SylenThunder

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Jun 7th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  10. Vendor:
  11. VRAM: 6052 MB
  12. Driver: 26.21.14.4614
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.403 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.627500 ms
  22. 2020-06-07T21:31:10 0.021 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-06-07T21:31:10 0.173 INF Localization language: english
  24. 2020-06-07T21:31:10 0.208 INF Texture quality is set to 0
  25. 2020-06-07T21:31:10 0.209 INF Precaching...
  26. 2020-06-07T21:31:10 0.210 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-06-07T21:31:10 0.284 INF [EAC] Initializing ...
  28. 2020-06-07T21:31:10 0.288 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-06-07T21:31:12 2.339 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-06-07T21:31:12 2.343 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-06-07T21:31:15 5.512 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-06-07T21:31:17 7.567 INF Precaching done
  33. 2020-06-07T21:31:17 7.569 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.656900 ms
  36. 2020-06-07T21:31:17 7.656 INF [GSM] Singleton Initialized...
  37. 2020-06-07T21:31:17 7.667 INF Awake IsFocused: True
  38. 2020-06-07T21:31:17 7.668 INF Awake
  39. 2020-06-07T21:31:17 7.687 INF Version: Alpha 19 (b138) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-06-07T21:31:17 7.688 INF System information:
  41. 2020-06-07T21:31:17 7.688 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-06-07T21:31:17 7.688 INF CPU: AMD Ryzen 9 3900X 12-Core Processor (cores: 24)
  43. 2020-06-07T21:31:17 7.688 INF RAM: 32684 MB
  44. 2020-06-07T21:31:17 7.688 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
  45. 2020-06-07T21:31:17 7.689 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-06-07T21:31:17 7.689 INF Last played version: Alpha 19
  47. 2020-06-07T21:31:17 7.689 INF Local UTC offset: -4 hours
  48. 2020-06-07T21:31:17 7.697 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -popupwindow -configfile=a19serverconfig.xml -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-06-07__21-30-50.txt -eac_executablename 7daystodie.exe
  49. 2020-06-07T21:31:17 7.701 INF Parsing server configfile: D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/../a19serverconfig.xml
  50. 2020-06-07T21:31:17 7.763 INF Parsing server configfile successfully completed
  51. 2020-06-07T21:31:17 7.764 INF Not running in Big Picture Mode, no on-screen keyboard available
  52. 2020-06-07T21:31:17 7.765 INF Starting PlayerInputManager...
  53. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  55. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  58. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  60.  
  61. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  62.  
  63. 2020-06-07T21:31:18 8.007 INF Starting UserProfileManager...
  64. 2020-06-07T21:31:18 8.105 INF Occlusion: Awake
  65. 2020-06-07T21:31:18 8.113 INF ApplyAllOptions streaming False, budget 5446.8 MB
  66. 2020-06-07T21:31:18 8.114 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  67. 2020-06-07T21:31:18 8.114 INF Texture quality is set to 0
  68. 2020-06-07T21:31:18 8.115 INF ApplyTextureFilter 4, AF ForceEnable
  69. 2020-06-07T21:31:18 8.117 INF ApplyTerrainOptions 4
  70. 2020-06-07T21:31:18 8.957 INF [MODS] No mods folder found
  71. 2020-06-07T21:31:19 8.991 INF Loading permissions file at 'E:\Game Saves\a19\Saves/serveradmin.xml'
  72. 2020-06-07T21:31:19 9.074 INF Loading permissions file done.
  73. 2020-06-07T21:31:19 9.151 INF Awake done in 1483 ms
  74. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  75. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  76. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  77.  
  78. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4202.
  79. Total: 22.470900 ms (FindLiveObjects: 0.291500 ms CreateObjectMapping: 0.046000 ms MarkObjects: 22.060300 ms DeleteObjects: 0.072700 ms)
  80.  
  81. 2020-06-07T21:31:19 9.398 INF User joined: SylenThunder
  82. 2020-06-07T21:31:19 9.494 INF GS: Connecting to:wss://preview-h387687ygV7j.ws.gamesparks.net/ws/device/h387687ygV7j?deviceOS=WINDOWS&deviceID=c7cae20e33ecfe9eb7bd9406b692a7fd7d81bde6&SDK=Unity
  83. 2020-06-07T21:31:19 9.584 INF Updated culture for display texts
  84. 2020-06-07T21:31:19 9.736 INF Reloading serveradmin.xml
  85. 2020-06-07T21:31:19 9.736 INF Loading permissions file at 'E:\Game Saves\a19\Saves/serveradmin.xml'
  86. 2020-06-07T21:31:19 9.736 INF Loading permissions file done.
  87. 2020-06-07T21:31:20 10.280 INF GS: OPENED
  88. 2020-06-07T21:31:20 10.301 INF GS: RECV:{"@class": ".AuthenticatedConnectResponse","connectUrl": "wss://gsp-auw000-se10.gamesparks.net/ws/device/h387687ygV7j?deviceOS=WINDOWS&deviceID=c7cae20e33ecfe9eb7bd9406b692a7fd7d81bde6&SDK=Unity","requestId": "0"}
  89. 2020-06-07T21:31:20 10.304 INF GS: Connecting to:wss://gsp-auw000-se10.gamesparks.net/ws/device/h387687ygV7j?deviceOS=WINDOWS&deviceID=c7cae20e33ecfe9eb7bd9406b692a7fd7d81bde6&SDK=Unity
  90. 2020-06-07T21:31:20 10.815 INF GS: OPENED
  91. 2020-06-07T21:31:20 10.829 INF GS: RECV:{"@class":".AuthenticatedConnectResponse","nonce":"b73312b0-d465-40c2-a520-923e4042157b","requestId":"0"}
  92. 2020-06-07T21:31:20 10.836 INF GS: SEND:{"@class":".AuthenticatedConnectRequest","hmac":"T7h0uBhHuakwOBX6135KdbWUCQAj+U71NGGvgUIJuN0=","os":"WINDOWS","platform":"WindowsPlayer","deviceId":"c7cae20e33ecfe9eb7bd9406b692a7fd7d81bde6"}
  93. 2020-06-07T21:31:20 10.925 INF GS: RECV:{"@class":".AuthenticatedConnectResponse","requestId":"0","sessionId":"b73312b0-d465-40c2-a520-923e4042157b"}
  94. 2020-06-07T21:31:20 10.925 INF GS: Available
  95. 2020-06-07T21:31:22 12.303 INF UMA Overlay loading took 2240 ms
  96. 2020-06-07T21:31:22 12.306 INF UMA Slot loading took 3 ms
  97. 2020-06-07T21:31:22 12.412 INF [GSM] GameSparks Connected
  98. 2020-06-07T21:31:24 14.120 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  99. 2020-06-07T21:31:24 14.929 INF GS: SEND:{"@class":".DeviceAuthenticationRequest","deviceId":"c7cae20e33ecfe9eb7bd9406b692a7fd7d81bde6","deviceOS":"WINDOWS","deviceType":"Desktop","operatingSystem":"WindowsPlayer","requestId":"d_637271622849389582_0"}
  100. 2020-06-07T21:31:25 15.023 INF GS: RECV:{"@class":".AuthenticationResponse","authToken":"8c80f80f-43f6-4e15-98cf-084a0484a43a","newPlayer":false,"requestId":"d_637271622849389582_0","userId":"5eae97b9b600b7950551b18f"}
  101. 2020-06-07T21:31:25 15.330 INF [GSM] Device Authentication suceeded ...{"@class":".AuthenticationResponse","authToken":"8c80f80f-43f6-4e15-98cf-084a0484a43a","newPlayer":false,"requestId":"d_637271622849389582_0","userId":"5eae97b9b600b7950551b18f"}
  102. 2020-06-07T21:31:25 15.330 INF [GSM] DisplayName:
  103. UserID:5eae97b9b600b7950551b18f
  104. 2020-06-07T21:31:25 15.364 INF PROGRAM_START data: {"IsDedicated":false,"GameVersion":{"Text":"A19.0","LongText":"Alpha 19 (b138)","Type":"Alpha","Major":19,"Minor":0,"Build":138},"BuildPlatform":"WindowsPlayer","OperatingSystemFamily":"Windows","OperatingSystemFull":"Windows 10 (10.0.0) 64bit","ProcessorType":"AMD Ryzen 9 3900X 12-Core Processor ","ProcessorCount":24,"ProcessorClockMHz":4000,"SystemMemoryMB":32000,"Country":"US","Language":"english","EacActive":true,"GraphicsDeviceVendor":"NVIDIA","GraphicsDeviceName":"NVIDIA GeForce GTX 1060 6GB","GraphicsMemoryMB":6100,"GraphicsApi":"Direct3D11","GraphicsVersion":"Direct3D 11.0 [level 11.1]","GraphicsShaderLevel":5,"ScreenResolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"Resolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"FullscreenMode":"FullScreenWindow","GameSettings":{"OptionsAmbientVolumeLevel":1,"OptionsMusicVolumeLevel":0,"OptionsMenuMusicVolumeLevel":0.7,"OptionsOverallAudioVolumeLevel":1,"OptionsGfxWaterQuality":1,"OptionsGfxViewDistance":7,"OptionsGfxShadowDistance":2,"OptionsPlayerModel":"playerMale","OptionsPlayerModelTexture":"Player/Male/Player_male","OptionsGfxAA":3,"OptionsMouseSensitivity":0.5,"OptionsZoomMouseSensitivity":0.5,"OptionsInvertMouse":false,"OptionsGfxFOV":75,"OptionsGfxLODDistance":1,"OptionsMicVolumeLevel":0.75,"OptionsVoiceVolumeLevel":0.75,"OptionsVoiceChatEnabled":false,"OptionsGfxTexQuality":0,"OptionsAudioOcclusion":false,"OptionsGfxResolution":0,"OptionsGfxVsync":0,"OptionsGfxReflectQuality":0,"OptionsGfxResetRevision":1,"OptionsGfxObjQuality":4,"OptionsGfxGrassDistance":1,"OptionsGfxReflectShadows":false,"OptionsAllowController":true,"OptionsGfxQualityPreset":5,"OptionsScreenBoundsValue":1,"OptionsInterfaceSensitivity":0.75,"OptionsControllerVibration":true,"OptionsHudSize":1,"OptionsHudOpacity":1,"OptionsShowCrosshair":true,"OptionsShowCompass":true,"OptionsBackgroundGlobalOpacity":0.75,"OptionsForegroundGlobalOpacity":1,"OptionsStabSpawnBlocksOnGround":true,"OptionsTempCelsius":false,"OptionsGfxWaterPtlLimiter":0.5,"OptionsGfxUMATexQuality":1,"OptionsJournalPopup":true,"OptionsGfxTreeDistance":4,"OptionsPOICulling":1,"OptionsDynamicMusicEnabled":false,"OptionsDynamicMusicDailyTime":0,"OptionsPlayChanceFrequency":3,"OptionsPlayChanceProbability":0.983,"OptionsGfxStreamMipmaps":false,"OptionsGfxBloom":false,"OptionsGfxDOF":false,"OptionsGfxMotionBlur":0,"OptionsGfxSSAO":false,"OptionsGfxSSReflections":0,"OptionsGfxSunShafts":true,"OptionsDisableChunkLODs":false,"OptionsGfxOcclusion":true,"OptionsGfxTexFilter":4,"OptionsGfxTerrainQuality":4,"OptionsGfxBrightness":0.5,"OptionsGfxDynamicMode":0,"OptionsGfxDynamicMinFPS":60,"OptionsGfxDynamicScale":1}}
  105. 2020-06-07T21:31:25 15.376 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"PROGRAM_START","sessionDetails":{"IsDedicated":false,"GameVersion":{"Text":"A19.0","LongText":"Alpha 19 (b138)","Type":"Alpha","Major":19,"Minor":0,"Build":138},"BuildPlatform":"WindowsPlayer","OperatingSystemFamily":"Windows","OperatingSystemFull":"Windows 10 (10.0.0) 64bit","ProcessorType":"AMD Ryzen 9 3900X 12-Core Processor ","ProcessorCount":24,"ProcessorClockMHz":4000,"SystemMemoryMB":32000,"Country":"US","Language":"english","EacActive":true,"GraphicsDeviceVendor":"NVIDIA","GraphicsDeviceName":"NVIDIA GeForce GTX 1060 6GB","GraphicsMemoryMB":6100,"GraphicsApi":"Direct3D11","GraphicsVersion":"Direct3D 11.0 [level 11.1]","GraphicsShaderLevel":5,"ScreenResolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"Resolution":{"Text":"1920x1080","Width":1920,"Height":1080,"AspectRatio":1.777,"AspectRatioName":"16:9"},"FullscreenMode":"FullScreenWindow","GameSettings":{"OptionsAmbientVolumeLevel":1,"OptionsMusicVolumeLevel":0,"OptionsMenuMusicVolumeLevel":0.7,"OptionsOverallAudioVolumeLevel":1,"OptionsGfxWaterQuality":1,"OptionsGfxViewDistance":7,"OptionsGfxShadowDistance":2,"OptionsPlayerModel":"playerMale","OptionsPlayerModelTexture":"Player/Male/Player_male","OptionsGfxAA":3,"OptionsMouseSensitivity":0.5,"OptionsZoomMouseSensitivity":0.5,"OptionsInvertMouse":false,"OptionsGfxFOV":75,"OptionsGfxLODDistance":1,"OptionsMicVolumeLevel":0.75,"OptionsVoiceVolumeLevel":0.75,"OptionsVoiceC...
  106. 2020-06-07T21:31:25 15.731 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637271622853873663_1","scriptData":{"statsAdded":true}}
  107. 2020-06-07T21:31:26 15.996 INF [GSM] PROGRAM_START success
  108. 2020-06-07T21:31:26 16.932 INF WorldStaticData.Init() needed 4.461s
  109. 2020-06-07T21:31:27 17.226 INF [Steamworks.NET] Login ok.
  110. 2020-06-07T21:31:27 17.474 INF AchievementManager: Received stats and achievements from Steam
  111. Loading Biome Stamp took 82.142 seconds
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  114.  
  115. Loading Stamp took 0.379 seconds
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  118.  
  119. Loading Stamp took 0.357 seconds
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  122.  
  123. Loading Stamp took 0.348 seconds
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  126.  
  127. Loading Stamp took 0.368 seconds
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  130.  
  131. Loading Stamp took 0.362 seconds
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  134.  
  135. Loading Stamp took 0.374 seconds
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  138.  
  139. Loading Stamp took 0.333 seconds
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  142.  
  143. Loading Stamp took 0.377 seconds
  144.  
  145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  146.  
  147. Loading Stamp took 0.37 seconds
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  150.  
  151. Loading Stamp took 0.371 seconds
  152.  
  153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  154.  
  155. Loading Stamp took 0.373 seconds
  156.  
  157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  158.  
  159. Loading Stamp took 0.39 seconds
  160.  
  161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  162.  
  163. Loading Stamp took 0.378 seconds
  164.  
  165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  166.  
  167. Loading Stamp took 0.367 seconds
  168.  
  169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  170.  
  171. Loading Stamp took 0.37 seconds
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  174.  
  175. Loading Stamp took 0.376 seconds
  176.  
  177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  178.  
  179. Loading Stamp took 0.4 seconds
  180.  
  181. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  182.  
  183. Loading Stamp took 0.265 seconds
  184.  
  185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  186.  
  187. Loading All Stamps took 88.793 seconds
  188.  
  189. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  190.  
  191. Loading Biome Stamp took 0.223 seconds
  192.  
  193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  194.  
  195. Loading All Stamps took 0.227 seconds
  196.  
  197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  198.  
  199. 2020-06-07T21:41:15 605.867 INF Started thread RWG
  200. 2020-06-07T21:41:15 605.870 INF WorldGenerator:Generating New Cisajo Valley
  201. 2020-06-07T21:41:15 605.870 INF WorldGenerator:Generating Socket Data
  202. 2020-06-07T21:41:57 647.528 INF WorldGenerator:Generating Water Data: 13%
  203. 2020-06-07T21:41:59 649.528 INF WorldGenerator:Generating Water Data: 21%
  204. 2020-06-07T21:42:01 651.528 INF WorldGenerator:Generating Water Data: 28%
  205. 2020-06-07T21:42:03 653.528 INF WorldGenerator:Generating Water Data: 35%
  206. 2020-06-07T21:42:05 655.528 INF WorldGenerator:Generating Water Data: 42%
  207. 2020-06-07T21:42:07 657.528 INF WorldGenerator:Generating Water Data: 49%
  208. 2020-06-07T21:42:09 659.528 INF WorldGenerator:Generating Water Data: 56%
  209. 2020-06-07T21:42:11 661.528 INF WorldGenerator:Generating Water Data: 63%
  210. 2020-06-07T21:42:13 663.528 INF WorldGenerator:Generating Water Data: 70%
  211. 2020-06-07T21:42:15 665.528 INF WorldGenerator:Generating Water Data: 77%
  212. 2020-06-07T21:42:17 667.528 INF WorldGenerator:Generating Water Data: 84%
  213. 2020-06-07T21:42:19 669.528 INF WorldGenerator:Generating Water Data: 93%
  214. 2020-06-07T21:42:20 670.044 INF WorldGenerator:Socket data generation took 1 minutes 4 seconds
  215. 2020-06-07T21:42:20 670.044 INF WorldGenerator:Generating Towns
  216. 2020-06-07T21:42:55 705.142 INF New Danemeton Population: 5449.597
  217. 2020-06-07T21:42:55 705.142 INF New Danemeton Acres: 117
  218. 2020-06-07T21:43:19 729.601 INF New Boparoton Population: 9763.637
  219. 2020-06-07T21:43:19 729.602 INF New Boparoton Acres: 201
  220. 2020-06-07T21:43:39 749.762 INF Dulori Population: 4125.236
  221. 2020-06-07T21:43:39 749.762 INF Dulori Acres: 141
  222. 2020-06-07T21:43:59 769.396 INF Port Vejo Population: 7247.722
  223. 2020-06-07T21:43:59 769.396 INF Port Vejo Acres: 141
  224. 2020-06-07T21:44:15 785.122 INF New Dinouton Population: 4387.542
  225. 2020-06-07T21:44:15 785.122 INF New Dinouton Acres: 141
  226. 2020-06-07T21:44:37 807.955 INF South Nubeton Population: 5136.931
  227. 2020-06-07T21:44:37 807.956 INF South Nubeton Acres: 141
  228. 2020-06-07T21:44:59 829.048 INF New Binuseton Population: 5829.541
  229. 2020-06-07T21:44:59 829.048 INF New Binuseton Acres: 141
  230. 2020-06-07T21:45:22 852.212 INF Bupofiburg Population: 1342.153
  231. 2020-06-07T21:45:22 852.212 INF Bupofiburg Acres: 65
  232. 2020-06-07T21:45:33 863.112 INF Fort Tala Pass Population: 1527.847
  233. 2020-06-07T21:45:33 863.112 INF Fort Tala Pass Acres: 65
  234. 2020-06-07T21:46:01 891.367 INF South Pabeburg Population: 2018.042
  235. 2020-06-07T21:46:01 891.367 INF South Pabeburg Acres: 65
  236. 2020-06-07T21:46:10 900.062 INF Erihuburg Population: 1588.222
  237. 2020-06-07T21:46:10 900.063 INF Erihuburg Acres: 65
  238. 2020-06-07T21:46:42 932.685 INF Port Wohuburg Population: 1212.167
  239. 2020-06-07T21:46:42 932.685 INF Port Wohuburg Acres: 65
  240. 2020-06-07T21:47:19 969.132 INF Raaton Population: 1300.736
  241. 2020-06-07T21:47:19 969.132 INF Raaton Acres: 65
  242. 2020-06-07T21:47:24 974.540 INF Kavisoville Population: 1967.486
  243. 2020-06-07T21:47:24 974.540 INF Kavisoville Acres: 65
  244. 2020-06-07T21:48:04 1014.830 INF Port Tijeville Population: 1164.722
  245. 2020-06-07T21:48:04 1014.830 INF Port Tijeville Acres: 65
  246. 2020-06-07T21:48:13 1023.591 INF Arayeburg Population: 1143.917
  247. 2020-06-07T21:48:13 1023.591 INF Arayeburg Acres: 65
  248. 2020-06-07T21:48:23 1033.515 INF West Lido Population: 1263.5
  249. 2020-06-07T21:48:23 1033.515 INF West Lido Acres: 65
  250. 2020-06-07T21:48:24 1034.112 INF WorldGenerator:Generating Wilderness POIs
  251. 2020-06-07T21:51:31 1221.177 INF WorldGenerator:Socket data generation took 10 minutes 15 seconds
  252. 2020-06-07T21:51:31 1221.177 INF Exited thread RWG
  253. 2020-06-07T21:51:33 1223.184 INF WorldGenerator:Writing terrain data: 14%
  254. 2020-06-07T21:51:35 1225.184 INF WorldGenerator:Writing terrain data: 28%
  255. 2020-06-07T21:51:37 1227.184 INF WorldGenerator:Writing terrain data: 42%
  256. 2020-06-07T21:51:39 1229.184 INF WorldGenerator:Writing terrain data: 56%
  257. 2020-06-07T21:51:41 1231.184 INF WorldGenerator:Writing terrain data: 71%
  258. 2020-06-07T21:51:43 1233.184 INF WorldGenerator:Writing terrain data: 85%
  259. 2020-06-07T21:51:45 1235.184 INF WorldGenerator:Writing terrain data: 99%
  260. 2020-06-07T21:51:47 1237.184 INF WorldGenerator:Writing biome data: 11%
  261. 2020-06-07T21:51:49 1239.184 INF WorldGenerator:Writing biome data: 24%
  262. 2020-06-07T21:51:51 1241.184 INF WorldGenerator:Writing biome data: 37%
