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  1. Fallout 4 v1.2.72
  2. Buffout 4 v1.31.1 Feb 28 2023 00:32:02
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF60DE6A0E0 Fallout4VR.exe+0E0A0E0 mov edx, [rax+0x1A0] | Actor::ShouldCutNavmesh(void)_E0A0E0)
  5.  
  6. [Compatibility]
  7. F4EE: false
  8. [Debug]
  9. Symcache: c:symcache
  10. WaitForDebugger: false
  11. [Fixes]
  12. ActorIsHostileToActor: true
  13. CellInit: true
  14. CreateD3DAndSwapChain: true
  15. EncounterZoneReset: true
  16. GreyMovies: true
  17. MagicEffectApplyEvent: true
  18. MovementPlanner: true
  19. PackageAllocateLocation: true
  20. PipboyLightInvFix: false
  21. SafeExit: true
  22. TESObjectREFRGetEncounterZone: true
  23. UnalignedLoad: true
  24. UtilityShader: true
  25. WorkBenchSwap: true
  26. [Patches]
  27. Achievements: true
  28. BSMTAManager: true
  29. BSPreCulledObjects: true
  30. BSTextureStreamerLocalHeap: true
  31. HavokMemorySystem: true
  32. INISettingCollection: true
  33. InputSwitch: false
  34. MaxStdIO: 2048
  35. MemoryManager: true
  36. MemoryManagerDebug: false
  37. ScaleformAllocator: true
  38. SmallBlockAllocator: true
  39. WorkshopMenu: true
  40. [Warnings]
  41. CreateTexture2D: true
  42. ImageSpaceAdapter: true
  43.  
  44. SYSTEM SPECS:
  45. OS: Microsoft Windows 10 Pro v10.0.19041
  46. CPU: AuthenticAMD AMD Ryzen 5 3600X 6-Core Processor
  47. GPU #1: Nvidia GA104 [GeForce RTX 3070]
  48. GPU #2: Microsoft Basic Render Driver
  49. PHYSICAL MEMORY: 10.62 GB/15.94 GB
  50.  
  51. VR SPECS:
  52. Model: Oculus Quest2
  53. Manufacturer: Oculus
  54. Tracking System: oculus
  55. Hardware Revision: 20
  56. Driver Version: 1.64.0
  57. Render Model: generic_hmd
  58. Additional Data:
  59. Expected Controller Type: oculus_touch
  60. Controller Type: rift
  61. Display Frequency: 90
  62. Wireless: false
  63. Charging: false
  64. Update Available: false
  65.  
  66. PROBABLE CALL STACK:
  67. [ 0] 0x7FF60DE6A0E0 Fallout4VR.exe+0E0A0E0 mov edx, [rax+0x1A0] | Actor::ShouldCutNavmesh(void)_E0A0E0 -> 62480+0x10 mov edx, [rax+0x1A0]
  68. [ 1] 0x7FF60DE5E8BC Fallout4VR.exe+0DFE8BC test al, al | Actor::InitItemImpl(void)_DFE8BC -> 1257422+0x80C test al, al
  69. [ 2] 0x7FF60D1B986C Fallout4VR.exe+015986C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_15986C -> 1420843+0x7C or dword ptr [rdi+0x10], 0x08
  70. [ 3] 0x7FF60DDEA52A Fallout4VR.exe+0D8A52A mov rdi, [0x00007FF612B643F0] | `anonymous_namespace'::Main_InitPlayerCharacter(void)_D8A52A -> 330940+0xCA mov rdi, [0x00007FF612B643F0]
  71. [ 4] 0x7FF60DDE287D Fallout4VR.exe+0D8287D call 0x00007FF60D67DD40 | Main::InitTES(NiNode_*)_D8287D -> 708657+0x32D call 0x00007FF60D67DD40
  72. [ 5] 0x7FF60DDEAEF3 Fallout4VR.exe+0D8AEF3 call 0x00007FF60DDEA5A0 | `anonymous_namespace'::Main_InitGameData(void)_D8AEF3 -> 407290+0x263 call 0x00007FF60DDEA5A0
  73. [ 6] 0x7FF60DE037E9 Fallout4VR.exe+0DA37E9 call 0x00007FF60EC3C510 | `anonymous_namespace'::InitGameDataThread::ThreadProc(void)_DA37E9 -> 1514101+0x659 call 0x00007FF60EC3C510
  74. [ 7] 0x7FF82DE3754C f4sevr_1_2_72.dll+001754C
  75. [ 8] 0x7FF60EBFF94D Fallout4VR.exe+1B9F94D mov rcx, [0x00007FF612C1C6B8] | BSThread::CallThreadProc(void)_1B9F94D -> 495709+0x2CD mov rcx, [0x00007FF612C1C6B8]
  76. [ 9] 0x7FF87B8B7344 KERNEL32.DLL+0017344
  77. [10] 0x7FF87D5026B1 ntdll.dll+00526B1
  78.  
  79. REGISTERS:
  80. RAX 0x0 (size_t) [0]
  81. RCX 0x2522EAA5600 (PlayerCharacter*)
  82. Flags: 0x00000408
  83. FormID: 0x00000014
  84. FormType: kACHR (65)
  85. Object Reference:
  86. Flags: 0x00000008
  87. FormID: 0x00000007
  88. FormType: kNPC_ (45)
  89. Flags: 0x00000408
  90. FormID: 0x00000014
  91. FormType: kACHR (65)
  92. RDX 0x0 (size_t) [0]
  93. RBX 0x2522EAA5600 (PlayerCharacter*)
  94. Flags: 0x00000408
  95. FormID: 0x00000014
  96. FormType: kACHR (65)
  97. Object Reference:
  98. Flags: 0x00000008
  99. FormID: 0x00000007
  100. FormType: kNPC_ (45)
  101. Flags: 0x00000408
  102. FormID: 0x00000014
  103. FormType: kACHR (65)
  104. RSP 0x77873DF7E0 (void*)
  105. RBP 0x9C0 (size_t) [2496]
  106. RSI 0x2522EAA5600 (PlayerCharacter*)
  107. Flags: 0x00000408
  108. FormID: 0x00000014
  109. FormType: kACHR (65)
  110. Object Reference:
  111. Flags: 0x00000008
  112. FormID: 0x00000007
  113. FormType: kNPC_ (45)
  114. Flags: 0x00000408
  115. FormID: 0x00000014
  116. FormType: kACHR (65)
  117. RDI 0x2522EAA5600 (PlayerCharacter*)
  118. Flags: 0x00000408
  119. FormID: 0x00000014
  120. FormType: kACHR (65)
  121. Object Reference:
  122. Flags: 0x00000008
  123. FormID: 0x00000007
  124. FormType: kNPC_ (45)
  125. Flags: 0x00000408
  126. FormID: 0x00000014
  127. FormType: kACHR (65)
  128. R8 0x2510E674380 (void*)
  129. R9 0x2522EFE5A10 (void*)
  130. R10 0x47D50001 (size_t) [1205141505]
  131. R11 0x77873DF1D8 (void*)
  132. R12 0x0 (size_t) [0]
  133. R13 0x0 (size_t) [0]
  134. R14 0x251CC8E5F40 (void*)
  135. R15 0x9C0 (size_t) [2496]
  136.  
  137. STACK:
  138. [RSP+0 ] 0x2522EAA5600 (PlayerCharacter*)
  139. Flags: 0x00000408
  140. FormID: 0x00000014
  141. FormType: kACHR (65)
  142. Object Reference:
  143. Flags: 0x00000008
  144. FormID: 0x00000007
  145. FormType: kNPC_ (45)
  146. Flags: 0x00000408
  147. FormID: 0x00000014
  148. FormType: kACHR (65)
  149. [RSP+8 ] 0x9C0 (size_t) [2496]
  150. [RSP+10 ] 0x251CC8E6900 (char*) "b"
  151. [RSP+18 ] 0x2522EAA5600 (PlayerCharacter*)
  152. Flags: 0x00000408
  153. FormID: 0x00000014
  154. FormType: kACHR (65)
  155. Object Reference:
  156. Flags: 0x00000008
  157. FormID: 0x00000007
  158. FormType: kNPC_ (45)
  159. Flags: 0x00000408
  160. FormID: 0x00000014
  161. FormType: kACHR (65)
  162. [RSP+20 ] 0x251CC8E6900 (char*) "b"
  163. [RSP+28 ] 0x7FF60DE5E8BC (void* -> Fallout4VR.exe+0DFE8BC test al, al | Actor::InitItemImpl(void)_DFE8BC)
  164. [RSP+30 ] 0x2522EAA5600 (PlayerCharacter*)
  165. Flags: 0x00000408
  166. FormID: 0x00000014
  167. FormType: kACHR (65)
  168. Object Reference:
  169. Flags: 0x00000008
  170. FormID: 0x00000007
  171. FormType: kNPC_ (45)
  172. Flags: 0x00000408
  173. FormID: 0x00000014
  174. FormType: kACHR (65)
  175. [RSP+38 ] 0x7FF60FCEE598 (char*) "HelpVATSPC"
  176. [RSP+40 ] 0x0 (size_t) [0]
  177. [RSP+48 ] 0x0 (size_t) [0]
  178. [RSP+50 ] 0x66 (size_t) [102]
  179. [RSP+58 ] 0x7FF60D1B986C (void* -> Fallout4VR.exe+015986C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_15986C)
  180. [RSP+60 ] 0x2522EAA5600 (PlayerCharacter*)
  181. Flags: 0x00000408
  182. FormID: 0x00000014
  183. FormType: kACHR (65)
  184. Object Reference:
  185. Flags: 0x00000008
  186. FormID: 0x00000007
  187. FormType: kNPC_ (45)
  188. Flags: 0x00000408
  189. FormID: 0x00000014
  190. FormType: kACHR (65)
  191. [RSP+68 ] 0x66 (size_t) [102]
  192. [RSP+70 ] 0x0 (size_t) [0]
  193. [RSP+78 ] 0x0 (size_t) [0]
  194. [RSP+80 ] 0x2522EAA5600 (PlayerCharacter*)
  195. Flags: 0x00000408
  196. FormID: 0x00000014
  197. FormType: kACHR (65)
  198. Object Reference:
  199. Flags: 0x00000008
  200. FormID: 0x00000007
  201. FormType: kNPC_ (45)
  202. Flags: 0x00000408
  203. FormID: 0x00000014
  204. FormType: kACHR (65)
  205. [RSP+88 ] 0x0 (size_t) [0]
  206. [RSP+90 ] 0x0 (size_t) [0]
  207. [RSP+98 ] 0x0 (size_t) [0]
  208. [RSP+A0 ] 0x0 (size_t) [0]
  209. [RSP+A8 ] 0x0 (size_t) [0]
  210. [RSP+B0 ] 0x0 (size_t) [0]
  211. [RSP+B8 ] 0x0 (size_t) [0]
  212. [RSP+C0 ] 0x0 (size_t) [0]
  213. [RSP+C8 ] 0x0 (size_t) [0]
  214. [RSP+D0 ] 0x0 (size_t) [0]
  215. [RSP+D8 ] 0x0 (size_t) [0]
  216. [RSP+E0 ] 0x0 (size_t) [0]
  217. [RSP+E8 ] 0x0 (size_t) [0]
  218. [RSP+F0 ] 0x0 (size_t) [0]
  219. [RSP+F8 ] 0x0 (size_t) [0]
  220. [RSP+100] 0x0 (size_t) [0]
  221. [RSP+108] 0x0 (size_t) [0]
  222. [RSP+110] 0x0 (size_t) [0]
  223. [RSP+118] 0x0 (size_t) [0]
  224. [RSP+120] 0x0 (size_t) [0]
  225. [RSP+128] 0x0 (size_t) [0]
  226. [RSP+130] 0x0 (size_t) [0]
  227. [RSP+138] 0x0 (size_t) [0]
  228. [RSP+140] 0x0 (size_t) [0]
  229. [RSP+148] 0x0 (size_t) [0]
  230. [RSP+150] 0x0 (size_t) [0]
  231. [RSP+158] 0x0 (size_t) [0]
  232. [RSP+160] 0x0 (size_t) [0]
  233. [RSP+168] 0x0 (size_t) [0]
  234. [RSP+170] 0x0 (size_t) [0]
  235. [RSP+178] 0x0 (size_t) [0]
  236. [RSP+180] 0x0 (size_t) [0]
  237. [RSP+188] 0x0 (size_t) [0]
  238. [RSP+190] 0x0 (size_t) [0]
  239. [RSP+198] 0x0 (size_t) [0]
  240. [RSP+1A0] 0x0 (size_t) [0]
  241. [RSP+1A8] 0x0 (size_t) [0]
  242. [RSP+1B0] 0x0 (size_t) [0]
  243. [RSP+1B8] 0x0 (size_t) [0]
  244. [RSP+1C0] 0x0 (size_t) [0]
  245. [RSP+1C8] 0x0 (size_t) [0]
  246. [RSP+1D0] 0x0 (size_t) [0]
  247. [RSP+1D8] 0x0 (size_t) [0]
  248. [RSP+1E0] 0x0 (size_t) [0]
  249. [RSP+1E8] 0x0 (size_t) [0]
  250. [RSP+1F0] 0x251CC8E5F00 (void*)
  251. [RSP+1F8] 0x7FF60DDEA52A (void* -> Fallout4VR.exe+0D8A52A mov rdi, [0x00007FF612B643F0] | `anonymous_namespace'::Main_InitPlayerCharacter(void)_D8A52A)
  252. [RSP+200] 0x2 (size_t) [2]
  253. [RSP+208] 0x0 (size_t) [0]
  254. [RSP+210] 0x0 (size_t) [0]
  255. [RSP+218] 0x2510E564800 (SceneGraph*)
  256. Name: "WorldRoot Node"
  257. RTTIName: "SceneGraph"
  258. Flags: 2000000000280e
  259. Name: "WorldRoot Node"
