
  3149. B:heal=true
  3150. B:home=true
  3151. B:inv=true
  3152. B:kickme=true
  3153. B:killall=true
  3154. B:leaderboard=true
  3155. B:mute=true
  3156. B:nbtedit=true
  3157. B:nick=true
  3158. B:ranks=true
  3159. B:rec=true
  3160. B:rtp=true
  3161. B:spawn=true
  3162. B:tpa=true
  3163. B:tpl=true
  3164. B:trash_can=true
  3165. B:warp=true
  3166. }
  3167.  
  3168.  
  3169. debugging {
  3170. # Print a message in console every time a chunk is forced or unforced. Recommended to be off, because spam.
  3171. B:log_chunkloading=false
  3172. }
  3173.  
  3174.  
  3175. login {
  3176. # Set to false to disable event badges, e.g. Halloween.
  3177. B:enable_event_badges=true
  3178.  
  3179. # Set to false to disable global badges completely, only server-wide badges will be available.
  3180. B:enable_global_badges=true
  3181.  
  3182. # Enables message of the day.
  3183. B:enable_motd=false
  3184.  
  3185. # Enables starting items.
  3186. B:enable_starting_items=false
  3187.  
  3188. # Message of the day. This will be displayed when player joins the server.
  3189. S:motd <
  3190. "Hello player!"
  3191. >
  3192.  
  3193. # Items to give player when he first joins the server.
  3194. # Format: '{id:"ID",Count:X,Damage:X,tag:{}}', Use /print_item to get NBT of item in your hand.
  3195. S:starting_items <
  3196. {id:"minecraft:stone_sword",Count:1,Damage:1,tag:{display:{Name:"Epic Stone Sword"}}}
  3197. >
  3198. }
  3199.  
  3200.  
  3201. ranks {
  3202. # Will crash when something tries to check permissions on client side.
  3203. B:crash_client_side_permissions=false
  3204.  
  3205. # Enables ranks and adds command.x permissions and allows ranks to control them.
  3206. B:enabled=true
  3207.  
  3208. # Will load config/ftbutilities_ranks.txt instead of local/ftbutilities/ranks.txt.
  3209. B:load_from_config_folder=false
  3210.  
  3211. # Adds chat colors/rank-specific syntax.
  3212. B:override_chat=true
  3213.  
  3214. # Print command usage key errors?
  3215. B:print_command_errors=true
  3216. }
  3217.  
  3218.  
  3219. world {
  3220. # Dimensions where chunk claiming isn't allowed.
  3221. I:blocked_claiming_dimensions <
  3222. >
  3223.  
  3224. # Enables chunk claiming.
  3225. B:chunk_claiming=true
  3226.  
  3227. # Enables chunk loading. If chunk_claiming is set to false, changing this won't do anything.
  3228. B:chunk_loading=true
  3229.  
  3230. # Disables player damage when they are stuck in walls.
  3231. B:disable_player_suffocation_damage=false
  3232.  
  3233. # List of items that will have right-click function disabled on both sides.
  3234. # You can use '/inv disable_right_click' command to do with from in-game.
  3235. # Syntax: modid:item:metadata. Set metadata to * to ignore it.
  3236. S:disabled_right_click_items <
  3237. >
  3238.  
  3239. # If set to DEFAULT, then teams can decide their Explosion setting.
  3240. # Valid values:
  3241. # TRUE
  3242. # FALSE
  3243. # DEFAULT
  3244. S:enable_explosions=DEFAULT
  3245.  
  3246. # If set to DEFAULT, then players can decide their PVP status.
  3247. # Valid values:
  3248. # TRUE
  3249. # FALSE
  3250. # DEFAULT
  3251. S:enable_pvp=TRUE
  3252.  
  3253. # Locked time in ticks in spawn dimension.
  3254. # -1 - Disabled
  3255. # 0 - Morning
  3256. # 6000 - Noon
  3257. # 12000 - Evening
  3258. # 18000 - Midnight
  3259. # Min: -1
  3260. # Max: 23999
  3261. I:forced_spawn_dimension_time=-1
  3262.  
  3263. # Locked weather type in spawn dimension.
  3264. # -1 - Disabled
  3265. # 0 - Clear
  3266. # 1 - Raining
  3267. # 2 - Thunderstorm
  3268. # Min: -1
  3269. # Max: 2
  3270. I:forced_spawn_dimension_weather=-1
  3271.  
  3272. # Max /rtp distance
  3273. D:rtp_max_distance=100000.0
  3274.  
  3275. # Max tries /rtp does before failure.
  3276. I:rtp_max_tries=200
  3277.  
  3278. # Min /rtp distance
  3279. D:rtp_min_distance=1000.0
  3280.  
  3281. # If set to true, explosions and hostile mobs in spawn area will be disabled, players won't be able to attack each other in spawn area.
  3282. B:safe_spawn=false
  3283.  
  3284. # Show play time in corner.
  3285. B:show_playtime=false
  3286.  
  3287. # Enable spawn area in singleplayer.
  3288. B:spawn_area_in_sp=false
  3289.  
  3290. # Spawn dimension. Overworld by default.
  3291. I:spawn_dimension=0
  3292.  
  3293. # Spawn radius. You must set spawn-protection in server.properties file to 0!
  3294. I:spawn_radius=0
  3295.  
  3296. # Unloads erroring chunks if dimension isn't loaded or some other problem occurs.
  3297. B:unload_erroring_chunks=false
  3298.  
  3299. ##########################################################################################################
  3300. # logging
  3301. #--------------------------------------------------------------------------------------------------------#
  3302. # Logs different events in logs/world.log file.
  3303. ##########################################################################################################
  3304.  
  3305. logging {
  3306. # Logs block breaking.
  3307. B:block_broken=true
  3308.  
  3309. # Logs block placement.
  3310. B:block_placed=true
  3311.  
  3312. # Enables world logging.
  3313. B:enabled=false
  3314.  
  3315. # Includes creative players in world logging.
  3316. B:include_creative_players=false
  3317.  
  3318. # Includes fake players in world logging.
  3319. B:include_fake_players=false
  3320.  
  3321. # Logs item clicking in air.
  3322. B:item_clicked_in_air=true
  3323. }
  3324.  
  3325. }
  3326.  
  3327.  
  3328. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/ftbutilities.cfg"
  3329.  
  3330. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/ice_and_fire.cfg"
  3331. all {
  3332. # Amphithere attack strength [range: 1.0 ~ 10000.0, default: 7.0]
  3333. S:"Amphithere Attack Strength"=7.0
  3334.  
  3335. # How fast amphitheres fly. [range: 0.0 ~ 3.0, default: 1.75]
  3336. S:"Amphithere Flight Speed"=1.75
  3337.  
  3338. # Maximum amphithere health [range: 1.0 ~ 10000.0, default: 50.0]
  3339. S:"Amphithere Max Health"=50.0
  3340.  
  3341. # Amphithere spawn weight. Lower = lower chance to spawn [range: 1 ~ 10000, default: 5]
  3342. I:"Amphithere Spawn Weight"=5
  3343.  
  3344. # How many ticks it takes while riding an untamed amphithere to tame it. [range: 1 ~ 10000, default: 400]
  3345. I:"Amphithere Tame Time"=400
  3346.  
  3347. # How many blocks away can ampitheres detect villagers being hurt. Note that increasing this could cause lag. [range: 1 ~ 10000, default: 64]
  3348. I:"Amphithere Villager Search Length"=64
  3349.  
  3350. # True if animals should run away and hide from dragons and other hostile Ice and Fire mobs. [default: true]
  3351. B:"Animals Fear Dragons"=true
  3352.  
  3353. # Blacklist for blocks that dragons are not to break or burn. Ex. "minecraft:chest" or "rats:rat_crafting_table" [default: ]
  3354. S:"Blacklisted Blocks from Dragon" <
  3355. >
  3356.  
  3357. # Dragons cannot spawn in these dimensions' IDs
  3358. I:"Blacklisted Dragon Dimensions" <
  3359. -1
  3360. 1
  3361. >
  3362.  
  3363. # Misc Structures(Cyclops caves, Gorgon temples, etc) cannot spawn in these dimensions' IDs
  3364. I:"Blacklisted Misc. Structure Dimensions" <
  3365. -1
  3366. 1
  3367. >
  3368.  
  3369. # True if chickens lay rotten eggs. [default: true]
  3370. B:"Chickens Lay Rotten Eggs"=true
  3371.  
  3372. # A double check to see if the game can spawn cockatrices. Higher number = lower chance to spawn. [range: 0 ~ 10000, default: 0]
  3373. I:"Cockatrice Spawn Check Chance"=0
  3374.  
  3375. # Cockatrice spawn weight. Lower = lower chance to spawn [range: 1 ~ 10000, default: 4]
  3376. I:"Cockatrice Spawn Weight"=4
  3377.  
  3378. # 1 out of this number chance per 6000 ticks for a chicken to lay a cockatrice egg. [range: 1 ~ 2147483647, default: 30]
  3379. I:"Cockatrice chicken Search Length"=32
  3380.  
  3381. # Whether to display the dragon on the main menu or not [default: true]
  3382. B:"Custom main menu"=true
  3383.  
  3384. # How many blocks away can cyclopes detect sheep. Note that increasing this could cause lag. [range: 1 ~ 10000, default: 17]
  3385. I:"Cyclopes Sheep Search Length"=17
  3386.  
  3387. # Cyclops attack strength [range: 1.0 ~ 10000.0, default: 15.0]
  3388. S:"Cyclops Attack Strength"=15.0
  3389.  
  3390. # Amount of damage done with cyclops bite attack. [range: 1.0 ~ 10000.0, default: 40.0]
  3391. S:"Cyclops Bite Strength"=40.0
  3392.  
  3393. # Whether or not cyclops can break logs or leaves in their way [default: true]
  3394. B:"Cyclops Griefing"=true
  3395.  
  3396. # Maximum cyclops health [range: 1.0 ~ 10000.0, default: 150.0]
  3397. S:"Cyclops Max Health"=150.0
  3398.  
  3399. # How many blocks away does dangerous(dragons, cyclops, etc.) world gen have to generate from spawn [range: 0 ~ 2147483647, default: 200]
  3400. I:"Dangerous World Gen Distance From Spawn"=200
  3401.  
  3402. # Default deathworm attack strength, this is scaled to the worm's particular size [range: 1.0 ~ 10000.0, default: 3.0]
  3403. S:"Death Worm Base Attack Strength"=3.0
  3404.  
  3405. # Default deathworm health, this is scaled to the worm's particular size [range: 1.0 ~ 10000.0, default: 10.0]
  3406. S:"Death Worm Base Health"=10.0
  3407.  
  3408. # A double check to see if the game can spawn death worms. Higher number = lower chance to spawn. [range: 0 ~ 10000, default: 3]
  3409. I:"Death Worm Spawn Check Chance"=3
  3410.  
  3411. # Deathworm spawn weight. Lower = lower chance to spawn [range: 1 ~ 10000, default: 2]
  3412. I:"Death Worm Spawn Weight"=2
  3413.  
  3414. # How many blocks away can death worms spot potential prey. Note that increasing this could cause lag [range: 1 ~ 10000, default: 64]
  3415. I:"Death Worm Target Search Length"=64
  3416.  
  3417. # True if wild deathworms are allowed to target and attack monsters [default: true]
  3418. B:"Death Worms Target Monsters"=true
  3419.  
  3420. # Max dragon attack damage. Attack Damage is scaled to this [range: 1 ~ 10000, default: 17]
  3421. I:"Dragon Attack Damage"=17
  3422.  
  3423. # Ratio of Stone(this number) to Ores in Dragon Caves [range: 1 ~ 10000, default: 45]
  3424. I:"Dragon Cave Ore Ratio"=45
  3425.  
  3426. # 1 out of this number chance per block that gold will generate in dragon lairs. [range: 1 ~ 10000, default: 4]
  3427. I:"Dragon Den Gold Amount"=4
  3428.  
  3429. # How long it takes(in ticks) for a dragon egg to hatch [range: 1 ~ 2147483647, default: 7200]
  3430. I:"Dragon Egg Hatch Time"=7200
  3431.  
  3432. # Dragon Flap Noise Distance - Larger number, further away you can hear it [range: 0 ~ 10000, default: 4]
  3433. I:"Dragon Flap Noise Distance"=4
  3434.  
  3435. # Dragon Flute Distance - how many chunks away is the dragon flute effective? [range: 0 ~ 10000, default: 4]
  3436. I:"Dragon Flute Distance"=4
  3437.  
  3438. # How far away dragons will detect gold blocks being destroyed or chests being opened [range: 0 ~ 10000, default: 17]
  3439. I:"Dragon Gold Search Length"=17
  3440.  
  3441. # Dragon griefing - 2 is no griefing, 1 is breaking weak blocks, 0 is default [range: 0 ~ 2, default: 0]
  3442. I:"Dragon Griefing"=0
  3443.  
  3444. # Max dragon health. Health is scaled to this [range: 1 ~ 100000, default: 500]
  3445. I:"Dragon Health"=500
  3446.  
  3447. # Every interval of this number in ticks, dragon hunger decreases. [range: 1 ~ 10000, default: 3000]
  3448. I:"Dragon Hunger Tick Rate"=3000
  3449.  
  3450. # How many blocks away can dragons spot potential prey. Note that increasing this could cause lag. [range: 1 ~ 10000, default: 64]
  3451. I:"Dragon Target Search Length"=64
  3452.  
  3453. # How many blocks away can dragons wander from their defined "home" position. [range: 1 ~ 10000, default: 40]
  3454. I:"Dragon Wander From Home Distance"=40
  3455.  
  3456. # True if dragons can despawn. Note that if this is false there may be SERIOUS lag issues. [default: true]
  3457. B:"Dragons Despawn"=true
  3458.  
  3459. # True if dragons can break blocks if they get stuck. Turn this off if your dragons randomly explode. [default: true]
  3460. B:"Dragons Dig When Stuck"=true
  3461.  
  3462. # True if dragons can drop their blood on death. [default: true]
  3463. B:"Dragons Drop Blood"=true
  3464.  
  3465. # True if dragons can drop their heart on death. [default: true]
  3466. B:"Dragons Drop Heart"=true
  3467.  
  3468. # True if dragons can drop their skull on death. [default: true]
  3469. B:"Dragons Drop Skull"=true
  3470.  
  3471. # Default attack strength of a dragonsteel sword. [range: 5.0 ~ 2.14748365E9, default: 25.0]
  3472. S:"Dragonsteel Sword Base Attack Strength"=25.0
  3473.  
  3474. # Turning this to true simplifies the dragon's pathfinding process, making them dumber when finding a path, but better for servers with many loaded dragons. [default: false]
  3475. B:"Experimental Dragon path Finder"=false
  3476.  
  3477. # Whether to generate structures or mobs on superflat worlds [default: true]
  3478. B:"Generate All Structures on Superflat"=true
  3479.  
  3480. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 180]
  3481. I:"Generate Dragon Cave Chance"=180
  3482.  
  3483. # Whether to generate dragon caves or not [default: true]
  3484. B:"Generate Dragon Caves"=true
  3485.  
  3486. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 360]
  3487. I:"Generate Dragon Roost Chance"=360
  3488.  
  3489. # Whether to generate dragon roosts or not [default: true]
  3490. B:"Generate Dragon Roosts"=true
  3491.  
  3492. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 300]
  3493. I:"Generate Dragon Skeleton Chance"=300
  3494.  
  3495. # Whether to generate dragon skeletons or not [default: true]
  3496. B:"Generate Dragon Skeletons"=true
  3497.  
  3498. # Whether to generate glacier biomes or not [default: true]
  3499. B:"Generate Glaciers"=true
  3500.  
  3501. # Whether to generate sapphire ore or not [default: true]
  3502. B:"Generate Sapphire Ore"=true
  3503.  
  3504. # Whether to generate silver ore or not [default: true]
  3505. B:"Generate Silver Ore"=true
  3506.  
  3507. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 100]
  3508. I:"Generate Snow Village Chance"=100
  3509.  
  3510. # Whether to generate snow villages or not [default: true]
  3511. B:"Generate Snow Villages"=true
  3512.  
  3513. # Glacier Spawn Weight. Higher number = more common [range: 1 ~ 10000, default: 4]
  3514. I:"Glacier Spawn Weight"=4
  3515.  
  3516. # Maximum gorgon health [range: 1.0 ~ 10000.0, default: 100.0]
  3517. S:"Gorgon Max Health"=100.0
  3518.  
  3519. # Hippogryph spawn weight. Lower = lower chance to spawn. [range: 1 ~ 10000, default: 2]
  3520. I:"Hippogryph Spawn Weight"=2
  3521.  
  3522. # Whether to log cascading world gen lag. We hope to fix all cascading lag in the future, but the server console spam is over the top. [default: false]
  3523. B:"Log Cascading World Gen"=false
  3524.  
  3525. # How high dragons can fly, in Y height. [range: 100 ~ 1000, default: 128]
  3526. I:"Max Dragon Flight Height"=128
  3527.  
  3528. # How high stymphalian birds can fly, in Y height. [range: 10 ~ 1000, default: 80]
  3529. I:"Max Stymphalian Bird Flight Height"=80
  3530.  
  3531. # Base Myrmex(worker) attack strength [range: 1.0 ~ 10000.0, default: 3.0]
  3532. S:"Myrmex Base Attack Strength"=3.0
  3533.  
  3534. # One out of this number chance per chunk to generate a myrmex hive. [range: 1 ~ 10000, default: 150]
  3535. I:"Myrmex Colony Gen Chance"=150
  3536.  
  3537. # How many maximum individuals a myrmex colony can have. [range: 10 ~ 10000, default: 80]
  3538. I:"Myrmex Colony Max Size"=80
  3539.  
  3540. # How many ticks it takes for a Myrmex Queen to produce an egg. [range: 1 ~ 10000, default: 2500]
  3541. I:"Myrmex Gestation Length"=2500
  3542.  
  3543. # How many ticks it takes for a Myrmex to move from a larva to a pupa, and from a pupa to an adult. [range: 1 ~ 100000, default: 35000]
  3544. I:"Myrmex Hatch Length"=3000
  3545.  
  3546. # size of pixie villages [range: 1 ~ 10000, default: 5]
  3547. I:"Pixie Village Size"=5
  3548.  
  3549. # True if pixies are allowed to steal from players [default: true]
  3550. B:"Pixies Steal Items"=true
  3551.  
  3552. # Default sea serpent attack strength, this is scaled to the sea serpent's particular size [range: 1.0 ~ 10000.0, default: 4.0]
  3553. S:"Sea Serpent Base Attack Strength"=4.0
  3554.  
  3555. # Default sea serpent health, this is scaled to the sea serpent's particular size [range: 1.0 ~ 10000.0, default: 20.0]
  3556. S:"Sea Serpent Base Health"=20.0
  3557.  
  3558. # Whether or not sea serpents can break weak blocks in their way [default: true]
  3559. B:"Sea Serpent Griefing"=true
  3560.  
  3561. # Maximum siren health [range: 1.0 ~ 10000.0, default: 50.0]
  3562. S:"Siren Max Health"=50.0
  3563.  
  3564. # how long(in ticks) can a siren use its sing effect on a player, without a cooldown. [range: 100 ~ 24000, default: 12000]
  3565. I:"Siren Max Sing Time"=12000
  3566.  
  3567. # how long(in ticks) a siren has to wait after failing to lure in a player [range: 100 ~ 24000, default: 2000]
  3568. I:"Siren Time Between Songs"=2000
  3569.  
  3570. # True if amphitheres are allowed to spawn [default: true]
  3571. B:"Spawn Amphitheres"=true
  3572.  
  3573. # True if cockatrices are allowed to spawn [default: true]
  3574. B:"Spawn Cockatrices"=true
  3575.  
  3576. # True if cyclops caves are allowed to spawn [default: true]
  3577. B:"Spawn Cyclopes"=true
  3578.  
  3579. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 170]
  3580. I:"Spawn Cyclops Chance"=170
  3581.  
  3582. # True if deathworms are allowed to spawn [default: true]
  3583. B:"Spawn Death Worms"=true
  3584.  
  3585. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 75]
  3586. I:"Spawn Gorgon Chance"=75
  3587.  
