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- Log uploaded on Tuesday, April 17, 2018, 8:16:25 PM
- Loaded mods:
- Core: (no assemblies)
- Active Harmony patches:
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 8392.
- Total: 74.112373 ms (FindLiveObjects: 0.783461 ms CreateObjectMapping: 1.239340 ms MarkObjects: 71.915092 ms DeleteObjects: 0.174055 ms)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: e4 -> priority: 1
- Thread -> id: 153c -> priority: 1
- Thread -> id: 2b8c -> priority: 1
- Thread -> id: 920 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalHeart</defName><label>install heart</label><description>Installs heart.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing heart.</jobString><workAmount>2000</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Heart</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Heart</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>Heart</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalLiver</defName><label>install liver</label><description>Installs liver.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing liver.</jobString><workAmount>2000</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Liver</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Liver</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>Liver</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalKidney</defName><label>install kidney</label><description>Installs kidney.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing kidney.</jobString><workAmount>2000</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Kidney</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Kidney</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>LeftKidney</li><li>RightKidney</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalLung</defName><label>install lung</label><description>Installs lung.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing lung.</jobString><workAmount>2000</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Lung</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Lung</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>LeftLung</li><li>RightLung</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalEye</defName><label>install eye</label><description>Installs eye.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing eye.</jobString><workAmount>1200</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Eye</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Eye</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>RightEye</li><li>LeftEye</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalNose</defName><label>install nose</label><description>Installs nose.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing nose.</jobString><workAmount>800</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Nose</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Nose</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>Nose</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalEar</defName><label>install ear</label><description>Installs ear.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing ear.</jobString><workAmount>800</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Ear</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Ear</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>LeftEar</li><li>RightEar</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalJaw</defName><label>install jaw</label><description>Installs jaw.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing jaw.</jobString><workAmount>1200</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Jaw</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Jaw</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>Jaw</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalArm</defName><label>install arm</label><description>Installs arm.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing arm.</jobString><workAmount>1200</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Arm</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Arm</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>LeftArm</li><li>RightArm</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalLeg</defName><label>install leg</label><description>Installs leg.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing leg.</jobString><workAmount>1200</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Leg</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Leg</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>LeftLeg</li><li>RightLeg</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Could not find parent node named "SurgeryNatural" for node "RecipeDef". Full node: <RecipeDef ParentName="SurgeryNatural"><defName>InstallNaturalStomach</defName><label>install stomach</label><description>Installs stomach.</description><workerClass>Recipe_InstallNaturalBodyPart</workerClass><jobString>Installing stomach.</jobString><workAmount>1200</workAmount><ingredients><li><filter><categories><li>Medicine</li></categories></filter><count>1</count></li><li><filter><thingDefs><li>Stomach</li></thingDefs></filter><count>1</count></li></ingredients><fixedIngredientFilter><categories><li>Medicine</li></categories><thingDefs><li>Stomach</li></thingDefs></fixedIngredientFilter><appliedOnFixedBodyParts><li>Stomach</li></appliedOnFixedBodyParts></RecipeDef>
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- [Black Widows CE Patch] Patch operation Verse.PatchOperationReplace(*/ThingDef[@Name="BasePawn"]/inspectorTabs/li[.="ITab_Pawn_Gear"]) failed
- file: [Rimworld_dir]\Mods\Black-Widows-CE-Patch-master\Patches\ThingDefs_Races\Races_BlackWidows.xml
- Knowledge data was missing key CE_ReusableNeolithicProjectiles. Adding it...
- Knowledge data was missing key CE_Reload. Adding it...
- Knowledge data was missing key CE_ReloadNoMag. Adding it...
- Knowledge data was missing key CE_ReloadAuto. Adding it...
- Knowledge data was missing key CE_ReloadManned. Adding it...
- Knowledge data was missing key CE_FireModes. Adding it...
- Knowledge data was missing key CE_AimModes. Adding it...
- Knowledge data was missing key CE_Spotting. Adding it...
- Knowledge data was missing key CE_MortarDirectFire. Adding it...
- Knowledge data was missing key CE_AimingSystem. Adding it...
- Knowledge data was missing key CE_Stabilizing. Adding it...
- Knowledge data was missing key CE_Shields. Adding it...
- Knowledge data was missing key CE_ArmorSystem. Adding it...
- Knowledge data was missing key CE_SuppressionReaction. Adding it...
- Knowledge data was missing key CE_Hunkering. Adding it...