  260. [RSP+220] 0x0 (size_t) [0]
  261. [RSP+228] 0x0 (size_t) [0]
  262. [RSP+230] 0x4500000045000000 (size_t) [4971973989774655488]
  263. [RSP+238] 0x0 (size_t) [0]
  264. [RSP+240] 0x2510E564800 (SceneGraph*)
  265. Name: "WorldRoot Node"
  266. RTTIName: "SceneGraph"
  267. Flags: 2000000000280e
  268. Name: "WorldRoot Node"
  269. [RSP+248] 0x7FF60DDE287D (void* -> Fallout4VR.exe+0D8287D call 0x00007FF60D67DD40 | Main::InitTES(NiNode_*)_D8287D)
  270. [RSP+250] 0x7FF610826930 (void* -> Fallout4VR.exe+37C6930 push 0xFFFFFFFFF60FDD8A | FUN_142caa2b8_37C6930)
  271. [RSP+258] 0x2510E575480 (NiNode*)
  272. Name: "ObjectLODRoot"
  273. RTTIName: "NiNode"
  274. Flags: 2000000000280e
  275. Checking Parent:
  276. Name: "shadow scene node"
  277. RTTIName: "ShadowSceneNode"
  278. Flags: 2000000000280e
  279. Checking Parent:
  280. Name: "WorldRoot Node"
  281. RTTIName: "SceneGraph"
  282. Flags: 2000000000280e
  283. Name: "ObjectLODRoot"
  284. [RSP+260] 0x7FF610826930 (void* -> Fallout4VR.exe+37C6930 push 0xFFFFFFFFF60FDD8A | FUN_142caa2b8_37C6930)
  285. [RSP+268] 0x251CC8E5F00 (void*)
  286. [RSP+270] 0x0 (size_t) [0]
  287. [RSP+278] 0x2510E575780 (NiNode*)
  288. Name: "WaterLOD"
  289. RTTIName: "NiNode"
  290. Flags: 2000000000280e
  291. Checking Parent:
  292. Name: "LODRoot"
  293. RTTIName: "BSClearZNode"
  294. Flags: 2000000000000e
  295. Checking Parent:
  296. Name: "shadow scene node"
  297. RTTIName: "ShadowSceneNode"
  298. Flags: 2000000000280e
  299. Checking Parent:
  300. Name: "WorldRoot Node"
  301. RTTIName: "SceneGraph"
  302. Flags: 2000000000280e
  303. Name: "WaterLOD"
  304. [RSP+280] 0x0 (size_t) [0]
  305. [RSP+288] 0x0 (size_t) [0]
  306. [RSP+290] 0x80000 (size_t) [524288]
  307. [RSP+298] 0x7FF600000000 (size_t) [140694538682368]
  308. [RSP+2A0] 0x4ED4 (size_t) [20180]
  309. [RSP+2A8] 0x0 (size_t) [0]
  310. [RSP+2B0] 0x4ED4 (size_t) [20180]
  311. [RSP+2B8] 0x0 (size_t) [0]
  312. [RSP+2C0] 0x7FF612B9E990 (GameScript::PathingCallbackMgr*)
  313. [RSP+2C8] 0x7FF60EBF373A (void* -> Fallout4VR.exe+1B9373A test al, al | BSTArrayBase::AddUninitialized(BSTArrayBase::IAllocatorFunctor_&,uint,uint)_1B9373A)
  314. [RSP+2D0] 0x7FF612B654B8 (void* -> Fallout4VR.exe+5B054B8 add [rax], eax | FUN_142caa2b8_5B054B8)
  315. [RSP+2D8] 0x7FF612B654A8 (void* -> Fallout4VR.exe+5B054A8 or al, 0x5B | FUN_142caa2b8_5B054A8)
  316. [RSP+2E0] 0x246 (size_t) [582]
  317. [RSP+2E8] 0x0 (size_t) [0]
  318. [RSP+2F0] 0x0 (size_t) [0]
  319. [RSP+2F8] 0x25213431220 (void*)
  320. [RSP+300] 0x7FF612B654A0 (void* -> Fallout4VR.exe+5B054A0 add [rax], al | FUN_142caa2b8_5B054A0)
  321. [RSP+308] 0x7FF60E4267DB (void* -> Fallout4VR.exe+13C67DB cmp eax, 0xFFFFFFFF | FUN_1413c66f0_13C67DB)
  322. [RSP+310] 0x7FF612B654A0 (void* -> Fallout4VR.exe+5B054A0 add [rax], al | FUN_142caa2b8_5B054A0)
  323. [RSP+318] 0x0 (size_t) [0]
  324. [RSP+320] 0x251CC8E6900 (char*) "b"
  325. [RSP+328] 0xA940EF9C32F80000 (size_t) [uint: 12196011245068353536 int: -6250732828641198080]
  326. [RSP+330] 0x206 (size_t) [518]
  327. [RSP+338] 0x7FF80CCDB53E (void* -> Buffout4.dll+00FB53E cmp eax, ebx | E:\Documents\source\repos\vcpkg\buildtrees\tbb\src\v2021.8.0-b8941aa9b2.clean\src\tbbmalloc\frontend.cpp:2537 ?freeOwnObject@Block@internal@rml@@QEAAXPEAX@Z)
  328. [RSP+340] 0x4ED4 (size_t) [20180]
  329. [RSP+348] 0x0 (size_t) [0]
  330. [RSP+350] 0x7FF60FCE1248 (void* -> Fallout4VR.exe+2C81248 jo 0x00007FF60FCE1274 | hkbInternal::hks::execute<0>(hkbInternal::lua_State_*,hkbInternal::hksInstruction_*,int)_2C81248)
  331. [RSP+358] 0x7FF612B654A8 (void* -> Fallout4VR.exe+5B054A8 or al, 0x5B | FUN_142caa2b8_5B054A8)
  332. [RSP+360] 0x7FF612B9E990 (GameScript::PathingCallbackMgr*)
  333. [RSP+368] 0x7FF60E424A26 (void* -> Fallout4VR.exe+13C4A26 mov [rsi], ebx | GameScript::PathingCallbackMgr::PathingCallbackMgr(void)_13C4A26)
  334. [RSP+370] 0x0 (size_t) [0]
  335. [RSP+378] 0x251CC8E6900 (char*) "b"
  336. [RSP+380] 0x2 (size_t) [2]
  337. [RSP+388] 0x0 (size_t) [0]
  338. [RSP+390] 0x251CC8E6900 (char*) "b"
  339. [RSP+398] 0x7FF60E4569BA (void* -> Fallout4VR.exe+13F69BA mov [0x00007FF612B9E280], rax | FUN_1413f69a0_13F69BA)
  340. [RSP+3A0] 0x2 (size_t) [2]
  341. [RSP+3A8] 0x0 (size_t) [0]
  342. [RSP+3B0] 0x0 (size_t) [0]
  343. [RSP+3B8] 0x0 (size_t) [0]
  344. [RSP+3C0] 0x0 (size_t) [0]
  345. [RSP+3C8] 0x7FF60DDEAEF3 (void* -> Fallout4VR.exe+0D8AEF3 call 0x00007FF60DDEA5A0 | `anonymous_namespace'::Main_InitGameData(void)_D8AEF3)
  346. [RSP+3D0] 0x2 (size_t) [2]
  347. [RSP+3D8] 0x0 (size_t) [0]
  348. [RSP+3E0] 0x0 (size_t) [0]
  349. [RSP+3E8] 0x251CC8E6900 (char*) "b"
  350. [RSP+3F0] 0x0 (size_t) [0]
  351. [RSP+3F8] 0x7FF60DE037E9 (void* -> Fallout4VR.exe+0DA37E9 call 0x00007FF60EC3C510 | `anonymous_namespace'::InitGameDataThread::ThreadProc(void)_DA37E9)
  352. [RSP+400] 0x251F4A65D80 (`anonymous namespace'::InitGameDataThread*)
  353. [RSP+408] 0x0 (size_t) [0]
  354. [RSP+410] 0x0 (size_t) [0]
  355. [RSP+418] 0x0 (size_t) [0]
  356. [RSP+420] 0x251F4A65D80 (`anonymous namespace'::InitGameDataThread*)
  357. [RSP+428] 0x7FF82DE3754C (void* -> f4sevr_1_2_72.dll+001754C mov rcx, [0x00007FF82DEEA580])
  358. [RSP+430] 0x0 (size_t) [0]
  359. [RSP+438] 0x0 (size_t) [0]
  360. [RSP+440] 0x0 (size_t) [0]
  361. [RSP+448] 0x0 (size_t) [0]
  362. [RSP+450] 0x0 (size_t) [0]
  363. [RSP+458] 0x0 (size_t) [0]
  364. [RSP+460] 0x251F4A65D80 (`anonymous namespace'::InitGameDataThread*)
  365. [RSP+468] 0x0 (size_t) [0]
  366. [RSP+470] 0x0 (size_t) [0]
  367. [RSP+478] 0x7FF60EBFF94D (void* -> Fallout4VR.exe+1B9F94D mov rcx, [0x00007FF612C1C6B8] | BSThread::CallThreadProc(void)_1B9F94D)
  368. [RSP+480] 0x0 (size_t) [0]
  369. [RSP+488] 0x77873DFC80 (void*)
  370. [RSP+490] 0x2510E55FC90 (void*)
