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second try (first failed) Goku Fe (i hope)

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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:owner
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end
  85. local Player,game,owner = owner,game
  86. local RealPlayer = Player
  87. do
  88. local rp = RealPlayer
  89. script.Parent = rp.Character
  90.  
  91. local Event = Instance.new("RemoteEvent")
  92. Event.Name = "UserInput_Event"
  93.  
  94. local function fakeEvent()
  95. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  96. t.connect = t.Connect
  97. return t
  98. end
  99.  
  100. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  101. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  102. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  103. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  104. end}
  105. CAS.UnbindAction = CAS.BindAction
  106. local function te(self,ev,...)
  107. local t = m[ev]
  108. if t and t._fakeEvent then
  109. for _,f in pairs(t.Functions) do
  110. f(...)
  111. end
  112. end
  113. end
  114. m.TrigEvent = te
  115. UIS.TrigEvent = te
  116.  
  117. Event.OnServerEvent:Connect(function(plr,io)
  118. if plr~=rp then return end
  119. m.Target = io.Target
  120. m.Hit = io.Hit
  121. if not io.isMouse then
  122. local b = io.UserInputState == Enum.UserInputState.Begin
  123. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  124. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  125. end
  126. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  127. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  128. end
  129. for _,t in pairs(CAS.Actions) do
  130. for _,k in pairs(t.Keys) do
  131. if k==io.KeyCode then
  132. t.Function(t.Name,io.UserInputState,io)
  133. end
  134. end
  135. end
  136. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  137. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  138. end
  139. end)
  140. Event.Parent = NLS([==[
  141. local Player = owner
  142. local Event = script:WaitForChild("UserInput_Event")
  143. local UIS = game:GetService("UserInputService")
  144. local input = function(io,a)
  145. if a then return end
  146. --Since InputObject is a client-side instance, we create and pass table instead
  147. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  148. end
  149. UIS.InputBegan:Connect(input)
  150. UIS.InputEnded:Connect(input)
  151. local h,t
  152. while wait(1/30) do
  153. if h~=Mouse.Hit or t~=Mouse.Target then
  154. h,t=Mouse.Hit,Mouse.Target
  155. Event:FireServer({isMouse=true,Target=t,Hit=h})
  156. end
  157. end]==],Player.Character)
  158.  
  159. local _rg = game
  160.  
  161. local fsmt = {
  162. __index = function(self,k)
  163. local s = rawget(self,"_RealService")
  164. if s then
  165. return typeof(s[k])=="function"
  166. and function(_,...)return s[k](s,...)end or s[k]
  167. end
  168. end,
  169. __newindex = function(self,k,v)
  170. local s = rawget(self,"_RealService")
  171. if s then s[k]=v end
  172. end
  173. }
  174. local function FakeService(t,RealService)
  175. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  176. return setmetatable(t,fsmt)
  177. end
  178. local g = {
  179. GetService = function(self,s)
  180. return rawget(self,s) or _rg:GetService(s)
  181. end,
  182. Players = FakeService({
  183. },"Players"),
  184. UserInputService = FakeService(UIS,"UserInputService"),
  185. ContextActionService = FakeService(CAS,"ContextActionService"),
  186. RunService = FakeService({
  187. _btrs = {},
  188. RenderStepped = _rg:GetService("RunService").Heartbeat,
  189. BindToRenderStep = function(self,name,_,fun)
  190. self._btrs[name] = self.Heartbeat:Connect(fun)
  191. end,
  192. UnbindFromRenderStep = function(self,name)
  193. self._btrs[name]:Disconnect()
  194. end,
  195. },"RunService")
  196. }
  197. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  198. g.service = g.GetService
  199. FakeService(g,game)
  200. game,owner = g,g.Players.LocalPlayer
  201. end
  202. wait(2)
  203. local darius = true
  204. local grab8 = false
  205. local throw1 = 5
  206. local throw2 = 5
  207. local grabon3 = false
  208. local grabon4 = false
  209. local jkl = 1
  210. local throw = 5
  211. local grab1 = false
  212. local goo1 = 0
  213. local punching = false
  214. local jk = false
  215.  
  216. local grabon3 = false
  217. local grabon2 = false
  218. local grabon1 = false
  219. local goo = 0
  220. local grabon = false
  221. local on = false
  222. local poon = false
  223. local clickon = false
  224. local beamknockback = 0
  225. local beamdamage = 0.001
  226. local hited1 = false
  227. local hited = false
  228. local kamesize = 1
  229. local kamehameha = false
  230. local walksound = "rbxassetid://908473722"
  231. local aj1 = 1
  232. local can = 5
  233. local go = true
  234. local bomb = false
  235. local point = false
  236. local walkon = false
  237. local nohit = 0
  238. local moving = false
  239. local combodamage = 1
  240. local ssj22 = false
  241. local fly = false
  242. local ssbkaiox10 = false
  243. local ssbkaio = false
  244. local auracan3 = true
  245. local ssbon = false
  246. local base = true
  247. local new=Instance.new
  248. local rad=math.rad
  249. local cf=CFrame.new
  250. local v3=Vector3.new
  251. local hitmeter = 0
  252. ssj33 = false
  253. local ang=function(x,y,z)
  254. return CFrame.Angles(rad(x),rad(y),rad(z))
  255. end
  256. local player=game:owner
  257. local char=player.Character
  258. local cam=workspace.Camera
  259. local mouse=player:GetMouse()
  260. local weld=function(a,b,c0,c1)
  261. m=Instance.new('Motor',a)
  262. m.Part0=a
  263. m.Part1=b
  264. m.C0=c0
  265. m.C1=c1
  266. return m
  267. end
  268.  
  269.  
  270. beamm=Instance.new('Model',workspace)
  271. beamm.Name='beam'
  272.  
  273. laser=false
  274.  
  275. rs=Instance.new('Part',char)
  276. rs.Transparency=1
  277. rs.CanCollide=false
  278. rs.TopSurface,rs.BottomSurface=0,0
  279. rs.FormFactor=3
  280. rs.Size=Vector3.new(.5,.5,.5)
  281.  
  282. ls=rs:Clone()
  283. ls.Parent=char
  284.  
  285.  
  286.  
  287. s1=Instance.new('Sound',char)
  288. s1.Volume=1
  289. s1.Pitch=1
  290. s1.Looped=true
  291.  
  292.  
  293. particles={}
  294.  
  295. local wep=new('Part',char)
  296.  
  297. wep.FormFactor=3
  298. wep.Transparency = 1
  299. wep.CanCollide=false
  300. wep.Size=v3(0.1,0.1,0.1)
  301. wep.TopSurface,wep.BottomSurface=0,0
  302. local wepw=weld(wep,char['Torso'],cf(0,2,0),ang(95,0,0))
  303.  
  304.  
  305. local beam1=wep:Clone()
  306. beam1:ClearAllChildren()
  307. beam1.Material='Neon'
  308. beam1.BrickColor=BrickColor.new('Bright blue')
  309. beam1.Size=Vector3.new(1,1,1)
  310. beam1.Transparency=0
  311. beam1.Anchored=true
  312. local ms=Instance.new('BlockMesh',beam1)
  313. local inner1=beam1:Clone()
  314. inner1.Transparency=1
  315. inner1.Material='SmoothPlastic'
  316. inner1.BrickColor=BrickColor.new('Bright blue')
  317. local ms2=inner1.Mesh
  318.  
  319. local expl1=inner1:Clone()
  320. expl1.Mesh:Destroy()
  321. expl1.Material='Neon'
  322. expl1.BrickColor=BrickColor.new('Bright blue')
  323. expl1.Size=Vector3.new(5,5,5)
  324. expl1.Transparency=0
  325. pl=Instance.new('PointLight',expl1)
  326. pl.Color=expl1.BrickColor.Color
  327. pl.Range=pl.Range*2
  328. pl.Name='light'
  329. local br=pl.Range
  330.  
  331. local exa1=expl1:Clone()
  332. exa1.Size=Vector3.new(10,10,10)
  333. pl2=exa1.light
  334.  
  335. local part=exa1:Clone()
  336. part.Size=Vector3.new(1.5,1.5,1.5)
  337. pl3=part.light
  338. pms=Instance.new('BlockMesh',part)
  339.  
  340. char.Humanoid.Died:connect(function()
  341. laser=false
  342. beam1.Parent=nil
  343. inner1.Parent=nil
  344. expl1.Parent=nil
  345. exa1.Parent=nil
  346. s1:stop()
  347. end)
  348.  
  349.  
  350.  
  351. parti=0
  352. game:service'RunService'.Stepped:connect(function()
  353. parti=parti+1
  354. for i,v in pairs(particles) do
  355. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  356. v.Transparency=v.Transparency+.08
  357. if v.Transparency >= 1 then
  358. v:Destroy()
  359. table.remove(particles,i)
  360. else
  361. v.Parent=beamm
  362. end
  363. end
  364.  
  365. a=cam.CoordinateFrame.p
  366. b=mouse.Hit.p
  367. mhitr=Ray.new(a,(b-a).unit*999)
  368. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  369.  
  370.  
  371. if laser then
  372. beamm.Parent=workspace
  373. beam1.Parent=beamm
  374. inner1.Parent=beamm
  375. expl1.Parent=beamm
  376. exa1.Parent=beamm
  377. s1.Volume=s1.Volume-0.0034
  378.  
  379. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  380. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  381.  
  382. if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Base then
  383. if hit.Parent:IsA("Model") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Right Leg") then
  384. hit.Parent:BreakJoints()
  385. hit.Anchored = false
  386. wait()
  387.  
  388. hit.Position = hit.Position + Vector3.new(0,1,0)
  389. block = Instance.new("BodyForce",hit)
  390. block.Force = beam1.CFrame.lookVector
  391. s1.Volume=s1.Volume+0.0034
  392. end
  393. if hit:IsA("Part") and hit ~= hit.Parent:FindFirstChild("Humanoid") and hit ~= hit.Parent:FindFirstChild("Torso") and hit ~= hit.Parent:FindFirstChild("Head") and hit ~= hit.Parent:FindFirstChild("Left Arm") and hit ~= hit.Parent:FindFirstChild("Right Arm") and hit ~= hit.Parent:FindFirstChild("Left Leg") and hit ~= hit.Parent:FindFirstChild("Left Arm") then
  394.  
  395. hit.Anchored = false
  396. wait()
  397.  
  398. hit.Position = hit.Position + Vector3.new(0,1,0)
  399. block = Instance.new("BodyForce",hit)
  400. block.Force = beam1.CFrame.lookVector
  401. s1.Volume=s1.Volume+0.0034
  402. end
  403. end
  404. if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  405. if hited == true then
  406. hited = false
  407. hited1 = true
  408. on = true
  409. human = hit.Parent:FindFirstChild("Humanoid")
  410. ts = hit.Parent:FindFirstChild("Torso")
  411. s1.Volume=s1.Volume+0.0034
  412. welld = Instance.new("Weld",hit)
  413. welld.Part0 = beam1
  414. welld.Part1 = ts
  415. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z)
  416. part6 = Instance.new("Part",hit)
  417. part6.Size = Vector3.new(1,1,1)
  418. part6.Transparency = 0
  419. part6.Position = hit.Position
  420. part6.BrickColor = BrickColor.new("Toothpaste")
  421. partmesh = Instance.new("SpecialMesh",part6)
  422. partmesh.MeshType = "Sphere"
  423. partmesh.Scale = Vector3.new(1,1,1)
  424. partweld1 = Instance.new("Weld",hit)
  425. partweld1.Part0 = hit.Parent:FindFirstChild("Torso")
  426. partweld1.Part1 = part6
  427. partweld1.C0 = CFrame.new(0,0,0)
  428. if human.Health > 100 then
  429. human.MaxHealth = 100
  430. human.Health = 100
  431.  
  432. end
  433.  
  434.  
  435.  
  436.  
  437. for i = 1,100 do
  438. wait()
  439. partmesh.Scale = partmesh.Scale + Vector3.new(7,7,7)
  440. part6.Transparency = part6.Transparency + 0.05
  441. end
  442. end
  443. end
  444. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  445. e=Instance.new('Explosion',workspace)
  446. e.Position=pos
  447. e.BlastRadius=14
  448. e.BlastPressure=1e4
  449. end
  450. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  451. hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  452. end
  453.  
  454. if parti==math.floor(parti) then
  455. par=part:Clone()
  456. table.insert(particles,par)
  457. par.Parent=beamm
  458. par.Transparency=1-s1.Volume
  459. par.light.Range=br*s1.Volume
  460. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
  461. end
  462.  
  463. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  464. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  465. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  466. beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  467. inner1.CFrame=beam1.CFrame
  468. pl.Range=br*s1.Volume
  469. pl2.Range=br*s1.Volume
  470. expl1.Size=v3(6,6,6)*s1.Volume
  471. expl1.Transparency=0
  472. expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  473. exa1.Size=v3(5,5,5)*s1.Volume
  474. exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  475.  
  476. end
  477. end)
  478. local p = owner
  479. local ssj = true
  480. local ssb = true
  481.  
  482. local auracan = false
  483. local auracan1 = false
  484. local ssj2 = false
  485. local ssj3 = false
  486. local ssjg = false
  487. local ssjb = false
  488. local kaio = true
  489. local idle = true
  490. local idle1 = true
  491. local char = p.Character
  492. local mouse = p:GetMouse()
  493. local larm = char["Left Arm"]
  494. local rarm = char["Right Arm"]
  495. local lleg = char["Left Leg"]
  496. local rleg = char["Right Leg"]
  497. local hed = char.Head
  498. local torso = char.Torso
  499. hed.face:Destroy()
  500. local hum = char.Humanoid
  501. hum.Name = "idk"
  502. hum.JumpPower = 100
  503.  
  504. wait()
  505. local cam = game.Workspace.CurrentCamera
  506. local root = char.HumanoidRootPart
  507. local deb = false
  508. local shot = 0
  509. local walk = true
  510. local debris=game:service"Debris"
  511. local l = game:GetService("Lighting")
  512. local rs = game:GetService("RunService").RenderStepped
  513. local canattack = true
  514. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  515. function lerp(a, b, t) -- Linear interpolation
  516. return a + (b - a)*t
  517. end
  518.  
