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- if game.Players.LocalPlayer:IsFriendsWith(1191567359) then
- game.Players.LocalPlayer.CharacterAdded:Connect(function(Character)
- wait(0.1)
- local X={"M4A1"}for Y,Z in pairs(workspace.Prison_ITEMS.giver:GetChildren())do if Z.Name==X[1]then local lol=workspace.Remote.ItemHandler:InvokeServer(Z.ITEMPICKUP)end end
- wait(0.1)
- local X={"Remington 870"}for Y,Z in pairs(workspace.Prison_ITEMS.giver:GetChildren())do if Z.Name==X[1]then local lol=workspace.Remote.ItemHandler:InvokeServer(Z.ITEMPICKUP)end end
- wait(0.1)
- local X={"M9"}for Y,Z in pairs(workspace.Prison_ITEMS.giver:GetChildren())do if Z.Name==X[1]then local lol=workspace.Remote.ItemHandler:InvokeServer(Z.ITEMPICKUP)end end
- wait(0.1)
- local lp = game:GetService("Players").LocalPlayer
- local gun = lp.Backpack:FindFirstChild("M4A1")
- local mod = require(gun:FindFirstChild("GunStates"))
- mod["MaxAmmo"] = math.huge
- mod["StoredAmmo"] = math.huge
- mod["AmmoPerClip"] = math.huge
- mod["CurrentAmmo"] = math.huge
- local lp = game:GetService("Players").LocalPlayer
- local gun = lp.Backpack:FindFirstChild("Remington 870")
- local mod = require(gun:FindFirstChild("GunStates"))
- mod["MaxAmmo"] = math.huge
- mod["StoredAmmo"] = math.huge
- mod["AmmoPerClip"] = math.huge
- mod["CurrentAmmo"] = math.huge
- local lp = game:GetService("Players").LocalPlayer
- local gun = lp.Backpack:FindFirstChild("M9")
- local mod = require(gun:FindFirstChild("GunStates"))
- mod["MaxAmmo"] = math.huge
- mod["StoredAmmo"] = math.huge
- mod["AmmoPerClip"] = math.huge
- mod["CurrentAmmo"] = math.huge
- end)
- game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", {
- Text = "gunspawn + infinite ammo loaded succesfully, enjoy! made by epic chicken tender#0019",
- Color = Color3.new(0,0,0),
- FontSize = Enum.FontSize.Size24,
- })
- end
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