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- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # loading plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmotionmask.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV.dll")
- # Import scripts
- import validate
- # Source: 'C:\Users\Selur\Desktop\deband.mp4'
- # Current color space: YUV420P8, bit depth: 8, resolution: 1000x562, frame rate: 25fps, scanorder: progressive, yuv luminance scale: limited, matrix: 470bg, transfer: bt.709, primaries: bt.601 ntsc
- # Loading C:\Users\Selur\Desktop\deband.mp4 using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/mp4_80647b97693bc8451cf03d4e9616c5bd_853323747.dgi")# 25 fps, scanorder: progressive
- frame = clip.get_frame(0)
- # setting color matrix to 470bg.
- clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
- # setting color transfer (vs.TRANSFER_BT709), if it is not set.
- if validate.transferIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT709)
- # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
- if validate.primariesIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # making sure frame rate is set to 25fps
- clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
- # making sure the detected scan type is set (detected: progressive)
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
- ## Starting applying 'MotionMask' masked filtering for vsBasicVSRPPFilter
- clipMask = clip
- clipMask = core.motionmask.MotionMask(clip=clipMask, th1=10, th2=10, tht=15)
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAY8, range_s="limited")
- clipFiltered = clip
- clipFiltered = core.std.AddBorders(clip=clipFiltered, left=0, right=0, top=2, bottom=4) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 1000x568
- # adjusting color space from YUV420P8 to RGBH for vsBasicVSRPPFilter
- clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBH, matrix_in_s="470bg", range_s="limited")
- # Quality enhancement using BasicVSR++
- from vsbasicvsrpp import basicvsrpp as BasicVSRPP
- clipFiltered = BasicVSRPP(clip=clipFiltered, model=4, length=100)
- clipFiltered = core.std.CropRel(clip=clipFiltered, left=0, right=0, top=2, bottom=4) # removing borders (vsBasicVSRPPFilter) - 1000x562
- clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBS, range_s="limited")
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, matrix_in_s="470bg", range_s="limited")
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAYS, range_s="limited")
- clip = core.std.MaskedMerge(clip, clipFiltered, clipMask) # MotionMask
- ## Finished applying 'MotionMask' masked filtering for vsBasicVSRPPFilter
- ## Starting applying 'MotionMask' masked filtering for vsBasicVSRPPFilter
- clipMask = clip
- # adjusting color space from RGBS to YUV444P16 for vsBasicVSRPPFilter
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.YUV444P16, matrix_s="470bg", range_s="limited", dither_type="error_diffusion")
- clipMask = core.motionmask.MotionMask(clip=clipMask, th1=10, th2=10, tht=15)
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAY16, range_s="limited")
- clipFiltered = clip
- clipFiltered = core.std.AddBorders(clip=clipFiltered, left=0, right=0, top=2, bottom=4) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 1000x568
- # adjusting color space from RGBS to RGBH for vsBasicVSRPPFilter
- clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBH, range_s="limited", dither_type="error_diffusion")
- # Quality enhancement using BasicVSR++
- clipFiltered = BasicVSRPP(clip=clipFiltered, model=4, length=100)
- clipFiltered = core.std.CropRel(clip=clipFiltered, left=0, right=0, top=2, bottom=4) # removing borders (vsBasicVSRPPFilter) - 1000x562
- clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBS, range_s="limited")
- clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAYS, range_s="limited")
- clip = core.std.MaskedMerge(clip, clipFiltered, clipMask) # MotionMask
- ## Finished applying 'MotionMask' masked filtering for vsBasicVSRPPFilter
- # adjusting output color from: RGBS to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, matrix_s="470bg", range_s="limited", dither_type="error_diffusion")
- # set output frame rate to 25fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=25, fpsden=1)
- # output
- clip.set_output()
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