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0123Atsuse

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Mar 19th, 2019
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  1. loaded: false
  2. levelup:
  3. name: 'levelup'
  4. type: 'Dynamic'
  5. max-level: 5
  6. skill-req: ''
  7. skill-req-lvl: 1
  8. needs-permission: 'False'
  9. msg: ''
  10. combo: ''
  11. indicator: '2D'
  12. icon: 'Jack O Lantern'
  13. icon-data: 0
  14. icon-lore:
  15. - ''
  16. attributes:
  17. level-base: 1
  18. level-scale: 0
  19. cost-base: 1
  20. cost-scale: 0
  21. cooldown-base: 0
  22. cooldown-scale: 0
  23. mana-base: 0
  24. mana-scale: 0
  25. points-spent-req-base: 0
  26. points-spent-req-scale: 0
  27. incompatible:
  28. - ''
  29. components:
  30. Cast-a:
  31. type: 'trigger'
  32. data:
  33. icon-key: ''
  34. children:
  35. Self-b:
  36. type: 'target'
  37. data:
  38. icon-key: ''
  39. children:
  40. Heal-c:
  41. type: 'mechanic'
  42. data:
  43. icon-key: ''
  44. counts: 'True'
  45. type: 'Percent'
  46. value-base: 100
  47. value-scale: 0
  48. オフェンス:
  49. name: 'オフェンス'
  50. type: '自身強化'
  51. max-level: 1
  52. skill-req: ''
  53. skill-req-lvl: 1
  54. needs-permission: 'False'
  55. msg: '&6{player} &2has cast &6{skill}'
  56. combo: ''
  57. indicator: '2D'
  58. icon: 'Gold Sword'
  59. icon-data: 0
  60. icon-lore:
  61. - '&d{name} &7({level}/{max})'
  62. - '&2タイプ: &6{type}'
  63. - ''
  64. - '&c20秒間与えるダメージを15%アップする'
  65. - ''
  66. - '{req:level}レベル: {attr:level}'
  67. - '{req:cost}コスト: {attr:cost}'
  68. - ''
  69. - '&9マナ: {attr:mana}'
  70. - '&cクールダウン: {attr:cooldown}'
  71. attributes:
  72. level-base: 75
  73. level-scale: 0
  74. cost-base: 25
  75. cost-scale: 0
  76. cooldown-base: 30
  77. cooldown-scale: 0
  78. mana-base: 100
  79. mana-scale: 0
  80. points-spent-req-base: 0
  81. points-spent-req-scale: 0
  82. incompatible:
  83. - ''
  84. components:
  85. Cast-a:
  86. type: 'trigger'
  87. data:
  88. icon-key: ''
  89. children:
  90. Self-b:
  91. type: 'target'
  92. data:
  93. icon-key: ''
  94. children:
  95. Delay-c:
  96. type: 'mechanic'
  97. data:
  98. icon-key: ''
  99. counts: 'True'
  100. delay-base: 20
  101. delay-scale: 0
  102. children:
  103. Message-d:
  104. type: 'mechanic'
  105. data:
  106. icon-key: ''
  107. counts: 'True'
  108. message: '&c攻撃力上昇効果が終わりました'
  109. Sound-e:
  110. type: 'mechanic'
  111. data:
  112. icon-key: ''
  113. counts: 'True'
  114. sound: 'Entity Arrow Hit Player'
  115. volume-base: 100
  116. volume-scale: 0
  117. pitch-base: 1
  118. pitch-scale: 0
  119. Particle Effect-f:
  120. type: 'mechanic'
  121. data:
  122. icon-key: ''
  123. counts: 'True'
  124. effect-key: 'default'
  125. duration-base: 20
  126. duration-scale: 0
  127. -shape: 'hexagon'
  128. -shape-dir: 'XY'
  129. -shape-size: '1'
  130. -animation: 'one-circle'
  131. -anim-dir: 'XZ'
  132. -anim-size: '1'
  133. -interval: 1
  134. -view-range: 25
  135. -particle-type: 'FLAME'
  136. -particle-amount: 0
  137. -particle-dx: 0
  138. -particle-dy: 0
  139. -particle-dz: 0
  140. -particle-speed: 1
  141. Damage Buff-g:
  142. type: 'mechanic'
  143. data:
  144. icon-key: ''
  145. counts: 'True'
  146. type: 'Multiplier'
  147. skill: 'False'
  148. value-base: 1.15
  149. value-scale: 0
  150. seconds-base: 20
  151. seconds-scale: 0
  152. スラッシュ:
  153. name: 'スラッシュ'
  154. type: '単体攻撃スキル'
  155. max-level: 10
  156. skill-req: ''
  157. skill-req-lvl: 1
  158. needs-permission: 'False'
  159. msg: '&c{player}&aは{skill}&aを&b発動した!'
