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- Mono path[0] = 'D:/Apps/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/Apps/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.3200
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.143 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.738900 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/22/2020 11:38:58 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3488 -> priority: 1
- Thread -> id: 3288 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/Apps/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Apps/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Apps/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174571.
- Total: 350.757500 ms (FindLiveObjects: 12.285900 ms CreateObjectMapping: 20.665100 ms MarkObjects: 317.301500 ms DeleteObjects: 0.504600 ms)
- Tamer ID: 194989
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175377.
- Total: 338.032600 ms (FindLiveObjects: 9.836100 ms CreateObjectMapping: 17.798500 ms MarkObjects: 309.955600 ms DeleteObjects: 0.442000 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1498 unused Assets to reduce memory usage. Loaded Objects now: 186571.
- Total: 359.893800 ms (FindLiveObjects: 10.320000 ms CreateObjectMapping: 18.679200 ms MarkObjects: 328.703600 ms DeleteObjects: 2.190600 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 186595.
- Total: 355.743600 ms (FindLiveObjects: 10.174800 ms CreateObjectMapping: 18.371500 ms MarkObjects: 326.858400 ms DeleteObjects: 0.338600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 186595.
- Total: 360.543400 ms (FindLiveObjects: 11.388600 ms CreateObjectMapping: 20.896300 ms MarkObjects: 328.026300 ms DeleteObjects: 0.231900 ms)
- Close Time: 1/22/2020 11:40:32 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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