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  1. 2020-01-25 20:37:31.568 - Thread:   1 ->  Log Started
  2. 2020-01-25 20:37:31.570 - Thread:   1 ->  Timezone (local - UTC): -8h
  3. 2020-01-25 20:37:31.570 - Thread:   1 ->  App Version: 01_193_103
  4. 2020-01-25 20:37:31.572 - Thread:   1 ->  Steam build: Always true
  5. 2020-01-25 20:37:31.573 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
  6. 2020-01-25 20:37:31.573 - Thread:   1 ->  Environment.ProcessorCount: 16
  7. 2020-01-25 20:37:31.624 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18363.0)
  8. 2020-01-25 20:37:31.624 - Thread:   1 ->  Environment.CommandLine: E:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  9. 2020-01-25 20:37:31.624 - Thread:   1 ->  Environment.Is64BitProcess: True
  10. 2020-01-25 20:37:31.624 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
  11. 2020-01-25 20:37:31.625 - Thread:   1 ->  Environment.Version: .NET Framework 4.8.4075.0
  12. 2020-01-25 20:37:31.625 - Thread:   1 ->  Environment.CurrentDirectory: E:\steam\steamapps\common\SpaceEngineers\Bin64
  13. 2020-01-25 20:37:31.630 - Thread:   1 ->  CPU Info: AMD Ryzen 7 2700X Eight-Core Processor        
  14. 2020-01-25 20:37:31.630 - Thread:   1 ->  IntPtr.Size: 8
  15. 2020-01-25 20:37:31.630 - Thread:   1 ->  Default Culture:
  16. 2020-01-25 20:37:31.630 - Thread:   1 ->  Default UI Culture:
  17. 2020-01-25 20:37:31.633 - Thread:   1 ->  MyConfig.Load() - START
  18. 2020-01-25 20:37:31.636 - Thread:   1 ->     Path: C:\Users\outlander\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  19. 2020-01-25 20:37:31.897 - Thread:   1 ->     NewNewGameScreen: False
  20. 2020-01-25 20:37:31.897 - Thread:   1 ->     EnableDamageEffects: True
  21. 2020-01-25 20:37:31.897 - Thread:   1 ->     GraphicsRenderer: DirectX 11
  22. 2020-01-25 20:37:31.897 - Thread:   1 ->     EnableReverb: False
  23. 2020-01-25 20:37:31.897 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  24. 2020-01-25 20:37:31.897 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
  25. 2020-01-25 20:37:31.897 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
  26. 2020-01-25 20:37:31.897 - Thread:   1 ->     FirstTimeRun: False
  27. 2020-01-25 20:37:31.897 - Thread:   1 ->     ExperimentalMode: True
  28. 2020-01-25 20:37:31.897 - Thread:   1 ->     VideoAdapter: 0
  29. 2020-01-25 20:37:31.897 - Thread:   1 ->     ScreenWidth: 1920
  30. 2020-01-25 20:37:31.897 - Thread:   1 ->     ScreenHeight: 1080
  31. 2020-01-25 20:37:31.897 - Thread:   1 ->     RefreshRate: 60000
  32. 2020-01-25 20:37:31.897 - Thread:   1 ->     WindowMode: 2
  33. 2020-01-25 20:37:31.897 - Thread:   1 ->     VerticalSync: 1
  34. 2020-01-25 20:37:31.897 - Thread:   1 ->     FieldOfView: 70
  35. 2020-01-25 20:37:31.897 - Thread:   1 ->     PostProcessingEnabled: False
  36. 2020-01-25 20:37:31.897 - Thread:   1 ->     FlaresIntensity: 1
  37. 2020-01-25 20:37:31.897 - Thread:   1 ->     TreeViewDistance: 1000
  38. 2020-01-25 20:37:31.897 - Thread:   1 ->     GrassDensity: 1
  39. 2020-01-25 20:37:31.897 - Thread:   1 ->     GrassDrawDistance: 159
  40. 2020-01-25 20:37:31.897 - Thread:   1 ->     AntialiasingMode: 1
  41. 2020-01-25 20:37:31.897 - Thread:   1 ->     ShadowMapResolution: 1
  42. 2020-01-25 20:37:31.897 - Thread:   1 ->     AmbientOcclusionEnabled: True
  43. 2020-01-25 20:37:31.897 - Thread:   1 ->     TextureQuality: 1
  44. 2020-01-25 20:37:31.897 - Thread:   1 ->     AnisotropicFiltering: 0
  45. 2020-01-25 20:37:31.897 - Thread:   1 ->     ModelQuality: 1
  46. 2020-01-25 20:37:31.897 - Thread:   1 ->     VoxelQuality: 1
  47. 2020-01-25 20:37:31.897 - Thread:   1 ->     ShaderQuality: 1
  48. 2020-01-25 20:37:31.897 - Thread:   1 ->     LowMemSwitchToLow: 0
  49. 2020-01-25 20:37:31.897 - Thread:   1 ->     FirstVTTimeRun: False
  50. 2020-01-25 20:37:31.897 - Thread:   1 ->     WelcomeScreenCurrentStatus: 1
  51. 2020-01-25 20:37:31.897 - Thread:   1 ->     GDPRConsent: True
  52. 2020-01-25 20:37:31.897 - Thread:   1 ->     GDPRConsentSentUpdated: True
  53. 2020-01-25 20:37:31.897 - Thread:   1 ->     FirstTimeTutorials: False
  54. 2020-01-25 20:37:31.897 - Thread:   1 ->     HudState: 1
  55. 2020-01-25 20:37:31.897 - Thread:   1 ->     TutorialsFinished: System.Collections.Generic.List`1[System.String]
  56. 2020-01-25 20:37:31.897 - Thread:   1 ->     MutedPlayers:
  57. 2020-01-25 20:37:31.897 - Thread:   1 ->     CubeBuilderAlignToDefault: False
  58. 2020-01-25 20:37:31.897 - Thread:   1 ->     ScreenshotSizeMultiplier: 1
  59. 2020-01-25 20:37:31.897 - Thread:   1 ->     ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
  60. 2020-01-25 20:37:31.897 - Thread:   1 ->     ShowCrosshair: True
  61. 2020-01-25 20:37:31.897 - Thread:   1 ->     EnableTrading: True
  62. 2020-01-25 20:37:31.897 - Thread:   1 ->     EnableSteamCloud: False
  63. 2020-01-25 20:37:31.897 - Thread:   1 ->     UiTransparency: 1
  64. 2020-01-25 20:37:31.897 - Thread:   1 ->     UiBkTransparency: 1
  65. 2020-01-25 20:37:31.897 - Thread:   1 ->     HUDBkTransparency: 0.6
  66. 2020-01-25 20:37:31.897 - Thread:   1 ->     CubeBuilderBuildingMode: 0
  67. 2020-01-25 20:37:31.897 - Thread:   1 ->     ControlsHints: True
  68. 2020-01-25 20:37:31.897 - Thread:   1 ->     GoodBotHints: True
  69. 2020-01-25 20:37:31.897 - Thread:   1 ->     RotationHints: True
  70. 2020-01-25 20:37:31.897 - Thread:   1 ->     CubeBuilderUseSymmetry: False
  71. 2020-01-25 20:37:31.899 - Thread:   1 ->  MyConfig.Load() - END
  72. 2020-01-25 20:37:36.491 - Thread:   1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
  73. 2020-01-25 20:37:37.228 - Thread:   1 ->  All detected adapters:
  74. 2020-01-25 20:37:37.244 - Thread:   1 ->     Radeon RX 590 Series - VendorID=4098, SubsystemID=-1786308990, DeviceID=26591
  75. 2020-01-25 20:37:37.245 - Thread:   1 ->     Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
  76. 2020-01-25 20:37:37.361 - Thread:   1 ->  AdapterInfo = {
  77. 2020-01-25 20:37:37.362 - Thread:   1 ->     Name = Radeon RX 590 Series + DISPLAY1
  78. 2020-01-25 20:37:37.362 - Thread:   1 ->     Description = dev id: 26591, mem: 8568991744, shared mem: 8544776192, Luid: 55429, rev: 225, subsys id: -1786308990, vendor id: 4098
  79. 2020-01-25 20:37:37.362 - Thread:   1 ->     Driver version = 26.20.15011.5007
  80. 2020-01-25 20:37:37.362 - Thread:   1 ->     Driver date = 20200109000000.000000-000
  81. 2020-01-25 20:37:37.362 - Thread:   1 ->     DriverUpdateNecessary = False
  82. 2020-01-25 20:37:37.362 - Thread:   1 ->     AftermathSupported = False
  83. 2020-01-25 20:37:37.362 - Thread:   1 ->     Adapter id = 0
  84. 2020-01-25 20:37:37.362 - Thread:   1 ->     Supported = True
  85. 2020-01-25 20:37:37.362 - Thread:   1 ->     RAM = 8568991744
  86. 2020-01-25 20:37:37.362 - Thread:   1 ->     Priority = 2
  87. 2020-01-25 20:37:37.362 - Thread:   1 ->     Multithreaded rendering supported = False
  88. 2020-01-25 20:37:37.362 - Thread:   1 ->     Output is attached = True
  89. 2020-01-25 20:37:37.362 - Thread:   1 ->     DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  90. 2020-01-25 20:37:37.362 - Thread:   1 ->     Display modes = {
  91. 2020-01-25 20:37:37.363 - Thread:   1 ->        DXGIOutput id = 0
  92. 2020-01-25 20:37:37.363 - Thread:   1 ->        640x480@60Hz
  93. 2020-01-25 20:37:37.363 - Thread:   1 ->        640x480@60Hz
  94. 2020-01-25 20:37:37.363 - Thread:   1 ->        640x480@59.94006Hz
  95. 2020-01-25 20:37:37.363 - Thread:   1 ->        640x480@59.94006Hz
  96. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x400@60Hz
  97. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x400@60Hz
  98. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x400@59.94006Hz
  99. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x400@59.94006Hz
  100. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x480@60Hz
  101. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x480@60Hz
  102. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x480@59.94006Hz
  103. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x480@59.94006Hz
  104. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x576@60Hz
  105. 2020-01-25 20:37:37.363 - Thread:   1 ->        720x576@60Hz
  106. 2020-01-25 20:37:37.364 - Thread:   1 ->        720x576@50Hz
  107. 2020-01-25 20:37:37.364 - Thread:   1 ->        720x576@59.94006Hz
  108. 2020-01-25 20:37:37.364 - Thread:   1 ->        720x576@59.94006Hz
  109. 2020-01-25 20:37:37.364 - Thread:   1 ->        800x600@60Hz
  110. 2020-01-25 20:37:37.364 - Thread:   1 ->        800x600@60Hz
  111. 2020-01-25 20:37:37.364 - Thread:   1 ->        800x600@59.94006Hz
  112. 2020-01-25 20:37:37.364 - Thread:   1 ->        800x600@59.94006Hz
  113. 2020-01-25 20:37:37.364 - Thread:   1 ->        1024x768@60Hz
  114. 2020-01-25 20:37:37.364 - Thread:   1 ->        1024x768@60Hz
  115. 2020-01-25 20:37:37.364 - Thread:   1 ->        1024x768@59.94006Hz
  116. 2020-01-25 20:37:37.364 - Thread:   1 ->        1024x768@59.94006Hz
  117. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x720@60Hz
  118. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x720@60Hz
  119. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x720@50Hz
  120. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x720@59.94006Hz
  121. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x720@59.94006Hz
  122. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x800@60Hz
  123. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x800@60Hz
  124. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x800@59.94006Hz
  125. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x800@59.94006Hz
  126. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x1024@60Hz
  127. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x1024@60Hz
  128. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x1024@59.94006Hz
  129. 2020-01-25 20:37:37.364 - Thread:   1 ->        1280x1024@59.94006Hz
  130. 2020-01-25 20:37:37.364 - Thread:   1 ->        1600x900@60Hz
  131. 2020-01-25 20:37:37.364 - Thread:   1 ->        1600x900@60Hz
  132. 2020-01-25 20:37:37.364 - Thread:   1 ->        1600x900@59.94006Hz
  133. 2020-01-25 20:37:37.364 - Thread:   1 ->        1600x900@59.94006Hz
  134. 2020-01-25 20:37:37.364 - Thread:   1 ->        1680x1050@60Hz
  135. 2020-01-25 20:37:37.364 - Thread:   1 ->        1680x1050@60Hz
  136. 2020-01-25 20:37:37.364 - Thread:   1 ->        1680x1050@59.94006Hz
  137. 2020-01-25 20:37:37.364 - Thread:   1 ->        1680x1050@59.94006Hz
  138. 2020-01-25 20:37:37.364 - Thread:   1 ->        1920x1080@60Hz
  139. 2020-01-25 20:37:37.364 - Thread:   1 ->        1920x1080@50Hz
  140. 2020-01-25 20:37:37.364 - Thread:   1 ->        1920x1080@59.94006Hz
  141. 2020-01-25 20:37:37.364 - Thread:   1 ->        2560x1440@60Hz
  142. 2020-01-25 20:37:37.364 - Thread:   1 ->        3200x1800@60Hz
  143. 2020-01-25 20:37:37.364 - Thread:   1 ->        3840x2160@60Hz
  144. 2020-01-25 20:37:37.364 - Thread:   1 ->     }
  145. 2020-01-25 20:37:37.364 - Thread:   1 ->  }
  146. 2020-01-25 20:37:37.364 - Thread:   1 ->  AdapterInfo = {
  147. 2020-01-25 20:37:37.364 - Thread:   1 ->     Name = Radeon RX 590 Series + DISPLAY1
  148. 2020-01-25 20:37:37.364 - Thread:   1 ->     Description = dev id: 26591, mem: 8568991744, shared mem: 8544776192, Luid: 55429, rev: 225, subsys id: -1786308990, vendor id: 4098
  149. 2020-01-25 20:37:37.364 - Thread:   1 ->     Driver version = 26.20.15011.5007
  150. 2020-01-25 20:37:37.364 - Thread:   1 ->     Driver date = 20200109000000.000000-000
  151. 2020-01-25 20:37:37.364 - Thread:   1 ->     DriverUpdateNecessary = False
  152. 2020-01-25 20:37:37.364 - Thread:   1 ->     AftermathSupported = False
  153. 2020-01-25 20:37:37.364 - Thread:   1 ->     Adapter id = 0
  154. 2020-01-25 20:37:37.364 - Thread:   1 ->     Supported = True
  155. 2020-01-25 20:37:37.364 - Thread:   1 ->     RAM = 8568991744
  156. 2020-01-25 20:37:37.364 - Thread:   1 ->     Priority = 2
  157. 2020-01-25 20:37:37.364 - Thread:   1 ->     Multithreaded rendering supported = False
  158. 2020-01-25 20:37:37.364 - Thread:   1 ->     Output is attached = True
  159. 2020-01-25 20:37:37.364 - Thread:   1 ->     DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  160. 2020-01-25 20:37:37.364 - Thread:   1 ->     Display modes = {
  161. 2020-01-25 20:37:37.365 - Thread:   1 ->        DXGIOutput id = 0
  162. 2020-01-25 20:37:37.365 - Thread:   1 ->        640x480@60Hz
  163. 2020-01-25 20:37:37.365 - Thread:   1 ->        640x480@60Hz
  164. 2020-01-25 20:37:37.365 - Thread:   1 ->        640x480@59.94006Hz
  165. 2020-01-25 20:37:37.365 - Thread:   1 ->        640x480@59.94006Hz
  166. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x400@60Hz
  167. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x400@60Hz
  168. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x400@59.94006Hz
  169. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x400@59.94006Hz
  170. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x480@60Hz
  171. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x480@60Hz
  172. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x480@59.94006Hz
  173. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x480@59.94006Hz
  174. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x576@60Hz
  175. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x576@60Hz
  176. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x576@50Hz
  177. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x576@59.94006Hz
  178. 2020-01-25 20:37:37.365 - Thread:   1 ->        720x576@59.94006Hz
  179. 2020-01-25 20:37:37.365 - Thread:   1 ->        800x600@60Hz
  180. 2020-01-25 20:37:37.365 - Thread:   1 ->        800x600@60Hz
  181. 2020-01-25 20:37:37.365 - Thread:   1 ->        800x600@59.94006Hz
  182. 2020-01-25 20:37:37.365 - Thread:   1 ->        800x600@59.94006Hz
  183. 2020-01-25 20:37:37.365 - Thread:   1 ->        1024x768@60Hz
  184. 2020-01-25 20:37:37.365 - Thread:   1 ->        1024x768@60Hz
  185. 2020-01-25 20:37:37.365 - Thread:   1 ->        1024x768@59.94006Hz
  186. 2020-01-25 20:37:37.365 - Thread:   1 ->        1024x768@59.94006Hz
  187. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x720@60Hz
  188. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x720@60Hz
  189. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x720@50Hz
  190. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x720@59.94006Hz
  191. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x720@59.94006Hz
  192. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x800@60Hz
  193. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x800@60Hz
  194. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x800@59.94006Hz
  195. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x800@59.94006Hz
  196. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x1024@60Hz
  197. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x1024@60Hz
  198. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x1024@59.94006Hz
  199. 2020-01-25 20:37:37.365 - Thread:   1 ->        1280x1024@59.94006Hz
  200. 2020-01-25 20:37:37.365 - Thread:   1 ->        1600x900@60Hz
  201. 2020-01-25 20:37:37.365 - Thread:   1 ->        1600x900@60Hz
  202. 2020-01-25 20:37:37.365 - Thread:   1 ->        1600x900@59.94006Hz
  203. 2020-01-25 20:37:37.365 - Thread:   1 ->        1600x900@59.94006Hz
  204. 2020-01-25 20:37:37.365 - Thread:   1 ->        1680x1050@60Hz
  205. 2020-01-25 20:37:37.365 - Thread:   1 ->        1680x1050@60Hz
  206. 2020-01-25 20:37:37.365 - Thread:   1 ->        1680x1050@59.94006Hz
  207. 2020-01-25 20:37:37.365 - Thread:   1 ->        1680x1050@59.94006Hz
  208. 2020-01-25 20:37:37.365 - Thread:   1 ->        1920x1080@60Hz
  209. 2020-01-25 20:37:37.365 - Thread:   1 ->        1920x1080@50Hz
  210. 2020-01-25 20:37:37.365 - Thread:   1 ->        1920x1080@59.94006Hz
  211. 2020-01-25 20:37:37.365 - Thread:   1 ->        2560x1440@60Hz
  212. 2020-01-25 20:37:37.365 - Thread:   1 ->        3200x1800@60Hz
  213. 2020-01-25 20:37:37.365 - Thread:   1 ->        3840x2160@60Hz
  214. 2020-01-25 20:37:37.365 - Thread:   1 ->     }