- Knowledge data was missing key CE_WornBulk. Adding it...
- Knowledge data was missing key CE_Crouching. Adding it...
- Knowledge data was missing key CE_InventoryWeightBulk. Adding it...
- Knowledge data was missing key CE_Loadouts. Adding it...
- Knowledge data was missing key CE_AmmoCrafting. Adding it...
- Knowledge data was missing key CE_ObtainingFSX. Adding it...
- Knowledge data was missing key CE_ObtainingPrometheum. Adding it...
- Knowledge data was missing key CE_CentipedeArmor. Adding it...
- Knowledge data was missing key CE_AmmoSettings. Adding it...
- Knowledge data was missing key CE_ReusableNeolithicProjectiles. Adding it...
- Knowledge data was missing key CE_Reload. Adding it...
- Knowledge data was missing key CE_ReloadNoMag. Adding it...
- Knowledge data was missing key CE_ReloadAuto. Adding it...
- Knowledge data was missing key CE_ReloadManned. Adding it...
- Knowledge data was missing key CE_FireModes. Adding it...
- Knowledge data was missing key CE_AimModes. Adding it...
- Knowledge data was missing key CE_Spotting. Adding it...
- Knowledge data was missing key CE_MortarDirectFire. Adding it...
- Knowledge data was missing key CE_AimingSystem. Adding it...
- Knowledge data was missing key CE_Stabilizing. Adding it...
- Knowledge data was missing key CE_Shields. Adding it...
- Knowledge data was missing key CE_ArmorSystem. Adding it...
- Knowledge data was missing key CE_SuppressionReaction. Adding it...
- Knowledge data was missing key CE_Hunkering. Adding it...
- Knowledge data was missing key CE_WornBulk. Adding it...
- Knowledge data was missing key CE_Crouching. Adding it...
- Knowledge data was missing key CE_InventoryWeightBulk. Adding it...
- Knowledge data was missing key CE_Loadouts. Adding it...
- Knowledge data was missing key CE_AmmoCrafting. Adding it...
- Knowledge data was missing key CE_ObtainingFSX. Adding it...
- Knowledge data was missing key CE_ObtainingPrometheum. Adding it...
- Knowledge data was missing key CE_CentipedeArmor. Adding it...
- Knowledge data was missing key CE_AmmoSettings. Adding it...
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Molotov
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Molotov in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Fragments/Fragment_Medium in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Fragments/Fragment_Medium in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Fragments/Fragment_Small in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/Ammo in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoAdvanced in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoGrenades in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoHighCaliber in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoPistols in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoRifles in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoShotguns in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoRockets in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoShells in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoNeolithic in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberChargeLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Large
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberChargeLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Could not load UnityEngine.Texture2D at Things/Projectile/Charged/charge_regular in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberFuel in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Incendiary
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Thermobaric
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Foam
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberFuelLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Large
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberFuelLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Large
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Sabot
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberStone in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/SlingBullet/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/SlingBullet/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/SlingBullet/Plasteel
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCannon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRocket in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/RPG/HEAT
- Collection cannot init: No textures found at path Things/Ammo/RPG/Thermobaric
- Collection cannot init: No textures found at path Things/Ammo/RPG/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/Thermobaric in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRocket in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/RPG/HEAT
- Collection cannot init: No textures found at path Things/Ammo/RPG/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberMortar in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Ammo/Mortar/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Mortar/Incendiary in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Mortar/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mortar/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mortar/Incendiary in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mortar/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCannon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Cannon/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Cannon/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Cannon/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberShotgun in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Slug
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Beanbag
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberShotgun in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Slug
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Beanbag
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberShotgun in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_SuppressIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_HunkerDownIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_BulletCasing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_ShotgunShell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_BigShell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_GrenadePin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/BigExplode in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_FireSmoked in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/BarbedWire/BarbedWire_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/BarbedWire/BarbedWire_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Embrasure/EmbrasureSmooth_MenuIcon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/AmmoBench/ammobench, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/AGS30Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/FlakTurret_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Resources/Prometheum
- Collection cannot init: No textures found at path Things/Resources/FSX
