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Dec 7th, 2017
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  1. Update v1.0.5 Changelog:
  2. ____________________________________
  3.  
  4. PERFORMANCE:
  5. • Day and night system will no longer cast shadows during the night.
  6.  
  7. GAMEPLAY:
  8. • NEW: Added backstab, and dropkill prompts - the special marker will visualise the window of opportunity.
  9. • NEW: Backstab and dropkill prompt will now inform you about the lethality of your weapon's attack.
  10. • NEW: Display stat for opportunity damage modifier (backstabs, dropkills, finishers) on weapon tooltip.
  11. • NEW: Stash accessible now through every crafting and alchemical station.
  12. • FIX: Unified backstab damage. Damage dealt with the backstabbing attack will be the same no matter if the target is aware or unaware of player.
  13. • FIX: Weapon opportunity damage upgrades will now add proper damage bonus.
  14. • FIX: Due to popular demand monster respawn delay has been made longer.
  15. • FIX: Arena champions and keepers have proper attitude settings now.
  16. • FIX: Badelisk navigation snap adjusted, so they don't stick to the ground anymore.
  17. • FIX: NPC AI teleporting back to the bottom while using ladder no longer appears.
  18. • FIX: Changed type of AI Territory volume near Cliffs, so it does not prompt player falsely about trespassing.
  19. • FIX: Anim Montages Items fixes.
  20. • FIX: NPCs locations adjusted in Artee Village.
  21. • FIX: Food machines now should not lose interaction.
  22. • FIX: One-sided geometry has proper collision settings now - AI should no longer see you through walls/floors.
  23. • FIX: Lowered invisibility active cost by half.
  24. • FIX: Increased lining armour capacity bonus.
  25. • FIX: Crafting tier III upgrades for lockpicks and driller will now require the II tier upgrade.
  26. • FIX: Tier II upgrades for drills and lockpicks will no longer be displayed if Tier III had been crafted.
  27. • FIX: Players who crafted Tier II after crafting Tier III will now have proper DrillerTier set.
  28. • FIX: Chromosphere radius upgrades will now make its radius bigger.
  29. • FIX: Fall damage stat will be displayed correctly.
  30. • FIX: Skill passive Fighter will allow displaying enemies' resistances in Sense Mode.
  31. • FIX: Armor upgrades for movement speed won't apply the enormous amount of movement penalty for armour parts with base 0 penalty.
  32. • FIX: Missing disguises recognitions added.
  33.  
  34. QUEST:
  35. • FIX: Vaetic will now correctly spawn in the "Very Old Friends" quest.
  36. • FIX: "The Crucible" Arena Keeper will now properly activate an objective upon returning for reward and not fighting anymore.
  37. • FIX: Lady Firefly has now a correct oneliner response after quest resolution.
  38. • FIX: Du Motier's doorman now has a proper dialogue response set after you escape the party.
  39. • FIX: Adjusted meeting trigger with Vaetic in Prologue.
  40. • FIX: Quest "Now Who Is The Crazy One" - mapping handling fixed in Wildermage's Lab, visual error for empty crystal holder fixed.
  41. • FIX: "Poor Sister Of Mine" - fix for sister not leaving home after destroying all mines.
  42. • FIX: Quest "Very Old Friends" will now properly spawn missing Vaetic in his tower in Everglade Swamps.
  43. • FIX: Refreshing Arena Keeper dialogue after winning each fight.
  44. • FIX: Quest "Petals And Promises" - will now correctly start after talking to Farmer.
  45. • FIX: Quest "Lady's Plus One" - now quest will fail properly after fleeing party without getting artefact first, confiscated weapons will be automatically added to player's inventory after leaving.
  46. • FIX: Quest "Petals And Promises" - recovering quest functionality for Players who could not start it properly after talking to Abel.
  47.  
  48. LEVEL:
  49. • FIX: Broken Shortcut - deleted fence which was blocking Players from entering wealthy district in Warden's Hold.
  50. • FIX: Ladders should now work all over the map.
  51. • FIX: General geometrical bug fixes pass.
  52. • FIX: General action point and work item bug fixes pass.
  53. • FIX: White plane no longer visible after loading a game straight after arrival at Peh.
  54.  
  55. SOUND:
  56. • NEW: Added Keepers by Miracle of Sound to safehouse jukebox when you finish the "Veil of Darkness" quest.
  57.  
  58. UI:
  59. • NEW: Added new images and videos for tutorials.
  60. • FIX: Item tooltip will now display the proper amount of components player would receive upon dismantling an item. For stacks of items, the cumulative amount of components is shown instead.
  61. • FIX: Issue with playing a tutorial movie when selecting an entry for the first time should no longer exist.
  62. • FIX: Item tooltip resize bug fixed.
  63. • FIX: Dialogue speaker names will no longer be cut in different languages.
  64. • FIX: New image for cinematic portraits on low settings.
  65.  
  66.  
  67. Update v1.0.4 Changelog:
  68. ____________________________________
  69.  
  70. Performance:
  71. • FIX: Optimization of determining attitude between teams.
  72. • FIX: Disabled Oculus Rift integration. Oculus headset should not capture audio anymore.
  73.  
  74. Gameplay fixes:
  75. • NEW: Show all available skill upgrades in skill panel (incompatible upgrades are greyed out).