  3588. # True if gorgon temples are allowed to spawn [default: true]
  3589. B:"Spawn Gorgons"=true
  3590.  
  3591. # True if hippocampi are allowed to spawn [default: true]
  3592. B:"Spawn Hippocampus"=true
  3593.  
  3594. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 70]
  3595. I:"Spawn Hippocampus Chance"=70
  3596.  
  3597. # True if hippogryphs are allowed to spawn [default: true]
  3598. B:"Spawn Hippogryphs"=true
  3599.  
  3600. # True if myrmex colonies are allowed to spawn [default: true]
  3601. B:"Spawn Myrmex"=true
  3602.  
  3603. # True if pixie villages are allowed to spawn [default: true]
  3604. B:"Spawn Pixies"=true
  3605.  
  3606. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 60]
  3607. I:"Spawn Pixies Chance"=60
  3608.  
  3609. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 200]
  3610. I:"Spawn Sea Serpent Chance"=200
  3611.  
  3612. # True if sea serpents are allowed to spawn [default: true]
  3613. B:"Spawn Sea Serpents"=true
  3614.  
  3615. # True if siren islands are allowed to spawn [default: true]
  3616. B:"Spawn Sirens"=true
  3617.  
  3618. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 300]
  3619. I:"Spawn Sirens Chance"=300
  3620.  
  3621. # 1 out of this number chance per chunk for generation [range: 1 ~ 10000, default: 100]
  3622. I:"Spawn Stymhphalian Bird Chance"=100
  3623.  
  3624. # True if stymphalian birds are allowed to spawn [default: true]
  3625. B:"Spawn Stymphalian Birds"=true
  3626.  
  3627. # True if trolls are allowed to spawn [default: true]
  3628. B:"Spawn Trolls"=true
  3629.  
  3630. # Stymphalian bird feather attack strength. [range: 0.0 ~ 10000.0, default: 1.0]
  3631. S:"Stymphalian Bird Feather Attack Strength"=1.0
  3632.  
  3633. # 1/this number chance for a stymphalian feather to turn into an item before despawning. Zero means never. [range: 0 ~ 10000, default: 25]
  3634. I:"Stymphalian Bird Feather Drop Chance"=25
  3635.  
  3636. # How far away stymphalian birds will consider other birds to be in the same flock. [range: 1 ~ 10000, default: 40]
  3637. I:"Stymphalian Bird Flock Length"=40
  3638.  
  3639. # How many blocks away can stymphalian birds spot potential prey. Note that increasing this could cause lag. [range: 1 ~ 10000, default: 64]
  3640. I:"Stymphalian Bird Target Search Length"=64
  3641.  
  3642. # True if stymphalian birds are allowed to target and attack animals [default: false]
  3643. B:"Stymphalian Birds Target Animals"=false
  3644.  
  3645. # True if stymphalian birds can drop items registered in the ore dictionary to ingotCopper, ingotBronze, nuggetCopper, nuggetBronze. [default: true]
  3646. B:"Stymphalian Birds drop ore dict items"=true
  3647.  
  3648. # True if tamed dragons can follow the griefing rules. [default: true]
  3649. B:"Tamed Dragon Griefing"=true
  3650.  
  3651. # Troll attack strength [range: 1.0 ~ 10000.0, default: 10.0]
  3652. S:"Troll Attack Strength"=10.0
  3653.  
  3654. # Maximum troll health [range: 1.0 ~ 10000.0, default: 50.0]
  3655. S:"Troll Max Health"=50.0
  3656.  
  3657. # A double check to see if the game can spawn trolls. Higher number = lower chance to spawn. [range: 0 ~ 10000, default: 1]
  3658. I:"Troll Spawn Check Chance"=1
  3659.  
  3660. # Troll spawn weight. Lower = lower chance to spawn [range: 1 ~ 10000, default: 500]
  3661. I:"Troll Spawn Weight"=500
  3662.  
  3663. # True if trolls are allowed to drop their weapon on death. [default: true]
  3664. B:"Trolls Drop Weapon"=true
  3665.  
  3666. # True to make the screen pink when sirens attract players [default: true]
  3667. B:"Use Siren Shader"=true
  3668.  
  3669. # Whether to use the vanilla font in the bestiary or not [default: false]
  3670. B:"Use Vanilla Font"=false
  3671.  
  3672. # True if villagers should run away and hide from dragons and other hostile Ice and Fire mobs. [default: true]
  3673. B:"Villagers Fear Dragons"=true
  3674.  
  3675. # Dragons can only spawn in these dimensions' IDs
  3676. I:"Whitelisted Dragon Dimensions" <
  3677. 0
  3678. >
  3679.  
  3680. # Misc Structures(Cyclops caves, Gorgon temples, etc) can only spawn in these dimensions' IDs
  3681. I:"Whitelisted Misc. Structure Dimensions" <
  3682. 0
  3683. >
  3684.  
  3685. # true to use dimensional blacklist, false to use the whitelist. [default: true]
  3686. B:"use Dimension Blacklist"=true
  3687. }
  3688.  
  3689.  
  3690. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/ice_and_fire.cfg"
  3691.  
  3692. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/infernalmobs.cfg"
  3693. general {
  3694. B:"MM_1UP enabled"=true
  3695. B:"MM_Alchemist enabled"=true
  3696. B:"MM_Berserk enabled"=true
  3697. B:"MM_Blastoff enabled"=true
  3698. B:"MM_Bulwark enabled"=true
  3699. B:"MM_Choke enabled"=true
  3700. B:"MM_Cloaking enabled"=true
  3701. B:"MM_Darkness enabled"=true
  3702. B:"MM_Ender enabled"=true
  3703. B:"MM_Exhaust enabled"=true
  3704. B:"MM_Fiery enabled"=true
  3705. B:"MM_Ghastly enabled"=true
  3706. B:"MM_Gravity enabled"=true
  3707. B:"MM_Lifesteal enabled"=true
  3708. B:"MM_Ninja enabled"=true
  3709. B:"MM_Poisonous enabled"=true
  3710. B:"MM_Quicksand enabled"=true
  3711. B:"MM_Regen enabled"=true
  3712. B:"MM_Rust enabled"=true
  3713. B:"MM_Sapper enabled"=true
  3714. B:"MM_Sprint enabled"=true
  3715. B:"MM_Sticky enabled"=true
  3716. B:"MM_Storm enabled"=true
  3717. B:"MM_Vengeance enabled"=true
  3718. B:"MM_Weakness enabled"=true
  3719. B:"MM_Webber enabled"=true
  3720. B:"MM_Wither enabled"=true
  3721. }
  3722.  
  3723.  
  3724. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/infernalmobs.cfg"
  3725.  
  3726. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/inspirationsModules.cfg"
  3727. modules {
  3728. # A collection of features to improve building
  3729. B:InspirationsBuilding=true
  3730.  
