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SpiritualDonut

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Jul 6th, 2018
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  1. Player=game:GetService("Players").LocalPlayer
  2. Character=Player.Character
  3. PlayerGui=Player.PlayerGui
  4. Backpack=Player.Backpack
  5. Torso=Character.Torso
  6. Head=Character.Head
  7. Humanoid=Character.Humanoid
  8. m=Instance.new('Model',Character)
  9. LeftArm=Character["Left Arm"]
  10. LeftLeg=Character["Left Leg"]
  11. RightArm=Character["Right Arm"]
  12. RightLeg=Character["Right Leg"]
  13. LS=Torso["Left Shoulder"]
  14. LH=Torso["Left Hip"]
  15. RS=Torso["Right Shoulder"]
  16. RH=Torso["Right Hip"]
  17. for i,v in pairs(Character:children()) do
  18. if v:IsA("Hat") then
  19. v:Destroy()
  20. end
  21. end
  22. for i,v in pairs(Character:children()) do
  23. if v:IsA("Accessory") then
  24. v:Destroy()
  25. end
  26. end
  27. Character.Head.face.Texture = "rbxassetid://245007392"
  28. Character.Shirt.ShirtTemplate = "rbxassetid://442081908"
  29. Character.Pants.PantsTemplate = "rbxassetid://540138654"
  30. Character["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  31. Character["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  32. Character["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  33. Character["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  34. Character["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
  35. Character["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
  36. Face = Instance.new("Decal",Character.Head)
  37. Face.Texture = "rbxassetid://865640345"
  38. Face.Face = "Front"
  39. Face.Transparency = 0
  40. Face.Name = "Blood"
  41. Face = Instance.new("Decal",Character.Head)
  42. Face.Texture = "rbxassetid://228862153"
  43. Face.Face = "Front"
  44. Face.Transparency = 0
  45. Face.Name = "Shadow"
  46. function chatfunc(text)
  47. local chat = coroutine.wrap(function()
  48. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  49. Character:FindFirstChild("TalkingBillBoard"):destroy()
  50. end
  51. local naeeym2 = Instance.new("BillboardGui",Character)
  52. naeeym2.Size = UDim2.new(0,100,0,40)
  53. naeeym2.StudsOffset = Vector3.new(0,3,0)
  54. naeeym2.Adornee = Character.Head
  55. naeeym2.Name = "TalkingBillBoard"
  56. local tecks2 = Instance.new("TextLabel",naeeym2)
  57. tecks2.BackgroundTransparency = 1
  58. tecks2.BorderSizePixel = 0
  59. tecks2.Text = ""
  60. tecks2.Font = "Fantasy"
  61. tecks2.TextSize = 30
  62. tecks2.TextStrokeTransparency = 0
  63. tecks2.TextColor3 = Color3.new(0,0,1)
  64. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  65. tecks2.Size = UDim2.new(1,0,0.5,0)
  66. local tecks3 = Instance.new("TextLabel",naeeym2)
  67. tecks3.BackgroundTransparency = 1
  68. tecks3.BorderSizePixel = 0
  69. tecks3.Text = ""
  70. tecks3.Font = "Fantasy"
  71. tecks3.TextSize = 30
  72. tecks3.TextStrokeTransparency = 0
  73. tecks3.TextColor3 = Color3.new(122,78,255)
  74. tecks3.TextStrokeColor3 = Color3.new(122,78,255)
  75. tecks3.Size = UDim2.new(1,0,0.5,0)
  76. for i = 1,string.len(text),1 do
  77. tecks2.Text = string.sub(text,1,i)
  78. tecks3.Text = string.sub(text,1,i)
  79. wait(0.01)
  80. end
  81. wait(2)
  82. for i = 1, 50 do
  83. wait(0.0000000000000000000001)
  84. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  85. tecks2.Rotation = tecks2.Rotation - .8
  86. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  87. tecks2.TextTransparency = tecks2.TextTransparency + .04
  88. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  89. tecks3.Rotation = tecks2.Rotation + .8
  90. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  91. tecks3.TextTransparency = tecks2.TextTransparency + .04
  92. end
  93. naeeym2:Destroy()
  94. end)
  95. chat()
  96. end
  97. function onChatted(msg)
  98. chatfunc(msg)
  99. end
  100. Face = Head.face
  101. Neck=Torso.Neck
  102. it=Instance.new
  103. attacktype=1
  104. vt=Vector3.new
  105. cf=CFrame.new
  106. euler=CFrame.fromEulerAnglesXYZ
  107. angles=CFrame.Angles
  108. cloaked=false
  109. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  110. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  111. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  112. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  113. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  114. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  115. RootPart=Character.HumanoidRootPart
  116. RootJoint=RootPart.RootJoint
  117. RootCF=euler(-1.57,0,3.14)
  118. attack = false
  119. attackdebounce = false
  120. deb=false
  121. equipped=true
  122. hand=false
  123. MMouse=nil
  124. combo=0
  125. mana=0
  126. trispeed=1
  127. pathtrans=.7
  128. attackmode='none'
  129. local idle=0
  130. local Anim="Idle"
  131. local Effects={}
  132. local gun=false
  133. local shoot=false
  134. player=nil
  135. cloak=false
  136. lightcolor='Bright blue'
  137.  
  138. local Color1=Torso.BrickColor
  139.  
  140. local Part = Instance.new("Part",Character)
  141. Part.BrickColor = BrickColor.new("Mint")
  142. Part.Size = Vector3.new(1,1,1)
  143. Part.CanCollide = false
  144. Part.Material = "Neon"
  145. local M = Instance.new("SpecialMesh",Part)
  146. M.MeshId = "rbxassetid://398618628"
  147. M.TextureId = "rbxassetid://139578953"
  148. M.Scale = Vector3.new(1,1,1.1)
  149. local Part2 = Instance.new("Weld",Part)
  150. Part2.Part0 = Character.Head
  151. Part2.Part1 = Part
  152. Part2.C0 = CFrame.new(0,-0.5,0.9)*CFrame.Angles(math.rad(0),math.pi/90,0)
  153.  
  154. mouse=Player:GetMouse()
  155. --save shoulders
  156. RSH, LSH=nil, nil
  157. --welds
  158. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  159. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  160. LH=Torso["Left Hip"]
  161. RH=Torso["Right Hip"]
  162. TorsoColor=Torso.BrickColor
  163. function NoOutline(Part)
  164. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  165. end
  166.  
  167.  
  168.  
  169. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  170. local fp=it("Part")
  171. fp.formFactor=formfactor
  172. fp.Parent=parent
  173. fp.Reflectance=reflectance
  174. fp.Transparency=transparency
  175. fp.CanCollide=false
  176. fp.Locked=true
  177. fp.BrickColor=brickcolor
  178. fp.Name=name
  179. fp.Size=size
  180. fp.Position=Torso.Position
  181. NoOutline(fp)
  182. fp.Material="SmoothPlastic"
  183. fp:BreakJoints()
  184. return fp
  185. end
  186.  
  187. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  188. local mesh=it(Mesh)
  189. mesh.Parent=part
  190. if Mesh=="SpecialMesh" then
  191. mesh.MeshType=meshtype
  192. if meshid~="nil" then
  193. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  194. end
  195. end
  196. mesh.Offset=offset
  197. mesh.Scale=scale
  198. return mesh
  199. end
  200.  
  201. function weld(parent,part0,part1,c0)
  202. local weld=it("Weld")
  203. weld.Parent=parent
  204. weld.Part0=part0
  205. weld.Part1=part1
  206. weld.C0=c0
  207. return weld
  208. end
  209.  
  210. local Color1=Torso.BrickColor
  211.  
  212.  
  213.  
  214.  
  215.  
  216. Player=game:GetService('Players').LocalPlayer
  217. Character=Player.Character
  218. Mouse=Player:GetMouse()
  219. m=Instance.new('Model',Character)
  220.  
  221.  
  222. local function weldBetween(a, b)
  223. local weldd = Instance.new("ManualWeld")
  224. weldd.Part0 = a
  225. weldd.Part1 = b
  226. weldd.C0 = CFrame.new()
  227. weldd.C1 = b.CFrame:inverse() * a.CFrame
  228. weldd.Parent = a
  229. return weldd
  230. end
  231.  
  232. it=Instance.new
  233.  
  234. function nooutline(part)
  235. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  236. end
  237.  
  238. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  239. local fp=it("Part")
  240. fp.formFactor=formfactor
  241. fp.Parent=parent
  242. fp.Reflectance=reflectance
  243. fp.Transparency=transparency
  244. fp.CanCollide=false
  245. fp.Locked=true
  246. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  247. fp.Name=name
  248. fp.Size=size
  249. fp.Position=Character.Torso.Position
  250. nooutline(fp)
  251. fp.Material=material
  252. fp:BreakJoints()
  253. return fp
  254. end
  255.  
  256. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  257. local mesh=it(Mesh)
  258. mesh.Parent=part
  259. if Mesh=="SpecialMesh" then
  260. mesh.MeshType=meshtype
  261. mesh.MeshId=meshid
  262. end
  263. mesh.Offset=offset
  264. mesh.Scale=scale
  265. return mesh
  266. end
  267.  
  268. function weld(parent,part0,part1,c0,c1)
  269. local weld=it("Weld")
  270. weld.Parent=parent
  271. weld.Part0=part0
  272. weld.Part1=part1
  273. weld.C0=c0
  274. weld.C1=c1
  275. return weld
  276. end
  277.  
  278.  
  279.  
  280.  
  281.  
  282.  
  283.  
  284.  
  285.  
  286. --------------------------------
  287. local p = game.Players.LocalPlayer
  288. local char = p.Character
  289. local mouse = p:GetMouse()
  290. local larm = char["Left Arm"]
  291. local rarm = char["Right Arm"]
  292. local lleg = char["Left Leg"]
  293. local rleg = char["Right Leg"]
  294. local hed = char.Head
  295. local torso = char.Torso
  296. local hum = char.Humanoid
  297. local cam = game.Workspace.CurrentCamera
  298. local root = char.HumanoidRootPart
  299. local deb = false
  300. local shot = 0
  301. local debris=game:service"Debris"
  302. local l = game:GetService("Lighting")
  303. local rs = game:GetService("RunService").RenderStepped
  304. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  305. math.randomseed(os.time())
  306. for i,v in pairs(char:children()) do
  307. if v:IsA("Hat") then
  308. v:Destroy()
  309. end
  310. end
  311. for i,v in pairs (hed:GetChildren()) do
  312. if v:IsA("Sound") then
  313. v:Destroy()
  314. end
  315. end
  316. ----------------------------------------------------
  317. z = Instance.new("Sound", torso)
  318. z.SoundId = "rbxassetid://681655395" -- Put Music ID Here.
  319. z.Looped = true
  320. z.Volume = 10
  321. wait(.1)
  322. z:Play()
  323. -----------------------------------------------------
  324. Debounces = {
  325. CanAttack = true;
  326. NoIdl = false;
  327. Slashing = false;
  328. Slashed = false;
  329. RPunch = false;
  330. RPunched = false;
  331. LPunch = false;
  332. LPunched = false;
  333. }
  334. local Touche = {char.Name, }
  335. ----------------------------------------------------
  336. ----------------------------------------------------
  337. ----------------------------------------------------
  338. local LocalPlayer = game:GetService("Players").LocalPlayer
  339. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  340.  
  341. ------------------------------------------------------
  342. local sw = Instance.new("Part",torso)
  343. sw.CanCollide = false
  344. sw.BrickColor = BrickColor.new("Institutional white")
  345.  
  346. local m = Instance.new("SpecialMesh",sw)
  347. m.MeshId = "rbxassetid://11442510"
  348. m.TextureId = "rbxassetid://88447045"
  349. m.Scale = Vector3.new(2.1,2.1,2.1)
  350. local w1 = Instance.new("Weld")
  351.  
  352. w1.Part1 = sw
  353. w1.Part0 = larm
  354. w1.Parent = char
  355. w1.C0 = CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1
  356. --------------------------------------------------------
  357. local h = Instance.new("Trail",Character.Head)
  358. h.Name = "Cat"
  359. h.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  360. h.LightEmission = 0.6
  361. h.Transparency = NumberSequence.new(0.6,1)
  362. h.Lifetime = 0.5
  363. --------------------------------------------------------
  364. local hl = Instance.new("Trail",Character.Head)
  365. hl.Name = "Cat"
  366. hl.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(255,0,0))
  367. hl.LightEmission = 0.6
  368. hl.Transparency = NumberSequence.new(0.6,1)
  369. hl.Lifetime = 0.5
  370. --------------------------------------------------------
  371. local Link1 = Instance.new("Attachment",Character.Head)
  372. Link1.Name = "Trail1"
  373. ----------------------------------------------------------------------
  374. local Link2 = Instance.new("Attachment",Character.Head)
  375. Link2.Name = "Trail2"
  376. ----------------------------------------------------------------------
  377. local Link3 = Instance.new("Attachment",Character.Head)
  378. Link3.Name = "Trail3"
  379. ----------------------------------------------------------------------
  380. local Link4 = Instance.new("Attachment",Character.Head)
  381. Link4.Name = "Trail4"
  382. -----------------------------------------------------
  383. h.Attachment0 = Link1
  384. h.Attachment1 = Link2
  385. hl.Attachment0 = Link3
  386. hl.Attachment1 = Link4
  387. ----------------------------------------------------------------------
  388. Link1.Position = Vector3.new(0.15,0.20,-0.8)
  389. Link2.Position = Vector3.new(0.20,0.25,-0.8)
  390. Link3.Position = Vector3.new(-0.15,0.20,-0.8)
  391. Link4.Position = Vector3.new(-0.20,0.25,-0.8)
  392. ----------------------------------------------------------------------
  393. local LocalPlayer = game:GetService("Players").LocalPlayer
  394. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  395.  
  396. ----------------------------------------
  397. local p = game.Players.LocalPlayer
  398. local char = p.Character
  399. local mouse = p:GetMouse()
  400. local larm = char["Left Arm"]
  401. local rarm = char["Right Arm"]
  402. local lleg = char["Left Leg"]
  403. local rleg = char["Right Leg"]
  404. local hed = char.Head
  405. local torso = char.Torso
  406. local hum = char.Humanoid
  407. local cam = game.Workspace.CurrentCamera
  408. local root = char.HumanoidRootPart
  409. local rj = root.RootJoint
  410. local deb = false
  411. local shot = 0
  412. local stanceToggle = "Idle1"
  413. local l = game:GetService("Lighting")
  414. local rs = game:GetService("RunService").RenderStepped
  415. local hb = game:GetService("RunService").Heartbeat
  416. local Stepped = game:GetService("RunService").Stepped
  417. math.randomseed(os.time())
  418. ----------------------------------------------------
  419. fat = Instance.new("BindableEvent",script)
  420. fat.Name = "Heartbeat"
  421.  
  422. script:WaitForChild("Heartbeat")
  423.  
  424. frame = 1/30
  425. tf = 0
  426. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  427. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  428. lastframe = tick()
  429. script.Heartbeat:Fire() --ayy lmao
  430.  
  431. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  432. tf = tf + s
  433. if tf >= frame then
  434. if allowframeloss then
  435. script.Heartbeat:Fire()
  436. lastframe=tick()
  437. else
  438. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  439. for i=1, math.floor(tf/frame) do
  440. script.Heartbeat:Fire()
  441. end
  442. lastframe=tick()
  443. end
  444. if tossremainder then
  445. tf = 0
  446. else
  447. tf = tf - frame * math.floor(tf/frame)
  448. end
  449. end
  450. end)
  451. ----------------------------------------------------
  452. for i,v in pairs(char:children()) do
  453. if v:IsA("Hat") then
  454. v:Destroy()
  455. end
  456. end
  457. for i,v in pairs (hed:GetChildren()) do
  458. if v:IsA("Sound") then
  459. v:Destroy()
  460. end
  461. end
  462. ----------------------------------------------------
  463. Debounces = {
  464. CanAttack = true;
  465. CanJoke = true;
  466. NoIdl = false;
  467. Slashing = false;
  468. Slashed = false;
  469. ks = false;
  470. }
  471. ----------------------------------------------------
  472. function weld5(part0, part1, c0, c1)
  473. weeld=Instance.new("Weld", part0)
  474. weeld.Part0=part0
  475. weeld.Part1=part1
  476. weeld.C0=c0
  477. weeld.C1=c1
  478. return weeld
  479. end
  480. ----------------------------------------------------
  481. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  482. local prt=Instance.new("Part")
  483. prt.Parent=prnt
  484. prt.Name="Part"
  485. prt.Size=siz
  486. prt.CanCollide=false
  487. prt.Anchored=anc
  488. prt.Locked=true
  489. prt.Transparency = trans
  490. prt.TopSurface=10
  491. prt.BottomSurface=10
  492. prt.FrontSurface=10
  493. prt.BackSurface=10
  494. prt.LeftSurface=10
  495. prt.RightSurface=10
  496. prt:BreakJoints()
  497. prt.CFrame=cf or CFrame.new(30,10,30)
  498. prt.Material=mat
  499. prt.BrickColor=BrickColor.new(col)
  500. m=Instance.new("SpecialMesh",prt)
  501. m.MeshType=6
  502. return prt
  503. end
  504. ----------------------------------------------------
  505. function lerp(a, b, t) -- Linear interpolation
  506. return a + (b - a)*t
  507. end
  508.  