  160. combo: ''
  161. indicator: '2D'
  162. icon: 'Iron Sword'
  163. icon-data: 0
  164. icon-lore:
  165. - '&d{name} &7({level}/{max})'
  166. - '&2タイプ: &6{type}'
  167. - ''
  168. - '&cダメージを敵単体に与える'
  169. - ''
  170. - ''
  171. - '{req:level}レベル: {attr:level}'
  172. - '{req:cost}コスト: {attr:cost}'
  173. - ''
  174. - '&9マナ: {attr:mana}'
  175. - '&cクールダウン: {attr:cooldown}'
  176. attributes:
  177. level-base: 1
  178. level-scale: 2
  179. cost-base: 1
  180. cost-scale: 0
  181. cooldown-base: 14.5
  182. cooldown-scale: -0.5
  183. mana-base: 10
  184. mana-scale: 1
  185. points-spent-req-base: 0
  186. points-spent-req-scale: 0
  187. incompatible:
  188. - ''
  189. components:
  190. Cast-a:
  191. type: 'trigger'
  192. data:
  193. icon-key: ''
  194. children:
  195. Single-b:
  196. type: 'target'
  197. data:
  198. icon-key: ''
  199. range-base: 4
  200. range-scale: 0
  201. tolerance-base: 4
  202. tolerance-scale: 0
  203. group: 'Enemy'
  204. wall: 'False'
  205. children:
  206. Damage Lore-c:
  207. type: 'mechanic'
  208. data:
  209. icon-key: ''
  210. counts: 'True'
  211. hand: 'Main'
  212. regex: '攻撃力 {value}'
  213. multiplier-base: 3
  214. multiplier-scale: 0.5
  215. true: 'False'
  216. classifier: 'default'
  217. Particle Effect-d:
  218. type: 'mechanic'
  219. data:
  220. icon-key: ''
  221. counts: 'True'
  222. effect-key: 'default'
  223. duration-base: 1
  224. duration-scale: 0
  225. -shape: 'hexagon'
  226. -shape-dir: 'XY'
  227. -shape-size: '1'
  228. -animation: 'one-circle'
  229. -anim-dir: 'XZ'
  230. -anim-size: '1'
  231. -interval: 1
  232. -view-range: 15
  233. -particle-type: 'SWEEP_ATTACK'
  234. -particle-amount: 0
  235. -particle-dx: 0
  236. -particle-dy: 0
  237. -particle-dz: 0
  238. -particle-speed: 1
  239. Self-e:
  240. type: 'target'
  241. data:
  242. icon-key: ''
  243. children:
  244. Sound-f:
  245. type: 'mechanic'
  246. data:
  247. icon-key: ''
  248. counts: 'True'
  249. sound: 'Entity Player Attack Sweep'
  250. volume-base: 100
  251. volume-scale: 0
  252. pitch-base: 1
  253. pitch-scale: 0
  254. ディフェンス:
  255. name: 'ディフェンス'
  256. type: '自身強化'
  257. max-level: 1
  258. skill-req: ''
  259. skill-req-lvl: 1
  260. needs-permission: 'False'
  261. msg: '&6{player} &2has cast &6{skill}'
  262. combo: ''
  263. indicator: '2D'
  264. icon: 'Gold Chestplate'
  265. icon-data: 0
  266. icon-lore:
  267. - ''
  268. - '&d{name} &7({level}/{max})'
  269. - '&2タイプ: &6{type}'
  270. - ''
  271. - '&c20秒間受けるダメージを30%カットする'
  272. - '&415秒間移動速度が低下する'
  273. - ''
  274. - '{req:level}レベル: {attr:level}'
  275. - '{req:cost}コスト: {attr:cost}'
  276. - ''