  3731. # Adds additional recipe types, including cauldrons and anvil smashing
  3732. B:InspirationsRecipes=true
  3733.  
  3734. # Adds various tools or tweaks to vanilla tools
  3735. B:InspirationsTools=true
  3736.  
  3737. # Various vanilla tweaks
  3738. B:InspirationsTweaks=true
  3739.  
  3740. # Adds various utilities
  3741. B:InspirationsUtility=true
  3742.  
  3743. # Adds recipes for Leather Works items
  3744. B:LeatherWorks=true
  3745.  
  3746. # Supports the Rats milk cauldron as part of cauldron recipes. Note extended features such as recipes from dropping items in cauldrons will now work.
  3747. B:RatsPlugin=true
  3748. B:TheOneProbePlugin=true
  3749.  
  3750. # Adds support between TAN thirst and the cauldron overrides
  3751. B:ToughAsNailsPlugin=true
  3752.  
  3753. # Supports dyeing Twilight Forest armor in the Inspirations cauldron.
  3754. B:TwilightForestPlugin=true
  3755. B:WailaPlugin=true
  3756. }
  3757.  
  3758.  
  3759. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/inspirationsModules.cfg"
  3760.  
  3761. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/itemBlacklist.cfg"
  3762. ##########################################################################################################
  3763. # advanced
  3764. #--------------------------------------------------------------------------------------------------------#
  3765. # Advanced config options to change the way JEI functions.
  3766. ##########################################################################################################
  3767.  
  3768. advanced {
  3769. # List of ingredients that should not be displayed in the list. Format: modId[:name[:meta]]. Hide Ingredients Mode will automatically add or remove entries here. [Default: []]
  3770. S:itemBlacklist <
  3771. >
  3772. }
  3773.  
  3774.  
  3775. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/itemBlacklist.cfg"
  3776.  
  3777. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/jei.cfg"
  3778. ##########################################################################################################
  3779. # advanced
  3780. #--------------------------------------------------------------------------------------------------------#
  3781. # Advanced config options to change the way JEI functions.
  3782. ##########################################################################################################
  3783.  
  3784. advanced {
  3785. # Move the JEI search bar to the bottom center of the screen. [default: false]
  3786. B:centerSearchBarEnabled=false
  3787. B:debugModeEnabled=false
  3788.  
  3789. # Choose if JEI should give ingredients direct to the inventory (inventory) or pick them up with the mouse (mouse_pickup).
  3790. # [Default: mouse_pickup]
  3791. # [Valid: [inventory, mouse_pickup]]
  3792. S:giveMode=MOUSE_PICKUP
  3793.  
  3794. # The maximum width of the ingredient list. [range: 4 ~ 100, default: 100]
  3795. I:maxColumns=100
  3796.  
  3797. # The maximum height of the recipe GUI. [range: 175 ~ 5000, default: 350]
  3798. I:maxRecipeGuiHeight=350
  3799.  
  3800. # How the mod name should be formatted in the tooltip for JEI GUIs. Leave blank to disable. [Default: blue italic] [Valid: [black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white, obfuscated, bold, strikethrough, underline, italic]]
  3801. S:modNameFormat=blue italic
  3802. }
  3803.  
  3804.  
  3805. ##########################################################################################################
  3806. # search
  3807. #--------------------------------------------------------------------------------------------------------#
  3808. # Options relating to the search bar.
  3809. ##########################################################################################################
  3810.  
  3811. search {
  3812. # Search mode for Colors (prefix: ^)
  3813. # [Default: disabled]
  3814. # [Valid: [enabled, require_prefix, disabled]]
  3815. S:colorSearchMode=DISABLED
  3816.  
  3817. # Search mode for Creative Tab Names (prefix: %)
  3818. # [Default: disabled]
  3819. # [Valid: [enabled, require_prefix, disabled]]
  3820. S:creativeTabSearchMode=DISABLED
  3821.  
  3822. # Search mode for Mod Names (prefix: @)
  3823. # [Default: require_prefix]
  3824. # [Valid: [enabled, require_prefix, disabled]]
  3825. S:modNameSearchMode=REQUIRE_PREFIX
  3826.  
  3827. # Search mode for Ore Dictionary Names (prefix: $)
  3828. # [Default: disabled]
  3829. # [Valid: [enabled, require_prefix, disabled]]
  3830. S:oreDictSearchMode=DISABLED
  3831.  
  3832. # Search mode for resources ids (prefix: &)
  3833. # [Default: disabled]
  3834. # [Valid: [enabled, require_prefix, disabled]]
  3835. S:resourceIdSearchMode=DISABLED
  3836.  
  3837. # Search mode for Tooltips (prefix: #)
  3838. # [Default: enabled]
  3839. # [Valid: [enabled, require_prefix, disabled]]
  3840. S:tooltipSearchMode=ENABLED
  3841. }
  3842.  
  3843.  
  3844. searchadvancedtooltips {
  3845. # config.jei.searchAdvancedTooltips.search.comment [default: false]
  3846. B:search=false
  3847. }
  3848.  
  3849.  
  3850. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/jei.cfg"
  3851.  
  3852. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/searchColors.cfg"
  3853. ##########################################################################################################
  3854. # searchcolors
  3855. #--------------------------------------------------------------------------------------------------------#
  3856. # config.jei.searchColors.comment
  3857. ##########################################################################################################
  3858.  
  3859. searchcolors {
  3860. # config.jei.searchColors.searchColors.comment [Default: [White:EEEEEE, LightBlue:7492cc, Cyan:00EEEE, Blue:2222dd, LapisBlue:25418b, Teal:008080, Yellow:cacb58, GoldenYellow:EED700, Orange:d97634, Pink:D1899D, HotPink:FC0FC0, Magenta:b24bbb, Purple:813eb9, JadedPurple:43324f, EvilPurple:2e1649, Lavender:B57EDC, Indigo:480082, Sand:dbd3a0, Tan:bb9b63, LightBrown:A0522D, Brown:634b33, DarkBrown:3a2d13, LimeGreen:43b239, SlimeGreen:83cb73, Green:008000, DarkGreen:224d22, GrassGreen:548049, Red:963430, BrickRed:b0604b, NetherBrick:2a1516, Redstone:ce3e36, Black:181515, CharcoalGray:464646, IronGray:646464, Gray:808080, Silver:C0C0C0]]
  3861. S:searchColors <
  3862. White:EEEEEE
  3863. LightBlue:7492cc
  3864. Cyan:00EEEE
  3865. Blue:2222dd
  3866. LapisBlue:25418b
  3867. Teal:008080
  3868. Yellow:cacb58
  3869. GoldenYellow:EED700
  3870. Orange:d97634
  3871. Pink:D1899D
  3872. HotPink:FC0FC0
  3873. Magenta:b24bbb
  3874. Purple:813eb9
  3875. JadedPurple:43324f
  3876. EvilPurple:2e1649
  3877. Lavender:B57EDC
  3878. Indigo:480082
  3879. Sand:dbd3a0
  3880. Tan:bb9b63
  3881. LightBrown:A0522D
  3882. Brown:634b33
  3883. DarkBrown:3a2d13
  3884. LimeGreen:43b239
  3885. SlimeGreen:83cb73
  3886. Green:008000
  3887. DarkGreen:224d22
  3888. GrassGreen:548049
  3889. Red:963430
  3890. BrickRed:b0604b
  3891. NetherBrick:2a1516
  3892. Redstone:ce3e36
  3893. Black:181515
  3894. CharcoalGray:464646
  3895. IronGray:646464
  3896. Gray:808080
  3897. Silver:C0C0C0
  3898. >
  3899. }
  3900.  
