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- Program terminated with signal 11, Segmentation fault.
- #0 0x000000000098888b in Reference<Unit, ThreatManager>::invalidate (this=0x7feb3562cd80) at /home/trinity/narnias/trinity/trinitycore/src/framework/Utilities/LinkedReference/Reference.h:68
- 68 sourceObjectDestroyLink(); delink(); iRefTo = NULL;
- (gdb) bt full
- #0 0x000000000098888b in Reference<Unit, ThreatManager>::invalidate (this=0x7feb3562cd80) at /home/trinity/narnias/trinity/trinitycore/src/framework/Utilities/LinkedReference/Reference.h:68
- No locals.
- #1 HostileReference::removeReference (this=0x7feb3562cd80) at /home/trinity/narnias/trinity/trinitycore/src/game/ThreatManager.cpp:188
- event = {<UnitBaseEvent> = {iType = 895667584}, iHostileReference = 0x0, {iFValue = 0, iIValue = 0, iBValue = false}, iThreatManager = 0x7fed59afa000}
- #2 0x0000000000aa935e in HostileRefManager::deleteReferences (this=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/HostileRefManager.cpp:127
- nextRef = <value optimized out>
- ref = 0x7feb3562cd80
- #3 0x00000000009ad5c9 in Unit::setDeathState (this=0x7feb102b8000, s=JUST_DIED) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:13295
- oldDeathState = ALIVE
- #4 0x00000000008ac65a in Player::setDeathState (this=0x7feb102b8000, s=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/Player.cpp:1541
- ressSpellId = 0
- cur = true
- #5 0x00000000009c5fa2 in Unit::Kill (this=0x7fed59afa000, pVictim=0x7feb102b8000, durabilityLoss=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:16099
- player = 0x0
- creature = 0x0
- #6 0x00000000009c775c in Unit::DealDamage (this=0x7fed59afa000, pVictim=0x7feb102b8000, damage=198, cleanDamage=<value optimized out>, damagetype=<value optimized out>, damageSchoolMask=SPELL_SCHOOL_MASK_NORMAL, spellProto=0x0,
- durabilityLoss=5) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:871
- rage_original_dmg = 198
- health = 45
- duel_hasEnded = false
- #7 0x00000000009d142f in Unit::DealMeleeDamage (this=<value optimized out>, damageInfo=0x7fee14bfeb00, durabilityLoss=41) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:1589
- pVictim = 0x7feb102b8000
- cleanDamage = {absorbed_damage = 0, mitigated_damage = 54, attackType = BASE_ATTACK, hitOutCome = MELEE_HIT_NORMAL}
- #8 0x00000000009d1e4e in Unit::AttackerStateUpdate (this=0x7fed59afa000, pVictim=0x7feb102b8000, attType=BASE_ATTACK) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:2510
- damageInfo = {attacker = 0x7fed59afa000, target = 0x7feb102b8000, damageSchoolMask = 1, damage = 198, absorb = 0, resist = 0, blocked_amount = 0, HitInfo = 2, TargetState = 1, attackType = BASE_ATTACK, procAttacker = 4,
- procVictim = 1048584, procEx = 1, cleanDamage = 54, hitOutCome = MELEE_HIT_NORMAL}
- #9 0x00000000009d9234 in UnitAI::DoMeleeAttackIfReady (this=0x7fed59a7b1a0) at /home/trinity/narnias/trinity/trinitycore/src/game/UnitAI.cpp:52
- No locals.
- #10 0x0000000000a821b7 in Creature::Update (this=0x7fed59afa000, diff=101) at /home/trinity/narnias/trinity/trinitycore/src/game/Creature.cpp:547
- bInCombat = <value optimized out>
- #11 0x0000000000781be7 in Trinity::ObjectUpdater::Visit (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>, worldVisitor=<value optimized out>)
- at /home/trinity/narnias/trinity/trinitycore/src/game/GridNotifiersImpl.h:49
- No locals.