- Could not load UnityEngine.Texture2D at Things/Apparel/TacRigging/TacRigging in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Backpack/Milpack in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/TribalPack/Tribalpack in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Shield/Shield in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/BallisticShield/BallisticShield in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/FlakVest/FlakVest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Special/ArtilleryMarker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Flashbang in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Flashbang
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/StickBomb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/StickBomb
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Smoke in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Smoke
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Firefoam in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Firefoam
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Pilum
- Could not load UnityEngine.Texture2D at Things/Weapons/BinocularsRadio in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Plant/Blazebulb
- Could not load UnityEngine.Texture2D at Things/Weapons/TaurusJudge in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/P7 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/USAS12 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/KrissVector in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/FNFAL in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/SKS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/AK47 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/AK12 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/SVD in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/Tac50 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/PTRS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/M60 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/RPD in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/PKM in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/RPG/RPG_HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/M72 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/MilkorMGL in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/ChargeLMG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/ChargeSniper in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/EnergizedComponents in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Embrasure/Embrasure_Blueprint_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/AmmoBench/ammobench, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/AGS30Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/FlakTurret_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.AudioClip at Impact/ShotgunShell/shellimpact in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Impact/ShotgunShell/shellimpact
- Could not load UnityEngine.AudioClip at Turrets/KPVT in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/KPVT
- Could not load UnityEngine.AudioClip at Turrets/M240 in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/M240
- Could not load UnityEngine.AudioClip at Turrets/AGS in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/AGS
- Could not load UnityEngine.AudioClip at Turrets/120mm in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/120mm
- Could not load UnityEngine.AudioClip at Turrets/Explosion in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/Explosion
- Could not load UnityEngine.AudioClip at Turrets/M2Browning_Shot in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/M2Browning_Shot
- Could not load UnityEngine.AudioClip at Rocketloops/rcktlpNormalTiny in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Rocketloops/rcktlpNormalTiny
- Could not load UnityEngine.AudioClip at Rocketloops/rcktlpDoomsday in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Rocketloops/rcktlpDoomsday
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/BlasterTurret_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/HeavyTurret_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/M240_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/KPVT_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/TurretGun_AGS30 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/FlakTurret_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Combat Extended :: Ammo injected
- Combat Extended :: Bounds pre-generated
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 365c -> priority: 1
- Thread -> id: 29b8 -> priority: 1
- Thread -> id: b24 -> priority: 1
- Thread -> id: 4050 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.08)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.2)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.1)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.05)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.1)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.17)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.12)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.08)</headOffset> doesn't correspond to any field in type GraphicPaths.
- [Black Widows CE Patch] Patch operation Verse.PatchOperationReplace(*/ThingDef[@Name="BasePawn"]/inspectorTabs/li[.="ITab_Pawn_Gear"]) failed
- file: [Rimworld_dir]\Mods\Black-Widows-CE-Patch-master\Patches\ThingDefs_Races\Races_BlackWidows.xml
- Could not resolve cross-reference: No Verse.ResearchProjectDef named MultibarrelWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.ResearchProjectDef named MultibarrelWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
- Knowledge data was missing key CE_ReusableNeolithicProjectiles. Adding it...
- Knowledge data was missing key CE_Reload. Adding it...
- Knowledge data was missing key CE_ReloadNoMag. Adding it...
- Knowledge data was missing key CE_ReloadAuto. Adding it...
- Knowledge data was missing key CE_ReloadManned. Adding it...
- Knowledge data was missing key CE_FireModes. Adding it...
- Knowledge data was missing key CE_AimModes. Adding it...
- Knowledge data was missing key CE_Spotting. Adding it...
- Knowledge data was missing key CE_MortarDirectFire. Adding it...
- Knowledge data was missing key CE_AimingSystem. Adding it...
- Knowledge data was missing key CE_Stabilizing. Adding it...
- Knowledge data was missing key CE_Shields. Adding it...
- Knowledge data was missing key CE_ArmorSystem. Adding it...
- Knowledge data was missing key CE_SuppressionReaction. Adding it...
- Knowledge data was missing key CE_Hunkering. Adding it...
- Knowledge data was missing key CE_WornBulk. Adding it...
- Knowledge data was missing key CE_Crouching. Adding it...
- Knowledge data was missing key CE_InventoryWeightBulk. Adding it...
- Knowledge data was missing key CE_Loadouts. Adding it...
- Knowledge data was missing key CE_AmmoCrafting. Adding it...
- Knowledge data was missing key CE_ObtainingFSX. Adding it...
- Knowledge data was missing key CE_ObtainingPrometheum. Adding it...
- Knowledge data was missing key CE_CentipedeArmor. Adding it...
- Knowledge data was missing key CE_AmmoSettings. Adding it...
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.ResearchProjectDef named MultibarrelWeapons found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
- Knowledge data was missing key CE_ReusableNeolithicProjectiles. Adding it...
