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DatModz

DatModz Dungeon Tier List & Info

Jun 19th, 2023
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  1. DatModz's Diablo 4 Dungeon List *Not Finished*
  2.  
  3. Normal Dungeons for XP/Gold/Loot
  4. -----------------------------------
  5. Iron Hold - Still Good
  6. Uldurs Cave - Quick, Kill barricades - Slay All, Good Density
  7. Haunted Refuge
  8. Blind Burrows
  9. Mercy's Reach
  10. Ruins of Eridu - Nerfed, no longer worth doing
  11.  
  12. How Nightmare Dungeon Glyph XP Works
  13. --------------------------------
  14. (Nightmare Sigil Levelx2)+2 = Glyph XP at Completion
  15. lvl 20 = 42 xp
  16. lvl 45 = 92 xp
  17. lvl 50 = 102 xp
  18. lvl 55 = 112 xp
  19. lvl 80 = 162 xp
  20. lvl 100 = 202 xp
  21.  
  22. Nightmare Dungeons Affix's to avoid
  23. -----------------------------------
  24. Lightning Storm - Slows you down
  25. Disable Potion for 2 seconds - Potion turned off is bad
  26. Supressor - Have to go into the bubble, forces you into melee
  27. Resource Burn - Drains your Resourse
  28. Cold Enchaned - If you dont have a constant unstoppable
  29. Anything that reduces your personal damage output
  30.  
  31.  
  32. +3 mob level over yours for maximum xp gain
  33. Calculating NM Dungeon Mob Level NM Dungeon Key + 54
  34.  
  35.  
  36. Good S-B
  37. -----------
  38. Blind Burrows: 2-3 minutes - Indoor Cave, Kill 3 Objectives, Spider Boss, Linear, Poison Types(Dangerous), Spiders for Crushed Beast Bone Farm
  39. Champions Demise: 4-5 minutes - Medium Distance from WP, Outdoor, 3x Delivery, Khazra Abomination Boss, Excellent for split farming, good density, Goats, dangerous ranged types in higher NM dungeons
  40. Guulrahn Canals: 2-3 Minutes - Indoor Cave, Kill Mobs, Kill 2 Spires, Good Density, Poison Mob Types(Dangerous), Quick
  41. Raethwind Wilds(Scosglen): 2-3 minutes - Medium Distance to WP, Outdoor Map, Beasts(Thornbeasts, dangerous) + Humanoids, Slay All Objective, Kill Mobs, Deactivate Lever to break Barrier, Kill 3x Mobs, Boss, Quick Easy to read layout; good for glyph leveling
  42. Maulwood(Fractured Peaks): 2-3 Minutes: Close to WP, Outdoormap, Trees, werewolves, Quick, Linear, Kill Objective, Kill Monster Room to Disable Barrier; Good for Glyph Leveling
  43. Aldurswood(Scosglen): 2-3 minutes - Close to WP, Outdoor map, werewolves + thorn beast(deadly), Quick, good density, Kill Objectives, Den Mother Boss - Little backtracking
  44. Renegades Retreat(Kehjistan): 3-4 minutes - Far from WP, Kill Objective, Huge Map, Good Layout, Knights, Minimal Backtracking, Good Elite Density
  45. Shivta Ruins(Kehjistan: 2-3.5 minutes - Close to WP, Quick, Easy Undead Mobs, Minimal Backtracking, 2 Pedestal Delivery, Kill Mob Room + Click Levers, Hivemaster Boss
  46. Crusader's Cathedral: 3-4 minutes - Close to WP, Quick, Linear, Decent Density, Knight Mobs, Grab Key, Kill Chamber to Remove Barrier, Kill Blasphemist, Tomblord Boss, Good to Speedrunning Glyphs
  47. Ferals Den(Scosglen): 3-4 Minutes - Far from WP, Indoor Layout,Quick, Animus Collection, 2xTotem Activation, Innes Boss Kill, Needs Density Buff, Good for Crushed Beast Bone Farm
  48. Whispering Pines: 2.5-3.5 minutes - Far from Waypoint, Quick & Good Layout, Minimal Backtracking, Outdoor -> Indoor, Kill x2 Objective, Mob Kill Room to break barrier, Slay All, Boss Werewolves,Lunatics + Thornbeast(Deadly in Higher NM+)
  49. Onyx Hold(Dry Steppes): Clear 3-4 Minutes - Close to Waypoint, Indoor, Wraiths + Red Ghosts(Deadly),Undead, Kill All Objective, 3x Kill Object, Large Layout,
  50. Sunken Ruins: 3-4 Minutes - Far from Waypoint, 2xCollect + Turn-ins, Little Backtracking, Good Density, Kill Spires Objective, Quick
  51. Serpents Lair(Hawezar): 2-3.5 minutes - Medium Distance from WP, Lots of Ladders to go down at the start, Linear, Indoor Cave, Animus Collection, Kill Objects, No Boss, Snake Mob Type(Dangerous, lots of Stuns)
  52.  
  53.  