  371. [RSP+498] 0x0 (size_t) [0]
  372. [RSP+4A0] 0x251F4A65D80 (`anonymous namespace'::InitGameDataThread*)
  373. [RSP+4A8] 0x0 (size_t) [0]
  374. [RSP+4B0] 0x0 (size_t) [0]
  375. [RSP+4B8] 0x7FF87B8B7344 (void* -> KERNEL32.DLL+0017344 mov ecx, eax)
  376. [RSP+4C0] 0x0 (size_t) [0]
  377. [RSP+4C8] 0x0 (size_t) [0]
  378. [RSP+4D0] 0x0 (size_t) [0]
  379. [RSP+4D8] 0x0 (size_t) [0]
  380. [RSP+4E0] 0x0 (size_t) [0]
  381. [RSP+4E8] 0x7FF87D5026B1 (void* -> ntdll.dll+00526B1 jmp 0x00007FF87D5026D3)
  382. [RSP+4F0] 0x0 (size_t) [0]
  383. [RSP+4F8] 0x0 (size_t) [0]
  384. [RSP+500] 0x0 (size_t) [0]
  385. [RSP+508] 0x0 (size_t) [0]
  386. [RSP+510] 0x0 (size_t) [0]
  387. [RSP+518] 0x0 (size_t) [0]
  388. [RSP+520] 0xC85F347200000000 (size_t) [uint: 14438316594604015616 int: -4008427479105536000]
  389. [RSP+528] 0x0 (size_t) [0]
  390. [RSP+530] 0x0 (size_t) [0]
  391. [RSP+538] 0x7FF87B24DFB0 (void* -> KERNELBASE.dll+012DFB0 mov [rsp+0x10], rbx)
  392. [RSP+540] 0x77873DE940 (void*)
  393. [RSP+548] 0x1FFE2CDEFAF08000 (size_t) [2305329395464699904]
  394. [RSP+550] 0x7FF8B37BEBC2 (size_t) [140706139859906]
  395. [RSP+558] 0x77873DE940 (void*)
  396. [RSP+560] 0x0 (size_t) [0]
  397. [RSP+568] 0x0 (size_t) [0]
  398. [RSP+570] 0x0 (size_t) [0]
  399. [RSP+578] 0x0 (size_t) [0]
  400. [RSP+580] 0x0 (size_t) [0]
  401. [RSP+588] 0x0 (size_t) [0]
  402. [RSP+590] 0x0 (size_t) [0]
  403. [RSP+598] 0x0 (size_t) [0]
  404. [RSP+5A0] 0x0 (size_t) [0]
  405. [RSP+5A8] 0x0 (size_t) [0]
  406. [RSP+5B0] 0x0 (size_t) [0]
  407. [RSP+5B8] 0x0 (size_t) [0]
  408. [RSP+5C0] 0x0 (size_t) [0]
  409. [RSP+5C8] 0x0 (size_t) [0]
  410. [RSP+5D0] 0x0 (size_t) [0]
  411. [RSP+5D8] 0x0 (size_t) [0]
  412. [RSP+5E0] 0x0 (size_t) [0]
  413. [RSP+5E8] 0x0 (size_t) [0]
  414. [RSP+5F0] 0x0 (size_t) [0]
  415. [RSP+5F8] 0x0 (size_t) [0]
  416. [RSP+600] 0x0 (size_t) [0]
  417. [RSP+608] 0x0 (size_t) [0]
  418. [RSP+610] 0x0 (size_t) [0]
  419. [RSP+618] 0x0 (size_t) [0]
  420. [RSP+620] 0x0 (size_t) [0]
  421. [RSP+628] 0x0 (size_t) [0]
  422. [RSP+630] 0x0 (size_t) [0]
  423. [RSP+638] 0x0 (size_t) [0]
  424. [RSP+640] 0x0 (size_t) [0]
  425. [RSP+648] 0x0 (size_t) [0]
  426. [RSP+650] 0x0 (size_t) [0]
  427. [RSP+658] 0x0 (size_t) [0]
  428. [RSP+660] 0x0 (size_t) [0]
  429. [RSP+668] 0x0 (size_t) [0]
  430. [RSP+670] 0x0 (size_t) [0]
  431. [RSP+678] 0x0 (size_t) [0]
  432. [RSP+680] 0x0 (size_t) [0]
  433. [RSP+688] 0x0 (size_t) [0]
  434. [RSP+690] 0x0 (size_t) [0]
  435. [RSP+698] 0x0 (size_t) [0]
  436. [RSP+6A0] 0x0 (size_t) [0]
  437. [RSP+6A8] 0x0 (size_t) [0]
  438. [RSP+6B0] 0x0 (size_t) [0]
  439. [RSP+6B8] 0x0 (size_t) [0]
  440. [RSP+6C0] 0x0 (size_t) [0]
  441. [RSP+6C8] 0x0 (size_t) [0]
  442. [RSP+6D0] 0x0 (size_t) [0]
  443. [RSP+6D8] 0x0 (size_t) [0]
  444. [RSP+6E0] 0x0 (size_t) [0]
  445. [RSP+6E8] 0x0 (size_t) [0]
  446. [RSP+6F0] 0x0 (size_t) [0]
