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Arcanine

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Sep 6th, 2020
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  1. Arcanine
  2.  
  3. Viable Abilities: Intimidate, Flash Fire
  4.  
  5. Relevant Support and Utility Movepool: Agility, Charm, Curse, Howl, Morning Sun, Reflect, Roar, Teleport, Will-O-Wisp
  6.  
  7. Coverage: Body Slam, Bulldoze, Close Combat, Crunch, Double-Edge, Dragon Pulse, Extreme Speed, Facade, Fire Blast, Flamethrower, Flare Blitz, Hyper Voice, Iron Head, Outrage, Overheat, Play Rough, Psychic Fangs, Scorching Sands, Snarl, Solar Beam, Superpower, Wild Charge
  8.  
  9. Notable for: Intimidate + recovery and Extreme Speed
  10.  
  11. Common inheritors: Ferrothorn, Doublade, Hippowdon, Snorlax
  12.  
  13. Drawbacks: Morning Sun PP severely limits defensive staying power in longer matches.
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