  54. Ok C-D
  55. -----------
  56. Dark Ravine: 3-4 minute - Very Far from WP, Linear, Indoor Cave, Demons & Cultist, Collect Animus from Mobs, x3 Kill Quest, Boss Kill - Very Good Dungeon, just really far from WP only run if you have a couple keys saved
  57. Demon's Wake - Close to WP, Indoor layout, Big, Some Backtracking, Kill Objects, Slay Objective, Decent Elite Density
  58. Shadow Plunge: 2-3 minutes - Close to WP, Indoor, Snakes(multiple Stun/Unstoppable Required), Free 6 Prisoners, Kill 3 Towers, Early Dungeon has backtracking and needs density buff, second portion is fine, with high elite count; good for glyph leveling
  59. Earthen Wound: 2-3 minutes - Close to WP, Quick, Linear, Ghosts(archers)/Undead Mob Type, Destroy 3 corse structures, animus collect and Kill Marauder Boss, decent density but not the best; Good for glyph leveling
  60. Maugan Work's: 3-4 minutes - Medium Distance from WP, Indoor, Knights, Free 6 Prisoners, Kill mobs before wall breaks, Triple Boss Needs Density Boost, Minimal Backtracking, Good for Glyph Leveling
  61. Guulrahn Slums: 2-3 minutes - Next to WP, Outdoor Layout, Quick, Free Prisoners, Kill Objective, Boss, Hornet, Gorger= Stun(Deadly in Higher Tiers), Red Ghosts; Need Density Buff
  62. Abadoned Mineworks(Kehjistan): 4-5 minutes - Medium Distance from WP, Indoor, Cave Free Prisoners, Kill Mobs to Break Barrier, Kill Mob Objective, Ghosts, Spiders(Good for beast bone farm), Decent Density, However Large + Some backtracking
  63. Kor Dragan Baracks(Fractured Peaks): 4-5 minutes - Far from WP, HUGE, Indoor, Backtracking, 2 Lever Activation, Kill 5 Blisters, No Boss, Knights
  64. Prison of Caldeum: 3-5 minutes - Medium Distance to Waypoint, Large, Indoor, Kill Elite get Key, Kill Mobs/Pull 2 Levers to lower wall, Animus Deposits, Backtracking, Thin Density
  65. Lost Archives: 3-5 minutes - Medium Distance to WP, Indoor, Large, Quick, Kill 2 Targets, Pedestal Delivery, Boss, Fallens, Wraiths, + Exploding Mobs(Deadly), Better to Split Farm, Some Backtracking, Boss Kill
  66. Cultist Refuge: 2-3 minutes - Close to WP, Indoor, Short, Quick, Cultist Mob Type, Low Density in first area, Kill Event & Activate Levers before deactivating barrier, Kill Mobs Objective, Really good for Glyph Leveling
  67. WitchWater: 2-3 minutes - Medium Distance to WP, Indoor, Lots of Doors, Decent Density, Snakes(Lots of stuns, need unstoppable or be dodgeful), Free Prisoners, 3xTower Kill + Snake Boss; Good for Glyph Leveling
  68. Zenith: 3-4 minutes - Medium Distance from WP, Indoor Cave Linear Mob Kill -> Triple Blood Pedestal Delivery backtracking + running, density needs buff; good for group split farming
  69.  
  70.  
  71.  
  72.  
  73. Bad F
  74. -----------
  75. Ancients Lament: 3-4 minutes - Medium Distance from WP, Indoor, Lunatics + Wraiths(Dangerous), Fallen, Demonds, 2x Pedestal Delivery, backtracking -> Kill Cyst, good elite density; if first portion of dungeon was revamped would be 100x better
  76. Conclave: 3-4 minutes - Kinda far from WP, Indoor, Huge, Cultist/Undead, Kill Mob Objective, Backtracking, Slay All Objective, Low Density - Maybe Worst Dungeon ingame
  77. Black Asylum: 3-4.5 minutes - Medium Distance from WP, Indoor Dungeon, Release 2 Winchs, Slay all Mobs, Kill Elite Boss, Red Ghosts
  78.  
  79.  
  80.  
  81. Normal Dungeons
  82. -----------------------------
  83. Collapsed Vault - Indoor Tomb, Kill Mobs, Idol Delivery A lot of backtracking, LOW Density
  84. Heretrics Asylum - Indoor Jail, Split Animus Collection, Obtain Key from Target, Knights, Low on Density, Triple Boss
  85.  
  86.  
  87. NM Dungeon Tier 100 Clear 39 minutes
  88. -----------------------
  89. x1 Legendary Weapon
  90. x3 Rare
  91. 169k xp, 8940 gold
  92. Nightmare Sigil
  93.  
  94. NM Dungeon Tier 43 2 minutes
  95. --------------
  96. 112k xp, 5500 gold
  97. x1 Nightmare Sigil
  98. x1 Legendary
  99. x1 Rare
  100. 1x Magic
  101.  
  102. Random Nightmare Dungeons 42-50s Spam
  103. ----------------------------
  104. uniques: 0
  105. 46,768,786
  106. 52,944,327
  107. ------------------
  108. 6,175,541 per hour
  109. ----------------------------
  110.  
  111. Uldurs Cave
  112. uniques: 3
  113. 56,059,587
  114. 66,621,932
  115. ---------------
  116. 10,562,345 per hour
  117.  
  118. ----------------------------
  119. Sirocco Caves
  120. uniques: 2
  121. 68,205,838
  122. 76,809,122
  123. -----------
  124. 8,603,284 per hour
  125.  
  126. -----------------------------
  127. Iron Hold
  128. uniques: 1
  129. 83,005,525
  130. 92,802,769
  131. -------------
  132. 9,797,244 per hour
  133.  
  134. -----------------------------
  135. Haunted Refuge
  136. uniques:4
  137. 99,378,570
  138. 108,890,711
  139. -------------
  140. 9,512,141 per hour
  141.  
  142. -----------------------------
  143. Dark Ravine
  144. unqiues: 1
  145. 112,862,148
  146. 120,755,959
  147. -------------
  148. 7,893,811 per hour
  149.  
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