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- 23:20:45.110 T:138417259600 NOTICE: special://profile/ is mapped to: special://masterprofile/
- 23:20:45.110 T:138417259600 NOTICE: -----------------------------------------------------------------------
- 23:20:45.110 T:138417259600 NOTICE: Starting Kodi (17.6 Git:20171119-ced5097). Platform: Android ARM 64-bit
- 23:20:45.110 T:138417259600 NOTICE: Using Release Kodi x64 build
- 23:20:45.110 T:138417259600 NOTICE: Kodi compiled Nov 19 2017 by GCC 4.9.0 for Android ARM 64-bit API level 21 (API level 21)
- 23:20:45.110 T:138417259600 NOTICE: Running on NVIDIA SHIELD Android TV with Android 7.0.0 API level 24, kernel: Linux ARM 64-bit version 3.10.96+
- 23:20:45.110 T:138417259600 NOTICE: FFmpeg version/source: ffmpeg-3.1-kodi
- 23:20:45.110 T:138417259600 NOTICE: 4 CPU cores available
- 23:20:45.110 T:138417259600 NOTICE: Product: foster_e, Device: foster, Board: unknown - Manufacturer: NVIDIA, Brand: NVIDIA, Model: SHIELD Android TV, Hardware: foster_e
- 23:20:45.113 T:138417259600 NOTICE: External storage path = /storage/emulated/0; status = ok
- 23:20:45.113 T:138417259600 NOTICE: ARM Features: Neon disabled
- 23:20:45.113 T:138417259600 NOTICE: special://xbmc/ is mapped to: /data/user/0/org.xbmc.kodi/cache/apk/assets
- 23:20:45.113 T:138417259600 NOTICE: special://xbmcbin/ is mapped to: /data/user/0/org.xbmc.kodi/cache/apk/assets
- 23:20:45.114 T:138417259600 NOTICE: special://xbmcbinaddons/ is mapped to: /data/app/org.xbmc.kodi-1/lib/arm64
- 23:20:45.114 T:138417259600 NOTICE: special://masterprofile/ is mapped to: /storage/emulated/0/Android/data/org.xbmc.kodi/files/.kodi/userdata
- 23:20:45.114 T:138417259600 NOTICE: special://envhome/ is mapped to: /storage/emulated/0/Android/data/org.xbmc.kodi/files
- 23:20:45.114 T:138417259600 NOTICE: special://home/ is mapped to: /storage/emulated/0/Android/data/org.xbmc.kodi/files/.kodi
- 23:20:45.114 T:138417259600 NOTICE: special://temp/ is mapped to: /storage/emulated/0/Android/data/org.xbmc.kodi/files/.kodi/temp
- 23:20:45.114 T:138417259600 NOTICE: special://logpath/ is mapped to: /storage/emulated/0/Android/data/org.xbmc.kodi/files/.kodi/temp
- 23:20:45.114 T:138417259600 NOTICE: The executable running is: /data/app/org.xbmc.kodi-1/lib/arm64/libkodi.so
- 23:20:45.114 T:138417259600 NOTICE: Local hostname: localhost
- 23:20:45.115 T:138417259600 NOTICE: Log File is located: /storage/emulated/0/Android/data/org.xbmc.kodi/files/.kodi/temp//kodi.log
- 23:20:45.115 T:138417259600 NOTICE: -----------------------------------------------------------------------
- 23:20:45.115 T:138417259600 NOTICE: load settings...
- 23:20:45.133 T:138417259600 DEBUG: CSettings: loaded settings definition from special://xbmc/system/settings/settings.xml
- 23:20:45.135 T:138417259600 WARNING: CSettingInt: unknown options filler "audiocdactions" of "audiocds.autoaction"
- 23:20:45.161 T:138417259600 DEBUG: CSettings: loaded settings definition from special://xbmc/system/settings/android.xml
- 23:20:45.166 T:138417259600 NOTICE: Float is supported
- 23:20:45.166 T:138417259600 DEBUG: AESinkAUDIOTRACK - 32000 supported
- 23:20:45.166 T:138417259600 DEBUG: AESinkAUDIOTRACK - 44100 supported
- 23:20:45.167 T:138417259600 DEBUG: AESinkAUDIOTRACK - 48000 supported
- 23:20:45.167 T:138417259600 DEBUG: AESinkAUDIOTRACK - 88200 supported
- 23:20:45.167 T:138417259600 DEBUG: AESinkAUDIOTRACK - 96000 supported
- 23:20:45.167 T:138417259600 DEBUG: AESinkAUDIOTRACK - 176400 supported
- 23:20:45.168 T:138417259600 DEBUG: AESinkAUDIOTRACK - 192000 supported
- 23:20:45.176 T:138417259600 DEBUG: Firmware implements AC3 RAW
- 23:20:45.184 T:138417259600 DEBUG: Firmware implements EAC3 RAW
- 23:20:45.194 T:138417259600 DEBUG: Firmware implements DTS RAW
- 23:20:45.202 T:138417259600 DEBUG: Firmware implements DTS-HD RAW
- 23:20:45.212 T:138417259600 DEBUG: Firmware implements TrueHD RAW
- 23:20:45.219 T:138417259600 DEBUG: AESinkAUDIOTrack: Using IEC PT mode: 13
- 23:20:45.232 T:138417259600 DEBUG: 8 Channel PT via IEC61937 is supported
- 23:20:45.232 T:138417259600 NOTICE: Found 1 Lists of Devices
- 23:20:45.232 T:138417259600 NOTICE: Enumerated AUDIOTRACK devices:
- 23:20:45.232 T:138417259600 NOTICE: Device 1
- 23:20:45.232 T:138417259600 NOTICE: m_deviceName : AudioTrack
- 23:20:45.232 T:138417259600 NOTICE: m_displayName : android
- 23:20:45.232 T:138417259600 NOTICE: m_displayNameExtra: audiotrack
- 23:20:45.232 T:138417259600 NOTICE: m_deviceType : AE_DEVTYPE_HDMI
- 23:20:45.232 T:138417259600 NOTICE: m_channels : FL,FR,FC,LFE,SL,SR,BL,BR,BC,BLOC,BROC
- 23:20:45.232 T:138417259600 NOTICE: m_sampleRates : 32000,44100,48000,88200,96000,176400,192000
- 23:20:45.233 T:138417259600 NOTICE: m_dataFormats : AE_FMT_S16LE,AE_FMT_FLOAT,AE_FMT_RAW,AE_FMT_RAW
- 23:20:45.233 T:138417259600 NOTICE: m_streamTypes : STREAM_TYPE_AC3,STREAM_TYPE_DTSHD_CORE,STREAM_TYPE_DTS_1024,STREAM_TYPE_DTS_2048,STREAM_TYPE_DTS_512,STREAM_TYPE_EAC3,STREAM_TYPE_DTSHD,STREAM_TYPE_TRUEHD
- 23:20:45.242 T:138417259600 DEBUG: CSkinSettings: no <skinsettings> tag found
- 23:20:45.242 T:138417259600 NOTICE: No settings file to load (special://xbmc/system/advancedsettings.xml)
- 23:20:45.243 T:138417259600 NOTICE: No settings file to load (special://masterprofile/advancedsettings.xml)
- 23:20:45.243 T:138417259600 NOTICE: Default Video Player: VideoPlayer
- 23:20:45.243 T:138417259600 NOTICE: Default Audio Player: paplayer
- 23:20:45.243 T:138417259600 NOTICE: Disabled debug logging due to GUI setting. Level 0.