  263. 2020-06-07T21:51:53 1243.184 INF WorldGenerator:Writing biome data: 49%
  264. 2020-06-07T21:51:55 1245.184 INF WorldGenerator:Writing biome data: 61%
  265. 2020-06-07T21:51:57 1247.184 INF WorldGenerator:Writing biome data: 74%
  266. 2020-06-07T21:51:59 1249.184 INF WorldGenerator:Writing biome data: 86%
  267. 2020-06-07T21:52:01 1251.184 INF WorldGenerator:Writing biome data: 99%
  268. 2020-06-07T21:52:03 1253.684 INF WorldGenerator:Writing radiation data: 0%
  269. 2020-06-07T21:52:05 1255.684 INF WorldGenerator:Writing radiation data: 51%
  270. 2020-06-07T21:53:23 1333.600 INF WorldGenerator:Writing roadmap: 0%
  271. 2020-06-07T21:53:25 1335.600 INF WorldGenerator:Writing roadmap: 2%
  272. 2020-06-07T21:53:27 1337.600 INF WorldGenerator:Writing roadmap: 4%
  273. 2020-06-07T21:53:29 1339.600 INF WorldGenerator:Writing roadmap: 6%
  274. 2020-06-07T21:53:31 1341.600 INF WorldGenerator:Writing roadmap: 9%
  275. 2020-06-07T21:53:33 1343.600 INF WorldGenerator:Writing roadmap: 12%
  276. 2020-06-07T21:53:35 1345.600 INF WorldGenerator:Writing roadmap: 15%
  277. 2020-06-07T21:53:37 1347.600 INF WorldGenerator:Writing roadmap: 18%
  278. 2020-06-07T21:53:39 1349.600 INF WorldGenerator:Writing roadmap: 22%
  279. 2020-06-07T21:53:41 1351.600 INF WorldGenerator:Writing roadmap: 25%
  280. 2020-06-07T21:53:43 1353.600 INF WorldGenerator:Writing roadmap: 28%
  281. 2020-06-07T21:53:45 1355.600 INF WorldGenerator:Writing roadmap: 31%
  282. 2020-06-07T21:53:47 1357.600 INF WorldGenerator:Writing roadmap: 35%
  283. 2020-06-07T21:53:49 1359.600 INF WorldGenerator:Writing roadmap: 38%
  284. 2020-06-07T21:53:51 1361.600 INF WorldGenerator:Writing roadmap: 41%
  285. 2020-06-07T21:53:53 1363.600 INF WorldGenerator:Writing roadmap: 45%
  286. 2020-06-07T21:53:55 1365.600 INF WorldGenerator:Writing roadmap: 48%
  287. 2020-06-07T21:53:57 1367.600 INF WorldGenerator:Writing roadmap: 51%
  288. 2020-06-07T21:53:59 1369.600 INF WorldGenerator:Writing roadmap: 55%
  289. 2020-06-07T21:54:01 1371.600 INF WorldGenerator:Writing roadmap: 58%
  290. 2020-06-07T21:54:03 1373.600 INF WorldGenerator:Writing roadmap: 61%
  291. 2020-06-07T21:54:05 1375.600 INF WorldGenerator:Writing roadmap: 64%
  292. 2020-06-07T21:54:07 1377.600 INF WorldGenerator:Writing roadmap: 68%
  293. 2020-06-07T21:54:09 1379.600 INF WorldGenerator:Writing roadmap: 71%
  294. 2020-06-07T21:54:11 1381.600 INF WorldGenerator:Writing roadmap: 74%
  295. 2020-06-07T21:54:13 1383.600 INF WorldGenerator:Writing roadmap: 78%
  296. 2020-06-07T21:54:15 1385.600 INF WorldGenerator:Writing roadmap: 81%
  297. 2020-06-07T21:54:17 1387.600 INF WorldGenerator:Writing roadmap: 84%
  298. 2020-06-07T21:54:19 1389.600 INF WorldGenerator:Writing roadmap: 87%
  299. 2020-06-07T21:54:21 1391.600 INF WorldGenerator:Writing roadmap: 90%
  300. 2020-06-07T21:54:23 1393.600 INF WorldGenerator:Writing roadmap: 93%
  301. 2020-06-07T21:54:25 1395.600 INF WorldGenerator:Writing roadmap: 95%
  302. 2020-06-07T21:54:27 1397.600 INF WorldGenerator:Writing roadmap: 98%
  303. 2020-06-07T21:54:33 1403.555 INF WorldGenerator:Writing terrain to file: 0%
  304. 2020-06-07T21:54:35 1405.555 INF WorldGenerator:Writing terrain to file: 24%
  305. 2020-06-07T21:54:37 1407.555 INF WorldGenerator:Writing terrain to file: 48%
  306. 2020-06-07T21:54:39 1409.555 INF WorldGenerator:Writing terrain to file: 73%
  307. 2020-06-07T21:54:41 1411.555 INF WorldGenerator:Writing terrain to file: 97%
  308. 2020-06-07T21:55:06 1436.409 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  309. 2020-06-07T21:55:08 1438.415 INF WorldGenerator:Generation took 15 minutes, 19 seconds
  310. 2020-06-07T21:55:14 1444.423 INF NET: Starting server protocols
  311. 2020-06-07T21:55:14 1444.425 INF [NET] Disabling protocol: SteamNetworking
  312. 2020-06-07T21:55:14 1444.432 INF NET: LiteNetLib server started
  313. 2020-06-07T21:55:14 1444.433 INF StartGame
  314. 2020-06-07T21:55:14 1444.464 INF Persistent GamePrefs saved
  315. GamePref.AdminFileName = serveradmin.xml
  316. GamePref.AirDropFrequency = 72
  317. GamePref.AirDropMarker = False
  318. GamePref.AutopilotMode = 0
  319. GamePref.BedrollDeadZoneSize = 15
  320. GamePref.BedrollExpiryTime = 45
  321. GamePref.BlockDamageAI = 100
  322. GamePref.BlockDamageAIBM = 100
  323. GamePref.BlockDamagePlayer = 100
  324. GamePref.BloodMoonEnemyCount = 8
  325. GamePref.BloodMoonFrequency = 7
  326. GamePref.BloodMoonRange = 0
  327. GamePref.BloodMoonWarning = 8
  328. GamePref.BuildCreate = False
  329. GamePref.ConnectToServerIP = 192.168.0.144
  330. GamePref.ConnectToServerPort = 26920
  331. GamePref.ControlPanelEnabled = False
  332. GamePref.ControlPanelPort = 8080
  333. GamePref.CraftTimer =
  334. GamePref.CreateLevelDim = 8
  335. GamePref.CreateLevelName = My Level
  336. GamePref.CreativeMenuEnabled = False
  337. GamePref.DayCount = 3
  338. GamePref.DayLightLength = 18
  339. GamePref.DayNightLength = 60
  340. GamePref.DebugMenuEnabled = False
  341. GamePref.DebugMenuShowTasks = False
  342. GamePref.DebugStopEnemiesMoving = False
  343. GamePref.DropOnDeath = 1
  344. GamePref.DropOnQuit = 0
  345. GamePref.DynamicSpawner =
  346. GamePref.EACEnabled = True
  347. GamePref.EnemyDifficulty = 0
  348. GamePref.EnemySpawnMode = True
  349. GamePref.FavoriteServersList =
  350. GamePref.FragLimit = 20
  351. GamePref.GameDifficulty = 2
  352. GamePref.GameGuidClient =
  353. GamePref.GameMode = GameModeSurvival
  354. GamePref.GameName = My Game
  355. GamePref.GameNameClient = My Game
  356. GamePref.GameVersion = Alpha 19
  357. GamePref.GameWorld = New Cisajo Valley
  358. GamePref.HideCommandExecutionLog = 0
  359. GamePref.JoiningOptions = True
  360. GamePref.LandClaimCount = 1
  361. GamePref.LandClaimDeadZone = 30
  362. GamePref.LandClaimDecayMode = 0
  363. GamePref.LandClaimExpiryTime = 7
  364. GamePref.LandClaimOfflineDelay = 0
  365. GamePref.LandClaimOfflineDurabilityModifier = 4
  366. GamePref.LandClaimOnlineDurabilityModifier = 4
  367. GamePref.LandClaimSize = 41