  76. • NEW: Show base health and energy statistics in equipment panel.
  77. • FIX: Crouch will now be retained after climbing.
  78. • FIX: Crouch will now be retained after backstabs.
  79. • FIX: NPC AI behavioural reaction pass - NPC's will not be as sensitive to noise as before
  80. • FIX: Multiplying loot in Environment Puzzle with rotating cubes is no longer an issue.
  81. • FIX: Guards routines adjusted with spawn points at Checkpoint 02.
  82. • FIX: Visa Scan Drones have been turned off until their AI problems are solved.
  83. • FIX: Status effects displayed as white rectangles on HUD no longer present.
  84. • FIX: Lowered tall grass meshes to avoid confusion if it is sneaking spot. Added foliage footstep sound to tall grass.
  85. • FIX: AI Unit fixes for Technomagi in Warden's Hold bar, changed profile.
  86. • FIX: Removed improper action points for ghouls in Warden's Hollow.
  87. • FIX: Hard landing of player character no longer cancels crouch.
  88. • FIX: Disguise functionality added for Zealots and Warehouse guards in Warden's Hold.
  89. • FIX: Merchants friendly to each other - no more wild brawls in the merchant areas ;)
  90. • FIX: Input will no longer block on being hit by stun attack while using a ladder.
  91. • FIX: Overweight problem caused by obsolete hidden syringes no longer occurs.
  92. • FIX: Added missing tooltip stats to chips, abilities and weapon upgrade.
  93. • FIX: Displaying inappropriate attribute values in the character panel.
  94. • FIX: Weapon Upgrade Sight tooltip icon added.
  95. • FIX: NPCs stay asleep longer after choking.
  96. • FIX: Thief Lining Upgrade stats corrected.
  97. • FIX: Backstab bleeding, and energy drain tooltip icons added.
  98. • FIX: Jumpthrow upgrade tooltip icon added.
  99. • FIX: Removed choke push counter-attack on released input when choking an enemy.
  100.  
  101. Quest fixes:
  102. • FIX: "Master Brewer quest in Lewmer", one mapping added for the shrine, so it is easier to find.
  103. • FIX: "Butch's Day Off" listener (Butch released scene).
  104. • FIX: "Now Who Is The Crazy One" rotating crystal was not behaving properly upon loading a save game.
  105. • FIX: "What a Pair" - added feedback to player log about payment for returned socks.
  106. • FIX: "Exorcism For Beginners", fire burn area now playing proper fire sound.
  107. • FIX: Correct audio cues connected in dialogue with Ilsa in "Petals And Promises".
  108. • FIX: Patrol in Grukbara Mansion won't be running around anymore, they do patrol with their regular speed.
  109. • FIX: "Deep in the Mire" daemon has a proper response voice set now.
  110. • FIX: "Prickly Maneater" portal working properly, quest blocker removed, now it is possible to get back.
  111. • FIX: Removed blocker on dialogue with Drax during the "Wanted Man".
  112. • FIX: Biomancers removed from Mortbane after it was taken over by Voort followers.
  113. • FIX: Headhunters despawned after meeting Drax in "Wanted Man".
  114. • FIX: Teriel falling properly into the trap during the "A Wanted Man" quest.
  115. • FIX: "Exorcism for beginners", an old unused lamp was deleted.
  116. • FIX: "Petals And Promises", the merchant could no longer turn hostile after dialogue with him.
  117. • FIX: "Cinderman": Improper option to ask before the reward after getting rid of Cinder Man removed.
  118. • FIX: "The Vault", Final Artanak dialogue flow fixed.
  119. • FIX: Turned off Headhunters inside Warden's hold - too much mayhem caused by them, can still be found hunting for you in other areas.
  120. • FIX: It is no longer possible to exit the Artee village with the elevator staying on top.
  121. • FIX: Deactivated wall clock clue in Mayor's house can now be interacted with upon reaching Mayor without investigating the house.
  122. • FIX: Warden's Hold Master Crafter and Master Brewer are no longer turning hostile over and over again after entering their workshops.
  123.  
  124. Audio fixes:
  125. • NEW: Laughing reactions SFX.
  126. • NEW: SFX for tech rot leak devices added.
  127. • FIX: SFX fixes added to "Wanted Man scene.
  128. • FIX: Mixed properly cargo arrival audio in Safehouse Cutscene.
  129. • FIX: Replaced erroneous "planting charges" SFX with correct "syringe bandelisk" SFX in "You Skratch My Back".
  130. • FIX: Lewmer Cliffs Cue concurrency fix - now only single Cue is played resolving loudness issue.
  131.  
  132. Misc:
  133. • NEW: Save file details are now displayed on death screen.
  134. • FIX: Spelling errors in credits corrected.
  135. • FIX: Accessing not allowed panels using key shortcuts disabled.
  136. • FIX: Few NPC locations adjusted in Warden's Hold.
  137. • FIX: Duplicated gate removed from the scene in Warden's Hold.
  138. • FIX: Adjusted hunters locations at Hunters Camp in Everglade Swamps.
  139. • FIX: Smaller spawn trigger for spiders near Hunters Camp in Everglade Swamps.
  140. • FIX: Bandelisk navmesh snap parameters tweaked.
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