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- ### Eclipse Workspace Patch 1.0
- #P L2J_Mobius_7.0_PreludeOfWar
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-07.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-07.html (nonexistent)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-07.html (working copy)
- @@ -0,0 +1,5 @@
- +<html><body>
- +You can use Steel Door Guild Coins to purchase <font color="LEVEL">weapons, armor, and accessories of each grade</font>. These items may be restricted in terms of augmentations or attribute options, but they will be more than enough to help you on your journey.<br>
- +Once you outgrow the equipment, <font color="LEVEL">you can trade them back for Steel Door Guild Coins again</font>! You can also invest in the Aden Reconstruction project if it suits your fancy, or even gamble. Don't forget that Steel Weapon Packs and Steel Armor Packs have a chance of yielding Requiem, Apocalypse, or Specter equipment!<br>
- +<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-06.html">Back</Button>
- +</body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-noItems.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-noItems.html (nonexistent)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-noItems.html (working copy)
- @@ -0,0 +1,4 @@
- +<html><body><br>
- +You don't have enough items to donate.<br>
- +Please check again.
- +</body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-01.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-01.html (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-01.html (working copy)
- @@ -1,11 +1,9 @@
- <html><body>
- -I can offer you the following buffs, if you're below Lv. 100.<br>
- -Horn Melody / Drum Melody / Pipe Organ Melody<br1>
- -Guitar Melody / Harp Melody / Lute Melody<br1>
- -Prevailing Sonata / Daring Sonata / Refreshing Sonata<br1>
- -You can receive the above buffs as a group.<br>
- -For Knight's Harmony / Warrior's Harmony / Wizard's Harmony, you will have to choose one.<br>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide knight">"I want the Knight's Harmony."</Button>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide warrior">"Warrior's Harmony, please."</Button>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide wizard">"Wizard's Harmony, of course!"</Button>
- +The buff for beginners will be given <font color="LEVEL">for free</font> to adventurers of <font color="LEVEL">Lv. 99 and below</font>. The list of buffs that you can receive is as below:<br>
- +Horn Melody Lv.1 / Drum Melody Lv.1<br1>
- +Pipe Organ Melody Lv.1 / Guitar Melody Lv.1<br1>
- +Prevailing Sonata/Daring Sonata/Refreshing Sonata<br1>
- +Fantasia Harmony<br>
- +Get the buffs listed above.<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide fantasia">"I'll take the buff."</Button>
- </body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/32327.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/32327.html (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/32327.html (working copy)
- @@ -2,9 +2,11 @@
- Greetings, traveler! How may I be of assistance?<br>
- My job is to offer what little assistance I can as you charge into all this endless evil and intense fighting!<br>
- Even now, the monster attacks on this village grow stronger each day; it is only due to your tireless efforts that we have remained safe this long.<br>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-01.html"><font color="LEVEL">"Can I see the list of available buffs?"</font></Button>
- +If you have some items that you can donate to me, I'll give you the highest buff that I can.<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-01.html"><font color="LEVEL">"Can I see the list of buffs at level 99 and under?"</font></Button>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-02.html"><font color="LEVEL">"Can I see the list of available buffs I can get when I donate some items?"</font></Button>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide weakenBreath">"I heard you could weaken Shilen's Breath level 3 or above."</Button>
- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-05.html">"I'd like to exchange for a Special Appearance Stone"</Button>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-02.html">"Here, I have some Steel Door Guild Coins..."</Button>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide weakenBreath">"I heard you could weaken Shilen's Breath Lv.3 or above."</Button>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-06.html">"Here, I have some Steel Door Guild Coins..."</Button>