  215. 2020-01-25 20:37:37.365 - Thread:   1 ->  }
  216. 2020-01-25 20:37:37.373 - Thread:   1 ->  Steam.IsActive: True
  217. 2020-01-25 20:37:37.374 - Thread:   1 ->  Steam.IsOnline: True
  218. 2020-01-25 20:37:37.374 - Thread:   1 ->  Steam.OwnsGame: False
  219. 2020-01-25 20:37:37.374 - Thread:   1 ->  Steam.UserId: 76561198274379354
  220. 2020-01-25 20:37:37.374 - Thread:   1 ->  Steam.UserName: Captain Jack Sparrow
  221. 2020-01-25 20:37:37.375 - Thread:   1 ->  Steam.Branch: default
  222. 2020-01-25 20:37:37.375 - Thread:   1 ->  Build date: 2000-01-02 12:00
  223. 2020-01-25 20:37:37.375 - Thread:   1 ->  Build version: 0.1.1.0
  224. 2020-01-25 20:37:37.491 - Thread:  21 ->  CreateDeviceInternal - CheckSettings()
  225. 2020-01-25 20:37:37.491 - Thread:  21 ->  CreateDeviceInternal - GetAdapter()
  226. 2020-01-25 20:37:37.493 - Thread:  21 ->  CreateDeviceInternal - FixSettings()
  227. 2020-01-25 20:37:37.495 - Thread:  21 ->  CreateDeviceInternal - Create device
  228. 2020-01-25 20:37:37.585 - Thread:  21 ->  CreateDeviceInternal Steam Overlay integration
  229. 2020-01-25 20:37:37.612 - Thread:  21 ->  CreateDeviceInternal Steam Overlay OK
  230. 2020-01-25 20:37:37.613 - Thread:  21 ->  CreateDeviceInternal create swapchain
  231. 2020-01-25 20:37:42.563 - Thread:   1 ->  MySandboxGame.Constructor() - START
  232. 2020-01-25 20:37:42.564 - Thread:   1 ->     MyScreenManager()
  233. 2020-01-25 20:37:42.565 - Thread:   1 ->     Game dir: E:\steam\steamapps\common\SpaceEngineers\Bin64
  234. 2020-01-25 20:37:42.565 - Thread:   1 ->     Content dir: E:\steam\steamapps\common\SpaceEngineers\Content
  235. 2020-01-25 20:37:42.565 - Thread:   1 ->     Found processor count: 16
  236. 2020-01-25 20:37:42.565 - Thread:   1 ->     Using processor count: 16
  237. 2020-01-25 20:37:42.768 - Thread:  21 ->  DXGI SetFullscreenState succeded
  238. 2020-01-25 20:37:44.078 - Thread:   1 ->     Preallocate - START
  239. 2020-01-25 20:37:44.081 - Thread:   1 ->        MySpaceWorldGenerator - START
  240. 2020-01-25 20:37:44.089 - Thread:   1 ->        MySpaceWorldGenerator - END
  241. 2020-01-25 20:37:44.089 - Thread:   1 ->        MySpaceBuildComponent - START
  242. 2020-01-25 20:37:44.089 - Thread:   1 ->        MySpaceBuildComponent - END
  243. 2020-01-25 20:37:44.090 - Thread:   1 ->        MyEntities - START
  244. 2020-01-25 20:37:44.109 - Thread:   1 ->        MyEntities - END
  245. 2020-01-25 20:37:44.109 - Thread:   1 ->        MyObjectBuilder_Base - START
  246. 2020-01-25 20:37:44.109 - Thread:   1 ->        MyObjectBuilder_Base - END
  247. 2020-01-25 20:37:44.109 - Thread:   1 ->        MyTransparentGeometry - START
  248. 2020-01-25 20:37:44.117 - Thread:   1 ->        MyTransparentGeometry - END
  249. 2020-01-25 20:37:44.117 - Thread:   1 ->        MyCubeGridDeformationTables - START
  250. 2020-01-25 20:37:44.129 - Thread:   1 ->        MyCubeGridDeformationTables - END
  251. 2020-01-25 20:37:44.129 - Thread:   1 ->        MyMath - START
  252. 2020-01-25 20:37:44.129 - Thread:   1 ->        MyMath - END
  253. 2020-01-25 20:37:44.129 - Thread:   1 ->        MySimpleObjectDraw - START
  254. 2020-01-25 20:37:44.130 - Thread:   1 ->        MySimpleObjectDraw - END
  255. 2020-01-25 20:37:44.142 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
  256. 2020-01-25 20:37:44.142 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
  257. 2020-01-25 20:37:44.142 - Thread:   1 ->        MyGuiIngameScriptsPage - START
  258. 2020-01-25 20:37:44.811 - Thread:   1 ->        MyGuiIngameScriptsPage - END
  259. 2020-01-25 20:37:44.811 - Thread:   1 ->        MyGuiScreenAdminMenu - START
  260. 2020-01-25 20:37:44.811 - Thread:   1 ->        MyGuiScreenAdminMenu - END
  261. 2020-01-25 20:37:44.811 - Thread:   1 ->        MySyncDestructions - START
  262. 2020-01-25 20:37:44.811 - Thread:   1 ->        MySyncDestructions - END
  263. 2020-01-25 20:37:44.811 - Thread:   1 ->        MySyncEntity - START
  264. 2020-01-25 20:37:44.811 - Thread:   1 ->        MySyncEntity - END
  265. 2020-01-25 20:37:44.811 - Thread:   1 ->        MySyncScenario - START
  266. 2020-01-25 20:37:44.811 - Thread:   1 ->        MySyncScenario - END
  267. 2020-01-25 20:37:44.811 - Thread:   1 ->        MyCommandCharacter - START
  268. 2020-01-25 20:37:44.814 - Thread:   1 ->        MyCommandCharacter - END
  269. 2020-01-25 20:37:44.814 - Thread:   1 ->        MyCommandConsole - START
  270. 2020-01-25 20:37:44.815 - Thread:   1 ->        MyCommandConsole - END
  271. 2020-01-25 20:37:44.815 - Thread:   1 ->        MyCommandEntity - START
  272. 2020-01-25 20:37:44.816 - Thread:   1 ->        MyCommandEntity - END
  273. 2020-01-25 20:37:44.816 - Thread:   1 ->        MyAiTargetManager - START
  274. 2020-01-25 20:37:44.816 - Thread:   1 ->        MyAiTargetManager - END
  275. 2020-01-25 20:37:44.816 - Thread:   1 ->        MyClientDebugCommands - START
  276. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyClientDebugCommands - END
  277. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyDedicatedServer - START
  278. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyDedicatedServer - END
  279. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyDedicatedServerBase - START
  280. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyDedicatedServerBase - END
  281. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerBase - START
  282. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerBase - END
  283. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerClient - START
  284. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerClient - END
  285. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerClientBase - START
  286. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerClientBase - END
  287. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerLobby - START
  288. 2020-01-25 20:37:44.817 - Thread:   1 ->        MyMultiplayerLobby - END
  289. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyMultiplayerLobbyClient - START
  290. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyMultiplayerLobbyClient - END
  291. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyMultiplayerServerBase - START
  292. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyMultiplayerServerBase - END
  293. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyServerDebugCommands - START
  294. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyServerDebugCommands - END
  295. 2020-01-25 20:37:44.818 - Thread:   1 ->        MyAIActionsParser - START
  296. 2020-01-25 20:37:44.819 - Thread:   1 ->        MyAIActionsParser - END
  297. 2020-01-25 20:37:44.819 - Thread:   1 ->        MyCubeGridDefinitions - START
  298. 2020-01-25 20:37:44.886 - Thread:   1 ->        MyCubeGridDefinitions - END
  299. 2020-01-25 20:37:44.886 - Thread:   1 ->        MyDefinitionManager - START
  300. 2020-01-25 20:37:44.905 - Thread:   1 ->        MyDefinitionManager - END
  301. 2020-01-25 20:37:44.905 - Thread:   1 ->     Preallocate - END
  302. 2020-01-25 20:37:44.922 - Thread:   1 ->     MyCampaignManager.Constructor() - START
  303. 2020-01-25 20:37:45.266 - Thread:   1 ->     MyCampaignManager.Constructor() - END
  304. 2020-01-25 20:37:45.266 - Thread:   1 ->  MySandboxGame.Constructor() - END
  305. 2020-01-25 20:37:45.334 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - START
  306. 2020-01-25 20:37:45.334 - Thread:   1 ->     Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  307. 2020-01-25 20:37:45.335 - Thread:   1 ->     Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  308. 2020-01-25 20:37:45.335 - Thread:   1 ->     Assembly.Location: E:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  309. 2020-01-25 20:37:45.335 - Thread:   1 ->     Assembly.ImageRuntimeVersion: v4.0.30319
  310. 2020-01-25 20:37:45.335 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - END
  311. 2020-01-25 20:37:45.337 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - START
  312. 2020-01-25 20:37:45.344 - Thread:   1 ->     Win32_ComputerSystem.Manufacturer: System manufacturer
  313. 2020-01-25 20:37:45.344 - Thread:   1 ->     Win32_ComputerSystem.Model: System Product Name
  314. 2020-01-25 20:37:45.345 - Thread:   1 ->     Virtualized: False
  315. 2020-01-25 20:37:45.348 - Thread:   1 ->     Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor        
  316. 2020-01-25 20:37:45.350 - Thread:   1 ->     ComputerInfo.TotalPhysicalMemory: 17,089,552,384 bytes
  317. 2020-01-25 20:37:45.350 - Thread:   1 ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  318. 2020-01-25 20:37:45.350 - Thread:   1 ->     ComputerInfo.AvailablePhysicalMemory: 9,785,331,712 bytes
  319. 2020-01-25 20:37:45.350 - Thread:   1 ->     ComputerInfo.AvailableVirtualMemory: 140,731,468,136,448 bytes
  320. 2020-01-25 20:37:45.353 - Thread:   1 ->     Drive C: | Capacity: 127,357,939,712 bytes | Free space: 32,649,981,952 bytes
  321. 2020-01-25 20:37:45.353 - Thread:   1 ->     Drive E: | Capacity: 999,518,367,744 bytes | Free space: 211,901,698,048 bytes
  322. 2020-01-25 20:37:45.353 - Thread:   1 ->     Drive F: | Capacity: 2,000,363,188,224 bytes | Free space: 100,793,413,632 bytes
  323. 2020-01-25 20:37:45.354 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - END
  324. 2020-01-25 20:37:45.356 - Thread:   1 ->  MySandboxGame.Initialize() - START
  325. 2020-01-25 20:37:45.357 - Thread:   1 ->     Installed DLCs:
  326. 2020-01-25 20:37:45.423 - Thread:   1 ->     MyGuiGameControlsHelpers()
  327. 2020-01-25 20:37:45.539 - Thread:   1 ->     Havok: Physics.Init
  328. 2020-01-25 20:37:46.234 - Thread:   1 ->     Havok: Version: Release(0), 1800, [S}
  329. 2020-01-25 20:37:46.299 - Thread:   1 ->     HkGameName: SpaceEngineers
  330. 2020-01-25 20:37:46.355 - Thread:   1 ->     MySandboxGame.LoadData() - START
  331. 2020-01-25 20:37:46.357 - Thread:   1 ->        MyDefinitionManager.LoadScenarios() - START
  332. 2020-01-25 20:37:46.375 - Thread:   1 ->           afd960a87690223f364a5eb080ac4270e3c4f462
  333. 2020-01-25 20:37:46.689 - Thread:   1 ->           Loading scenarios
  334. 2020-01-25 20:37:46.738 - Thread:   1 ->        MyDefinitionManager.LoadScenarios() - END
  335. 2020-01-25 20:37:46.738 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
  336. 2020-01-25 20:37:47.153 - Thread:   1 ->           Loading sound definitions
  337. 2020-01-25 20:37:47.591 - Thread:   1 ->           GuiTextures.sbc
  338. 2020-01-25 20:37:47.591 - Thread:   1 ->           Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds
  339. 2020-01-25 20:37:48.023 - Thread:   1 ->           Loading shadow textures definitions
  340. 2020-01-25 20:37:48.023 - Thread:   1 ->           WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  341. 2020-01-25 20:37:48.028 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
  342. 2020-01-25 20:37:48.083 - Thread:   1 ->        MyAudio.LoadData - START
  343. 2020-01-25 20:37:48.306 - Thread:   1 ->           MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID PRO SURROUND USB Sound Adapter) - Channel #: 8 - Sample rate: 48000
  344. 2020-01-25 20:37:49.281 - Thread:   1 ->        MyAudio.LoadData - END
  345. 2020-01-25 20:37:49.293 - Thread:  35 ->  MySandboxGame.PerformPreload() - START
  346. 2020-01-25 20:37:49.298 - Thread:   1 ->        MyGuiManager()
  347. 2020-01-25 20:37:49.299 - Thread:  35 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - START
  348. 2020-01-25 20:37:49.499 - Thread:   1 ->        MyGuiManager.LoadContent() - START
  349. 2020-01-25 20:37:49.514 - Thread:  35 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - END
  350. 2020-01-25 20:37:49.547 - Thread:  35 ->  MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
  351. 2020-01-25 20:37:49.549 - Thread:  35 ->  ReloadVoxelMaterials
  352. 2020-01-25 20:37:49.566 - Thread:   1 ->           MyGuiManager.LoadContent() - START
  353. 2020-01-25 20:37:49.567 - Thread:   1 ->           MyGuiManager.LoadContent() - END
  354. 2020-01-25 20:37:49.567 - Thread:   1 ->        MyGuiManager.LoadContent() - END
  355. 2020-01-25 20:37:49.577 - Thread:   1 ->            Loading default controls
  356. 2020-01-25 20:37:49.639 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
  357. 2020-01-25 20:37:49.639 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
  358. 2020-01-25 20:37:49.639 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
  359. 2020-01-25 20:37:49.639 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
  360. 2020-01-25 20:37:49.639 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
  361. 2020-01-25 20:37:49.639 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
  362. 2020-01-25 20:37:49.639 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
  363. 2020-01-25 20:37:49.639 - Thread:  44 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
  364. 2020-01-25 20:37:49.639 - Thread:  50 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
  365. 2020-01-25 20:37:49.708 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  366. 2020-01-25 20:37:49.709 - Thread:  45 ->  Voxel storage was in old format. It is updated but needs to be saved.
  367. 2020-01-25 20:37:49.710 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
  368. 2020-01-25 20:37:49.710 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
  369. 2020-01-25 20:37:49.711 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  370. 2020-01-25 20:37:49.711 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
  371. 2020-01-25 20:37:49.713 - Thread:  46 ->  Voxel storage was in old format. It is updated but needs to be saved.
  372. 2020-01-25 20:37:49.713 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
  373. 2020-01-25 20:37:49.741 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  374. 2020-01-25 20:37:49.741 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
  375. 2020-01-25 20:37:49.741 - Thread:  45 ->  Voxel storage was in old format. It is updated but needs to be saved.
  376. 2020-01-25 20:37:49.741 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
  377. 2020-01-25 20:37:49.743 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  378. 2020-01-25 20:37:49.743 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
  379. 2020-01-25 20:37:49.746 - Thread:  48 ->  Voxel storage was in old format. It is updated but needs to be saved.
  380. 2020-01-25 20:37:49.746 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
  381. 2020-01-25 20:37:49.749 - Thread:  46 ->  Voxel storage was in old format. It is updated but needs to be saved.
  382. 2020-01-25 20:37:49.749 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
  383. 2020-01-25 20:37:49.749 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  384. 2020-01-25 20:37:49.750 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
  385. 2020-01-25 20:37:49.765 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  386. 2020-01-25 20:37:49.765 - Thread:  48 ->  Voxel storage was in old format. It is updated but needs to be saved.
  387. 2020-01-25 20:37:49.765 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
  388. 2020-01-25 20:37:49.765 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
  389. 2020-01-25 20:37:49.780 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  390. 2020-01-25 20:37:49.780 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
  391. 2020-01-25 20:37:49.783 - Thread:  47 ->  Voxel storage was in old format. It is updated but needs to be saved.
  392. 2020-01-25 20:37:49.783 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
  393. 2020-01-25 20:37:49.786 - Thread:  48 ->  Voxel storage was in old format. It is updated but needs to be saved.
  394. 2020-01-25 20:37:49.786 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
  395. 2020-01-25 20:37:49.801 - Thread:   1 ->     MySandboxGame.LoadData() - END
  396. 2020-01-25 20:37:49.804 - Thread:  47 ->  Voxel storage was in old format. It is updated but needs to be saved.
  397. 2020-01-25 20:37:49.804 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
  398. 2020-01-25 20:37:49.807 - Thread:  48 ->  Voxel storage was in old format. It is updated but needs to be saved.
