Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- version=11;
- class Mission
- {
- addOns[]=
- {
- "sauerland_winter",
- "map_eu",
- "ca_modules_animals",
- "dayz_anim",
- "dayz_code",
- "dayz_communityassets",
- "dayz_weapons",
- "dayz_equip",
- "cacharacters_pmc",
- "ca_modules_functions",
- "zero_buildings",
- "dayz_epoch",
- "warfarebuildings",
- "glt_m300t",
- "pook_h13",
- "csj_gyroac",
- "jetskiyanahuiaddon",
- "redryder",
- "Anzio_20"
- };
- addOnsAuto[]=
- {
- "dayz_weapons",
- "ca_modules_functions",
- "sauerland_winter",
- "sauerland"
- };
- randomSeed=11171215;
- class Intel
- {
- briefingName="DayZ Epoch Sauerland Winter Edition";
- briefingDescription="Version 1.0.6.1";
- startWeather=0.067362607;
- forecastWeather=0.52341133;
- year=2008;
- month=12;
- day=1;
- hour=12;
- };
- class Groups
- {
- items=2;
- class Item0
- {
- side="WEST";
- class Vehicles
- {
- items=100;
- #define PLRDEF position[]={12548,214,-5866};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
- class Item0{id=0;PLRDEF};
- class Item1
- {
- position[]={12548,214,-5866};
- azimut=0;
- id=0;
- side="WEST";
- vehicle="Survivor1_DZ";
- player="PLAYER COMMANDER";
- leader=1;
- rank="SERGEANT";
- skill=0.6;
- init="this enableSimulation false;this allowDamage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
- };
- class Item2{id=2;PLRDEF};
- class Item3{id=3;PLRDEF};
- class Item4{id=4;PLRDEF};
- class Item5{id=5;PLRDEF};
- class Item6{id=6;PLRDEF};
- class Item7{id=7;PLRDEF};
- class Item8{id=8;PLRDEF};
- class Item9{id=9;PLRDEF};
- class Item10{id=10;PLRDEF};
- class Item11{id=11;PLRDEF};
- class Item12{id=12;PLRDEF};
- class Item13{id=13;PLRDEF};
- class Item14{id=14;PLRDEF};
- class Item15{id=15;PLRDEF};
- class Item16{id=16;PLRDEF};
- class Item17{id=17;PLRDEF};
- class Item18{id=18;PLRDEF};
- class Item19{id=19;PLRDEF};
- class Item20{id=20;PLRDEF};
- class Item21{id=21;PLRDEF};
- class Item22{id=22;PLRDEF};
- class Item23{id=23;PLRDEF};
- class Item24{id=24;PLRDEF};
- class Item25{id=25;PLRDEF};
- class Item26{id=26;PLRDEF};
- class Item27{id=27;PLRDEF};
- class Item28{id=28;PLRDEF};
- class Item29{id=29;PLRDEF};
- class Item30{id=30;PLRDEF};
- class Item31{id=31;PLRDEF};
- class Item32{id=32;PLRDEF};
- class Item33{id=33;PLRDEF};
- class Item34{id=34;PLRDEF};
- class Item35{id=35;PLRDEF};
- class Item36{id=36;PLRDEF};
- class Item37{id=37;PLRDEF};
- class Item38{id=38;PLRDEF};
- class Item39{id=39;PLRDEF};
- class Item40{id=40;PLRDEF};
- class Item41{id=41;PLRDEF};
- class Item42{id=42;PLRDEF};
- class Item43{id=43;PLRDEF};
- class Item44{id=44;PLRDEF};
- class Item45{id=45;PLRDEF};
- class Item46{id=46;PLRDEF};
- class Item47{id=47;PLRDEF};
- class Item48{id=48;PLRDEF};
- class Item49{id=49;PLRDEF};
- class Item50{id=50;PLRDEF};
- class Item51{id=51;PLRDEF};
- class Item52{id=52;PLRDEF};
- class Item53{id=53;PLRDEF};
- class Item54{id=54;PLRDEF};
- class Item55{id=55;PLRDEF};
- class Item56{id=56;PLRDEF};
- class Item57{id=57;PLRDEF};
- class Item58{id=58;PLRDEF};
- class Item59{id=59;PLRDEF};
- class Item60{id=60;PLRDEF};
- class Item61{id=61;PLRDEF};
- class Item62{id=62;PLRDEF};
- class Item63{id=63;PLRDEF};
- class Item64{id=64;PLRDEF};
- class Item65{id=65;PLRDEF};
- class Item66{id=66;PLRDEF};
- class Item67{id=67;PLRDEF};
- class Item68{id=68;PLRDEF};
