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- on damage:
- attacker has a sword
- lore of attacker's tool is "§7Blood Collector" or "id:BC" or "Blood Collector"
- set {_num} to a random integer between 1 and 10
- if {_num} < 3:
- console command "/tellraw %attacker% [{""text"":""Thunder Boltl!"",""color"":""yellow""}]"
- console command "/execute %attacker% ~ ~ ~ /particle endRod ~ ~0.5 ~ 0.5 1.0 0.5 0 100"
- set {_HP} to attacker's health
- set {_dmg} to damage / 5
- add {_dmg} to {_HP}
- set attacker's health to {_HP}
- attacker has a sword
- lore of attacker's tool is "§7Dark Soul" or "id:DS" or "Dark Soul"
- set {_num} to a random integer between 1 and 10
- if {_num} < 2:
- console command "/tellraw %attacker% [{""text"":""Dark Soul!"",""color"":""dark_purple""}]"
- damage victim by 5 hearts
- console command "/execute %attacker% ~ ~ ~/particle witchMagic ~ ~0.5 ~ 0.5 1 0.5 0 100"
- attacker has a sword
- lore of attacker's tool is "§7Wind Break" or "id:WB" or "Wind Break"
- set {_num} to a random integer between 1 and 10
- if {_num} < 2:
- console command "/tellraw %attacker% [{""text"":""Dark Soul!"",""color"":""dark_purple""}]"
- damage victim by 3 hearts
- console command "/execute %attacker% ~ ~ ~/particle witchMagic ~ ~0.5 ~ 0.5 1 0.5 0 100"
- apply slowness to victim for 5 seconds
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