- <Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
- </body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-06.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-06.html (nonexistent)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-06.html (working copy)
- @@ -0,0 +1,6 @@
- +<html><body>
- +The Steel Door Guild tops all Dwarven guilds in power and prestige. As such, it is our duty to aid adventurers who work to restore peace unto this war-torn land. We will be happy to offer special assistance if you have Steel Door Guild Coins.<br>
- +Well?<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-07.html">"How do I use Steel Door Guild Coins?"</Button>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-08.html">"Here, I have some Steel Door Guild Coins..."</Button>
- +</body></html>
- \ No newline at end of file
- Index: dist/game/data/stats/skills/32800-32899.xml
- ===================================================================
- --- dist/game/data/stats/skills/32800-32899.xml (revision 6130)
- +++ dist/game/data/stats/skills/32800-32899.xml (working copy)
- @@ -345,11 +345,87 @@
- <reuseDelay>5000</reuseDelay>
- </skill>
- <skill id="32840" toLevel="1" name="Fantasia Harmony - Adventurer">
- - <!-- For 60 minutes, P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P./M. Critical Rate +100%, P. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +60 minutes0, Shield Def. +60 minutes1, Skill Cooldown -60 minutes2, All Skills MP Consumption -60 minutes3. -->
- + <!-- For 60 minutes, P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P./M. Critical Rate +100%, P. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30%, Shield Def. +50%, Skill Cooldown -20%, All Skills MP Consumption -15%. -->
- <icon>icon.soul_spirit1</icon>
- <operateType>A2</operateType>
- <castRange>400</castRange>
- <effectPoint>687</effectPoint>
- + <targetType>ENEMY</targetType>
- + <affectScope>SINGLE</affectScope>
- + <abnormalLvl>1</abnormalLvl>
- + <abnormalTime>3600</abnormalTime>
- + <abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
- + <effectRange>900</effectRange>
- + <isMagic>1</isMagic> <!-- Magic Skill -->
- + <magicLvl>1</magicLvl>
- + <effects>
- + <effect name="DispelBySlotProbability">
- + <dispel>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</dispel>
- + <rate>100</rate>
- + </effect>
- + <effect name="BlockAbnormalSlot">
- + <slot>MULTI_BUFF;DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;INSTINCT;BERSERKER;PA_PD_UP;IMPROVE_SHIELD_RATE_DEFENCE_UP;SHIELD_PROB_UP;SHIELD_DEFENCE_UP;CANCEL_PROB_DOWN;MA_UP_SPECIAL</slot>
- + </effect>
- + <effect name="PAtk">
- + <amount>22</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="MAtk">
- + <amount>40</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="PhysicalDefence">
- + <amount>45</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="MagicalDefence">
- + <amount>15</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="CriticalRate">
- + <amount>100</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="MagicCriticalRate">
- + <amount>100</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="CriticalDamage">
- + <amount>70</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="PhysicalAttackSpeed">
- + <amount>10</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="MagicalAttackSpeed">
- + <amount>15</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="ShieldDefenceRate">
- + <amount>30</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="ShieldDefence">
- + <amount>50</amount>
- + <mode>PER</mode>
- + </effect>
- + <effect name="Reuse">
- + <amount>-20</amount>
- + <mode>PER</mode>
- + <magicType>1</magicType>
- + </effect>
- + <effect name="Reuse">
- + <amount>-20</amount>
- + <mode>PER</mode>
- + <magicType>0</magicType>
- + </effect>
- + <effect name="MagicMpCost">
- + <amount>-15</amount>
- + <mode>PER</mode>
- + <magicType>1</magicType>
- + </effect>
- + </effects>
- </skill>
- <skill id="32841" toLevel="1" name="Fantasia Harmony - PC Cafe">
- <!-- For 1 h., P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P./M. Critical Rate +100%, P. Critical Damage +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +1 h.0, Shield Def. +1 h.1, Skill Cooldown -1 h.2, All Skills MP Consumption -1 h.3. PC Cafe only. -->
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-04.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-04.html (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-04.html (working copy)
