liadis

quickgen

Aug 20th, 2016
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  1. Corah Flameweaver
  2.  
  3. Corah of the Flameweaver family, a family of sorcerers, does not have any talent for flame magic. His family ended up being rather distant with him, and with eventual distance, he sets out to seek his own fortune.
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  5. Corah is a bit shorter than average, a bit thinner than average, seemingly with life drained from him, fatigued and tired at all times. Black bags are a constant companion underneath his red eyes - a gift from his bloodline, and the reddish, rust-like hair doesn't help his self-image much. Corah prefers dark-ish color, such as brown, for his overall outfit.
  6.  
  7. Where one window's closed, another opens, and in this case Corah received an inner ability to heal others, and to make reality from nothing. Years of seeking power of fire, however, have damaged Corah's self-esteem, and he's rather introvert and unable to speak with people well.
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  11. Strength 1
  12. Dexterity 3
  13. Constitution 2
  14. Intelligence 2
  15. Perception 2
  16. Willpower 5
  17.  
  18. Quality:
  19. The Gift (Adept Hero bonus)
  20. Sorcerer package (5pt) (+5)
  21. 5 Sorcery (+8, started from 1, +4x2)
  22. 1 Channel Essence (0)
  23. 1 Increased Essence Pool (0)
  24. -2 Addiction (Channel Essence) (0)
  25. -1 Secret (Sorcery) (0)
  26. -2 Charisma (-2)
  27. -1 Clown (-1)
  28. -1 Covetous (Magical Secret) (-1)
  29. -1 Emotional Problem (Fear of Rejection) (-1)
  30. Fast Reaction Time (+2)
  31. 0 Resource (1500 silver life saving) (0)
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  33.  
  34. Skills:
  35. 2 Magic Bolt (1 from package)
  36. 2 Occult (1 from package)
  37. 3 Ranged Weapon (Crossbow)
  38. 5 Dodge
  39. 1 First Aid
  40. 3 Stealth
  41. 4 Myth and Legend
  42. 3 Notice
  43. 1 Ride
  44. 1 Swimming
  45. 3 Running
  46.  
  47. Metaphysics: 20 pt
  48. Psychic Invoker (3)
  49. Mystic Targeting (3)
  50. 4 Healing (8)
  51. 3 Creation (6)
  52.  
  53. Gear:
  54. Hide Armor (AV 1d8*2+1, EV 11) 8 SP
  55. Healer's Kit 50 SP
  56. 1 Sunrod 2 SP
  57. Crossbow ??
  58. Enough Bolts ??
  59. Rest as assorted coins, and more permanent assets located in another town.
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