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ClientLog

Jan 17th, 2024
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  1. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  2. Stack trace:
  3. UnityEngine.Debug:LogException(Exception)
  4. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  5. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  6. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  7. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  8. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  9. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  10. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  11. GrabbableObject:ActivateItemClientRpc(Boolean, Boolean)
  12. GrabbableObject:__rpc_handler_1761213193(NetworkBehaviour, FastBufferReader, __RpcParams)
  13. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  14. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  15. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  16. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  17. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  18. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  19. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  20. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  21.  
  22. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  23. Stack trace:
  24. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  25. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  26. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  27. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  28. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  29. GrabbableObject.ActivateItemClientRpc (System.Boolean onOff, System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0101)
  30. GrabbableObject.__rpc_handler_1761213193 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0064)
  31. Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_004E)
  32. Rethrow as Exception: Unhandled RPC exception!
  33. UnityEngine.Debug:LogException(Exception)
  34. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  35. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  36. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  37. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  38. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  39. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  40. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  41. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  42.  
  43. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  44. Stack trace:
  45. TombsMadnessMod.ItemScript.FragileItem.OnHitGround () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/FragileItem.cs:48)
  46. GrabbableObject.Update () (at <af9b1eec498a45aebd42601d6ab85015>:IL_0158)
  47.  
  48. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  49. Stack trace:
  50. UnityEngine.Debug:LogException(Exception)
  51. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  52. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  53. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  54. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  55. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  56. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  57. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  58. GrabbableObject:ActivateItemClientRpc(Boolean, Boolean)
  59. GrabbableObject:__rpc_handler_1761213193(NetworkBehaviour, FastBufferReader, __RpcParams)
  60. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  61. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  62. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  63. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  64. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  65. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  66. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  67. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  68.  
  69. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  70. Stack trace:
  71. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  72. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  73. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  74. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  75. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  76. GrabbableObject.ActivateItemClientRpc (System.Boolean onOff, System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0101)
  77. GrabbableObject.__rpc_handler_1761213193 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0064)
  78. Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_004E)
  79. Rethrow as Exception: Unhandled RPC exception!
  80. UnityEngine.Debug:LogException(Exception)
  81. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  82. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  83. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  84. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  85. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  86. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  87. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  88. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  89.  
  90. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  91. Stack trace:
  92. TombsMadnessMod.ItemScript.FragileItem.OnHitGround () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/FragileItem.cs:48)
  93. GrabbableObject.Update () (at <af9b1eec498a45aebd42601d6ab85015>:IL_0158)
  94.  
  95. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  96. Stack trace:
  97. UnityEngine.Debug:LogException(Exception)
  98. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  99. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  100. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  101. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  102. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  103. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  104. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  105. GrabbableObject:ActivateItemClientRpc(Boolean, Boolean)
  106. GrabbableObject:__rpc_handler_1761213193(NetworkBehaviour, FastBufferReader, __RpcParams)
  107. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  108. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  109. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  110. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  111. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  112. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  113. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  114. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  115.  
  116. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  117. Stack trace:
  118. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  119. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  120. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  121. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  122. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  123. GrabbableObject.ActivateItemClientRpc (System.Boolean onOff, System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0101)
  124. GrabbableObject.__rpc_handler_1761213193 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0064)
  125. Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_004E)
  126. Rethrow as Exception: Unhandled RPC exception!
  127. UnityEngine.Debug:LogException(Exception)
  128. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  129. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  130. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  131. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  132. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  133. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  134. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  135. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  136.  
  137. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  138. Stack trace:
  139. TombsMadnessMod.ItemScript.FragileItem.OnHitGround () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/FragileItem.cs:48)
  140. GrabbableObject.Update () (at <af9b1eec498a45aebd42601d6ab85015>:IL_0158)
  141.  
  142. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  143. Stack trace:
  144. UnityEngine.Debug:LogException(Exception)
  145. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  146. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  147. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  148. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  149. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  150. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  151. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  152. GrabbableObject:ActivateItemClientRpc(Boolean, Boolean)
  153. GrabbableObject:__rpc_handler_1761213193(NetworkBehaviour, FastBufferReader, __RpcParams)
  154. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  155. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  156. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  157. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  158. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  159. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  160. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  161. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  162.  
  163. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  164. Stack trace:
  165. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  166. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  167. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  168. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  169. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  170. GrabbableObject.ActivateItemClientRpc (System.Boolean onOff, System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0101)
  171. GrabbableObject.__rpc_handler_1761213193 (Unity.Netcode.NetworkBehaviour target, Unity.Netcode.FastBufferReader reader, Unity.Netcode.__RpcParams rpcParams) (at <af9b1eec498a45aebd42601d6ab85015>:IL_0064)
  172. Unity.Netcode.RpcMessageHelpers.Handle (Unity.Netcode.NetworkContext& context, Unity.Netcode.RpcMetadata& metadata, Unity.Netcode.FastBufferReader& payload, Unity.Netcode.__RpcParams& rpcParams) (at <895801699cfc4b4ab52267f31e2a4998>:IL_004E)
  173. Rethrow as Exception: Unhandled RPC exception!
  174. UnityEngine.Debug:LogException(Exception)
  175. Unity.Netcode.RpcMessageHelpers:Handle(NetworkContext&, RpcMetadata&, FastBufferReader&, __RpcParams&)
  176. Unity.Netcode.ClientRpcMessage:Handle(NetworkContext&)
  177. Unity.Netcode.NetworkMessageManager:ReceiveMessage(FastBufferReader, NetworkContext&, NetworkMessageManager)
  178. Unity.Netcode.NetworkMessageManager:HandleMessage(NetworkMessageHeader&, FastBufferReader, UInt64, Single, Int32)
  179. Unity.Netcode.NetworkMessageManager:ProcessIncomingMessageQueue()
  180. Unity.Netcode.NetworkManager:NetworkUpdate(NetworkUpdateStage)
  181. Unity.Netcode.NetworkUpdateLoop:RunNetworkUpdateStage(NetworkUpdateStage)
  182. Unity.Netcode.<>c:<CreateLoopSystem>b__0_0()
  183.  
  184. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  185. Stack trace:
  186. TombsMadnessMod.ItemScript.FragileItem.OnHitGround () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/FragileItem.cs:48)
  187. GrabbableObject.Update () (at <af9b1eec498a45aebd42601d6ab85015>:IL_0158)
  188.  
  189. [Info : Unity Log] clip index: 8; current planet: 41 Experimentation
  190. [Info : Unity Log] Current ship ambience clips length: 12
  191. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  192. Stack trace:
  193. UnityEngine.Debug:LogException(Exception)
  194. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  195. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  196. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  197. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  198. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  199. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  200. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  201. GrabbableObject:UseItemOnClient(Boolean)
  202. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  203. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  204. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  205.  
  206. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  207. Stack trace:
  208. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  209. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  210. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  211. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  212. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  213. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  214. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  215. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  216. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  217. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  218.  
  219. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  220. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  221. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  222. Stack trace:
  223. UnityEngine.Debug:LogException(Exception)
  224. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  225. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  226. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  227. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  228. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  229. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  230. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  231. GrabbableObject:UseItemOnClient(Boolean)
  232. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  233. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  234. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  235.  
  236. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  237. Stack trace:
  238. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  239. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  240. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  241. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  242. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  243. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  244. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  245. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  246. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  247. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  248.  
  249. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  250. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  251. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  252. Stack trace:
  253. UnityEngine.Debug:LogException(Exception)
  254. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  255. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  256. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  257. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  258. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  259. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  260. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  261. GrabbableObject:UseItemOnClient(Boolean)
  262. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  263. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  264. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  265.  
  266. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  267. Stack trace:
  268. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  269. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  270. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  271. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  272. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  273. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  274. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  275. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  276. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  277. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  278.  
  279. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  280. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  281. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  282. Stack trace:
  283. UnityEngine.Debug:LogException(Exception)
  284. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  285. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  286. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  287. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  288. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  289. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  290. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  291. GrabbableObject:UseItemOnClient(Boolean)
  292. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  293. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  294. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  295.  
  296. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  297. Stack trace:
  298. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  299. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  300. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  301. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  302. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  303. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  304. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  305. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  306. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  307. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  308.  
  309. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  310. [Info : Unity Log] playerHeldBy on currentlyGrabbingObject 1: Player (1) (GameNetcodeStuff.PlayerControllerB)
  311. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  312. [Info : Unity Log] playerHeldBy on currentlyGrabbingObject 1: Player (1) (GameNetcodeStuff.PlayerControllerB)
  313. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  314. [Info : Unity Log] playerHeldBy on currentlyGrabbingObject 1: Player (1) (GameNetcodeStuff.PlayerControllerB)
  315. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  316. Stack trace:
  317. UnityEngine.Debug:LogException(Exception)
  318. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  319. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  320. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  321. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  322. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  323. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  324. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  325. GrabbableObject:UseItemOnClient(Boolean)
  326. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  327. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  328. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  329.  
  330. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  331. Stack trace:
  332. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  333. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  334. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  335. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  336. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  337. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  338. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  339. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  340. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  341. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  342.  
  343. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  344. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  345. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  346. Stack trace:
  347. UnityEngine.Debug:LogException(Exception)
  348. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  349. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  350. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  351. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  352. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  353. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  354. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  355. GrabbableObject:UseItemOnClient(Boolean)
  356. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  357. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  358. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  359.  
  360. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  361. Stack trace:
  362. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  363. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  364. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  365. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  366. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  367. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  368. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  369. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  370. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  371. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  372.  
  373. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  374. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  375. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  376. Stack trace:
  377. UnityEngine.Debug:LogException(Exception)
  378. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  379. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  380. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  381. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  382. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  383. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  384. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  385. GrabbableObject:UseItemOnClient(Boolean)
  386. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  387. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  388. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  389.  
  390. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  391. Stack trace:
  392. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  393. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  394. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  395. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  396. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  397. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  398. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  399. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  400. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  401. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  402.  
  403. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  404. [Info : Unity Log] clip index: 7; current planet: 41 Experimentation
  405. [Info : Unity Log] Current ship ambience clips length: 12
  406. [Info : Unity Log] playerHeldBy on currentlyGrabbingObject 1: Player (1) (GameNetcodeStuff.PlayerControllerB)
  407. [Warning: Unity Log] PlayOneShot was called with a null AudioClip.
  408. [Info : Unity Log] playerHeldBy on currentlyGrabbingObject 1: Player (1) (GameNetcodeStuff.PlayerControllerB)
  409. [Info : Unity Log] clip index: 0; current planet: 41 Experimentation
  410. [Info : Unity Log] Current ship ambience clips length: 12
  411. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  412. Stack trace:
  413. UnityEngine.Debug:LogException(Exception)
  414. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  415. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  416. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  417. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  418. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  419. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  420. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  421. GrabbableObject:UseItemOnClient(Boolean)
  422. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  423. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  424. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  425.  
  426. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  427. Stack trace:
  428. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  429. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  430. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  431. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  432. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  433. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  434. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  435. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  436. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  437. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  438.  
  439. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
  440. [Info : Unity Log] playerHeldBy on currentlyGrabbingObject 1: Player (1) (GameNetcodeStuff.PlayerControllerB)
  441. [Error : Unity Log] NotServerException: Only the server can reparent NetworkObjects
  442. Stack trace:
  443. UnityEngine.Debug:LogException(Exception)
  444. Unity.Netcode.NetworkObject:OnTransformParentChanged()
  445. UnityEngine.Transform:SetParent(Transform, Transform, Boolean)
  446. GameNetcodeStuff.PlayerControllerB:SetObjectAsNoLongerHeld(Boolean, Boolean, Vector3, GrabbableObject, Int32)
  447. GameNetcodeStuff.PlayerControllerB:DiscardHeldObject(Boolean, NetworkObject, Vector3, Boolean)
  448. TombsMadnessMod.ItemScript.Throwable:ServerRCPThrow() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  449. TombsMadnessMod.ItemScript.Throwable:ClientRequestDiscardHeldObject() (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  450. TombsMadnessMod.ItemScript.Throwable:ItemActivate(Boolean, Boolean) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  451. GrabbableObject:UseItemOnClient(Boolean)
  452. GameNetcodeStuff.PlayerControllerB:ActivateItem_performed(CallbackContext)
  453. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  454. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  455.  
  456. [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
  457. Stack trace:
  458. GameNetcodeStuff.PlayerControllerB.SetObjectAsNoLongerHeld (System.Boolean droppedInElevator, System.Boolean droppedInShipRoom, UnityEngine.Vector3 targetFloorPosition, GrabbableObject dropObject, System.Int32 floorYRot) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00D5)
  459. GameNetcodeStuff.PlayerControllerB.DiscardHeldObject (System.Boolean placeObject, Unity.Netcode.NetworkObject parentObjectTo, UnityEngine.Vector3 placePosition, System.Boolean matchRotationOfParent) (at <af9b1eec498a45aebd42601d6ab85015>:IL_00AE)
  460. TombsMadnessMod.ItemScript.Throwable.ServerRCPThrow () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:65)
  461. TombsMadnessMod.ItemScript.Throwable.ClientRequestDiscardHeldObject () (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:53)
  462. TombsMadnessMod.ItemScript.Throwable.ItemActivate (System.Boolean used, System.Boolean buttonDown) (at D:/Documents/GitHub/TombsMadnessMod/TombsMadnessMod/ItemScript/Throwable.cs:46)
  463. GrabbableObject.UseItemOnClient (System.Boolean buttonDown) (at <af9b1eec498a45aebd42601d6ab85015>:IL_004D)
  464. GameNetcodeStuff.PlayerControllerB.ActivateItem_performed (UnityEngine.InputSystem.InputAction+CallbackContext context) (at <af9b1eec498a45aebd42601d6ab85015>:IL_008B)
  465. UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) (at <dbb0ce7b96144bd8bcbcb8b0d765f970>:IL_001B)
  466. UnityEngine.InputSystem.LowLevel.<>c__DisplayClass7_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*)
  467. UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate(NativeInputUpdateType, IntPtr)
  468.  
  469. [Error : Unity Log] NullReferenceException while executing 'performed' callbacks of 'Movement/ActivateItem[/Mouse/leftButton]'
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