- class Item69{id=69;PLRDEF};
- class Item70{id=70;PLRDEF};
- class Item71{id=71;PLRDEF};
- class Item72{id=72;PLRDEF};
- class Item73{id=73;PLRDEF};
- class Item74{id=74;PLRDEF};
- class Item75{id=75;PLRDEF};
- class Item76{id=76;PLRDEF};
- class Item77{id=77;PLRDEF};
- class Item78{id=78;PLRDEF};
- class Item79{id=79;PLRDEF};
- class Item80{id=80;PLRDEF};
- class Item81{id=81;PLRDEF};
- class Item82{id=82;PLRDEF};
- class Item83{id=83;PLRDEF};
- class Item84{id=84;PLRDEF};
- class Item85{id=85;PLRDEF};
- class Item86{id=86;PLRDEF};
- class Item87{id=87;PLRDEF};
- class Item88{id=88;PLRDEF};
- class Item89{id=89;PLRDEF};
- class Item90{id=90;PLRDEF};
- class Item91{id=91;PLRDEF};
- class Item92{id=92;PLRDEF};
- class Item93{id=93;PLRDEF};
- class Item94{id=94;PLRDEF};
- class Item95{id=95;PLRDEF};
- class Item96{id=96;PLRDEF};
- class Item97{id=97;PLRDEF};
- class Item98{id=98;PLRDEF};
- class Item99{id=99;PLRDEF};
- };
- };
- class Item1
- {
- side="LOGIC";
- class Vehicles
- {
- items=1;
- class Item0
- {
- position[]={8810,138,11751};
- id=50;
- side="LOGIC";
- vehicle="FunctionsManager";
- leader=1;
- lock="UNLOCKED";
- skill=0.60000002;
- };
- };
- };
- };
- class Markers
- {
- items=23;
- class Item0
- {
- position[]={15177,286,11335};
- name="center";
- type="Empty";
- a=11000;b=11000;
- };
- class Item1
- {
- position[]={12547,213,-5865};
- name="respawn_west";
- type="Empty";
- };
- class Item2
- {
- position[]={15448,216,8465};
- name="spawn0";
- type="Empty";
- };
- class Item3
- {
- position[]={19666,270,10377};
- name="spawn1";
- type="Empty";
- };
- class Item4
- {
- position[]={19488,384,7461};
- name="spawn2";
- type="Empty";
- };
- class Item5
- {
- position[]={16453,226,6895};
- name="spawn3";
- type="Empty";
- };
- class Item6
- {
- position[]={10999,183,10157};
- name="spawn4";
- type="Empty";
- };
- class Item7
- {
- position[]={10668,229,13320};
- name="spawn5";
- type="Empty";
- };
- class Item8
- {
- position[]={11348,438,12225};
- name="spawn6";
- type="Empty";
- };
- class Item9
- {
- position[]={12104,272,8935};
- name="spawn7";
- type="Empty";
- };
- class Item10
- {
- position[]={20209,182,14501};
- name="spawn8";
- type="Empty";
- };
- class Item11
- {
- position[]={19478,234,12439};
- name="spawn9";
- type="Empty";
- };
- class Item12
- {
- position[]={12879,124,14982};
- name="spawn10";
- type="Empty";
- };
- class Item13
- {
- position[]={15177,286,11335};
- name="crashsites";
- type="Empty";
- a=11000;b=11000;
- };
- class Item14
- {
- position[]={15177,286,11335};
- name="carepackages";
- type="Empty";
- a=11000;b=0;
- };
- class Item15
- {
- position[]={15487,87,17015};
- name="NeutralTraderCity";
- text="Trader City Seedorf";
- type="mil_circle";
- };
- class Item16
- {
- position[]={24713,409,21741};
- name="FriendlyTraderCity";
- text="Trader City Oberberg";
- type="mil_circle";
- colorName="ColorGreen";
- };
- class Item17
- {
- position[]={11046,179,15669};
- name="HeroVendor";
- text="Hero Vendor";
- type="mil_dot";
- colorName="ColorBlue";
- };
- class Item18
- {
- position[]={15350,112,18522};
- name="UnarmedAirVehicles";
- text="Axles Airfield";
- type="mil_dot";
- colorName="ColorBlack";
- };
- class Item19
- {
- position[]={2507,271,3870};
- name="SouthWholesaler";
- text="South Wholesaler";
- type="mil_dot";
- colorName="ColorBlack";
- };
