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- echo "Combination Spy Script Loaded"
- //=============================================================================================================================================
- // WEAPON-SPECIFIC VIEWMODEL, SENSITIVITY, FOV, & CROSSHAIR SCRIPT*
- //=============================================================================================================================================
- // Pressing "1" brings out the Revolver(/Amby/Enforcer), hide the gun, turn your FOV to 75, and set the sensitivity to 1.
- // Pressing "3" brings out the Knife; sets the FOV back to 90; sensitivity to "2.7128" (max in-game sens before pixel skipping at 1080p).
- // Pressing "2" brings out the sapper; attacking with the sapper will say "Sapping" to your team in the chat.
- // Attacking with any weapon flashes to a smaller crosshair type and flashes the color between green and pink.
- // faster reload time with +reload instead of cl_autoreload 1
- // Tweak to your liking.
- // * THIS SCRIPT REPLACES THE VIEWMODEL SCRIPT ABOVE. DO NOT USE BOTH TOGETHER!
- //xhair type toggle // cl_crosshair_file = type / cl_crosshair_scale = size
- //=========================================================
- alias dotxhairtype "dotxhairtypeb"
- alias dotxhairtypeb "cl_crosshair_file crosshair5;cl_crosshair_scale 14;alias dotxhairtype dotxhairtyper"
- alias dotxhairtyper "cl_crosshair_file crosshair2;cl_crosshair_scale 32;alias dotxhairtype dotxhairtypeb"
- //=========================================================
- //xhair shot color toggle
- //=========================================================
- alias dotxhairshotcolor "dotxhairshotcolorb"
- alias dotxhairshotcolorb "cl_crosshair_blue 255; cl_crosshair_green 0; cl_crosshair_red 255;alias dotxhairshotcolor dotxhairshotcolorr" // magenta
- alias dotxhairshotcolorr "cl_crosshair_blue 0; cl_crosshair_green 255; cl_crosshair_red 0;alias dotxhairshotcolor dotxhairshotcolorb" // green
- //=========================================================
- // Code:
- bind mouse1 vmon
- fov_desired 90
- //sapper
- alias vmsap "bind mouse1 +sap"
- alias +sap "+attack;dotxhaircolor;dotxhairtype;r_drawviewmodel 1;sapalert"
- alias -sap "-attack;dotxhaircolor;dotxhairtype"
- //alias sapalert "say_team sapping"
- alias +sapper "slot2;dotxhairtype;dotxhaircolor;sensitivity 2.7128;r_drawviewmodel 1;vmon;fov_desired 90;viewmodel_fov 99"
- alias -sapper "dotxhairtype;dotxhaircolor"
- bind "2" "+sapper;vmsap" //rebind to liking
- //knife
- alias vmon "bind mouse1 +viewmodelon"
- //alias +viewmodelon "+attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 1;spec_next"
- //alias -viewmodelon "-attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 1"
- alias +equip3 ";vmon;slot3;sensitivity 2.7128;dotxhairtype;dotxhaircolor;cl_autoreload 1;m_yaw .0220000000;viewmodel_fov 99;r_drawviewmodel 1;alias wpn slot3"
- alias -equip3 "dotxhaircolor;dotxhairtype;fov_desired 90;r_drawviewmodel 1"
- bind "3" +equip3 //rebind to liking
- //gun
- //alias vmoff "bind mouse1 +viewmodeloff"
- alias +viewmodeloff "+attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 0;spec_next;+reload"
- alias -viewmodeloff "-attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 0"
- alias +equip1 "slot1;dotxhairtype;dotxhaircolor;r_drawviewmodel 1;sensitivity 1.0;viewmodel_fov 99"
- alias -equip1 "dotxhaircolor;dotxhairtype;sensitivity 1;r_drawviewmodel 0;vmoff"
- bind "1" +equip1 //rebind to liking
- //watch
- bind "mouse2" "+spycustomattack2"
- alias +spycustomattack2 ";+attack2;dotxhaircolor;dotxhairtype;r_drawviewmodel 1;spec_prev;+reload"
- alias -spycustomattack2 "-attack2;dotxhaircolor;dotxhairtype;r_drawviewmodel 1"
- // Transparent Viewmodels version
- alias +viewmodelon "+attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 1;spec_next;+reload;glow_outline_effect_enable 1"
- alias -viewmodelon "-attack;dotxhairtype;dotxhaircolor"
- // alias +viewmodeloff "+attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 0;dotxhairshotcolor;spec_next;viewmodel_fov 99;+reload;glow_outline_effect_enable 0"
- // alias -viewmodeloff "-attack;dotxhairtype;dotxhaircolor;r_drawviewmodel 0;dotxhairshotcolor"
- alias +sap "+attack;dotxhaircolor;dotxhairtype;r_drawviewmodel 1;sapalert;+reload"
- alias -sap "-attack;dotxhaircolor;dotxhairtype"
- // alias sapalert "say_team sapping"
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