  399. 2020-01-25 20:37:49.807 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
  400. 2020-01-25 20:37:49.813 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  401. 2020-01-25 20:37:49.814 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
  402. 2020-01-25 20:37:49.820 - Thread:  48 ->  Voxel storage was in old format. It is updated but needs to be saved.
  403. 2020-01-25 20:37:49.820 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
  404. 2020-01-25 20:37:49.835 - Thread:  44 ->  Voxel storage was in old format. It is updated but needs to be saved.
  405. 2020-01-25 20:37:49.836 - Thread:  44 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
  406. 2020-01-25 20:37:49.840 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  407. 2020-01-25 20:37:49.840 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
  408. 2020-01-25 20:37:49.861 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  409. 2020-01-25 20:37:49.861 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
  410. 2020-01-25 20:37:49.865 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  411. 2020-01-25 20:37:49.865 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
  412. 2020-01-25 20:37:49.868 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  413. 2020-01-25 20:37:49.868 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
  414. 2020-01-25 20:37:49.921 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  415. 2020-01-25 20:37:49.921 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
  416. 2020-01-25 20:37:49.951 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  417. 2020-01-25 20:37:49.952 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
  418. 2020-01-25 20:37:49.961 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  419. 2020-01-25 20:37:49.961 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
  420. 2020-01-25 20:37:49.970 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  421. 2020-01-25 20:37:49.973 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
  422. 2020-01-25 20:37:49.995 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  423. 2020-01-25 20:37:49.995 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
  424. 2020-01-25 20:37:49.996 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  425. 2020-01-25 20:37:49.996 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
  426. 2020-01-25 20:37:50.000 - Thread:  50 ->  Voxel storage was in old format. It is updated but needs to be saved.
  427. 2020-01-25 20:37:50.000 - Thread:  50 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
  428. 2020-01-25 20:37:50.009 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  429. 2020-01-25 20:37:50.009 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
  430. 2020-01-25 20:37:50.010 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  431. 2020-01-25 20:37:50.010 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
  432. 2020-01-25 20:37:50.011 - Thread:  47 ->  Voxel storage was in old format. It is updated but needs to be saved.
  433. 2020-01-25 20:37:50.011 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
  434. 2020-01-25 20:37:50.013 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  435. 2020-01-25 20:37:50.013 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
  436. 2020-01-25 20:37:50.026 - Thread:  47 ->  Voxel storage was in old format. It is updated but needs to be saved.
  437. 2020-01-25 20:37:50.026 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
  438. 2020-01-25 20:37:50.041 - Thread:  48 ->  Voxel storage was in old format. It is updated but needs to be saved.
  439. 2020-01-25 20:37:50.041 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
  440. 2020-01-25 20:37:50.046 - Thread:  44 ->  Voxel storage was in old format. It is updated but needs to be saved.
  441. 2020-01-25 20:37:50.046 - Thread:  44 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
  442. 2020-01-25 20:37:50.048 - Thread:  49 ->  Voxel storage was in old format. It is updated but needs to be saved.
  443. 2020-01-25 20:37:50.048 - Thread:  49 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
  444. 2020-01-25 20:37:50.065 - Thread:  50 ->  Voxel storage was in old format. It is updated but needs to be saved.
  445. 2020-01-25 20:37:50.065 - Thread:  50 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
  446. 2020-01-25 20:37:50.077 - Thread:  47 ->  Voxel storage was in old format. It is updated but needs to be saved.
  447. 2020-01-25 20:37:50.077 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
  448. 2020-01-25 20:37:50.077 - Thread:  35 ->  Voxel storage was in old format. It is updated but needs to be saved.
  449. 2020-01-25 20:37:50.077 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
  450. 2020-01-25 20:37:50.109 - Thread:  43 ->  Voxel storage was in old format. It is updated but needs to be saved.
  451. 2020-01-25 20:37:50.109 - Thread:  43 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
  452. 2020-01-25 20:37:50.125 - Thread:  45 ->  Voxel storage was in old format. It is updated but needs to be saved.
  453. 2020-01-25 20:37:50.125 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
  454. 2020-01-25 20:37:50.234 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
  455. 2020-01-25 20:37:50.271 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
  456. 2020-01-25 20:37:50.342 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
  457. 2020-01-25 20:37:50.343 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
  458. 2020-01-25 20:37:50.350 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
  459. 2020-01-25 20:37:50.402 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
  460. 2020-01-25 20:37:50.420 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
  461. 2020-01-25 20:37:50.444 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
  462. 2020-01-25 20:37:50.461 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
  463. 2020-01-25 20:37:50.487 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
  464. 2020-01-25 20:37:50.499 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
  465. 2020-01-25 20:37:50.523 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
  466. 2020-01-25 20:37:50.525 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
  467. 2020-01-25 20:37:50.550 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
  468. 2020-01-25 20:37:50.562 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
  469. 2020-01-25 20:37:50.567 - Thread:  46 ->  Voxel storage was in old format. It is updated but needs to be saved.
  470. 2020-01-25 20:37:50.567 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
  471. 2020-01-25 20:37:50.585 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
  472. 2020-01-25 20:37:50.668 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
  473. 2020-01-25 20:37:50.681 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
  474. 2020-01-25 20:37:50.705 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
  475. 2020-01-25 20:37:50.769 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
  476. 2020-01-25 20:37:50.798 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
  477. 2020-01-25 20:37:50.833 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
  478. 2020-01-25 20:37:50.873 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
  479. 2020-01-25 20:37:50.895 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
  480. 2020-01-25 20:37:50.940 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
  481. 2020-01-25 20:37:50.968 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
  482. 2020-01-25 20:37:51.006 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
  483. 2020-01-25 20:37:51.032 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
  484. 2020-01-25 20:37:51.067 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
  485. 2020-01-25 20:37:51.118 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
  486. 2020-01-25 20:37:51.128 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
  487. 2020-01-25 20:37:51.141 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
  488. 2020-01-25 20:37:51.156 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
  489. 2020-01-25 20:37:51.171 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
  490. 2020-01-25 20:37:51.181 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
  491. 2020-01-25 20:37:51.193 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
  492. 2020-01-25 20:37:51.195 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
  493. 2020-01-25 20:37:51.263 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
  494. 2020-01-25 20:37:51.548 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
  495. 2020-01-25 20:37:51.608 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
  496. 2020-01-25 20:37:51.673 - Thread:  45 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
  497. 2020-01-25 20:37:51.691 - Thread:  48 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
  498. 2020-01-25 20:37:51.709 - Thread:  46 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
  499. 2020-01-25 20:37:51.739 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
  500. 2020-01-25 20:37:52.011 - Thread:  47 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
  501. 2020-01-25 20:37:53.796 - Thread:   1 ->  MySandboxGame.Initialize() - END
  502. 2020-01-25 20:37:53.809 - Thread:   1 ->  Timer Frequency: 10000000
  503. 2020-01-25 20:37:53.809 - Thread:   1 ->  Ticks per frame: 166667
  504. 2020-01-25 20:37:54.414 - Thread:   1 ->  MyVideoModeManager.Apply(MyGraphicsSettings1)
  505. 2020-01-25 20:37:54.414 - Thread:   1 ->     Flares Intensity: 1
  506. 2020-01-25 20:37:54.414 - Thread:   1 ->     Field of view: 1.22173
  507. 2020-01-25 20:37:54.414 - Thread:   1 ->     PostProcessingEnabled: False
  508. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.GrassDensityFactor: 1
  509. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.GrassDrawDistance: 159
  510. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.DistanceFade: 1000
  511. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.AntialiasingMode: FXAA
  512. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.ShadowQuality: MEDIUM
  513. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.AmbientOcclusionEnabled: True
  514. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.TextureQuality: MEDIUM
  515. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.AnisotropicFiltering: NONE
  516. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.VoxelShaderQuality: NORMAL
  517. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.AlphaMaskedShaderQuality: NORMAL
  518. 2020-01-25 20:37:54.414 - Thread:   1 ->     Render.AtmosphereShaderQuality: NORMAL
  519. 2020-01-25 20:37:54.427 - Thread:   1 ->  Analytics uuid: f2201c66-380a-29f4-11e7-38ca34acde7b
  520. 2020-01-25 20:37:54.557 - Thread:   1 ->  Analytics helper process start reported
  521. 2020-01-25 20:37:55.826 - Thread:  56 ->  Analytics session: 15811245
  522. 2020-01-25 20:38:03.655 - Thread:  35 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - START
  523. 2020-01-25 20:38:08.163 - Thread:  35 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - END
  524. 2020-01-25 20:38:08.163 - Thread:  35 ->  MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
  525. 2020-01-25 20:38:08.163 - Thread:  35 ->  MySandboxGame.PerformPreload() - END
  526. 2020-01-25 20:38:08.404 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  527. 2020-01-25 20:38:08.404 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  528. 2020-01-25 20:38:15.384 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193103
  529. 2020-01-25 20:38:15.396 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1193103
  530. 2020-01-25 20:38:36.404 - Thread:  21 ->  DXGI SetFullscreenState succeded
  531. 2020-01-25 20:40:16.422 - Thread:  21 ->  DXGI SetFullscreenState succeded
  532. 2020-01-25 20:40:19.962 - Thread:   1 ->  get
  533. 2020-01-25 20:40:19.964 - Thread:   1 ->  MyConfig.Save() - START
  534. 2020-01-25 20:40:19.965 - Thread:   1 ->     Path: C:\Users\outlander\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  535. 2020-01-25 20:40:20.012 - Thread:   1 ->  MyConfig.Save() - END
  536. 2020-01-25 20:40:20.017 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  537. 2020-01-25 20:40:20.018 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  538. 2020-01-25 20:40:21.956 - Thread:  35 ->  MySteamWorkshop.GetSubscribedWorldsBlocking - START
  539. 2020-01-25 20:40:22.107 - Thread:   1 ->  Query successful.
  540. 2020-01-25 20:40:22.107 - Thread:  35 ->  MySteamWorkshop.GetSubscribedWorldsBlocking - END
  541. 2020-01-25 20:40:22.112 - Thread:  35 ->  Mod download time: 0.00 seconds
  542. 2020-01-25 20:40:24.891 - Thread:   1 ->  MyGuiScreenWorldSettings.ctor START
  543. 2020-01-25 20:40:24.915 - Thread:  35 ->  Loading available saves - START
  544. 2020-01-25 20:40:24.916 - Thread:  35 ->     GetWorldInfoFromDirectory (Exists: True) 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds'
  545. 2020-01-25 20:40:24.919 - Thread:   1 ->  MyGuiScreenWorldSettings.ctor END
  546. 2020-01-25 20:40:24.927 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  547. 2020-01-25 20:40:24.928 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  548. 2020-01-25 20:40:25.252 - Thread:  35 ->  Loading available saves - END
  549. 2020-01-25 20:41:20.621 - Thread:  21 ->  DXGI SetFullscreenState succeded
  550. 2020-01-25 20:41:51.686 - Thread:  21 ->  DXGI SetFullscreenState succeded
  551. 2020-01-25 20:42:05.018 - Thread:   1 ->  MyGuiScreenAdvancedWorldSettings.ctor START
  552. 2020-01-25 20:42:05.070 - Thread:   1 ->  MyGuiScreenAdvancedWorldSettings.ctor END
  553. 2020-01-25 20:43:10.097 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  554. 2020-01-25 20:43:10.098 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  555. 2020-01-25 20:43:27.633 - Thread:  21 ->  DXGI SetFullscreenState succeded
  556. 2020-01-25 20:43:31.735 - Thread:   1 ->  StartNewSandbox - Start
  557. 2020-01-25 20:43:31.750 - Thread:   1 ->  LoadSession() - End
  558. 2020-01-25 20:43:31.754 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  559. 2020-01-25 20:43:31.755 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  560. 2020-01-25 20:43:31.755 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  561. 2020-01-25 20:43:31.755 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  562. 2020-01-25 20:43:31.755 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  563. 2020-01-25 20:43:31.756 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  564. 2020-01-25 20:43:31.807 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
  565. 2020-01-25 20:43:31.807 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
  566. 2020-01-25 20:43:31.987 - Thread:   1 ->  RunLoadingAction - START
  567. 2020-01-25 20:43:31.990 - Thread:   1 ->  Loading session: E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
  568. 2020-01-25 20:43:32.216 - Thread:   1 ->  GC Memory: 994,312,376 B
  569. 2020-01-25 20:43:32.226 - Thread:   1 ->  Process Memory: 2,933,411,840 B
  570. 2020-01-25 20:43:32.227 - Thread:   1 ->  Experimental mode: Yes
  571. 2020-01-25 20:43:32.227 - Thread:   1 ->  Experimental mode reason: ExperimentalMode, TotalPCU, ExperimentalTurnedOnInConfiguration
  572. 2020-01-25 20:43:33.991 - Thread:   1 ->  MyScriptManager.LoadData() - START
  573. 2020-01-25 20:43:34.012 - Thread:   1 ->  MyScriptManager.LoadData() - END
  574. 2020-01-25 20:43:34.017 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
  575. 2020-01-25 20:43:34.020 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
  576. 2020-01-25 20:43:34.021 - Thread:   1 ->     afd960a87690223f364a5eb080ac4270e3c4f462
  577. 2020-01-25 20:43:34.165 - Thread:   1 ->     Loading scenarios
  578. 2020-01-25 20:43:34.165 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
  579. 2020-01-25 20:43:34.166 - Thread:   1 ->     List of used mods (0) - START
  580. 2020-01-25 20:43:34.166 - Thread:   1 ->     List of used mods - END
  581. 2020-01-25 20:43:34.236 - Thread:   1 ->     Loading behaviors
  582. 2020-01-25 20:43:34.237 - Thread:   1 ->     Loading ammo magazines
  583. 2020-01-25 20:43:34.240 - Thread:   1 ->     Loading ammo definitions
  584. 2020-01-25 20:43:34.242 - Thread:   1 ->     Loading animations
  585. 2020-01-25 20:43:34.245 - Thread:   1 ->     Loading animations
  586. 2020-01-25 20:43:34.247 - Thread:   1 ->     Loading sound definitions
  587. 2020-01-25 20:43:34.247 - Thread:   1 ->     Loading sound definitions
  588. 2020-01-25 20:43:34.247 - Thread:   1 ->     Loading sound definitions
  589. 2020-01-25 20:43:34.247 - Thread:   1 ->     Loading sound definitions
  590. 2020-01-25 20:43:34.247 - Thread:   1 ->     Loading sound definitions
  591. 2020-01-25 20:43:34.247 - Thread:   1 ->     Loading category classes
  592. 2020-01-25 20:43:34.248 - Thread:   1 ->     Loading category classes
  593. 2020-01-25 20:43:34.248 - Thread:   1 ->     Loading blueprint classes
  594. 2020-01-25 20:43:34.250 - Thread:   1 ->     Loading blueprint class entries
  595. 2020-01-25 20:43:34.250 - Thread:   1 ->     Loading blueprint class entries
  596. 2020-01-25 20:43:34.250 - Thread:   1 ->     Loading blueprints
  597. 2020-01-25 20:43:34.253 - Thread:   1 ->     Loading blueprints
  598. 2020-01-25 20:43:34.253 - Thread:   1 ->     Loading agent definitions
  599. 2020-01-25 20:43:34.255 - Thread:   1 ->     Loading character definitions
  600. 2020-01-25 20:43:34.269 - Thread:   1 ->     Loading character definitions
  601. 2020-01-25 20:43:34.269 - Thread:   1 ->     Loading components
  602. 2020-01-25 20:43:34.271 - Thread:   1 ->     Loading components
  603. 2020-01-25 20:43:34.271 - Thread:   1 ->     Loading configuration
  604. 2020-01-25 20:43:34.272 - Thread:   1 ->     Loading container types
  605. 2020-01-25 20:43:34.273 - Thread:   1 ->     Loading Contract Types
  606. 2020-01-25 20:43:34.280 - Thread:   1 ->     Loading block positions
  607. 2020-01-25 20:43:34.283 - Thread:   1 ->     Loading block positions
  608. 2020-01-25 20:43:34.283 - Thread:   1 ->     Loading curve definitions
  609. 2020-01-25 20:43:34.286 - Thread:   1 ->     Loading debris
  610. 2020-01-25 20:43:34.287 - Thread:   1 ->     Loading environment items entries
  611. 2020-01-25 20:43:34.288 - Thread:   1 ->     Loading decal global definitions
  612. 2020-01-25 20:43:34.288 - Thread:   1 ->     Loading decal definitions
  613. 2020-01-25 20:43:34.294 - Thread:   1 ->     Loading drone behaviors
  614. 2020-01-25 20:43:34.296 - Thread:   1 ->     Loading edges
  615. 2020-01-25 20:43:34.297 - Thread:   1 ->     Loading emissive color definitions
  616. 2020-01-25 20:43:34.301 - Thread:   1 ->     Loading emissive color default states
  617. 2020-01-25 20:43:34.306 - Thread:   1 ->     Loading animations
  618. 2020-01-25 20:43:34.306 - Thread:   1 ->     Loading entity components
  619. 2020-01-25 20:43:34.319 - Thread:   1 ->     Loading component containers
  620. 2020-01-25 20:43:34.332 - Thread:   1 ->     Loading environment items entries
  621. 2020-01-25 20:43:34.332 - Thread:   1 ->     Loading Faction Names
  622. 2020-01-25 20:43:34.333 - Thread:   1 ->     Loading factions
  623. 2020-01-25 20:43:34.337 - Thread:   1 ->     Loading flare definitions
  624. 2020-01-25 20:43:34.352 - Thread:   1 ->     Loading gas property definitions
  625. 2020-01-25 20:43:34.353 - Thread:   1 ->     Loading event definitions