  519. function slerp(a, b, t) --Spherical interpolation
  520. dot = a:Dot(b)
  521. if dot > 0.99999 or dot < -0.99999 then
  522. return t <= 0.5 and a or b
  523. else
  524. r = math.acos(dot)
  525. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  526. end
  527. end
  528. function matrixInterpolate(a, b, t)
  529. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  530. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  531. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  532. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  533. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  534. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  535. local t = v1:Dot(v2)
  536. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  537. return CFrame.new()
  538. end
  539. return CFrame.new(
  540. v0.x, v0.y, v0.z,
  541. v1.x, v1.y, v1.z,
  542. v2.x, v2.y, v2.z,
  543. v3.x, v3.y, v3.z)
  544. end
  545. ----------------------------------------------------
  546. function genWeld(a,b)
  547. local w = Instance.new("Weld",a)
  548. w.Part0 = a
  549. w.Part1 = b
  550. return w
  551. end
  552. function weld(a, b)
  553. local weld = Instance.new("Weld")
  554. weld.Name = "W"
  555. weld.Part0 = a
  556. weld.Part1 = b
  557. weld.C0 = a.CFrame:inverse() * b.CFrame
  558. weld.Parent = a
  559. return weld;
  560. end
  561. ----------------------------------------------------
  562. function Lerp(c1,c2,al)
  563. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  564. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  565. for i,v in pairs(com1) do
  566. com1[i] = v+(com2[i]-v)*al
  567. end
  568. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  569. end
  570. ----------------------------------------------------
  571. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  572. local wld = Instance.new("Weld", wp1)
  573. wld.Part0 = wp0
  574. wld.Part1 = wp1
  575. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  576. end
  577. hum.MaxHealth = math.huge
  578. wait()
  579. hum.Health = math.huge
  580. ----------------------------------------------------
  581. function weld5(part0, part1, c0, c1)
  582. weeld=Instance.new("Weld", part0)
  583. weeld.Part0=part0
  584. weeld.Part1=part1
  585. weeld.C0=c0
  586. weeld.C1=c1
  587. return weeld
  588. end
  589. ----------------------------------------------------
  590. function HasntTouched(plrname)
  591. local ret = true
  592. for _, v in pairs(Touche) do
  593. if v == plrname then
  594. ret = false
  595. end
  596. end
  597. return ret
  598. end
  599. newWeld(torso, larm, -1.5, 0.5, 0)
  600. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  601. newWeld(torso, rarm, 1.5, 0.5, 0)
  602. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  603. newWeld(torso, hed, 0, 1.5, 0)
  604. newWeld(torso, lleg, -0.5, -1, 0)
  605. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  606. newWeld(torso, rleg, 0.5, -1, 0)
  607. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  608. newWeld(root, torso, 0, -1, 0)
  609. torso.Weld.C1 = CFrame.new(0, -1, 0)
  610. local block = Instance.new("Part",torso)
  611. block.Size = Vector3.new(0.1,0.1,0.1)
  612. block.Position = block.Position + Vector3.new(2,2,2)
  613. block.Transparency = 1
  614. local weld = Instance.new("Weld",torso)
  615. weld.Part0 = torso
  616. weld.Part1 = block
  617. weld.C0 = CFrame.new(0,5,0)
  618. local block2 = Instance.new("Part",torso)
  619. block2.Size = Vector3.new(3,2,1)
  620. block2.CanCollide = false
  621. block2.Position = block.Position + Vector3.new(2,2,2)
  622. block2.Transparency = 1
  623. local weld2 = Instance.new("Weld",torso)
  624. weld2.Part0 = torso
  625. weld2.Part1 = block2
  626. weld2.C0 = CFrame.new(0,-1.5,0)
  627. local part2 = Instance.new("ParticleEmitter",block)
  628. part2.Lifetime = NumberRange.new(5)
  629. part2.Speed = NumberRange.new(0)
  630. part2.Size = NumberSequence.new(11)
  631. part2.Transparency = NumberSequence.new(1)
  632. part2.LockedToPart = true
  633. part2.Rate = 3
  634. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  635. part2.ZOffset = -3
  636. local model = Instance.new("Model",torso)
  637. local part3 = Instance.new("ParticleEmitter",block2)
  638. part3.Lifetime = NumberRange.new(1)
  639. part3.Speed = NumberRange.new(5)
  640. part3.Transparency = NumberSequence.new(1)
  641. part3.Size = NumberSequence.new(0.5)
  642. part3.LockedToPart = true
  643. part3.Rate = 40
  644. part3.Texture = "http://www.roblox.com/asset/?id=549349471"
  645. part3.ZOffset = 3
  646. part3.SpreadAngle = Vector2.new(50,50)
  647. ypcall(function()
  648. shirt = Instance.new("Shirt", char)
  649. shirt.Name = "Shirt"
  650. pants = Instance.new("Pants", char)
  651. pants.Name = "Pants"
  652. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985"
  653. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1488404117"
  654. end)
  655. for i,v in pairs(char:children()) do
  656. if v:IsA("Accessory") then
  657. v:Destroy()
  658. end
  659. end
  660. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  661. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  662. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  663. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  664. Hair99 = Instance.new("Part")
  665.  
  666. Hair99.Parent = p.Character
  667. Hair99.Name = "Hair"
  668. Hair99.formFactor = "Symmetric"
  669. Hair99.Size = Vector3.new(1, 1, 1)
  670. Hair99.CFrame = p.Character.Head.CFrame
  671. Hair99:BreakJoints()
  672. Hair99.CanCollide = false
  673. Hair99.TopSurface = "Smooth"
  674. Hair99.BottomSurface = "Smooth"
  675. Hair99.BrickColor = BrickColor.new("New Yeller")
  676. Hair99.Transparency = 1
  677.  
  678. Weld = Instance.new("Weld")
  679. Weld.Part0 = p.Character.Head
  680. Weld.Part1 = Hair99
  681. Weld.Parent = p.Character.Head
  682. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  683.  
  684. Hair7 = Instance.new("Part")
  685. Hair7.Parent = p.Character
  686. Hair7.Name = "Hair"
  687. Hair7.CanCollide = false
  688. Hair7.Locked = true
  689. Hair7.TopSurface = "Smooth"
  690. Hair7.BottomSurface = "Smooth"
  691. Hair7.formFactor = "Symmetric"
  692. Hair7.Material = "Neon"
  693. Hair7.BrickColor = BrickColor.new("Black")
  694. Hair7.CFrame = p.Character.Torso.CFrame
  695. Hair7.Size = Vector3.new(1, 1, 1)
  696. Hair7.Transparency = 0
  697.  
  698. Mesh = Instance.new("SpecialMesh")
  699. Mesh.Parent = Hair99
  700. Mesh.MeshType = "Sphere"
  701. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  702. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  703.  
  704.  
  705. Weld1 = Instance.new("Weld")
  706. Weld1.Parent = p.Character.Head
  707. Weld1.Part0 = p.Character.Head
  708. Weld1.Part1 = Hair7
  709. Weld1.C0 = CFrame.new(0, 1, 0)
  710.  
  711. Mesh = Instance.new("SpecialMesh")
  712. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  713. Mesh.Parent = Hair7
  714. Mesh.Scale = Vector3.new(1, 1, 1)
  715. Mesh.MeshType = "FileMesh"
  716. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  717. Mesh.TextureId = ""
  718.  
  719. -----------------------------------------------------
  720.  
  721.  
  722. GroundWave1 = function()
  723. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  724.  
  725. local wave = Instance.new("Part", torso)
  726. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  727. wave.Anchored = true
  728. wave.CanCollide = false
  729. wave.Locked = true
  730. wave.Size = Vector3.new(1, 1, 1)
  731. wave.TopSurface = "Smooth"
  732. wave.BottomSurface = "Smooth"
  733. wave.Transparency = 0.35
  734. wave.CFrame = HandCF
  735. wm = Instance.new("SpecialMesh", wave)
  736. wm.MeshId = "rbxassetid://3270017"
  737. coroutine.wrap(function()
  738. for i = 1, 30, 1 do
  739. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  740. wave.Size = wm.Scale
  741. wave.CFrame = HandCF
  742. wave.Transparency = i/30
  743. wait()
  744. end
  745. wait()
  746. wave:Destroy()
  747. end)()
  748. end
  749. GroundWave2 = function()
  750. local HandCF = CFrame.new(spirit1.Position + Vector3.new(0,11,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  751.  
  752. local wave = Instance.new("Part", spirit1)
  753. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  754. wave.Anchored = true
  755. wave.CanCollide = false
  756. wave.Locked = true
  757. wave.Size = Vector3.new(1, 1, 1)
  758. wave.TopSurface = "Smooth"
  759. wave.BottomSurface = "Smooth"
  760. wave.Transparency = 0.35
  761. wave.CFrame = HandCF
  762. wm = Instance.new("SpecialMesh", wave)
  763. wm.MeshId = "rbxassetid://3270017"
  764. coroutine.wrap(function()
  765. for i = 1, 30, 1 do
  766. wm.Scale = Vector3.new(8 + i*8.2, 3 + i*8.2, 8)
  767. wave.Size = wm.Scale
  768. wave.CFrame = HandCF
  769. wave.Transparency = i/30
  770. wait()
  771. end
  772. wait()
  773. wave:Destroy()
  774. end)()
  775. end
  776. --combat
  777. local grab = false
  778. function misssound()
  779. z = Instance.new("Sound",char)
  780. z.Volume = 4
  781. z.Looped = false
  782. z.SoundId = "rbxassetid://137579113"
  783. z:Play()
  784. end
  785. function strongsound()
  786. z = Instance.new("Sound",char)
  787. z.Volume = 4
  788. z.Looped = false
  789. z.SoundId = "rbxassetid://896242278"
  790. z:Play()
  791. end
  792. function punches()
  793. for i = 1, 10 do
  794. wait()
  795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 0.4)
  796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.2)
  797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.2)
  799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 0.4)
  800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  801. end
  802. for i = 1, 10 do
  803. wait()
  804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.2)
  807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.4)
  809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 0.4)
  810. end
  811. end
  812. function fastpunches()
  813.  
  814. wait(0.01)
  815. misssound()
  816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  822.  
  823. wait(0.01)
  824. misssound()
  825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  831. wait(0.01)
  832. misssound()
  833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  839.  
  840. wait(0.01)
  841. misssound()
  842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  844. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  845. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  848. wait(0.01)
  849. misssound()
  850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  854. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  855. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  856.  
  857. wait(0.01)
  858. misssound()
  859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  865. wait(0.01)
  866. misssound()
  867. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  868. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  869. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  870. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  873.  
  874. wait(0.01)
  875. misssound()
  876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  882. wait(0.01)
  883. misssound()
  884. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  886. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  890.  
  891. wait(0.01)
  892. misssound()
  893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  894. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  896. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  899. wait(0.01)
  900. misssound()
  901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  907.  
  908. wait(0.01)
  909. misssound()
  910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  912. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  913. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  916. wait(0.01)
  917. misssound()
  918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  922. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  923. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  924.  
  925. wait(0.01)
  926. misssound()
  927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  933. wait(0.01)
  934. misssound()
  935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(0)), 1)
  936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 1)
  937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 1)
  938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 1)
  939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-15)), 1)
  940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  941.  
  942. wait(0.01)
  943. misssound()
  944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 1)
  945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 1)
  946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 1)
  947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 1)
  948. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 1)
  949. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(15)), 1)
  950.  
  951. end
  952. function kick()
  953. for i = 1, 20 do
  954. wait()
  955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)), 0.4)
  956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(0)), 0.2)
  957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(40)), 0.2)
  958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  961. end
  962.  
  963. end
  964. function strongpunchanim()
  965. strongsound()
  966. for i = 1, 15 do
  967. wait()
  968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(0)), 0.2)
  970. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(10)), 0.4)
  974. end
  975.  
  976. for i = 1, 15 do
  977. wait()
  978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-70),math.rad(0)), 0.4)
  979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(70), math.rad(0)), 0.2)
  980. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
  981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-20)), 0.2)
  982. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)
  983. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(10)), 0.4)
  984. end
  985.  
  986. end
  987.  
  988.  
  989. function gramanim()
  990. for i = 1, 20 do
  991. wait()
  992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  994. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)--rarm
  995. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.2)--larm
  996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  998. end
  999. for i = 1, 20 do
  1000. wait()
  1001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  1003. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)--rarm
  1004. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)--larm
  1005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--lleg
  1006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--rleg
  1007. end
  1008. end
  1009.  
  1010.  
  1011.  
  1012.  
  1013.  
  1014. mouse.KeyDown:connect(function(key)
  1015. if key == "c" then
  1016. if ssj == true then
  1017. if canattack == true then
  1018. combodamage = 3
  1019. aura.Color = ColorSequence.new(Color3.new(255,255,0))
  1020. idle = false
  1021. base = false
  1022. idle1 = false
  1023. canattack = false
  1024. ssj = false
  1025. wait(0.1)
  1026.  
  1027.  
  1028. for i = 1, 20 do
  1029. wait()
  1030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  1033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  1034. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)--leg
  1035. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)--leg
  1036. end
  1037.  
  1038. z1 = Instance.new("Sound",char)
  1039. z1.Volume = 10
  1040. z1.Looped = false
  1041. z1.SoundId = "rbxassetid://740811119"
  1042. z1:Play()
  1043.  
  1044. Colors = {"New Yeller", "New Yeller"}
  1045. GroundWave1()
  1046. ball.BrickColor = BrickColor.new("New Yeller")
  1047. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1048. ball.Transparency = 0
  1049.  
  1050. wait()
  1051. zh = Instance.new("Sound",char)
  1052. zh.Volume = 1
  1053. zh.Looped = true
  1054. zh.SoundId = "rbxassetid://891397456"
  1055. zh:Play()
  1056. aura.Transparency = NumberSequence.new(0)
  1057. auracan = true
  1058. Mesh.MeshId = "rbxassetid://430344159"
  1059. Mesh.Scale = Vector3.new(6,6,6)
  1060. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1061. Hair7.BrickColor = BrickColor.new("New Yeller")
  1062. wait(2)
  1063. idle = true
  1064. idle1 = true
  1065. canattack = true
  1066. ssj2 = true
  1067. end
  1068. end
  1069. end
  1070. end)
  1071. mouse.KeyDown:connect(function(key)
  1072. if key == "c" then
  1073. if ssj2 == true then
  1074. if canattack == true then
  1075. combodamage = 6
  1076. idle = false
  1077. idle1 = false
  1078. canattack = false
  1079. wait(0.1)
  1080. for i = 1, 20 do
  1081.  
  1082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1084. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1085. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1088. end
  1089. z1 = Instance.new("Sound",char)
  1090. z1.Volume = 10
  1091. z1.Looped = false
  1092. z1.SoundId = "rbxassetid://740811119"
  1093. z1:Play()
  1094. for i = 1, 5 do
  1095. wait()
  1096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1102. end
  1103.  
  1104.  
  1105.  
  1106. aura.Transparency = NumberSequence.new(0)
  1107. aura1.Transparency = NumberSequence.new(0)
  1108. auracan1 = true
  1109.  
  1110. auracan = false
  1111. zh:Destroy()
  1112. Colors = {"New Yeller", "New Yeller"}
  1113. GroundWave1()
  1114. wait()
  1115.  
  1116. ball.BrickColor = BrickColor.new("New Yeller")
  1117. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1118. ball.Transparency = 0
  1119.  
  1120. wait()
  1121. zh = Instance.new("Sound",char)
  1122. zh.Volume = 1
  1123. zh.Looped =true
  1124. zh.SoundId = "rbxassetid://850205092"
  1125. zh:Play()
  1126. Mesh.MeshId = "rbxassetid://560718478"
  1127. Mesh.Scale = Vector3.new(6,6,6)
  1128. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1129. Hair7.BrickColor = BrickColor.new("New Yeller")
  1130. wait(2)
  1131. idle = true
  1132. idle1 = true
  1133. canattack = true
  1134. ssj3 = true
  1135. ssj2 = false
  1136. end
  1137. end
  1138. end
  1139. end)
  1140. mouse.KeyDown:connect(function(key)
  1141. if key == "c" then
  1142. if ssj3 == true then
  1143. if canattack == true then
  1144.  