  277. - '&9マナ: {attr:mana}'
  278. - '&cクールダウン: {attr:cooldown}'
  279. attributes:
  280. level-base: 75
  281. level-scale: 0
  282. cost-base: 25
  283. cost-scale: 0
  284. cooldown-base: 30
  285. cooldown-scale: 0
  286. mana-base: 100
  287. mana-scale: 0
  288. points-spent-req-base: 0
  289. points-spent-req-scale: 0
  290. incompatible:
  291. - ''
  292. components:
  293. Cast-a:
  294. type: 'trigger'
  295. data:
  296. icon-key: ''
  297. children:
  298. Self-b:
  299. type: 'target'
  300. data:
  301. icon-key: ''
  302. children:
  303. Defense Buff-c:
  304. type: 'mechanic'
  305. data:
  306. icon-key: ''
  307. counts: 'True'
  308. type: 'Multiplier'
  309. skill: 'False'
  310. value-base: 0.7
  311. value-scale: 0
  312. seconds-base: 20
  313. seconds-scale: 0
  314. Speed-d:
  315. type: 'mechanic'
  316. data:
  317. icon-key: ''
  318. counts: 'True'
  319. multiplier-base: 0.45
  320. multiplier-scale: 0
  321. duration-base: 15
  322. duration-scale: 0
  323. Delay-e:
  324. type: 'mechanic'
  325. data:
  326. icon-key: ''
  327. counts: 'True'
  328. delay-base: 20
  329. delay-scale: 0
  330. children:
  331. Message-f:
  332. type: 'mechanic'
  333. data:
  334. icon-key: ''
  335. counts: 'True'
  336. message: '&7防御力上昇効果が終わりました'
  337. Sound-g:
  338. type: 'mechanic'
  339. data:
  340. icon-key: ''
  341. counts: 'True'
  342. sound: 'Entity Arrow Hit Player'
  343. volume-base: 100
  344. volume-scale: 0
  345. pitch-base: 1
  346. pitch-scale: 0
  347. Particle Effect-h:
  348. type: 'mechanic'
  349. data:
  350. icon-key: ''
  351. counts: 'True'
  352. effect-key: 'default'
  353. duration-base: 20
  354. duration-scale: 0
  355. -shape: 'hexagon'
  356. -shape-dir: 'XY'
  357. -shape-size: '1'
  358. -animation: 'one-circle'
  359. -anim-dir: 'XZ'
  360. -anim-size: '1'
  361. -interval: 1
  362. -view-range: 25
  363. -particle-type: 'END_ROD'
  364. -particle-amount: 0
  365. -particle-dx: 0
  366. -particle-dy: 0
  367. -particle-dz: 0
  368. -particle-speed: 1
  369. Defense Buff-i:
  370. type: 'mechanic'
  371. data:
  372. icon-key: ''
  373. counts: 'True'
  374. type: 'Multiplier'
  375. skill: 'True'
  376. value-base: 0.7
  377. value-scale: 0
  378. seconds-base: 20
  379. seconds-scale: 0
  380. バーサーク:
  381. name: 'バーサーク'
  382. type: '自身強化'
  383. max-level: 1
  384. skill-req: ''
  385. skill-req-lvl: 1
  386. needs-permission: 'False'
  387. msg: '&6{player} &2has cast &6{skill}'
  388. combo: ''
  389. indicator: '2D'
  390. icon: 'Gold Axe'
  391. icon-data: 0
  392. icon-lore:
  393. - '&d{name} &7({level}/{max})'
  394. - '&2タイプ: &6{type}'
  395. - ''