  509. function slerp(a, b, t) --Spherical interpolation
  510. dot = a:Dot(b)
  511. if dot > 0.99999 or dot < -0.99999 then
  512. return t <= 0.5 and a or b
  513. else
  514. r = math.acos(dot)
  515. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  516. end
  517. end
  518.  
  519. function matrixInterpolate(a, b, t)
  520. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  521. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  522. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  523. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  524. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  525. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  526. local t = v1:Dot(v2)
  527. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  528. return CFrame.new()
  529. end
  530. return CFrame.new(
  531. v0.x, v0.y, v0.z,
  532. v1.x, v1.y, v1.z,
  533. v2.x, v2.y, v2.z,
  534. v3.x, v3.y, v3.z)
  535. end
  536. ----------------------------------------------------
  537. function genWeld(a,b)
  538. local w = Instance.new("Weld",a)
  539. w.Part0 = a
  540. w.Part1 = b
  541. return w
  542. end
  543. function weld(a, b)
  544. local weld = Instance.new("Weld")
  545. weld.Name = "W"
  546. weld.Part0 = a
  547. weld.Part1 = b
  548. weld.C0 = a.CFrame:inverse() * b.CFrame
  549. weld.Parent = a
  550. return weld;
  551. end
  552. ----------------------------------------------------
  553. function Lerp(c1,c2,al)
  554. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  555. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  556. for i,v in pairs(com1) do
  557. com1[i] = v+(com2[i]-v)*al
  558. end
  559. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  560. end
  561. ----------------------------------------------------
  562. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  563. local wld = Instance.new("Weld", wp1)
  564. wld.Part0 = wp0
  565. wld.Part1 = wp1
  566. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  567. end
  568. ----------------------------------------------------
  569. newWeld(torso, larm, -1.5, 0.5, 0)
  570. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  571. newWeld(torso, rarm, 1.5, 0.5, 0)
  572. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  573. newWeld(torso, hed, 0, 1.5, 0)
  574. newWeld(torso, lleg, -0.5, -1, 0)
  575. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  576. newWeld(torso, rleg, 0.5, -1, 0)
  577. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  578. newWeld(root, torso, 0, -1, 0)
  579. torso.Weld.C1 = CFrame.new(0, -1, 0)
  580. ----------------------------------------------------
  581. z = Instance.new("Sound",char) --Smile: print("â?º")
  582. z.SoundId = "rbxassetid://0"--410761150, 411368002
  583. z.Looped = true
  584. z.Pitch = 1
  585. z.Volume = 1
  586. wait(0.1)
  587. z:Play()
  588. ----------------------------------------------------
  589. New = function(Object, Parent, Name, Data)
  590. local Object = Instance.new(Object)
  591. for Index, Value in pairs(Data or {}) do
  592. Object[Index] = Value
  593. end
  594. Object.Parent = Parent
  595. Object.Name = Name
  596. return Object
  597. end
  598. ----------------------------------------------------
  599. --Left Arm
  600. m = Instance.new("Model")
  601. m.Name = "LeftArm"
  602.  
  603. p4 = Instance.new("Part", m)
  604. p4.BrickColor = BrickColor.new("Really black")
  605. p4.Material = Enum.Material.SmoothPlastic
  606. p4.Name = "LeftArmPlate"
  607. p4.Size = Vector3.new(1, 2, 1)
  608. p4.Transparency = 1
  609. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  610. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  611. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  612. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  613. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  614. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  615. b4 = Instance.new("SpecialMesh", p4)
  616. b4.MeshType = Enum.MeshType.Brick
  617. b4.Name = "Mesh"
  618. b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  619.  
  620.  
  621.  
  622.  
  623.  
  624. w1 = Instance.new("Weld", p4)
  625. w1.Name = "Part_Weld"
  626. w1.Part0 = p4
  627. w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  628. w1.Part1 = p4
  629. w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  630. w2 = Instance.new("Weld", p4)
  631. w2.Name = "Part_Weld"
  632. w2.Part0 = p4
  633. w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. w2.Part1 = p4
  635. w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. w3 = Instance.new("Weld", p4)
  637. w3.Name = "LeftArmPlate_Weld"
  638. w3.Part0 = p4
  639. w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  640. w3.Part1 = p4
  641. w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  642. w4 = Instance.new("Weld", p4)
  643. w4.Name = "Part_Weld"
  644. w4.Part0 = p4
  645. w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  646. w4.Part1 = p4
  647. w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  648. w5 = Instance.new("Weld", p4)
  649. w5.Name = "Part_Weld"
  650. w5.Part0 = p4
  651. w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  652. w5.Part1 = p4
  653. w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  654. w6 = Instance.new("Weld", p4)
  655. w6.Name = "Part_Weld"
  656. w6.Part0 = p4
  657. w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  658. w6.Part1 = p7
  659. w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  660. w7 = Instance.new("Weld", p7)
  661. w7.Name = "Part_Weld"
  662. w7.Part0 = p7
  663. w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  664. w7.Part1 = p4
  665. w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  666. w8 = Instance.new("Weld", p4)
  667. w8.Name = "Part_Weld"
  668. w8.Part0 = p4
  669. w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  670. w8.Part1 = p4
  671. w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  672. w9 = Instance.new("Weld", p4)
  673. w9.Name = "Part_Weld"
  674. w9.Part0 = p4
  675. w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  676. w9.Part1 = p4
  677. w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  678. w10 = Instance.new("Weld", p4)
  679. w10.Name = "Part_Weld"
  680. w10.Part0 = p4
  681. w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  682. w10.Part1 = p4
  683. w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  684. w11 = Instance.new("Weld", p4)
  685. w11.Name = "Part_Weld"
  686. w11.Part0 = p4
  687. w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  688. w11.Part1 = p4
  689. w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  690. w12 = Instance.new("Weld", p4)
  691. w12.Name = "Part_Weld"
  692. w12.Part0 = p4
  693. w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  694. w12.Part1 = p4
  695. w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  696. w13 = Instance.new("Weld", p4)
  697. w13.Name = "Part_Weld"
  698. w13.Part0 = p4
  699. w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  700. w13.Part1 = p4
  701. w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  702. w14 = Instance.new("Weld", p4)
  703. w14.Name = "Part_Weld"
  704. w14.Part0 = p4
  705. w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  706. w14.Part1 = p4
  707. w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  708. w15 = Instance.new("Weld", p4)
  709. w15.Name = "Part_Weld"
  710. w15.Part0 = p4
  711. w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  712. w15.Part1 = p16
  713. w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5)
  714.  
  715. m.Parent = larm
  716. m:MakeJoints()
  717. ----------------------------------------------------
  718. local cor = Instance.new("Part", larm.LeftArm)
  719. cor.Name = "Thingy"
  720. cor.Locked = true
  721. cor.BottomSurface = 0
  722. cor.CanCollide = false
  723. cor.Size = Vector3.new(1, 1, 1)
  724. cor.Transparency = 1
  725. cor.TopSurface = 0
  726. corw = Instance.new("Weld", cor)
  727. corw.Part0 = larm
  728. corw.Part1 = cor
  729. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  730. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  731. weld1 = Instance.new("Weld", larm.LeftArm)
  732. weld1.Part0 = cor
  733. weld1.Part1 = larm.LeftArm.LeftArmPlate
  734. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  735. --Right Arm
  736. m2 = Instance.new("Model")
  737. m2.Name = "RightArm"
  738.  
  739. p7 = Instance.new("Part", m2)
  740. p7.BrickColor = BrickColor.new("Institutional white")
  741. p7.Material = Enum.Material.SmoothPlastic
  742. p7.Transparency = 1
  743. p7.Name = "RightArmPlate"
  744. p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. p7.FormFactor = Enum.FormFactor.Symmetric
  746. p7.Size = Vector3.new(1, 2, 1)
  747. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  748. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  749. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  750. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  751. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  752. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  753. b7 = Instance.new("SpecialMesh", p7)
  754. b7.MeshType = Enum.MeshType.Brick
  755. b7.Name = "Mesh"
  756. b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  757.  
  758.  