  1145. idle = false
  1146. idle1 = false
  1147. canattack = false
  1148. combodamage = 10
  1149. wait(0.1)
  1150. Colors = {"New Yeller", "New Yeller"}
  1151. GroundWave1()
  1152. Colors = {"New Yeller", "New Yeller"}
  1153. GroundWave1()
  1154. for i = 1, 20 do
  1155. wait()
  1156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1158. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1159. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1162. end
  1163. Colors = {"New Yeller", "New Yeller"}
  1164. GroundWave1()
  1165. Colors = {"New Yeller", "New Yeller"}
  1166. GroundWave1()
  1167. Colors = {"New Yeller", "New Yeller"}
  1168. GroundWave1()
  1169. wait(1)
  1170. Colors = {"New Yeller", "New Yeller"}
  1171. GroundWave1()
  1172. z1 = Instance.new("Sound",char)
  1173. z1.Volume = 10
  1174. z1.Looped = false
  1175. z1.SoundId = "rbxassetid://740811119"
  1176. z1:Play()
  1177. Colors = {"New Yeller", "New Yeller"}
  1178. GroundWave1()
  1179. for i = 1, 5 do
  1180. wait()
  1181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1187. end
  1188. Colors = {"New Yeller", "New Yeller"}
  1189. GroundWave1()
  1190.  
  1191. Colors = {"New Yeller", "New Yeller"}
  1192. GroundWave1()
  1193. ball.BrickColor = BrickColor.new("New Yeller")
  1194. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1195. ball.Transparency = 0
  1196. Mesh.Scale = Vector3.new(6,6,6)
  1197. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1198. Mesh.MeshId = "rbxassetid://430344159"
  1199. wait()
  1200.  
  1201.  
  1202.  
  1203. Hair71 = Instance.new("Part")
  1204. Hair71.Parent = p.Character
  1205. Hair71.Name = "Hair1"
  1206. Hair71.CanCollide = false
  1207. Hair71.Locked = true
  1208. Hair71.TopSurface = "Smooth"
  1209. Hair71.BottomSurface = "Smooth"
  1210. Hair71.formFactor = "Symmetric"
  1211. Hair71.Material = "Neon"
  1212. Hair71.BrickColor = BrickColor.new("New Yeller")
  1213. Hair71.CFrame = p.Character.Torso.CFrame
  1214. Hair71.Size = Vector3.new(1, 1, 1)
  1215. Hair71.Transparency = 0
  1216.  
  1217. Mesh1 = Instance.new("SpecialMesh")
  1218. Mesh1.Parent = Hair991
  1219. Mesh1.MeshType = "Sphere"
  1220. Mesh1.Offset = Vector3.new(0, 0.1, 0.1)
  1221. Mesh1.Scale = Vector3.new(1.2, 1.2, 1.2)
  1222.  
  1223.  
  1224. Hair71.BrickColor = BrickColor.new("New Yeller")
  1225.  
  1226. Weld11 = Instance.new("Weld",char.Hair1)
  1227. Weld11.Parent = p.Character.Head
  1228. Weld11.Part0 = p.Character.Head
  1229. Weld11.Part1 = Hair71
  1230. Weld11.C0 = CFrame.new(-.25, -1, 1.5)
  1231.  
  1232. Mesh1 = Instance.new("SpecialMesh",Mesh1)
  1233. Mesh1.Offset = Vector3.new(0.2, -0.2, 0.2)
  1234. Mesh1.Parent = Hair71
  1235.  
  1236. Mesh1.MeshType = "FileMesh"
  1237. Mesh1.MeshId = "rbxassetid://560193297"
  1238. Mesh1.Scale = Vector3.new(7,6,6)
  1239. Mesh1.TextureId = ""
  1240. wait(2)
  1241. ssj33 = true
  1242. idle = true
  1243. idle1 = true
  1244. canattack = true
  1245. ssj3 = false
  1246. end
  1247. end
  1248. end
  1249. end)
  1250. aurapart = Instance.new("Part",char)
  1251. aurapart.Size = Vector3.new(0.1,0.1,0.1)
  1252. aurapart.Transparency = 1
  1253. aurapart.CanCollide = false
  1254. aurapart.Position = Vector3.new(0,2,0)
  1255. auraweld = Instance.new("Weld",char)
  1256. auraweld.Part0 = aurapart
  1257. auraweld.Part1 = torso
  1258. auraweld.C0 = CFrame.new(0,-2,0)
  1259. aura = Instance.new("ParticleEmitter",aurapart)
  1260. aura.Transparency = NumberSequence.new(1)
  1261. aura.Size = NumberSequence.new(8)
  1262. aura.Speed = NumberRange.new(0)
  1263. aura.LockedToPart = true
  1264. aura.Rate = 2
  1265. aura.Lifetime = NumberRange.new(5)
  1266. aura.ZOffset = -2
  1267. aura1 = Instance.new("ParticleEmitter",torso)
  1268. aura1.Transparency = NumberSequence.new(1)
  1269. aura1.Size = NumberSequence.new(5)
  1270. aura1.Speed = NumberRange.new(0)
  1271. aura1.Lifetime = NumberRange.new(5)
  1272. aura1.LockedToPart = true
  1273. aura1.Rate = 1.5
  1274.  
  1275. aura1.ZOffset = 2
  1276. aura1.Lifetime = NumberRange.new(3)
  1277. aurapart3 = Instance.new("Part",char)
  1278. aurapart3.Size = Vector3.new(0.1,0.1,0.1)
  1279. aurapart3.Position = Vector3.new(0,2,0)
  1280. aurapart3.Transparency = 1
  1281. aurapart3.CanCollide = false
  1282. auraweld3 = Instance.new("Weld",char)
  1283. auraweld3.Part0 = aurapart3
  1284. auraweld3.Part1 = torso
  1285. auraweld3.C0 = CFrame.new(0,-7,0)
  1286. aura3 = Instance.new("ParticleEmitter",aurapart3)
  1287. aura3.Transparency = NumberSequence.new(1)
  1288. aura3.Color = ColorSequence.new(Color3.new(255,0,255))
  1289. aura3.Size = NumberSequence.new(14)
  1290. aura3.Speed = NumberRange.new(0)
  1291. aura3.LockedToPart = true
  1292. aura3.Rate = 5
  1293. aura3.Lifetime = NumberRange.new(5)
  1294. aura3.ZOffset = -5
  1295.  
  1296. mouse.KeyDown:connect(function(key)
  1297. if key == "b" then
  1298. if ssb == true then
  1299. if canattack == true then
  1300. idle = false
  1301. base = false
  1302.  
  1303. combodamage = 18
  1304. ssbon = true
  1305. ssb = false
  1306. ssj = false
  1307. ssj2 = false
  1308. ssj3 = false
  1309. ssj33 = false
  1310. idle1 = false
  1311. Colors = {"Toothpaste", "Toothpaste"}
  1312. canattack = false
  1313. wait(0.1)
  1314.  
  1315. for i = 1, 20 do
  1316.  
  1317. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1318. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1323. end
  1324. z1 = Instance.new("Sound",char)
  1325. z1.Volume = 10
  1326. z1.Looped = false
  1327. z1.SoundId = "rbxassetid://740811119"
  1328. z1:Play()
  1329.  
  1330. Mesh.MeshId = "rbxassetid://430344159"
  1331. Mesh.Scale = Vector3.new(6,6,6)
  1332. Weld1.C0 = CFrame.new(-.25, 1.2, .34)
  1333. Hair7.BrickColor = BrickColor.new("Toothpaste")
  1334. for i = 1, 5 do
  1335. wait()
  1336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1341. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1342. end
  1343.  
  1344.  
  1345.  
  1346. zh = Instance.new("Sound",char)
  1347. zh.Volume = 1
  1348. zh.Looped = true
  1349. zh.SoundId = "rbxassetid://600060450"
  1350. zh:Play()
  1351. ball.BrickColor = BrickColor.new("Toothpaste")
  1352. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1353. ball.Transparency = 0
  1354. GroundWave1()
  1355. wait(0.3)
  1356.  
  1357. ball.BrickColor = BrickColor.new("Toothpaste")
  1358. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1359. ball.Transparency = 0
  1360. GroundWave1()
  1361. wait(0.3)
  1362. ball.BrickColor = BrickColor.new("Toothpaste")
  1363. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1364. ball.Transparency = 0
  1365. GroundWave1()
  1366. wait(0.3)
  1367. ball.BrickColor = BrickColor.new("Toothpaste")
  1368. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1369. ball.Transparency = 0
  1370. GroundWave1()
  1371. wait(0.3)
  1372. GroundWave1()
  1373. part2.Transparency = NumberSequence.new(0)
  1374. part3.Transparency = NumberSequence.new(0)
  1375. wait(0.4)
  1376. idle = true
  1377. idle1 = true
  1378. canattack = true
  1379.  
  1380.  
  1381. end
  1382. end
  1383. end
  1384. end)
  1385.  
  1386.  
  1387. mouse.KeyDown:connect(function(Key)
  1388. if Key == "r" then
  1389. if canattack == true then
  1390.  
  1391.  
  1392. kamehamehaon = true
  1393.  
  1394. idle = false
  1395.  
  1396. idle1 = false
  1397. canattack = false
  1398. hum.WalkSpeed = 0
  1399. z2 = Instance.new("Sound",char)
  1400. z2.Volume = 3
  1401. z2.Looped = false
  1402. z2.SoundId = "rbxassetid://908489666"
  1403. z2:Play()
  1404.  
  1405.  
  1406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  1407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  1409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  1410. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  1411. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  1412.  
  1413. partaura.Size = NumberSequence.new(0.1)
  1414.  
  1415. partaura.Transparency = NumberSequence.new(0)
  1416. partaura1.Transparency = NumberSequence.new(0)
  1417. kamehameha = true
  1418. wait(5)
  1419. if kamehamehaon == true then
  1420. kamehamehaon = false
  1421. hited = true
  1422. wait(0.1)
  1423. point = true
  1424. kamehamehaon = false
  1425. kamehameha = false
  1426.  
  1427.  
  1428.  
  1429. partaura.Transparency = NumberSequence.new(1)
  1430. partaura1.Transparency = NumberSequence.new(1)
  1431. z2:Stop()
  1432. z4 = Instance.new("Sound",char)
  1433. z4.Volume = 5
  1434. z4.Looped = false
  1435. z4.SoundId = "rbxassetid://908474188"
  1436. z4:Play()
  1437.  
  1438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1444.  
  1445.  
  1446.  
  1447.  
  1448.  
  1449. laser = true
  1450. s1.Volume=1
  1451. s1:play()
  1452. wait(5.4)
  1453. point = false
  1454. laser = false
  1455. beam1.Size = Vector3.new(1,1,1)
  1456. beam1.Parent=nil
  1457. inner1.Parent=nil
  1458. expl1.Parent=nil
  1459.  
  1460. hited1 = false
  1461. exa1.Parent=nil
  1462. s1:stop()
  1463.  
  1464. idle = true
  1465. canattack = true
  1466. idle1 = true
  1467. hum.WalkSpeed = 16
  1468.  
  1469. end
  1470. end
  1471. end
  1472. end)
  1473. mouse.KeyUp:connect(function(Key)
  1474. if Key == "r" then
  1475. if kamehamehaon == true then
  1476. hited = true
  1477. wait(0.1)
  1478. point = true
  1479. kamehamehaon = false
  1480. kamehameha = false
  1481.  
  1482.  
  1483.  
  1484. partaura.Transparency = NumberSequence.new(1)
  1485. partaura1.Transparency = NumberSequence.new(1)
  1486. z2:Stop()
  1487. z4 = Instance.new("Sound",char)
  1488. z4.Volume = 5
  1489. z4.Looped = false
  1490. z4.SoundId = "rbxassetid://908474188"
  1491. z4:Play()
  1492.  
  1493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  1494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  1495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  1496. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  1497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  1498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  1499.  
  1500.  
  1501.  
  1502.  
  1503.  
  1504. laser = true
  1505. s1.Volume=1
  1506. s1:play()
  1507. wait(5.4)
  1508. point = false
  1509. laser = false
  1510. beam1.Size = Vector3.new(1,1,1)
  1511. beam1.Parent=nil
  1512. inner1.Parent=nil
  1513. expl1.Parent=nil
  1514.  
  1515. hited1 = false
  1516. exa1.Parent=nil
  1517. s1:stop()
  1518.  
  1519. idle = true
  1520. canattack = true
  1521. idle1 = true
  1522. hum.WalkSpeed = 16
  1523. end
  1524. end
  1525. end)
  1526.  
  1527.  
  1528. mouse.KeyDown:connect(function(key)
  1529. if key == "x" then
  1530. if ssj33 == true then
  1531. aura.Transparency = NumberSequence.new(1)
  1532.  
  1533. char.Hair1:Destroy()
  1534. zh:Destroy()
  1535. Mesh.Scale = Vector3.new(1, 1, 1)
  1536. Hair7.BrickColor = BrickColor.new("Black")
  1537. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1538. Weld1.C0 = CFrame.new(0,1, 0)
  1539.  
  1540.  
  1541. Weld1.C0 = CFrame.new(0,1, 0)
  1542. end
  1543. aura.Transparency = NumberSequence.new(1)
  1544. aura1.Transparency = NumberSequence.new(1)
  1545. base = true
  1546. part2.Transparency = NumberSequence.new(1)
  1547. part3.Transparency = NumberSequence.new(1)
  1548. ball.BrickColor = BrickColor.new("White")
  1549. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1550. ball.Transparency = 0
  1551.  
  1552. zh:Destroy()
  1553. walksound = "rbxassetid://908473722"
  1554. ssbkaio = false
  1555. ssbon = false
  1556. wait()
  1557. zh = Instance.new("Sound",char)
  1558. zh.Volume = 10
  1559. zh.Looped = false
  1560. zh.SoundId = "rbxassetid://700499285"
  1561. zh:Play()
  1562. aura3.Transparency = NumberSequence.new(1)
  1563. Colors = {"White", "White"}
  1564. can = 5
  1565. GroundWave1()
  1566. wait(0.5)
  1567. Mesh.Scale = Vector3.new(1, 1, 1)
  1568. Hair7.BrickColor = BrickColor.new("Black")
  1569. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  1570. Weld1.C0 = CFrame.new(0,1, 0)
  1571.  
  1572. ssj = true
  1573. combodamage = 2
  1574. ssb = true
  1575.  
  1576. ssj2 = false
  1577. ssj3 = false
  1578. ssj33 = false
  1579.  
  1580. ssbkaio = false
  1581. if ssbkaiox10 == true then
  1582. rarm1:Destroy()
  1583. larm1:Destroy()
  1584. torso1:Destroy()
  1585. lleg1:Destroy()
  1586. rleg1:Destroy()
  1587. rhed1:Destroy()
  1588. ssbkaiox10 = false
  1589. end
  1590. end
  1591. end)
  1592. ball = Instance.new("Part",char)
  1593. ball.Size = Vector3.new(1,1,1)
  1594.  