- 23:20:45.243 T:138417259600 NOTICE: Log level changed to "LOG_LEVEL_NORMAL"
- 23:20:45.243 T:138417259600 NOTICE: CMediaSourceSettings: loading media sources from special://masterprofile/sources.xml
- 23:20:45.246 T:138417259600 NOTICE: Loading player core factory settings from special://xbmc/system/playercorefactory.xml.
- 23:20:45.247 T:138417259600 NOTICE: Loaded playercorefactory configuration
- 23:20:45.247 T:138417259600 NOTICE: Loading player core factory settings from special://masterprofile/playercorefactory.xml.
- 23:20:45.247 T:138417259600 NOTICE: special://masterprofile/playercorefactory.xml does not exist. Skipping.
- 23:20:45.264 T:138417259600 NOTICE: Running database version Addons27
- 23:20:45.406 T:138417259600 NOTICE: ADDONS: Using repository repository.xbmc.org
- 23:20:45.433 T:138796155984 NOTICE: Trying to open: 44100 samplerate 12 channelMask 4 encoding
- 23:20:45.437 T:138796155984 NOTICE: CAESinkAUDIOTRACK::Initializing with: m_sampleRate: 44100 format: AE_FMT_FLOAT (AE) method: PCM stream-type: PCM-STREAM min_buffer_size: 30208 m_frames: 1888 m_frameSize: 8 channels: 2
- 23:20:45.462 T:138417259600 NOTICE: InitWindowSystem: Using EGL Implementation: android
- 23:20:45.486 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 59.940060 Hz
- 23:20:45.486 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 60.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 1920 x 1080 for display 0 with 1920 x 1080 @ 24.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 1920 x 1080 for display 0 with 1920 x 1080 @ 25.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 1920 x 1080 for display 0 with 1920 x 1080 @ 30.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 24.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 25.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 30.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 50.000000 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 1920 x 1080 for display 0 with 1920 x 1080 @ 23.976025 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 1920 x 1080 for display 0 with 1920 x 1080 @ 29.970030 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 23.976025 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found resolution 3840 x 2160 for display 0 with 3840 x 2160 @ 29.970030 Hz
- 23:20:45.487 T:138417259600 NOTICE: Found (3840x2160@59.940060) at 16, setting to RES_DESKTOP at 16
- 23:20:45.487 T:138417259600 NOTICE: Checking resolution 16
- 23:20:45.549 T:138417259600 NOTICE: GL_VENDOR = NVIDIA Corporation
- 23:20:45.549 T:138417259600 NOTICE: GL_RENDERER = NVIDIA Tegra
- 23:20:45.549 T:138417259600 NOTICE: GL_VERSION = OpenGL ES 3.2 NVIDIA 361.00
- 23:20:45.549 T:138417259600 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 3.20
- 23:20:45.549 T:138417259600 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_conservative_depth GL_EXT_copy_image GL_EXT_debug_label GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_raster_multisample GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sparse_texture GL_EXT_sparse_texture2 GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_view GL_EXT_draw_transform_feedback GL_EXT_unpack_subimage GL_EXT_window_rectangles GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_NV_bgr GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_conditional_render GL_NV_conservative_raster GL_NV_copy_buffer GL_NV_copy_image GL_NV_draw_buffers GL_NV_draw_instanced GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_EGL_stream_consumer_external GL_NV_explicit_attrib_location GL_NV_fbo_color_attachments GL_NV_fill_rectangle GL_NV_fragment_coverage_to_color GL_NV_fragment_shader_interlock GL_NV_framebuffer_blit GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample GL_NV_generate_mipmap_sRGB GL_NV_geometry_shader_passthrough GL_NV_instanced_arrays GL_NV_internalformat_sample_query GL_NV_gpu_shader5 GL_NV_image_formats GL_NV_occlusion_query_samples GL_NV_non_square_matrices GL_NV_pack_subimage GL_NV_packed_float GL_NV_packed_float_linear GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_secure_context GL_NV_shader_atomic_fp16_vector GL_NV_shader_noperspective_interpolation GL_NV_shadow_samplers_array GL_NV_shadow_samplers_cube GL_NV_sRGB_formats GL_NV_texture_array GL_NV_texture_barrier GL_NV_texture_border_clamp GL_NV_texture_compression_latc GL_NV_texture_compression_s3tc GL_NV_texture_compression_s3tc_update GL_NV_timer_query GL_NV_viewport_array GL_NV_viewport_array2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_texture_border_clamp GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_buffer GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_gpu_shader5 GL_OES_shader_io_blocks GL_OES_texture_view GL_OES_primitive_bounding_box GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_cube_map_array GL_OES_texture_npot GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OES_viewport_array GL_ANDROID_extension_pack_es31a
- 23:20:45.914 T:138417259600 WARNING: CAndroidJoystickState: duplicate axis 22 on input device "NVIDIA Corporation NVIDIA Controller v01.03" with ID 3
- 23:20:45.914 T:138417259600 WARNING: CAndroidJoystickState: duplicate axis 23 on input device "NVIDIA Corporation NVIDIA Controller v01.03" with ID 3
- 23:20:45.914 T:138417259600 WARNING: CAndroidJoystickState: duplicate hat 16 on input device "NVIDIA Corporation NVIDIA Controller v01.03" with ID 3
- 23:20:45.934 T:138417259600 ERROR: AddOnLog: Joystick Support: Device "Sony Interactive Entertainment Wireless Controller": can't find <controller> tag
- 23:20:46.046 T:138417259600 NOTICE: Register - new joystick device registered on android->android/inputdevice/3: NVIDIA Corporation NVIDIA Controller v01.03 (0955:7210)
- 23:20:46.068 T:138794083408 NOTICE: Running database version Addons27
- 23:20:46.070 T:138794083408 NOTICE: Running database version ViewModes6
- 23:20:46.073 T:138794083408 NOTICE: Running database version Textures13
- 23:20:46.076 T:138794083408 NOTICE: Running database version MyMusic60
- 23:20:46.085 T:138794083408 NOTICE: Running database version MyVideos107
- 23:20:46.088 T:138794083408 NOTICE: Running database version TV29
- 23:20:46.091 T:138794083408 NOTICE: Running database version Epg11
- 23:20:46.370 T:138417259600 WARNING: JSONRPC: Could not parse type "Setting.Details.SettingList"
- 23:20:46.599 T:138417259600 NOTICE: initialize done
- 23:20:46.607 T:138417259600 NOTICE: Running the application...