  759. w1 = Instance.new("Weld", p4)
  760. w1.Name = "Part_Weld"
  761. w1.Part0 = p4
  762. w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  763. w1.Part1 = p4
  764. w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  765. w2 = Instance.new("Weld", p4)
  766. w2.Name = "Part_Weld"
  767. w2.Part0 = p4
  768. w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. w2.Part1 = p4
  770. w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  771. w3 = Instance.new("Weld", p4)
  772. w3.Name = "Part_Weld"
  773. w3.Part0 = p4
  774. w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  775. w3.Part1 = p4
  776. w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  777. w4 = Instance.new("Weld", p4)
  778. w4.Name = "Part_Weld"
  779. w4.Part0 = p4
  780. w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  781. w4.Part1 = p4
  782. w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  783. w5 = Instance.new("Weld", p4)
  784. w5.Name = "Part_Weld"
  785. w5.Part0 = p4
  786. w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. w5.Part1 = p4
  788. w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  789. w6 = Instance.new("Weld", p4)
  790. w6.Name = "RightArmPlate_Weld"
  791. w6.Part0 = p4
  792. w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. w6.Part1 = p7
  794. w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. w7 = Instance.new("Weld", p7)
  796. w7.Name = "Part_Weld"
  797. w7.Part0 = p7
  798. w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  799. w7.Part1 = p4
  800. w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. w8 = Instance.new("Weld", p4)
  802. w8.Name = "Part_Weld"
  803. w8.Part0 = p4
  804. w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  805. w8.Part1 = p4
  806. w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  807. w9 = Instance.new("Weld", p4)
  808. w9.Name = "Part_Weld"
  809. w9.Part0 = p4
  810. w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. w9.Part1 = p4
  812. w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  813. w10 = Instance.new("Weld", p4)
  814. w10.Name = "Part_Weld"
  815. w10.Part0 = p4
  816. w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  817. w10.Part1 = p4
  818. w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  819. w11 = Instance.new("Weld", p4)
  820. w11.Name = "Part_Weld"
  821. w11.Part0 = p4
  822. w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  823. w11.Part1 = p4
  824. w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  825. w12 = Instance.new("Weld", p4)
  826. w12.Name = "Part_Weld"
  827. w12.Part0 = p4
  828. w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  829. w12.Part1 = p4
  830. w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  831. w13 = Instance.new("Weld", p4)
  832. w13.Name = "Part_Weld"
  833. w13.Part0 = p4
  834. w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  835. w13.Part1 = p4
  836. w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  837. w14 = Instance.new("Weld", p4)
  838. w14.Name = "Part_Weld"
  839. w14.Part0 = p4
  840. w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  841. w14.Part1 = p4
  842. w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  843. w15 = Instance.new("Weld", p4)
  844. w15.Name = "Part_Weld"
  845. w15.Part0 = p4
  846. w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  847. w15.Part1 = p16
  848. w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  849. w16 = Instance.new("Weld", p16)
  850. w16.Name = "Part_Weld"
  851. w16.Part0 = p16
  852. w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  853. w16.Part1 = p4
  854. w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  855. w17 = Instance.new("Weld", p4)
  856. w17.Name = "Part_Weld"
  857. w17.Part0 = p4
  858. w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  859. w17.Part1 = p4
  860. w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  861. w18 = Instance.new("Weld", p4)
  862. w18.Name = "Part_Weld"
  863. w18.Part0 = p4
  864. w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  865. w18.Part1 = p4
  866. w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  867. m2.Parent = rarm
  868. m2:MakeJoints()
  869. ----------------------------------------------------
  870. local cor2 = Instance.new("Part", rarm.RightArm)
  871. cor2.Name = "Thingy"
  872. cor2.Locked = true
  873. cor2.BottomSurface = 0
  874. cor2.CanCollide = false
  875. cor2.Size = Vector3.new(1, 1, 1)
  876. cor2.Transparency = 1
  877. cor2.TopSurface = 0
  878. corw2 = Instance.new("Weld", cor2)
  879. corw2.Part0 = rarm
  880. corw2.Part1 = cor2
  881. corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  882. corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  883. weld2 = Instance.new("Weld", rarm.RightArm)
  884. weld2.Part0 = cor2
  885. weld2.Part1 = rarm.RightArm.RightArmPlate
  886. weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  887.  
  888.  
  889. --Zyrodoxa
  890. m8 = Instance.new("Model")
  891. m8.Name = "Zyrodoxa"
  892.  
  893. p16 = Instance.new("Part", m8)
  894. p16.BrickColor = BrickColor.new("Instutional white")
  895. p16.Material = Enum.Material.Metal
  896. p16.Name = "Handle"
  897. p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007)
  898. p16.CanCollide = false
  899. p16.Locked = true
  900. p16.FormFactor = Enum.FormFactor.Custom
  901. p16.Size = Vector3.new(0, 0, 0)
  902. p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  903. p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  904. p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  905. p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  906. p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  907. p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  908. b16 = Instance.new("BlockMesh", p16)
  909. b16.Name = "Mesh"
  910. b16.Scale = Vector3.new(0, 0, 0)
  911.  
  912. w16 = Instance.new("Weld", p16)
  913. w16.Name = "Block_Weld"
  914. w16.Part0 = p16
  915. w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015)
  916. w16.Part1 = p17
  917. w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1)
  918.  
  919. m8.Parent = rarm
  920. m8:MakeJoints()
  921. ----------------------------------------------------
  922. local cor8 = Instance.new("Part", rarm.Zyrodoxa)
  923. cor8.Name = "Thingy"
  924. cor8.Locked = true
  925. cor8.BottomSurface = 0
  926. cor8.CanCollide = false
  927. cor8.Size = Vector3.new(1, 1, 1)
  928. cor8.Transparency = 1
  929. cor8.TopSurface = 0
  930. corw8 = Instance.new("Weld", cor8)
  931. corw8.Part0 = rarm
  932. corw8.Part1 = cor8
  933. corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180))
  934. corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  935. weld8 = Instance.new("Weld", rarm.Zyrodoxa)
  936. weld8.Part0 = cor8
  937. weld8.Part1 = rarm.Zyrodoxa.Handle
  938. weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  939. ----------------------------------------------------
  940. models = {m,m2,m8}
  941. parts = {}
  942. Stepped:connect(function()
  943. for i,v in pairs(models) do
  944. for _, a in pairs(v:GetChildren()) do
  945. if v:IsA("Part") and v.Name ~= "Thingy" then
  946. table.insert(parts, a)
  947. for i,v in pairs(parts) do
  948. v.CanCollide = false
  949. end
  950. end
  951. end
  952. end
  953. end)
  954. ----------------------------------------------------
  955. local animpose = "Idle1"
  956. local lastanimpose = "Idle1"
  957. local grab = false
  958. local Smooth = 1
  959. local sine = 0
  960. local change = 1
  961. local val = 0
  962. local ffing = false
  963. ----------------------------------------------------
  964. --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k
  965.  
  966. function FindHumanoids()
  967. local function c_region(Position, Size)
  968. local SizeOffset = Size/2
  969. local Point1 = Position - SizeOffset
  970. local Point2 = Position + SizeOffset
  971. local a = Instance.new("Part", workspace)
  972. a.Anchored = true
  973. a.Size = Size
  974. a.Position = Position
  975. print("Hey!, I'm making a part!")
  976. return Region3.new(Point1, Point2)
  977. end
  978.  
  979. local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  980. local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  981. local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22))
  982. local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22))
  983.  
  984. local regions = {a, b, c, d}
  985.  
  986. local found_humanoids = {}
  987. local already_found = {char.Name}
  988.  
  989. for _, region in pairs(regions) do
  990. for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do
  991. print(part, part.Parent, part.Name) ---nope
  992. if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  993. local humanoid = part.Parent:FindFirstChild("Humanoid")
  994. local name = humanoid.Parent.Name
  995. local exists = false
  996. for _, n in pairs(already_found) do
  997. if n == name then
  998. exists = true
  999. end
  1000. end
  1001. if not exists then
  1002. table.insert(already_found, name)
  1003. table.insert(found_humanoids, humanoid)
  1004. end
  1005. elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then
  1006. local humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
  1007. local name = humanoid.Parent.Parent.Name
  1008. local exists = false
  1009. for _, n in pairs(already_found) do
  1010. if n == name then
  1011. exists = true
  1012. end
  1013. end
  1014. if not exists then
  1015. table.insert(already_found, name)
  1016. table.insert(found_humanoids, humanoid)
  1017. end
  1018. end
  1019. end
  1020. end
  1021. return found_humanoids
  1022. end
  1023.  
  1024. local humanoids = FindHumanoids()
  1025. if #humanoids == 0 then
  1026. for i, v in pairs(humanoids) do
  1027. print(v.Parent.Name)
  1028. if Debounces.Slashing == true then
  1029. v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage?
  1030. elseif Debounces.Slashing == false then
  1031. wait()
  1032. end
  1033. end
  1034. wait(0.3)
  1035. end]]--
  1036. ----------------------------------------------------
  1037. --[[mouse.KeyDown:connect(function(key)
  1038. if key == "f" then
  1039. if Debounces.CanAttack == true then
  1040. Debounces.CanAttack = false
  1041. Debounces.NoIdl = true
  1042. Debounces.on = true
  1043. for i = 1, 20 do
  1044. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  1045. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1046. CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1)
  1047. CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1048. CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1049. CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1050. CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1)
  1051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8)
  1052. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8)
  1054. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5)
  1056. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5)
  1057. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1)
  1058. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1)
  1059. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1)
  1060. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1)
  1061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1)
  1062. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1)
  1063. if Debounces.on == false then
  1064. break
  1065. end
  1066. fat.Event:wait()
  1067. end
  1068. end
  1069. end
  1070. end)]]--
  1071. ----------------------------------------------------
  1072. mod4 = Instance.new("Model",char)
  1073.  
  1074. ptez = {0.7, 0.8, 0.9, 1}
  1075.  
  1076. function FindNearestTorso(Position,Distance,SinglePlayer)
  1077. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1078. local List = {}
  1079. for i,v in pairs(workspace:GetChildren())do
  1080. if v:IsA("Model")then
  1081. if v:findFirstChild("Torso")then
  1082. if v ~= char then
  1083. if(v.Torso.Position -Position).magnitude <= Distance then
  1084. table.insert(List,v)
  1085. end
  1086. end
  1087. end
  1088. end
  1089. end
  1090. return List
  1091. end
  1092.  
  1093. function Slam()
  1094. local part=Instance.new('Part',mod4)
  1095. part.Anchored=true
  1096. part.CanCollide=false
  1097. part.FormFactor='Custom'
  1098. part.Size=Vector3.new(.2,.2,.2)
  1099. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  1100. part.Transparency=.7
  1101. part.BrickColor=BrickColor.new('Really black')
  1102. mesh=Instance.new('SpecialMesh',part)
  1103. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1104. mesh.Scale=Vector3.new(10,10,10)
  1105. local part2=Instance.new('Part',mod4)
  1106. part2.Anchored=true
  1107. part2.CanCollide=false
  1108. part2.FormFactor='Custom'
  1109. part2.Size=Vector3.new(.2,.2,.2)
  1110. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  1111. part2.Transparency=.7
  1112. part2.BrickColor=BrickColor.new('Institutional white')
  1113. mesh2=Instance.new('SpecialMesh',part2)
  1114. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1115. mesh2.Scale=Vector3.new(9,1.5,9)
  1116. x = Instance.new("Sound",larm)
  1117. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1118. x.Pitch = ptez[math.random(1,#ptez)]
  1119. x.Volume = 1
  1120. wait(.1)
  1121. x1 = Instance.new("Sound",larm)
  1122. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  1123. x1.Pitch = ptez[math.random(1,#ptez)]
  1124. x1.Volume = 1
  1125. wait(.1)
  1126. x:Play()
  1127. x1:Play()
  1128. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1129. if v:FindFirstChild('Humanoid') then
  1130. v.Humanoid:TakeDamage(math.random(30,45))
  1131. end
  1132. end
  1133. coroutine.resume(coroutine.create(function()
  1134. for i=0,0.62,0.13 do
  1135. wait()
  1136. part.CFrame=part.CFrame
  1137. part.Transparency=i
  1138. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1139. part2.CFrame=part2.CFrame
  1140. part2.Transparency=i
  1141. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1142. end
  1143. part.Parent=nil
  1144. part2.Parent=nil
  1145. x:Destroy()
  1146. end))
  1147. end
  1148. ----------------------------------------------------
  1149. wPart = function(x,y,z,color,tr,cc,an,parent)
  1150. local wp = Instance.new('WedgePart',parent or Weapon)
  1151. wp.formFactor = 'Custom'
  1152. wp.Size = Vector3.new(x,y,z)
  1153. wp.BrickColor = BrickColor.new(color)
  1154. wp.CanCollide = cc
  1155. wp.Transparency = tr
  1156. wp.Anchored = an
  1157. wp.TopSurface,wp.BottomSurface = 0,0
  1158. return wp
  1159. end
  1160.  
  1161. Mesh = function(par,num,x,y,z)
  1162. local msh = _
  1163. if num == 1 then
  1164. msh = Instance.new("CylinderMesh",par)
  1165. elseif num == 2 then
  1166. msh = Instance.new("SpecialMesh",par)
  1167. msh.MeshType = 3
  1168. elseif num == 3 then
  1169. msh = Instance.new("BlockMesh",par)
  1170. elseif num == 4 then
  1171. msh = Instance.new("SpecialMesh",par)
  1172. msh.MeshType = "Torso"
  1173. elseif type(num) == 'string' then
  1174. msh = Instance.new("SpecialMesh",par)
  1175. msh.MeshId = num
  1176. end
  1177. msh.Scale = Vector3.new(x,y,z)
  1178. return msh
  1179. end
  1180.  
  1181. local function CFrameFromTopBack(at, top, back)
  1182. local right = top:Cross(back)
  1183. return CFrame.new(at.x, at.y, at.z,
  1184. right.x, top.x, back.x,
  1185. right.y, top.y, back.y,
  1186. right.z, top.z, back.z)
  1187. end
  1188.  
  1189. function Triangle(a, b, c)
  1190. local edg1 = (c-a):Dot((b-a).unit)
  1191. local edg2 = (a-b):Dot((c-b).unit)
  1192. local edg3 = (b-c):Dot((a-c).unit)
  1193. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1194. a, b, c = a, b, c
  1195. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1196. a, b, c = b, c, a
  1197. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1198. a, b, c = c, a, b
  1199. else
  1200. print("unreachable")
  1201. end
  1202. local len1 = (c-a):Dot((b-a).unit)
  1203. local len2 = (b-a).magnitude - len1
  1204. local width = (a + (b-a).unit*len1 - c).magnitude
  1205. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1206. local list = {}
  1207. if len1 > 0.01 then
  1208. local w1 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1209. local sz = Vector3.new(0.2, width, len1)
  1210. w1.Size = sz
  1211. local sp = Mesh(w1,2,0,0,0)
  1212. sp.MeshType='Wedge'
  1213. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  1214. w1:BreakJoints()
  1215. w1.Anchored = true
  1216. w1.Transparency = 0.7
  1217. Spawn(function()
  1218. for i=0,1,0.1 do
  1219. fat.Event:wait()
  1220. w1.Transparency=w1.Transparency+0.03
  1221. end
  1222. end)
  1223. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1224. table.insert(list,w1)
  1225. end
  1226. if len2 > 0.01 then
  1227. local w2 = wPart(0,0,0,'Institutional white',0.5,false,true,char)
  1228. local sz = Vector3.new(0.2, width, len2)
  1229. w2.Size = sz
  1230. local sp = Mesh(w2,2,0,0,0)
  1231. sp.MeshType='Wedge'
  1232. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  1233. w2:BreakJoints()
  1234. w2.Anchored = true
  1235. w2.Transparency = 0.7
  1236. Spawn(function()
  1237. for i=0,1,0.1 do
  1238. fat.Event:wait()
  1239. w2.Transparency=w2.Transparency+0.03
  1240. end
  1241. end)
  1242. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1243. table.insert(list,w2)
  1244. end
  1245. return unpack(list)
  1246. end
  1247.  
  1248. function trail(p,t,h)
  1249. Spawn(function()
  1250. local blcf = p.CFrame
  1251. local scfr = blcf
  1252. for i=1,t do
  1253. local blcf = p.CFrame
  1254. if scfr and (p.Position-scfr.p).magnitude > .1 then
  1255. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1256. if a then game.Debris:AddItem(a,1) end
  1257. if b then game.Debris:AddItem(b,1) end
  1258. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1259. if a then game.Debris:AddItem(a,1) end
  1260. if b then game.Debris:AddItem(b,1) end
  1261. scfr = blcf
  1262. elseif not scfr then
  1263. scfr = blcf
  1264. end
  1265. fat.Event:wait()
  1266. end
  1267. scfr=nil
  1268. end)
  1269. end
  1270. --trail(char.Sword.Blade,1e1000,5)
  1271. ----------------------------------------------------
  1272. function Dmg()
  1273. local partofdeath = rarm.Zyrodoxa.Hitbox
  1274. local function CreateRegion3FromLocAndSize(Position, Size)
  1275. local SizeOffset = Size/2
  1276. local Point1 = Position - SizeOffset
  1277. local Point2 = Position + SizeOffset
  1278. return Region3.new(Point1, Point2)
  1279. end
  1280. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1281. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1282. Spawn(function()
  1283. if Debounces.Slashing == true and Debounces.Slashed == false then
  1284. Debounces.Slashed = true
  1285. ypcall(function()
  1286. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1287. humanoid:TakeDamage(math.random(10,18))
  1288. end)
  1289. wait(.4)
  1290. Debounces.Slashed = false
  1291. end
  1292. end)
  1293. end
  1294. end
  1295. ----------------------------------------------------
  1296. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1297. ptz = {0.7, 0.8, 0.9, 1}
  1298. idz = {"161006212", "161006195"}
  1299. function attackone()
  1300. for i = 1, 13 do
  1301. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1302. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8)
  1303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3)
  1304. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  1305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5)
  1306. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5)
  1307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5)
  1308. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5)
  1309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7)
  1310. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7)
  1311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1312. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5)
  1313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1314. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5)
  1315. if Debounces.on == false then
  1316. break
  1317. end
  1318. fat.Event:wait()
  1319. end
  1320. trail(rarm.Zyrodoxa.Hitbox,20,2)
  1321. Debounces.Slashing = true
  1322. wait(0.2)
  1323. --[[z = Instance.new("Sound", hed)
  1324. z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)]
  1325. z.Pitch = ptz[math.random(1,#ptz)]
  1326. z.Volume = 1
  1327. wait(.01)
  1328. z:Play()]]--
  1329. for i = 1, 14 do
  1330. Dmg()
  1331. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8)
  1332. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8)
  1333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4)
  1334. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4)
  1335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4)
  1336. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4)
  1337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7)
  1338. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1339. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4)
  1340. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
  1342. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5)
  1343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1344. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5)
  1345. if Debounces.on == false then break end
  1346. rs:wait()
  1347. end
  1348. Debounces.Slashing = false
  1349. end
  1350. function attacktwo()
  1351. Debounces.Slashing = true
  1352. for i = 1, 14 do
  1353. Dmg()
  1354. corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4)
  1355. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4)
  1356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7)
  1357. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5)
  1359. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1360. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5)
  1361. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5)
  1363. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5)
  1365. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5)
  1367. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1368. if Debounces.on == false then
  1369. break
  1370. end
  1371. rs:wait()
  1372. end
  1373. end
  1374. ----------------------------------------------------
  1375.  