  1595. ball.Position = Vector3.new(999,999,999)
  1596. ball.BrickColor = BrickColor.new("White")
  1597. ball.CanCollide = false
  1598. ballmesh = Instance.new("SpecialMesh",ball)
  1599. ballmesh.MeshType = "Sphere"
  1600. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  1601. ballweld = Instance.new("Weld",ball)
  1602. ballweld.Part0 = torso
  1603. ballweld.Part1 = ball
  1604. partt = Instance.new("Part",char)
  1605. partt.Position = Vector3.new(999,999,999)
  1606. partt.Transparency = 1
  1607. partt.CanCollide = false
  1608. partt.Size = Vector3.new(0.1,0.1,0.1)
  1609. partweld = Instance.new("Weld",partt)
  1610. partweld.Part0 = torso
  1611. partweld.Part1 = partt
  1612. partweld.C0 = CFrame.new(0.3,-.5,-1.5)
  1613. partaura = Instance.new("ParticleEmitter",partt)
  1614. partaura.Size = NumberSequence.new(2)
  1615. partaura.LockedToPart = true
  1616.  
  1617. partaura.Transparency = NumberSequence.new(1)
  1618. partaura.Texture = "rbxassetid://547574922"
  1619. partaura.Speed = NumberRange.new(0)
  1620. partaura.Rate = 2
  1621. partaura.ZOffset = 0
  1622. partaura1 = Instance.new("ParticleEmitter",partt)
  1623. partaura1.Size = NumberSequence.new(5)
  1624. partaura1.LockedToPart = true
  1625.  
  1626. partaura1.Transparency = NumberSequence.new(1)
  1627. partaura1.Texture = "http://www.roblox.com/asset/?id=243660364"
  1628. partaura1.Speed = NumberRange.new(0)
  1629. partaura1.Rate = 3
  1630. partaura1.ZOffset = -1
  1631. partaura1.Color = ColorSequence.new(Color3.new(0,255,255))
  1632. partaura1.RotSpeed = NumberRange.new(-10,10)
  1633. partaura1.SpreadAngle = Vector2.new(360,360)
  1634. partaura1.Rotation = NumberRange.new(0,360)
  1635. aj = 0
  1636. spirit = Instance.new("Part",char)
  1637. spirit.CanCollide = false
  1638. spirit.Size = Vector3.new(1,1,1)
  1639. spirit.Transparency = 1
  1640. spirit.Position = Vector3.new(999,999,999)
  1641. spirit.BrickColor = BrickColor.new("Toothpaste")
  1642. spirit.Material = "Neon"
  1643.  
  1644.  
  1645. spirit1 = Instance.new("Part",char)
  1646. spirit1.CanCollide = false
  1647. spirit1.Size = Vector3.new(1,1,1)
  1648. spirit1.Transparency = 1
  1649. spirit1.Position = Vector3.new(999,999,999)
  1650. spirit1.BrickColor = BrickColor.new("Toothpaste")
  1651. spirit1.Material = "Neon"
  1652. spirit1mesh = Instance.new("SpecialMesh",spirit1)
  1653. spirit1mesh.MeshType = "Sphere"
  1654. spirit1mesh.Scale = Vector3.new(1,1,1)
  1655. partweld7 = Instance.new("Weld",spirit1)
  1656. partweld7.Part0 = torso
  1657. partweld7.Part1 = spirit1
  1658. partweld7.C0 = CFrame.new(0,40,0)
  1659. aj = 1
  1660. spirit12 = Instance.new("Part",char)
  1661. spirit12.Name = "XD"
  1662. spirit12.CanCollide = false
  1663. spirit12.Size = Vector3.new(50,50,50)
  1664. spirit12.Transparency = 1
  1665. spirit12.Position = spirit1.Position
  1666. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1667. spirit12.Material = "Neon"
  1668.  
  1669.  
  1670. function touch122(hit)
  1671. if not hit.Parent:findFirstChild("Humanoid") then return end
  1672. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1673. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1674. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1675. hit.Parent:findFirstChild("Humanoid").Health = 100
  1676. end
  1677. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1678.  
  1679.  
  1680. end
  1681. end
  1682. spirit12.Touched:connect(touch122)
  1683.  
  1684.  
  1685. mouse.KeyDown:connect(function(key)
  1686. if key == "t" then
  1687. if base == true then
  1688. if canattack == true then
  1689. if clickon == true then
  1690. jk = true
  1691. clickon=false
  1692. end
  1693. idle = false
  1694.  
  1695.  
  1696. idle1 = false
  1697. canattack = false
  1698. wait(0.5)
  1699. hum.WalkSpeed = 0
  1700.  
  1701. for i = 1, 20 do
  1702. wait()
  1703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)--head
  1704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)--torso
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(20)), 0.3)--rarm
  1706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-180),math.rad(0),math.rad(-20)), 0.3)--larm
  1707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)--lleg
  1708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)--rleg
  1709. end
  1710. z142 = Instance.new("Sound",char)
  1711. z142.Volume = 10
  1712. z142.Looped = false
  1713. z142.SoundId = "rbxassetid://919429799"
  1714. z142:Play()
  1715. spirit1.Transparency = 0
  1716.  
  1717. go = false
  1718.  
  1719.  
  1720. wait(9)
  1721.  
  1722. for i = 1, 20 do
  1723. wait()
  1724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  1725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 10, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.1)--torso
  1726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(20)), 0.1)--rarm
  1727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.1)--larm
  1728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(-20)), 0.1)--lleg
  1729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.1)--rleg
  1730. end
  1731.  
  1732. go = true
  1733.  
  1734. z142.Volume = z142.Volume - 0.5
  1735.  
  1736.  
  1737.  
  1738. for i = 1,10 do
  1739. wait()
  1740. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1741. end
  1742. z142.Volume = z142.Volume - 0.5
  1743. spirit12 = Instance.new("Part",char)
  1744. spirit12.Name = "XD"
  1745. spirit12.CanCollide = false
  1746. spirit12.Size = Vector3.new(60,60,60)
  1747. spirit12.Transparency = 1
  1748. spirit12.Position = spirit1.Position
  1749. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1750. spirit12.Material = "Neon"
  1751.  
  1752. function touch122(hit)
  1753. if not hit.Parent:findFirstChild("Humanoid") then return end
  1754. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1755. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1756. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1757. hit.Parent:findFirstChild("Humanoid").Health = 100
  1758. end
  1759. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1760.  
  1761.  
  1762. end
  1763. end
  1764. for i = 1,10 do
  1765. wait()
  1766. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1767. end
  1768. z142.Volume = z142.Volume - 0.5
  1769. spirit12 = Instance.new("Part",char)
  1770. spirit12.Name = "XD"
  1771. spirit12.CanCollide = false
  1772. spirit12.Size = Vector3.new(60,60,60)
  1773. spirit12.Transparency = 1
  1774. spirit12.Position = spirit1.Position
  1775. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1776. spirit12.Material = "Neon"
  1777.  
  1778. function touch122(hit)
  1779. if not hit.Parent:findFirstChild("Humanoid") then return end
  1780. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1781.  
  1782. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1783. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1784. hit.Parent:findFirstChild("Humanoid").Health = 100
  1785. end
  1786. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1787.  
  1788. end
  1789. end
  1790. for i = 1,10 do
  1791. wait()
  1792. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1793. end
  1794. z142.Volume = z142.Volume - 0.5
  1795. spirit12 = Instance.new("Part",char)
  1796. spirit12.Name = "XD"
  1797. spirit12.CanCollide = false
  1798. spirit12.Size = Vector3.new(60,60,60)
  1799. spirit12.Transparency = 1
  1800. spirit12.Position = spirit1.Position
  1801. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1802. spirit12.Material = "Neon"
  1803.  
  1804. function touch122(hit)
  1805. if not hit.Parent:findFirstChild("Humanoid") then return end
  1806. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1807. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1808. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1809. hit.Parent:findFirstChild("Humanoid").Health = 100
  1810. end
  1811. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1812.  
  1813.  
  1814. end
  1815. end
  1816. for i = 1,10 do
  1817. wait()
  1818. partweld7.C0 = partweld7.C0 - Vector3.new(0,0.7,2)
  1819. end
  1820. z142.Volume = z142.Volume - 0.5
  1821. z14 = Instance.new("Sound",char)
  1822. z14.Volume = 10
  1823. z14.Looped = false
  1824. z14.SoundId = "rbxassetid://638861091"
  1825. z14:Play()
  1826. Colors = {"Toothpaste", "Toothpaste"}
  1827. GroundWave2()
  1828. spirit12 = Instance.new("Part",char)
  1829. spirit12.Name = "XD"
  1830. spirit12.CanCollide = false
  1831. spirit12.Size = Vector3.new(60,60,60)
  1832. spirit12.Transparency = 1
  1833. spirit12.Position = spirit1.Position
  1834. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1835. spirit12.Material = "Neon"
  1836.  
  1837. function touch122(hit)
  1838. if not hit.Parent:findFirstChild("Humanoid") then return end
  1839. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1840. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1841. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1842. hit.Parent:findFirstChild("Humanoid").Health = 100
  1843. end
  1844. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1845.  
  1846.  
  1847. end
  1848. end
  1849. z142.Volume = z142.Volume - 0.5
  1850. spirit12 = Instance.new("Part",char)
  1851. spirit12.Name = "XD"
  1852. spirit12.CanCollide = false
  1853. spirit12.Size = Vector3.new(50,50,50)
  1854. spirit12.Transparency = 1
  1855. spirit12.Position = spirit1.Position
  1856. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1857. spirit12.Material = "Neon"
  1858.  
  1859. function touch122(hit)
  1860. if not hit.Parent:findFirstChild("Humanoid") then return end
  1861. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1862. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1863. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1864. hit.Parent:findFirstChild("Humanoid").Health = 100
  1865. end
  1866. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1867.  
  1868.  
  1869. end
  1870. end
  1871. spirit12.Touched:connect(touch122)
  1872. for i = 1,5 do
  1873. wait()
  1874. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1875.  
  1876. end
  1877. z142.Volume = z142.Volume - 0.5
  1878. Colors = {"Toothpaste", "Toothpaste"}
  1879. GroundWave2()
  1880. spirit12 = Instance.new("Part",char)
  1881. spirit12.Name = "XD"
  1882. spirit12.CanCollide = false
  1883. spirit12.Size = Vector3.new(50,50,50)
  1884. spirit12.Transparency = 1
  1885. spirit12.Position = spirit1.Position
  1886. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1887. spirit12.Material = "Neon"
  1888.  
  1889. function touch122(hit)
  1890. if not hit.Parent:findFirstChild("Humanoid") then return end
  1891. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1892. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1893. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1894. hit.Parent:findFirstChild("Humanoid").Health = 100
  1895. end
  1896. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1897.  
  1898.  
  1899. end
  1900. end
  1901. z142.Volume = z142.Volume - 0.5
  1902. z142.Volume = z142.Volume - 0.5
  1903. spirit12.Touched:connect(touch122)
  1904. for i = 1,5 do
  1905. wait()
  1906. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1907. end
  1908. z142.Volume = z142.Volume - 0.5
  1909. spirit12 = Instance.new("Part",char)
  1910. spirit12.Name = "XD"
  1911. spirit12.CanCollide = false
  1912. spirit12.Size = Vector3.new(50,50,50)
  1913. spirit12.Transparency = 1
  1914. spirit12.Position = spirit1.Position
  1915. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1916. spirit12.Material = "Neon"
  1917.  
  1918. function touch122(hit)
  1919. if not hit.Parent:findFirstChild("Humanoid") then return end
  1920. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1921. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1922. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1923. hit.Parent:findFirstChild("Humanoid").Health = 100
  1924. end
  1925. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1926.  
  1927.  
  1928. end
  1929. end
  1930. z142.Volume = z142.Volume - 0.5
  1931. spirit12.Touched:connect(touch122)
  1932. for i = 1,5 do
  1933. wait()
  1934. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1935.  
  1936. end
  1937. z142.Volume = z142.Volume - 0.5
  1938. Colors = {"Toothpaste", "Toothpaste"}
  1939. GroundWave2()
  1940. spirit12 = Instance.new("Part",char)
  1941. spirit12.Name = "XD"
  1942. spirit12.CanCollide = false
  1943. spirit12.Size = Vector3.new(50,50,50)
  1944. spirit12.Transparency = 1
  1945. spirit12.Position = spirit1.Position
  1946. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1947. spirit12.Material = "Neon"
  1948.  
  1949. function touch122(hit)
  1950. if not hit.Parent:findFirstChild("Humanoid") then return end
  1951. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1952. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1953. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1954. hit.Parent:findFirstChild("Humanoid").Health = 100
  1955. end
  1956. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1957.  
  1958.  
  1959. end
  1960. end
  1961. z142.Volume = z142.Volume - 0.5
  1962. spirit12.Touched:connect(touch122)
  1963. for i = 1,5 do
  1964. wait()
  1965. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  1966. end
  1967. z142.Volume = z142.Volume - 0.5
  1968. Colors = {"Toothpaste", "Toothpaste"}
  1969. GroundWave2()
  1970. spirit12 = Instance.new("Part",char)
  1971. spirit12.Name = "XD"
  1972. spirit12.CanCollide = false
  1973. spirit12.Size = Vector3.new(50,50,50)
  1974. spirit12.Transparency = 1
  1975. spirit12.Position = spirit1.Position
  1976. spirit12.BrickColor = BrickColor.new("Toothpaste")
  1977. spirit12.Material = "Neon"
  1978.  
  1979. function touch122(hit)
  1980. if not hit.Parent:findFirstChild("Humanoid") then return end
  1981. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  1982. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  1983. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  1984. hit.Parent:findFirstChild("Humanoid").Health = 100
  1985. end
  1986. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  1987.  
  1988.  
  1989. end
  1990. end
  1991. z142.Volume = z142.Volume - 0.5
  1992. spirit12.Touched:connect(touch122)
  1993. for i = 1,5 do
  1994. wait()
  1995. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  1996.  
  1997. end
  1998. z142.Volume = z142.Volume - 0.5
  1999. z142.Volume = z142.Volume - 0.5
  2000. Colors = {"Toothpaste", "Toothpaste"}
  2001. GroundWave2()
  2002. spirit12 = Instance.new("Part",char)
  2003. spirit12.Name = "XD"
  2004. spirit12.CanCollide = false
  2005. spirit12.Size = Vector3.new(50,50,50)
  2006. spirit12.Transparency = 1
  2007. spirit12.Position = spirit1.Position
  2008. spirit12.BrickColor = BrickColor.new("Toothpaste")
  2009. spirit12.Material = "Neon"
  2010.  
  2011. z142.Volume = z142.Volume - 0.5
  2012. function touch122(hit)
  2013. if not hit.Parent:findFirstChild("Humanoid") then return end
  2014. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2015. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2016. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2017. hit.Parent:findFirstChild("Humanoid").Health = 100
  2018. end
  2019. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 25
  2020.  
  2021.  
  2022. end
  2023. end
  2024. spirit12.Touched:connect(touch122)
  2025. for i = 1,5 do
  2026. wait()
  2027. spirit1mesh.Scale = spirit1mesh.Scale - Vector3.new(5,5,5)
  2028. end
  2029. z142.Volume = z142.Volume - 0.5
  2030. Colors = {"Toothpaste", "Toothpaste"}
  2031. GroundWave2()
  2032. spirit12 = Instance.new("Part",char)
  2033. spirit12.Name = "XD"
  2034. spirit12.CanCollide = false
  2035. spirit12.Size = Vector3.new(200,200,200)
  2036. spirit12.Transparency = 1
  2037. spirit12.Position = spirit1.Position
  2038. spirit12.BrickColor = BrickColor.new("Toothpaste")
  2039. spirit12.Material = "Neon"
  2040.  
