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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849]
- Renderer: NVIDIA GeForce GTX 970
- Vendor: NVIDIA
- VRAM: 4059 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.103 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3600x1080 at -1680,0
- <RI> Initialized touch support.
- UnloadTime: 1.396883 ms
- 2017-03-31T19:16:51 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-03-31T19:16:51 0.037 INF [NET] Disabling protocol: UNET
- 2017-03-31T19:16:51 0.039 INF [NET] Disabling protocol: RakNet
- 2017-03-31T19:16:51 0.040 INF [NET] Disabling protocol: SteamNetworking
- 2017-03-31T19:16:51 0.043 INF NET: InitCallbacks
- 2017-03-31T19:16:51 0.052 INF Texture quality is set to 1
- 2017-03-31T19:16:51 0.053 INF Precaching...
- 2017-03-31T19:16:51 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-03-31T19:16:51 0.144 INF [EAC] Not loading, not started from launcher
- 2017-03-31T19:16:51 0.748 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-03-31T19:16:51 0.751 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-03-31T19:16:51 0.786 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-03-31T19:16:51 0.806 INF Precaching done
- 2017-03-31T19:16:54 3.229 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.292394 ms
- 2017-03-31T19:16:54 3.455 INF Awake
- 2017-03-31T19:16:54 3.511 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-03-31T19:16:54 3.512 INF System information:
- 2017-03-31T19:16:54 3.512 INF OS: Windows 10 (10.0.0) 64bit
- 2017-03-31T19:16:54 3.513 INF CPU: AMD Phenom(tm) II X4 965 Processor (cores: 4)
- 2017-03-31T19:16:54 3.513 INF RAM: 16358 MB
- 2017-03-31T19:16:54 3.514 INF GPU: NVIDIA GeForce GTX 970 (4059 MB)
- 2017-03-31T19:16:54 3.514 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7849] (shader level 3.0)
- 2017-03-31T19:16:54 3.515 INF Last played version: Alpha 15.2
- 2017-03-31T19:16:54 3.515 INF Local UTC offset: 2 hours
- 2017-03-31T19:16:54 3.517 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -sdxconfig=E:\System Cache\WindowsTemp\tmp5A3C.tmp
- 2017-03-31T19:16:54 3.522 INF Starting PlayerInputManager...
- 2017-03-31T19:16:54 3.545 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2017-03-31T19:16:54 3.708 INF Starting UserProfileManager...
- 2017-03-31T19:16:54 3.717 WRN ApplyAllowControllerOption, sets: 3
- 2017-03-31T19:16:54 3.735 INF Texture quality is set to 1
- 2017-03-31T19:16:54 3.791 INF [MODS] No mods folder found
- 2017-03-31T19:16:54 3.807 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-03-31T19:16:54 3.870 INF Loading permissions file done.
- 2017-03-31T19:16:54 3.910 INF Awake done
- 2017-03-31T19:16:55 4.208 INF Atlas reset took 200 ms
- 2017-03-31T19:16:55 4.209 INF Atlas load took 296 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
- Total: 21.374306 ms (FindLiveObjects: 1.104708 ms CreateObjectMapping: 0.383629 ms MarkObjects: 19.814734 ms DeleteObjects: 0.040747 ms)
- 2017-03-31T19:16:55 4.304 INF User joined: Scavenger
- Setting up 1 worker threads for Enlighten.
- Thread -> id: f48 -> priority: 1
- 2017-03-31T19:16:55 4.570 INF Reloading serveradmin.xml
- 2017-03-31T19:16:55 4.571 INF Loading permissions file at 'C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-03-31T19:16:55 4.573 INF Loading permissions file done.
- UMA Overlay loading took 1155 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-03-31T19:17:11 20.746 INF XUI loading took 6279ms
- 2017-03-31T19:17:11 20.749 INF WorldStaticData.Init() needed 13.419s
- 2017-03-31T19:17:12 21.056 INF [Steamworks.NET] Login ok.
- 2017-03-31T19:17:12 21.401 INF AchievementManager: Received stats and achievements from Steam
- 2017-03-31T19:17:25 34.759 INF NET: Starting server protocols
- 2017-03-31T19:17:25 34.786 INF NET: UNET server started
- 2017-03-31T19:17:25 34.844 INF NET: Unity NW server started
- 2017-03-31T19:17:25 34.845 INF [Steamworks.NET] NET: Server started
- 2017-03-31T19:17:25 34.846 INF StartGame
- 2017-03-31T19:17:26 35.216 INF Atlas reset took 367 ms
- 2017-03-31T19:17:26 35.878 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 217.198.143.165
- GamePref.ConnectToServerPort = 21100
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = TestWorld2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 9
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.6505883
- GamePref.OptionsBackgroundGlobalOpacity = 0.7068672
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = True
- GamePref.OptionsFieldOfView = 70
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.5120817
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5025126
- GamePref.OptionsMusicVolumeLevel = 0.5212049
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198095143909
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Scavenger
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Quasar\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-03-31T19:17:27 35.999 INF StartAsServer
- 2017-03-31T19:17:27 36.005 INF createWorld: Random Gen, TestWorld2, GameModeSurvivalMP
- 2017-03-31T19:17:27 36.074 INF Started thread thread_Regenerating
- 2017-03-31T19:17:27 36.074 INF Started thread FQ
- 2017-03-31T19:17:27 36.209 INF World.Load: Random Gen
- 2017-03-31T19:17:27 36.246 INF Started thread thread_Pathfinder
- 2017-03-31T19:17:27 36.260 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-03-31T19:17:27 36.266 INF Started thread thread_GenerateChunks
- 2017-03-31T19:17:27 36.346 INF Loading and parsing of generator took 79ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-03-31T19:17:32 41.758 INF createWorld() done
- 2017-03-31T19:17:32 41.759 INF Loading players.xml
- 2017-03-31T19:17:33 42.105 INF Created player with id=171
- 2017-03-31T19:17:33 42.139 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2017-03-31T19:17:33 42.177 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-03-31T19:17:39 48.740 INF [Steamworks.NET] GameServer.Init successful
- 2017-03-31T19:17:40 48.994 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2017-03-31T19:17:40 49.665 INF [Steamworks.NET] Create Lobby
- 2017-03-31T19:17:40 49.666 INF [Steamworks.NET] GameServer.LogOn successful
- 2017-03-31T19:17:40 49.931 INF [Steamworks.NET] Lobby creation succeeded
- 2017-03-31T19:17:40 49.936 INF [Steamworks.NET] Lobby entered: 109775244046774851
- 2017-03-31T19:18:09 78.456 INF Time: 0.76m FPS: 62.22 Heap: 356.9MB Max: 356.8MB Chunks: 413 CGO: 217 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 2510.7MB
- 2017-03-31T19:18:24 93.803 INF Disconnect
- 2017-03-31T19:18:24 93.809 INF NET: Stopping server protocols
- 2017-03-31T19:18:24 93.818 INF NET: UNET server stopped
- 2017-03-31T19:18:24 93.882 INF NET: Untiy NW server stopped
- 2017-03-31T19:18:24 93.883 INF [Steamworks.NET] NET: Server stopped
- 2017-03-31T19:18:24 93.884 INF [NET] ServerShutdown
- 2017-03-31T19:18:24 93.885 INF SaveAndCleanupWorld
- 2017-03-31T19:18:25 94.940 INF Saving 508 of chunks took 853ms
- 2017-03-31T19:18:25 94.943 INF [Steamworks.NET] Stopping server
- 2017-03-31T19:18:25 94.965 INF World.Unload
- 2017-03-31T19:18:27 96.005 INF Exited thread thread_GenerateChunks
- 2017-03-31T19:18:27 96.190 INF Exited thread thread_Pathfinder
- 2017-03-31T19:18:27 96.192 INF World.Cleanup
- 2017-03-31T19:18:27 96.193 INF Exited thread thread_Regenerating
- 2017-03-31T19:18:27 96.193 INF Exited thread FQ
- 2017-03-31T19:18:28 97.947 INF Persistent GamePrefs saved
- 2017-03-31T19:18:28 97.948 INF Cleanup
- 2017-03-31T19:18:28 97.950 WRN Missing cleanup for XML: sounds
- 2017-03-31T19:18:29 98.395 INF OnApplicationQuit
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