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- prop_dynamic_create combine_helicopter.mdl
- ent_setname heli
- ent_fire heli setanimation idle
- ent_fire heli addoutput "origin 1020 -15000 3000"
- ent_fire heli addoutput "angles 22 90 0"
- wait;wait;wait;wait;wait;
- wait;wait;wait;wait;wait;
- ent_create monstermaker
- ent_setname rpg_s1
- ent_fire rpg_s1 addoutput "maxnpccount 750"
- ent_fire rpg_s1 addoutput "monstercount 750"
- ent_fire rpg_s1 addoutput "delay 0.05"
- ent_fire rpg_s1 addoutput "monstertype rpg_rocket"
- ent_fire rpg_s1 addoutput "origin 950 -15000 2920"
- ent_fire rpg_s1 addoutput "angles 22 90 0"
- ent_fire rpg_s1 setparent heli
- wait;wait;wait;wait;wait;
- wait;wait;wait;wait;wait;
- ent_create monstermaker
- ent_setname rpg_s2
- ent_fire rpg_s2 addoutput "maxnpccount 750"
- ent_fire rpg_s2 addoutput "monstercount 750"
- ent_fire rpg_s2 addoutput "delay 0.05"
- ent_fire rpg_s2 addoutput "monstertype rpg_rocket"
- ent_fire rpg_s2 addoutput "origin 1090 -15000 2920"
- ent_fire rpg_s2 addoutput "angles 22 90 0"
- ent_fire rpg_s2 setparent heli
- wait;wait;wait;wait;wait;
- wait;wait;wait;wait;wait;
- // exec Anim1
- ent_create func_train
- ent_fire func_train addoutput "targetname helit"
- ent_fire helit addoutput "origin 1020 -15000 3000"
- ent_fire helit addoutput "spawnflags 8"
- ent_fire helit addoutput "target opt1a"
- ent_fire helit addoutput "speed 750"
- ent_fire helit addoutput "classname path"
- wait;wait;wait;wait;wait;wait;wait;
- ent_create path_corner
- ent_fire path_corner addoutput "targetname opt1a"
- ent_fire opt1a addoutput "origin 1020 0 3000"
- ent_fire path_corner addoutput "classname path"
- ent_fire opt1a addoutput "onpass helit,stop"
- ent_fire opt1a addoutput "onpass helit,addoutput,target opt1b,0.01"
- ent_fire opt1a addoutput "onpass heli,kill,0.02"
- ent_fire opt1a addoutput "onpass path,kill,0.03"
- ent_fire opt1a addoutput "onpass monstermaker,kill,0.04"
- wait;wait;wait;wait;wait;wait;wait;
- ent_create path_corner
- ent_fire path_corner addoutput "targetname opt1b"
- ent_fire opt1b addoutput "origin origin 1020 -15000 3000"
- ent_fire path_corner addoutput "classname path"
- ent_fire opt1b addoutput "onpass helit,stop"
- ent_fire opt1b addoutput "onpass helit,addoutput,target opt1a,0.01"
- wait;wait;wait;wait;wait;wait;wait;
- ent_fire heli setparent helit
- ent_fire helit stop
- wait;wait;wait;wait;wait;wait;wait;
- ent_fire helit start
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