  2041. function touch122(hit)
  2042. if not hit.Parent:findFirstChild("Humanoid") then return end
  2043. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2044. if hit.Parent:findFirstChild("Humanoid").Health > 100 then
  2045. hit.Parent:findFirstChild("Humanoid").MaxHealth = 100
  2046. hit.Parent:findFirstChild("Humanoid").Health = 100
  2047. end
  2048. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 30
  2049.  
  2050.  
  2051. end
  2052. end
  2053. spirit12.Touched:connect(touch122)
  2054. Colors = {"Toothpaste", "Toothpaste"}
  2055. GroundWave2()
  2056.  
  2057. spirit12.Touched:connect(touch122)
  2058. for i = 1,50 do
  2059. wait()
  2060. spirit1mesh.Scale = spirit1mesh.Scale + Vector3.new(5,5,5)
  2061.  
  2062.  
  2063. end
  2064. z142.Volume = z142.Volume - 0.5
  2065. z142:Destroy()
  2066.  
  2067.  
  2068. partweld7.C0 = CFrame.new(0,40,0)
  2069. spirit1.Transparency = 1
  2070. aj = 1
  2071.  
  2072. wait(0.5)
  2073. idle = true
  2074. canattack = true
  2075. idle1 = true
  2076. wait(0.5)
  2077. if jk == true then
  2078. jk = false
  2079. clickon = true
  2080. end
  2081. hum.WalkSpeed = 16
  2082.  
  2083. end
  2084. end
  2085. end
  2086. end)
  2087. mouse.KeyDown:connect(function(key)
  2088. if key == "k" then
  2089. if ssj2 == true or ssj3 == true or ssj33 == true then
  2090. if canattack == true then
  2091.  
  2092. idle = false
  2093.  
  2094. idle1 = false
  2095. canattack = false
  2096. combodamage = 12
  2097. z7 = Instance.new("Sound",char)
  2098. z7.Volume = 10
  2099. z7.Looped = false
  2100. z7.SoundId = "rbxassetid://738749992"
  2101. z7:Play()
  2102. wait(1)
  2103. for i = 1, 20 do
  2104. wait()
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  2107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  2108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2111. end
  2112. wait(0.6)
  2113. for i = 1, 5 do
  2114. wait()
  2115. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2116. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.2)--torso
  2117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(10)), 0.2)--arm
  2118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-10)), 0.2)--arm
  2119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(10)), 0.4)--leg
  2121. end
  2122. Colors = {"Really red", "Really red"}
  2123. GroundWave1()
  2124. aura.Color = ColorSequence.new(Color3.new(0,255,0))
  2125. ball.BrickColor = BrickColor.new("Really red")
  2126. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2127. ball.Transparency = 0
  2128. ssbon = false
  2129. zh:Destroy()
  2130. wait()
  2131.  
  2132. aura.Color = ColorSequence.new(Color3.new(255,0,0))
  2133. ssj = false
  2134. ssj2 = false
  2135. ssj3 = false
  2136. aura1.Color = ColorSequence.new(Color3.new(255,0,0))
  2137. Hair7.BrickColor = BrickColor.new("Really red")
  2138. if ssj33 == true then
  2139. Hair71.BrickColor = BrickColor.new("Really red")
  2140.  
  2141. end
  2142.  
  2143. wait(2)
  2144. idle = true
  2145. canattack = true
  2146. idle1 = true
  2147. end
  2148. end
  2149. end
  2150. end)
  2151. mouse.KeyDown:connect(function(key)
  2152. if key == "k" then
  2153. if ssbon == true then
  2154. if canattack == true then
  2155. idle = false
  2156. ssbkaio = true
  2157. idle1 = false
  2158. can = 4
  2159. canattack = false
  2160. combodamage = 25
  2161.  
  2162. for i = 1, 20 do
  2163. wait()
  2164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2166. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2167. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2170. end
  2171.  
  2172.  
  2173.  
  2174.  
  2175. wait(0.6)
  2176. z7 = Instance.new("Sound",char)
  2177. z7.Volume = 10
  2178. z7.Looped = false
  2179. z7.SoundId = "rbxassetid://738749992"
  2180. z7:Play()
  2181. wait(2)
  2182. for i = 1, 10 do
  2183. wait()
  2184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)--rarm
  2187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)--larm
  2188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2190. end
  2191. Colors = {"Really red", "Really red"}
  2192. GroundWave1()
  2193. ball.BrickColor = BrickColor.new("Really red")
  2194. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2195. ball.Transparency = 0
  2196. ssbon = false
  2197. zh:Destroy()
  2198.  
  2199. wait()
  2200. zh = Instance.new("Sound",char)
  2201. zh.Volume = 4
  2202. zh.Looped = true
  2203. zh.SoundId = "rbxassetid://590580496"
  2204. zh:Play()
  2205. aura3.Transparency = NumberSequence.new(0)
  2206. aura3.Size = NumberSequence.new(14)
  2207. wait(2)
  2208. idle = true
  2209.  
  2210. canattack = true
  2211. idle1 = true
  2212. end
  2213. end
  2214. end
  2215. end)
  2216.  
  2217. mouse.KeyDown:connect(function(key)
  2218. if key == "k" then
  2219. if ssbkaio == true then
  2220. if canattack == true then
  2221. idle = false
  2222. combodamage = 40
  2223. ssbkaiox10 = true
  2224. ssbkaio = false
  2225. idle1 = false
  2226. can = 3
  2227. canattack = false
  2228. walksound = "rbxassetid://863810402"
  2229.  
  2230. for i = 1, 20 do
  2231. wait()
  2232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  2233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  2234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  2235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  2236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  2238. end
  2239. Colors = {"Really red", "Really red"}
  2240. GroundWave1()
  2241. wait(0.1)
  2242. Colors = {"Really red", "Really red"}
  2243. GroundWave1()
  2244. wait(0.1)
  2245. Colors = {"Really red", "Really red"}
  2246. GroundWave1()
  2247. wait(0.1)
  2248. Colors = {"Really red", "Really red"}
  2249. GroundWave1()
  2250. wait(0.1)
  2251. Colors = {"Really red", "Really red"}
  2252. GroundWave1()
  2253. wait(0.1)
  2254. Colors = {"Really red", "Really red"}
  2255. GroundWave1()
  2256. wait(0.1)
  2257.  
  2258. Colors = {"Really red", "Really red"}
  2259. GroundWave1()
  2260. wait(0.1)
  2261. Colors = {"Really red", "Really red"}
  2262. GroundWave1()
  2263. wait(0.1)
  2264. Colors = {"Really red", "Really red"}
  2265. GroundWave1()
  2266. wait(0.1)
  2267. Colors = {"Really red", "Really red"}
  2268. GroundWave1()
  2269.  
  2270. Colors = {"Really red", "Really red"}
  2271. GroundWave1()
  2272. wait(0.1)
  2273. Colors = {"Really red", "Really red"}
  2274. GroundWave1()
  2275. wait(0.1)
  2276. Colors = {"Really red", "Really red"}
  2277. GroundWave1()
  2278. wait(0.1)
  2279. Colors = {"Really red", "Really red"}
  2280. GroundWave1()
  2281. wait(0.1)
  2282. Colors = {"Really red", "Really red"}
  2283. GroundWave1()
  2284. wait(0.1)
  2285.  
  2286.  
  2287. Colors = {"Really red", "Really red"}
  2288. GroundWave1()
  2289. Colors = {"Really red", "Really red"}
  2290. GroundWave1()
  2291.  
  2292. for i = 1, 10 do
  2293. wait()
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--head
  2295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  2296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(40)), 0.2)--rarm
  2297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-80),math.rad(0),math.rad(-40)), 0.2)--larm
  2298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.4)--lleg
  2299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--rleg
  2300. end
  2301.  
  2302. zh1 = Instance.new("Sound",char)
  2303. zh1.Volume = 4
  2304. zh1.Looped = false
  2305. zh1.SoundId = "rbxassetid://590580746"
  2306. zh1:Play()
  2307. aura3.Transparency = NumberSequence.new(0)
  2308. aura3.Size = NumberSequence.new(18)
  2309.  
  2310.  
  2311.  
  2312.  
  2313. Hair7.BrickColor = BrickColor.new("Quill grey")
  2314. larm1 = Instance.new("Part",char)
  2315. larm1.Transparency = 0.5
  2316. larm1.BrickColor = BrickColor.new("Bright red")
  2317. larm1.Size = Vector3.new(1.1,2.1,1.1)
  2318. larm1.Position = Vector3.new(999,999,999)
  2319. larmhold = Instance.new("Weld",char)
  2320. larmhold.Part0 = larm
  2321. larmhold.Part1 = larm1
  2322. larmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2323. rarm1 = Instance.new("Part",char)
  2324. rarm1.Transparency = 0.5
  2325. rarm1.BrickColor = BrickColor.new("Bright red")
  2326. rarm1.Size = Vector3.new(1.1,2.1,1.1)
  2327. rarm1.Position = Vector3.new(999,999,999)
  2328. rarmhold = Instance.new("Weld",char)
  2329. rarmhold.Part0 = rarm
  2330. rarmhold.Part1 = rarm1
  2331. rarmhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2332. torso1 = Instance.new("Part",char)
  2333. torso1.Transparency = 0.5
  2334. torso1.BrickColor = BrickColor.new("Bright red")
  2335. torso1.Size = Vector3.new(2.1,2.1,1.1)
  2336. torso1.Position = Vector3.new(999,999,999)
  2337. torsohold = Instance.new("Weld",char)
  2338. torsohold.Part0 = torso
  2339. torsohold.Part1 = torso1
  2340. torsohold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2341. lleg1 = Instance.new("Part",char)
  2342. lleg1.Transparency = 0.5
  2343. lleg1.BrickColor = BrickColor.new("Bright red")
  2344. lleg1.Size = Vector3.new(1.1,2.1,1.1)
  2345. lleg1.Position = Vector3.new(999,999,999)
  2346. lleghold = Instance.new("Weld",char)
  2347. lleghold.Part0 = lleg
  2348. lleghold.Part1 = lleg1
  2349. lleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2350. rleg1 = Instance.new("Part",char)
  2351. rleg1.Transparency = 0.5
  2352. rleg1.BrickColor = BrickColor.new("Bright red")
  2353. rleg1.Size = Vector3.new(1.1,2.1,1.1)
  2354. rleg1.Position = Vector3.new(999,999,999)
  2355. rleghold = Instance.new("Weld",char)
  2356. rleghold.Part0 = rleg
  2357. rleghold.Part1 = rleg1
  2358. rleghold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2359. rhed1 = Instance.new("Part",char)
  2360. rhed1.Transparency = 0.5
  2361. rhed1.BrickColor = BrickColor.new("Bright red")
  2362. rhed1.Size = Vector3.new(2.3,1.3,1.3)
  2363. rhed1.Position = Vector3.new(999,999,999)
  2364. rhedhold = Instance.new("Weld",char)
  2365. rhedhold.Part0 = hed
  2366. rhedhold.Part1 = rhed1
  2367. rhedhold.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2368. rhedmesh1 = Instance.new("SpecialMesh",rhed1)
  2369. rhedmesh1.MeshType = "Head"
  2370. rhedmesh1.Scale = Vector3.new(1,1,1)
  2371. Colors = {"Really red", "Really red"}
  2372. GroundWave1()
  2373. wait(0.1)
  2374. Colors = {"Really red", "Really red"}
  2375. GroundWave1()
  2376. wait(0.1)
  2377. Colors = {"Really red", "Really red"}
  2378. GroundWave1()
  2379. wait(0.1)
  2380. Colors = {"Really red", "Really red"}
  2381. GroundWave1()
  2382. wait(0.1)
  2383. Colors = {"Really red", "Really red"}
  2384. GroundWave1()
  2385. wait(0.1)
  2386. ball.BrickColor = BrickColor.new("Really red")
  2387. ballmesh.Scale = Vector3.new(0.1,0.1,0.1)
  2388. ball.Transparency = 0
  2389. ssbon = false
  2390. Colors = {"Really red", "Really red"}
  2391. GroundWave1()
  2392. wait(0.1)
  2393. Colors = {"Really red", "Really red"}
  2394. GroundWave1()
  2395. wait(0.1)
  2396. Colors = {"Really red", "Really red"}
  2397. GroundWave1()
  2398. wait(0.1)
  2399. Colors = {"Really red", "Really red"}
  2400. GroundWave1()
  2401. wait(0.1)
  2402. Colors = {"Really red", "Really red"}
  2403. GroundWave1()
  2404. wait(0.1)
  2405.  
  2406. wait()
  2407.  
  2408.  
  2409. wait(2)
  2410. idle = true
  2411. canattack = true
  2412. idle1 = true
  2413. end
  2414. end
  2415. end
  2416. end)
  2417. local player = owner
  2418. local pchar = player.Character
  2419. local mouse = player:GetMouse()
  2420. local cam = workspace.CurrentCamera
  2421.  
  2422. local rad = math.rad
  2423.  
  2424. local keysDown = {}
  2425. local flySpeed = 0
  2426. local MAX_FLY_SPEED = 150
  2427.  
  2428. local canFly = false
  2429. local flyToggled = false
  2430.  
  2431. local forward, side = 0, 0
  2432. local lastForward, lastSide = 0, 0
  2433.  
  2434. local floatBP = Instance.new("BodyPosition")
  2435. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2436. local flyBV = Instance.new("BodyVelocity")
  2437. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2438. local turnBG = Instance.new("BodyGyro")
  2439. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2440.  
  2441. mouse.KeyDown:connect(function(key)
  2442. keysDown[key] = true
  2443.  
  2444. if key == "f" then
  2445.  
  2446.  
  2447. idle = false
  2448.  
  2449. idle1 = false
  2450. canattack = false
  2451.  
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 1)--head
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  2454. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 1)--rarm
  2455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 1)--larm
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  2458. fly = true
  2459. flyToggled = not flyToggled
  2460.  
  2461. if not flyToggled then
  2462. fly = false
  2463. stanceToggle = "Normal"
  2464. floatBP.Parent = nil
  2465. flyBV.Parent = nil
  2466. turnBG.Parent = nil
  2467. root.Velocity = Vector3.new()
  2468. hum.PlatformStand = false
  2469. wait(0.5)
  2470. idle = true
  2471.  
  2472. idle1 = true
  2473. canattack = true
  2474. end
  2475. end
  2476.  
  2477. end)
  2478. mouse.KeyUp:connect(function(key)
  2479. keysDown[key] = nil
  2480. wait(0.1)
  2481. if fly == true and moving == false then
  2482.  
  2483. for i = 1, 15 do
  2484. wait()
  2485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.4)--head
  2486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)--torso
  2487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)--rarm
  2488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)--larm
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--lleg
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)--rleg
  2491. end
  2492. end
  2493. end)
  2494.  
  2495. local function updateFly()
  2496.  
  2497. if not flyToggled then return end
  2498.  
  2499. lastForward = forward
  2500. lastSide = side
  2501.  
  2502. forward = 0
  2503. side = 0
  2504.  
  2505. if keysDown.w then
  2506. moving = true
  2507. forward = forward + 1.2
  2508.  
  2509. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2510. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.05)--torso
  2511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2513. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2514. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2515. else
  2516. moving = false
  2517. end
  2518. if keysDown.s then
  2519.  
  2520. forward = forward - 0.5
  2521.  
  2522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.01)--head
  2523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.1)--torso
  2524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.1)--rarm
  2525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.1)--larm
  2526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.1)--lleg
  2527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.1)--rleg
  2528.  
  2529. end
  2530. if keysDown.a then
  2531.  
  2532. side = side - 0.5
  2533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-50), math.rad(20)), 0.05)--torso
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2539. else
  2540.  
  2541. end
  2542. if keysDown.d then
  2543.  
  2544. side = side + 0.5
  2545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.05)--head
  2546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(40), math.rad(-20)), 0.05)--torso
  2547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.05)--rarm
  2548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.05)--larm
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.05)--lleg
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.05)--rleg
  2551.  
  2552.  
  2553. end
  2554.  
  2555. canFly = (forward ~= 0 or side ~= 0)
  2556.  
  2557. if canFly then
  2558.  
  2559. stanceToggle = "Floating"
  2560. turnBG.Parent = root
  2561. floatBP.Parent = nil
  2562. flyBV.Parent = root
  2563.  
  2564. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  2565. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  2566. else
  2567. floatBP.position = root.Position
  2568. floatBP.Parent = root
  2569.  
  2570. flySpeed = flySpeed - 1
  2571. if flySpeed < 0 then flySpeed = 0 end
  2572. end
  2573.  
  2574. local camCF = cam.CoordinateFrame
  2575. local in_forward = canFly and forward or lastForward
  2576. local in_side = canFly and side or lastSide
  2577.  
  2578. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  2579. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  2580.  
  2581. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  2582. 0)
  2583. end
  2584.  
  2585. game:service'RunService'.RenderStepped:connect(function()
  2586. if flyToggled then
  2587. hum.PlatformStand = true
  2588. end
  2589. updateFly()
  2590. end)
  2591.  
  2592. local hit1 = true
  2593. local hit2 = false
  2594. local hit3 = false
  2595. local hit4 = false
  2596. zw = Instance.new("Sound",char)
  2597. zw.Volume = 1
  2598. zw.Looped = false
  2599. zw.SoundId = "rbxassetid://896243541"
  2600.  
  2601. function leftkick()
  2602. for i = 1, 5 do
  2603. wait()
  2604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-60),math.rad(0)), 0.8)--head
  2605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(2), math.rad(60), math.rad(0)), 0.8)--torso
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.8)--rarm
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--larm
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.8)--lleg
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(40)), 0.8)--rleg
  2610. end
  2611. zw:Play()
  2612. end
  2613. function rightkick()
  2614. for i = 1, 5 do
  2615. wait()
  2616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(60),math.rad(0)), 0.8)--head
  2617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), 0.8)--torso
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.8)--rarm
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.8)--larm
  2620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(100), math.rad(0), math.rad(-40)), 0.8)--lleg
  2621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.8)--rleg
  2622. end
  2623.  
  2624. end
  2625. function leftpunch()
  2626. for i = 1, can do
  2627. wait()
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.8)--head
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.8)--torso
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.8)--rarm
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--larm
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2634. end
  2635. zw:Play()
  2636. end
  2637. function rightpunch()
  2638. for i = 1, can do
  2639. wait()
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  2644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  2645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  2646. end
  2647. zw:Play()
  2648. end
  2649. ---------------------------------------------------------------------------------------------------------------------------------------------------
  2650. function kickup()
  2651. for i = 1, 20 do
  2652. wait()
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.9, 0) * CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)), 0.2)--torso
  2655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--rarm
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.2)--larm
  2657. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)), 0.4)--lleg
  2658. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--rleg
  2659. end
  2660. zw:Play()
  2661.  
  2662. end
  2663. function knockdown()
  2664. for i = 1, 10 do
  2665. wait()
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.4)--torso
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.4)--rarm
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.7,-0.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.4)--larm
  2670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.4)--lleg
  2671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.4)--rleg
  2672.  
  2673. end
  2674. zw1 = Instance.new("Sound",char)
  2675. zw1.Volume = 1
  2676. zw1.Looped = false
  2677. zw1.SoundId = "rbxassetid://896242278"
  2678. zw1:Play()
  2679. for i = 1, 20 do
  2680. wait()
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 35, 0) * CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.2)--torso
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.5,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(-40)), 0.2)--rarm
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,-0.4)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(40)), 0.2)--larm
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(-10)), 0.2)--lleg
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60),math.rad(0),math.rad(10)), 0.2)--rleg
  2687. end
  2688.  
  2689.  
  2690. end
  2691. mouse.KeyDown:connect(function(key)
  2692. if key == "e" and hit1 == true and canattack == true then
  2693. canattack = false
  2694. nohit = 0
  2695.  
  2696. hit1 = false
  2697. hit2 = true
  2698. hit3 = false
  2699. hit4 = false
  2700. hand1 = Instance.new("Part",rarm)
  2701. hand1.Size = Vector3.new(1.5,1.5,1.5)
  2702. hand1.CanCollide = false
  2703. hand1.Transparency = 1
  2704. hand1.Position = Vector3.new(999,999,999)
  2705. hand1weld = Instance.new("Weld",hand1)
  2706. hand1weld.Part0 = rarm
  2707. hand1weld.Part1 = hand1
  2708. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2709. ----------------------------------------------------------------
  2710.  
  2711. function touch1(hit)
  2712. if not hit.Parent:findFirstChild("Humanoid") then return end
  2713. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2714. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2715. zwt = Instance.new("Sound",char)
  2716. zwt.Volume = 1
  2717. zwt.Looped = false
  2718. zwt.SoundId = "rbxassetid://137579113"
  2719. zwt:Play()
  2720. end
  2721. end
  2722. hand1.Touched:connect(touch1)
  2723. rightpunch()
  2724.  
  2725. hand1:Destroy()
  2726. canattack = true
  2727. end
  2728. end)
  2729. mouse.KeyDown:connect(function(key)
  2730. if key == "e" and hit2 == true and canattack == true then
  2731. canattack = false
  2732. nohit = 0
  2733.  
  2734. hit1 = false
  2735. hit2 = false
  2736. hit3 = true
  2737. hit4 = false
  2738. hand2 = Instance.new("Part",rarm)
  2739. hand2.Size = Vector3.new(1.5,1.5,1.5)
  2740. hand1.CanCollide = false
  2741. hand2.Transparency = 1
  2742. hand2.Position = Vector3.new(999,999,999)
  2743. hand2weld = Instance.new("Weld",hand2)
  2744. hand2weld.Part0 = larm
  2745. hand2weld.Part1 = hand2
  2746. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2747. ----------------------------------------------------------------
  2748.  
  2749. function touch1(hit)
  2750. if not hit.Parent:findFirstChild("Humanoid") then return end
  2751. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2752. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2753. zwr = Instance.new("Sound",char)
  2754. zwr.Volume = 1
  2755. zwr.Looped = false
  2756. zwr.SoundId = "rbxassetid://137579113"
  2757. zwr:Play()
  2758. end
  2759. end
  2760. hand2.Touched:connect(touch1)
  2761. leftpunch()
  2762.  
  2763. canattack = true
  2764. hand2:Destroy()
  2765.  
  2766. end
  2767. end)
  2768. mouse.KeyDown:connect(function(key)
  2769. if key == "e" and hit3 == true and canattack == true then
  2770. canattack = false
  2771. nohit = 0
  2772.  
  2773. hit1 = false
  2774. hit2 = false
  2775. hit3 = false
  2776. hit4 = true
  2777. hand3 = Instance.new("Part",lleg)
  2778. hand3.Size = Vector3.new(1.5,1.5,1.5)
  2779. hand3.CanCollide = false
  2780. hand3.Transparency = 1
  2781. hand3.Position = Vector3.new(999,999,999)
  2782. hand3weld = Instance.new("Weld",hand3)
  2783. hand3weld.Part0 = lleg
  2784. hand3weld.Part1 = hand3
  2785. hand3weld.C0 = CFrame.new(0,-1.2,0)
  2786. ----------------------------------------------------------------
  2787.  
  2788. function touch1(hit)
  2789. if not hit.Parent:findFirstChild("Humanoid") then return end
  2790. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2791. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2792. zwc = Instance.new("Sound",char)
  2793. zwc.Volume = 1
  2794. zwc.Looped = false
  2795. zwc.SoundId = "rbxassetid://137579113"
  2796. zwc:Play()
  2797. end
  2798. end
  2799. hand3.Touched:connect(touch1)
  2800. rightkick()
  2801.  
  2802. canattack = true
  2803. hand3:Destroy()
  2804.  
  2805. end
  2806. end)
  2807. mouse.KeyDown:connect(function(key)
  2808. if key == "e" and hit4 == true and canattack == true then
  2809. canattack = false
  2810. nohit = 0
  2811. wait()hit4 = false
  2812. hit3 = false
  2813. hit2 = false
  2814. hit1 = true
  2815. hand4 = Instance.new("Part",rleg)
  2816. hand4.Size = Vector3.new(1.5,1.5,1.5)
  2817. hand4.CanCollide = false
  2818. hand4.Transparency = 1
  2819. hand4.Position = Vector3.new(999,999,999)
  2820. hand4weld = Instance.new("Weld",hand4)
  2821. hand4weld.Part0 = rleg
  2822. hand4weld.Part1 = hand4
  2823. hand4weld.C0 = CFrame.new(0,-1.2,0)
  2824. ----------------------------------------------------------------
  2825.  
  2826. function touch1(hit)
  2827. if not hit.Parent:findFirstChild("Humanoid") then return end
  2828. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2829. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2830. zwe = Instance.new("Sound",char)
  2831. zwe.Volume = 1
  2832. zwe.Looped = false
  2833. zwe.SoundId = "rbxassetid://137579113"
  2834. zwe:Play()
  2835. end
  2836. end
  2837. hand4.Touched:connect(touch1)
  2838. leftkick()
  2839.  
  2840. canattack = true
  2841. hand4:Destroy()
  2842.  
  2843. end
  2844. end)
  2845. local player = owner
  2846. repeat wait() until player:GetMouse() and player.Character
  2847. local mouse = player:GetMouse()
  2848. local character = player.Character
  2849.  
  2850.  
  2851. local clickon = false
  2852. p = owner
  2853. char = p.Character
  2854. mouse = p:GetMouse()
  2855. torso = char.Torso
  2856. mouse.Button1Down:connect(function()
  2857. t = mouse.Target.Parent:FindFirstChild("Torso")
  2858. hu = mouse.Target.Parent:FindFirstChild("Humanoid")
  2859. if mouse.Target == nil then
  2860. clickon = false
  2861. end
  2862. if mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2863. clickon = true
  2864. poon = true
  2865. zwc1s2 = Instance.new("Sound",mouse.Target)
  2866. zwc1s2.Volume = 5
  2867. zwc1s2.Looped = false
  2868. zwc1s2.SoundId = "rbxassetid://915341277"
  2869. zwc1s2:Play()
  2870.  
  2871.  
  2872.  
  2873. else
  2874. clickon = false
  2875.  
  2876. end
  2877.  
  2878. end)
  2879.  
  2880. you = owner
  2881.  
  2882.  
  2883.  
  2884. mouse.KeyDown:connect(function(key)
  2885. if key == "z" then
  2886. if canattack == true then
  2887.  
  2888. canattack = false
  2889. idle = false
  2890. hum.WalkSpeed = 0
  2891. nohit = 0
  2892. idle1 = false
  2893. for i = 1, 10 do
  2894. wait()
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  2897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.4)--arm
  2898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.7,-0.7)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(140)), 0.4)--arm
  2899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)--leg
  2900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  2901. end
  2902. zwc1 = Instance.new("Sound",torso)
  2903. zwc1.Volume = 1
  2904. zwc1.Looped = false
  2905. zwc1.SoundId = "rbxassetid://744770874"
  2906. zwc1:Play()
  2907. if clickon == true then
  2908. torso.CFrame = t.CFrame - Vector3.new(0,0,2)
  2909. else
  2910. torso.CFrame = torso.CFrame + torso.CFrame.lookVector * 20
  2911. end
  2912. canattack = true
  2913. idle = true
  2914. hum.WalkSpeed = 10
  2915. idle1 = true
  2916. end
  2917.  
  2918.  
  2919. end
  2920. end)
  2921.  
  2922. mouse.KeyDown:connect(function(key)
  2923. if key == "h" then
  2924. if canattack == true then
  2925. idle = false
  2926. idle1 = false
  2927. canattack = false
  2928. grab = false
  2929. grab5()
  2930. grabhit = Instance.new("Part",char)
  2931. grabhit.Size = Vector3.new(2,2,2)
  2932. grabhit.Position = Vector3.new(999,999,999)
  2933. grabhit.Transparency = 1
  2934. grabweld = Instance.new("Weld",grabhit)
  2935. grabweld.Part0 = torso
  2936. grabweld.Part1 = grabhit
  2937. grabweld.C0 = CFrame.new(0,0,-2)
  2938. ---------------------------------------------------------------
  2939. hand1 = Instance.new("Part",rarm)
  2940. hand1.Size = Vector3.new(1,1,1)
  2941. hand1.CanCollide = false
  2942. hand1.Transparency = 1
  2943. hand1.Position = Vector3.new(999,999,999)
  2944. hand1weld = Instance.new("Weld",hand1)
  2945. hand1weld.Part0 = rarm
  2946. hand1weld.Part1 = hand1
  2947. hand1weld.C0 = CFrame.new(0,-1.2,0)
  2948. ----------------------------------------------------------------
  2949. hand2 = Instance.new("Part",rarm)
  2950. hand2.Size = Vector3.new(1,1,1)
  2951. hand1.CanCollide = false
  2952. hand2.Transparency = 1
  2953. hand2.Position = Vector3.new(999,999,999)
  2954. hand2weld = Instance.new("Weld",hand2)
  2955. hand2weld.Part0 = larm
  2956. hand2weld.Part1 = hand2
  2957. hand2weld.C0 = CFrame.new(0,-1.2,0)
  2958. function touch1(hit)
  2959. if not hit.Parent:findFirstChild("Humanoid") then return end
  2960. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2961. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2962.  
  2963. end
  2964. end
  2965. hand1.Touched:connect(touch1)
  2966. function touch2(hit)
  2967. if not hit.Parent:findFirstChild("Humanoid") then return end
  2968. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2969. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - combodamage
  2970.  
  2971. end
  2972. end
  2973. hand2.Touched:connect(touch2)
  2974. function touch(hit)
  2975. if not hit.Parent:findFirstChild("Humanoid") then return end
  2976. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  2977. grabhit.TouchInterest:Destroy()
  2978. grab = true
  2979. hu = hit.Parent:findFirstChild("Humanoid")
  2980. to = hit.Parent:findFirstChild("Torso")
  2981. he = hit.Parent:findFirstChild("Head")
  2982. hu.WalkSpeed = 0
  2983. if hu.Health > 100 then
  2984. hu.MaxHealth = 100
  2985. hu.Health = 100
  2986. end
  2987. towe = Instance.new("Weld",to)
  2988. towe.Part0 = torso
  2989. towe.Part1 = to
  2990. towe.C0 = CFrame.new(0,0,-1.5)
  2991.  
  2992.  
  2993. wait(0.5)
  2994. end
  2995. if grab == true then
  2996. if clickon == true then
  2997. jk = true
  2998. clickon = false
  2999. end
  3000. towe.Part0 = nil
  3001. partv = Instance.new("Part",to)
  3002. partv.Transparency = 1
  3003.  
  3004. partv.CanCollide = false
  3005. partv.Anchored = true
  3006. towe1 = Instance.new("Weld",to)
  3007. towe1.Part0 = to
  3008. towe1.Part1 = partv
  3009. towe1.C0 = CFrame.new(0,0,0)
  3010.  
  3011.  
  3012.  
  3013. partv:Destroy()
  3014. towe.Part0 = torso
  3015.  
  3016.  
  3017. ----------------------------------------------------
  3018. grabon = true
  3019. towe:Destroy()
  3020.  
  3021. kickup()
  3022. wait(0.1)
  3023. for i = 1, 10 do
  3024. wait()
  3025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)), 0.1)--head
  3026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3027. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3028. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)--arm
  3029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.2)--leg
  3030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.2)--leg
  3031. end
  3032. grabon = false
  3033. to.Anchored = true
  3034.  
  3035.  
  3036. grabon1 = true
  3037. zwc12 = Instance.new("Sound",torso)
  3038. zwc12.Volume = 1
  3039. zwc12.Looped = false
  3040. zwc12.SoundId = "rbxassetid://436748675"
  3041. zwc12:Play()
  3042. knockdown()
  3043. hu.Health = hu.Health - 30
  3044. to.Anchored = false
  3045. grabon1 = false
  3046.  
  3047.  
  3048. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3049. Colors = {"White"}
  3050. local wave = Instance.new("Part", torso)
  3051. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3052. wave.Anchored = true
  3053. wave.CanCollide = false
  3054. wave.Locked = true
  3055. wave.Size = Vector3.new(1, 1, 1)
  3056. wave.TopSurface = "Smooth"
  3057. wave.BottomSurface = "Smooth"
  3058. wave.Transparency = 0.35
  3059. wave.CFrame = HandCF4
  3060. wm = Instance.new("SpecialMesh", wave)
  3061. wm.MeshId = "rbxassetid://3270017"
  3062. coroutine.wrap(function()
  3063. for i = 1, 30, 1 do
  3064. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3065. wave.Size = wm.Scale
  3066. wave.CFrame = HandCF4
  3067. wave.Transparency = i/30
  3068. wait()
  3069. end
  3070. wait()
  3071. wave:Destroy()
  3072. end)()
  3073. wait(0.3)
  3074. local HandCF4 = CFrame.new(to.Position - Vector3.new(0,0,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3075. Colors = {"White"}
  3076. zwd = Instance.new("Sound",char)
  3077. zwd.Volume = 5
  3078. zwd.Looped = false
  3079. zwd.SoundId = "rbxassetid://863810402"
  3080. zwd:Play()
  3081. local wave = Instance.new("Part", torso)
  3082. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  3083. wave.Anchored = true
  3084. wave.CanCollide = false
  3085. wave.Locked = true
  3086. wave.Size = Vector3.new(1, 1, 1)
  3087. wave.TopSurface = "Smooth"
  3088. wave.BottomSurface = "Smooth"
  3089. wave.Transparency = 0.35
  3090. wave.CFrame = HandCF4
  3091. wm = Instance.new("SpecialMesh", wave)
  3092. wm.MeshId = "rbxassetid://3270017"
  3093. coroutine.wrap(function()
  3094. for i = 1, 30, 1 do
  3095. wm.Scale = Vector3.new(3 + i*3.2, 3 + i*3.2, 3)
  3096. wave.Size = wm.Scale
  3097. wave.CFrame = HandCF4
  3098. wave.Transparency = i/30
  3099. wait()
  3100. end
  3101.  
  3102. wait()
  3103. wave:Destroy()
  3104.  
  3105. end)()
  3106.  
  3107. wait(0.6)
  3108. zwd:Destroy()
  3109. wait(0.4)
  3110. hed.Anchored = false
  3111.  
  3112.  
  3113. canattack = true
  3114. idle = true
  3115. hand1:Destroy()
  3116. hand2:Destroy()
  3117.  
  3118. goo = 0
  3119. idle1 = true
  3120. grab = false
  3121. wait(1)
  3122. if jk == true then
  3123. jk = false
  3124. clickon = true
  3125. end
  3126.  
  3127. end
  3128.  
  3129.  
  3130. end
  3131.  
  3132.  
  3133. grabhit.Touched:connect(touch)
  3134. wait(0.1)
  3135. grabhit:Destroy()
  3136.  
  3137.  
  3138.  
  3139.  
  3140. if grab == false then
  3141. hand1:Destroy()
  3142. hand2:Destroy()
  3143.  
  3144. canattack = true
  3145. idle = true
  3146.  
  3147. idle1 = true
  3148.  
  3149. end
  3150. end
  3151. end
  3152. end)
  3153.  
  3154. mouse.KeyDown:connect(function(Key)
  3155. if Key == "g" then
  3156. if canattack == true then
  3157.  
  3158.  
  3159. kamehamehaon = true
  3160. beam1.Size = Vector3.new(6,6,1)
  3161.  
  3162. partaura.Size = NumberSequence.new(0.8)
  3163. idle = false
  3164.  
  3165. idle1 = false
  3166. canattack = false
  3167. hum.WalkSpeed = 0
  3168. z2 = Instance.new("Sound",char)
  3169. z2.Volume = 3
  3170. z2.Looped = false
  3171. z2.SoundId = "rbxassetid://908489666"
  3172. z2:Play()
  3173.  
  3174.  
  3175. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(85),math.rad(0)), 1)--head
  3176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 1)--torso
  3177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,0)*CFrame.Angles(math.rad(30),math.rad(-40),math.rad(-10)), 1)--rarm
  3178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.2,-0.2)*CFrame.Angles(math.rad(30),math.rad(40),math.rad(40)), 1)--larm
  3179. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 1)--lleg
  3180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 1)--rleg
  3181.  
  3182.  
  3183.  
  3184. partaura.Transparency = NumberSequence.new(0)
  3185. partaura1.Transparency = NumberSequence.new(0)
  3186. kamehameha = true
  3187. wait(6)
  3188. zwc1 = Instance.new("Sound",char)
  3189. zwc1.Volume = 1
  3190. zwc1.Looped = false
  3191. zwc1.SoundId = "rbxassetid://744770874"
  3192. zwc1:Play()
  3193. torso.CFrame = t.CFrame - Vector3.new(0,0,-10)
  3194. hum.HipHeight = 10
  3195. wait(0.5)
  3196. if kamehamehaon == true then
  3197. kamehamehaon = false
  3198. hited = true
  3199. wait(0.1)
  3200. point = true
  3201. kamehamehaon = false
  3202. kamehameha = false
  3203.  
  3204.  
  3205.  
  3206. partaura.Transparency = NumberSequence.new(1)
  3207. partaura1.Transparency = NumberSequence.new(1)
  3208. z2:Stop()
  3209. z4 = Instance.new("Sound",char)
  3210. z4.Volume = 5
  3211. z4.Looped = false
  3212. z4.SoundId = "rbxassetid://908474188"
  3213. z4:Play()
  3214.  
  3215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  3216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 1)--torso
  3217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.5,0)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20)), 1)--rarm
  3218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-0.2)*CFrame.Angles(math.rad(75),math.rad(170),math.rad(-20)), 1)--larm
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 1)--lleg
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 1)--rleg
  3221.  
  3222.  
  3223.  
  3224.  
  3225.  
  3226. laser = true
  3227. s1.Volume=1
  3228. s1:play()
  3229. wait(5.4)
  3230. point = false
  3231.  
  3232. laser = false
  3233. beam1.Size = Vector3.new(1,1,1)
  3234. beam1.Parent=nil
  3235. inner1.Parent=nil
  3236. expl1.Parent=nil
  3237.  
  3238. hited1 = false
  3239. exa1.Parent=nil
  3240. s1:stop()
  3241.  
  3242. idle = true
  3243. canattack = true
  3244. idle1 = true
  3245. hum.WalkSpeed = 16
  3246. hum.HipHeight = 0
  3247. end
  3248. end
  3249. end
  3250. end)
  3251.  
  3252. function spin()
  3253. for i = 1, 50 do
  3254. wait()
  3255.  
  3256. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3257. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3258. torso.CFrame = torso.CFrame * CFrame.Angles(0,.8,0)
  3259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.1)--arm
  3260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.1)--arm
  3261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3263. end
  3264. end
  3265. function grab5()
  3266. for i = 1, 10 do
  3267. wait()
  3268.  
  3269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  3270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  3272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  3273. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  3274. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  3275. end
  3276. for i = 1, 10 do
  3277. wait()
  3278.  
  3279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  3280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  3281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  3282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  3283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  3284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  3285. end
  3286. end
  3287. mouse.KeyDown:connect(function(key)
  3288. if key == "y" then
  3289. if canattack == true then
  3290. idle = false
  3291. idle1 = false
  3292. canattack = false
  3293. grab5()
  3294.  
  3295. grabhit = Instance.new("Part",char)
  3296. grabhit.Size = Vector3.new(2,2,2)
  3297. grabhit.Position = Vector3.new(999,999,999)
  3298. grabhit.Transparency = 1
  3299. grabweld = Instance.new("Weld",grabhit)
  3300. grabweld.Part0 = torso
  3301. grabweld.Part1 = grabhit
  3302. grabweld.C0 = CFrame.new(0,0,-2)
  3303. ---------------------------------------------------------------
  3304. hand1 = Instance.new("Part",rarm)
  3305. hand1.Size = Vector3.new(1,1,1)
  3306. hand1.CanCollide = false
  3307. hand1.Transparency = 1
  3308. hand1.Position = Vector3.new(999,999,999)
  3309. hand1weld = Instance.new("Weld",hand1)
  3310. hand1weld.Part0 = rarm
  3311. hand1weld.Part1 = hand1
  3312. hand1weld.C0 = CFrame.new(0,-1.2,0)
  3313. ----------------------------------------------------------------
  3314. hand2 = Instance.new("Part",rarm)
  3315. hand2.Size = Vector3.new(1,1,1)
  3316. hand1.CanCollide = false
  3317. hand2.Transparency = 1
  3318. hand2.Position = Vector3.new(999,999,999)
  3319. hand2weld = Instance.new("Weld",hand2)
  3320. hand2weld.Part0 = larm
  3321. hand2weld.Part1 = hand2
  3322. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3323. function touch1(hit)
  3324. if not hit.Parent:findFirstChild("Humanoid") then return end
  3325. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3326. hu1 = hit.Parent:findFirstChild("Humanoid")
  3327. grab1 = true
  3328. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3329. if hu1.Health > 100 then
  3330. hu1.MaxHealth = 100
  3331. hu1.Health = 100
  3332. end
  3333. end
  3334. end
  3335. hand1.Touched:connect(touch1)
  3336. function touch2(hit)
  3337. if not hit.Parent:findFirstChild("Humanoid") then return end
  3338. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3339. hu1 = hit.Parent:findFirstChild("Humanoid")
  3340. grab1 = true
  3341. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3342. if hu1.Health > 100 then
  3343. hu1.MaxHealth = 100
  3344. hu1.Health = 100
  3345. end
  3346. end
  3347. end
  3348. hand2.Touched:connect(touch2)
  3349. function touch(hit)
  3350. if not hit.Parent:findFirstChild("Humanoid") then return end
  3351. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3352. grab1 = true
  3353. if clickon == true then
  3354. jk = true
  3355. clickon = false
  3356. end
  3357. grabhit.TouchInterest:Destroy()
  3358.  
  3359. hu1 = hit.Parent:findFirstChild("Humanoid")
  3360. to1 = hit.Parent:findFirstChild("Torso")
  3361. he1 = hit.Parent:findFirstChild("Head")
  3362. hu1.WalkSpeed = 0
  3363. if hu1.Health > 100 then
  3364. hu1.MaxHealth = 100
  3365. hu1.Health = 100
  3366. end
  3367.  
  3368.  
  3369.  
  3370.  
  3371. end
  3372.  
  3373. if grab1 == true then
  3374. throw = 5
  3375. to1.CFrame = to1.CFrame + Vector3.new(0,60,0)
  3376. kickup()
  3377. hum.HipHeight = 10
  3378. wait()
  3379. grabon1 = true
  3380.  
  3381. hed.Anchored = true
  3382. wait(0.3)
  3383.  
  3384. hed.Anchored = false
  3385. spin()
  3386. ds = Instance.new("Sound",torso)
  3387. ds.Volume = 4
  3388. ds.Looped = false
  3389. ds.SoundId = "rbxassetid://860448713"
  3390. ds:Play()
  3391.  
  3392. grabon1 = false
  3393. grabon2 = true
  3394. wait(0.5)
  3395. grabon2 = false
  3396. hand1:Destroy()
  3397.  
  3398. hand2:Destroy()
  3399.  
  3400. hum.HipHeight = 0
  3401. wait(0.5)
  3402. canattack = true
  3403. idle = true
  3404. grabhit:Destroy()
  3405. idle1 = true
  3406. grab1 = false
  3407.  
  3408. if jk == true then
  3409. jk = false
  3410. clickon = true
  3411. end
  3412. end
  3413.  
  3414.  
  3415. end
  3416.  
  3417.  
  3418. end
  3419.  
  3420.  
  3421.  
  3422.  
  3423.  
  3424. grabhit.Touched:connect(touch)
  3425.  
  3426.  
  3427.  
  3428.  
  3429. wait(0.2)
  3430.  
  3431. if grab1 == false then
  3432. hand1:Destroy()
  3433. hand2:Destroy()
  3434. grabhit:Destroy()
  3435.  
  3436. canattack = true
  3437. idle = true
  3438.  
  3439. idle1 = true
  3440.  
  3441.  
  3442.  
  3443. end
  3444. end
  3445. end)
  3446.  
  3447. function pushaway()
  3448. for i = 1, 10 do
  3449. wait()
  3450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3456. end
  3457. for i = 1, 10 do
  3458. wait()
  3459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  3462. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  3463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3465. end
  3466. end
  3467.  
  3468. function dragoncharge()
  3469. for i = 1, 10 do
  3470. wait()
  3471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  3472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  3474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  3475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3477. end
  3478. end
  3479. function dragonfist()
  3480. for i = 1, 10 do
  3481. wait()
  3482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  3483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  3484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  3485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  3486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  3487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  3488. end
  3489. for i = 1, 10 do
  3490. wait()
  3491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  3492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  3493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  3494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  3495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  3496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  3497. end
  3498. end
  3499. mouse.KeyDown:connect(function(key)
  3500. if key == "u" then
  3501. if canattack == true then
  3502. if ssj33 == true then
  3503. idle = false
  3504. idle1 = false
  3505. canattack = false
  3506. grab5()
  3507.  
  3508. grabhit = Instance.new("Part",char)
  3509. grabhit.Size = Vector3.new(2,2,2)
  3510. grabhit.Position = Vector3.new(999,999,999)
  3511. grabhit.Transparency = 1
  3512. grabweld = Instance.new("Weld",grabhit)
  3513. grabweld.Part0 = torso
  3514. grabweld.Part1 = grabhit
  3515. grabweld.C0 = CFrame.new(0,0,-2)
  3516. ---------------------------------------------------------------
  3517. hand1 = Instance.new("Part",rarm)
  3518. hand1.Size = Vector3.new(0.1,0.1,0.1)
  3519. hand1.CanCollide = false
  3520. hand1.Transparency = 1
  3521. hand1.Position = Vector3.new(999,999,999)
  3522. hand2mesh = Instance.new("SpecialMesh",hand1)
  3523. hand2mesh.MeshType = "FileMesh"
  3524.  
