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DoktorWagner

Random Relationship Events

May 23rd, 2017
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  1. /Random Relationship Events
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  4. >Are there any mechanics to simulate or capture dumb shit that teenagers do?
  5. You could try something with fluctuating relationship dice. For example: Assign numbers 1-10 to the character's relationships (most relationships will have more than one number) then roll 5D at the beginning of a session.
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  7. Result
  8. 2x: The relationship with the value of the set height increases by 1 at the expense of the next closest relationship
  9. (choose if tied for proximity). This lasts until next session, unless events would make the shift permanent (GM
  10. discretion, talk it over).
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  12. 3x: The relationship with the value of the set height increases by 2 at the expense of the next closest relationship
  13. (choose if tied for proximity). This lasts until next session, unless events would make the shift permanent (GM
  14. discretion, talk it over).
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  16. 4x: The relationship with the same value as the set height increases by 3 for this session, the relationship with the value
  17. of the loose die is unavailable until the next session (if these are the same relationship the bonus is deferred until
  18. the next session, provided you can fix whatever is causing the rift).
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  20. 5x: Gain a whole new relationship at 2 dice. These will disappear at a rate of 1 per session unless you spend experience to
  21. start making them permanent. Work out with the GM the nature of the new connection.
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  23. You'd still have to come up with explanations as to why so-and-so no longer likes/is dating/wont speak to such-and-such, but that's normal teenage bullshit for you.
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  27. Fair warning, I did just eyeball it and the higher width results are vanishingly unlikely.
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  31. This is true; a 5d roll gives you an excellence chance of a single x2 Set but almost no chance of anything else. It will still work, we just need to up the dice pool; I'd say 7d is a pretty good shot of having x3-x4. In Reign's character gen system you roll 11d for a system like this, which guarantees at least 1 Set and probably a bunch others, which could be good as an avenue for creating tangled social problems.
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