- Knowledge data was missing key CE_Reload. Adding it...
- Knowledge data was missing key CE_ReloadNoMag. Adding it...
- Knowledge data was missing key CE_ReloadAuto. Adding it...
- Knowledge data was missing key CE_ReloadManned. Adding it...
- Knowledge data was missing key CE_FireModes. Adding it...
- Knowledge data was missing key CE_AimModes. Adding it...
- Knowledge data was missing key CE_Spotting. Adding it...
- Knowledge data was missing key CE_MortarDirectFire. Adding it...
- Knowledge data was missing key CE_AimingSystem. Adding it...
- Knowledge data was missing key CE_Stabilizing. Adding it...
- Knowledge data was missing key CE_Shields. Adding it...
- Knowledge data was missing key CE_ArmorSystem. Adding it...
- Knowledge data was missing key CE_SuppressionReaction. Adding it...
- Knowledge data was missing key CE_Hunkering. Adding it...
- Knowledge data was missing key CE_WornBulk. Adding it...
- Knowledge data was missing key CE_Crouching. Adding it...
- Knowledge data was missing key CE_InventoryWeightBulk. Adding it...
- Knowledge data was missing key CE_Loadouts. Adding it...
- Knowledge data was missing key CE_AmmoCrafting. Adding it...
- Knowledge data was missing key CE_ObtainingFSX. Adding it...
- Knowledge data was missing key CE_ObtainingPrometheum. Adding it...
- Knowledge data was missing key CE_CentipedeArmor. Adding it...
- Knowledge data was missing key CE_AmmoSettings. Adding it...
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Molotov
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Molotov in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Fragments/Fragment_Medium in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Fragments/Fragment_Medium in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Fragments/Fragment_Small in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/Ammo in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoAdvanced in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoGrenades in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoHighCaliber in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoPistols in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoRifles in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoShotguns in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoRockets in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoShells in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/AmmoNeolithic in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberChargeLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Large
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberChargeLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Could not load UnityEngine.Texture2D at Things/Projectile/Charged/charge_regular in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberFuel in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Incendiary
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Thermobaric
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Foam
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberFuelLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Large
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberFuelLarge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/FuelCell/Large
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCharge in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Charged/Regular
- Collection cannot init: No textures found at path Things/Ammo/Charged/Concentrated
- Collection cannot init: No textures found at path Things/Ammo/Charged/Ion
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberGrenade in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/HE
- Collection cannot init: No textures found at path Things/Ammo/GrenadeLauncher/EMP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberHighCaliber in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/FMJ
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Sabot
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/HE
- Collection cannot init: No textures found at path Things/Ammo/HighCaliber/Incendiary
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberStone in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/SlingBullet/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/SlingBullet/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/SlingBullet/Plasteel
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberArrow in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Stone
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Steel
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Arrow/Plasteel
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Stone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Arrows/Arrow_Plasteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberPistol in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Pistol/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Pistol/AP
- Collection cannot init: No textures found at path Things/Ammo/Pistol/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRifle in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Rifle/FMJ
- Collection cannot init: No textures found at path Things/Ammo/Rifle/AP
- Collection cannot init: No textures found at path Things/Ammo/Rifle/HP
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCannon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRocket in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/RPG/HEAT
- Collection cannot init: No textures found at path Things/Ammo/RPG/Thermobaric
- Collection cannot init: No textures found at path Things/Ammo/RPG/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/Thermobaric in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberRocket in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/RPG/HEAT
- Collection cannot init: No textures found at path Things/Ammo/RPG/Frag
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/RPG/Frag in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberMortar in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Ammo/Mortar/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Mortar/Incendiary in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Mortar/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mortar/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mortar/Incendiary in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mortar/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberCannon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Ammo/Cannon/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Cannon/HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Cannon/HE in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Cannon/EMP in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberShotgun in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Slug
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Beanbag
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberShotgun in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Slug
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Beanbag
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/EMP
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at UI/Icons/ThingCategories/CaliberShotgun in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Ammo/Shotgun/Shot
- Could not load UnityEngine.Texture2D at Things/Projectile/Shotgun_Pellet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_SuppressIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_HunkerDownIcon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_BulletCasing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_ShotgunShell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_BigShell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_GrenadePin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/BigExplode in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/Mote_FireSmoked in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/BarbedWire/BarbedWire_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/BarbedWire/BarbedWire_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Embrasure/EmbrasureSmooth_MenuIcon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/AmmoBench/ammobench, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/AGS30Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/FlakTurret_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Resources/Prometheum
- Collection cannot init: No textures found at path Things/Resources/FSX
- Could not load UnityEngine.Texture2D at Things/Apparel/TacRigging/TacRigging in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Backpack/Milpack in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/TribalPack/Tribalpack in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Shield/Shield in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/BallisticShield/BallisticShield in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/FlakVest/FlakVest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Special/ArtilleryMarker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Flashbang in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Flashbang
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/StickBomb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/StickBomb
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Smoke in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Smoke
- Could not load UnityEngine.Texture2D at Things/Projectile/Grenades/Firefoam in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Ammo/HandGrenades/Firefoam
- Collection cannot init: No textures found at path Things/Ammo/Neolithic/Pilum
- Could not load UnityEngine.Texture2D at Things/Weapons/BinocularsRadio in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Plant/Blazebulb