- @@ -1,5 +1,10 @@
- -<html><body>
- -You can use Steel Door Guild Coins to receive equipment, and trade them back for coins again. Just remember, <font color="LEVEL">you cannot bring us junk to exchange for coins!</font><br>
- -Well?<br>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 902">"I want to buy some things."</Button>
- +<html><body>Adventurers' Guide:<br>
- +Will you donate <font color="LEVEL">Gemstones (R-grade)</font>? If you donate <font color="LEVEL">5 Gemstones (R-grade)</font>, I can give you the highest level buff that I can give you.<br>
- +Here's the list of the list of buffs I can give you.<br>
- +Horn Melody Lv. 4 / Drum Melody Lv. 4<br1>
- +Pipe Organ Melody Lv. 4/Guitar Melody Lv. 4<br1>
- +Prevailing Sonata/Daring Sonata/Refreshing Sonata<br1>
- +Fantasia Harmony<br>
- +You can get these buffs.<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide fantasia_donate_gemstones">"Receive buff. (1 Scroll)"</Button>
- </body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-03.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-03.html (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-03.html (working copy)
- @@ -1,5 +1,10 @@
- -<html><body>
- -You can use Steel Door Guild Coins to purchase <font color="LEVEL">weapons, armor, and accessories of each grade</font>. These items may be restricted in terms of augmentations or attribute options, but they will be more than enough to help you on your journey.<br>
- -Once you outgrow the equipment, <font color="LEVEL">you can trade them back for Steel Door Guild Coins again</font>! You can also invest in the Aden Reconstruction project if it suits your fancy, or even gamble. Don't forget that Steel Weapon Packs and Steel Armor Packs have a chance of yielding Requiem, Apocalypse, or Specter equipment!<br>
- -<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-02.html">Back</Button>
- +<html><body>Adventurers' Guide:<br>
- +Will you donate <font color="LEVEL">Adena</font>? If you donate <font color="LEVEL">3 million Adena</font>, I can give you the highest level buff that I can give you.<br>
- +This is the list of buffs:<br>
- +Horn Melody Lv. 4 / Drum Melody Lv. 4<br1>
- +Pipe Organ Melody Lv. 4/Guitar Melody Lv. 4<br1>
- +Prevailing Sonata/Daring Sonata/Refreshing Sonata<br1>
- +Fantasia Harmony<br>
- +Get the buffs listed above.<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide fantasia_donate_adena">"Receive buffs (Cost: 3 million Adena)"</Button>
- </body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-08.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-08.html (nonexistent)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-08.html (working copy)
- @@ -0,0 +1,5 @@
- +<html><body>
- +You can use Steel Door Guild Coins to receive equipment, and trade them back for coins again. Just remember, <font color="LEVEL">you cannot bring us junk to exchange for coins!</font><br>
- +Well?<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_multisell 902">"I want to buy some things."</Button>
- +</body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/AdventurersGuide.java
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/AdventurersGuide.java (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/AdventurersGuide.java (working copy)
- @@ -36,11 +36,14 @@
- 32327,
- 33950,
- };
- + // Items
- + private static final int ADENA = 57;
- + private static final int GEMSTONE_R = 19440;
- // Skills
- private static final SkillHolder BLESS_PROTECTION = new SkillHolder(5182, 1); // Blessing of Protection
- - private static final SkillHolder KNIGHT = new SkillHolder(15648, 1); // Knight's Harmony (Adventurer)
- - private static final SkillHolder WARRIOR = new SkillHolder(15649, 1); // Warrior's Harmony (Adventurer)
- - private static final SkillHolder WIZARD = new SkillHolder(15650, 1); // Wizard's Harmony (Adventurer)
- + private static final SkillHolder FANTASIA = new SkillHolder(32840, 1); // Fantasia Harmony - Adventurer
- +
- +
- private static final SkillHolder[] GROUP_BUFFS =
- {
- new SkillHolder(15642, 1), // Horn Melody (Adventurer)
- @@ -51,6 +54,16 @@
- new SkillHolder(15652, 1), // Daring Sonata (Adventurer)
- new SkillHolder(15653, 1), // Refreshing Sonata (Adventurer)
- };
- + private static final SkillHolder[] DONATE_BUFFS =
- + {
- + new SkillHolder(15642, 4), // Horn Melody (Adventurer)
- + new SkillHolder(15643, 4), // Drum Melody (Adventurer)
- + new SkillHolder(15644, 4), // Pipe Organ Melody (Adventurer)
- + new SkillHolder(15645, 4), // Guitar Melody (Adventurer)
- + new SkillHolder(15651, 1), // Prevailing Sonata (Adventurer)
- + new SkillHolder(15652, 1), // Daring Sonata (Adventurer)
- + new SkillHolder(15653, 1), // Refreshing Sonata (Adventurer)
- + };
- // Misc
- private static int MAX_LEVEL_BUFFS = 99;
- private static int MIN_LEVEL_PROTECTION = 40;
- @@ -74,6 +87,9 @@
- case "guide-03.html":
- case "guide-04.html":
- case "guide-05.html":
- + case "guide-06.html":
- + case "guide-07.html":
- + case "guide-08.html":
- {
- htmltext = event;
- break;
- @@ -90,25 +106,56 @@
- htmltext = "guide-noBreath.html";
- break;
- }
- -
- player.setShilensBreathDebuffLevel(2);
- htmltext = "guide-cleanedBreath.html";
- break;
- }
- - case "knight":
- + case "fantasia":
- {
- - htmltext = applyBuffs(npc, player, KNIGHT.getSkill());
- + if (player.getLevel() > MAX_LEVEL_BUFFS)
- + {
- + return "guide-noBuffs.html";
- + }
- + for (SkillHolder holder : GROUP_BUFFS)
- + {
- + SkillCaster.triggerCast(npc, player, holder.getSkill());
- + }
- + htmltext = applyBuffs(npc, player, FANTASIA.getSkill());
- break;
- }
- - case "warrior":
- + case "fantasia_donate_adena":
- {
- - htmltext = applyBuffs(npc, player, WARRIOR.getSkill());
- - break;
- + if (getQuestItemsCount(player, ADENA) >= 3000000)
- + {
- + takeItems(player, ADENA, 3000000);
- + for (SkillHolder holder : DONATE_BUFFS)
- + {
- + SkillCaster.triggerCast(npc, player, holder.getSkill());
- + }
- + htmltext = applyBuffs(npc, player, FANTASIA.getSkill());
- + }
- + else
- + {
- + htmltext = "guide-noItems.html";
- + }
- + break;
- }
- - case "wizard":
- + case "fantasia_donate_gemstones":
- {
- - htmltext = applyBuffs(npc, player, WIZARD.getSkill());
- - break;
- + if (getQuestItemsCount(player, GEMSTONE_R) >= 5)
- + {
- + takeItems(player, GEMSTONE_R, 5);
- + for (SkillHolder holder : DONATE_BUFFS)
- + {
- + SkillCaster.triggerCast(npc, player, holder.getSkill());
- + }
- + htmltext = applyBuffs(npc, player, FANTASIA.getSkill());
- + }
- + else
- + {
- + htmltext = "guide-noItems.html";
- + }
- + break;
- }
- }
- return htmltext;
- @@ -116,17 +163,11 @@
- private String applyBuffs(Npc npc, PlayerInstance player, Skill skill)
- {
- - if (player.getLevel() > MAX_LEVEL_BUFFS)
- - {
- - return "guide-noBuffs.html";
- - }
- -
- for (SkillHolder holder : GROUP_BUFFS)
- {
- SkillCaster.triggerCast(npc, player, holder.getSkill());
- }
- SkillCaster.triggerCast(npc, player, skill);
- -
- if ((player.getLevel() < MIN_LEVEL_PROTECTION) && (player.getClassId().level() <= 1))
- {
- SkillCaster.triggerCast(npc, player, BLESS_PROTECTION.getSkill());
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-noBuffs.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-noBuffs.html (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-noBuffs.html (working copy)
- @@ -1,3 +1,3 @@
- <html><body>
- -Characters who are Lv. 100 or above cannot receive Newbie Buffs.
- +Characters who are Lv. 99 or above cannot receive Newbie Buffs.
- </body></html>
- \ No newline at end of file
- Index: dist/game/data/scripts/ai/others/AdventurersGuide/guide-02.html
- ===================================================================
- --- dist/game/data/scripts/ai/others/AdventurersGuide/guide-02.html (revision 6130)
- +++ dist/game/data/scripts/ai/others/AdventurersGuide/guide-02.html (working copy)
- @@ -1,6 +1,7 @@
- -<html><body>
- -The Steel Door Guild tops all Dwarven guilds in power and prestige. As such, it is our duty to aid adventurers who work to restore peace unto this war-torn land. We will be happy to offer special assistance if you have Steel Door Guild Coins.<br>
- -Well?<br>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-03.html">"How do I use Steel Door Guild Coins?"</Button>
- -<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-04.html">"Here, I have some Steel Door Guild Coins..."</Button>
- +<html><body>Adventurers' Guide:<br>
- +Sharing is rtuly a valuable thing. Thanks to you, we can support the beginner adventurers for free.<br>
- +If you donate some items, I can give you the highest level buff that I can give you.<br>
- +What will you donate?<br>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-03.html">"I'll donate Adena."</Button>
- +<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Quest AdventurersGuide guide-04.html">"I'll donate Gemstones (R-grade)."</Button>
- </body></html>
- \ No newline at end of file
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