Advertisement
Guest User

Kaizawa/Chioka Joint itw

a guest
Mar 4th, 2022
153
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.92 KB | None | 0 0
  1. - Chioka mentions that she thinks Ghost Game with a focus on the events resulting from the Digimon's interaction with the real world. The focus is on mystery and horror, which is why it is taken from a different perspective than the other seasons.
  2. - In Ghost Game, Digimon produce mysterious phenomena in the real world, and that is where the most attention is paid. It is considered different from the rest of the stories in the franchise, but that old fans may like to give it a chance.
  3. - Kaizawa mentions that Tamers was his first job directing a series.
  4. - Kaizawa talks about how in Pretty Cure the girls wear accessories that the audience might like to wear. But that she felt that with the male characters in Digimon this did not happen. That's why she used Takato's goggles for protection.
  5. - In the opening of Tamers they wanted to show the contrast between the fast-paced combat and the daily life of the Digimon, as well as play with the concept that "if you pay enough attention, maybe you can see the Digimon in the real world".
  6. - Kaizawa says that they think they have represented the Digital World from a particularly realistic perspective.
  7. - Kaizawa relates that special care was taken in how the dramatic scenes were worked, giving an example of the scene after Leomon's death.
  8. - Kaizawa recognizes Chioka's work in Ghost Game, and especially highlights how the relevance of the different perspectives of the events is portrayed, and how social networks influence this world.
  9. - In Ghost Game, Chioka emphasized that she wanted three human boys and three Digimon as protagonists. He especially wanted a relationship of equals to be sustained among the six of them, and no one would be treated like a pet. The protagonist children will never treat the Digimon as inferior.
  10. - Chioka sought to show the Digimon being what could bring together three individuals as different as Hiro, Ruri and Kiyoshiro.
  11. - Kaizawa sought to represent the evolution scenes as a true metamorphosis, representing the change as something possibly risky, and even painful for the Digimon.
  12. - Chioka thought about the evolutions from the same perspective as the bond of the characters: Digimon and humans are the same. Therefore, Digimon always evolve on their own initiative.
  13. -Chioka reiterates that in Ghost Game there is no "Master and servant" relationship that exists in other products of the franchise.
  14. - Kaizawa expresses that he partly sees Digimon as wild animals. He cites a story of her childhood encounter with a bear cub as an example of how a lovable thing can grow into a ferocious beast. He finds it difficult to represent beings with those kinds of characteristics, but different in that they are digital beings, that reason.
  15. - Chioka emphasizes that she doesn't want Digimon to be seen in Ghost Game as if they were children. They can have childlike attitudes, like Gammamon, but they shouldn't be treated like one. She believes that if that happens, the story won't work.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement