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- //pit worms nest
- version 1
- frametime0ms 0.0000000001
- hlstrafe_version 3
- frames
- strafing vectorial
- target_yaw 270
- //bind z "map of4a3;bxt_tas_loadscript pit.hltas"
- ----------|------|------|0.001|-|-|1|sensitivity 0;bxt_timer_reset;alias _game;bxt_disable_autosave 1;_bxt_norefresh 0
- ----------|------|------|0.001|-|-|9
- ----------|------|------|0.001|-|15|1|give item_suit;give weapon_9mmAR;give weapon_shotgun;//bxt_cap_start
- ----------|------|------|0.001|-|-|1|bxt_ch_set_pos 3622.968750 -2908.031250 748.004639;weapon_9mmAR
- ///ljdbcgw|flrbud|jdu12r|
- s03-------|------|------|0.001|270|-|690
- s03-------|------|------|0.001|270|-|10
- s03-------|------|---1--|0.001|270|-|1|tstart
- s03l-D----|------|------|0.001|270|-|10
- s03l-D----|------|------|0.001|270|-|390|weapon_shotgun
- change target_yaw to 180 over 0.4 s
- s22-----g-|------|------|0.001|-|-|494
- ----------|------|----2-|0.001|270|-|1
- change pitch to 0 over 0.2 s
- s03-----g-|------|------|0.001|180|-|71
- s03-------|------|-d----|0.001|180|-|32
- ----------|------|-du---|0.0000000001|-|-89|10
- ----------|-l----|-d----|0.001|180|15|20
- ----------|------|-du---|0.0000000001|-|-|30
- ----------|------|-d----|0.001|-|-|14
- ----------|------|-du---|0.0000000001|-|-89|10
- s03-------|------|-d----|0.001|180|15|30
- ----------|------|-du---|0.0000000001|-|-89|10
- s03-------|------|-d----|0.001|230|15|40
- ----------|------|-du---|0.0000000001|-|15|45
- ----------|------|-d----|0.001|-|-|1
- change pitch to 50 over 0.35 s
- change target_yaw to 300 over 0.35 s
- s03-------|------|------|0.001|190|-|172
- s03-------|------|------|0.001|0|-|102
- s03-------|------|--u---|0.0000000001|0|-|30
- s03-------|------|------|0.001|0|-|75
- s03-------|------|--u---|0.001|0|-|1
- ----------|------|-d----|0.001|-|-|320
- change yaw to 270 over 0.5 s
- change pitch to 0 over 0.5 s
- ----------|------|-d----|0.001|-|-|500
- target_yaw 270
- s03-------|------|-d----|0.001|45.216415|-|430
- s03-------|------|-du---|0.0000000001|0|-|40
- ----------|------|-d----|0.001|-|-|16
- s03-------|------|------|0.001|0|-|6
- s03--D----|------|------|0.001|0|-|44
- change pitch to -89 over 0.2 s
- s03--D----|------|-d----|0.001|0|-|76
- s03--D----|------|------|0.001|0|-|145
- ----------|fl----|------|0.001|270|-89|2000
- ----------|------|------|0.001|-|-|1|stopper
- ----------|------|------|0.001|-|-|1
- //forget about freeman sewer
- version 1
- frametime0ms 0.0000000001
- hlstrafe_version 3
- frames
- strafing vectorial
- target_yaw velocity_lock
- //bind z "map c3a1a;bxt_tas_loadscript clip2.hltas"
- ----------|------|------|0.001|-|-|1|sensitivity 0;bxt_timer_reset;alias _game;bxt_disable_autosave 1;_bxt_norefresh 0
- ----------|------|------|0.001|-|-|1|impulse 101;tstart;notarget
- ----------|------|------|0.001|-|-|2|bxt_ch_set_health 55555;bxt_ch_set_armor 0
- s03l-D-c--|------|------|0.001|188|-|200|weapon_9mmAR;stopsound
- s03l-D-c--|------|------|0.001|188|-|100
- s03--D-c--|------|------|0.001|188|-|116
- s03----c--|------|------|0.001|188|-|140
- s03--D-c--|------|------|0.001|188|-|188
- s03-j--c--|------|------|0.001|188|-|562
- change target_yaw to 180 over 0.1 s
- s03----c--|------|-d----|0.001|188|-|123
- ----------|------|-du---|0.0000000001|-|-89|7
- ----------|---b--|-d----|0.001|180|0|20
- ----------|------|-du---|0.0000000001|-|-|22
- ----------|------|-d----|0.001|-|-|60
- s22-------|------|------|0.001|-|-|250
- s03-------|------|------|0.001|270|-|150
- ----------|------|j-u---|0.0000000001|-|-|61
- ----------|------|j-----|0.001|-|-|1
- ----------|------|j-u---|0.0000000001|-|-|61
- ----------|------|j-----|0.01|-|-|1
- ----------|------|j---2-|0.001|345|60|1
- ----------|f-----|-d----|0.001|180|0|22
- change target_yaw to 163 over 0.2 s
- s03--D-c--|------|------|0.001|163.9628|-|100
- s03--D-c--|------|------|0.001|163.20604|-|780
- target_yaw velocity_lock
- s03--D-c--|------|------|0.001|123.040794|-|241
- s03----c--|------|------|0.001|69.45944|-|200
- ----------|------|------|0.001|-|-|1|stopper
- ///ljdbcgw|flrbud|jdu12r|
- s03l-D-c--|------|------|0.001|0|-|1
- //blue shift canal
- version 1
- frametime0ms 0.0000000001
- hlstrafe_version 3
- frames
- strafing vectorial
- target_yaw velocity_lock
- //bind z "map ba_canal2;bxt_tas_loadscript canalskip.hltas"
- ----------|------|------|0.001|-|-|1|sensitivity 0;bxt_timer_reset;alias _game;bxt_disable_autosave 1;_bxt_norefresh 0
- ----------|------|------|0.001|-|-|1|give item_suit;tstart
- ----------|------|------|0.001|-|-|4|weapon_crowbar
- s03l-D-c--|------|------|0.001|-112.30701|5|568
- s03lj--c--|------|------|0.001|-112.65619|-|103
- s03l-D-c--|------|------|0.001|-212.64308|-|253
- s03l-D-c--|------|------|0.001|-167.52882|-|422
- s03l-D-c--|------|------|0.001|180|-|1000
- s03l-D-c--|------|------|0.001|163|-|600
- s03l-D-c--|------|------|0.001|90|-|245
- s03l-D-c--|------|------|0.001|180|-|157
- ----------|------|------|0.25|-|-|1
- ----------|------|--u---|0.001|-|-|4
- change pitch to -50 over 0.4 s
- change yaw to 0 over 0.4 s
- ----------|------|------|0.001|-|-|50
- ----------|---b--|------|0.001|-|-|90
- ----------|------|------|0.001|-|-|1100
- target_yaw 0
- s03-------|------|-d----|0.001|0|-|80
- ----------|------|-du---|0.0000000001|-|89|10
- ----------|------|-d----|0.001|-|-50|200
- s03-------|------|-d----|0.001|90|-50|125
- ----------|------|-du---|0.0000000001|-|-|38|//overcharge and softlock
- ----------|------|-d----|0.001|-|-|1
- s03-------|------|------|0.001|36.12509|-|139
- change pitch to -89 over 0.125 s
- s03-j-----|------|------|0.001|1|-|125
- ----------|fl----|------|0.001|0|-89|1500
- ----------|------|------|0.001|-|-|1
- ----------|------|------|0.001|-|-|1|stopper
- s03l-D-c--|------|------|0.001|0|-|1
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