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- alias0 = ""
- alias1 = ""
- alias2 = "ORIG_LINEARIZED"
- alias3 = ""
- alias4 = ""
- alias5 = ""
- alias6 = ""
- BRIGHTNESS = "1.000000"
- CONTRAST = "3.000000"
- DIFFUSION = "0.120000"
- filter_linear0 = "true"
- filter_linear2 = "false"
- filter_linear3 = "true"
- filter_linear4 = "true"
- filter_linear5 = "false"
- filter_linear6 = "true"
- float_framebuffer0 = "false"
- float_framebuffer1 = "false"
- float_framebuffer2 = "false"
- float_framebuffer3 = "false"
- float_framebuffer4 = "false"
- float_framebuffer5 = "false"
- float_framebuffer6 = "false"
- GAMMA_INPUT = "2.400000"
- GAMMA_OUTPUT = "2.200000"
- GEOM_CORNER_SIZE = "0.000000"
- GEOM_CORNER_SMOOTH = "150.000000"
- GEOM_CURVATURE = "0.000000"
- GEOM_WARP = "0.000000"
- HALATION = "0.120000"
- ia_B = "1.050000"
- ia_black_level = "0.000000"
- ia_BOTMASK = "0.000000"
- ia_bright_boost = "0.050000"
- ia_contrast = "1.100000"
- ia_FLIP_HORZ = "0.000000"
- ia_FLIP_VERT = "0.000000"
- ia_G = "0.950000"
- ia_GRAIN_STR = "0.000000"
- ia_LMASK = "0.000000"
- ia_luminance = "1.100000"
- ia_monitor_gamma = "2.200000"
- ia_overscan_percent_x = "0.000000"
- ia_overscan_percent_y = "0.000000"
- ia_R = "0.950000"
- ia_RMASK = "0.000000"
- ia_saturation = "1.200000"
- ia_SHARPEN = "0.000000"
- ia_target_gamma = "2.400000"
- ia_TOPMASK = "0.000000"
- ia_XPOS = "0.000000"
- ia_YPOS = "0.000000"
- ia_ZOOM = "1.000000"
- INTERLACING_TOGGLE = "0.000000"
- MASK_SIZE = "1.000000"
- MASK_STRENGTH_MAX = "0.500000"
- MASK_STRENGTH_MIN = "0.200000"
- MASK_TYPE = "6.000000"
- mipmap_input0 = "false"
- mipmap_input1 = "false"
- mipmap_input2 = "false"
- mipmap_input3 = "false"
- mipmap_input4 = "false"
- mipmap_input5 = "false"
- mipmap_input6 = "false"
- parameters = "RESOLUTION_X;RESOLUTION_Y;CONTRAST;ia_target_gamma;ia_monitor_gamma;ia_overscan_percent_x;ia_overscan_percent_y;ia_saturation;ia_contrast;ia_luminance;ia_black_level;ia_bright_boost;ia_R;ia_G;ia_B;ia_ZOOM;ia_XPOS;ia_YPOS;ia_TOPMASK;ia_BOTMASK;ia_LMASK;ia_RMASK;ia_GRAIN_STR;ia_SHARPEN;ia_FLIP_HORZ;ia_FLIP_VERT;GAMMA_INPUT;GAMMA_OUTPUT;SHARPNESS_H;SHARPNESS_V;MASK_TYPE;MASK_STRENGTH_MIN;MASK_STRENGTH_MAX;MASK_SIZE;SCANLINE_STRENGTH_MIN;SCANLINE_STRENGTH_MAX;SCANLINE_BEAM_MIN;SCANLINE_BEAM_MAX;GEOM_CURVATURE;GEOM_WARP;GEOM_CORNER_SIZE;GEOM_CORNER_SMOOTH;INTERLACING_TOGGLE;HALATION;DIFFUSION;BRIGHTNESS"
- RESOLUTION_X = "0.000000"
- RESOLUTION_Y = "0.000000"
- scale_type_x0 = "source"
- scale_type_x2 = "source"
- scale_type_x3 = "source"
- scale_type_x4 = "source"
- scale_type_x5 = "source"
- scale_type_y0 = "source"
- scale_type_y2 = "source"
- scale_type_y3 = "source"
- scale_type_y4 = "source"
- scale_type_y5 = "source"
- scale_x0 = "1.000000"
- scale_x2 = "1.000000"
- scale_x3 = "1.000000"
- scale_x4 = "1.000000"
- scale_x5 = "2.000000"
- scale_y0 = "1.000000"
- scale_y2 = "1.000000"
- scale_y3 = "1.000000"
- scale_y4 = "1.000000"
- scale_y5 = "2.000000"
- SCANLINE_BEAM_MAX = "1.000000"
- SCANLINE_BEAM_MIN = "1.000000"
- SCANLINE_STRENGTH_MAX = "0.000000"
- SCANLINE_STRENGTH_MIN = "0.000000"
- shader0 = ":\shaders\shaders_slang\xsoft\shaders\4xsoft.slang"
- shader1 = ":\shaders\shaders_slang\misc\image-adjustment.slang"
- shader2 = ":\shaders\shaders_slang\crt\shaders\crt-easymode-halation\linearize.slang"
- shader3 = ":\shaders\shaders_slang\crt\shaders\crt-easymode-halation\blur_horiz.slang"
- shader4 = ":\shaders\shaders_slang\crt\shaders\crt-easymode-halation\blur_vert.slang"
- shader5 = ":\shaders\shaders_slang\crt\shaders\crt-easymode-halation\threshold.slang"
- shader6 = ":\shaders\shaders_slang\crt\shaders\crt-easymode-halation\crt-easymode-halation.slang"
- shaders = "7"
- SHARPNESS_H = "0.600000"
- SHARPNESS_V = "0.600000"
- srgb_framebuffer0 = "false"
- srgb_framebuffer1 = "false"
- srgb_framebuffer2 = "true"
- srgb_framebuffer3 = "true"
- srgb_framebuffer4 = "true"
- srgb_framebuffer5 = "true"
- srgb_framebuffer6 = "false"
- wrap_mode0 = "clamp_to_border"
- wrap_mode1 = "clamp_to_border"
- wrap_mode2 = "clamp_to_border"
- wrap_mode3 = "clamp_to_border"
- wrap_mode4 = "clamp_to_border"
- wrap_mode5 = "clamp_to_border"
- wrap_mode6 = "clamp_to_border"
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