  368. GamePref.LastGameResetRevision = 13
  369. GamePref.LastLoadedPrefab =
  370. GamePref.LastLoadedPrefabSize =
  371. GamePref.LastLoadingTipRead = 7
  372. GamePref.LootAbundance = 100
  373. GamePref.LootRespawnDays = 30
  374. GamePref.LootTimer =
  375. GamePref.MatchLength = 10
  376. GamePref.MaxSpawnedAnimals = 50
  377. GamePref.MaxSpawnedZombies = 64
  378. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  379. GamePref.NoGraphicsMode = False
  380. GamePref.OptionsAllowController = True
  381. GamePref.OptionsAmbientVolumeLevel = 1
  382. GamePref.OptionsAudioOcclusion = False
  383. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  384. GamePref.OptionsControllerVibration = True
  385. GamePref.OptionsDisableChunkLODs = False
  386. GamePref.OptionsDynamicMusicDailyTime = 0
  387. GamePref.OptionsDynamicMusicEnabled = False
  388. GamePref.OptionsForegroundGlobalOpacity = 1
  389. GamePref.OptionsGfxAA = 3
  390. GamePref.OptionsGfxBloom = False
  391. GamePref.OptionsGfxBrightness = 0.5
  392. GamePref.OptionsGfxDOF = False
  393. GamePref.OptionsGfxDynamicMinFPS = 60
  394. GamePref.OptionsGfxDynamicMode = 0
  395. GamePref.OptionsGfxDynamicScale = 1
  396. GamePref.OptionsGfxFOV = 75
  397. GamePref.OptionsGfxGrassDistance = 1
  398. GamePref.OptionsGfxLODDistance = 1
  399. GamePref.OptionsGfxMotionBlur = 0
  400. GamePref.OptionsGfxObjQuality = 4
  401. GamePref.OptionsGfxOcclusion = True
  402. GamePref.OptionsGfxQualityPreset = 5
  403. GamePref.OptionsGfxReflectQuality = 0
  404. GamePref.OptionsGfxReflectShadows = False
  405. GamePref.OptionsGfxResetRevision = 1
  406. GamePref.OptionsGfxResolution = 0
  407. GamePref.OptionsGfxShadowDistance = 2
  408. GamePref.OptionsGfxSSAO = False
  409. GamePref.OptionsGfxSSReflections = 0
  410. GamePref.OptionsGfxStreamMipmaps = False
  411. GamePref.OptionsGfxSunShafts = True
  412. GamePref.OptionsGfxTerrainQuality = 4
  413. GamePref.OptionsGfxTexFilter = 4
  414. GamePref.OptionsGfxTexQuality = 0
  415. GamePref.OptionsGfxTreeDistance = 4
  416. GamePref.OptionsGfxUMATexQuality = 1
  417. GamePref.OptionsGfxViewDistance = 7
  418. GamePref.OptionsGfxVsync = 0
  419. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  420. GamePref.OptionsGfxWaterQuality = 1
  421. GamePref.OptionsHudOpacity = 1
  422. GamePref.OptionsHudSize = 1
  423. GamePref.OptionsInterfaceSensitivity = 0.75
  424. GamePref.OptionsInvertMouse = False
  425. GamePref.OptionsJournalPopup = True
  426. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  427. GamePref.OptionsMicVolumeLevel = 0.75
  428. GamePref.OptionsMouseSensitivity = 0.5
  429. GamePref.OptionsMusicVolumeLevel = 0
  430. GamePref.OptionsOverallAudioVolumeLevel = 1
  431. GamePref.OptionsPlayChanceFrequency = 3
  432. GamePref.OptionsPlayChanceProbability = 0.983
  433. GamePref.OptionsPlayerModel = playerMale
  434. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  435. GamePref.OptionsPOICulling = 1
  436. GamePref.OptionsScreenBoundsValue = 1
  437. GamePref.OptionsShowCompass = True
  438. GamePref.OptionsShowCrosshair = True
  439. GamePref.OptionsStabSpawnBlocksOnGround = True
  440. GamePref.OptionsTempCelsius = False
  441. GamePref.OptionsVoiceChatEnabled = False
  442. GamePref.OptionsVoiceVolumeLevel = 0.75
  443. GamePref.OptionsZoomMouseSensitivity = 0.5
  444. GamePref.PartySharedKillRange = 100
  445. GamePref.PersistentPlayerProfiles = False
  446. GamePref.PlayerAutologin = False
  447. GamePref.PlayerId = 76561197990496105
  448. GamePref.PlayerKillingMode = 3
  449. GamePref.PlayerName = SylenThunder
  450. GamePref.PlayerSafeZoneHours = 5
  451. GamePref.PlayerSafeZoneLevel = 5
  452. GamePref.PlayerToken =
  453. GamePref.RebuildMap = False
  454. GamePref.SaveGameFolder = E:\Game Saves\a19\Saves
  455. GamePref.SelectionContextMode = 0
  456. GamePref.SelectionOperationMode = 0
  457. GamePref.ServerAdminSlots = 0
  458. GamePref.ServerAdminSlotsPermission = 0
  459. GamePref.ServerDescription = A 7 Days to Die server
  460. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  461. GamePref.ServerIP =
  462. GamePref.ServerIsPublic = True
  463. GamePref.ServerLoginConfirmationText =
  464. GamePref.ServerMaxAllowedViewDistance = 12
  465. GamePref.ServerMaxPlayerCount = 8
  466. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  467. GamePref.ServerName = My Game Host
  468. GamePref.ServerPort = 26900
  469. GamePref.ServerReservedSlots = 0
  470. GamePref.ServerReservedSlotsPermission = 100
  471. GamePref.ServerVisibility = 2
  472. GamePref.ServerWebsiteURL =
  473. GamePref.ShowFriendPlayerOnMap = True
  474. GamePref.TelnetEnabled = True
  475. GamePref.TelnetFailedLoginLimit = 10
  476. GamePref.TelnetFailedLoginsBlocktime = 10
  477. GamePref.TelnetPort = 8081
  478. GamePref.TerminalWindowEnabled = True
  479. GamePref.UNUSED_OptionsBloom =
  480. GamePref.UNUSED_OptionsDeferredLighting =
  481. GamePref.UNUSED_OptionsDOF =
  482. GamePref.UNUSED_OptionsFieldOfViewNew =
  483. GamePref.UNUSED_OptionsGamma =
  484. GamePref.UNUSED_OptionsImageEffects =
  485. GamePref.UNUSED_OptionsMotionBlur =
  486. GamePref.UNUSED_OptionsObjectBlur =
  487. GamePref.UNUSED_OptionsReflectionBounces =
  488. GamePref.UNUSED_OptionsReflectionCullList =
  489. GamePref.UNUSED_OptionsReflectionFarClip =
  490. GamePref.UNUSED_OptionsReflectionRefreshMode =
  491. GamePref.UNUSED_OptionsReflectionShadowDistance =
  492. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  493. GamePref.UNUSED_OptionsSSAO =
  494. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  495. GamePref.UNUSED_OptionsSunShafts =
  496. GamePref.UserDataFolder = E:\Game Saves\a19\User
  497. GamePref.WorldGenSeed = asdf
  498. GamePref.WorldGenSize = 4096
  499. GamePref.XPMultiplier = 100
  500. GamePref.ZombieBMMove = 3
  501. GamePref.ZombieFeralMove = 3
  502. GamePref.ZombieMove = 0
  503. GamePref.ZombieMoveNight = 3
  504. GamePref.ZombiePlayers = True
  505. GameStat.AirDropFrequency = 0
  506. GameStat.AirDropMarker = False
  507. GameStat.AllowedViewDistance = 12
  508. GameStat.AnimalCount = 0
  509. GameStat.AutoParty = False
  510. GameStat.BedrollExpiryTime = 45
  511. GameStat.BlockDamagePlayer = 100
  512. GameStat.BloodMoonDay = 7
  513. GameStat.BloodMoonEnemyCount = 8
  514. GameStat.BloodMoonWarning = 8
  515. GameStat.ChunkStabilityEnabled = True
  516. GameStat.CraftTimer =
  517. GameStat.CurrentRoundIx = 0
  518. GameStat.DayLightLength = 18
  519. GameStat.DayLimitActive = False
  520. GameStat.DayLimitThisRound = 0
  521. GameStat.DropOnDeath = 1
  522. GameStat.DropOnQuit = 0
  523. GameStat.EnemyCount = 0
  524. GameStat.EnemyDifficulty = Normal
  525. GameStat.EnemySpawnMode = True
  526. GameStat.FragLimitActive = False
  527. GameStat.FragLimitThisRound = 0
  528. GameStat.GameDifficulty = 2
  529. GameStat.GameDifficultyBonus = 1
  530. GameStat.GameModeId = 0
  531. GameStat.GameState = 0
  532. GameStat.GlobalMessageToShow =
  533. GameStat.IsCreativeMenuEnabled = False
  534. GameStat.IsFlyingEnabled = False
  535. GameStat.IsPlayerCollisionEnabled = True
  536. GameStat.IsPlayerDamageEnabled = True
  537. GameStat.IsResetMapOnRestart = False
  538. GameStat.IsSaveSupplyCrates = True
  539. GameStat.IsSpawnEnemies = True
  540. GameStat.IsSpawnNearOtherPlayer = False
  541. GameStat.IsTeleportEnabled = False
  542. GameStat.IsVersionCheckDone = True
  543. GameStat.LandClaimCount = 1
  544. GameStat.LandClaimDeadZone = 30
  545. GameStat.LandClaimDecayMode = 0
  546. GameStat.LandClaimExpiryTime = 3
  547. GameStat.LandClaimOfflineDelay = 0
  548. GameStat.LandClaimOfflineDurabilityModifier = 32
  549. GameStat.LandClaimOnlineDurabilityModifier = 32
  550. GameStat.LandClaimSize = 41
  551. GameStat.LoadScene =
  552. GameStat.LootTimer =
  553. GameStat.OptionsPOICulling = 0
  554. GameStat.PartySharedKillRange = 100
  555. GameStat.PlayerKillingMode = KillStrangersOnly
  556. GameStat.ScoreDiedMultiplier = -5
  557. GameStat.ScorePlayerKillMultiplier = 1
  558. GameStat.ScoreZombieKillMultiplier = 1
  559. GameStat.ShowAllPlayersOnMap = False
  560. GameStat.ShowFriendPlayerOnMap = True
  561. GameStat.ShowSpawnWindow = False
  562. GameStat.ShowWindow =
  563. GameStat.ShowZombieCounter = False
  564. GameStat.TimeLimitActive = False
  565. GameStat.TimeLimitThisRound = 0
  566. GameStat.TimeOfDayIncPerSec = 20
  567. GameStat.XPMultiplier = 100
  568. GameStat.ZombieHordeMeter = False
  569. 2020-06-07T21:55:14 1444.495 INF StartAsServer
  570. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  571. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  572. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  573. 2020-06-07T21:55:14 1444.762 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  574. 2020-06-07T21:55:14 1444.762 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  575. 2020-06-07T21:55:14 1444.762 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  576. 2020-06-07T21:55:22 1452.937 INF Block IDs with mapping
  577. 2020-06-07T21:55:22 1452.937 INF BlockIDs from Mapping
  578. 2020-06-07T21:55:25 1455.607 INF Item IDs with mapping
  579. 2020-06-07T21:55:25 1455.607 INF ItemIDs from Mapping
  580. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  581. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  582. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  583. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  584. 2020-06-07T21:55:26 1456.016 ERR Could not load file 'Entities/Zombies/zombieStandardBoeHDRagdollTest' for entity_class 'zombieBoeTest'
  585. 2020-06-07T21:55:32 1462.882 INF ShapeControllers: 64
  586. 2020-06-07T21:55:33 1463.040 INF createWorld: New Cisajo Valley, My Game, GameModeSurvival
  587. 2020-06-07T21:55:33 1463.040 INF Occlusion: Enabled
  588. 2020-06-07T21:55:33 1463.076 INF Started thread ChunkRegeneration
  589. 2020-06-07T21:55:33 1463.076 INF Started thread ChunkCalc
  590. 2020-06-07T21:55:33 1463.194 INF World.Load: New Cisajo Valley
  591. 2020-06-07T21:55:33 1463.196 INF Loading base world file header...
  592. 2020-06-07T21:55:33 1463.196 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  593. 2020-06-07T21:55:33 1463.201 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  594. 2020-06-07T21:55:39 1469.059 INF Started thread GenerateChunks
  595. 2020-06-07T21:55:39 1469.311 INF Calculating world hashes took 239 ms (world size 161 MiB)
  596. 2020-06-07T21:55:39 1469.312 INF Processing world files
  597. 2020-06-07T21:55:49 1479.686 INF Calculating world hashes took 1095 ms (world size 801 MiB)
  598. 2020-06-07T21:55:49 1479.713 INF Loading and creating dtm raw file took 10401ms
  599. 2020-06-07T21:55:50 1480.187 INF Biomes image size w= 8192, h = 8192
  600. 2020-06-07T21:55:51 1481.259 INF Loading and creating biomes took 12191ms
  601. 2020-06-07T21:55:53 1483.308 INF Loading and creating shader control textures took 2048ms
  602. 2020-06-07T21:55:53 1483.319 INF Loading and parsing of generator took 11ms
  603. 2020-06-07T21:55:53 1483.326 INF Started thread SaveChunks E:\Game Saves\a19\Saves/New Cisajo Valley/My Game\Region
  604. 2020-06-07T21:55:54 1484.714 INF [DECO] read /
  605. 2020-06-07T21:55:54 1484.715 INF Decorating chunks
  606. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?HomeDay.wav...
  607. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?HomeNight.wav...
  608. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?TraderBob.wav...
  609. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  610. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?TraderJen.wav...
  611. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  612. 2020-06-07T21:55:55 1485.343 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  613. 2020-06-07T21:55:56 1486.355 INF AstarManager Init
  614. 2020-06-07T21:56:02 1492.720 INF Finished loading HomeDay.
  615. 2020-06-07T21:56:02 1492.720 INF Casted asset HomeDay as AudioClip.
  616. 2020-06-07T21:56:02 1492.720 INF Finished loading HomeNight.
  617. 2020-06-07T21:56:02 1492.720 INF Casted asset HomeNight as AudioClip.
  618. 2020-06-07T21:56:02 1492.720 INF Finished loading TraderBob.
  619. 2020-06-07T21:56:02 1492.720 INF Casted asset TraderBob as AudioClip.
  620. 2020-06-07T21:56:02 1492.720 INF Finished loading TraderHugh.
  621. 2020-06-07T21:56:02 1492.720 INF Casted asset TraderHugh as AudioClip.
  622. 2020-06-07T21:56:02 1492.720 INF Finished loading TraderJen.
  623. 2020-06-07T21:56:02 1492.720 INF Casted asset TraderJen as AudioClip.
  624. 2020-06-07T21:56:02 1492.720 INF Finished loading TraderJoel.
  625. 2020-06-07T21:56:02 1492.721 INF Casted asset TraderJoel as AudioClip.
  626. 2020-06-07T21:56:02 1492.721 INF Finished loading TraderRekt.
  627. 2020-06-07T21:56:02 1492.721 INF Casted asset TraderRekt as AudioClip.
  628. 2020-06-07T21:56:03 1493.159 INF Weather Packages Created FROM BIOMES
  629. 2020-06-07T21:56:03 1493.160 INF createWorld() done
  630. 2020-06-07T21:56:03 1493.164 INF Loading players.xml
  631. 2020-06-07T21:56:03 1493.381 INF Created player with id=171
  632. 2020-06-07T21:56:03 1493.423 INF Loaded player
  633. Calling Animator.GotoState on Synchronize layer
  634.  
  635. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  636.  
  637. 2020-06-07T21:56:04 1494.467 INF [EAC] Starting EAC server
  638. 2020-06-07T21:56:04 1494.494 INF [EAC] Log: [EAC Server] [Info] [21:56:04:504][Windows][EAC Server] [Info][SetLogCallback] Procedure: 0000012482CCBCB0 LogLevel: Verb.
  639. 2020-06-07T21:56:04 1494.494 INF [EAC] Log: [EAC Server] [Info] [21:56:04:504][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  640. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  641. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  642. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  643. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  644. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  645. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  646. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  647. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  648. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  649. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  650. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  651. 2020-06-07T21:56:04 1494.501 INF [EAC] Log: [EAC Server] [Info] [21:56:04:512][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  652. 2020-06-07T21:56:04 1494.506 INF Origin Reposition (0.0, 0.0, 0.0) to (-1536.0, 64.0, -1872.0)
  653. 2020-06-07T21:56:04 1494.615 INF [DECO] written 0
  654. 2020-06-07T21:56:04 1494.774 INF OpenSpawnWindow
  655. 2020-06-07T21:56:05 1495.759 INF SESSION_START data: {"StockSettings":true,"VanillaConfig":true,"PeerType":"ListenServer","WorldSettings":{"GameType":"7DTD","GameMode":"Survival","LevelName":"New Cisajo Valley","Version":"Alpha.19.0.138","CountryCode":"XX","CompatibilityVersion":"Alpha 19","Platform":"WindowsPlayer","MaxPlayers":8,"ServerVisibility":2,"GameDifficulty":2,"DayNightLength":60,"BloodMoonFrequency":7,"BloodMoonRange":0,"BloodMoonWarning":8,"ZombieMove":0,"ZombieMoveNight":3,"ZombieFeralMove":3,"ZombieBMMove":3,"XPMultiplier":100,"EnemyDifficulty":0,"PlayerKillingMode":3,"DropOnDeath":1,"DropOnQuit":0,"BloodMoonEnemyCount":8,"DayLightLength":18,"BlockDamagePlayer":100,"BlockDamageAI":100,"BlockDamageAIBM":100,"AirDropFrequency":72,"PartySharedKillRange":100,"LootAbundance":100,"LootRespawnDays":30,"MaxSpawnedZombies":64,"MaxSpawnedAnimals":50,"LandClaimCount":1,"LandClaimSize":41,"LandClaimDeadZone":30,"LandClaimExpiryTime":7,"LandClaimDecayMode":0,"LandClaimOnlineDurabilityModifier":4,"LandClaimOfflineDurabilityModifier":4,"LandClaimOfflineDelay":0,"BedrollExpiryTime":45,"IsDedicated":false,"IsPasswordProtected":false,"IsPublic":true,"EnemySpawnMode":true,"ShowFriendPlayerOnMap":true,"BuildCreate":false,"EACEnabled":true,"AirDropMarker":false,"StockSettings":true,"StockFiles":true,"ModdedConfig":false}}
  656. 2020-06-07T21:56:05 1495.766 INF StartGame done
  657. 2020-06-07T21:56:05 1495.768 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_START","sessionDetails":{"StockSettings":true,"VanillaConfig":true,"PeerType":"ListenServer","WorldSettings":{"GameType":"7DTD","GameMode":"Survival","LevelName":"New Cisajo Valley","Version":"Alpha.19.0.138","CountryCode":"XX","CompatibilityVersion":"Alpha 19","Platform":"WindowsPlayer","MaxPlayers":8,"ServerVisibility":2,"GameDifficulty":2,"DayNightLength":60,"BloodMoonFrequency":7,"BloodMoonRange":0,"BloodMoonWarning":8,"ZombieMove":0,"ZombieMoveNight":3,"ZombieFeralMove":3,"ZombieBMMove":3,"XPMultiplier":100,"EnemyDifficulty":0,"PlayerKillingMode":3,"DropOnDeath":1,"DropOnQuit":0,"BloodMoonEnemyCount":8,"DayLightLength":18,"BlockDamagePlayer":100,"BlockDamageAI":100,"BlockDamageAIBM":100,"AirDropFrequency":72,"PartySharedKillRange":100,"LootAbundance":100,"LootRespawnDays":30,"MaxSpawnedZombies":64,"MaxSpawnedAnimals":50,"LandClaimCount":1,"LandClaimSize":41,"LandClaimDeadZone":30,"LandClaimExpiryTime":7,"LandClaimDecayMode":0,"LandClaimOnlineDurabilityModifier":4,"LandClaimOfflineDurabilityModifier":4,"LandClaimOfflineDelay":0,"BedrollExpiryTime":45,"IsDedicated":false,"IsPasswordProtected":false,"IsPublic":true,"EnemySpawnMode":true,"ShowFriendPlayerOnMap":true,"BuildCreate":false,"EACEnabled":true,"AirDropMarker":false,"StockSettings":true,"StockFiles":true,"ModdedConfig":false},"currentGameVersion":1900138},"requestId":"637271637657796807_2"}
  658. 2020-06-07T21:56:05 1495.815 INF [Steamworks.NET] GameServer.Init successful
  659. 2020-06-07T21:56:05 1495.867 INF [Steamworks.NET] Making server public
  660. 2020-06-07T21:56:06 1496.008 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637271637657796807_2","scriptData":{"sessionEndsAt":"Mon, 08 Jun 2020 02:26:06 GMT","statsAdded":true}}
  661. 2020-06-07T21:56:06 1496.010 INF [GSM] SESSION_START success
  662. 2020-06-07T21:56:06 1496.507 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90135991628854281, public IP=68.59.31.162
  663. 2020-06-07T21:56:06 1496.521 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  664. 2020-06-07T21:56:06 1496.772 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998500655, server SteamID=90135991628854281, server public IP=68.59.31.162, server port=26900
  665. 2020-06-07T21:56:06 1496.775 INF [Steamworks.NET] Lobby entered: 109775240998500655
  666. 2020-06-07T21:56:07 1497.655 INF Respawn almost done
  667. 2020-06-07T21:56:07 1497.665 INF PlayerSpawnedInWorld (reason: NewGame, position: -1536, 66, -1872): localplayer
  668. 2020-06-07T21:56:11 1501.206 INF MinEventLogMessage: XP gained during the last level:
  669. 2020-06-07T21:56:11 1501.206 INF CVarLogValue: $xpFromLootThisLevel == 0
  670. 2020-06-07T21:56:11 1501.206 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  671. 2020-06-07T21:56:11 1501.206 INF CVarLogValue: $xpFromKillThisLevel == 0
  672. 2020-06-07T21:56:36 1526.235 INF Time: 20.33m FPS: 55.77 Heap: 3686.0MB Max: 3686.0MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 13098.4MB
  673. 2020-06-07T21:57:06 1556.231 INF Time: 20.83m FPS: 55.82 Heap: 3700.3MB Max: 3700.3MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 12276.1MB
  674. 2020-06-07T21:57:06 1556.364 INF [DECO] written 0
  675. 2020-06-07T21:57:36 1586.238 INF Time: 21.33m FPS: 55.82 Heap: 3717.8MB Max: 3717.8MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (5) Items: 1 CO: 1 RSS: 12276.5MB
  676. 2020-06-07T21:58:05 1615.764 INF SESSION_UPDATE data: {}
  677. 2020-06-07T21:58:05 1615.776 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_UPDATE","sessionDetails":{"currentGameVersion":1900138},"requestId":"637271638857880340_3"}
  678. 2020-06-07T21:58:05 1615.888 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637271638857880340_3","scriptData":{"statsAdded":true,"Session Duration so far: ":"2.00","Session start time: ":1.591581366902E12}}
  679. 2020-06-07T21:58:05 1615.904 INF [GSM] SESSION_UPDATE success
  680. 2020-06-07T21:58:06 1616.225 INF VehicleManager saving 0 (0 / 0)
  681. 2020-06-07T21:58:06 1616.243 INF Time: 21.83m FPS: 55.97 Heap: 3735.6MB Max: 3735.6MB Chunks: 296 CGO: 156 Ply: 1 Zom: 0 Ent: 4 (6) Items: 1 CO: 1 RSS: 12277.0MB
  682. 2020-06-07T21:58:32 1642.094 INF Saving 175 of chunks took 100ms
  683. 2020-06-07T21:58:36 1646.167 INF Saving 69 of chunks took 60ms
  684. 2020-06-07T21:58:38 1648.238 INF Disconnect
  685. 2020-06-07T21:58:38 1648.242 INF [NET] ServerShutdown
  686. 2020-06-07T21:58:38 1648.242 INF NET: Stopping server protocols
  687. 2020-06-07T21:58:38 1648.248 INF NET: LiteNetLib server stopped
  688. 2020-06-07T21:58:38 1648.250 INF SaveAndCleanupWorld
  689. 2020-06-07T21:58:38 1648.322 INF Saving 67 of chunks took 60ms
  690. 2020-06-07T21:58:38 1648.324 INF [EAC] Stopping EAC server
  691. 2020-06-07T21:58:38 1648.324 INF [EAC] Log: [EAC Server] [Info] [21:58:38:335][Windows][EAC Server] [Info][Destroy] Called
  692. 2020-06-07T21:58:38 1648.327 INF [EAC] Stopping EAC scout service
  693. 2020-06-07T21:58:38 1648.328 INF [Steamworks.NET] Stopping server
  694. 2020-06-07T21:58:38 1648.833 INF [Steamworks.NET] Exiting Lobby
  695. 2020-06-07T21:58:38 1648.972 INF AstarManager Cleanup
  696. 2020-06-07T21:58:38 1648.977 INF World.Unload
  697. 2020-06-07T21:58:38 1648.989 INF Exited thread GenerateChunks
  698. 2020-06-07T21:58:39 1649.024 INF Exited thread SaveChunks E:\Game Saves\a19\Saves/New Cisajo Valley/My Game\Region
  699. 2020-06-07T21:58:39 1649.105 INF World.Cleanup
  700. 2020-06-07T21:58:39 1649.107 INF Exited thread ChunkRegeneration
  701. 2020-06-07T21:58:39 1649.112 INF Exited thread ChunkCalc
  702. 2020-06-07T21:58:39 1649.116 INF VehicleManager saving 0 (0 / 0)
  703. 2020-06-07T21:58:39 1649.160 INF Persistent GamePrefs saved
  704. 2020-06-07T21:58:39 1649.167 INF SESSION_END data: {"PeakConcurrentClients":0,"PeakConcurrentPlayers":1,"InputDeviceStyle":"Keyboard"}
  705. 2020-06-07T21:58:39 1649.169 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"SESSION_END","sessionDetails":{"PeakConcurrentClients":0,"PeakConcurrentPlayers":1,"InputDeviceStyle":"Keyboard","currentGameVersion":1900138},"requestId":"637271639191809822_4"}
  706. 2020-06-07T21:58:39 1649.281 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637271639191809822_4","scriptData":{"sessionEnded":true,"sessionDuration":"3"}}
  707. 2020-06-07T21:58:39 1649.282 INF [GSM] SESSION_END success
  708. 2020-06-07T21:58:41 1651.361 INF Preparing quit
  709. 2020-06-07T21:58:41 1651.363 INF GS: SEND:{"@class":".EndSessionRequest","requestId":"637271639213747484_5"}
  710. 2020-06-07T21:58:41 1651.372 INF Persistent GamePrefs saved
  711. 2020-06-07T21:58:41 1651.373 INF Cleanup
  712. 2020-06-07T21:58:41 1651.411 INF AchievementManager.Cleanup
  713. 2020-06-07T21:58:41 1651.589 INF Terminating threads
  714. 2020-06-07T21:58:41 1651.589 INF OnApplicationQuit
  715. 2020-06-07T21:58:41 1651.590 INF Terminating threads
  716. 2020-06-07T21:58:41 1651.590 INF OnApplicationQuit
  717. 2020-06-07T21:58:41 1651.598 INF GS: RECV:{"@class":".EndSessionResponse","requestId":"637271639213747484_5","sessionDuration":1640537}
  718. 2020-06-07T21:58:41 1651.601 INF [GSM] GameSparks Disconnected
  719. 2020-06-07T21:58:42 1652.358 INF Terminating threads
  720. 2020-06-07T21:58:42 1652.358 INF OnApplicationQuit
  721. 2020-06-07T21:58:42 1652.359 INF Terminating threads
  722. 2020-06-07T21:58:42 1652.359 INF OnApplicationQuit
  723. Setting up 12 worker threads for Enlighten.
  724. Thread -> id: 175ac -> priority: 1
  725. Thread -> id: 16f30 -> priority: 1
  726. Thread -> id: 1779c -> priority: 1
  727. Thread -> id: 17374 -> priority: 1
  728. Thread -> id: 16d90 -> priority: 1
  729. Thread -> id: 17160 -> priority: 1
  730. Thread -> id: 16a38 -> priority: 1
  731. Thread -> id: 16e24 -> priority: 1
  732. Thread -> id: d760 -> priority: 1
  733. Thread -> id: 162e8 -> priority: 1
  734. Thread -> id: 16cb8 -> priority: 1
  735. Thread -> id: 1751c -> priority: 1
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