lordbean

Two-pass SMAA for ReShade

Apr 18th, 2021 (edited)
611
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  1. PreprocessorDefinitions=
  2. Techniques=SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SMAA@SMAA2.fx
  3. TechniqueSorting=SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SMAA@SMAA2.fx
  4.  
  5. [SMAA.fx]
  6. CornerRounding=0
  7. DebugOutput=0
  8. DepthEdgeDetectionThreshold=0.001000
  9. EdgeDetectionThreshold=0.050000
  10. EdgeDetectionType=0
  11. MaxSearchSteps=64
  12. MaxSearchStepsDiagonal=4
  13. PredicationEnabled=1
  14. PredicationScale=1.000000
  15. PredicationStrength=3.999999
  16. PredicationThreshold=0.005000
  17.  
  18. [SMAA2.fx]
  19. CornerRounding=50
  20. DebugOutput=0
  21. DepthEdgeDetectionThreshold=0.001000
  22. EdgeDetectionThreshold=0.005000
  23. EdgeDetectionType=0
  24. MaxSearchSteps=1
  25. MaxSearchStepsDiagonal=1
  26. PredicationEnabled=0
  27. PredicationScale=1.000000
  28. PredicationStrength=4.000000
  29. PredicationThreshold=0.005000
  30.  
  31. [Smart_Sharp.fx]
  32. B_Grounding=0.500000
  33. CAM_IOB=0
  34. CA_Mask_Boost=0
  35. CA_Removal=0
  36. ClampSharp=0
  37. Debug_View=0
  38. Denoise_Power=1.000000
  39. Depth_Map=1
  40. Depth_Map_Adjust=250.000000
  41. Depth_Map_Flip=0
  42. F_DeNoise=0
  43. No_Depth_Map=0
  44. Output_Selection=0
  45. Sharpness=0.550000
  46.  
  47.  
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