  3901.  
  3902. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/searchColors.cfg"
  3903.  
  3904. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/worldSettings.cfg"
  3905. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/jei/worldSettings.cfg"
  3906.  
  3907. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/thebetweenlands/config.cfg"
  3908. compatibility {
  3909. # If fluids from other mods should show in BL buckets in the creative tab or in JEI
  3910. B:show_non_bl_fluids=true
  3911.  
  3912. # If true, non BL items will show in the JEI recipe for middle gems
  3913. B:show_non_bl_gem_recipes=true
  3914. }
  3915.  
  3916.  
  3917. debug {
  3918. # If true, enables debug mode with additional features for testing or development
  3919. B:debug_mode=false
  3920.  
  3921. # If true, enables the model loader debug logger
  3922. B:debug_model_loader=false
  3923.  
  3924. # If true, enables the recipe overrides debug logger
  3925. B:debug_recipe_overrides=false
  3926.  
  3927. # If true, mod will dump the packed model textures on startup
  3928. B:dump_packed_textures=false
  3929. }
  3930.  
  3931.  
  3932. general {
  3933. # If true, the main menu will be replaced by the Betweenlands main menu
  3934. B:bl_main_menu=true
  3935.  
  3936. # After how many seconds caving rope should despawn after the player is no longer connected
  3937. # Min: 0
  3938. # Max: 107374182
  3939. I:caving_rope_despawn_time=1200
  3940.  
  3941. # Adds an indicator next to the crosshair that shows whether the player is connected to the caving rope and how much rope is left
  3942. B:caving_rope_indicator=true
  3943.  
  3944. # Zone in which the decay bar is shown on the HUD.
  3945. # 0: Hotbar
  3946. # 1: Top left
  3947. # 2: Top right
  3948. # 3: Bottom right
  3949. # 4: Bottom left
  3950. # 5: Center left
  3951. # 6: Center top
  3952. # 7: Center right
  3953. # 8: Center bottom
  3954. # Min: 0
  3955. # Max: 8
  3956. I:decay_bar_zone=0
  3957.  
  3958. # X offset of the decay bar relative to the decay zone
  3959. I:decay_bar_zone_offset_x=0
  3960.  
  3961. # Y offset of the decay bar relative to the decay zone
  3962. I:decay_bar_zone_offset_y=0
  3963.  
  3964. # Minimum player health when absolute decay is applied
  3965. # Min: 0.0
  3966. # Max: 3.4028234663852886E38
  3967. D:decay_min_health=6.0
  3968.  
  3969. # Minimum player health percentage when percentual decay is applied
  3970. # Min: 0.0
  3971. # Max: 3.4028234663852886E38
  3972. D:decay_min_health_percent=0.15000000596046448
  3973.  
  3974. # Whether the decay health reduction should be percentual
  3975. B:decay_percentage=false
  3976.  
  3977. # Horizontal spacing between equipment items
  3978. # Min: -32
  3979. # Max: 32
  3980. I:equipment_horziontal_spacing=8
  3981.  
  3982. # Change this to 1 or 0 to change on which side of the hotbar the equipment is shown
  3983. # Min: 0
  3984. # Max: 1
  3985. I:equipment_hotbar_side=0
  3986.  
  3987. # Vertical spacing between equipment items
  3988. # Min: -32
  3989. # Max: 32
  3990. I:equipment_vertical_spacing=-13
  3991.  
  3992. # Whether equipment should be shown on the HUD
  3993. B:equipment_visible=true
  3994.  
  3995. # Zone in which the equipment items are shown on the HUD.
  3996. # 0: Hotbar
  3997. # 1: Top left
  3998. # 2: Top right
  3999. # 3: Bottom right
  4000. # 4: Bottom left
  4001. # 5: Center left
  4002. # 6: Center top
  4003. # 7: Center right
  4004. # 8: Center bottom
  4005. # Min: 0
  4006. # Max: 8
  4007. I:equipment_zone=0
  4008.  
  4009. # X offset of the equipment items relative to the equipment zone
  4010. I:equipment_zone_offset_x=0
  4011.  
  4012. # Y offset of the equipment items relative to the equipment zone
  4013. I:equipment_zone_offset_y=0
  4014.  
  4015. # A list of items that should not be able to fertilize plants in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4016. S:fertilizer_blacklist <
  4017. >
  4018.  
  4019. # A list of items that should be allowed to fertilize plants in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4020. S:fertilizer_whitelist <
  4021. >
  4022.  
  4023. # A list of items that should not be able to create fire in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4024. S:fire_tool_blacklist <
  4025. >
  4026.  
  4027. # A list of items that should be allowed to create fire in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4028. S:fire_tool_whitelist <
  4029. >
  4030.  
  4031. # If true, Betweenlands recipes that conflict with any oredict'd recipes will take priority over the oredict'd recipes (should be true unless you intend to fix the recipes yourself with another mod)
  4032. B:override_any_conflicting_recipes=true
  4033.  
  4034. # If true, Betweenlands recipes that conflict with oredict'd vanilla recipes will take priority over the vanilla recipes (should be true unless you intend to fix the recipes yourself with another mod)
  4035. B:override_conflicting_vanilla_recipes=true
  4036.  
  4037. # A list of items that should not be allowed in the lurker skin pouch. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4038. S:pouch_blacklist <
  4039. >
  4040.  
  4041. # Whether rotten food should turn back into normal food when leaving the dimension
  4042. B:reverse_rotten_food=true
  4043.  
  4044. # A list of items that should turn into Rotten Food in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4045. S:rotten_food_blacklist <
  4046. >
  4047.  
  4048. # A list of items that should be whitelisted from rotting in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4049. S:rotten_food_whitelist <
  4050. >
  4051.  
  4052. # If true, the camera perspective will be switch to rowboat when you enter a rowboat, otherwise first-person
  4053. B:rowboat_view=true
  4054.  
  4055. # A list of items that should turn into Tainted Potions in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4056. S:tainting_blacklist <
  4057. >
  4058.  
  4059. # A list of items that should be whitelisted from turning into Tainted Potions in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4060. S:tainting_whitelist <
  4061. >
  4062.  