- 23:20:46.643 T:138417259600 NOTICE: starting upnp client
- 23:20:46.645 T:138417259600 NOTICE: GL_VENDOR = NVIDIA Corporation
- 23:20:46.646 T:138417259600 NOTICE: GL_RENDERER = NVIDIA Tegra
- 23:20:46.649 T:138897663056 NOTICE: ES: Starting UDP Event server on port 9777
- 23:20:46.651 T:138417259600 NOTICE: GL_VERSION = OpenGL ES 3.2 NVIDIA 361.00
- 23:20:46.653 T:138417259600 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 3.20
- 23:20:46.660 T:138897663056 NOTICE: UDP: Listening on port 9777 (ipv6 : false)
- 23:20:46.660 T:138417259600 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_conservative_depth GL_EXT_copy_image GL_EXT_debug_label GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_raster_multisample GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sparse_texture GL_EXT_sparse_texture2 GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_view GL_EXT_draw_transform_feedback GL_EXT_unpack_subimage GL_EXT_window_rectangles GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_NV_bgr GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_conditional_render GL_NV_conservative_raster GL_NV_copy_buffer GL_NV_copy_image GL_NV_draw_buffers GL_NV_draw_instanced GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_EGL_stream_consumer_external GL_NV_explicit_attrib_location GL_NV_fbo_color_attachments GL_NV_fill_rectangle GL_NV_fragment_coverage_to_color GL_NV_fragment_shader_interlock GL_NV_framebuffer_blit GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample GL_NV_generate_mipmap_sRGB GL_NV_geometry_shader_passthrough GL_NV_instanced_arrays GL_NV_internalformat_sample_query GL_NV_gpu_shader5 GL_NV_image_formats GL_NV_occlusion_query_samples GL_NV_non_square_matrices GL_NV_pack_subimage GL_NV_packed_float GL_NV_packed_float_linear GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_secure_context GL_NV_shader_atomic_fp16_vector GL_NV_shader_noperspective_interpolation GL_NV_shadow_samplers_array GL_NV_shadow_samplers_cube GL_NV_sRGB_formats GL_NV_texture_array GL_NV_texture_barrier GL_NV_texture_border_clamp GL_NV_texture_compression_latc GL_NV_texture_compression_s3tc GL_NV_texture_compression_s3tc_update GL_NV_timer_query GL_NV_viewport_array GL_NV_viewport_array2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_texture_border_clamp GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_buffer GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_gpu_shader5 GL_OES_shader_io_blocks GL_OES_texture_view GL_OES_primitive_bounding_box GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_cube_map_array GL_OES_texture_npot GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OES_viewport_array GL_ANDROID_extension_pack_es31a
- 23:20:46.930 T:138417259600 NOTICE: GL_VENDOR = NVIDIA Corporation
- 23:20:46.930 T:138417259600 NOTICE: GL_RENDERER = NVIDIA Tegra
- 23:20:46.930 T:138417259600 NOTICE: GL_VERSION = OpenGL ES 3.2 NVIDIA 361.00
- 23:20:46.930 T:138417259600 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 3.20
- 23:20:46.931 T:138417259600 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_conservative_depth GL_EXT_copy_image GL_EXT_debug_label GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_raster_multisample GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sparse_texture GL_EXT_sparse_texture2 GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_view GL_EXT_draw_transform_feedback GL_EXT_unpack_subimage GL_EXT_window_rectangles GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_NV_bgr GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_conditional_render GL_NV_conservative_raster GL_NV_copy_buffer GL_NV_copy_image GL_NV_draw_buffers GL_NV_draw_instanced GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_EGL_stream_consumer_external GL_NV_explicit_attrib_location GL_NV_fbo_color_attachments GL_NV_fill_rectangle GL_NV_fragment_coverage_to_color GL_NV_fragment_shader_interlock GL_NV_framebuffer_blit GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample GL_NV_generate_mipmap_sRGB GL_NV_geometry_shader_passthrough GL_NV_instanced_arrays GL_NV_internalformat_sample_query GL_NV_gpu_shader5 GL_NV_image_formats GL_NV_occlusion_query_samples GL_NV_non_square_matrices GL_NV_pack_subimage GL_NV_packed_float GL_NV_packed_float_linear GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_secure_context GL_NV_shader_atomic_fp16_vector GL_NV_shader_noperspective_interpolation GL_NV_shadow_samplers_array GL_NV_shadow_samplers_cube GL_NV_sRGB_formats GL_NV_texture_array GL_NV_texture_barrier GL_NV_texture_border_clamp GL_NV_texture_compression_latc GL_NV_texture_compression_s3tc GL_NV_texture_compression_s3tc_update GL_NV_timer_query GL_NV_viewport_array GL_NV_viewport_array2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_texture_border_clamp GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_buffer GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_gpu_shader5 GL_OES_shader_io_blocks GL_OES_texture_view GL_OES_primitive_bounding_box GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_cube_map_array GL_OES_texture_npot GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OES_viewport_array GL_ANDROID_extension_pack_es31a
- 23:20:49.404 T:138796155984 NOTICE: Trying to open: 44100 samplerate 12 channelMask 4 encoding
- 23:20:49.408 T:138796155984 NOTICE: CAESinkAUDIOTRACK::Initializing with: m_sampleRate: 44100 format: AE_FMT_FLOAT (AE) method: PCM stream-type: PCM-STREAM min_buffer_size: 30208 m_frames: 1888 m_frameSize: 8 channels: 2
- 23:22:09.859 T:138417259600 NOTICE: GL_VENDOR = NVIDIA Corporation
- 23:22:09.860 T:138417259600 NOTICE: GL_RENDERER = NVIDIA Tegra
- 23:22:09.860 T:138417259600 NOTICE: GL_VERSION = OpenGL ES 3.2 NVIDIA 361.00
- 23:22:09.860 T:138417259600 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 3.20
- 23:22:09.861 T:138417259600 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_conservative_depth GL_EXT_copy_image GL_EXT_debug_label GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_raster_multisample GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sparse_texture GL_EXT_sparse_texture2 GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_view GL_EXT_draw_transform_feedback GL_EXT_unpack_subimage GL_EXT_window_rectangles GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_NV_bgr GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_conditional_render GL_NV_conservative_raster GL_NV_copy_buffer GL_NV_copy_image GL_NV_draw_buffers GL_NV_draw_instanced GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_EGL_stream_consumer_external GL_NV_explicit_attrib_location GL_NV_fbo_color_attachments GL_NV_fill_rectangle GL_NV_fragment_coverage_to_color GL_NV_fragment_shader_interlock GL_NV_framebuffer_blit GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample GL_NV_generate_mipmap_sRGB GL_NV_geometry_shader_passthrough GL_NV_instanced_arrays GL_NV_internalformat_sample_query GL_NV_gpu_shader5 GL_NV_image_formats GL_NV_occlusion_query_samples GL_NV_non_square_matrices GL_NV_pack_subimage GL_NV_packed_float GL_NV_packed_float_linear GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_secure_context GL_NV_shader_atomic_fp16_vector GL_NV_shader_noperspective_interpolation GL_NV_shadow_samplers_array GL_NV_shadow_samplers_cube GL_NV_sRGB_formats GL_NV_texture_array GL_NV_texture_barrier GL_NV_texture_border_clamp GL_NV_texture_compression_latc GL_NV_texture_compression_s3tc GL_NV_texture_compression_s3tc_update GL_NV_timer_query GL_NV_viewport_array GL_NV_viewport_array2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_texture_border_clamp GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_buffer GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_gpu_shader5 GL_OES_shader_io_blocks GL_OES_texture_view GL_OES_primitive_bounding_box GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_cube_map_array GL_OES_texture_npot GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OES_viewport_array GL_ANDROID_extension_pack_es31a
- 23:22:12.355 T:138796155984 NOTICE: Trying to open: 44100 samplerate 12 channelMask 4 encoding
- 23:22:12.360 T:138796155984 NOTICE: CAESinkAUDIOTRACK::Initializing with: m_sampleRate: 44100 format: AE_FMT_FLOAT (AE) method: PCM stream-type: PCM-STREAM min_buffer_size: 30208 m_frames: 1888 m_frameSize: 8 channels: 2
- 23:22:23.006 T:138417259600 NOTICE: Samba is idle. Closing the remaining connections
- 23:23:33.643 T:138417259600 NOTICE: Log level changed to "LOG_LEVEL_DEBUG_FREEMEM"
- 23:23:33.644 T:138417259600 NOTICE: Enabled debug logging due to GUI setting. Level 2.