  447. [RSP+6F8] 0x0 (size_t) [0]
  448. [RSP+700] 0x0 (size_t) [0]
  449. [RSP+708] 0x0 (size_t) [0]
  450. [RSP+710] 0x0 (size_t) [0]
  451. [RSP+718] 0x0 (size_t) [0]
  452. [RSP+720] 0x0 (size_t) [0]
  453. [RSP+728] 0x0 (size_t) [0]
  454. [RSP+730] 0x0 (size_t) [0]
  455. [RSP+738] 0x0 (size_t) [0]
  456. [RSP+740] 0x0 (size_t) [0]
  457. [RSP+748] 0x0 (size_t) [0]
  458. [RSP+750] 0x0 (size_t) [0]
  459. [RSP+758] 0x0 (size_t) [0]
  460. [RSP+760] 0x0 (size_t) [0]
  461. [RSP+768] 0x0 (size_t) [0]
  462. [RSP+770] 0x0 (size_t) [0]
  463. [RSP+778] 0x0 (size_t) [0]
  464. [RSP+780] 0x0 (size_t) [0]
  465. [RSP+788] 0x0 (size_t) [0]
  466. [RSP+790] 0x0 (size_t) [0]
  467. [RSP+798] 0x0 (size_t) [0]
  468. [RSP+7A0] 0x0 (size_t) [0]
  469. [RSP+7A8] 0x0 (size_t) [0]
  470. [RSP+7B0] 0x0 (size_t) [0]
  471. [RSP+7B8] 0x0 (size_t) [0]
  472. [RSP+7C0] 0x0 (size_t) [0]
  473. [RSP+7C8] 0x0 (size_t) [0]
  474. [RSP+7D0] 0x0 (size_t) [0]
  475. [RSP+7D8] 0x0 (size_t) [0]
  476. [RSP+7E0] 0x0 (size_t) [0]
  477. [RSP+7E8] 0x0 (size_t) [0]
  478. [RSP+7F0] 0x0 (size_t) [0]
  479. [RSP+7F8] 0x0 (size_t) [0]
  480. [RSP+800] 0x0 (size_t) [0]
  481. [RSP+808] 0x0 (size_t) [0]
  482. [RSP+810] 0x0 (size_t) [0]
  483. [RSP+818] 0x0 (size_t) [0]
  484.  
  485. MODULES:
  486. XINPUT1_3.dll 0x000000400000
  487. steam_api64.dll 0x0000500A0000
  488. X3DAudio1_7.dll 0x0000501A0000
  489. sfc.dll 0x025108BC0000
  490. wintrust.dll 0x0251349C0000
  491. XAudio2_7.dll 0x0251F4510000
  492. Fallout4VR.exe 0x7FF60D060000
  493. AcLayers.DLL 0x7FF80B8B0000
  494. Buffout4.dll 0x7FF80CBE0000
  495. steamclient64.dll 0x7FF829E80000
  496. usvfs_x64.dll 0x7FF82C7E0000
  497. f4sevr_1_2_72.dll 0x7FF82DE20000
  498. vrclient_x64.dll 0x7FF82FD10000
  499. bink2w64.dll 0x7FF830960000
  500. gameoverlayrenderer64.dll 0x7FF832A90000
  501. tier0_s64.dll 0x7FF833A10000
  502. OPENGL32.dll 0x7FF8386B0000
  503. DSOUND.DLL 0x7FF83AB50000
  504. openvr_api.dll 0x7FF83AC50000
  505. AcGenral.DLL 0x7FF83ACE0000
  506. sfc_os.DLL 0x7FF8489C0000
  507. InputHost.dll 0x7FF84C8C0000
  508. Windows.UI.dll 0x7FF84CA20000
  509. winmmbase.dll 0x7FF84FFB0000
  510. MPR.dll 0x7FF85BC20000
  511. WININET.dll 0x7FF85F4B0000
  512. MSVCP110.dll 0x7FF85FDE0000
  513. MSVCR110.dll 0x7FF85FE90000
  514. MSVCP140.dll 0x7FF860980000
  515. Secur32.dll 0x7FF861CC0000
  516. f4sevr_steam_loader.dll 0x7FF862BB0000
  517. Oleacc.dll 0x7FF863310000
  518. WINSPOOL.DRV 0x7FF863380000
  519. GLU32.dll 0x7FF863FA0000
  520. vstdlib_s64.dll 0x7FF863FD0000
  521. nvapi64.dll 0x7FF8650F0000
  522. nvwgf2umx.dll 0x7FF8657C0000
  523. dbghelp.dll 0x7FF869D80000
  524. nvgpucomp64.dll 0x7FF86B850000
  525. WINMM.dll 0x7FF86DAB0000
  526. textinputframework.dll 0x7FF86E080000
  527. nvldumdx.dll 0x7FF86F190000
  528. drvstore.dll 0x7FF871E10000
  529. cryptnet.dll 0x7FF871F90000
  530. VERSION.dll 0x7FF871FD0000
  531. WINHTTP.dll 0x7FF872280000
  532. MSVCP140_ATOMIC_WAIT.dll 0x7FF872C80000
  533. twinapi.appcore.dll 0x7FF873250000
  534. VCRUNTIME140.dll 0x7FF873580000
  535. WindowManagementAPI.dll 0x7FF8738A0000
  536. MMDevApi.dll 0x7FF873A60000
  537. AUDIOSES.DLL 0x7FF873CD0000
  538. avrt.dll 0x7FF8744C0000
  539. VCRUNTIME140_1.dll 0x7FF874C60000
  540. dxcore.dll 0x7FF8754F0000
  541. PROPSYS.dll 0x7FF876130000
  542. WTSAPI32.dll 0x7FF876250000
  543. wintypes.dll 0x7FF876A70000
  544. d3d11.dll 0x7FF8775F0000
  545. CoreUIComponents.dll 0x7FF877DD0000
  546. CoreMessaging.dll 0x7FF878130000
  547. apphelp.dll 0x7FF878360000
  548. uxtheme.dll 0x7FF8784F0000
  549. resourcepolicyclient.dll 0x7FF878620000
  550. dwmapi.dll 0x7FF878720000
  551. kernel.appcore.dll 0x7FF878A10000
  552. windows.storage.dll 0x7FF878C10000
  553. dxgi.dll 0x7FF8793F0000
  554. tdh.dll 0x7FF8794F0000
  555. rsaenh.dll 0x7FF879BA0000
  556. ntmarta.dll 0x7FF879CC0000
  557. UMPDC.dll 0x7FF879F60000
  558. IPHLPAPI.DLL 0x7FF879F80000
  559. POWRPROF.dll 0x7FF87A0A0000
  560. MSWSOCK.dll 0x7FF87A2F0000
  561. CRYPTSP.dll 0x7FF87A4E0000
  562. CRYPTBASE.DLL 0x7FF87A500000
  563. Wldp.dll 0x7FF87A590000
  564. msasn1.dll 0x7FF87A720000
  565. devobj.dll 0x7FF87A8F0000
  566. SspiCli.dll 0x7FF87AA10000
  567. USERENV.dll 0x7FF87AA50000
  568. profapi.dll 0x7FF87AA90000
  569. bcrypt.dll 0x7FF87AB60000
  570. CRYPT32.dll 0x7FF87AC40000
  571. msvcp_win.dll 0x7FF87ADA0000
  572. bcryptPrimitives.dll 0x7FF87AE40000
  573. win32u.dll 0x7FF87AED0000
  574. ucrtbase.dll 0x7FF87AF00000
  575. gdi32full.dll 0x7FF87B000000
  576. KERNELBASE.dll 0x7FF87B120000
  577. cfgmgr32.dll 0x7FF87B490000
  578. ole32.dll 0x7FF87B4E0000
  579. OLEAUT32.dll 0x7FF87B670000
  580. PSAPI.DLL 0x7FF87B740000
  581. IMM32.DLL 0x7FF87B760000
  582. KERNEL32.DLL 0x7FF87B8A0000
  583. SHLWAPI.dll 0x7FF87B960000
  584. MSCTF.dll 0x7FF87BA40000
  585. GDI32.dll 0x7FF87BBC0000
  586. ADVAPI32.dll 0x7FF87BBF0000
  587. RPCRT4.dll 0x7FF87BE50000
  588. imagehlp.dll 0x7FF87BF80000
  589. clbcatq.dll 0x7FF87BFA0000
  590. USER32.dll 0x7FF87C050000
  591. sechost.dll 0x7FF87C1F0000
  592. msvcrt.dll 0x7FF87C290000
  593. WS2_32.dll 0x7FF87C330000
  594. SETUPAPI.dll 0x7FF87C3A0000
  595. combase.dll 0x7FF87C810000
  596. shcore.dll 0x7FF87CC50000
  597. SHELL32.dll 0x7FF87CD00000
  598. ntdll.dll 0x7FF87D4B0000
  599.  
  600. F4SE PLUGINS:
  601. Buffout4.dll v1.31.1
  602.  
  603. PLUGINS:
  604. [FF]Fallout4.esm
  605. [FF]DLCRobot.esm
  606. [FF]DLCworkshop01.esm
  607. [FF]DLCCoast.esm
  608. [FF]DLCworkshop02.esm
  609. [FF]DLCworkshop03.esm
  610. [FF]DLCNukaWorld.esm
  611. [FF]Unofficial Fallout 4 Patch.esp
  612. [FF]PPF.esm
  613. [FF]PPF-NeonFlats-CR.esm
  614. [FF]PPF-HeavyFlamer-CR.esm
  615. [FF]Fallout4_VR.esm
  616. [FF]PRP.esp
  617.  
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