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/EnergizedComponents in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/TaurusJudge in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/P7 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/USAS12 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/KrissVector in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/FNFAL in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/SKS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/AK47 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/AK12 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/SVD in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/Tac50 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/PTRS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/M60 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/RPD in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/PKM in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/RPG/RPG_HEAT in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/M72 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/MilkorMGL in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/ChargeLMG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Weapons/ChargeSniper in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/Resource/AnimalProductRaw/EggSack
- Collection cannot init: No textures found at path Things/Item/Resource/AnimalProductRaw/EggSack
- Could not load UnityEngine.Texture2D at Things/Building/Natural/Web/ROM_SpiderWeb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Natural/Web/ROM_SpiderWeb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Natural/ROMCocoonEmpty/ROM__CocoonEmpty in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Natural/ROMCocoonGiantEmpty/ROM__CocoonGiantEmpty in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Filth/Cobwebs
- Could not load UnityEngine.Texture2D at Things/Apparel/Carbon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Laconian in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/LaconianH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/JanYeong in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/JanYeongH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/JinCheon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/JinCheonH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Bjorn in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/BjornH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/FSArmor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/FSArmorH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Nemesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/NemesisH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/HazardCarapace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/HazardCarapaceH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/CombatArmor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/CombatHelmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/GDTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/YPTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/JITable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/TETable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/A16/MRSKitR in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRSKitM in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRSKitS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRSKitS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MSSKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/BlastMicrowave in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/ImpactMote in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MSST in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MSSS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GShell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MSSF in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Lynx in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRS-C in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRS-R in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRS-M in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MRS-S in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Caracal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GShell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Jaguar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GShellIN in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/JaguarIN in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/GShellSK in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/JaguarSK in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Gbullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/JaguarBS in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Slug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Hrunting in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Slug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Trollsverd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Slug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Fafnir in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Shell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Gramr in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Rocket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Grendel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Slug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Muspell in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/BaegYa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/BaegYa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Dunder in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Dunder in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Bobcat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Bobcat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Grief in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Grief in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Sabertooth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/BingJu in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Ormbane in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Eris in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/TorchSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ImpactM in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Tyrant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ImpactM in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Tormentor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ImpactB in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Oppressor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ImpactL in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Wailer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/ImpactB in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Atrocity in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Harrower in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Harrower in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Shard in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/SeoLi in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Swarm in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/SagPung in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Spike in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/SangAe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Shard in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/SeolHwa in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Microwave in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/GeugGwang in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Harrower in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/VectorShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/PatchedShirt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/HuskerHood in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/SkulkerHood in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/ThumperHood in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/GrinderHelmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/ScorcherHelmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/ScrapArmor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/FeralMail in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/FeralExo in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/FeralExoH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/FeralTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Mote/NullMote in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/MADness in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/MADness in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/FBullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Scraptooth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Scrap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/ScatterStick in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/FBullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Thrasher in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Crucifier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Crucifier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/FBullet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Deathdealer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Nail in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Gnasher in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Scorcher in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Thumper in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Thumper in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/BoomStick in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/BoomStick in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Crucifier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/SkullBuster in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Cleaver in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Glaive in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/ScatterCannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Crucifier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Rivetter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/Crucifier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/DMG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Sunderer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Projectile/SmokeSpore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Null in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/BlastPlasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Mote/BlastOptic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/FedSuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Judicator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/JudicatorH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/Condemner in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/CondemnerH