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- Program received signal SIGSEGV, Segmentation fault.
- 0x00007ffff6417cb3 in vfprintf () from /lib/x86_64-linux-gnu/libc.so.6
- (gdb) where
- #0 0x00007ffff6417cb3 in vfprintf () from /lib/x86_64-linux-gnu/libc.so.6
- #1 0x00007ffff64d60c5 in __vsnprintf_chk ()
- from /lib/x86_64-linux-gnu/libc.so.6
- #2 0x000000000046bf03 in vsnprintf (__ap=0x7fffffffc988,
- __fmt=0x68e568 "%s %s", __n=512,
- __s=0x8d8f00 <conoutfv(int, char const*, __va_list_tag*)::buf> "clients: 1/374\nOR (null):(null)\nith multiple players simultaneously.\n ")
- at /usr/include/x86_64-linux-gnu/bits/stdio2.h:78
- #3 vformatstring (len=512, v=0x7fffffffc988, fmt=0x68e568 "%s %s",
- d=0x8d8f00 <conoutfv(int, char const*, __va_list_tag*)::buf> "clients: 1/374\nOR (null):(null)\nith multiple players simultaneously.\n ")
- at shared/tools.h:132
- #4 conoutfv (args=0x7fffffffc988, fmt=0x68e568 "%s %s", type=1)
- at engine/console.cpp:31
- #5 conoutf (fmt=fmt@entry=0x68e568 "%s %s") at engine/console.cpp:41
- #6 0x000000000060cc5a in game::processservinfo () at fpsgame/extserver.h:134
- #7 0x0000000000633a1d in game::updateworld () at fpsgame/fps.cpp:627
- #8 0x000000000040e34d in main (argc=<optimized out>, argv=<optimized out>)
- at engine/main.cpp:1240
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