- class Item20
- {
- position[]={223,139,22703};
- name="NorthWholesaler";
- text="North Wholesaler";
- type="mil_dot";
- colorName="ColorBlack";
- };
- class Item21
- {
- position[]={16894,0,1781};
- name="BanditVendor";
- text="Bandit Vendor";
- type="mil_dot";
- colorName="ColorRed";
- };
- class Item22
- {
- position[]={13176,176,6614};
- name="NeutralTraderCIty2";
- text="Trader city Oberdorf";
- type="mil_circle";
- colorName="ColorBlack";
- };
- };
- class Sensors
- {
- items=7;
- #define TRGDEF a=100;b=100;activationBy="WEST";repeating=1;interruptable=1;age="UNKNOWN";class Effects{};
- class Item0
- {
- position[]={15502,87,17015};
- TRGDEF
- name="Seedorf";
- expCond="(player distance Seedorf) < 100;";
- expActiv="[""trader city Seedorf"",true,""enter""] call player_traderCity;";
- expDesactiv="[""trader city Seedorf"",true,""leave""] call player_traderCity;";
- };
- class Item1
- {
- position[]={13166,176,6611};
- TRGDEF
- name="Oberdorf";
- expCond="(player distance Oberdorf) < 100;";
- expActiv="[""trader city Oberdorf"",true,""enter""] call player_traderCity;";
- expDesactiv="[""trader city Oberdorf"",true,""leave""] call player_traderCity;";
- };
- class Item2
- {
- position[]={24710,409,21741};
- TRGDEF
- name="Oberberg";
- expCond="(player distance Oberberg) < 100;";
- expActiv="[""trader city Oberberg"",true,""enter""] call player_traderCity;";
- expDesactiv="[""trader city Oberberg"",true,""leave""] call player_traderCity;";
- };
- class Item3
- {
- position[]={16983,300,1774};
- TRGDEF
- name="Bandit";
- expCond="(player distance Bandit) < 50;";
- expActiv="[""Bandit Vendor"",true,""enter""] call player_traderCity;";
- expDesactiv="[""Bandit Vendor"",true,""leave""] call player_traderCity;";
- };
- class Item4
- {
- position[]={11045,179,15671};
- TRGDEF
- name="Hero";
- expCond="(player distance Hero) < 50;";
- expActiv="[""Hero Vendor"",true,""enter""] call player_traderCity;";
- expDesactiv="[""Hero Vendor"",true,""leave""] call player_traderCity;";
- };
- class Item5
- {
- position[]={2504,271,3870};
- TRGDEF
- name="Wholesale1";
- expCond="(player distance Wholesale1) < 50;";
- expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
- expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
- };
- class Item6
- {
- position[]={230,140,22703};
- TRGDEF
- name="Wholesaler";
- expCond="(player distance Wholesaler) < 50;";
- expActiv="[""Wholesaler"",true,""enter""] call player_traderCity;";
- expDesactiv="[""Wholesaler"",true,""leave""] call player_traderCity;";
- };
- };
- };
- class Intro
- {
- addOns[]=
- {
- "sauerland"
- };
- addOnsAuto[]=
- {
- "sauerland"
- };
- randomSeed=6913869;
- class Intel
- {
- startWeather=0.25;
- forecastWeather=0.25;
- year=2008;
- month=10;
- day=11;
- hour=9;
- minute=20;
- };
- };
- class OutroWin
- {
- addOns[]=
- {
- "sauerland"
- };
- addOnsAuto[]=
- {
- "sauerland"
- };
- randomSeed=4081731;
- class Intel
- {
- startWeather=0.25;
- forecastWeather=0.25;
- year=2008;
- month=10;
- day=11;
- hour=9;
- minute=20;
- };
- };
- class OutroLoose
- {
- addOns[]=
- {
- "sauerland"
- };
- addOnsAuto[]=
- {
- "sauerland"
- };
- randomSeed=4975929;
- class Intel
- {
- startWeather=0.25;
- forecastWeather=0.25;
- year=2008;
- month=10;
- day=11;
- hour=9;
- minute=20;
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement