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- Jump 34: Dragonlance
- >Six of Swords (Trusting in intelligence and intuition and setting off into the unknown. Leaving an untenable situation and charting a new course.)
- >Era: Age of the Ogre (8500 PC)
- >Location: Dragon Isles
- >Species: Human
- >Identity: Arcane (-50)
- >Drawbacks: Pernicious Patronage (-300)
- Who is this Morgion prick, and why does he have it out for me? No, seriously. I have an artifact that lets me talk to deities and he flat-out said he's out to make my life miserable for shits and giggles.
- >Scenarios: Faith Up My Sleeve (+300, Divine only), 11th: Our Hero (+200), 40,000 Things I Hate About You (+400)
- Oh I know EXACTLY what god I'm going to be pledging my allegiance to, for Faith Up My Sleeve...
- >Alignment Choice (2050)
- You never know when you might wake up on the wrong side of the bed, right?
- >Artifactory (1650)
- I'm going to be here for a very long time. I might as well spend my time wisely.
- >Arcane Adept (Free, Arcane)
- Basic spellcraft? Not a bad idea to get one's foot in the door.
- >Tower Trained (1500, Arcane)
- But formal training is always an important thing. Not even sure I want to be in one of the orders, but if I must, I'll go for the Order of the Red Robes. Neutrality is an unfortunate necessity.
- >Hedgemage (1350, Arcane)
- Of course, just because I have training doesn't mean I'm not looking for other ways.
- >Archmage of High Sorcery (1050, Tower Trained)
- Being able to brush off the more problematic issues with astrology, while still being able to use the helpful ones, is a great aid.
- >Renegade Magecraft (750, Hedgemage)
- And being able to get more return for my investment, spell-wise, is always a benefit.
- >Acolyte (650)
- Oh, channeling divine magic too, are we? I feel the warp overtaking me.
- >Seeker (50)
- IT IS A GOOD PAIN.
- >Items: Merch (Free), Texts (Free), Parts Parts and More Parts (0)
- Every 600 point capstone you get gives you a discount on an item, and those will all be very useful: I get to learn how the canon is supposed to go, I get useful texts beside that as to the nature of Chaos and the concept of chaos itself, and replenishing source of parts to play with.
- Now, see, this is where things get a bit interesting. Because on reflection... it seems that the Kender were created by Chaos. Why would Chaos do that? Well, Chaos has been locked up in a gray pokeball for a few thousand years, so I'm pretty sure that if I were in his shoes with people fighting over the damn pokeball but no one wanting to let him out, I'd be more than a little peeved too.
- And why is everyone so pants-on-head retarded in Dragonlance? Because they literally SEALED AWAY AN ALIGNMENT. He's not just a deity, he's an integral part of life - when Chaos gets out, you get wild sorcery and mortals able to play with magic more easily. This propaganda about Chaos being nothing but a force of destruction is nothing but that - propaganda.
- So screw this Chaos War stupidity. I'm going to find his pokeball and let him out as quickly as I can, and once I've done that and the gods eventually get exiled again, I'm going to bring him back by getting people to worship him. It's going to be a very, very long jump for me, but it's going to be very much worth it.
- Well... either that, or I'll live to regret my mistakes. Carpe diem, eh?
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