- 23:23:33.644 T:138417259600 DEBUG: ------ Window Init () ------
- 23:23:33.748 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:23:33.748 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:23:33.752 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:33.752 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:23:46.506 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:23:46.506 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:23:46.516 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:23:46.517 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:23:46.530 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:23:46.688 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:23:46.688 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:23:46.696 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:46.696 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:23:46.839 T:138417259600 DEBUG: ------ Window Deinit (SettingsCategory.xml) ------
- 23:23:46.842 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
- 23:23:46.842 T:138417259600 DEBUG: ------ Window Init (EventLog.xml) ------
- 23:23:46.842 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (events://)
- 23:23:46.843 T:138417259600 DEBUG: ParentPath = [events://]
- 23:23:48.059 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:23:48.059 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:23:48.067 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:23:48.067 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:23:48.084 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:23:48.232 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:23:48.232 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:23:48.247 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:48.247 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:23:48.407 T:138417259600 DEBUG: ------ Window Deinit (EventLog.xml) ------
- 23:23:48.409 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
- 23:23:48.409 T:138417259600 DEBUG: ------ Window Init (Settings.xml) ------
- 23:23:49.676 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:23:49.676 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:23:49.683 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:23:49.684 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:23:49.710 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:23:49.850 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:23:49.850 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:23:49.863 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:49.863 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:23:50.026 T:138417259600 DEBUG: ------ Window Deinit (Settings.xml) ------
- 23:23:50.028 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
- 23:23:50.028 T:138417259600 DEBUG: ------ Window Init (Home.xml) ------
- 23:23:51.674 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RIGHT
- 23:23:51.674 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default pressed
- 23:23:51.902 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:23:51.903 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default released
- 23:23:52.508 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RIGHT
- 23:23:52.508 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default pressed
- 23:23:52.688 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:23:52.688 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default released
- 23:23:53.136 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:23:53.136 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:23:53.144 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:23:53.145 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:23:53.170 T:138417259600 DEBUG: Activating window ID: 10025
- 23:23:53.239 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:23:53.239 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:23:53.242 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:53.242 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:23:53.496 T:138417259600 DEBUG: ------ Window Deinit (Home.xml) ------
- 23:23:53.515 T:138417259600 DEBUG: ------ Window Init (MyVideoNav.xml) ------
- 23:23:53.516 T:138417259600 INFO: Loading skin file: MyVideoNav.xml, load type: KEEP_IN_MEMORY
- 23:23:53.618 T:138417259600 DEBUG: CDirectoryProvider[]: refreshing..
- 23:23:53.618 T:138800469072 DEBUG: Previous line repeats 1 times.
- 23:23:53.618 T:138800469072 ERROR: GetDirectory - Error getting
- 23:23:53.618 T:138840884304 DEBUG: Thread JobWorker start, auto delete: true
- 23:23:53.618 T:138417259600 DEBUG: CDirectoryProvider[]: refreshing..
- 23:23:53.618 T:138800469072 ERROR: GetDirectory - Error getting
- 23:23:53.618 T:138417259600 ERROR: Previous line repeats 1 times.
- 23:23:53.618 T:138417259600 DEBUG: CDirectoryProvider[]: refreshing..
- 23:23:53.618 T:138800469072 DEBUG: Previous line repeats 2 times.
- 23:23:53.619 T:138800469072 ERROR: GetDirectory - Error getting
- 23:23:53.619 T:138841920592 DEBUG: Thread JobWorker start, auto delete: true
- 23:23:53.619 T:138417259600 DEBUG: CDirectoryProvider[]: refreshing..
- 23:23:53.619 T:138840884304 ERROR: GetDirectory - Error getting
- 23:23:53.619 T:138417259600 ERROR: Previous line repeats 2 times.
- 23:23:53.619 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (sources://video/)
- 23:23:53.619 T:138417259600 DEBUG: ParentPath = [sources://video/]
- 23:23:53.625 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:23:53.634 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:23:55.510 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:23:55.510 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:23:55.608 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:23:55.608 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:23:56.309 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:23:56.310 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:23:56.425 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:23:56.425 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:23:57.673 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:23:57.674 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:23:57.678 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:23:57.678 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:23:57.686 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/)
- 23:23:57.687 T:138417259600 DEBUG: ParentPath = [sources://video/]
- 23:23:57.812 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:23:57.813 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:23:57.825 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:57.825 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:23:58.165 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:23:58.979 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:23:58.979 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:23:59.175 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:23:59.175 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:23:59.736 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:23:59.736 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:23:59.744 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:23:59.744 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:23:59.784 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:23:59.785 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/4k/)
- 23:23:59.785 T:138417259600 DEBUG: ParentPath = [smb://NAS-BACKUP/Public/Shared Videos/]
- 23:23:59.873 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:23:59.873 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:23:59.874 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:23:59.875 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:23:59.908 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:00.559 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:00.560 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:00.690 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:00.690 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:00.979 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:02.746 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:02.746 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:02.892 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:02.893 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:04.167 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:24:04.168 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:24:04.180 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:04.181 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:24:04.193 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/)
- 23:24:04.194 T:138417259600 DEBUG: ParentPath = [smb://NAS-BACKUP/Public/Shared Videos/4k/]
- 23:24:04.219 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:04.272 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:24:04.273 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:24:04.278 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:04.279 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:24:04.294 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:05.339 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:05.339 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:05.502 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:05.502 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:05.698 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:24:05.698 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:24:05.699 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:05.699 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:24:05.710 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/)
- 23:24:05.711 T:138417259600 DEBUG: ParentPath = [smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/]
- 23:24:05.748 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:05.845 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:24:05.846 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:24:05.862 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:05.862 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:24:05.957 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:06.091 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:06.091 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:07.005 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:07.005 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:07.675 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:07.675 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:08.034 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:08.034 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:08.296 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:08.296 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:08.443 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:08.443 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:08.639 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:08.639 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:08.770 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:08.770 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:08.983 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:08.983 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:09.129 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:09.130 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:09.586 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:09.586 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:09.717 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:09.717 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:10.035 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:24:10.035 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:24:10.043 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:10.044 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:24:10.092 T:138417259600 DEBUG: OnPlayMedia smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv
- 23:24:10.092 T:138418295888 DEBUG: CAnnouncementManager - Announcement: OnAdd from xbmc
- 23:24:10.092 T:138418295888 DEBUG: GOT ANNOUNCEMENT, type: 2, from xbmc, message OnAdd
- 23:24:10.101 T:138417259600 DEBUG: Loading settings for smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv
- 23:24:10.111 T:138841920592 DEBUG: SECTION:LoadDLL(libbluray.so)
- 23:24:10.111 T:138841920592 DEBUG: Loading: /data/app/org.xbmc.kodi-1/lib/arm64/libbluray.so
- 23:24:10.118 T:138841920592 DEBUG: CDVDInputStreamBluray::Logger - bluray.c:1369: libbluray version 0.9.3
- 23:24:10.118 T:138841920592 DEBUG: CDVDInputStreamBluray::Logger - bluray.c:1390: BLURAY initialized!
- 23:24:10.118 T:138841920592 DEBUG: CDVDInputStreamBluray - Opening dir smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG
- 23:24:10.130 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:24:10.130 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:24:10.133 T:138841920592 DEBUG: CDVDInputStreamBluray - Closed dir (0x2058d46ec0)
- 23:24:10.134 T:138841920592 DEBUG: CSMBFile::Open - opened smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/AACS/Unit_Key_RO.inf, fd=-1
- 23:24:10.134 T:138841920592 INFO: SMBFile->Open: Unable to open file : 'smb://NAS-BACKUP/Public/Shared%20Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/AACS/Unit_Key_RO.inf'
- unix_err:'2' error : 'No such file or directory'
- 23:24:10.134 T:138841920592 DEBUG: CDVDInputStreamBluray - Error opening file! (0x2054a40a40)
- 23:24:10.134 T:138841920592 DEBUG: CDVDInputStreamBluray::Logger - aacs.c:82: AACS/Unit_Key_RO.inf not found. No AACS protection.
- 23:24:10.136 T:138841920592 DEBUG: CSMBFile::Open - opened smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv, fd=10000
- 23:24:10.141 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:10.141 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:24:10.150 T:138841920592 DEBUG: CDVDInputStreamBluray::Logger - index_parse.c:184: index.bdmv failed signature match: expected INDX0100 got INDX0300
- 23:24:10.150 T:138841920592 DEBUG: CSMBFile::Close closing fd 10000
- 23:24:10.153 T:138841920592 DEBUG: CSMBFile::Open - opened smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/BACKUP/index.bdmv, fd=10000
- 23:24:10.170 T:138841920592 DEBUG: CDVDInputStreamBluray::Logger - index_parse.c:184: index.bdmv failed signature match: expected INDX0100 got INDX0300
- 23:24:10.170 T:138841920592 DEBUG: CSMBFile::Close closing fd 10000
- 23:24:10.171 T:138841920592 DEBUG: CDVDInputStreamBluray::Logger - bluray.c:1507: BLURAY destroyed!
- 23:24:10.171 T:138841920592 ERROR: CBlurayDirectory::GetDirectory - failed to open smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG
- 23:24:10.172 T:138417259600 ERROR: GetDirectory - Error getting bluray://smb%3a%2f%2fNAS-BACKUP%2fPublic%2fShared%20Videos%2f4k%2fThe.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG%2f/root
- 23:24:10.172 T:138417259600 ERROR: CGUIWindowVideoBase::ShowPlaySelection - Failed to get play directory for bluray://smb%3a%2f%2fNAS-BACKUP%2fPublic%2fShared%20Videos%2f4k%2fThe.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG%2f/root
- 23:24:10.172 T:138417259600 DEBUG: CPlayerCoreFactory::GetPlayers(smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv)
- 23:24:10.172 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: system rules
- 23:24:10.172 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: matches rule: system rules
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: mms/udp
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: lastfm/shout
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtmp
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: rtsp
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: streams
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvd
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: dvdimage
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: sdp/asf
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: nsv
- 23:24:10.173 T:138417259600 DEBUG: CPlayerSelectionRule::GetPlayers: considering rule: radio
- 23:24:10.173 T:138417259600 DEBUG: CPlayerCoreFactory::GetPlayers: matched 0 rules with players
- 23:24:10.174 T:138417259600 DEBUG: CPlayerCoreFactory::GetPlayers: adding videodefaultplayer (VideoPlayer)
- 23:24:10.174 T:138417259600 DEBUG: CPlayerCoreFactory::GetPlayers: for video=1, audio=0
- 23:24:10.174 T:138417259600 DEBUG: CPlayerCoreFactory::GetPlayers: for video=1, audio=1
- 23:24:10.174 T:138417259600 DEBUG: CPlayerCoreFactory::GetPlayers: added 1 players
- 23:24:10.178 T:138417259600 DEBUG: Radio UECP (RDS) Processor - new CDVDRadioRDSData
- 23:24:10.178 T:138417259600 NOTICE: VideoPlayer: Opening: smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv
- 23:24:10.178 T:138417259600 WARNING: CDVDMessageQueue(player)::Put MSGQ_NOT_INITIALIZED
- 23:24:10.178 T:138417259600 DEBUG: LinuxRendererGL: Cleaning up GL resources
- 23:24:10.179 T:138842956880 DEBUG: Thread VideoPlayer start, auto delete: false
- 23:24:10.179 T:138842956880 NOTICE: Creating InputStream
- 23:24:10.186 T:138842956880 DEBUG: CDVDInputStreamBluray::Open - opening smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG
- 23:24:10.186 T:138842956880 DEBUG: CDVDInputStreamBluray::Logger - bluray.c:1369: libbluray version 0.9.3
- 23:24:10.186 T:138842956880 DEBUG: CDVDInputStreamBluray::Logger - bluray.c:1390: BLURAY initialized!
- 23:24:10.187 T:138842956880 DEBUG: CDVDInputStreamBluray - Opening dir smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG
- 23:24:10.202 T:138842956880 DEBUG: CDVDInputStreamBluray - Closed dir (0x2054894160)
- 23:24:10.203 T:138842956880 DEBUG: CSMBFile::Open - opened smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/AACS/Unit_Key_RO.inf, fd=-1
- 23:24:10.203 T:138842956880 INFO: SMBFile->Open: Unable to open file : 'smb://NAS-BACKUP/Public/Shared%20Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/AACS/Unit_Key_RO.inf'
- unix_err:'2' error : 'No such file or directory'
- 23:24:10.203 T:138842956880 DEBUG: CDVDInputStreamBluray - Error opening file! (0x2054eda200)
- 23:24:10.203 T:138842956880 DEBUG: CDVDInputStreamBluray::Logger - aacs.c:82: AACS/Unit_Key_RO.inf not found. No AACS protection.
- 23:24:10.205 T:138842956880 DEBUG: CSMBFile::Open - opened smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv, fd=10000
- 23:24:10.209 T:138842956880 DEBUG: CDVDInputStreamBluray::Logger - index_parse.c:184: index.bdmv failed signature match: expected INDX0100 got INDX0300
- 23:24:10.209 T:138842956880 DEBUG: CSMBFile::Close closing fd 10000
- 23:24:10.212 T:138842956880 DEBUG: CSMBFile::Open - opened smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/BACKUP/index.bdmv, fd=10000
- 23:24:10.216 T:138842956880 DEBUG: CDVDInputStreamBluray::Logger - index_parse.c:184: index.bdmv failed signature match: expected INDX0100 got INDX0300
- 23:24:10.216 T:138842956880 DEBUG: CSMBFile::Close closing fd 10000
- 23:24:10.217 T:138842956880 DEBUG: CDVDInputStreamBluray::Logger - bluray.c:1507: BLURAY destroyed!
- 23:24:10.217 T:138842956880 ERROR: CDVDInputStreamBluray::Open - failed to open smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG
- 23:24:10.217 T:138842956880 ERROR: CVideoPlayer::OpenInputStream - error opening [smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv]
- 23:24:10.217 T:138842956880 NOTICE: CVideoPlayer::OnExit()
- 23:24:10.217 T:138842956880 DEBUG: OnPlayBackStopped: play state was 1, starting 1
- 23:24:10.217 T:138842956880 DEBUG: Thread VideoPlayer 138842956880 terminating
- 23:24:10.217 T:138417259600 DEBUG: OnPlayBackStopped: play state was 3, starting 0
- 23:24:10.234 T:138417259600 ERROR: Playlist Player: skipping unplayable item: 0, path [smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/BDMV/index.bdmv]
- 23:24:10.234 T:138418295888 DEBUG: CAnnouncementManager - Announcement: OnStop from xbmc
- 23:24:10.234 T:138417259600 DEBUG: Playlist Player: no more playable items... aborting playback
- 23:24:10.234 T:138418295888 DEBUG: GOT ANNOUNCEMENT, type: 1, from xbmc, message OnStop
- 23:24:10.234 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:10.242 T:138417259600 NOTICE: CVideoPlayer::CloseFile()
- 23:24:10.242 T:138417259600 NOTICE: VideoPlayer: waiting for threads to exit
- 23:24:10.242 T:138417259600 NOTICE: VideoPlayer: finished waiting
- 23:24:10.243 T:138417259600 DEBUG: DeleteRenderer - deleting renderer
- 23:24:10.243 T:138417259600 DEBUG: LinuxRendererGL: Cleaning up GL resources
- 23:24:10.243 T:138417259600 NOTICE: CVideoPlayer::CloseFile()
- 23:24:10.243 T:138417259600 NOTICE: VideoPlayer: waiting for threads to exit
- 23:24:10.243 T:138417259600 NOTICE: VideoPlayer: finished waiting
- 23:24:10.245 T:138417259600 DEBUG: Radio UECP (RDS) Processor - delete ~CDVDRadioRDSData
- 23:24:10.418 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:30.483 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:24:30.483 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:24:30.494 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:30.495 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:24:30.508 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/4k/The.Greatest.Showman.2017.COMPLETE.UHD.BLURAY-OMFUG/)
- 23:24:30.509 T:138417259600 DEBUG: ParentPath = [smb://NAS-BACKUP/Public/Shared Videos/4k/]
- 23:24:30.534 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:30.574 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:30.595 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:24:30.595 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:24:30.608 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:30.609 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:24:30.995 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:24:30.995 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:24:30.999 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:30.999 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:24:31.018 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/4k/)
- 23:24:31.018 T:138417259600 DEBUG: ParentPath = [smb://NAS-BACKUP/Public/Shared Videos/]
- 23:24:31.082 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:24:31.082 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:24:31.097 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:31.097 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:24:31.137 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:31.526 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:24:31.526 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:24:31.536 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:31.536 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:24:31.545 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:31.545 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (smb://NAS-BACKUP/Public/Shared Videos/)
- 23:24:31.546 T:138417259600 DEBUG: ParentPath = [sources://video/]
- 23:24:31.690 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:24:31.691 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:24:31.698 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:31.699 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:24:31.823 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:32.221 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:24:32.222 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:24:32.236 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:32.236 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:24:32.277 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:32.277 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (sources://video/)
- 23:24:32.277 T:138417259600 DEBUG: ParentPath = []
- 23:24:32.286 T:138842956880 DEBUG: Thread BackgroundLoader start, auto delete: false
- 23:24:32.302 T:138842956880 DEBUG: Thread BackgroundLoader 138842956880 terminating
- 23:24:32.343 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:24:32.343 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:24:32.350 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:32.351 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:24:32.691 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:24:32.691 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:24:32.693 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:24:32.693 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:24:32.702 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:24:32.822 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:24:32.822 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:24:32.823 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:24:32.823 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:24:33.020 T:138417259600 DEBUG: ------ Window Deinit (MyVideoNav.xml) ------
- 23:24:33.022 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
- 23:24:33.022 T:138417259600 DEBUG: ------ Window Init (Home.xml) ------
- 23:24:33.023 T:138417259600 DEBUG: CDirectoryProvider[addons://sources/video/]: refreshing..
- 23:24:33.023 T:138417259600 DEBUG: CDirectoryProvider[addons://sources/audio/]: refreshing..
- 23:24:33.023 T:138417259600 DEBUG: CDirectoryProvider[addons://sources/executable/]: refreshing..
- 23:24:33.023 T:138417259600 DEBUG: CDirectoryProvider[androidapp://sources/apps/]: refreshing..
- 23:24:33.023 T:138417259600 DEBUG: CDirectoryProvider[addons://sources/image/]: refreshing..