in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/UGCuirass in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/UGHelmet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Apparel/UGCloak in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/FedTable, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Harvester, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/PB in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/CrucibleCore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Foerum in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Laser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Pacificator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Laser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Negotiator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Pulse in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Arbiter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Laser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Intercessor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Flux in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Axiom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mlaser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/CrucibleCarbine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Repose in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Repose in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Verdict in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Pacificator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Negotiator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Arbiter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Intercessor in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Axiom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Verdict in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Plasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/Sentinel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MechPlasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/PBomb in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Laser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/AuxPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Laser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A16/MCrucibleRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/MFlux in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/MechPlasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Mlaser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/MechPlasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Laser in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Pacificator in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Projectile/Plasma in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/A13/Axiom in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/TribalChimp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/TribalChimp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/TribalOrangutan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Bullet_ApeJavelin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ApeJavelin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ApeSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Embrasure/Embrasure_Blueprint_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/AmmoBench/ammobench, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/MachineGunBase in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/AGS30Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/FlakTurret_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/GDTable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/YPTable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/JITable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/TETable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/FeralTable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/FedTable, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Harvester, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/PB in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.AudioClip at Impact/ShotgunShell/shellimpact in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Impact/ShotgunShell/shellimpact
- Could not load UnityEngine.AudioClip at Turrets/KPVT in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/KPVT
- Could not load UnityEngine.AudioClip at Turrets/M240 in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/M240
- Could not load UnityEngine.AudioClip at Turrets/AGS in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/AGS
- Could not load UnityEngine.AudioClip at Turrets/120mm in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/120mm
- Could not load UnityEngine.AudioClip at Turrets/Explosion in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/Explosion
- Could not load UnityEngine.AudioClip at Turrets/M2Browning_Shot in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Turrets/M2Browning_Shot
- Could not load UnityEngine.AudioClip at Rocketloops/rcktlpNormalTiny in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Rocketloops/rcktlpNormalTiny
- Could not load UnityEngine.AudioClip at Rocketloops/rcktlpDoomsday in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Rocketloops/rcktlpDoomsday
- Could not load UnityEngine.AudioClip at Things/Shard in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Shard
- Could not load UnityEngine.AudioClip at Things/Spike in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Spike
- Could not load UnityEngine.AudioClip at Things/Microwave in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Microwave
- Could not load UnityEngine.AudioClip at Things/Swarm in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Swarm
- Could not load UnityEngine.AudioClip at Things/Grendel in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Grendel
- Could not load UnityEngine.AudioClip at Things/Fafnir in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Fafnir
- Could not load UnityEngine.AudioClip at Things/JI in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/JI
- Could not load UnityEngine.AudioClip at Things/Muspell in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Muspell
- Could not load UnityEngine.AudioClip at Things/Gdgrenade in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Gdgrenade
- Could not load UnityEngine.AudioClip at Things/GRC in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/GRC
- Could not load UnityEngine.AudioClip at Things/Caracal in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Caracal
- Could not load UnityEngine.AudioClip at Things/Lynx in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Lynx
- Could not load UnityEngine.AudioClip at Things/GRM in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/GRM
- Could not load UnityEngine.AudioClip at Things/GRS in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/GRS
- Could not load UnityEngine.AudioClip at Things/ImpactL in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/ImpactL
- Could not load UnityEngine.AudioClip at Things/ImpactM in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/ImpactM
- Could not load UnityEngine.AudioClip at Things/ImpactB in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/ImpactB
- Could not load UnityEngine.AudioClip at Things/Harrower in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Harrower
- Could not load UnityEngine.AudioClip at Things/IRGD in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/IRGD
- Could not load UnityEngine.AudioClip at Things/IRGD in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/IRGD
- Could not load UnityEngine.AudioClip at Things/IRTE in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/IRTE
- Could not load UnityEngine.AudioClip at Things/CR in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/CR
- Could not load UnityEngine.AudioClip at Things/CP in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/CP
- Could not load UnityEngine.AudioClip at Things/HC in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/HC
- Could not load UnityEngine.AudioClip at Things/CPR in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/CPR
- Could not load UnityEngine.AudioClip at Things/Plasma in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/Plasma
- Could not load UnityEngine.AudioClip at Things/IRAD in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at Things/IRAD
- Could not load UnityEngine.AudioClip at POTAChimpCall in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpCall
- Could not load UnityEngine.AudioClip at POTAChimpAngry in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpAngry
- Could not load UnityEngine.AudioClip at POTAChimpInjured in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpInjured
- Could not load UnityEngine.AudioClip at POTAChimpDeath in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpDeath
- Could not load UnityEngine.AudioClip at POTAGorillaCall in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaCall
- Could not load UnityEngine.AudioClip at POTAGorillaAngry in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaAngry
- Could not load UnityEngine.AudioClip at POTAGorillaInjured in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaInjured
- Could not load UnityEngine.AudioClip at POTAGorillaDeath in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaDeath
- Could not load UnityEngine.AudioClip at POTAOrangutanCall in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAOrangutanCall
- Could not load UnityEngine.AudioClip at POTAOrangutanAngry in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAOrangutanAngry
- Could not load UnityEngine.AudioClip at POTAOrangutanInjured in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAOrangutanInjured
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/BlasterTurret_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/HeavyTurret_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/M240_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/KPVT_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/TurretGun_AGS30 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Turrets/FlakTurret_Top in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/HC in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/PB_Gun in any active mod or in base resources.