  626. 2020-01-25 20:43:34.355 - Thread:   1 ->     Loading physical items
  627. 2020-01-25 20:43:34.373 - Thread:   1 ->     GuiTextures.sbc
  628. 2020-01-25 20:43:34.373 - Thread:   1 ->     Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Controls\screen_inventory_trash.dds
  629. 2020-01-25 20:43:34.389 - Thread:   1 ->     Loading LCD texture categories
  630. 2020-01-25 20:43:34.390 - Thread:   1 ->     Loading LCD texture categories
  631. 2020-01-25 20:43:34.391 - Thread:   1 ->     Loading physical items
  632. 2020-01-25 20:43:34.393 - Thread:   1 ->     Loading physical items
  633. 2020-01-25 20:43:34.394 - Thread:   1 ->     Loading physical material properties
  634. 2020-01-25 20:43:34.397 - Thread:   1 ->     Loading pirate antennas
  635. 2020-01-25 20:43:34.406 - Thread:   1 ->     Loading research blocks definitions
  636. 2020-01-25 20:43:34.408 - Thread:   1 ->     Loading research groups definitions
  637. 2020-01-25 20:43:34.409 - Thread:   1 ->     Loading resource distribution groups
  638. 2020-01-25 20:43:34.410 - Thread:   1 ->     Loading shadow textures definitions
  639. 2020-01-25 20:43:34.410 - Thread:   1 ->     Loading ship sound groups
  640. 2020-01-25 20:43:34.424 - Thread:   1 ->     Loading ship sound groups
  641. 2020-01-25 20:43:34.424 - Thread:   1 ->     Loading sound categories
  642. 2020-01-25 20:43:34.427 - Thread:   1 ->     Loading stat definitions
  643. 2020-01-25 20:43:34.428 - Thread:   1 ->     Loading grid creators
  644. 2020-01-25 20:43:34.430 - Thread:   1 ->     Loading transparent material properties
  645. 2020-01-25 20:43:34.431 - Thread:   1 ->     Loading voxel map storage definitions
  646. 2020-01-25 20:43:34.433 - Thread:   1 ->     Loading voxel material definitions
  647. 2020-01-25 20:43:34.434 - Thread:   1 ->     Loading voxel material definitions
  648. 2020-01-25 20:43:34.452 - Thread:   1 ->     Audio effects definitions
  649. 2020-01-25 20:43:34.457 - Thread:   1 ->     Loading environment items definitions
  650. 2020-01-25 20:43:34.459 - Thread:   1 ->     Loading environment items definitions
  651. 2020-01-25 20:43:34.459 - Thread:   1 ->     Loading physical material properties
  652. 2020-01-25 20:43:34.465 - Thread:   1 ->     Loading particle effect definitions
  653. 2020-01-25 20:43:34.541 - Thread:   1 ->     Loading particle effect definitions
  654. 2020-01-25 20:43:34.604 - Thread:   1 ->     Loading environment item definitions
  655. 2020-01-25 20:43:34.609 - Thread:   1 ->     Loading weapon definitions
  656. 2020-01-25 20:43:34.614 - Thread:   1 ->     Loading cube blocks
  657. 2020-01-25 20:43:34.648 - Thread:   1 ->     Created block definitions
  658. 2020-01-25 20:43:34.649 - Thread:   1 ->     Loading cube blocks
  659. 2020-01-25 20:43:34.689 - Thread:   1 ->     Created block definitions
  660. 2020-01-25 20:43:34.698 - Thread:   1 ->     Loading cube blocks
  661. 2020-01-25 20:43:34.700 - Thread:   1 ->     Created block definitions
  662. 2020-01-25 20:43:34.701 - Thread:   1 ->     Loading cube blocks
  663. 2020-01-25 20:43:34.703 - Thread:   1 ->     Created block definitions
  664. 2020-01-25 20:43:34.715 - Thread:   1 ->     Loading cube blocks
  665. 2020-01-25 20:43:34.716 - Thread:   1 ->     Created block definitions
  666. 2020-01-25 20:43:34.717 - Thread:   1 ->     Loading cube blocks
  667. 2020-01-25 20:43:34.718 - Thread:   1 ->     Created block definitions
  668. 2020-01-25 20:43:34.718 - Thread:   1 ->     Loading cube blocks
  669. 2020-01-25 20:43:34.721 - Thread:   1 ->     Created block definitions
  670. 2020-01-25 20:43:34.722 - Thread:   1 ->     Loading cube blocks
  671. 2020-01-25 20:43:34.723 - Thread:   1 ->     Created block definitions
  672. 2020-01-25 20:43:34.723 - Thread:   1 ->     Loading cube blocks
  673. 2020-01-25 20:43:34.724 - Thread:   1 ->     Created block definitions
  674. 2020-01-25 20:43:34.725 - Thread:   1 ->     Loading cube blocks
  675. 2020-01-25 20:43:34.731 - Thread:   1 ->     Created block definitions
  676. 2020-01-25 20:43:34.732 - Thread:   1 ->     Loading cube blocks
  677. 2020-01-25 20:43:34.732 - Thread:   1 ->     Created block definitions
  678. 2020-01-25 20:43:34.735 - Thread:   1 ->     Loading cube blocks
  679. 2020-01-25 20:43:34.737 - Thread:   1 ->     Created block definitions
  680. 2020-01-25 20:43:34.738 - Thread:   1 ->     Loading cube blocks
  681. 2020-01-25 20:43:34.738 - Thread:   1 ->     Created block definitions
  682. 2020-01-25 20:43:34.738 - Thread:   1 ->     Loading cube blocks
  683. 2020-01-25 20:43:34.739 - Thread:   1 ->     Created block definitions
  684. 2020-01-25 20:43:34.739 - Thread:   1 ->     Loading cube blocks
  685. 2020-01-25 20:43:34.740 - Thread:   1 ->     Created block definitions
  686. 2020-01-25 20:43:34.741 - Thread:   1 ->     Loading cube blocks
  687. 2020-01-25 20:43:34.745 - Thread:   1 ->     Created block definitions
  688. 2020-01-25 20:43:34.752 - Thread:   1 ->     Loading cube blocks
  689. 2020-01-25 20:43:34.754 - Thread:   1 ->     Created block definitions
  690. 2020-01-25 20:43:34.755 - Thread:   1 ->     Loading cube blocks
  691. 2020-01-25 20:43:34.756 - Thread:   1 ->     Created block definitions
  692. 2020-01-25 20:43:34.757 - Thread:   1 ->     Loading cube blocks
  693. 2020-01-25 20:43:34.762 - Thread:   1 ->     Created block definitions
  694. 2020-01-25 20:43:34.763 - Thread:   1 ->     Loading cube blocks
  695. 2020-01-25 20:43:34.765 - Thread:   1 ->     Created block definitions
  696. 2020-01-25 20:43:34.768 - Thread:   1 ->     Loading cube blocks
  697. 2020-01-25 20:43:34.770 - Thread:   1 ->     Created block definitions
  698. 2020-01-25 20:43:34.772 - Thread:   1 ->     Loading cube blocks
  699. 2020-01-25 20:43:34.775 - Thread:   1 ->     Created block definitions
  700. 2020-01-25 20:43:34.776 - Thread:   1 ->     Loading cube blocks
  701. 2020-01-25 20:43:34.779 - Thread:   1 ->     Created block definitions
  702. 2020-01-25 20:43:34.781 - Thread:   1 ->     Loading cube blocks
  703. 2020-01-25 20:43:34.784 - Thread:   1 ->     Created block definitions
  704. 2020-01-25 20:43:34.786 - Thread:   1 ->     Loading cube blocks
  705. 2020-01-25 20:43:34.787 - Thread:   1 ->     Created block definitions
  706. 2020-01-25 20:43:34.789 - Thread:   1 ->     Loading block variant groups
  707. 2020-01-25 20:43:34.791 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  708. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  709. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  710. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  711. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  712. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  713. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  714. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  715. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  716. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
  717. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc
  718. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  719. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  720. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  721. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  722. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  723. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  724. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  725. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc
  726. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  727. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  728. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc
  729. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc
  730. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc
  731. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  732. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  733. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  734. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  735. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  736. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc
  737. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc
  738. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc
  739. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc
  740. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc
  741. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  742. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
  743. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc
  744. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
  745. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc
  746. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
  747. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  748. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  749. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  750. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc
  751. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  752. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
  753. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  754. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  755. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  756. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  757. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
  758. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
  759. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
  760. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
  761. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
  762. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
  763. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
  764. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
  765. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
  766. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
  767. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
  768. 2020-01-25 20:43:34.793 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
  769. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
  770. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
  771. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
  772. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
  773. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
  774. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
  775. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
  776. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
  777. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
  778. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  779. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
  780. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
  781. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
  782. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
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  795. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc
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  799. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc
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  805. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc
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  810. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc
  811. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc
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  819. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc
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  821. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc
  822. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc
  823. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc
  824. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc
  825. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc
  826. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc
  827. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc
  828. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc
  829. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc
  830. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc
  831. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc
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  833. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc
  834. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc
  835. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc
  836. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc
  837. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc
  838. 2020-01-25 20:43:34.794 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc
  839. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc
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  841. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc
  842. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc
  843. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc
  844. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc
  845. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc
  846. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc
  847. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc
  848. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc
  849. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc
  850. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc
  851. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc
  852. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc
  853. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc
  854. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc
  855. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc
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  857. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc
  858. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc
  859. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc
  860. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc
  861. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc
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  863. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc
  864. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc
  865. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc
  866. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc
  867. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc
  868. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc
  869. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc
  870. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc
  871. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc
  872. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc
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  874. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc
  875. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc
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  877. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc
  878. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
  879. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  880. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc
  881. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc
  882. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc
  883. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc
  884. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc
  885. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc
  886. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc
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  888. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc
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  890. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  891. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  892. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  893. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  894. 2020-01-25 20:43:34.795 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc
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  899. 2020-01-25 20:43:34.797 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc
  900. 2020-01-25 20:43:34.797 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc
  901. 2020-01-25 20:43:34.797 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc
  902. 2020-01-25 20:43:34.797 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc
  903. 2020-01-25 20:43:34.797 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
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  1045. 2020-01-25 20:43:34.799 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  1046. 2020-01-25 20:43:34.799 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc
  1047. 2020-01-25 20:43:34.799 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  1048. 2020-01-25 20:43:34.799 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  1049. 2020-01-25 20:43:34.799 - Thread:   1 ->     Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  1050. 2020-01-25 20:43:34.800 - Thread:   1 ->     Loading asteroid generators
  1051. 2020-01-25 20:43:34.802 - Thread:   1 ->     Loading spawn groups
  1052. 2020-01-25 20:43:34.805 - Thread:   1 ->     Loading drop containers
  1053. 2020-01-25 20:43:34.807 - Thread:   1 ->     Loading spawn groups
  1054. 2020-01-25 20:43:34.807 - Thread:   1 ->     Loading spawn groups
  1055. 2020-01-25 20:43:34.807 - Thread:   1 ->     Loading radial menu definitions
  1056. 2020-01-25 20:43:34.820 - Thread:   1 ->     Loading respawn ships
  1057. 2020-01-25 20:43:34.822 - Thread:   1 ->     Loading spawn groups
  1058. 2020-01-25 20:43:34.822 - Thread:   1 ->     Loading wheel speeds
  1059. 2020-01-25 20:43:34.872 - Thread:   1 ->     MyAudio.UnloadData - START
  1060. 2020-01-25 20:43:34.881 - Thread:   1 ->     MyAudio.UnloadData - END
  1061. 2020-01-25 20:43:34.882 - Thread:   1 ->     MyAudio.LoadData - START
  1062. 2020-01-25 20:43:35.045 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID PRO SURROUND USB Sound Adapter) - Channel #: 8 - Sample rate: 48000
  1063. 2020-01-25 20:43:35.066 - Thread:   1 ->     MyAudio.LoadData - END
  1064. 2020-01-25 20:43:35.118 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
  1065. 2020-01-25 20:43:35.124 - Thread:   1 ->  Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1066. 2020-01-25 20:43:35.166 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  1067. 2020-01-25 20:43:35.167 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1068. 2020-01-25 20:43:35.167 - Thread:   1 ->  Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  1069. 2020-01-25 20:43:35.178 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  1070. 2020-01-25 20:43:37.681 - Thread:   1 ->  MyTransparentGeometry.LoadData - START
  1071. 2020-01-25 20:43:37.684 - Thread:  68 ->  External debugger: listening...
  1072. 2020-01-25 20:43:37.707 - Thread:   1 ->  MyLights.LoadData() - START
  1073. 2020-01-25 20:43:37.709 - Thread:   1 ->     Info: MyLights preallocated lights cache created.
  1074. 2020-01-25 20:43:37.709 - Thread:   1 ->  MyLights.LoadData() - END
  1075. 2020-01-25 20:43:37.709 - Thread:   1 ->  Info: MyLights initialized.
  1076. 2020-01-25 20:43:37.709 - Thread:   1 ->  MyExplosions.LoadData() - START
  1077. 2020-01-25 20:43:37.716 - Thread:   1 ->  MyExplosions.LoadData() - END
  1078. 2020-01-25 20:43:37.795 - Thread:   1 ->  Pre-loading neutral ship spawn groups...
  1079. 2020-01-25 20:43:37.796 - Thread:   1 ->  End pre-loading neutral ship spawn groups.