- 23:24:33.048 T:138841920592 DEBUG: CAndroidAppDirectory::GetDirectory: apps
- 23:24:34.238 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 108, action = 0): pressed
- 23:24:34.238 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button [3 | 108] to 1
- 23:24:34.238 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 108, action = 1): unpressed
- 23:24:34.239 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button [3 | 108] to 0
- 23:24:36.879 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" LEFT
- 23:24:36.880 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default pressed
- 23:24:37.043 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:37.043 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default released
- 23:24:37.876 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:37.876 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:38.709 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:38.709 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:39.199 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:39.199 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:39.297 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:39.297 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:24:39.754 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:39.754 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:39.771 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:39.771 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:24:39.949 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:39.949 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:40.031 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:40.031 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:24:40.162 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:40.162 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:40.246 T:138417259600 DEBUG: SECTION:UnloadDelayed(DLL: libbluray.so)
- 23:24:40.276 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:40.277 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:24:40.424 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:40.424 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:40.587 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:40.587 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:24:40.799 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:40.799 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:40.864 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:40.864 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:24:41.403 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:41.403 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:41.533 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:41.533 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:41.664 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:41.664 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:41.795 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:41.795 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:42.349 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RIGHT
- 23:24:42.349 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default pressed
- 23:24:42.463 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:42.464 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default released
- 23:24:42.578 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RIGHT
- 23:24:42.578 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default pressed
- 23:24:42.676 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:42.676 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default released
- 23:24:43.297 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" LEFT
- 23:24:43.297 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default pressed
- 23:24:43.363 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:43.363 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default released
- 23:24:55.271 T:138417259600 DEBUG: CEGLNativeTypeAndroid: SetNativeResolution: 1: 3840x2160@59.940060
- 23:24:55.275 T:138417259600 DEBUG: CreateWindow: Created surface of size 3840x2160
- 23:24:55.280 T:138417259600 NOTICE: GL_VENDOR = NVIDIA Corporation
- 23:24:55.280 T:138417259600 NOTICE: GL_RENDERER = NVIDIA Tegra
- 23:24:55.280 T:138417259600 NOTICE: GL_VERSION = OpenGL ES 3.2 NVIDIA 361.00
- 23:24:55.280 T:138417259600 NOTICE: GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 3.20
- 23:24:55.280 T:138417259600 DEBUG: GLES: Extension Support Test - GL_NVX_gpu_memory_info NO
- 23:24:55.280 T:138417259600 NOTICE: GL_EXTENSIONS = GL_EXT_debug_marker GL_EXT_base_instance GL_EXT_blend_func_extended GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_conservative_depth GL_EXT_copy_image GL_EXT_debug_label GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_map_buffer_range GL_EXT_multi_draw_indirect GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_raster_multisample GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sparse_texture GL_EXT_sparse_texture2 GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_view GL_EXT_draw_transform_feedback GL_EXT_unpack_subimage GL_EXT_window_rectangles GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_NV_bgr GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_conditional_render GL_NV_conservative_raster GL_NV_copy_buffer GL_NV_copy_image GL_NV_draw_buffers GL_NV_draw_instanced GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_EGL_stream_consumer_external GL_NV_explicit_attrib_location GL_NV_fbo_color_attachments GL_NV_fill_rectangle GL_NV_fragment_coverage_to_color GL_NV_fragment_shader_interlock GL_NV_framebuffer_blit GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample GL_NV_generate_mipmap_sRGB GL_NV_geometry_shader_passthrough GL_NV_instanced_arrays GL_NV_internalformat_sample_query GL_NV_gpu_shader5 GL_NV_image_formats GL_NV_occlusion_query_samples GL_NV_non_square_matrices GL_NV_pack_subimage GL_NV_packed_float GL_NV_packed_float_linear GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_secure_context GL_NV_shader_atomic_fp16_vector GL_NV_shader_noperspective_interpolation GL_NV_shadow_samplers_array GL_NV_shadow_samplers_cube GL_NV_sRGB_formats GL_NV_texture_array GL_NV_texture_barrier GL_NV_texture_border_clamp GL_NV_texture_compression_latc GL_NV_texture_compression_s3tc GL_NV_texture_compression_s3tc_update GL_NV_timer_query GL_NV_viewport_array GL_NV_viewport_array2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_texture_border_clamp GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_buffer GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_gpu_shader5 GL_OES_shader_io_blocks GL_OES_texture_view GL_OES_primitive_bounding_box GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_cube_map_array GL_OES_texture_npot GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OES_viewport_array GL_ANDROID_extension_pack_es31a
- 23:24:55.281 T:138417259600 DEBUG: GLES: Extension Support Test - GL_EXT_texture_format_BGRA8888 YES
- 23:24:55.281 T:138417259600 DEBUG: GLES: Extension Support Test - GL_IMG_texture_format_BGRA8888 NO
- 23:24:55.281 T:138417259600 DEBUG: GLES: Extension Support Test - GL_APPLE_texture_format_BGRA8888 NO
- 23:24:55.281 T:138417259600 DEBUG: GUI Shader - Tried to Initialise again. Was this intentional?
- 23:24:55.285 T:138417259600 INFO: GLES: Enabling VSYNC
- 23:24:55.286 T:138417259600 INFO: GLES: Selected vsync mode 10
- 23:24:57.402 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:24:57.402 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:24:57.580 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:57.580 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:24:57.779 T:138795119696 DEBUG: CActiveAE - display reset event
- 23:24:57.779 T:138796155984 INFO: CActiveAESink::OpenSink - initialize sink
- 23:24:57.780 T:138796155984 DEBUG: CActiveAESink::OpenSink - trying to open device AUDIOTRACK:AudioTrack
- 23:24:57.780 T:138796155984 DEBUG: CAESinkAUDIOTRACK::Initialize requested: sampleRate 44100; format: AE_FMT_FLOAT; channels: 2
- 23:24:57.780 T:138796155984 DEBUG: Updated SampleRate: 32000 Distance: 108900
- 23:24:57.780 T:138796155984 DEBUG: Updated SampleRate: 44100 Distance: 0
- 23:24:57.780 T:138796155984 NOTICE: Trying to open: 44100 samplerate 12 channelMask 4 encoding
- 23:24:57.781 T:138796155984 DEBUG: Minimum size we need for stream: 15104
- 23:24:57.781 T:138796155984 DEBUG: Created Audiotrackbuffer with playing time of 85.623583 ms min buffer size: 30208 bytes
- 23:24:57.785 T:138796155984 NOTICE: CAESinkAUDIOTRACK::Initializing with: m_sampleRate: 44100 format: AE_FMT_FLOAT (AE) method: PCM stream-type: PCM-STREAM min_buffer_size: 30208 m_frames: 1888 m_frameSize: 8 channels: 2
- 23:24:57.785 T:138796155984 DEBUG: CActiveAESink::OpenSink - AUDIOTRACK Initialized:
- 23:24:57.785 T:138796155984 DEBUG: Output Device : android
- 23:24:57.785 T:138796155984 DEBUG: Sample Rate : 44100
- 23:24:57.785 T:138796155984 DEBUG: Sample Format : AE_FMT_FLOAT
- 23:24:57.785 T:138796155984 DEBUG: Channel Count : 2
- 23:24:57.786 T:138796155984 DEBUG: Channel Layout: FL,FR
- 23:24:57.786 T:138796155984 DEBUG: Frames : 1888
- 23:24:57.786 T:138796155984 DEBUG: Frame Size : 8
- 23:24:57.787 T:138795119696 DEBUG: CActiveAE::ClearDiscardedBuffers - buffer pool deleted
- 23:24:58.347 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:24:58.347 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:24:58.527 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:24:58.527 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:25:00.023 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:00.024 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:00.028 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:00.028 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:00.033 T:138417259600 DEBUG: Activating window ID: 10004
- 23:25:00.131 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:00.131 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:00.142 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:00.145 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:00.346 T:138417259600 DEBUG: ------ Window Deinit (Home.xml) ------
- 23:25:00.348 T:138417259600 DEBUG: ------ Window Init (Settings.xml) ------
- 23:25:01.206 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:01.206 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:01.219 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:01.219 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:01.227 T:138417259600 DEBUG: Activating window ID: 10050
- 23:25:01.302 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:01.302 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:01.317 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:01.317 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:01.547 T:138417259600 DEBUG: ------ Window Deinit (Settings.xml) ------
- 23:25:01.549 T:138417259600 DEBUG: ------ Window Init (EventLog.xml) ------
- 23:25:01.549 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (events://)
- 23:25:01.550 T:138417259600 DEBUG: ParentPath = []