- MatFrom with null sourceTex.
- Combat Extended :: Ammo injected
- Combat Extended :: Bounds pre-generated
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 40c4 -> priority: 1
- Thread -> id: 2784 -> priority: 1
- Thread -> id: 2f28 -> priority: 1
- Thread -> id: 1890 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: b24 -> priority: 1
- Thread -> id: 4050 -> priority: 1
- Thread -> id: 1dd8 -> priority: 1
- Thread -> id: 1e18 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1094 -> priority: 1
- Thread -> id: 18e4 -> priority: 1
- Thread -> id: 78c -> priority: 1
- Thread -> id: 43f0 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3a3c -> priority: 1
- Thread -> id: 1450 -> priority: 1
- Thread -> id: 3664 -> priority: 1
- Thread -> id: 340 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1b64 -> priority: 1
- Thread -> id: 30e0 -> priority: 1
- Thread -> id: 1bbc -> priority: 1
- Thread -> id: 1684 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 208c -> priority: 1
- Thread -> id: 2f5c -> priority: 1
- Thread -> id: 251c -> priority: 1
- Thread -> id: 18ec -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1438 -> priority: 1
- Thread -> id: 3e78 -> priority: 1
- Thread -> id: 10f8 -> priority: 1
- Thread -> id: 3db4 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 2688 -> priority: 1
- Thread -> id: 2494 -> priority: 1
- Thread -> id: ddc -> priority: 1
- Thread -> id: 3194 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- Error restarting: System.ComponentModel.Win32Exception: The operation was canceled by the user.
- at System.Diagnostics.Process.Start_shell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
- at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
- at System.Diagnostics.Process.Start () [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
- at Verse.GenCommandLine.Restart () [0x00000] in <filename unknown>:0
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 394c -> priority: 1
- Thread -> id: 3248 -> priority: 1
- Thread -> id: 4298 -> priority: 1
- Thread -> id: 185c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 377c -> priority: 1
- Thread -> id: 29fc -> priority: 1
- Thread -> id: 2734 -> priority: 1
- Thread -> id: 121c -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- Setting up 4 worker threads for Enlighten.
- Thread -> id: 3758 -> priority: 1
- Thread -> id: 1258 -> priority: 1
- Thread -> id: 233c -> priority: 1
- Thread -> id: 1020 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 1b9c -> priority: 1
- Thread -> id: 2158 -> priority: 1
- Thread -> id: 28b0 -> priority: 1
- Thread -> id: 3360 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Beauty</defName><degree>3</degree><chance>60</chance></li>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/EnergizedComponents in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
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- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 248 -> priority: 1
- Thread -> id: 1b8c -> priority: 1
- Thread -> id: 1b94 -> priority: 1
- Thread -> id: 3f50 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Ascetic</defName></li>
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.08)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.2)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.1)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.05)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.1)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.17)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.12)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.08)</headOffset> doesn't correspond to any field in type GraphicPaths.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: ddc -> priority: 1
- Thread -> id: 2688 -> priority: 1
- Thread -> id: 262c -> priority: 1
- Thread -> id: 3394 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8541]
- Renderer: NVIDIA GeForce GTX 765M
- Vendor: NVIDIA
- VRAM: 2020 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Ascetic</defName></li>
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.08)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.2)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.1)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.05)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.15)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.1)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.20)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.17)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.12)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: <headOffset>(0,-0.08)</headOffset> doesn't correspond to any field in type GraphicPaths.