  396. - '&c20秒間スキル以外の攻撃力を1.5倍にする'
  397. - '&415秒間受けるダメージ全てが2倍になる'
  398. - ''
  399. - ''
  400. - '{req:level}レベル: {attr:level}'
  401. - '{req:cost}コスト: {attr:cost}'
  402. - ''
  403. - '&9マナ: {attr:mana}'
  404. - '&cクールダウン: {attr:cooldown}'
  405. attributes:
  406. level-base: 75
  407. level-scale: 0
  408. cost-base: 25
  409. cost-scale: 0
  410. cooldown-base: 30
  411. cooldown-scale: 0
  412. mana-base: 100
  413. mana-scale: 0
  414. points-spent-req-base: 0
  415. points-spent-req-scale: 0
  416. incompatible:
  417. - ''
  418. components:
  419. Cast-a:
  420. type: 'trigger'
  421. data:
  422. icon-key: ''
  423. children:
  424. Self-b:
  425. type: 'target'
  426. data:
  427. icon-key: ''
  428. children:
  429. Damage Buff-c:
  430. type: 'mechanic'
  431. data:
  432. icon-key: ''
  433. counts: 'True'
  434. type: 'Multiplier'
  435. skill: 'False'
  436. value-base: 1.5
  437. value-scale: 0
  438. seconds-base: 20
  439. seconds-scale: 0
  440. Defense Buff-d:
  441. type: 'mechanic'
  442. data:
  443. icon-key: ''
  444. counts: 'True'
  445. type: 'Multiplier'
  446. skill: 'False'
  447. value-base: 2
  448. value-scale: 0
  449. seconds-base: 15
  450. seconds-scale: 0
  451. Delay-e:
  452. type: 'mechanic'
  453. data:
  454. icon-key: ''
  455. counts: 'True'
  456. delay-base: 20
  457. delay-scale: 0
  458. children:
  459. Message-f:
  460. type: 'mechanic'
  461. data:
  462. icon-key: ''
  463. counts: 'True'
  464. message: '&c攻撃上昇効果が終わりました'
  465. Sound-g:
  466. type: 'mechanic'
  467. data:
  468. icon-key: ''
  469. counts: 'True'
  470. sound: 'Entity Arrow Hit Player'
  471. volume-base: 100
  472. volume-scale: 0
  473. pitch-base: 1
  474. pitch-scale: 0
  475. Particle Effect-h:
  476. type: 'mechanic'
  477. data:
  478. icon-key: ''
  479. counts: 'True'
  480. effect-key: 'default'
  481. duration-base: 20
  482. duration-scale: 0
  483. -shape: 'hexagon'
  484. -shape-dir: 'XY'
  485. -shape-size: '1'
  486. -animation: 'one-circle'
  487. -anim-dir: 'XZ'
  488. -anim-size: '1'
  489. -interval: 1
  490. -view-range: 25
  491. -particle-type: 'FLAME'
  492. -particle-amount: 0
  493. -particle-dx: 0
  494. -particle-dy: 0
  495. -particle-dz: 0
  496. -particle-speed: 1
  497. Defense Buff-i:
  498. type: 'mechanic'
  499. data:
  500. icon-key: ''
  501. counts: 'True'
  502. type: 'Multiplier'
  503. skill: 'True'
  504. value-base: 2
  505. value-scale: 0
  506. seconds-base: 15
  507. seconds-scale: 0
  508. ヒール:
  509. name: 'ヒール'
  510. type: '回復スキル'
  511. max-level: 5
  512. skill-req: ''
  513. skill-req-lvl: 1
  514. needs-permission: 'False'
  515. msg: '&c{player}&aは{skill}&aを&b発動した!'
  516. combo: ''
  517. indicator: '2D'
  518. icon: 'Feather'
  519. icon-data: 0
  520. icon-lore:
  521. - '&d{name} &7({level}/{max})'
  522. - '&2タイプ: &6{type}'
  523. - ''
  524. - '&d自身の体力を回復する。'
  525. - ''
  526. - '{req:level}レベル: {attr:level}'
  527. - '{req:cost}コスト: {attr:cost}'
  528. - ''
  529. - '&9マナ: {attr:mana}'
  530. - '&cクールダウン: {attr:cooldown}'
  531. attributes:
  532. level-base: 10
  533. level-scale: 10
  534. cost-base: 5
  535. cost-scale: 0
  536. cooldown-base: 29
  537. cooldown-scale: -1
  538. mana-base: 25
  539. mana-scale: 5
  540. points-spent-req-base: 0
  541. points-spent-req-scale: 0
  542. incompatible:
  543. - ''
  544. components:
  545. Cast-a:
  546. type: 'trigger'
  547. data:
  548. icon-key: ''
  549. children:
  550. Self-b:
  551. type: 'target'
  552. data:
  553. icon-key: ''
  554. children:
  555. Heal-c:
  556. type: 'mechanic'
  557. data:
  558. icon-key: ''
  559. counts: 'True'
  560. type: 'Percent'
  561. value-base: 24
  562. value-scale: 1
  563. Sound-d:
  564. type: 'mechanic'
  565. data:
  566. icon-key: ''
  567. counts: 'True'
  568. sound: 'Entity Cat Ambient'
  569. volume-base: 100
  570. volume-scale: 0
  571. pitch-base: 1
  572. pitch-scale: 0.1
  573. Particle Effect-e:
  574. type: 'mechanic'
  575. data:
  576. icon-key: ''
  577. counts: 'True'
  578. effect-key: 'default'
  579. duration-base: 1
  580. duration-scale: 0
  581. -shape: 'hexagon'
  582. -shape-dir: 'XY'
  583. -shape-size: '1'
  584. -animation: 'one-circle'
  585. -anim-dir: 'XZ'
  586. -anim-size: '1'
  587. -interval: 1
  588. -view-range: 25
  589. -particle-type: 'VILLAGER_HAPPY'
  590. -particle-amount: 0
  591. -particle-dx: 0
  592. -particle-dy: 0
  593. -particle-dz: 0
  594. -particle-speed: 1
  595. Offhand-f:
  596. type: 'condition'
  597. data:
  598. icon-key: ''
  599. check-mat: 'True'
  600. material: 'Feather'
  601. check-data: 'False'
  602. check-lore: 'False'
  603. check-name: 'True'
  604. name: 'カイメライトアクセサリー改'
  605. regex: 'False'
  606. children:
  607. Defense Buff-g:
  608. type: 'mechanic'
  609. data:
  610. icon-key: ''
  611. counts: 'True'
  612. type: 'Multiplier'
  613. skill: 'False'
  614. value-base: 0.8
  615. value-scale: 0
  616. seconds-base: 30
  617. seconds-scale: 0
  618. Sound-h:
  619. type: 'mechanic'
  620. data:
  621. icon-key: ''
  622. counts: 'True'
  623. sound: 'Entity Endermen Death'
  624. volume-base: 100
  625. volume-scale: 0
  626. pitch-base: 1.25
  627. pitch-scale: 0
  628. Defense Buff-i:
  629. type: 'mechanic'
  630. data:
  631. icon-key: ''
  632. counts: 'True'
  633. type: 'Multiplier'
  634. skill: 'True'
  635. value-base: 0.8
  636. value-scale: 0
  637. seconds-base: 30
  638. seconds-scale: 0
  639. 回転斬り:
  640. name: '回転斬り'
  641. type: '範囲攻撃'
  642. max-level: 5
  643. skill-req: ''
  644. skill-req-lvl: 1
  645. needs-permission: 'False'
  646. msg: '&c{player}&aは{skill}&aを&b発動した!'
