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Jun 29th, 2017
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  1. Champions
  2. Blitzcrank
  3.  
  4. * Overdrive
  5. o Removed the movement speed reduction at the end of Overdrive.
  6. * Power Fist
  7. o Fixed a bug where Power Fist was not breaking spell shields.
  8. * Updated recommended items
  9. * Increased his base attack speed
  10. o This should enhance the effectiveness of the attack speed portion of Overdrive.
  11. * Static Field's passive and Power Fist will now display their particles when they kill a unit.
  12.  
  13. Corki
  14.  
  15. * Missile Barrage
  16. o Fixed a tooltip typo with Missile Barrage
  17.  
  18. Nidalee
  19.  
  20. * Pounce
  21. o No longer deals damage if her jump is interrupted by another movement effect
  22.  
  23. Pantheon
  24.  
  25. * Overall we wanted to shift some of Pantheon's power from Spear Shot to Heartseeker Strike so he can better scale into late-game
  26. * Spear Shot
  27. o Base damage reduced to 12/24/36/48/60, from 30/40/50/60/70
  28. * Heartseeker Strike
  29. o Percent of Attack Damage increased to 28/32/36/40/44%, from 18/22/26/30/34%
  30. * Grand Skyfall
  31. o Mana cost reduced to 150, from 150/250/350
  32. * Aegis Protection
  33. o Now shows a counter as you build up charges
  34. o Threshold required to trigger the Aegis increases slightly with game length
  35. + Should alleviate situations like cannon minions breaking Aegis Protection
  36.  
  37. Tristana
  38.  
  39. * Rocket Jump
  40. o No longer deals damage and slows if her jump is interrupted by another movement effect
  41.  
  42. Twisted Fate
  43.  
  44. * Second Sight
  45. o No longer provides a benefit to allies while Twisted Fate is dead.
  46.  
  47. Veigar
  48.  
  49. * Baleful Strike
  50. o Increased the missile speed by 100.
  51. * Equilibrium
  52. o Increased the increased mana regeneration percent to 0.75% from 0.5%.
  53. * Increased the missile speed of Veigar's basic attack by 100.
  54.  
  55. Vladimir
  56.  
  57. * Tides of Blood
  58. o Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
  59. o Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
  60.  
  61. Xin Zhao
  62.  
  63. * Audacious Charge
  64. o No longer deals damage and slows if his dash is interrupted by another movement effect
  65.  
  66. Items
  67.  
  68. * Wriggle's Lantern
  69. o Now shows a duration in the mana bar, like sight and vision wards
  70. * Doran's Blade
  71. o Increased the damage granted to 8 from 6.
  72. o Reduced the Health granted to 100 from 120.
  73. o Reduced the lifesteal granted to 3% from 4%.
  74. * Doran's Ring
  75. o Increased the ability power granted to 15 from 10.
  76. o Reduced the Health granted to 100 from 120.
  77. o Reduced the mana per 5 to 4 from 5.
  78. * Sword of the Divine
  79. o Added a new hit effect and new activation particle.
  80. * Several items no longer grant beneficial auras while the item holder is dead, including:
  81. o Aegis of the Legion
  82. o Innervating Locket
  83. o Will of the Ancients
  84.  
  85. General
  86.  
  87. * Autumn Summoner's Rift
  88. o Moved Nashor to the same location as the summer version of Summoner's Rift.
  89. * Twisted Treeline
  90. o Grez the Lizard Lord
  91. + Increased the HP per player level to 175 from 150.
  92. + Increased his magic resistance to -20 from -30.
  93. + Decreased the gold granted to his killer to 50 from 100.
  94. o Twisted Treeline Super Minions
  95. + Increased health to 1200 from 1000.
  96. + Increased their base damage by 30.
  97. * Masteries
  98. o Rank 2 of Utility Mastery should now work properly.
  99. * Removed "hun" from the word filter
  100.  
  101.  
  102. Trundle Skills:
  103.  
  104. Decompose: Whenever an enemy dies near Trundle, he is healed for 4% of their maximum health.
  105.  
  106. Rabid Bite: Trundle leans in and savagely bites his opponent, dealing physical damage and sapping their Attack Damage stat for himself. "On-Next-Attack" functionality.
  107.  
  108. Contaminate: Trundle afflicts the ground around him with his curse, gaining a massive movement speed, attack speed and crowd control reduction boost as long as he stays on it.
  109.  
  110. Pillar of Filth: Trundle raises a pillar of filth at target location, blocking collision next to it and eminating a slow aura around it.
  111.  
  112. Agony (ultimate): Trundle immediately drains hp, armor and magic resist from an opponent, and drains these values once again over the course of the next 6 seconds. Trundle gains these stats for himself.
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