  1376. ----------------------------------------------------
  1377. definition = 5
  1378. bc = {}
  1379. bezierparts = {}
  1380. function NoOutline(Part)
  1381. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1382. end
  1383. function draw(p,d)
  1384. for i=1,d do
  1385. local t = i/d
  1386. bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2
  1387. end
  1388.  
  1389. Spawn(function() fat.Event:wait()
  1390. for i,v in pairs(bezierparts) do
  1391. v.Transparency = 1
  1392. end
  1393. end)
  1394. end
  1395. --local points = {larm.Position,rarn.Position,invisipart.Position}
  1396. --draw(points,definition)
  1397.  
  1398. fat.Event:wait()
  1399.  
  1400. rpart = Instance.new("Part",rarm)
  1401. NoOutline(rpart)
  1402. rpart.Anchored = false
  1403. rpart.Size = Vector3.new(1,1,1)
  1404. rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1405. rpart.Transparency = 1
  1406. newWeld(rarm, rpart, 0, 0, 0)
  1407. rpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1408. lpart = Instance.new("Part",larm)
  1409. NoOutline(lpart)
  1410. lpart.Anchored = false
  1411. lpart.Size = Vector3.new(1,1,1)
  1412. lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1413. lpart.Transparency = 1
  1414. newWeld(larm, lpart, 0, 0, 0)
  1415. lpart.Weld.C1 = CFrame.new(0, 1.1, 0)
  1416. invisipart = Instance.new("Part",torso)
  1417. NoOutline(invisipart)
  1418. invisipart.Anchored = false
  1419. invisipart.Size = Vector3.new(1,1,1)
  1420. invisipart.Transparency = 1
  1421. invisipart.CFrame = torso.CFrame
  1422. newWeld(torso, invisipart, 0, 0, 0)
  1423. invisipart.Weld.C1 = CFrame.new(0, 0, 6)
  1424. table.insert(bezierparts, rpart)
  1425. table.insert(bezierparts, lpart)
  1426. table.insert(bezierparts, invisipart)
  1427. for i = 1, 40 do
  1428. local points = {lpart.Position,invisipart.Position,rpart.Position}
  1429. draw(points,definition)
  1430. --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6)
  1431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1)
  1432. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1)
  1434. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  1435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2)
  1436. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7)
  1437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1438. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2)
  1440. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2)
  1442. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1443. if Debounces.on == false then
  1444. break
  1445. end
  1446. fat.Event:wait()
  1447. end
  1448. for i,v in pairs(bezierparts) do
  1449. v:Destroy()
  1450. end
  1451. --draw(points,definition)
  1452. if Debounces.CanAttack == false then
  1453. Debounces.CanAttack = true
  1454. Debounces.NoIdl = false
  1455. Debounces.on = false
  1456. end
  1457.  
  1458. ----------------------------------------------------
  1459. ----------------------------------------------------
  1460. pt = {6.6, 6.8, 7, 7.2, 7.4}
  1461. mouse.KeyDown:connect(function(key)
  1462. if key == "q" then
  1463. if Debounces.CanJoke == true then
  1464. Debounces.CanJoke = false
  1465. u = Instance.new("Sound",char)
  1466. u.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1467. u.Pitch = pt[math.random(1,#pt)]
  1468. u.Volume = 0.3
  1469. u2 = Instance.new("Sound",char)
  1470. u2.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1471. u2.Pitch = u.Pitch
  1472. u2.Volume = 0.3
  1473. u3 = Instance.new("Sound",char)
  1474. u3.SoundId = "http://www.roblox.com/asset/?id=261303790"
  1475. u3.Pitch = u.Pitch
  1476. u3.Volume = 0.3
  1477. wait(.01)
  1478. u:Play()
  1479. u2:Play()
  1480. u3:Play()
  1481. wait(1.5)
  1482. u:Destroy()
  1483. u2:Destroy()
  1484. u3:Destroy()
  1485. if Debounces.CanJoke == false then
  1486. Debounces.CanJoke = true
  1487. end
  1488. end
  1489. end
  1490. end)
  1491. -----------------------------------------------------
  1492. mouse.KeyDown:connect(function(key)
  1493. if key == "l" then
  1494. Debounces.on = true
  1495. Debounces.NoIdl = true
  1496. Debounces.ks = true
  1497. for i = 1, 20 do
  1498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(3.,0,0), 0.2)
  1499. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-0.5,0),0.2)
  1501. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1502. if Debounces.on == false then break end
  1503. fat.Event:wait()
  1504. end
  1505. handleweld:remove()
  1506. local Weld = Instance.new("Weld",handle)
  1507. Weld.Part0 = Character["Right Arm"]
  1508. Weld.Part1 = handle
  1509. Weld.C0 = CFrame.new(0,-1,-0.2)*CFrame.Angles(-1.55,1.55,0)
  1510. Debounces.on = false
  1511. Debounces.NoIdl = false
  1512. Debounces.ks = false
  1513. WOW:disconnect()
  1514. WOW2:disconnect()
  1515. WOW3:disconnect()
  1516. WOW4:disconnect()
  1517. mouse.Button1Down:connect(function()
  1518. print("IT WORKS LAZY")
  1519. end)
  1520. end
  1521. end)
  1522. ----------------------------------------------------
  1523. WOW = mouse.KeyDown:connect(function(key)
  1524. if key == "x" then
  1525. Character.Humanoid.WalkSpeed = 0
  1526. Debounces.on = true
  1527. Debounces.NoIdl = true
  1528. Debounces.ks = true
  1529. for i = 1, 20 do
  1530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1531. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1533. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1534. if Debounces.on == false then break end
  1535. fat.Event:wait()
  1536. end
  1537. local HitBox = Instance.new("Part",Character["Right Arm"])
  1538. HitBox.Size = Vector3.new(3,3,3)
  1539. HitBox.Transparency = 1
  1540. HitBox.CanCollide = false
  1541. local HitBox2 = Instance.new("Weld",HitBox)
  1542. HitBox2.Part0 = Character["Right Arm"]
  1543. HitBox2.Part1 = HitBox
  1544. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1545. HitBox.Touched:connect(function(hit)
  1546. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1547. HitBox:remove()
  1548. hit.Parent.Head.Transparency = 1e9
  1549. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1550. SFXZ.SoundId = "rbxassetid://206082273"
  1551. SFXZ.Volume = 10
  1552. SFXZ.Pitch = 1
  1553. SFXZ.Looped = false
  1554. wait(0.01)
  1555. SFXZ:Play()
  1556. local HitBox = Instance.new("Part",Character["Right Arm"])
  1557. HitBox.Transparency = 0
  1558. HitBox.Size = Vector3.new(1,1,1)
  1559. HitBox.BrickColor = hit.Parent.Head.BrickColor
  1560. HitBox.CanCollide = false
  1561. local HitBoxM = Instance.new("SpecialMesh",HitBox)
  1562. HitBoxM.MeshType = "Head"
  1563. HitBoxM.Scale = Vector3.new(1.25,1.25,1.25)
  1564. local HitBox2 = Instance.new("Weld",HitBox)
  1565. HitBox2.Part0 = Character["Right Arm"]
  1566. HitBox2.Part1 = HitBox
  1567. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1568. local D = Instance.new("Decal",HitBox)
  1569. D.Face = "Front"
  1570. D.Texture = hit.Parent.Head.face.Texture
  1571. hit.Parent.Head.face:remove()
  1572. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  1573. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1574. partasdeff.LightEmission = .1
  1575. partasdeff.Size = NumberSequence.new(0.2)
  1576. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1577. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1578. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1579. partasdeff.Transparency = bbb
  1580. partasdeff.Size = aaa
  1581. partasdeff.ZOffset = .9
  1582. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1583. partasdeff.LockedToPart = false
  1584. partasdeff.EmissionDirection = "Top"
  1585. partasdeff.Lifetime = NumberRange.new(1, 2)
  1586. partasdeff.Rate = 1000
  1587. partasdeff.Rotation = NumberRange.new(-100, 100)
  1588. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1589. partasdeff.Speed = NumberRange.new(10)
  1590. partasdeff.VelocitySpread = 20
  1591. partasdeff.Enabled=true
  1592. hit.Parent.Head:remove()
  1593. wait(1)
  1594. for i = 1, 20 do
  1595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.66,0,-1), 0.2)
  1596. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0),0.2)
  1598. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1599. if Debounces.on == false then break end
  1600. fat.Event:wait()
  1601. end
  1602. chatfunc("Your in my way!")