- #12 VisitorHelper<Trinity::ObjectUpdater, Creature> (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>, worldVisitor=<value optimized out>)
- at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/TypeContainerVisitor.h:66
- No locals.
- #13 VisitorHelper<Trinity::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>, worldVisitor=<value optimized out>)
- at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/TypeContainerVisitor.h:72
- No locals.
- #14 VisitorHelper<Trinity::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>,
- worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/TypeContainerVisitor.h:73
- No locals.
- #15 VisitorHelper<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>,
- worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/TypeContainerVisitor.h:96
- No locals.
- #16 TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0x7fee2e841000, obj=<value optimized out>,
- gridVisitor=<value optimized out>, worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/TypeContainerVisitor.h:107
- No locals.
- #17 Visit<Trinity::ObjectUpdater> (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>, worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/Grid.h:91
- No locals.
- #18 Visit<Trinity::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>,
- worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/framework/GameSystem/NGrid.h:147
- No locals.
- #19 Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>,
- worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/Map.h:675
- y = <value optimized out>
- cell_x = 1
- cell_y = 2
- #20 Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>,
- worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/CellImpl.h:50
- No locals.
- #21 Map::VisitNearbyCellsOf (this=0x7fee2e841000, obj=<value optimized out>, gridVisitor=<value optimized out>, worldVisitor=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/Map.cpp:1013
- cell = {data = {Part = {grid_x = 25, grid_y = 41, cell_x = 1, cell_y = 2, nocreate = 0, reserved = 16}, All = 537401945}}
- ---Type <return> to continue, or q <return> to quit---
- y = <value optimized out>
- x = 201
- #22 0x000000000078f249 in Map::Update (this=0x7fee2e841000, t_diff=@0x7feb296dbf90) at /home/trinity/narnias/trinity/trinitycore/src/game/Map.cpp:1065
- plr = 0x7feb102b8000
- mapTime = 4214464944
- nowTime = <value optimized out>
- updater = {i_timeDiff = 101}
- grid_object_update = {i_visitor = @0x7fee14bfedc0}
- world_object_update = {i_visitor = @0x7fee14bfedc0}
- #23 0x000000000079cb72 in MapUpdateRequest::call (this=0x7feb296dbf70) at /home/trinity/narnias/trinity/trinitycore/src/game/MapUpdater.cpp:56
- No locals.
- #24 0x0000000000af2151 in DelayExecutor::svc (this=0x7fee276f2118) at /home/trinity/narnias/trinity/trinitycore/src/shared/DelayExecutor.cpp:52
- rq = 0x7feb296dbf70
- #25 0x00007fee46692ef7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- t = 0x7fee276f2118
- svc_status = <value optimized out>
- #26 0x00007fee466942a2 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- hook = 0x7feb2b29e340
- func = 0x7fee46692ec0 <ACE_Task_Base::svc_run(void*)>
- arg = 0x7fee276f2118
- cancel_flags = 0
- status = 0x7feb2b29e340
- #27 0x00007fee46694321 in ACE_Thread_Adapter::invoke (this=0x7fee20b36eb0) at ../../ace/Thread_Adapter.cpp:96
- exit_hook_instance = <value optimized out>
- exit_hook_maybe = {instance_ = 0x0}
- exit_hook_ptr = <value optimized out>
- #28 0x00007fee46f628ba in start_thread () from /lib/libpthread.so.0
- No symbol table info available.
- #29 0x00007fee458d902d in clone () from /lib/libc.so.6
- No symbol table info available.
- #30 0x0000000000000000 in ?? ()
- No symbol table info available.
- (gdb) print ((Unit*)(0x7fed59afa000))->m_uint32Values[3]
- $1 = 19503 - attacker
- (gdb) print ((Unit*)(0x7feb102b8000))->m_uint32Values[0]
- $4 = 1645752 - target
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