  647. combo: ''
  648. indicator: '2D'
  649. icon: 'Gold Sword'
  650. icon-data: 0
  651. icon-lore:
  652. - '&d{name} &7({level}/{max})'
  653. - '&2タイプ: &6{type}'
  654. - ''
  655. - '&6範囲攻撃を繰り出す。'
  656. - '&c威力はあまり高くない'
  657. - ''
  658. - '{req:level}レベル: {attr:level}'
  659. - '{req:cost}コスト: {attr:cost}'
  660. - ''
  661. - '&9マナ: {attr:mana}'
  662. - '&cクールダウン: {attr:cooldown}'
  663. attributes:
  664. level-base: 10
  665. level-scale: 5
  666. cost-base: 3
  667. cost-scale: 0
  668. cooldown-base: 14
  669. cooldown-scale: 1
  670. mana-base: 20
  671. mana-scale: 0
  672. points-spent-req-base: 0
  673. points-spent-req-scale: 0
  674. incompatible:
  675. - ''
  676. components:
  677. Cast-a:
  678. type: 'trigger'
  679. data:
  680. icon-key: ''
  681. children:
  682. Area-b:
  683. type: 'target'
  684. data:
  685. icon-key: ''
  686. radius-base: 6
  687. radius-scale: 0
  688. group: 'Enemy'
  689. wall: 'False'
  690. caster: 'False'
  691. max-base: 5
  692. max-scale: 0
  693. random: 'True'
  694. children:
  695. Damage Lore-c:
  696. type: 'mechanic'
  697. data:
  698. icon-key: ''
  699. counts: 'True'
  700. hand: 'Main'
  701. regex: '攻撃力 {value}'
  702. multiplier-base: 1.7
  703. multiplier-scale: 0.3
  704. true: 'False'
  705. classifier: 'default'
  706. Particle Effect-d:
  707. type: 'mechanic'
  708. data:
  709. icon-key: ''
  710. counts: 'True'
  711. effect-key: 'default'
  712. duration-base: 1
  713. duration-scale: 0
  714. -shape: 'hexagon'
  715. -shape-dir: 'XY'
  716. -shape-size: '1'
  717. -animation: 'one-circle'
  718. -anim-dir: 'XZ'
  719. -anim-size: '1'
  720. -interval: 1
  721. -view-range: 15
  722. -particle-type: 'SWEEP_ATTACK'
  723. -particle-amount: 0
  724. -particle-dx: 0
  725. -particle-dy: 0
  726. -particle-dz: 0
  727. -particle-speed: 1
  728. Self-e:
  729. type: 'target'
  730. data:
  731. icon-key: ''
  732. children:
  733. Sound-f:
  734. type: 'mechanic'
  735. data:
  736. icon-key: ''
  737. counts: 'True'
  738. sound: 'Entity Player Attack Sweep'
  739. volume-base: 100
  740. volume-scale: 0
  741. pitch-base: 1
  742. pitch-scale: 0
  743. 能力開放:
  744. name: '能力開放'
  745. type: '自身強化'
  746. max-level: 1
  747. skill-req: ''
  748. skill-req-lvl: 1
  749. needs-permission: 'False'
  750. msg: '&c{player}&aは{skill}&aを&b発動した!'
  751. combo: ''
  752. indicator: '2D'
  753. icon: 'Diamond Sword'
  754. icon-data: 0
  755. icon-lore:
  756. - '&d{name} &7({level}/{max})'
  757. - '&2タイプ: &6{type}'
  758. - ''
  759. - '&dHP&aを&4&l95%&c消費して'
  760. - '&c攻撃力3倍を30秒'
  761. - '&7防御力2倍を30秒'
  762. - '&b移動速度10%アップを30秒'
  763. - '&a付与する'
  764. - ''
  765. - '{req:level}レベル: {attr:level}'
  766. - '{req:cost}コスト: {attr:cost}'
  767. - ''
  768. - '&9マナ: &c&l全消費'
  769. - '&cクールダウン: {attr:cooldown}'
  770. attributes:
  771. level-base: 75
  772. level-scale: 0
  773. cost-base: 25
  774. cost-scale: 0
  775. cooldown-base: 100
  776. cooldown-scale: 0
  777. mana-base: 0
  778. mana-scale: 0
  779. points-spent-req-base: 0
  780. points-spent-req-scale: 0
  781. incompatible:
  782. - ''
  783. components:
  784. Cast-a:
  785. type: 'trigger'
  786. data:
  787. icon-key: ''
  788. children:
  789. Self-b:
  790. type: 'target'
  791. data:
  792. icon-key: ''
  793. children:
  794. Mana-c:
  795. type: 'mechanic'
  796. data:
  797. icon-key: ''
  798. counts: 'True'
  799. type: 'Percent'
  800. value-base: -100
  801. value-scale: 0
  802. Damage Buff-d:
  803. type: 'mechanic'
  804. data:
  805. icon-key: ''
  806. counts: 'True'
  807. type: 'Multiplier'
  808. skill: 'False'
  809. value-base: 3
  810. value-scale: 0
  811. seconds-base: 30
  812. seconds-scale: 0
  813. Defense Buff-e:
  814. type: 'mechanic'
  815. data:
  816. icon-key: ''
  817. counts: 'True'
  818. type: 'Multiplier'
  819. skill: 'False'
  820. value-base: 2
  821. value-scale: 0
  822. seconds-base: 30
  823. seconds-scale: 0
  824. Delay-f:
  825. type: 'mechanic'
  826. data:
  827. icon-key: ''
  828. counts: 'True'
  829. delay-base: 30
  830. delay-scale: 0
  831. children:
  832. Sound-g:
  833. type: 'mechanic'
  834. data:
  835. icon-key: ''
  836. counts: 'True'
  837. sound: 'Entity Arrow Hit Player'
  838. volume-base: 100
  839. volume-scale: 0
  840. pitch-base: 1
  841. pitch-scale: 0
  842. Message-h:
  843. type: 'mechanic'
  844. data:
  845. icon-key: ''
  846. counts: 'True'
  847. message: '&c効果が終わりました'
  848. Sound-i:
  849. type: 'mechanic'
  850. data:
  851. icon-key: ''
  852. counts: 'True'
  853. sound: 'Entity Enderdragon Ambient'
  854. volume-base: 80
  855. volume-scale: 0
  856. pitch-base: 1
  857. pitch-scale: 0
  858. Damage-j:
  859. type: 'mechanic'
  860. data:
  861. icon-key: ''
  862. counts: 'True'
  863. type: 'Percent Left'
  864. value-base: 95
  865. value-scale: 0
  866. true: 'False'
  867. classifier: 'default'
  868. Speed-k:
  869. type: 'mechanic'
  870. data:
  871. icon-key: ''
  872. counts: 'True'
  873. multiplier-base: 1.1
  874. multiplier-scale: 0
  875. duration-base: 30
  876. duration-scale: 0
  877. 連撃:
  878. name: '連撃'
  879. type: '連続攻撃スキル'
  880. max-level: 10
  881. skill-req: 'スラッシュ'
  882. skill-req-lvl: 10
  883. needs-permission: 'False'
  884. msg: '&c{player}&aは{skill}&aを&b発動した!'
  885. combo: ''
  886. indicator: '2D'
  887. icon: 'Iron Hoe'
  888. icon-data: 0
  889. icon-lore:
  890. - '&d{name} &7({level}/{max})'
  891. - '&2タイプ: &6{type}'
  892. - ''
  893. - '&6敵単体に連続攻撃を仕掛ける'
  894. - ''
  895. - '{req:level}レベル: {attr:level}'
  896. - '{req:cost}コスト: {attr:cost}'
  897. - ''
  898. - '&9マナ: {attr:mana}'
  899. - '&cクールダウン: {attr:cooldown}'
  900. attributes:
  901. level-base: 50
  902. level-scale: 1
  903. cost-base: 1
  904. cost-scale: 0
  905. cooldown-base: 19.9
  906. cooldown-scale: -0.1
  907. mana-base: 30
  908. mana-scale: 3
  909. points-spent-req-base: 0
  910. points-spent-req-scale: 0
  911. incompatible:
  912. - ''
  913. components:
  914. Cast-a:
  915. type: 'trigger'
  916. data:
  917. icon-key: ''
  918. children:
  919. Single-b:
  920. type: 'target'
  921. data:
  922. icon-key: ''
  923. range-base: 6
  924. range-scale: 0
  925. tolerance-base: 4
  926. tolerance-scale: 0
  927. group: 'Enemy'
  928. wall: 'False'
  929. children:
  930. Repeat-c:
  931. type: 'mechanic'
  932. data:
  933. icon-key: ''
  934. counts: 'True'
  935. repetitions-base: 10
  936. repetitions-scale: 0
  937. period: 1
  938. delay: 2
  939. stop-on-fail: 'False'
  940. children:
  941. Damage Lore-d:
  942. type: 'mechanic'
  943. data:
  944. icon-key: ''
  945. counts: 'True'
  946. hand: 'Main'
  947. regex: '攻撃力 {value}'
  948. multiplier-base: 0.25
  949. multiplier-scale: 0.01
  950. true: 'False'
  951. classifier: 'default'
  952. Sound-e:
  953. type: 'mechanic'
  954. data:
  955. icon-key: ''
  956. counts: 'True'
  957. sound: 'Block Anvil Fall'
  958. volume-base: 75
  959. volume-scale: 0
  960. pitch-base: 1
  961. pitch-scale: 0
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