  1603. for i = 1,14 do
  1604. HitBoxM.Scale = HitBoxM.Scale - Vector3.new(0.1,0.1,0.1)
  1605. game:GetService("RunService").RenderStepped:wait()
  1606. end
  1607. HitBox:remove()
  1608. wait(0.5)
  1609. partasdeff.Enabled = false
  1610. HitBox:remove()
  1611. Debounces.on = false
  1612. Debounces.NoIdl = false
  1613. Debounces.ks = false
  1614. Character.Humanoid.WalkSpeed = 16
  1615. local a = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  1616. a.Transparency = 1
  1617. a.Size = Vector3.new(.2,.2,.2)
  1618. local b = Instance.new("Weld",a.Parent.Parent)
  1619. b.Part0 = a
  1620. b.Part1 = a.Parent
  1621. b.C0 = CFrame.new(0,.3,0.65)
  1622. local p2mit = Instance.new("ParticleEmitter",a)
  1623. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1624. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1625. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)})
  1626. p2mit.Lifetime = NumberRange.new(1)
  1627. p2mit.Rate = 10
  1628. p2mit.VelocitySpread = 10
  1629. p2mit.Acceleration = Vector3.new(0,-10,0)
  1630. p2mit.Speed = NumberRange.new(0)
  1631. coroutine.wrap(function()
  1632. wait(15)
  1633. p2mit.Enabled=false
  1634. game:service'Debris':AddItem(a,2)
  1635. end)()
  1636. end
  1637. end)
  1638. for i = 1, 20 do
  1639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.9,0,0), 0.2)
  1640. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1,0),0.2)
  1642. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1643. if Debounces.on == false then break end
  1644. fat.Event:wait()
  1645. end
  1646. wait(0.5)
  1647. HitBox:remove()
  1648. wait(3)
  1649. Debounces.on = false
  1650. Debounces.NoIdl = false
  1651. Debounces.ks = false
  1652. Character.Humanoid.WalkSpeed = 16
  1653. end
  1654. end)
  1655. ----------------------------------------------------
  1656. WOW2 = mouse.KeyDown:connect(function(key)
  1657. if key == "z" then
  1658. Character.Humanoid.WalkSpeed = 0
  1659. Debounces.on = true
  1660. Debounces.NoIdl = true
  1661. Debounces.ks = true
  1662. for i = 1, 20 do
  1663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(2.5,0,1.3), 0.2)
  1664. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1666. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1667. if Debounces.on == false then break end
  1668. fat.Event:wait()
  1669. end
  1670. local HitBox = Instance.new("Part",Character["Right Arm"])
  1671. HitBox.Size = Vector3.new(3,3,3)
  1672. HitBox.Transparency = 1
  1673. HitBox.CanCollide = false
  1674. local HitBox2 = Instance.new("Weld",HitBox)
  1675. HitBox2.Part0 = Character["Right Arm"]
  1676. HitBox2.Part1 = HitBox
  1677. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1678. HitBox.Touched:connect(function(hit)
  1679. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  1680. HitBox:remove()
  1681. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1682. SFXZ.SoundId = "rbxassetid://743886825"
  1683. SFXZ.Volume = 10
  1684. SFXZ.Pitch = 1
  1685. SFXZ.Looped = false
  1686. SFXZ:Play()
  1687. hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(1.56,0,0)
  1688. wait(1.5)
  1689. hit.Parent.Torso.Anchored = true
  1690. torso.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,-2)*CFrame.Angles(-1.55,1.55,0)
  1691. Head.Anchored = true
  1692. hit.Parent.Head.Anchored = true
  1693. wait(0.01)
  1694. for i = 1, 20 do
  1695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(2.4,0,0.5), 0.2)
  1696. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1698. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0.3,0,0),0.2)
  1700. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-0.5,0)*CFrame.Angles(0,0,0), 0.5)
  1701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.3, 0) * CFrame.Angles(-1.56,0,-0.5), 0.2)
  1702. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1.3, 0) * CFrame.Angles(-1.56,0,0.5), 0.2)
  1704. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0), 0.4)
  1705. if Debounces.on == false then break end
  1706. fat.Event:wait()
  1707. end
  1708. wait(1.2)
  1709. chatfunc("Don't get in my way of Senpai!")
  1710. for i = 1, 20 do
  1711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,-0.2,-0.8)*CFrame.Angles(0.4,0,-0.5), 0.2)
  1712. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(0.8,0,0), 0.2)
  1714. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1715. if Debounces.on == false then break end
  1716. fat.Event:wait()
  1717. end
  1718. wait(2.5)
  1719. hit.Parent:BreakJoints()
  1720. wait(2.5)
  1721. Head.Anchored = false
  1722. Debounces.on = false
  1723. Debounces.NoIdl = false
  1724. Debounces.ks = false
  1725. Character.Humanoid.WalkSpeed = 16
  1726. end
  1727. end)
  1728. for i = 1, 20 do
  1729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1,0,-0.4), 0.2)
  1730. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1732. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1733. if Debounces.on == false then break end
  1734. fat.Event:wait()
  1735. end
  1736. end
  1737. end)
  1738. ----------------------------------------------------
  1739. WOW3 = mouse.KeyDown:connect(function(key)
  1740. if key == "r" then
  1741. Debounces.on = true
  1742. Debounces.NoIdl = true
  1743. Debounces.ks = true
  1744. for i = 1, 20 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(1.55,0,1.3), 0.2)
  1746. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,-1,0),0.2)
  1748. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1749. if Debounces.on == false then break end
  1750. fat.Event:wait()
  1751. end
  1752. local HitBox = Instance.new("Part",Character["Right Arm"])
  1753. HitBox.Size = Vector3.new(3,3,3)
  1754. HitBox.Transparency = 1
  1755. HitBox.CanCollide = false
  1756. local HitBox2 = Instance.new("Weld",HitBox)
  1757. HitBox2.Part0 = Character["Right Arm"]
  1758. HitBox2.Part1 = HitBox
  1759. HitBox2.C0 = CFrame.new(0,-1.1,0)
  1760. HitBox.Touched:connect(function(hit)
  1761. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  1762. local SFXZ = Instance.new("Sound",hit.Parent.Torso)
  1763. SFXZ.SoundId = "rbxassetid://283674624"
  1764. SFXZ.Volume = 10
  1765. SFXZ.Pitch = 1
  1766. SFXZ.Looped = false
  1767. SFXZ:Play()
  1768. HitBox:remove()
  1769. hit.Parent.Humanoid:TakeDamage(55)
  1770. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  1771. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1772. Fl.velocity = Character.Torso.CFrame.lookVector*350
  1773. wait(0.1)
  1774. Fl:remove()
  1775. coroutine.resume(coroutine.create(function()
  1776. for i = 1,30 do
  1777. local H = Instance.new("Part",hit.Parent.Head)
  1778. H.Size = Vector3.new(1,1,1)
  1779. H.BrickColor = BrickColor.new("White")
  1780. H.CanCollide = false
  1781. H.Anchored = true
  1782. H.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,1)*CFrame.Angles(0,0,0)
  1783. local H2 = Instance.new("SpecialMesh",H)
  1784. H2.MeshId = "rbxassetid://3270017"
  1785. coroutine.resume(coroutine.create(function()
  1786. for i = 1,200 do
  1787. H2.Scale = H2.Scale + Vector3.new(4,4,4)
  1788. H.Transparency = H.Transparency + 0.09
  1789. wait(0.00000000001)
  1790. end
  1791. end))
  1792. wait(0.0000000000001)
  1793. end
  1794. end))
  1795. end
  1796. end)
  1797. for i = 1, 20 do
  1798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(1.55,0,-0.4), 0.2)
  1799. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(0,0,0), 0.5)
  1800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0,1.4,0),0.2)
  1801. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(0,0,0), 0.5)
  1802. if Debounces.on == false then break end
  1803. fat.Event:wait()
  1804. end
  1805. HitBox:remove()
  1806. Debounces.on = false
  1807. Debounces.NoIdl = false
  1808. Debounces.ks = false
  1809.  