  1080. 2020-01-25 20:43:37.835 - Thread:   1 ->  Loading Procedural World Generator
  1081. 2020-01-25 20:43:37.836 - Thread:   1 ->  Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
  1082. 2020-01-25 20:43:39.376 - Thread:   1 ->  Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  1083. 2020-01-25 20:43:39.532 - Thread:   1 ->  Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
  1084. 2020-01-25 20:43:39.532 - Thread:  39 ->  Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
  1085. 2020-01-25 20:43:39.532 - Thread:  38 ->  Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
  1086. 2020-01-25 20:43:39.532 - Thread:  36 ->  Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
  1087. 2020-01-25 20:43:39.532 - Thread:  35 ->  Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
  1088. 2020-01-25 20:43:39.532 - Thread:  37 ->  Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
  1089. 2020-01-25 20:43:39.533 - Thread:  37 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2'
  1090. 2020-01-25 20:43:39.533 - Thread:   1 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2'
  1091. 2020-01-25 20:43:39.533 - Thread:  35 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2'
  1092. 2020-01-25 20:43:39.533 - Thread:  36 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2'
  1093. 2020-01-25 20:43:39.533 - Thread:  39 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2'
  1094. 2020-01-25 20:43:39.533 - Thread:  38 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2'
  1095. 2020-01-25 20:43:44.884 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1096. 2020-01-25 20:43:53.383 - Thread:  38 ->  Info: Planet generator name: Titan
  1097. 2020-01-25 20:43:53.388 - Thread:  38 ->  Info: Planet init values: Planet init arguments:
  1098. Storage name: Titan-2124704365d19000
  1099.  Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1100.  PositionMinCorner: {X:20000 Y:210000 Z:5780000}
  1101.  Radius: 0
  1102.  AtmosphereRadius: 16625
  1103.  MaxRadius: 0
  1104.  MinRadius: 0
  1105.  HasAtmosphere: True
  1106.  AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1107.  GravityFalloff: 7
  1108.  MarkAreaEmpty: True
  1109.  AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1110.  SurfaceGravity: 0.25
  1111.  AddGps: False
  1112.  SpherizeWithDistance: True
  1113.  Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
  1114.    EnvironmentId = <null>
  1115.    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
  1116.    HasAtmosphere = True
  1117.    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1118.    PlanetMaps = VRage.Game.MyPlanetMaps
  1119.    HillParams = Range[-0.03, 0.03]
  1120.    MaterialsMaxDepth = Range[4000, 4000]
  1121.    MaterialsMinDepth = Range[20, 20]
  1122.    OreMappings = VRage.Game.MyPlanetOreMapping[]
  1123.    GravityFalloffPower = 7
  1124.    MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1125.    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1126.    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1127.    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1128.    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1129.    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1130.    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1131.    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1132.    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1133.    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1134.    SurfaceGravity = 0.25
  1135.    AtmosphereHeight = 0
  1136.    SectorDensity = 0.0017
  1137.    Atmosphere = VRage.Game.MyPlanetAtmosphere
  1138.    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1139.    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1140.    FolderName = Titan
  1141.    Detail = VRage.Game.MyPlanetSurfaceDetail
  1142.    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1143.    NightAnimalSpawnInfo = <null>
  1144.    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1145.    MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1146.    MinimumSurfaceLayerDepth = 5
  1147.    StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1148.    Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
  1149.    DisplayNameEnum = <null>
  1150.    DescriptionEnum = <null>
  1151.    DisplayNameString = <null>
  1152.    DescriptionString = <null>
  1153.    DescriptionArgs = <null>
  1154.    Icons = <null>
  1155.    Enabled = True
  1156.    Public = True
  1157.    AvailableInSurvival = True
  1158.    Context = VRage.Game.MyModContext
  1159.    DLCs = <null>
  1160.    DisplayNameText = <null>
  1161.    DescriptionText = <null>
  1162.  UserCreated: False
  1163.  InitializeComponents: False
  1164. 2020-01-25 20:43:54.695 - Thread:  36 ->  Info: Planet generator name: Alien
  1165. 2020-01-25 20:43:54.695 - Thread:  36 ->  Info: Planet init values: Planet init arguments:
  1166. Storage name: Alien-291759539d120000
  1167.  Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1168.  PositionMinCorner: {X:0 Y:0 Z:5600000}
  1169.  Radius: 0
  1170.  AtmosphereRadius: 105000
  1171.  MaxRadius: 0
  1172.  MinRadius: 0
  1173.  HasAtmosphere: True
  1174.  AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1175.  GravityFalloff: 7
  1176.  MarkAreaEmpty: True
  1177.  AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1178.  SurfaceGravity: 1.1
  1179.  AddGps: False
  1180.  SpherizeWithDistance: True
  1181.  Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
  1182.    EnvironmentId = <null>
  1183.    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
  1184.    HasAtmosphere = True
  1185.    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1186.    PlanetMaps = VRage.Game.MyPlanetMaps
  1187.    HillParams = Range[-0.01, 0.12]
  1188.    MaterialsMaxDepth = Range[4000, 4000]
  1189.    MaterialsMinDepth = Range[20, 20]
  1190.    OreMappings = VRage.Game.MyPlanetOreMapping[]
  1191.    GravityFalloffPower = 7
  1192.    MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1193.    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1194.    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1195.    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1196.    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1197.    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1198.    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1199.    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1200.    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1201.    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1202.    SurfaceGravity = 1.1
  1203.    AtmosphereHeight = 0
  1204.    SectorDensity = 0.0017
  1205.    Atmosphere = VRage.Game.MyPlanetAtmosphere
  1206.    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1207.    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1208.    FolderName = Alien
  1209.    Detail = VRage.Game.MyPlanetSurfaceDetail
  1210.    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1211.    NightAnimalSpawnInfo = <null>
  1212.    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1213.    MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1214.    MinimumSurfaceLayerDepth = 5
  1215.    StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1216.    Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
  1217.    DisplayNameEnum = <null>
  1218.    DescriptionEnum = <null>
  1219.    DisplayNameString = <null>
  1220.    DescriptionString = <null>
  1221.    DescriptionArgs = <null>
  1222.    Icons = <null>
  1223.    Enabled = True
  1224.    Public = True
  1225.    AvailableInSurvival = True
  1226.    Context = VRage.Game.MyModContext
  1227.    DLCs = <null>
  1228.    DisplayNameText = <null>
  1229.    DescriptionText = <null>
  1230.  UserCreated: False
  1231.  InitializeComponents: False
  1232. 2020-01-25 20:43:56.974 - Thread:  37 ->  Info: Planet generator name: Europa
  1233. 2020-01-25 20:43:56.974 - Thread:  37 ->  Info: Planet init values: Planet init arguments:
  1234. Storage name: Europa-595048092d19000
  1235.  Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1236.  PositionMinCorner: {X:900000 Y:0 Z:1600000}
  1237.  Radius: 0
  1238.  AtmosphereRadius: 16625
  1239.  MaxRadius: 0
  1240.  MinRadius: 0
  1241.  HasAtmosphere: True
  1242.  AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1243.  GravityFalloff: 7
  1244.  MarkAreaEmpty: True
  1245.  AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1246.  SurfaceGravity: 0.25
  1247.  AddGps: False
  1248.  SpherizeWithDistance: True
  1249.  Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1250.    EnvironmentId = <null>
  1251.    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
  1252.    HasAtmosphere = True
  1253.    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1254.    PlanetMaps = VRage.Game.MyPlanetMaps
  1255.    HillParams = Range[-0.03, 0.06]
  1256.    MaterialsMaxDepth = Range[4000, 4000]
  1257.    MaterialsMinDepth = Range[20, 20]
  1258.    OreMappings = VRage.Game.MyPlanetOreMapping[]
  1259.    GravityFalloffPower = 7
  1260.    MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1261.    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1262.    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1263.    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1264.    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1265.    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1266.    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1267.    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1268.    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1269.    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1270.    SurfaceGravity = 0.25
  1271.    AtmosphereHeight = 0
  1272.    SectorDensity = 0.0017
  1273.    Atmosphere = VRage.Game.MyPlanetAtmosphere
  1274.    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1275.    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1276.    FolderName = Europa
  1277.    Detail = VRage.Game.MyPlanetSurfaceDetail
  1278.    AnimalSpawnInfo = <null>
  1279.    NightAnimalSpawnInfo = <null>
  1280.    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1281.    MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1282.    MinimumSurfaceLayerDepth = 5
  1283.    StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1284.    Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
  1285.    DisplayNameEnum = <null>
  1286.    DescriptionEnum = <null>
  1287.    DisplayNameString = <null>
  1288.    DescriptionString = <null>
  1289.    DescriptionArgs = <null>
  1290.    Icons = <null>
  1291.    Enabled = True
  1292.    Public = True
  1293.    AvailableInSurvival = True
  1294.    Context = VRage.Game.MyModContext
  1295.    DLCs = <null>
  1296.    DisplayNameText = <null>
  1297.    DescriptionText = <null>
  1298.  UserCreated: False
  1299.  InitializeComponents: False
  1300. 2020-01-25 20:43:57.043 - Thread:   1 ->  Info: Planet generator name: EarthLike
  1301. 2020-01-25 20:43:57.043 - Thread:   1 ->  Info: Planet init values: Planet init arguments:
  1302. Storage name: EarthLike-1779144428d120000
  1303.  Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1304.  PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
  1305.  Radius: 0
  1306.  AtmosphereRadius: 105000
  1307.  MaxRadius: 0
  1308.  MinRadius: 0
  1309.  HasAtmosphere: True
  1310.  AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1311.  GravityFalloff: 7
  1312.  MarkAreaEmpty: True
  1313.  AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1314.  SurfaceGravity: 1
  1315.  AddGps: False
  1316.  SpherizeWithDistance: True
  1317.  Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  1318.    EnvironmentId = <null>
  1319.    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
  1320.    HasAtmosphere = True
  1321.    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1322.    PlanetMaps = VRage.Game.MyPlanetMaps
  1323.    HillParams = Range[-0.01, 0.12]
  1324.    MaterialsMaxDepth = Range[4000, 4000]
  1325.    MaterialsMinDepth = Range[20, 20]
  1326.    OreMappings = VRage.Game.MyPlanetOreMapping[]
  1327.    GravityFalloffPower = 7
  1328.    MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1329.    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1330.    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1331.    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1332.    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1333.    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1334.    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1335.    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1336.    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1337.    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1338.    SurfaceGravity = 1
  1339.    AtmosphereHeight = 0
  1340.    SectorDensity = 0.0017
  1341.    Atmosphere = VRage.Game.MyPlanetAtmosphere
  1342.    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1343.    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1344.    FolderName = EarthLike
  1345.    Detail = VRage.Game.MyPlanetSurfaceDetail
  1346.    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1347.    NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
  1348.    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1349.    MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1350.    MinimumSurfaceLayerDepth = 5
  1351.    StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1352.    Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
  1353.    DisplayNameEnum = <null>
  1354.    DescriptionEnum = <null>
  1355.    DisplayNameString = <null>
  1356.    DescriptionString = <null>
  1357.    DescriptionArgs = <null>
  1358.    Icons = <null>
  1359.    Enabled = True
  1360.    Public = True
  1361.    AvailableInSurvival = True
  1362.    Context = VRage.Game.MyModContext
  1363.    DLCs = <null>
  1364.    DisplayNameText = <null>
  1365.    DescriptionText = <null>
  1366.  UserCreated: False
  1367.  InitializeComponents: False
  1368. 2020-01-25 20:43:57.472 - Thread:  35 ->  Info: Planet generator name: Moon
  1369. 2020-01-25 20:43:57.473 - Thread:  35 ->  Info: Planet init values: Planet init arguments:
  1370. Storage name: Moon-1353915701d19000
  1371.  Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1372.  PositionMinCorner: {X:0 Y:120000 Z:-130000}
  1373.  Radius: 0
  1374.  AtmosphereRadius: 16625
  1375.  MaxRadius: 0
  1376.  MinRadius: 0
  1377.  HasAtmosphere: False
  1378.  AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1379.  GravityFalloff: 7
  1380.  MarkAreaEmpty: True
  1381.  AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1382.  SurfaceGravity: 0.25
  1383.  AddGps: False
  1384.  SpherizeWithDistance: True
  1385.  Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
  1386.    EnvironmentId = <null>
  1387.    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
  1388.    HasAtmosphere = False
  1389.    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1390.    PlanetMaps = VRage.Game.MyPlanetMaps
  1391.    HillParams = Range[-0.03, 0.03]
  1392.    MaterialsMaxDepth = Range[4000, 4000]
  1393.    MaterialsMinDepth = Range[20, 20]
  1394.    OreMappings = VRage.Game.MyPlanetOreMapping[]
  1395.    GravityFalloffPower = 7
  1396.    MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1397.    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1398.    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1399.    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1400.    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1401.    DefaultSubSurfaceMaterial = <null>
  1402.    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1403.    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1404.    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1405.    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1406.    SurfaceGravity = 0.25
  1407.    AtmosphereHeight = 0
  1408.    SectorDensity = 0.0017
  1409.    Atmosphere = VRage.Game.MyPlanetAtmosphere
  1410.    AtmosphereSettings = <null>
  1411.    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1412.    FolderName = Moon
  1413.    Detail = VRage.Game.MyPlanetSurfaceDetail
  1414.    AnimalSpawnInfo = <null>
  1415.    NightAnimalSpawnInfo = <null>
  1416.    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1417.    MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1418.    MinimumSurfaceLayerDepth = 5
  1419.    StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1420.    Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
  1421.    DisplayNameEnum = <null>
  1422.    DescriptionEnum = <null>
  1423.    DisplayNameString = <null>
  1424.    DescriptionString = <null>
  1425.    DescriptionArgs = <null>
  1426.    Icons = <null>
  1427.    Enabled = True
  1428.    Public = True
  1429.    AvailableInSurvival = True
  1430.    Context = VRage.Game.MyModContext
  1431.    DLCs = <null>
  1432.    DisplayNameText = <null>
  1433.    DescriptionText = <null>
  1434.  UserCreated: False
  1435.  InitializeComponents: False
  1436. 2020-01-25 20:43:57.744 - Thread:  39 ->  Info: Planet generator name: Mars
  1437. 2020-01-25 20:43:57.744 - Thread:  39 ->  Info: Planet init values: Planet init arguments:
  1438. Storage name: Mars-2044023682d120000
  1439.  Storage: Sandbox.Engine.Voxels.MyOctreeStorage
  1440.  PositionMinCorner: {X:900000 Y:0 Z:1500000}
  1441.  Radius: 0
  1442.  AtmosphereRadius: 105000
  1443.  MaxRadius: 0
  1444.  MinRadius: 0
  1445.  HasAtmosphere: True
  1446.  AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
  1447.  GravityFalloff: 7
  1448.  MarkAreaEmpty: True
  1449.  AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
  1450.  SurfaceGravity: 0.9
  1451.  AddGps: False
  1452.  SpherizeWithDistance: True
  1453.  Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1454.    EnvironmentId = <null>
  1455.    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
  1456.    HasAtmosphere = True
  1457.    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
  1458.    PlanetMaps = VRage.Game.MyPlanetMaps
  1459.    HillParams = Range[-0.01, 0.12]
  1460.    MaterialsMaxDepth = Range[4000, 4000]
  1461.    MaterialsMinDepth = Range[20, 20]
  1462.    OreMappings = VRage.Game.MyPlanetOreMapping[]
  1463.    GravityFalloffPower = 7
  1464.    MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
  1465.    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
  1466.    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
  1467.    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
  1468.    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1469.    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
  1470.    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
  1471.    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
  1472.    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
  1473.    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
  1474.    SurfaceGravity = 0.9
  1475.    AtmosphereHeight = 0
  1476.    SectorDensity = 0.0017
  1477.    Atmosphere = VRage.Game.MyPlanetAtmosphere
  1478.    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
  1479.    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
  1480.    FolderName = Mars
  1481.    Detail = VRage.Game.MyPlanetSurfaceDetail
  1482.    AnimalSpawnInfo = <null>
  1483.    NightAnimalSpawnInfo = <null>
  1484.    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
  1485.    MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
  1486.    MinimumSurfaceLayerDepth = 5
  1487.    StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
  1488.    Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
  1489.    DisplayNameEnum = <null>
  1490.    DescriptionEnum = <null>
  1491.    DisplayNameString = <null>
  1492.    DescriptionString = <null>
  1493.    DescriptionArgs = <null>
  1494.    Icons = <null>
  1495.    Enabled = True
  1496.    Public = True
  1497.    AvailableInSurvival = True
  1498.    Context = VRage.Game.MyModContext
  1499.    DLCs = <null>
  1500.    DisplayNameText = <null>
  1501.    DescriptionText = <null>
  1502.  UserCreated: False
  1503.  InitializeComponents: False
  1504. 2020-01-25 20:43:57.821 - Thread:   1 ->  Checkpoint.CameraAttachedTo: 137658261568108514
  1505. 2020-01-25 20:43:57.821 - Thread:   1 ->  ERROR: Camera entity from checkpoint does not exists!
  1506. 2020-01-25 20:43:57.869 - Thread:   1 ->  RequestRespawn
  1507. 2020-01-25 20:43:57.981 - Thread:   1 ->  MySession.Static.LogSettings - START
  1508. 2020-01-25 20:43:57.981 - Thread:   1 ->     Name = Neko's eternity
  1509. 2020-01-25 20:43:57.981 - Thread:   1 ->     Description =
  1510. 2020-01-25 20:43:57.982 - Thread:   1 ->     GameDateTime = 01/01/2081 00:03:38
  1511. 2020-01-25 20:43:57.982 - Thread:   1 ->     Password =
  1512. 2020-01-25 20:43:57.982 - Thread:   1 ->     CurrentPath = E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
  1513. 2020-01-25 20:43:57.982 - Thread:   1 ->     WorkshopId =
  1514. 2020-01-25 20:43:57.982 - Thread:   1 ->     CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
  1515. 2020-01-25 20:43:57.982 - Thread:   1 ->     ThumbPath = E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg
  1516. 2020-01-25 20:43:57.984 - Thread:   1 ->     Settings:
  1517. 2020-01-25 20:43:57.984 - Thread:   1 ->        GameMode = Survival
  1518. 2020-01-25 20:43:57.984 - Thread:   1 ->        MaxPlayers = 16
  1519. 2020-01-25 20:43:57.984 - Thread:   1 ->        OnlineMode = PUBLIC
  1520. 2020-01-25 20:43:57.984 - Thread:   1 ->        AutoHealing = True
  1521. 2020-01-25 20:43:57.984 - Thread:   1 ->        WeaponsEnabled = True
  1522. 2020-01-25 20:43:57.984 - Thread:   1 ->        ThrusterDamage = True
  1523. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableSpectator = False
  1524. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableCopyPaste = False
  1525. 2020-01-25 20:43:57.984 - Thread:   1 ->        MaxFloatingObjects = 100
  1526. 2020-01-25 20:43:57.984 - Thread:   1 ->        MaxGridSize = 50000
  1527. 2020-01-25 20:43:57.984 - Thread:   1 ->        MaxBlocksPerPlayer = 100000
  1528. 2020-01-25 20:43:57.984 - Thread:   1 ->        CargoShipsEnabled = True
  1529. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnvironmentHostility = SAFE
  1530. 2020-01-25 20:43:57.984 - Thread:   1 ->        ShowPlayerNamesOnHud = True
  1531. 2020-01-25 20:43:57.984 - Thread:   1 ->        InventorySizeMultiplier = 3
  1532. 2020-01-25 20:43:57.984 - Thread:   1 ->        RefinerySpeedMultiplier = 3
  1533. 2020-01-25 20:43:57.984 - Thread:   1 ->        AssemblerSpeedMultiplier = 3
  1534. 2020-01-25 20:43:57.984 - Thread:   1 ->        AssemblerEfficiencyMultiplier = 3
  1535. 2020-01-25 20:43:57.984 - Thread:   1 ->        WelderSpeedMultiplier = 2
  1536. 2020-01-25 20:43:57.984 - Thread:   1 ->        GrinderSpeedMultiplier = 2
  1537. 2020-01-25 20:43:57.984 - Thread:   1 ->        ClientCanSave = False
  1538. 2020-01-25 20:43:57.984 - Thread:   1 ->        HackSpeedMultiplier = 0.33
  1539. 2020-01-25 20:43:57.984 - Thread:   1 ->        PermanentDeath = False
  1540. 2020-01-25 20:43:57.984 - Thread:   1 ->        DestructibleBlocks =  True
  1541. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableScripts =  False
  1542. 2020-01-25 20:43:57.984 - Thread:   1 ->        AutoSaveInMinutes = 5
  1543. 2020-01-25 20:43:57.984 - Thread:   1 ->        SpawnShipTimeMultiplier = 0
  1544. 2020-01-25 20:43:57.984 - Thread:   1 ->        ProceduralDensity = 0.35
  1545. 2020-01-25 20:43:57.984 - Thread:   1 ->        ProceduralSeed = 0
  1546. 2020-01-25 20:43:57.984 - Thread:   1 ->        DestructibleBlocks = True
  1547. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableIngameScripts = False
  1548. 2020-01-25 20:43:57.984 - Thread:   1 ->        ViewDistance = 15000
  1549. 2020-01-25 20:43:57.984 - Thread:   1 ->        Voxel destruction = True
  1550. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableStructuralSimulation = False
  1551. 2020-01-25 20:43:57.984 - Thread:   1 ->        MaxActiveFracturePieces = 50
  1552. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableContainerDrops = True
  1553. 2020-01-25 20:43:57.984 - Thread:   1 ->        MinDropContainerRespawnTime = 5
  1554. 2020-01-25 20:43:57.984 - Thread:   1 ->        MaxDropContainerRespawnTime = 20
  1555. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableTurretsFriendlyFire = False
  1556. 2020-01-25 20:43:57.984 - Thread:   1 ->        EnableSubgridDamage = False
  1557. 2020-01-25 20:43:57.984 - Thread:   1 ->        SyncDistance = 3000
  1558. 2020-01-25 20:43:57.984 - Thread:   1 ->        BlockLimitsEnabled = GLOBALLY
  1559. 2020-01-25 20:43:57.984 - Thread:   1 ->        AFKTimeoutMin = 0
  1560. 2020-01-25 20:43:57.984 - Thread:   1 ->        StopGridsPeriodMin = 15
  1561. 2020-01-25 20:43:57.984 - Thread:   1 ->        ExperimentalMode = True
  1562. 2020-01-25 20:43:57.984 - Thread:   1 ->        ExperimentalModeReason = ExperimentalMode
  1563. 2020-01-25 20:43:57.984 - Thread:   1 ->  MySession.Static.LogSettings - END
  1564. 2020-01-25 20:43:58.721 - Thread:   1 ->  Session loaded
  1565. 2020-01-25 20:43:58.726 - Thread:   1 ->  Saving world - START
  1566. 2020-01-25 20:43:58.727 - Thread:   1 ->     Making world state snapshot.
  1567. 2020-01-25 20:43:58.727 - Thread:   1 ->     Before snapshot.: GC Memory: 3,141,673,144 B
  1568. 2020-01-25 20:43:58.818 - Thread:   1 ->     After snapshot.: GC Memory: 3,143,324,680 B
  1569. 2020-01-25 20:43:58.820 - Thread:   1 ->     Directory cleanup: GC Memory: 3,143,324,680 B
  1570. 2020-01-25 20:43:58.820 - Thread:   1 ->  Saving world - END
  1571. 2020-01-25 20:43:58.823 - Thread:   1 ->  RunLoadingAction - END
  1572. 2020-01-25 20:43:58.823 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - START
  1573. 2020-01-25 20:43:58.825 - Thread:  35 ->  Session snapshot save - START
  1574. 2020-01-25 20:43:58.826 - Thread:  35 ->     Checking file access for files in target dir.
  1575. 2020-01-25 20:43:59.292 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - END
  1576. 2020-01-25 20:43:59.292 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - START
  1577. 2020-01-25 20:43:59.292 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - END
  1578. 2020-01-25 20:43:59.308 - Thread:   1 ->  Updating continues.
  1579. 2020-01-25 20:43:59.500 - Thread:   1 ->  GC Memory: 3,170,114,768 B
  1580. 2020-01-25 20:43:59.649 - Thread:  35 ->     Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1581. 2020-01-25 20:43:59.651 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1582. 2020-01-25 20:43:59.666 - Thread:   1 ->  STATISTICS,0,0,0,0,0,0,0,8289.383,27880.72,1,0,3026.421,5581.68,0,100000,0,1.256394,6.360102,0,4459,15.72208
  1583. 2020-01-25 20:44:02.308 - Thread:  35 ->  Session snapshot save - END
  1584. 2020-01-25 20:44:03.051 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1585. 2020-01-25 20:44:03.052 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1586. 2020-01-25 20:44:22.674 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1587. 2020-01-25 20:44:29.516 - Thread:   1 ->  GC Memory: 1,517,355,752 B
  1588. 2020-01-25 20:44:43.778 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1589. 2020-01-25 20:44:59.516 - Thread:   1 ->  GC Memory: 1,518,368,168 B
  1590. 2020-01-25 20:45:00.582 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1591. 2020-01-25 20:45:00.583 - Thread:   1 ->  STATISTICS,60.0166666,0,0,0,0,0,0,6.093814,2.499414,1,0,1448.37,4512.656,0,100000,0,12.14263,40.19605,6.311547,5966,8.333175
  1592. 2020-01-25 20:45:08.204 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1593. 2020-01-25 20:45:29.532 - Thread:   1 ->  GC Memory: 1,519,772,072 B
  1594. 2020-01-25 20:45:59.533 - Thread:   1 ->  GC Memory: 1,113,874,400 B
  1595. 2020-01-25 20:46:00.599 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1596. 2020-01-25 20:46:00.599 - Thread:   1 ->  STATISTICS,120.0333333,0,0,0,0,0,0,4.200229,1.285026,1,0,1061.967,4231.477,0,100000,0,5.886587,41.7835,5.023344,6283,16.68306
  1597. 2020-01-25 20:46:29.546 - Thread:   1 ->  GC Memory: 1,114,462,632 B
  1598. 2020-01-25 20:46:40.430 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1599. 2020-01-25 20:46:59.549 - Thread:   1 ->  GC Memory: 1,145,155,936 B
  1600. 2020-01-25 20:47:02.852 - Thread:   1 ->  Clusters reordered
  1601. 2020-01-25 20:47:02.854 - Thread:   1 ->  Clusters reordered
  1602. 2020-01-25 20:47:03.249 - Thread:   1 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1603. 2020-01-25 20:47:06.807 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1604. 2020-01-25 20:47:06.808 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1605. 2020-01-25 20:47:06.809 - Thread:   1 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1606. 2020-01-25 20:47:06.811 - Thread:   1 ->  Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1607. 2020-01-25 20:47:07.707 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1608. 2020-01-25 20:47:07.707 - Thread:   1 ->  STATISTICS,180.05,0,0,0,0,0,0,653.0792,3523.331,1,0,1618.991,5687.914,4834,95166,3,27.82322,49.31295,5.752348,5722,71.54221
  1609. 2020-01-25 20:47:24.061 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1610. 2020-01-25 20:47:24.061 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1611. 2020-01-25 20:47:24.061 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor START
  1612. 2020-01-25 20:47:24.158 - Thread:   1 ->  MyGuiScreenCubeBuilder.ctor END
  1613. 2020-01-25 20:47:26.144 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1614. 2020-01-25 20:47:26.144 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1615. 2020-01-25 20:47:29.561 - Thread:   1 ->  GC Memory: 1,264,349,280 B
  1616. 2020-01-25 20:47:57.993 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1617. 2020-01-25 20:47:59.564 - Thread:   1 ->  GC Memory: 1,270,330,704 B
  1618. 2020-01-25 20:48:07.895 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1619. 2020-01-25 20:48:07.896 - Thread:   1 ->  STATISTICS,240.0666666,0,0,0,0,0,0,11.74126,50.97574,1,0,1210.461,5569.137,4834,95166,3,33.96012,65.99258,12.87157,5824,8.333175
  1620. 2020-01-25 20:48:12.528 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1621. 2020-01-25 20:48:12.529 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1622. 2020-01-25 20:48:13.495 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1623. 2020-01-25 20:48:13.496 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1624. 2020-01-25 20:48:17.996 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1625. 2020-01-25 20:48:17.996 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1626. 2020-01-25 20:48:23.912 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1627. 2020-01-25 20:48:23.913 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1628. 2020-01-25 20:48:24.945 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1629. 2020-01-25 20:48:24.945 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1630. 2020-01-25 20:48:29.568 - Thread:   1 ->  GC Memory: 1,273,415,592 B
  1631. 2020-01-25 20:48:30.880 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1632. 2020-01-25 20:48:30.881 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1633. 2020-01-25 20:48:32.000 - Thread:   1 ->  Autosave initiated
  1634. 2020-01-25 20:48:32.000 - Thread:   1 ->  Character state: True
  1635. 2020-01-25 20:48:32.000 - Thread:   1 ->  IsServer: True
  1636. 2020-01-25 20:48:32.000 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1637. 2020-01-25 20:48:32.000 - Thread:   1 ->  Autosave
  1638. 2020-01-25 20:48:32.000 - Thread:   1 ->  Saving world - START
  1639. 2020-01-25 20:48:32.001 - Thread:   1 ->     Making world state snapshot.
  1640. 2020-01-25 20:48:32.001 - Thread:   1 ->     Before snapshot.: GC Memory: 1,274,605,336 B
  1641. 2020-01-25 20:48:32.091 - Thread:   1 ->     After snapshot.: GC Memory: 1,274,792,192 B
  1642. 2020-01-25 20:48:32.092 - Thread:   1 ->     Directory cleanup: GC Memory: 1,274,792,192 B
  1643. 2020-01-25 20:48:32.092 - Thread:   1 ->  Saving world - END
  1644. 2020-01-25 20:48:32.092 - Thread:  35 ->  Session snapshot save - START
  1645. 2020-01-25 20:48:32.093 - Thread:  35 ->     Checking file access for files in target dir.
  1646. 2020-01-25 20:48:32.767 - Thread:  35 ->     Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1647. 2020-01-25 20:48:32.800 - Thread:  35 ->  Session snapshot save - END
  1648. 2020-01-25 20:48:55.899 - Thread:   1 ->  Player entered: LimeGreenPsycho (76561198996794493)
  1649. 2020-01-25 20:48:58.439 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1650. 2020-01-25 20:48:59.583 - Thread:   1 ->  GC Memory: 1,279,208,248 B
  1651. 2020-01-25 20:49:00.826 - Thread:   1 ->  World request received: LimeGreenPsycho
  1652. 2020-01-25 20:49:00.827 - Thread:   1 ->  ...responding
  1653. 2020-01-25 20:49:08.617 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1654. 2020-01-25 20:49:08.618 - Thread:   1 ->  STATISTICS,300.0833333,0,0.0001430511,1.621246E-05,0.2588978,1.621246E-05,0.2611122,23.37389,47.19934,1,0,1201.734,5660.066,4834,95166,3,31.26924,56.22421,11.59598,5712,8.33313
  1655. 2020-01-25 20:49:09.525 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1656. 2020-01-25 20:49:09.525 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1657. 2020-01-25 20:49:27.316 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1658. 2020-01-25 20:49:27.317 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1659. 2020-01-25 20:49:29.586 - Thread:   1 ->  GC Memory: 1,263,805,144 B
  1660. 2020-01-25 20:49:42.600 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1661. 2020-01-25 20:49:42.601 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1662. 2020-01-25 20:49:57.066 - Thread:  21 ->  DXGI SetFullscreenState succeded
  1663. 2020-01-25 20:49:59.587 - Thread:   1 ->  GC Memory: 1,266,308,008 B
  1664. 2020-01-25 20:50:09.074 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1665. 2020-01-25 20:50:09.075 - Thread:   1 ->  STATISTICS,360.1,0.003235817,0.00449276,0.0037117,0.2588978,0.05837154,0.373107,22.55397,48.65136,2,0,1211.869,5586.258,4834,95166,3,32.82179,65.55424,10.88423,5695,8.333127
  1666. 2020-01-25 20:50:29.600 - Thread:   1 ->  GC Memory: 1,277,525,184 B
  1667. 2020-01-25 20:50:59.613 - Thread:   1 ->  GC Memory: 1,264,623,760 B
  1668. 2020-01-25 20:51:09.459 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1669. 2020-01-25 20:51:09.459 - Thread:   1 ->  STATISTICS,420.1166666,0.005860329,0.009672165,0.007775307,0.2588978,0.3962402,0.923789,24.09312,37.54966,2,0,1223.137,5606.934,4834,95166,3,30.18436,53.62384,10.46588,5680,8.333137
  1670. 2020-01-25 20:51:29.629 - Thread:   1 ->  GC Memory: 1,286,184,480 B
  1671. 2020-01-25 20:51:53.280 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1672. 2020-01-25 20:51:53.281 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1673. 2020-01-25 20:51:55.376 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1674. 2020-01-25 20:51:55.377 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1675. 2020-01-25 20:51:59.645 - Thread:   1 ->  GC Memory: 1,302,618,200 B
  1676. 2020-01-25 20:52:09.475 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1677. 2020-01-25 20:52:09.476 - Thread:   1 ->  STATISTICS,480.1333333,0.004036903,0.009037971,0.008612633,0.2588978,0.7893171,1.652946,23.29963,58.27547,2,0,1244.379,5778.742,4834,95166,3,36.77204,65.51874,11.56339,5688,8.33318
  1678. 2020-01-25 20:52:16.042 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1679. 2020-01-25 20:52:16.043 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1680. 2020-01-25 20:52:17.260 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1681. 2020-01-25 20:52:17.260 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1682. 2020-01-25 20:52:17.892 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1683. 2020-01-25 20:52:17.893 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1684. 2020-01-25 20:52:26.293 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1685. 2020-01-25 20:52:26.293 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1686. 2020-01-25 20:52:29.651 - Thread:   1 ->  GC Memory: 1,264,207,112 B
  1687. 2020-01-25 20:52:48.699 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1688. 2020-01-25 20:52:48.700 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1689. 2020-01-25 20:52:50.350 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1690. 2020-01-25 20:52:50.350 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1691. 2020-01-25 20:52:51.450 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1692. 2020-01-25 20:52:51.450 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1693. 2020-01-25 20:52:52.750 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1694. 2020-01-25 20:52:52.750 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1695. 2020-01-25 20:52:54.133 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1696. 2020-01-25 20:52:54.134 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1697. 2020-01-25 20:52:54.884 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1698. 2020-01-25 20:52:54.884 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1699. 2020-01-25 20:52:55.933 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1700. 2020-01-25 20:52:55.934 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1701. 2020-01-25 20:52:56.267 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1702. 2020-01-25 20:52:56.267 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1703. 2020-01-25 20:52:59.652 - Thread:   1 ->  GC Memory: 1,267,994,920 B
  1704. 2020-01-25 20:53:05.600 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1705. 2020-01-25 20:53:05.600 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1706. 2020-01-25 20:53:09.950 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1707. 2020-01-25 20:53:09.950 - Thread:   1 ->  STATISTICS,540.15,0.004096985,0.03942108,0.008612633,0.2588978,1.19093,2.385221,25.89763,58.82422,2,0,1209.592,5781.488,4834,95166,3,38.76049,61.54963,13.80049,5973,8.333075
  1708. 2020-01-25 20:53:22.300 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1709. 2020-01-25 20:53:22.300 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1710. 2020-01-25 20:53:25.599 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1711. 2020-01-25 20:53:25.600 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1712. 2020-01-25 20:53:26.700 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1713. 2020-01-25 20:53:26.700 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1714. 2020-01-25 20:53:27.233 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1715. 2020-01-25 20:53:27.234 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1716. 2020-01-25 20:53:29.652 - Thread:   1 ->  GC Memory: 1,270,756,736 B
  1717. 2020-01-25 20:53:32.005 - Thread:   1 ->  Autosave initiated
  1718. 2020-01-25 20:53:32.005 - Thread:   1 ->  Character state: True
  1719. 2020-01-25 20:53:32.005 - Thread:   1 ->  IsServer: True
  1720. 2020-01-25 20:53:32.005 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1721. 2020-01-25 20:53:32.005 - Thread:   1 ->  Autosave
  1722. 2020-01-25 20:53:32.005 - Thread:   1 ->  Saving world - START
  1723. 2020-01-25 20:53:32.006 - Thread:   1 ->     Making world state snapshot.
  1724. 2020-01-25 20:53:32.006 - Thread:   1 ->     Before snapshot.: GC Memory: 1,269,732,144 B
  1725. 2020-01-25 20:53:32.044 - Thread:   1 ->     After snapshot.: GC Memory: 1,270,669,968 B
  1726. 2020-01-25 20:53:32.044 - Thread:   1 ->     Directory cleanup: GC Memory: 1,270,669,968 B
  1727. 2020-01-25 20:53:32.044 - Thread:   1 ->  Saving world - END
  1728. 2020-01-25 20:53:32.045 - Thread:  35 ->  Session snapshot save - START
  1729. 2020-01-25 20:53:32.045 - Thread:  35 ->     Checking file access for files in target dir.
  1730. 2020-01-25 20:53:32.501 - Thread:  35 ->     Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1731. 2020-01-25 20:53:32.540 - Thread:  35 ->  Session snapshot save - END
  1732. 2020-01-25 20:53:38.600 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1733. 2020-01-25 20:53:38.601 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1734. 2020-01-25 20:53:59.654 - Thread:   1 ->  GC Memory: 1,276,618,624 B
  1735. 2020-01-25 20:54:04.283 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1736. 2020-01-25 20:54:04.284 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1737. 2020-01-25 20:54:09.966 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1738. 2020-01-25 20:54:09.966 - Thread:   1 ->  STATISTICS,600.1666666,0.006939888,0.01418018,0.008612633,0.2588978,1.600843,3.935797,24.7475,46.30595,2,0,1208.91,5787.566,4834,95166,3,34.21295,50.21347,12.98592,5983,8.333157
  1739. 2020-01-25 20:54:29.658 - Thread:   1 ->  GC Memory: 1,267,663,160 B
  1740. 2020-01-25 20:54:31.785 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1741. 2020-01-25 20:54:31.785 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1742. 2020-01-25 20:54:35.419 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1743. 2020-01-25 20:54:35.419 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1744. 2020-01-25 20:54:36.618 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1745. 2020-01-25 20:54:36.619 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1746. 2020-01-25 20:54:59.672 - Thread:   1 ->  GC Memory: 1,269,720,600 B
  1747. 2020-01-25 20:55:03.019 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1748. 2020-01-25 20:55:03.019 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1749. 2020-01-25 20:55:10.352 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1750. 2020-01-25 20:55:10.352 - Thread:   1 ->  STATISTICS,660.1833333,0.007095337,0.009616852,0.008895874,0.2588978,2.025565,4.716609,26.90701,72.14879,2,0,1215.081,5788.348,4834,95166,3,38.94045,63.92513,13.12001,5972,8.333052
  1751. 2020-01-25 20:55:14.918 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1752. 2020-01-25 20:55:14.919 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1753. 2020-01-25 20:55:16.118 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1754. 2020-01-25 20:55:16.118 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1755. 2020-01-25 20:55:21.535 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1756. 2020-01-25 20:55:21.535 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1757. 2020-01-25 20:55:29.689 - Thread:   1 ->  GC Memory: 1,279,669,616 B
  1758. 2020-01-25 20:55:51.468 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1759. 2020-01-25 20:55:51.469 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1760. 2020-01-25 20:55:59.706 - Thread:   1 ->  GC Memory: 1,276,265,816 B
  1761. 2020-01-25 20:56:09.652 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1762. 2020-01-25 20:56:09.652 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1763. 2020-01-25 20:56:10.368 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1764. 2020-01-25 20:56:10.369 - Thread:   1 ->  STATISTICS,720.2,0.007071495,0.01014709,0.008895874,0.2588978,2.449821,5.492597,26.62234,65.61749,2,0,1217.049,5789.871,4774,95226,3,42.56841,64.91664,14.38771,5962,8.33313
  1765. 2020-01-25 20:56:14.851 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1766. 2020-01-25 20:56:14.852 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1767. 2020-01-25 20:56:23.385 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1768. 2020-01-25 20:56:23.385 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1769. 2020-01-25 20:56:23.619 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1770. 2020-01-25 20:56:23.619 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1771. 2020-01-25 20:56:24.423 - Thread:   1 ->  Clusters reordered
  1772. 2020-01-25 20:56:25.052 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1773. 2020-01-25 20:56:25.053 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1774. 2020-01-25 20:56:29.723 - Thread:   1 ->  GC Memory: 1,294,328,360 B
  1775. 2020-01-25 20:56:48.016 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1776. 2020-01-25 20:56:48.017 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1777. 2020-01-25 20:56:50.783 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1778. 2020-01-25 20:56:50.783 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1779. 2020-01-25 20:56:52.950 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1780. 2020-01-25 20:56:52.950 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1781. 2020-01-25 20:56:59.736 - Thread:   1 ->  GC Memory: 1,294,206,336 B
  1782. 2020-01-25 20:57:10.799 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1783. 2020-01-25 20:57:10.799 - Thread:   1 ->  STATISTICS,780.2166666,0.007121086,0.01141548,0.008895874,0.2588978,2.868844,6.213986,27.29062,48.66964,2,0,1235.603,5793.016,4781,95219,5,33.99403,55.81142,13.48708,5935,8.333125
  1784. 2020-01-25 20:57:17.282 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1785. 2020-01-25 20:57:17.283 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1786. 2020-01-25 20:57:29.737 - Thread:   1 ->  GC Memory: 1,276,021,512 B
  1787. 2020-01-25 20:57:45.782 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1788. 2020-01-25 20:57:45.783 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1789. 2020-01-25 20:57:59.753 - Thread:   1 ->  GC Memory: 1,278,110,992 B
  1790. 2020-01-25 20:58:10.816 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1791. 2020-01-25 20:58:10.817 - Thread:   1 ->  STATISTICS,840.2333333,0.006995201,0.009622574,0.008895874,0.2588978,3.295568,6.91985,27.21683,64.15597,2,0,1219.51,5797.887,4736,95264,5,37.22089,72.02495,13.81933,6142,8.333117
  1792. 2020-01-25 20:58:17.233 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1793. 2020-01-25 20:58:17.233 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1794. 2020-01-25 20:58:29.836 - Thread:   1 ->  GC Memory: 1,280,830,784 B
  1795. 2020-01-25 20:58:32.011 - Thread:   1 ->  Autosave initiated
  1796. 2020-01-25 20:58:32.011 - Thread:   1 ->  Character state: True
  1797. 2020-01-25 20:58:32.011 - Thread:   1 ->  IsServer: True
  1798. 2020-01-25 20:58:32.011 - Thread:   1 ->  MyAsyncSaving.InProgress: False
  1799. 2020-01-25 20:58:32.011 - Thread:   1 ->  Autosave
  1800. 2020-01-25 20:58:32.011 - Thread:   1 ->  Saving world - START
  1801. 2020-01-25 20:58:32.011 - Thread:   1 ->     Making world state snapshot.
  1802. 2020-01-25 20:58:32.011 - Thread:   1 ->     Before snapshot.: GC Memory: 1,280,051,144 B
  1803. 2020-01-25 20:58:32.050 - Thread:   1 ->     After snapshot.: GC Memory: 1,280,670,360 B
  1804. 2020-01-25 20:58:32.051 - Thread:   1 ->     Directory cleanup: GC Memory: 1,280,670,360 B
  1805. 2020-01-25 20:58:32.051 - Thread:   1 ->  Saving world - END
  1806. 2020-01-25 20:58:32.051 - Thread:  36 ->  Session snapshot save - START
  1807. 2020-01-25 20:58:32.052 - Thread:  36 ->     Checking file access for files in target dir.
  1808. 2020-01-25 20:58:32.515 - Thread:  36 ->     Saving Sandbox world configuration file C:\Users\outlander\AppData\Roaming\SpaceEngineers\Saves\76561198274379354\Neko's eternity\.new\Sandbox_config.sbc
  1809. 2020-01-25 20:58:32.554 - Thread:  36 ->  Session snapshot save - END
  1810. 2020-01-25 20:58:46.924 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1811. 2020-01-25 20:58:46.924 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1812. 2020-01-25 20:58:47.241 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1813. 2020-01-25 20:58:47.241 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1814. 2020-01-25 20:58:52.840 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1815. 2020-01-25 20:58:52.841 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1816. 2020-01-25 20:58:59.843 - Thread:   1 ->  GC Memory: 1,287,602,712 B
  1817. 2020-01-25 20:59:08.157 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1818. 2020-01-25 20:59:08.157 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1819. 2020-01-25 20:59:08.658 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1820. 2020-01-25 20:59:08.658 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1821. 2020-01-25 20:59:09.840 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1822. 2020-01-25 20:59:09.841 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1823. 2020-01-25 20:59:11.025 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1824. 2020-01-25 20:59:11.089 - Thread:   1 ->  Could not spawn event. Try 1 of 3
  1825. 2020-01-25 20:59:11.190 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1826. 2020-01-25 20:59:11.190 - Thread:   1 ->  STATISTICS,900.25,0.006884575,0.009589195,0.008895874,0.2588978,3.716334,7.889008,38.22537,58.86775,2,0,1219.05,5797.996,4736,95264,6,41.78488,72.42154,13.39645,6138,8.333085
  1827. 2020-01-25 20:59:21.024 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1828. 2020-01-25 20:59:21.053 - Thread:   1 ->  Could not spawn event. Try 2 of 3
  1829. 2020-01-25 20:59:29.844 - Thread:   1 ->  GC Memory: 1,278,751,112 B
  1830. 2020-01-25 20:59:31.025 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1831. 2020-01-25 20:59:31.025 - Thread:   1 ->  Could not spawn event. Try 3 of 3
  1832. 2020-01-25 20:59:41.024 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1833. 2020-01-25 20:59:41.054 - Thread:   1 ->  MyGlobalEvent.RecalculateActivationTime:
  1834. 2020-01-25 20:59:41.054 - Thread:   1 ->  Next activation in -00:01:19.7298501
  1835. 2020-01-25 20:59:41.054 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1836. 2020-01-25 20:59:41.073 - Thread:   1 ->  Could not spawn event. Try 1 of 3
  1837. 2020-01-25 20:59:44.273 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1838. 2020-01-25 20:59:44.274 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1839. 2020-01-25 20:59:51.024 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1840. 2020-01-25 20:59:51.040 - Thread:   1 ->  Could not spawn event. Try 2 of 3
  1841. 2020-01-25 20:59:55.291 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1842. 2020-01-25 20:59:55.291 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1843. 2020-01-25 20:59:55.957 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1844. 2020-01-25 20:59:55.958 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1845. 2020-01-25 20:59:59.861 - Thread:   1 ->  GC Memory: 1,284,077,624 B
  1846. 2020-01-25 21:00:01.024 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1847. 2020-01-25 21:00:01.030 - Thread:   1 ->  Could not spawn event. Try 3 of 3
  1848. 2020-01-25 21:00:11.025 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1849. 2020-01-25 21:00:11.025 - Thread:   1 ->  MyGlobalEvent.RecalculateActivationTime:
  1850. 2020-01-25 21:00:11.025 - Thread:   1 ->  Next activation in -00:14:49.5411794
  1851. 2020-01-25 21:00:11.025 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1852. 2020-01-25 21:00:11.025 - Thread:   1 ->  Could not spawn event. Try 1 of 3
  1853. 2020-01-25 21:00:11.207 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  1854. 2020-01-25 21:00:11.207 - Thread:   1 ->  STATISTICS,960.2666666,0.007277489,0.01233578,0.008895874,0.2588978,4.136986,8.885111,25.6408,46.74245,2,0,1221.078,5798.125,4736,95264,6,36.769,52.99225,12.58757,6133,8.333112
  1855. 2020-01-25 21:00:21.025 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1856. 2020-01-25 21:00:21.031 - Thread:   1 ->  Could not spawn event. Try 2 of 3
  1857. 2020-01-25 21:00:29.960 - Thread:   1 ->  GC Memory: 1,281,870,208 B
  1858. 2020-01-25 21:00:31.235 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1859. 2020-01-25 21:00:31.236 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1860. 2020-01-25 21:00:31.386 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1861. 2020-01-25 21:00:31.386 - Thread:   1 ->  Could not spawn event. Try 3 of 3
  1862. 2020-01-25 21:00:31.819 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1863. 2020-01-25 21:00:31.819 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1864. 2020-01-25 21:00:34.551 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1865. 2020-01-25 21:00:34.552 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1866. 2020-01-25 21:00:40.218 - Thread:   1 ->  MyGuiScreenChat.ctor START
  1867. 2020-01-25 21:00:40.218 - Thread:   1 ->  MyGuiScreenChat.ctor END
  1868. 2020-01-25 21:00:41.386 - Thread:   1 ->  MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  1869. 2020-01-25 21:00:41.386 - Thread:   1 ->  MyGlobalEvent.RecalculateActivationTime:
  1870. 2020-01-25 21:00:41.386 - Thread:   1 ->  Next activation in 00:41:16.5225744
  1871. 2020-01-25 21:00:42.602 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1872. 2020-01-25 21:00:42.603 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1873. 2020-01-25 21:00:59.718 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
  1874. 2020-01-25 21:00:59.719 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
  1875. 2020-01-25 21:00:59.971 - Thread:   1 ->  GC Memory: 1,279,241,632 B
  1876. 2020-01-25 21:01:35.658 - Thread:   1 ->  GC Memory: 1,304,482,344 B
  1877. 2020-01-25 21:01:47.659 - Thread:  30 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1878.  
  1879.    at SharpDX.Result.CheckError()
  1880.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1881.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1882.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1883. Name: MyConstantBuffer
  1884. Debug name: <Undefined>
  1885. BufferDescription: [
  1886.  
  1887. 2020-01-25 21:01:47.659 - Thread:  27 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1888.  
  1889.    at SharpDX.Result.CheckError()
  1890.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1891.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1892.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1893. Name: MyConstantBuffer
  1894. Debug name: <Undefined>
  1895. BufferDescription: [
  1896.  
  1897. 2020-01-25 21:01:47.659 - Thread:  28 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1898.  
  1899.    at SharpDX.Result.CheckError()
  1900.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1901.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1902.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1903. Name: MyConstantBuffer
  1904. Debug name: <Undefined>
  1905. BufferDescription: [
  1906.  
  1907. 2020-01-25 21:01:47.659 - Thread:  29 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1908.  
  1909.    at SharpDX.Result.CheckError()
  1910.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1911.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1912.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1913. Name: MyConstantBuffer
  1914. Debug name: <Undefined>
  1915. BufferDescription: [
  1916.  
  1917. 2020-01-25 21:01:47.659 - Thread:  34 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1918.  
  1919.    at SharpDX.Result.CheckError()
  1920.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1921.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1922.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1923. Name: MyConstantBuffer
  1924. Debug name: <Undefined>
  1925. BufferDescription: [
  1926.  
  1927. 2020-01-25 21:01:47.660 - Thread:  31 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1928.  
  1929.    at SharpDX.Result.CheckError()
  1930.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1931.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1932.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1933. Name: MyConstantBuffer
  1934. Debug name: <Undefined>
  1935. BufferDescription: [
  1936.  
  1937. 2020-01-25 21:01:47.660 - Thread:  33 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1938.  
  1939.    at SharpDX.Result.CheckError()
  1940.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1941.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1942.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1943. Name: MyConstantBuffer
  1944. Debug name: <Undefined>
  1945. BufferDescription: [
  1946.  
  1947. 2020-01-25 21:01:47.660 - Thread:  32 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1948.  
  1949.    at SharpDX.Result.CheckError()
  1950.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1951.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1952.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1953. Name: MyConstantBuffer
  1954. Debug name: <Undefined>
  1955. BufferDescription: [
  1956.  
  1957. 2020-01-25 21:01:47.660 - Thread:  21 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  1958.  
  1959.    at SharpDX.Result.CheckError()
  1960.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  1961.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  1962.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  1963. Name: MyConstantBuffer
  1964. Debug name: <Undefined>
  1965. BufferDescription: [
  1966.  
  1967. 2020-01-25 21:01:47.662 - Thread:  30 ->     Error: BindFlags = ConstantBuffer
  1968. 2020-01-25 21:01:47.664 - Thread:  27 ->     Error: BindFlags = ConstantBuffer
  1969. 2020-01-25 21:01:47.664 - Thread:  28 ->     Error: BindFlags = ConstantBuffer
  1970. 2020-01-25 21:01:47.664 - Thread:  29 ->     Error: BindFlags = ConstantBuffer
  1971. 2020-01-25 21:01:47.664 - Thread:  34 ->     Error: BindFlags = ConstantBuffer
  1972. 2020-01-25 21:01:47.664 - Thread:  30 ->     Error: CpuAccessFlags = Write
  1973. 2020-01-25 21:01:47.664 - Thread:  31 ->     Error: BindFlags = ConstantBuffer
  1974. 2020-01-25 21:01:47.664 - Thread:  33 ->     Error: BindFlags = ConstantBuffer
  1975. 2020-01-25 21:01:47.664 - Thread:  32 ->     Error: BindFlags = ConstantBuffer
  1976. 2020-01-25 21:01:47.664 - Thread:  21 ->     Error: BindFlags = ConstantBuffer
  1977. 2020-01-25 21:01:47.664 - Thread:  27 ->     Error: CpuAccessFlags = Write
  1978. 2020-01-25 21:01:47.664 - Thread:  28 ->     Error: CpuAccessFlags = Write
  1979. 2020-01-25 21:01:47.664 - Thread:  29 ->     Error: CpuAccessFlags = Write
  1980. 2020-01-25 21:01:47.664 - Thread:  34 ->     Error: CpuAccessFlags = Write
  1981. 2020-01-25 21:01:47.664 - Thread:  30 ->     Error: OptionFlags = None
  1982. 2020-01-25 21:01:47.664 - Thread:  31 ->     Error: CpuAccessFlags = Write
  1983. 2020-01-25 21:01:47.664 - Thread:  33 ->     Error: CpuAccessFlags = Write
  1984. 2020-01-25 21:01:47.664 - Thread:  32 ->     Error: CpuAccessFlags = Write
  1985. 2020-01-25 21:01:47.664 - Thread:  21 ->     Error: CpuAccessFlags = Write
  1986. 2020-01-25 21:01:47.664 - Thread:  27 ->     Error: OptionFlags = None
  1987. 2020-01-25 21:01:47.664 - Thread:  28 ->     Error: OptionFlags = None
  1988. 2020-01-25 21:01:47.664 - Thread:  29 ->     Error: OptionFlags = None
  1989. 2020-01-25 21:01:47.664 - Thread:  34 ->     Error: OptionFlags = None
  1990. 2020-01-25 21:01:47.664 - Thread:  30 ->     Error: SizeInBytes = 128
  1991. 2020-01-25 21:01:47.664 - Thread:  31 ->     Error: OptionFlags = None
  1992. 2020-01-25 21:01:47.664 - Thread:  33 ->     Error: OptionFlags = None
  1993. 2020-01-25 21:01:47.664 - Thread:  32 ->     Error: OptionFlags = None
  1994. 2020-01-25 21:01:47.664 - Thread:  21 ->     Error: OptionFlags = None
  1995. 2020-01-25 21:01:47.664 - Thread:  27 ->     Error: SizeInBytes = 128
  1996. 2020-01-25 21:01:47.664 - Thread:  28 ->     Error: SizeInBytes = 128
  1997. 2020-01-25 21:01:47.664 - Thread:  29 ->     Error: SizeInBytes = 128
  1998. 2020-01-25 21:01:47.664 - Thread:  34 ->     Error: SizeInBytes = 128
  1999. 2020-01-25 21:01:47.664 - Thread:  30 ->     Error: StructureByteStride = 0
  2000. 2020-01-25 21:01:47.664 - Thread:  31 ->     Error: SizeInBytes = 128
  2001. 2020-01-25 21:01:47.664 - Thread:  33 ->     Error: SizeInBytes = 128
  2002. 2020-01-25 21:01:47.664 - Thread:  32 ->     Error: SizeInBytes = 128
  2003. 2020-01-25 21:01:47.664 - Thread:  21 ->     Error: SizeInBytes = 128
  2004. 2020-01-25 21:01:47.664 - Thread:  27 ->     Error: StructureByteStride = 0
  2005. 2020-01-25 21:01:47.664 - Thread:  28 ->     Error: StructureByteStride = 0
  2006. 2020-01-25 21:01:47.664 - Thread:  29 ->     Error: StructureByteStride = 0
  2007. 2020-01-25 21:01:47.664 - Thread:  34 ->     Error: StructureByteStride = 0
  2008. 2020-01-25 21:01:47.664 - Thread:  30 ->     Error: Usage = Dynamic
  2009. 2020-01-25 21:01:47.664 - Thread:  31 ->     Error: StructureByteStride = 0
  2010. 2020-01-25 21:01:47.664 - Thread:  33 ->     Error: StructureByteStride = 0
  2011. 2020-01-25 21:01:47.664 - Thread:  32 ->     Error: StructureByteStride = 0
  2012. 2020-01-25 21:01:47.664 - Thread:  21 ->     Error: StructureByteStride = 0
  2013. 2020-01-25 21:01:47.664 - Thread:  27 ->     Error: Usage = Dynamic
  2014. 2020-01-25 21:01:47.664 - Thread:  28 ->     Error: Usage = Dynamic
  2015. 2020-01-25 21:01:47.664 - Thread:  29 ->     Error: Usage = Dynamic
  2016. 2020-01-25 21:01:47.664 - Thread:  34 ->     Error: Usage = Dynamic
  2017. 2020-01-25 21:01:47.664 - Thread:  31 ->     Error: Usage = Dynamic
  2018. 2020-01-25 21:01:47.664 - Thread:  33 ->     Error: Usage = Dynamic
  2019. 2020-01-25 21:01:47.664 - Thread:  32 ->     Error: Usage = Dynamic
  2020. 2020-01-25 21:01:47.664 - Thread:  21 ->     Error: Usage = Dynamic
  2021. 2020-01-25 21:01:47.664 - Thread:  30 ->  Error: ]
  2022. 2020-01-25 21:01:47.664 - Thread:  27 ->  Error: ]
  2023. 2020-01-25 21:01:47.664 - Thread:  29 ->  Error: ]
  2024. 2020-01-25 21:01:47.664 - Thread:  33 ->  Error: ]
  2025. 2020-01-25 21:01:47.664 - Thread:  31 ->  Error: ]
  2026. 2020-01-25 21:01:47.664 - Thread:  32 ->  Error: ]
  2027. 2020-01-25 21:01:47.664 - Thread:  32 ->  Error: ]
  2028. 2020-01-25 21:01:47.664 - Thread:  34 ->  Error: ]
  2029. 2020-01-25 21:01:47.664 - Thread:  21 ->  Error: ]
  2030. 2020-01-25 21:01:47.664 - Thread:  34 ->  Error: ]
  2031. 2020-01-25 21:01:47.664 - Thread:  21 ->  Error: ]
  2032. 2020-01-25 21:01:47.664 - Thread:  34 ->  Error: ]
  2033. 2020-01-25 21:01:47.683 - Thread:  29 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2034.  