- XML error: Duplicate XML node name size in this XML block: <ThingDef ParentName="ArtableBedBase"><defName>WidowBed</defName><label>widow bed</label><description>A two person nest-bed. Clever use of widow-silk renders this bed luxuriantly comfortable for many different users.</description><graphicData><texPath>Things/Building/Furniture/Bed/WidowBed</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(4,4)</drawSize><damageData><rect>(0,0.05,2,1.95)</rect></damageData></graphicData><uiIconPath>Things/Building/Furniture/Bed/WidowBed_Icon</uiIconPath><size>(1,1)</size><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>EndTable</li><li>Dresser</li></linkableFacilities></li></comps><statBases><MaxHitPoints>200</MaxHitPoints><Flammability>1.3</Flammability><WorkToBuild>4500</WorkToBuild><Mass>90</Mass><Beauty>15</Beauty><BedRestEffectiveness>1.15</BedRestEffectiveness><Comfort>1.20</Comfort><ImmunityGainSpeedFactor>1.1</ImmunityGainSpeedFactor><SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor></statBases><size>(2,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>110</costStuffCount><costList><WidowSilk>150</WidowSilk></costList><altitudeLayer>BuildingOnTop</altitudeLayer><building><bed_showSleeperBody>False</bed_showSleeperBody><bed_healPerDay>3</bed_healPerDay></building><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><fillPercent>0.4</fillPercent><pathCost>60</pathCost><leaveResourcesWhenKilled>True</leaveResourcesWhenKilled><staticSunShadowHeight>0.17</staticSunShadowHeight><castEdgeShadows>True</castEdgeShadows><designationHotKey>Misc4</designationHotKey><techLevel>Medieval</techLevel><researchPrerequisites><li>Beds</li></researchPrerequisites></ThingDef>
- XML error: <customHeadDrawSize>(0.9, 0.9)</customHeadDrawSize> doesn't correspond to any field in type AlienPartGenerator.
- XML error: <headOffset>(0.0, 0.15)</headOffset> doesn't correspond to any field in type AlienPartGenerator.
- Config error in LTF_WombMind: stages are not in order of minSeverity
- Config error in LTF_CoreMind: stages are not in order of minSeverity
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.PawnKindDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.PawnKindDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
- at Verse.GenGeneric.InvokeStaticMethodOnGenericType (System.Type genericBase, System.Type genericParam, System.String methodName) [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.DoPlayLoad () [0x00000] in <filename unknown>:0
- at Verse.PlayDataLoader.LoadAllPlayData (Boolean recovering) [0x00000] in <filename unknown>:0
- Successfully recovered from errors and loaded play data.
- Could not load UnityEngine.Texture2D at NullTex in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/AdvancedPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BasicProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/BionicPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/GlitterworldPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SimplePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SurrogatePart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/SyntheticPart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/EnergizedComponents in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BodyPart/UnfinishedProsthesis in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/TribalChimp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/TribalChimp in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Apparel/TribalOrangutan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at ApeFaction in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Bullet_ApeJavelin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ApeJavelin in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at ApeSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not load UnityEngine.Texture2D at Things/Building/Furniture/Bed/WidowBed_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/WidowOrgan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Hoverthrone/Hoverthrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_DaisyDukes/BWDaisyDukes in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/BW_TubeTop/BWTubeTop in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/MAGISuit/MAGISuit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBasicProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableBionics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableSimpleProsthetics, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/TableOrgans, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Art/SmallWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/MediumWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/LargeWoven in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/WidowLoom, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Furniture/Bed/WidowBed, color=RGBA(0.500, 0.500, 1.000, 0.350), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.AudioClip at POTAChimpCall in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpCall
- Could not load UnityEngine.AudioClip at POTAChimpAngry in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpAngry
- Could not load UnityEngine.AudioClip at POTAChimpInjured in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpInjured
- Could not load UnityEngine.AudioClip at POTAChimpDeath in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAChimpDeath
- Could not load UnityEngine.AudioClip at POTAGorillaCall in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaCall
- Could not load UnityEngine.AudioClip at POTAGorillaAngry in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaAngry
- Could not load UnityEngine.AudioClip at POTAGorillaInjured in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaInjured
- Could not load UnityEngine.AudioClip at POTAGorillaDeath in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAGorillaDeath
- Could not load UnityEngine.AudioClip at POTAOrangutanCall in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAOrangutanCall
- Could not load UnityEngine.AudioClip at POTAOrangutanAngry in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAOrangutanAngry
- Could not load UnityEngine.AudioClip at POTAOrangutanInjured in any active mod or in base resources.
- Grain couldn't resolve: Clip not found at POTAOrangutanInjured
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
- null texture passed to GUI.DrawTexture
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