  1810. end
  1811. end)
  1812. ----------------------------------------------------
  1813. mouse.KeyDown:connect(function(key)
  1814. if key == "c" then
  1815. if Debounces.CanJoke == true then
  1816. Debounces.CanJoke = false
  1817. z = Instance.new("Sound",hed)
  1818. z.SoundId = "rbxassetid://584062735"
  1819. z.Pitch = 1
  1820. z.Volume = 10
  1821. wait()
  1822. z:Play()
  1823. wait(2)
  1824. z:Destroy()
  1825. if Debounces.CanJoke == false then
  1826. Debounces.CanJoke = true
  1827. end
  1828. end
  1829. end
  1830. end)
  1831.  
  1832. ----------------------------------------------------
  1833. Grab = false
  1834. WOW4 = mouse.KeyDown:connect(function(key)
  1835. if key == "e" then
  1836. Debounces.on = true
  1837. Debounces.NoIdl = true
  1838. Debounces.ks = true
  1839. if Grab == false then
  1840. gp = nil
  1841. for i = 1, 20 do
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1843. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1844. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1845. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1846. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1847. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1849. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1851. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1853. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1854. if Debounces.on == false then break end
  1855. fat.Event:wait()
  1856. end
  1857. con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit)
  1858. ht = hit.Parent
  1859. for i,v in pairs(ht:GetChildren()) do
  1860. if v:IsA("Part") then
  1861. v.CanCollide = false
  1862. v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001)
  1863. end
  1864. end
  1865. hum1=ht:FindFirstChild('Humanoid')
  1866. if hum1 ~= nil then
  1867. if Debounces.ks==true then
  1868. z = Instance.new("Sound",hed)
  1869. z.SoundId = "rbxassetid://169380525"
  1870. z.Volume = 10
  1871. z:Play()
  1872. Debounces.ks=false
  1873. end
  1874. hum1.PlatformStand=true
  1875. hum1:ChangeState'Physics'
  1876. gp = ht
  1877. Grab = true
  1878. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0))
  1879. asd.Parent = larm
  1880. asd.Name = "asd"
  1881. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1882. stanceToggle = "Grabbed"
  1883. --[[elseif hum1 == nil then
  1884. con1:disconnect()
  1885. wait() return]]--
  1886. end
  1887. end)
  1888. for i = 1, 20 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1890. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1892. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1893. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2)
  1894. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2)
  1896. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1898. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1900. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1901. if Debounces.on == false then break end
  1902. fat.Event:wait()
  1903. end
  1904. con1:disconnect()
  1905. Debounces.on = false
  1906. Debounces.NoIdl = false
  1907. elseif Grab == true then
  1908. Grab = false
  1909. for i = 1, 16 do
  1910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3)
  1911. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5)
  1912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3)
  1913. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5)
  1914. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1915. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1916. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3)
  1917. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1918. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1919. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1921. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1922. if Debounces.on == false then end
  1923. rs:wait()
  1924. end
  1925. for i = 1, 12 do
  1926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6)
  1927. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6)
  1929. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1930. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6)
  1931. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6)
  1933. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5)
  1934. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6)
  1935. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6)
  1937. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  1938. if Debounces.on == false then end
  1939. rs:wait()
  1940. end
  1941. Slam()
  1942. if gp ~= nil then
  1943. for i,v in pairs(larm:GetChildren()) do
  1944. if v.Name == "asd" and v:IsA("Weld") then
  1945. v:Remove()
  1946. end
  1947. if v:IsA("Part") then
  1948. v.CanCollide = true
  1949. v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1)
  1950. end
  1951. end
  1952. end
  1953. stanceToggle = "Idle1"
  1954. Debounces.on = false
  1955. Debounces.NoIdl = false
  1956. elseif ht == nil then wait()
  1957. Grab = false
  1958. Debounces.on = false
  1959. Debounces.NoIdl = false
  1960. end
  1961. end
  1962. end)
  1963. ----------------------------------------------------
  1964. Change = false
  1965. mouse.KeyDown:connect(function(key)
  1966. if key == "n" then
  1967. if Change == false then
  1968. Change = true
  1969. stanceToggle = "Idle2"
  1970. elseif Change == true then
  1971. Change = false
  1972. stanceToggle = "Idle1"
  1973. end
  1974. end
  1975. end)
  1976. ----------------------------------------------------
  1977. mouse.KeyDown:connect(function(key)
  1978. if string.byte(key) == 48 then
  1979. Swing = 2
  1980. char.Humanoid.WalkSpeed = 28
  1981. end
  1982. end)
  1983. mouse.KeyUp:connect(function(key)
  1984. if string.byte(key) == 48 then
  1985. Swing = 1
  1986. char.Humanoid.WalkSpeed = 16
  1987. end
  1988. end)
  1989. ----------------------------------------------------
  1990.  
  1991. jump = false
  1992. rs:connect(function()
  1993. if char.Humanoid.Jump == true then
  1994. jump = true
  1995. else
  1996. jump = false
  1997. end
  1998. char.Humanoid.FreeFalling:connect(function(f)
  1999. if f then
  2000. ffing = true
  2001. else
  2002. ffing = false
  2003. end
  2004. end)
  2005. sine = sine + change
  2006. if jump == true then
  2007. animpose = "Jumping"
  2008. elseif ffing == true then
  2009. animpose = "Freefalling"
  2010. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2011. animpose = "Idle"
  2012. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2013. animpose = "Walking"
  2014. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2015. animpose = "Running"
  2016. end
  2017. RightLeg = CFrame.new(0.5,-1,0)
  2018. LeftLeg = CFrame.new(-0.5,-1,0)
  2019.  
  2020. lefth = (torso.CFrame*LeftLeg)
  2021. righth = (torso.CFrame*RightLeg)
  2022.  
  2023. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2024.  
  2025. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2026.  
  2027. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2028. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2029. if animpose ~= lastanimpose then
  2030. sine = 0
  2031. if Debounces.NoIdl == false then
  2032. if stanceToggle == "Idle1" then
  2033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2039. elseif stanceToggle == "Idle2" then
  2040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3)
  2041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3)
  2042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2)
  2043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2)
  2044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2)
  2045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2)
  2046. end
  2047. fat.Event:wait()
  2048. end
  2049. else
  2050. end
  2051. lastanimpose = animpose
  2052. if Debounces.NoIdl == false then
  2053. if animpose == "Idle" then
  2054. change = 0.5
  2055. if stanceToggle == "Idle1" then
  2056. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2057. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3)
  2058.  
  2059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2060. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2062. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2063. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2064. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2066. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2068. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2070. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2071. elseif stanceToggle == "Idle2" then
  2072.  
  2073. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2075. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2077. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2079. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2081. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2082. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2084. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2086. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2087. elseif stanceToggle == "Grabbed" then
  2088. grab = true
  2089. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2090. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2091. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2092. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2094. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2096. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2098. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2099. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2100. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2102. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2103. end
  2104. elseif animpose == "Walking" then
  2105. if stanceToggle == "Grabbed" then
  2106. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2107. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2109. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3)
  2111. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2112. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2113. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2115. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2116. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2117. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2118. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2119. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2120. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2121. elseif stanceToggle ~= "Grabbed" then
  2122. change = 1
  2123. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2124. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2125.  
  2126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2127. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2129. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2130. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2131. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2133. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2134. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2135. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2136. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2137. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2138. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2139. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2140. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2141. end
  2142. elseif animpose == "Running" then
  2143. change = 1
  2144. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2145. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2146.  
  2147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2148. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2149. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2150. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2152. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2153. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2154. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2155. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2156. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2158. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2159. elseif animpose == "Jumping" then
  2160.  
  2161. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2162. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2163. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2164. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2166. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2169. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2170. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2171. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2173. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2174. elseif animpose == "Freefalling" then
  2175.  
  2176. corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3)
  2177. corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2179. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2181. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2184. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2186. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2188. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2189. end
  2190. end
  2191. end)
  2192. hum.MaxHealth = math.huge
  2193. wait(3)
  2194. hum.Health = math.huge
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