  2035.    at SharpDX.Result.CheckError()
  2036.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2037.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2038.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2039. Name: MyConstantBuffer
  2040. Debug name: <Undefined>
  2041. BufferDescription: [
  2042.  
  2043. 2020-01-25 21:01:47.684 - Thread:  27 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2044.  
  2045.    at SharpDX.Result.CheckError()
  2046.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2047.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2048.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2049. Name: MyConstantBuffer
  2050. Debug name: <Undefined>
  2051. BufferDescription: [
  2052.  
  2053. 2020-01-25 21:01:47.684 - Thread:  30 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2054.  
  2055.    at SharpDX.Result.CheckError()
  2056.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2057.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2058.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2059. Name: MyConstantBuffer
  2060. Debug name: <Undefined>
  2061. BufferDescription: [
  2062.  
  2063. 2020-01-25 21:01:47.684 - Thread:  28 ->  Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2064.  
  2065.    at SharpDX.Result.CheckError()
  2066.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2067.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2068.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2069. Name: MyConstantBuffer
  2070. Debug name: <Undefined>
  2071. BufferDescription: [
  2072.  
  2073. 2020-01-25 21:01:47.684 - Thread:  29 ->     Error: BindFlags = ConstantBuffer
  2074. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: CpuAccessFlags = Write
  2075. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: BindFlags = ConstantBuffer
  2076. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: BindFlags = ConstantBuffer
  2077. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: BindFlags = ConstantBuffer
  2078. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: OptionFlags = None
  2079. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: CpuAccessFlags = Write
  2080. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: CpuAccessFlags = Write
  2081. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: CpuAccessFlags = Write
  2082. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: SizeInBytes = 128
  2083. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: OptionFlags = None
  2084. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: OptionFlags = None
  2085. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: OptionFlags = None
  2086. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: StructureByteStride = 0
  2087. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: SizeInBytes = 128
  2088. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: SizeInBytes = 128
  2089. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: SizeInBytes = 128
  2090. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: Usage = Dynamic
  2091. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: StructureByteStride = 0
  2092. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: StructureByteStride = 0
  2093. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: StructureByteStride = 0
  2094. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: Usage = Dynamic
  2095. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: Usage = Dynamic
  2096. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: Usage = Dynamic
  2097. 2020-01-25 21:01:47.685 - Thread:  29 ->  Error: ]
  2098. 2020-01-25 21:01:47.685 - Thread:  30 ->  Error: ]
  2099.  Error: OptionFlags = None
  2100. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: StructureByteStride = 0
  2101. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: SizeInBytes = 128
  2102. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: SizeInBytes = 128
  2103. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: SizeInBytes = 128
  2104. 2020-01-25 21:01:47.685 - Thread:  29 ->     Error: Usage = Dynamic
  2105. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: StructureByteStride = 0
  2106. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: StructureByteStride = 0
  2107. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: StructureByteStride = 0
  2108. 2020-01-25 21:01:47.685 - Thread:  27 ->     Error: Usage = Dynamic
  2109. 2020-01-25 21:01:47.685 - Thread:  30 ->     Error: Usage = Dynamic
  2110. 2020-01-25 21:01:47.685 - Thread:  28 ->     Error: Usage = Dynamic
  2111. 2020-01-25 21:01:47.685 - Thread:  29 ->  Error: ]
  2112. 2020-01-25 21:01:47.685 - Thread:  27 ->  Error: ]
  2113. 2020-01-25 21:01:47.685 - Thread:  30 ->  Error: ]
  2114. 2020-01-25 21:01:47.783 - Thread:  21 ->  Exception in render!
  2115.  
  2116. Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NSingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted SingleDepth0@|FAIL_NotInitialized|Unknown|NotStarted* )
  2117. Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task.
  2118.    at ParallelTasks.DependencyBatch.Execute()
  2119.    at VRage.Render11.Render.MyRenderScheduler.Execute()
  2120.    at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
  2121.    at VRageRender.MyRender11.DrawScene()
  2122.    at VRageRender.MyRender11.Draw(Boolean draw)
  2123.    at VRageRender.ExternalApp.MyRenderThread.Draw()
  2124.    at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
  2125.    at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
  2126. Task exception, inner exception 0:
  2127. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2128.  
  2129.    at SharpDX.Result.CheckError()
  2130.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2131.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2132.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2133.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2134.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2135.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1:
  2136. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2137.  
  2138.    at SharpDX.Result.CheckError()
  2139.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2140.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2141.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2142.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2143.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2144.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2:
  2145. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2146.  
  2147.    at SharpDX.Result.CheckError()
  2148.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2149.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2150.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2151.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2152.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2153.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3:
  2154. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2155.  
  2156.    at SharpDX.Result.CheckError()
  2157.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2158.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2159.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2160.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2161.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2162.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4:
  2163. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2164.  
  2165.    at SharpDX.Result.CheckError()
  2166.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2167.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2168.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2169.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2170.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2171.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5:
  2172. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2173.  
  2174.    at SharpDX.Result.CheckError()
  2175.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2176.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2177.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2178.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2179.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2180.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6:
  2181. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2182. The calling application should re-create the device and continue.
  2183.  
  2184.    at SharpDX.Result.CheckError()
  2185.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2186.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2187.    at VRageRender.MyRenderingPass.End()
  2188.    at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery)
  2189.    at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery)
  2190.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7:
  2191. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2192. The calling application should re-create the device and continue.
  2193.  
  2194.    at SharpDX.Result.CheckError()
  2195.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2196.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2197.    at VRageRender.MyRenderingPass.End()
  2198.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2199.    at VRageRender.MyRenderingWork.DoWork()
  2200.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8:
  2201. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2202.  
  2203.    at SharpDX.Result.CheckError()
  2204.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2205.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2206.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2207.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2208.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2209.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9:
  2210. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2211.  
  2212.    at SharpDX.Result.CheckError()
  2213.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2214.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2215.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2216.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2217.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2218.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2219.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2220.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2221.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10:
  2222. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2223.  
  2224.    at SharpDX.Result.CheckError()
  2225.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2226.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2227.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2228.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2229.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2230.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2231.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2232.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2233.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11:
  2234. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2235.  
  2236.    at SharpDX.Result.CheckError()
  2237.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2238.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2239.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2240.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2241.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2242.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2243.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2244.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2245.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 12:
  2246. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2247.  
  2248.    at SharpDX.Result.CheckError()
  2249.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2250.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2251.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2252.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2253.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2254.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2255.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2256.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2257.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2258.    at VRageRender.MyRenderingWork.DoWork()
  2259.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 13:
  2260. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2261.  
  2262.    at SharpDX.Result.CheckError()
  2263.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2264.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2265.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2266.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2267.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2268.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2269.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2270.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2271.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 14:
  2272. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2273.  
  2274.    at SharpDX.Result.CheckError()
  2275.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2276.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2277.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2278.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2279.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2280.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2281.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2282.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2283.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 15:
  2284. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2285.  
  2286.    at SharpDX.Result.CheckError()
  2287.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2288.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2289.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2290.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2291.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2292.    at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC)
  2293.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2294.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2295.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 16:
  2296. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2297.  
  2298.    at SharpDX.Result.CheckError()
  2299.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2300.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2301.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2302.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2303.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2304.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2305.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2306.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2307.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 17:
  2308. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2309.  
  2310.    at SharpDX.Result.CheckError()
  2311.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2312.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2313.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2314.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2315.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2316.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2317.    at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2318.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2319.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2320.    at VRageRender.MyRenderingWork.DoWork()
  2321.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 18:
  2322. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2323.  
  2324.    at SharpDX.Result.CheckError()
  2325.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2326.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2327.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2328.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2329.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2330.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2331.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2332.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2333.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2334.    at VRageRender.MyRenderingWork.DoWork()
  2335.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 19:
  2336. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2337.  
  2338.    at SharpDX.Result.CheckError()
  2339.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2340.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2341.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2342.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2343.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2344.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2345.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2346.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2347.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2348.    at VRageRender.MyRenderingWork.DoWork()
  2349.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 20:
  2350. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2351.  
  2352.    at SharpDX.Result.CheckError()
  2353.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2354.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2355.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2356.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2357.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2358.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2359.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2360.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2361.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2362.    at VRageRender.MyRenderingWork.DoWork()
  2363.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 21:
  2364. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2365.  
  2366.    at SharpDX.Result.CheckError()
  2367.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2368.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2369.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2370.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2371.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2372.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2373.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2374.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2375.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2376.    at VRageRender.MyRenderingWork.DoWork()
  2377.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)
  2378. Statistics: Scene:
  2379.   Entities
  2380.     Actors: 743
  2381.     InstanceBuffers: 175
  2382.     GPUEmitters: 0
  2383.     Atmospheres: 5
  2384.     Clouds: 20
  2385.     DebugDrawMesh: 0
  2386.     Videos: 0
  2387.     Decals: 0
  2388.     Billboards: 2
  2389.  
  2390.   Actor Components
  2391.     MyLightComponent: 59
  2392.     MyRenderVoxelActor: 9
  2393.     MyInstanceComponent: 325
  2394.     MyRenderableComponent: 338
  2395.     MyVoxelCellComponent: 398
  2396.     MyFoliageComponent: 161
  2397.     MyRotationAnimator: 0
  2398.     MyThrustFlameAnimator: 1
  2399.     MySkinningComponent: 2
  2400.  
  2401.  
  2402. 2020-01-25 21:01:47.811 - Thread:   1 ->  MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID PRO SURROUND USB Sound Adapter) - Channel #: 8 - Sample rate: 0
  2403. 2020-01-25 21:01:52.582 - Thread:   1 ->  STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime
  2404. 2020-01-25 21:01:52.583 - Thread:   1 ->  STATISTICS,1020.2833333,0,0.01057529,0.01325703,0.2588978,4.547275,9.55088,26.5283,3.508739,2,0,1264.537,5825.281,4736,95264,6,35.77164,71.94533,11.90718,5693,8.333098
  2405. 2020-01-25 21:02:36.617 - Thread:  21 ->  Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task.
  2406.    at ParallelTasks.DependencyBatch.Execute()
  2407.    at VRage.Render11.Render.MyRenderScheduler.Execute()
  2408.    at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
  2409.    at VRageRender.MyRender11.DrawScene()
  2410.    at VRageRender.MyRender11.Draw(Boolean draw)
  2411.    at VRageRender.ExternalApp.MyRenderThread.Draw()
  2412.    at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
  2413.    at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
  2414.    at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
  2415.    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  2416.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  2417.    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  2418.    at System.Threading.ThreadHelper.ThreadStart(Object obj)
  2419. Task exception, inner exception 0:
  2420. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2421.  
  2422.    at SharpDX.Result.CheckError()
  2423.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2424.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2425.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2426.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2427.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2428.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1:
  2429. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2430.  
  2431.    at SharpDX.Result.CheckError()
  2432.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2433.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2434.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2435.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2436.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2437.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2:
  2438. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2439.  
  2440.    at SharpDX.Result.CheckError()
  2441.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2442.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2443.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2444.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2445.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2446.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3:
  2447. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2448.  
  2449.    at SharpDX.Result.CheckError()
  2450.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2451.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2452.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2453.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2454.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2455.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4:
  2456. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2457.  
  2458.    at SharpDX.Result.CheckError()
  2459.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2460.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2461.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2462.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2463.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2464.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5:
  2465. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2466.  
  2467.    at SharpDX.Result.CheckError()
  2468.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2469.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2470.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2471.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2472.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2473.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6:
  2474. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2475. The calling application should re-create the device and continue.
  2476.  
  2477.    at SharpDX.Result.CheckError()
  2478.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2479.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2480.    at VRageRender.MyRenderingPass.End()
  2481.    at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery)
  2482.    at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery)
  2483.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7:
  2484. SharpDX.SharpDXException: HRESULT: [0x887A0007], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_RESET/DeviceReset], Message: The GPU will not respond to more commands, most likely because some other application submitted invalid commands.
  2485. The calling application should re-create the device and continue.
  2486.  
  2487.    at SharpDX.Result.CheckError()
  2488.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2489.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2490.    at VRageRender.MyRenderingPass.End()
  2491.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2492.    at VRageRender.MyRenderingWork.DoWork()
  2493.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8:
  2494. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2495.  
  2496.    at SharpDX.Result.CheckError()
  2497.    at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut)
  2498.    at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext()
  2499.    at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End()
  2500.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query)
  2501.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery)
  2502.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9:
  2503. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2504.  
  2505.    at SharpDX.Result.CheckError()
  2506.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2507.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2508.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2509.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2510.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2511.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2512.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2513.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2514.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10:
  2515. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2516.  
  2517.    at SharpDX.Result.CheckError()
  2518.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2519.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2520.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2521.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2522.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2523.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2524.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2525.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2526.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11:
  2527. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2528.  
  2529.    at SharpDX.Result.CheckError()
  2530.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2531.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2532.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2533.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2534.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2535.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2536.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2537.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2538.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 12:
  2539. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2540.  
  2541.    at SharpDX.Result.CheckError()
  2542.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2543.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2544.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2545.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2546.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2547.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2548.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2549.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2550.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2551.    at VRageRender.MyRenderingWork.DoWork()
  2552.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 13:
  2553. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2554.  
  2555.    at SharpDX.Result.CheckError()
  2556.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2557.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2558.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2559.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2560.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2561.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2562.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2563.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2564.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 14:
  2565. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2566.  
  2567.    at SharpDX.Result.CheckError()
  2568.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2569.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2570.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2571.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2572.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2573.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2574.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2575.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2576.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 15:
  2577. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2578.  
  2579.    at SharpDX.Result.CheckError()
  2580.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2581.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2582.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2583.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2584.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2585.    at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC)
  2586.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2587.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2588.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 16:
  2589. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2590.  
  2591.    at SharpDX.Result.CheckError()
  2592.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2593.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2594.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2595.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2596.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod)
  2597.    at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC)
  2598.    at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData)
  2599.    at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query)
  2600.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 17:
  2601. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2602.  
  2603.    at SharpDX.Result.CheckError()
  2604.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2605.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2606.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2607.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2608.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2609.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2610.    at VRageRender.MyGBufferPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2611.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2612.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2613.    at VRageRender.MyRenderingWork.DoWork()
  2614.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 18:
  2615. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2616.  
  2617.    at SharpDX.Result.CheckError()
  2618.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2619.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2620.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2621.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2622.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2623.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2624.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2625.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2626.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2627.    at VRageRender.MyRenderingWork.DoWork()
  2628.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 19:
  2629. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2630.  
  2631.    at SharpDX.Result.CheckError()
  2632.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2633.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2634.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2635.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2636.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2637.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2638.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2639.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2640.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2641.    at VRageRender.MyRenderingWork.DoWork()
  2642.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 20:
  2643. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2644.  
  2645.    at SharpDX.Result.CheckError()
  2646.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2647.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2648.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2649.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2650.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2651.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2652.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2653.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2654.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2655.    at VRageRender.MyRenderingWork.DoWork()
  2656.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 21:
  2657. SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
  2658.  
  2659.    at SharpDX.Result.CheckError()
  2660.    at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut)
  2661.    at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description)
  2662.    at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem)
  2663.    at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size)
  2664.    at VRageRender.MyRenderableProxy.UpdateObjectBuffer(MyRenderContext rc)
  2665.    at VRageRender.MyRenderingPass.SetProxyConstants(MyRenderableProxy proxy)
  2666.    at VRageRender.MyDepthPass.RecordCommandsInternal(MyRenderableProxy proxy)
  2667.    at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy)
  2668.    at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  2669.    at VRageRender.MyRenderingWork.DoWork()
  2670.    at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)
  2671. 2020-01-25 21:02:36.619 - Thread:  21 ->  Showing message
  2672. 2020-01-25 21:02:37.806 - Thread:  21 ->  Log Closed
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