  4063. # A list of items that should be weakened in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4064. S:tool_weakness_blacklist <
  4065. >
  4066.  
  4067. # A list of items that should not be weakened in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4068. S:tool_weakness_whitelist <
  4069. >
  4070.  
  4071. # A list of items that should turn into damp torches when placed in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4072. S:torch_blacklist <
  4073. >
  4074.  
  4075. # A list of items that should not turn into damp torches when placed in the dimension. Syntax is "modid:itemname:meta", meta can be * for wildcard, if no meta is provided 0 is used
  4076. S:torch_whitelist <
  4077. >
  4078.  
  4079. # Whether the tool corrosion mechanics should be active in the dimension
  4080. B:use_corrosion=true
  4081.  
  4082. # Whether the player decay mechanics should be active in the dimension
  4083. B:use_decay=true
  4084.  
  4085. # Whether fertilizers (e.g. Bonemeal) should be blacklisted from working in the dimension
  4086. B:use_fertilizer_blacklist=true
  4087.  
  4088. # Whether fire tools (e.g. Flint and Steel) should be blacklisted from working in the dimension
  4089. B:use_fire_tool_blacklist=true
  4090.  
  4091. # If true the food sickness system will be enabled in the Betweenlands
  4092. B:use_food_sickness=true
  4093.  
  4094. # If true the food sickness system will be enabled outside the Betweenlands
  4095. B:use_food_sickness_outside_betweenlands=false
  4096.  
  4097. # Whether potions should turn into tainted potions in the dimension
  4098. B:use_potion_blacklist=true
  4099.  
  4100. # Whether food from the overworld should rot when going into the dimension
  4101. B:use_rotten_food=true
  4102.  
  4103. # Whether overworld tools should be weakened in the dimension
  4104. B:use_tool_weakness=true
  4105.  
  4106. # Whether torches should turn into damp torches in the dimension
  4107. B:use_torch_blacklist=true
  4108. }
  4109.  
  4110.  
  4111. mob_spawning {
  4112. # The maximum amount of naturally spawned entities in the Betweenlands per world
  4113. # Min: 0
  4114. # Max: 2147483647
  4115. I:hard_entity_limit=600
  4116.  
  4117. # The maximum amount of naturally spawned entities per loaded area (in most cases this means per player)
  4118. # Min: 0
  4119. # Max: 2147483647
  4120. I:max_entities_per_loaded_area=250
  4121. }
  4122.  
  4123.  
  4124. online_event_overrides {
  4125. # Check interval in seconds
  4126. # Min: 60
  4127. # Max: 107374182
  4128. I:check_interval=1800
  4129.  
  4130. # Default time in seconds before an event that no longer has an override resets its state
  4131. # Min: 0
  4132. # Max: 107374182
  4133. I:default_remote_reset_time=180
  4134.  
  4135. # How many times a connection can fail before the '(Default) Remote Reset Time' starts counting down and how many times 'Failed Recheck Interval' is used before falling back to 'Check Interval'
  4136. # Min: 0
  4137. # Max: 2147483647
  4138. I:failed_recheck_count=3
  4139.  
  4140. # Recheck interval in seconds if previous check has failed
  4141. # Min: 10
  4142. # Max: 107374182
  4143. I:failed_recheck_interval=60
  4144.  
  4145. # If true this allows the developers to remotely enable certain environment events (such as the seasonal events for example) over a file hosted on our repository (https://raw.githubusercontent.com/Angry-Pixel/The-Betweenlands/environment_event_overrides/overrides.json). If you do not wish to use this feature it can be fully disabled by setting this to false
  4146. B:online_event_overrides_enabled=true
  4147. }
  4148.  
  4149.  
  4150. rendering {
  4151. # Whether the shaders should only be active in the Betweenlands dimension (if they are enabled)
  4152. B:dimension_shader_only=false
  4153.  
  4154. # Some blocks glow in the dark (eg Life Crystal Ore) which doesn't work in some cases. If you run into problems like broken textures for such blocks then set this to false
  4155. B:fullbright_blocks=true
  4156.  
  4157. # Whether clouds should be rendered in sky rifts
  4158. B:sky_rift_clouds=true
  4159.  
  4160. # Only works when shaders are enabled. Determines the resolution of the shader sky texture. Bigger resolutions may have a bad impact on performance
  4161. # Min: 16
  4162. # Max: 2147483647
  4163. I:sky_texture_resolution=1024
  4164.  
  4165. # Some features in the Betweenlands use shaders for special effects. If you don't have a dedicated graphics card or want to use other mods with shaders you should set this to false. May have an impact on performance depending on your computer. Forces FBOs to be enabled
  4166. B:use_shader=true
  4167.  
  4168. # Min: 0
  4169. # Max: 100
  4170. I:wisp_quality=50
  4171. }
  4172.  
  4173.  
  4174. world_and_dimension {
  4175. # If true, the Rift will appear whenever a player joins the dimension for the first time
  4176. B:activate_rift_on_first_join=true
  4177.  
  4178. # Minimum duration in seconds the rift should stay active when a player joins the dimension for the first time. See 'Activate Rift On First Join'
  4179. # Min: 0
  4180. # Max: 107374182
  4181. I:activate_rift_on_first_join_duration=1800
  4182.  
  4183. # Min: 0
  4184. # Max: 100
  4185. I:dimension_brightness=75
  4186. I:dimension_id=20
  4187.  
  4188. # Higher numbers decrease rate
  4189. # Min: 2
  4190. # Max: 2147483647
  4191. I:druid_circle_frequency=80
  4192.  
  4193. # If true seasonal events will occur during special periods during a year
  4194. B:enable_seasonal_events=true
  4195.  
  4196. # Whether custom portals that teleport to the End should create a Portal Tree in the End
  4197. B:generate_portal_in_end=false
  4198.  
  4199. # The biome search range used to find a suitable biome when a portal is generated. If you find that a suitable biome isn't found reliably enough this can be increased at the cost of taking more time to generate portals
  4200. # Min: 16
  4201. # Max: 2147483647
  4202. I:portal_biome_search_range=256
  4203.  
  4204. # The return dimension that is used when creating a portal in the Betweenlands dimension and entering it for the first time
  4205. I:portal_default_return_dimension=0
  4206.  
  4207. # Custom saplings or blocks can be specified here to work with the Swamp Talisman. Syntax is "modid:blockname:meta/dim", meta can be * for wildcard, if no meta is provided 0 is used. The dimension ("dim") specifies to which dimension the portal will lead to
  4208. S:portal_dimension_targets <
  4209. >
  4210.  
  4211. # Betweenlands portals will only work in these dimensions
  4212. I:portal_dimension_whitelist <
  4213. 0
  4214. -1
  4215. >
  4216.  
  4217. # The maximum link distance in blocks between two portals
  4218. I:portal_max_link_dist=1500
  4219.  
  4220. # A list of unsafe biomes for the portal to try avoid generating in
  4221. S:portal_unsafe_biomes <
  4222. minecraft:ocean
  4223. minecraft:river
  4224. minecraft:frozen_ocean
  4225. minecraft:frozen_river
  4226. minecraft:mushroom_island_shore
  4227. minecraft:beaches
  4228. minecraft:deep_ocean
  4229. minecraft:stone_beach
  4230. minecraft:cold_beach
  4231. >
  4232.  
  4233. # If true, the players will directly start out in the Betweenlands instead of the Overworld
  4234. B:start_in_betweenlands=false
  4235.  
  4236. # If "Start in Betweenlands" is enabled: whether a portal should be generated at the spawn and the players should spawn in it
  4237. B:start_in_portal=false
  4238. }
  4239.  
  4240.  
  4241. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/thebetweenlands/config.cfg"
  4242.  
  4243. START: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/torchmaster.cfg"
  4244. general {
  4245. # Adds additional information about torchmaster items into the tooltip
  4246. B:BeginnerTooltips=true
  4247.  
  4248. # Same as the mega torch block list override, just for the dread lamp
  4249. # Block squid: +minecraft:squid
  4250. # Allow pigs: -minecraft:pig
  4251. S:DreadLampEntityBlockListOverrides <
  4252. >
  4253.  
  4254. # The radius of the spawn prevention. (Passive Animals)
  4255. # Min: 0
  4256. # Max: 512
  4257. I:DreadLampRange=64
  4258.  
  4259. # The maximum amount of invisble lights a feral flare lantern can place. Set to 0 to disable light placement.
  4260. # Warning: Setting this value too high in conjunction with the feralFlareMinLightLevel and Radius can lead to world corruption!
  4261. # (Badly compressed packet error)
  4262. # Min: 0
  4263. # Max: 2147483647
  4264. I:FeralFlareLanternLightCountHardcap=255
  4265.  
  4266. # If this setting is enabled, the mega torch will block all natural spawn attempts from Lycanites Mobs in its radius
  4267. B:LycanitesMobsBlockAll=true
  4268.  
  4269. # Allows to get the lit torch when harvested with silk touch. Has no effect if MegaTorchExtinguishOnHarvest is false)
  4270. B:MegaTorchAllowSilkTouch=true
  4271.  
  4272. # Controls if the mega torch should allow mob spawning from vanilla spawners
  4273. B:MegaTorchAllowVanillaSpawners=true
  4274.  
  4275. # The speed at which the torch will extinguish. Set to 0 to disable.
  4276. # Min: 0
  4277. # Max: 2147483647
  4278. I:MegaTorchBurnoutRate=0
  4279.  
  4280. # The burnout value. This value is removed by the amount of burnout rate per tick
  4281. # Min: 0
  4282. # Max: 2147483647
  4283. I:MegaTorchBurnoutValue=1
  4284.  
  4285. # Use this setting to override the internal lists for entity blocking
  4286. # You can use this to block more entities or even allow certain entities to still spawn
  4287. # The + prefix will add the entity to the list, effectivly denying its spawns
  4288. # The - prefix will remove the entity from the list (if necessary), effectivly allowing its spawns
  4289. # Block zombies: +minecraft:zombie
  4290. # Allow creepers: -minecraft:creeper
  4291. S:MegaTorchEntityBlockListOverrides <
  4292. >
  4293.  
  4294. # If set to true, the mega torch will drop as an unlit torch when harvesting it
  4295. B:MegaTorchExtinguishOnHarvest=false
  4296.  
  4297. # The lighter item to light an unlit torch, see https://github.com/Xalcon/TorchMaster/wiki/Torch-Burnout for more info.
  4298. S:MegaTorchLighterItems <
  4299. minecraft:flint_and_steel
  4300. >
  4301.  
  4302. # The radius of the spawn prevention. (Monster)
  4303. # Min: 0
  4304. # Max: 512
  4305. I:MegaTorchRange=64
  4306.  
  4307. # If this setting is enabled, the mega torch will block all natural spawn attempts from MoCreatures in its radius
  4308. B:MoCreaturesBlockAll=true
  4309.  
  4310. # The spacing between each torch. Distance of 5 means there will be a torch every 5 blocks with 4 blocks space in between.
  4311. # Min: 0
  4312. # Max: 2147483647
  4313. I:TerrainLighterSpacing=5
  4314.  
  4315. # The amount of torches to place in each direction. The effective range is multiplied by the torch spacing (32 * 5 = 160 blocks, default 7 * 5 = 35 blocks)
  4316. # Min: 0
  4317. # Max: 2147483647
  4318. I:TerrainLighterTorchCount=7
  4319.  
  4320. # This controls which torches are supported by the terrain lighter
  4321. # Min: 0
  4322. # Max: 512
  4323. S:TerrainLighterTorches <
  4324. minecraft:torch
  4325. tconstruct:stone_torch
  4326. >
  4327.  
  4328. # Controls the amount of blocks between each segment in the visualizer
  4329. # You can increase this value in case you prefer less lines in the volume visualization
  4330. # or if the visualization causes a big FPS hit to your potato.
  4331. # Do not increase this value above the torch range or you might break the rendering.
  4332. # Higher values will render less lines. 1.0 = 1 block per segment, 2.0 = 2 blocks per segment
  4333. # Min: 0.5
  4334. # Max: 1.7976931348623157E308
  4335. D:TorchVisualizerSegmentationFactor=2.0
  4336.  
  4337. # If false, lights decay slowly after the lantern has been removed. If true, the lights will be removed instantly
  4338. B:feralFlareLightDecayInstantly=false
  4339.  
  4340. # The target minimum light level to place lights for
  4341. # Min: 1
  4342. # Max: 15
  4343. I:feralFlareMinLightLevel=10
  4344.  
  4345. # The radius in which the feral flare should try to place lights
  4346. # Min: 0
  4347. # Max: 2147483647
  4348. I:feralFlareRadius=16
  4349.  
  4350. # Controls how often the flare should try to place lights. 1 means every tick, 10 every 10th tick, etc
  4351. # Min: 1
  4352. # Max: 2147483647
  4353. I:feralFlareTickRate=5
  4354.  
  4355. # Durability of the frozen pearl. Each removed light will remove one charge from the pearl. Set to 0 to disable durability
  4356. # Min: 0
  4357. # Max: 2147483647
  4358. I:frozenPearlDurability=1024
  4359.  
  4360. # Some mods override the same method as torchmaster to handle mob spawning. Setting this to true might help with certain mods still being able to spawn things. (Unlikely though)
  4361. B:slighlyMoreAggressiveBlocking=false
  4362. }
  4363.  
  4364.  
  4365. END: "C:/Users/Katu/Desktop/MultiMC/instances/Testing/.minecraft/config/torchmaster.cfg"
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