- 23:25:03.097 T:138800469072 DEBUG: Thread JobWorker 138800469072 terminating (autodelete)
- 23:25:03.121 T:138840884304 DEBUG: Thread JobWorker 138840884304 terminating (autodelete)
- 23:25:03.300 T:138841920592 DEBUG: Thread JobWorker 138841920592 terminating (autodelete)
- 23:25:06.896 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:25:06.897 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:25:07.028 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:07.028 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:25:07.175 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:25:07.175 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:25:07.257 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:07.257 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:25:08.073 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" LEFT
- 23:25:08.073 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default pressed
- 23:25:08.188 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:08.188 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default released
- 23:25:08.891 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:25:08.891 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:25:08.988 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:08.989 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:25:09.689 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:25:09.689 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:25:09.788 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:09.788 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:25:09.967 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:25:09.967 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:25:10.081 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:10.082 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:25:12.542 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:12.542 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:12.543 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:12.544 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:12.558 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (events://)
- 23:25:12.558 T:138417259600 DEBUG: ParentPath = []
- 23:25:12.559 T:138855019600 DEBUG: Thread JobWorker start, auto delete: true
- 23:25:12.733 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:12.733 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:12.739 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:12.740 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:13.141 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:13.141 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:13.148 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:13.148 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:13.196 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (events://)
- 23:25:13.196 T:138417259600 DEBUG: ParentPath = [events://]
- 23:25:13.315 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:13.315 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:13.328 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:13.328 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:13.810 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:13.810 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:13.817 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:13.817 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:13.861 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (events://)
- 23:25:13.861 T:138417259600 DEBUG: ParentPath = [events://]
- 23:25:13.967 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:13.967 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:13.980 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:13.981 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:14.680 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:14.680 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:14.683 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:14.683 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:14.691 T:138417259600 DEBUG: CGUIMediaWindow::GetDirectory (events://)
- 23:25:14.692 T:138417259600 DEBUG: ParentPath = [events://]
- 23:25:14.837 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:14.837 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:14.846 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:14.846 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:15.303 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:25:15.303 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:25:15.467 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:15.467 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:25:15.663 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:25:15.663 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:25:15.761 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:15.761 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:25:16.201 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RIGHT
- 23:25:16.202 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default pressed
- 23:25:16.300 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:16.300 T:138851607632 DEBUG: FEATURE [ right ] on game.controller.default released
- 23:25:16.618 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 0): pressed
- 23:25:16.618 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 1
- 23:25:16.627 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:16.627 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default pressed
- 23:25:16.766 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 96, action = 1): unpressed
- 23:25:16.767 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 96 to 0
- 23:25:16.774 T:138851607632 DEBUG: BUTTON [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:16.774 T:138851607632 DEBUG: FEATURE [ a ] on game.controller.default released
- 23:25:18.782 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" LEFT
- 23:25:18.782 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default pressed
- 23:25:18.913 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:18.913 T:138851607632 DEBUG: FEATURE [ left ] on game.controller.default released
- 23:25:19.729 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:25:19.729 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:25:19.860 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:19.860 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:25:20.544 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" DOWN
- 23:25:20.545 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default pressed
- 23:25:20.708 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:20.708 T:138851607632 DEBUG: FEATURE [ down ] on game.controller.default released
- 23:25:21.557 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" UP
- 23:25:21.557 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default pressed
- 23:25:21.704 T:138851607632 DEBUG: HAT [ 0 ] on "NVIDIA Corporation NVIDIA Controller v01.03" RELEASED
- 23:25:21.704 T:138851607632 DEBUG: FEATURE [ up ] on game.controller.default released
- 23:25:23.147 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:25:23.147 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:25:23.156 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:25:23.156 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:25:23.180 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:25:23.339 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:25:23.339 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:25:23.352 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:25:23.353 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:25:23.502 T:138417259600 DEBUG: ------ Window Deinit (EventLog.xml) ------
- 23:25:23.504 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
- 23:25:23.504 T:138417259600 DEBUG: ------ Window Init (Settings.xml) ------
- 23:25:44.693 T:138855019600 DEBUG: Thread JobWorker 138855019600 terminating (autodelete)
- 23:25:57.800 T:138796155984 DEBUG: Draining Audio
- 23:26:06.852 T:138417259600 NOTICE: Samba is idle. Closing the remaining connections
- 23:26:29.880 T:138851607632 DEBUG: Feature [ leftstick ] on game.controller.default activated
- 23:26:29.995 T:138851607632 DEBUG: Feature [ leftstick ] on game.controller.default deactivated
- 23:26:31.023 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:26:31.023 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:26:31.038 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:26:31.038 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:26:31.049 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:26:31.223 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:26:31.223 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:26:31.234 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:26:31.235 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:26:31.371 T:138417259600 DEBUG: ------ Window Deinit (Settings.xml) ------
- 23:26:31.372 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Activate new
- 23:26:31.373 T:138417259600 DEBUG: ------ Window Init (Home.xml) ------
- 23:26:31.596 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:26:31.596 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:26:31.610 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:26:31.610 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:26:31.622 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:26:31.787 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:26:31.788 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:26:31.789 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:26:31.789 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:26:31.892 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:26:31.892 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:26:31.903 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:26:31.903 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:26:31.905 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:26:32.005 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:26:32.005 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:26:32.017 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:26:32.018 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
- 23:26:32.100 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 0): pressed
- 23:26:32.101 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 1
- 23:26:32.116 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" pressed
- 23:26:32.116 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default pressed
- 23:26:32.129 T:138417259600 DEBUG: CGUIWindowManager::PreviousWindow: Deactivate
- 23:26:32.187 T:138299864144 DEBUG: CAndroidJoystickState::ProcessEvent(type = key, keycode = 97, action = 1): unpressed
- 23:26:32.187 T:138299864144 DEBUG: CAndroidJoystickState: setting value for button 97 to 0
- 23:26:32.198 T:138851607632 DEBUG: BUTTON [ 1 ] on "NVIDIA Corporation NVIDIA Controller v01.03" released
- 23:26:32.198 T:138851607632 DEBUG: FEATURE [ b ] on game.controller.default released
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