  3525. hand2mesh.Scale = Vector3.new(1,1,1)
  3526. hand2aura = Instance.new("ParticleEmitter",hand1)
  3527. hand2aura.Size = NumberSequence.new(1)
  3528. hand2aura.Texture = "rbxassetid://715401010"
  3529. hand2aura.Speed = NumberRange.new(0)
  3530. hand2aura.LockedToPart = true
  3531. hand2aura.Transparency = NumberSequence.new(1)
  3532. hand2aura.RotSpeed = NumberRange.new(999)
  3533. hand1weld = Instance.new("Weld",hand1)
  3534. hand1weld.Part0 = rarm
  3535. hand1weld.Part1 = hand1
  3536. hand1weld.C0 = CFrame.new(0,-1.8,0)
  3537. ----------------------------------------------------------------
  3538. hand2 = Instance.new("Part",rarm)
  3539. hand2.Size = Vector3.new(1,1,1)
  3540. hand1.CanCollide = false
  3541. hand2.Transparency = 1
  3542. hand2.Position = Vector3.new(999,999,999)
  3543.  
  3544. hand2weld = Instance.new("Weld",hand2)
  3545. hand2weld.Part0 = larm
  3546. hand2weld.Part1 = hand2
  3547. hand2weld.C0 = CFrame.new(0,-1.2,0)
  3548. function touch1(hit)
  3549. if not hit.Parent:findFirstChild("Humanoid") then return end
  3550. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3551. hu1 = hit.Parent:findFirstChild("Humanoid")
  3552. grab2 = true
  3553.  
  3554. if clickon == true then
  3555. jk = true
  3556. clickon = false
  3557. end
  3558. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3559. if hu1.Health > 100 then
  3560. hu1.MaxHealth = 100
  3561. hu1.Health = 100
  3562. end
  3563. end
  3564. end
  3565. hand1.Touched:connect(touch1)
  3566. function touch2(hit)
  3567. if not hit.Parent:findFirstChild("Humanoid") then return end
  3568. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3569. hu1 = hit.Parent:findFirstChild("Humanoid")
  3570. grab2 = true
  3571. if clickon == true then
  3572. jk = true
  3573. clickon = false
  3574. end
  3575. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 0.5
  3576. if hu1.Health > 100 then
  3577. hu1.MaxHealth = 100
  3578. hu1.Health = 100
  3579. end
  3580. end
  3581. end
  3582. hand2.Touched:connect(touch2)
  3583. function touch(hit)
  3584. if not hit.Parent:findFirstChild("Humanoid") then return end
  3585. if hit.Parent:findFirstChild("Humanoid") ~= nil then
  3586. grab8 = true
  3587. if clickon == true then
  3588. jk = true
  3589. clickon = false
  3590. end
  3591. grabhit.TouchInterest:Destroy()
  3592.  
  3593. hu12 = hit.Parent:findFirstChild("Humanoid")
  3594. to12 = hit.Parent:findFirstChild("Torso")
  3595. he12 = hit.Parent:findFirstChild("Head")
  3596. hu1.WalkSpeed = 0
  3597. if hu12.Health > 100 then
  3598. hu12.MaxHealth = 100
  3599. hu12.Health = 100
  3600. end
  3601.  
  3602.  
  3603.  
  3604.  
  3605. end
  3606.  
  3607. if grab2 == true then
  3608. z4f = Instance.new("Sound",torso)
  3609. z4f.Volume = 5
  3610. z4f.Looped = false
  3611. z4f.SoundId = "rbxassetid://815202315"
  3612. z4f:Play()
  3613.  
  3614. pushaway()
  3615. grabon3 = true
  3616. wait(1)
  3617. grabon3 = false
  3618. he12.Anchored = true
  3619.  
  3620. dragoncharge()
  3621. hand2aura.Transparency = NumberSequence.new(0)
  3622. wait(1.5)
  3623. dragonfist()
  3624. z4f:Destroy()
  3625. z4x = Instance.new("Sound",torso)
  3626. z4x.Volume = 5
  3627. z4x.Looped = false
  3628. z4x.SoundId = "rbxassetid://908474188"
  3629. z4x:Play()
  3630. hand1.Transparency = 0
  3631. hand2mesh.MeshId = "rbxassetid://58430372"
  3632. hand1.BrickColor = BrickColor.new("New Yeller")
  3633. hand2mesh.Scale = Vector3.new(5,5,5)
  3634. hand1weld.C0 = CFrame.new(0,-3,-1) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  3635. grabon4 = true
  3636. wait(0.5)
  3637.  
  3638. hu12.Health = 0
  3639. grabon4 = false
  3640. wait(0.5)
  3641. he12.Anchored = false
  3642. z4x:Destroy()
  3643. throw1 = 5
  3644. throw2 = 5
  3645.  
  3646.  
  3647.  
  3648.  
  3649.  
  3650.  
  3651.  
  3652. ------------------------------------------------------------
  3653. hand1:Destroy()
  3654. hand2:Destroy()
  3655.  
  3656. canattack = true
  3657. idle = true
  3658. grabhit:Destroy()
  3659. idle1 = true
  3660.  
  3661. if jk == true then
  3662. jk = false
  3663. clickon = true
  3664. end
  3665.  
  3666. grab8 = false
  3667. end
  3668.  
  3669.  
  3670. end
  3671.  
  3672.  
  3673.  
  3674.  
  3675.  
  3676.  
  3677.  
  3678.  
  3679. grabhit.Touched:connect(touch)
  3680.  
  3681.  
  3682.  
  3683.  
  3684. wait(0.2)
  3685.  
  3686. if grab8 == false then
  3687. hand1:Destroy()
  3688. hand2:Destroy()
  3689. grabhit:Destroy()
  3690.  
  3691. canattack = true
  3692. idle = true
  3693.  
  3694. idle1 = true
  3695.  
  3696.  
  3697.  
  3698. end
  3699. end
  3700. end
  3701. end
  3702. end)
  3703. game:GetService("RunService").RenderStepped:connect(function()
  3704. if grabon3 == true then
  3705. throw1 = throw1 + 1
  3706. to12.CFrame = torso.CFrame + hed.CFrame.lookVector * throw1
  3707.  
  3708. end
  3709. if grabon4 == true then
  3710. throw2 = throw2 + 0.2
  3711. torso.CFrame = hed.CFrame - Vector3.new(0,2,0) + hed.CFrame.lookVector * throw2
  3712. end
  3713. if grabon1 == true then
  3714.  
  3715. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * 5
  3716.  
  3717. end
  3718. if grabon2 == true then
  3719. throw = throw + 6
  3720. to1.CFrame = torso.CFrame * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180)) + torso.CFrame.lookVector * throw
  3721. end
  3722. if grabon == true then
  3723. goo = goo + 0.5
  3724. to.CFrame = torso.CFrame + torso.CFrame.lookVector * 2 + Vector3.new(0,goo,0)
  3725. end
  3726. if hum.Jump == true then
  3727. if canattack == true then
  3728. if clickon == true then
  3729. jk = true
  3730. clickon=false
  3731. end
  3732. zwc12 = Instance.new("Sound",torso)
  3733. zwc12.Volume = 1
  3734. zwc12.Looped = false
  3735. zwc12.SoundId = "rbxassetid://436748675"
  3736. zwc12:Play()
  3737. canattack = false
  3738. idle = false
  3739. idle1 = false
  3740. nohit = 0
  3741.  
  3742. for i = 1, 20 do
  3743. wait()
  3744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)), 0.1)--head
  3745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  3746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.4)--arm
  3747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)--arm
  3748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.7, -.8) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.2)--leg
  3749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)), 0.2)--leg
  3750. end
  3751. wait(0.5)
  3752. canattack = true
  3753. idle = true
  3754. idle1 = true
  3755. if jk == true then
  3756. jk = false
  3757. clickon = true
  3758. end
  3759. end
  3760. end
  3761. if kamehameha == true then
  3762. aj1 = aj1 + 0.005
  3763. partaura.Size = NumberSequence.new(aj1)
  3764. beam1.Size=beam1.Size + Vector3.new(0.01,0.01,0)
  3765. beamdamage = beamdamage + 0.001
  3766.  
  3767. else
  3768. aj1 = 0.1
  3769.  
  3770. end
  3771. if hited1 == true then
  3772. wait(0.3)
  3773. welld.C0 = CFrame.new(beam1.Position.x,beam1.Position.y,ts.Position.z-beamknockback)
  3774. human.Health = human.Health - beamdamage
  3775.  
  3776.  
  3777. human.PlatformStand = true
  3778. human.Sit = true
  3779.  
  3780. if hited1 == false and on == true then
  3781. on = false
  3782. wait(0.5)
  3783. human.PlatformStand = false
  3784. human.Sit = false
  3785. beamknockback = 0
  3786. beamdamage = 0.001
  3787. human.Jump = true
  3788.  
  3789. end
  3790. end
  3791. if clickon == true then
  3792. if point == false then
  3793. you.CFrame = CFrame.new(you.CFrame.p,t.CFrame.p)
  3794. if hu.Health < 1 then
  3795. clickon = false
  3796. end
  3797. end
  3798.  
  3799. end
  3800. ballmesh.Scale = ballmesh.Scale + Vector3.new(5,5,5)
  3801. ball.Transparency = ball.Transparency + 0.05
  3802. if go == false then
  3803. aj = aj + 0.13
  3804. spirit1mesh.Scale = Vector3.new(aj,aj,aj)
  3805.  
  3806. end
  3807. if auracan1 == true then
  3808. auracan1 = false
  3809. aura1.Texture = "rbxassetid://281983000"
  3810. wait(0.1)
  3811. aura1.Texture = "rbxassetid://281982895"
  3812. wait(0.1)
  3813. aura1.Texture = "rbxassetid://281983092"
  3814. wait(0.1)
  3815. aura1.Texture = "rbxassetid://281996097"
  3816. wait(0.1)
  3817. aura1.Texture = "rbxassetid://281983189"
  3818. wait(0.1)
  3819. aura1.Texture = "rbxassetid://281983242"
  3820. wait(0.1)
  3821. aura1.Texture = "rbxassetid://281983280"
  3822. wait(0.1)
  3823. aura1.Texture = "rbxassetid://281983337"
  3824. wait(0.1)
  3825.  
  3826. auracan1 = true
  3827. end
  3828. if auracan == true then
  3829. auracan = false
  3830. aura.Texture = "rbxassetid://901509906"
  3831. wait(0.07)
  3832. aura.Texture = "rbxassetid://901510046"
  3833. wait(0.07)
  3834. aura.Texture = "rbxassetid://901510125"
  3835. wait(0.07)
  3836.  
  3837. auracan = true
  3838. end
  3839. if auracan3 == true then
  3840. auracan3 = false
  3841. aura3.Texture = "rbxassetid://901509906"
  3842. wait(0.07)
  3843. aura3.Texture = "rbxassetid://901510046"
  3844. wait(0.07)
  3845. aura3.Texture = "rbxassetid://901510125"
  3846. wait(0.07)
  3847. auracan3 = true
  3848. end
  3849. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3850.  
  3851. if walk == true then
  3852.  
  3853. if canattack == true then
  3854. walk = false
  3855. walkon = true
  3856.  
  3857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3863. wait(0.1)
  3864. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  3866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.5)--torso
  3867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(5)), 0.5)--rarm
  3868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-5)),0.5)--larm
  3869. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-5)),.5)--lleg
  3870. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(5)),.5)--rleg
  3871. wait(0.1)
  3872. end
  3873. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3880.  
  3881. z41 = Instance.new("Sound",char)
  3882. z41.Volume = 10
  3883. z41.Looped = false
  3884. z41.SoundId = walksound
  3885. z41:Play()
  3886. wait(.1)
  3887. end
  3888. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3891. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .5)--rarm
  3892. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)),1)--larm
  3893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(-5)),.5)--lleg
  3894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(5)),.5)--rleg
  3895.  
  3896.  
  3897. wait(.1)
  3898. end
  3899. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3900.  
  3901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3907. wait(0.1)
  3908.  
  3909. end
  3910. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3911.  
  3912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3914. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3915. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3916. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3917. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3918. wait(0.1)
  3919.  
  3920. end
  3921. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3922.  
  3923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3929. wait(0.1)
  3930. end
  3931. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3932.  
  3933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(5)), .5)--rarm
  3936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-5)),.5)--larm
  3937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)),.5)--lleg
  3938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.5) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(5)),.5)--rleg
  3939. wait(0.1)
  3940. end
  3941. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3943. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3945. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3948. wait(0.1)
  3949. z41 = Instance.new("Sound",char)
  3950. z41.Volume = 10
  3951. z41.Looped = false
  3952. z41.SoundId = walksound
  3953. z41:Play()
  3954. end
  3955. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .5)--rarm
  3959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)),.5)--larm
  3960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(-8), math.rad(0), math.rad(-5)),.5)--lleg
  3961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(5)),.5)--rleg
  3962. wait(0.1)
  3963.  
  3964. end
  3965. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3967. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3972.  
  3973. wait(0.1)
  3974. end
  3975. if hum.MoveDirection.x > 0 and nohit > 10 or hum.MoveDirection.x < 0 and nohit > 10 then
  3976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  3977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), .5)--torso
  3978. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), .5)--rarm
  3979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),.5)--larm
  3980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),.5)--lleg
  3981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),.5)--rleg
  3982.  
  3983. wait(0.1)
  3984. end
  3985.  
  3986. walk = true
  3987. end
  3988. end
  3989. end
  3990. if hum.MoveDirection.x == 0 then
  3991. if idle1 == true then
  3992. walkon = false
  3993. idle1 = false
  3994. idle = false
  3995.  
  3996.  
  3997. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  3998. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  3999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4001. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4002. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4003. wait(0.1)
  4004.  
  4005. if canattack == true then
  4006. idle = true
  4007. idle1 = true
  4008. end
  4009. end
  4010.  
  4011. end
  4012. nohit = nohit + 0.2
  4013. if nohit > 10 and canattack == true and walkon == false then
  4014. idle = true
  4015. idle1 = true
  4016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-50),math.rad(0)), 0.4)--head
  4017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)--torso
  4018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-0.5)*CFrame.Angles(math.rad(160),math.rad(210),math.rad(0)), 0.2)--rarm
  4019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(-20)), 0.2)--larm
  4020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, .2) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.4)--lleg
  4021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.2) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(20)), 0.4)--rleg
  4022.  
  4023. end
  4024. if darius == true then
  4025. darius = false
  4026. wait(0.1)
  4027. part2.Texture = "http://www.roblox.com/asset/?id=894173257"
  4028. wait(0.1)
  4029. part2.Texture = "http://www.roblox.com/asset/?id=894173392"
  4030. wait(0.1)
  4031. part2.Texture = "http://www.roblox.com/asset/?id=890403068"
  4032. wait(0.1)
  4033. part2.Texture = "http://www.roblox.com/asset/?id=890403512"
  4034. darius = true
  4035. end
  4036. end)
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