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0123Atsuse

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Mar 7th, 2019
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  1. loaded: false
  2. アックススラッシュ:
  3. name: 'アックススラッシュ'
  4. type: '単体攻撃スキル'
  5. max-level: 10
  6. skill-req: ''
  7. skill-req-lvl: 1
  8. needs-permission: 'False'
  9. msg: '&6{player} &2has cast &6{skill}'
  10. combo: ''
  11. indicator: '2D'
  12. icon: 'Jack O Lantern'
  13. icon-data: 0
  14. icon-lore:
  15. - '&d{name} &7({level}/{max})'
  16. - '&2タイプ: &6{type}'
  17. - ''
  18. - '&c武器の&6攻撃力×110%~200%&cの'
  19. - '&cダメージを敵に与える'
  20. - ''
  21. - ''
  22. - '{req:level}レベル: {attr:level}'
  23. - '{req:cost}コスト: {attr:cost}'
  24. - ''
  25. - '&9マナ: {attr:mana}'
  26. - '&cクールダウン: {attr:cooldown}'
  27. attributes:
  28. level-base: 50
  29. level-scale: 2
  30. cost-base: 7
  31. cost-scale: 0
  32. cooldown-base: 15
  33. cooldown-scale: 0
  34. mana-base: 98
  35. mana-scale: -2
  36. points-spent-req-base: 0
  37. points-spent-req-scale: 0
  38. incompatible:
  39. - ''
  40. components:
  41. Cast-a:
  42. type: 'trigger'
  43. data:
  44. icon-key: ''
  45. children:
  46. Single-b:
  47. type: 'target'
  48. data:
  49. icon-key: ''
  50. range-base: 5
  51. range-scale: 0
  52. tolerance-base: 4
  53. tolerance-scale: 0
  54. group: 'Enemy'
  55. wall: 'False'
  56. children:
  57. Damage Lore-c:
  58. type: 'mechanic'
  59. data:
  60. icon-key: ''
  61. counts: 'True'
  62. hand: 'Main'
  63. regex: '攻撃力 {value}'
  64. multiplier-base: 1
  65. multiplier-scale: 0
  66. true: 'False'
  67. classifier: 'default'
  68. Particle Effect-d:
  69. type: 'mechanic'
  70. data:
  71. icon-key: ''
  72. counts: 'True'
  73. effect-key: 'default'
  74. duration-base: 1
  75. duration-scale: 0
  76. -shape: 'hexagon'
  77. -shape-dir: 'XY'
  78. -shape-size: '1'
  79. -animation: 'one-circle'
  80. -anim-dir: 'XZ'
  81. -anim-size: '1'
  82. -interval: 1
  83. -view-range: 25
  84. -particle-type: 'SWEEP_ATTACK'
  85. -particle-amount: 0
  86. -particle-dx: 0
  87. -particle-dy: 0
  88. -particle-dz: 0
  89. -particle-speed: 1
  90. Self-e:
  91. type: 'target'
  92. data:
  93. icon-key: ''
  94. children:
  95. Sound-f:
  96. type: 'mechanic'
  97. data:
  98. icon-key: ''
  99. counts: 'True'
  100. sound: 'Entity Player Death'
  101. volume-base: 100
  102. volume-scale: 0
  103. pitch-base: 1
  104. pitch-scale: 0
  105. オフェンス:
  106. name: 'オフェンス'
  107. type: '自身強化'
  108. max-level: 1
  109. skill-req: ''
  110. skill-req-lvl: 1
  111. needs-permission: 'False'
  112. msg: '&6{player} &2has cast &6{skill}'
  113. combo: ''
  114. indicator: '2D'
  115. icon: 'Gold Sword'
  116. icon-data: 0
  117. icon-lore:
  118. - '&d{name} &7({level}/{max})'
  119. - '&2タイプ: &6{type}'
  120. - ''
  121. - '&c20秒間与えるダメージを15%アップする'
  122. - ''
  123. - '{req:level}レベル: {attr:level}'
  124. - '{req:cost}コスト: {attr:cost}'
  125. - ''
  126. - '&9マナ: {attr:mana}'
  127. - '&cクールダウン: {attr:cooldown}'
  128. attributes:
  129. level-base: 75
  130. level-scale: 0
  131. cost-base: 25
  132. cost-scale: 0
  133. cooldown-base: 60
  134. cooldown-scale: 0
  135. mana-base: 100
  136. mana-scale: 0
  137. points-spent-req-base: 0
  138. points-spent-req-scale: 0
  139. incompatible:
  140. - ''
  141. components:
  142. Cast-a:
  143. type: 'trigger'
  144. data:
  145. icon-key: ''
  146. children:
  147. Self-b:
  148. type: 'target'
  149. data:
  150. icon-key: ''
  151. children:
  152. Delay-c:
  153. type: 'mechanic'
  154. data:
  155. icon-key: ''
  156. counts: 'True'
  157. delay-base: 20
  158. delay-scale: 0
  159. children:
  160. Message-d:
  161. type: 'mechanic'
  162. data:
  163. icon-key: ''
  164. counts: 'True'
  165. message: '&c攻撃力上昇効果が終わりました'
  166. Sound-e:
  167. type: 'mechanic'
  168. data:
  169. icon-key: ''
  170. counts: 'True'
  171. sound: 'Entity Arrow Hit Player'
  172. volume-base: 100
  173. volume-scale: 0
  174. pitch-base: 1
  175. pitch-scale: 0
  176. Particle Effect-f:
  177. type: 'mechanic'
  178. data:
  179. icon-key: ''
  180. counts: 'True'
  181. effect-key: 'default'
  182. duration-base: 20
  183. duration-scale: 0
  184. -shape: 'hexagon'
  185. -shape-dir: 'XY'
  186. -shape-size: '1'
  187. -animation: 'one-circle'
  188. -anim-dir: 'XZ'
  189. -anim-size: '1'
  190. -interval: 1
  191. -view-range: 25
  192. -particle-type: 'FLAME'
  193. -particle-amount: 0
  194. -particle-dx: 0
  195. -particle-dy: 0
  196. -particle-dz: 0
  197. -particle-speed: 1
  198. Damage Buff-g:
  199. type: 'mechanic'
  200. data:
  201. icon-key: ''
  202. counts: 'True'
  203. type: 'Multiplier'
  204. skill: 'False'
  205. value-base: 15
  206. value-scale: 0
  207. seconds-base: 20
  208. seconds-scale: 0
  209. スラッシュ:
  210. name: 'スラッシュ'
  211. type: '単体攻撃スキル'
  212. max-level: 10
  213. skill-req: ''
  214. skill-req-lvl: 1
  215. needs-permission: 'False'
  216. msg: '&c{player}&aは{skill}&aを&b発動した!'
  217. combo: ''
  218. indicator: '2D'
  219. icon: 'Iron Sword'
  220. icon-data: 0
  221. icon-lore:
  222. - '&d{name} &7({level}/{max})'
  223. - '&2タイプ: &6{type}'
  224. - ''
  225. - '&c武器の&6攻撃力×160%~250%&cの'
  226. - '&cダメージを敵に与える'
  227. - ''
  228. - ''
  229. - '{req:level}レベル: {attr:level}'
  230. - '{req:cost}コスト: {attr:cost}'
  231. - ''
  232. - '&9マナ: {attr:mana}'
  233. - '&cクールダウン: {attr:cooldown}'
  234. attributes:
  235. level-base: 1
  236. level-scale: 1
  237. cost-base: 1
  238. cost-scale: 0
  239. cooldown-base: 14.5
  240. cooldown-scale: -0.5
  241. mana-base: 10
  242. mana-scale: 0
  243. points-spent-req-base: 0
  244. points-spent-req-scale: 0
  245. incompatible:
  246. - ''
  247. components:
  248. Cast-a:
  249. type: 'trigger'
  250. data:
  251. icon-key: ''
  252. children:
  253. Single-b:
  254. type: 'target'
  255. data:
  256. icon-key: ''
  257. range-base: 4
  258. range-scale: 0
  259. tolerance-base: 4
  260. tolerance-scale: 0
  261. group: 'Enemy'
  262. wall: 'False'
  263. children:
  264. Damage Lore-c:
  265. type: 'mechanic'
  266. data:
  267. icon-key: ''
  268. counts: 'True'
  269. hand: 'Main'
  270. regex: '攻撃力 {value}'
  271. multiplier-base: 1.6
  272. multiplier-scale: 0.1
  273. true: 'False'
  274. classifier: 'default'
  275. Particle Effect-d:
  276. type: 'mechanic'
  277. data:
  278. icon-key: ''
  279. counts: 'True'
  280. effect-key: 'default'
  281. duration-base: 1
  282. duration-scale: 0
  283. -shape: 'hexagon'
  284. -shape-dir: 'XY'
  285. -shape-size: '1'
  286. -animation: 'one-circle'
  287. -anim-dir: 'XZ'
  288. -anim-size: '1'
  289. -interval: 1
  290. -view-range: 15
  291. -particle-type: 'SWEEP_ATTACK'
  292. -particle-amount: 0
  293. -particle-dx: 0
  294. -particle-dy: 0
  295. -particle-dz: 0
  296. -particle-speed: 1
  297. Self-e:
  298. type: 'target'
  299. data:
  300. icon-key: ''
  301. children:
  302. Sound-f:
  303. type: 'mechanic'
  304. data:
  305. icon-key: ''
  306. counts: 'True'
  307. sound: 'Entity Player Attack Sweep'
  308. volume-base: 100
  309. volume-scale: 0
  310. pitch-base: 1
  311. pitch-scale: 0
  312. ディフェンス:
  313. name: 'ディフェンス'
  314. type: '自身強化'
  315. max-level: 1
  316. skill-req: ''
  317. skill-req-lvl: 1
  318. needs-permission: 'False'
  319. msg: '&6{player} &2has cast &6{skill}'
  320. combo: ''
  321. indicator: '2D'
  322. icon: 'Gold Chestplate'
  323. icon-data: 0
  324. icon-lore:
  325. - ''
  326. - '&d{name} &7({level}/{max})'
  327. - '&2タイプ: &6{type}'
  328. - ''
  329. - '&c20秒間受けるダメージを30%カットする'
  330. - '&415秒間移動速度が低下する'
  331. - ''
  332. - '{req:level}レベル: {attr:level}'
  333. - '{req:cost}コスト: {attr:cost}'
  334. - ''
  335. - '&9マナ: {attr:mana}'
  336. - '&cクールダウン: {attr:cooldown}'
  337. attributes:
  338. level-base: 75
  339. level-scale: 0
  340. cost-base: 25
  341. cost-scale: 0
  342. cooldown-base: 60
  343. cooldown-scale: 0
  344. mana-base: 100
  345. mana-scale: 0
  346. points-spent-req-base: 0
  347. points-spent-req-scale: 0
  348. incompatible:
  349. - ''
  350. components:
  351. Cast-a:
  352. type: 'trigger'
  353. data:
  354. icon-key: ''
  355. children:
  356. Self-b:
  357. type: 'target'
  358. data:
  359. icon-key: ''
  360. children:
  361. Defense Buff-c:
  362. type: 'mechanic'
  363. data:
  364. icon-key: ''
  365. counts: 'True'
  366. type: 'Multiplier'
  367. skill: 'True'
  368. value-base: 30
  369. value-scale: 0
  370. seconds-base: 20
  371. seconds-scale: 0
  372. Speed-d:
  373. type: 'mechanic'
  374. data:
  375. icon-key: ''
  376. counts: 'True'
  377. multiplier-base: 0.75
  378. multiplier-scale: 0
  379. duration-base: 15
  380. duration-scale: 0
  381. Delay-e:
  382. type: 'mechanic'
  383. data:
  384. icon-key: ''
  385. counts: 'True'
  386. delay-base: 20
  387. delay-scale: 0
  388. children:
  389. Message-f:
  390. type: 'mechanic'
  391. data:
  392. icon-key: ''
  393. counts: 'True'
  394. message: '&7防御力上昇効果が終わりました'
  395. Sound-g:
  396. type: 'mechanic'
  397. data:
  398. icon-key: ''
  399. counts: 'True'
  400. sound: 'Entity Arrow Hit Player'
  401. volume-base: 100
  402. volume-scale: 0
  403. pitch-base: 1
  404. pitch-scale: 0
  405. Particle Effect-h:
  406. type: 'mechanic'
  407. data:
  408. icon-key: ''
  409. counts: 'True'
  410. effect-key: 'default'
  411. duration-base: 20
  412. duration-scale: 0
  413. -shape: 'hexagon'
  414. -shape-dir: 'XY'
  415. -shape-size: '1'
  416. -animation: 'one-circle'
  417. -anim-dir: 'XZ'
  418. -anim-size: '1'
  419. -interval: 1
  420. -view-range: 25
  421. -particle-type: 'END_ROD'
  422. -particle-amount: 0
  423. -particle-dx: 0
  424. -particle-dy: 0
  425. -particle-dz: 0
  426. -particle-speed: 1
  427. バーサーク:
  428. name: 'バーサーク'
  429. type: '自身強化'
  430. max-level: 1
  431. skill-req: ''
  432. skill-req-lvl: 1
  433. needs-permission: 'False'
  434. msg: '&6{player} &2has cast &6{skill}'
  435. combo: ''
  436. indicator: '2D'
  437. icon: 'Gold Axe'
  438. icon-data: 0
  439. icon-lore:
  440. - '&d{name} &7({level}/{max})'
  441. - '&2タイプ: &6{type}'
  442. - ''
  443. - '&c20秒間スキル以外の攻撃力を1.5倍にする'
  444. - '&415秒間受けるダメージ全てが2倍になる'
  445. - ''
  446. - ''
  447. - '{req:level}レベル: {attr:level}'
  448. - '{req:cost}コスト: {attr:cost}'
  449. - ''
  450. - '&9マナ: {attr:mana}'
  451. - '&cクールダウン: {attr:cooldown}'
  452. attributes:
  453. level-base: 75
  454. level-scale: 0
  455. cost-base: 25
  456. cost-scale: 0
  457. cooldown-base: 60
  458. cooldown-scale: 0
  459. mana-base: 40
  460. mana-scale: 0
  461. points-spent-req-base: 0
  462. points-spent-req-scale: 0
  463. incompatible:
  464. - ''
  465. components:
  466. Cast-a:
  467. type: 'trigger'
  468. data:
  469. icon-key: ''
  470. children:
  471. Self-b:
  472. type: 'target'
  473. data:
  474. icon-key: ''
  475. children:
  476. Damage Buff-c:
  477. type: 'mechanic'
  478. data:
  479. icon-key: ''
  480. counts: 'True'
  481. type: 'Multiplier'
  482. skill: 'False'
  483. value-base: 50
  484. value-scale: 0
  485. seconds-base: 20
  486. seconds-scale: 0
  487. Defense Buff-d:
  488. type: 'mechanic'
  489. data:
  490. icon-key: ''
  491. counts: 'True'
  492. type: 'Multiplier'
  493. skill: 'True'
  494. value-base: -200
  495. value-scale: 0
  496. seconds-base: 15
  497. seconds-scale: 0
  498. Delay-e:
  499. type: 'mechanic'
  500. data:
  501. icon-key: ''
  502. counts: 'True'
  503. delay-base: 20
  504. delay-scale: 0
  505. children:
  506. Message-f:
  507. type: 'mechanic'
  508. data:
  509. icon-key: ''
  510. counts: 'True'
  511. message: '&c攻撃上昇効果が終わりました'
  512. Sound-g:
  513. type: 'mechanic'
  514. data:
  515. icon-key: ''
  516. counts: 'True'
  517. sound: 'Entity Arrow Hit Player'
  518. volume-base: 100
  519. volume-scale: 0
  520. pitch-base: 1
  521. pitch-scale: 0
  522. Particle Effect-h:
  523. type: 'mechanic'
  524. data:
  525. icon-key: ''
  526. counts: 'True'
  527. effect-key: 'default'
  528. duration-base: 20
  529. duration-scale: 0
  530. -shape: 'hexagon'
  531. -shape-dir: 'XY'
  532. -shape-size: '1'
  533. -animation: 'one-circle'
  534. -anim-dir: 'XZ'
  535. -anim-size: '1'
  536. -interval: 1
  537. -view-range: 25
  538. -particle-type: 'FLAME'
  539. -particle-amount: 0
  540. -particle-dx: 0
  541. -particle-dy: 0
  542. -particle-dz: 0
  543. -particle-speed: 1
  544. ヒール:
  545. name: 'ヒール'
  546. type: '回復スキル'
  547. max-level: 5
  548. skill-req: ''
  549. skill-req-lvl: 1
  550. needs-permission: 'False'
  551. msg: '&c{player}&aは{skill}&aを&b発動した!'
  552. combo: ''
  553. indicator: '2D'
  554. icon: 'Feather'
  555. icon-data: 0
  556. icon-lore:
  557. - '&d{name} &7({level}/{max})'
  558. - '&2タイプ: &6{type}'
  559. - ''
  560. - '&d自身の体力を回復する。'
  561. - ''
  562. - '{req:level}レベル: {attr:level}'
  563. - '{req:cost}コスト: {attr:cost}'
  564. - ''
  565. - '&9マナ: {attr:mana}'
  566. - '&cクールダウン: {attr:cooldown}'
  567. attributes:
  568. level-base: 10
  569. level-scale: 10
  570. cost-base: 5
  571. cost-scale: 0
  572. cooldown-base: 28
  573. cooldown-scale: -2
  574. mana-base: 20
  575. mana-scale: 0
  576. points-spent-req-base: 0
  577. points-spent-req-scale: 0
  578. incompatible:
  579. - ''
  580. components:
  581. Cast-a:
  582. type: 'trigger'
  583. data:
  584. icon-key: ''
  585. children:
  586. Self-b:
  587. type: 'target'
  588. data:
  589. icon-key: ''
  590. children:
  591. Heal-c:
  592. type: 'mechanic'
  593. data:
  594. icon-key: ''
  595. counts: 'True'
  596. type: 'Percent'
  597. value-base: 33
  598. value-scale: 0
  599. Sound-d:
  600. type: 'mechanic'
  601. data:
  602. icon-key: ''
  603. counts: 'True'
  604. sound: 'Entity Cat Ambient'
  605. volume-base: 100
  606. volume-scale: 0
  607. pitch-base: 1
  608. pitch-scale: 0.1
  609. Particle Effect-e:
  610. type: 'mechanic'
  611. data:
  612. icon-key: ''
  613. counts: 'True'
  614. effect-key: 'default'
  615. duration-base: 1
  616. duration-scale: 0
  617. -shape: 'hexagon'
  618. -shape-dir: 'XY'
  619. -shape-size: '1'
  620. -animation: 'one-circle'
  621. -anim-dir: 'XZ'
  622. -anim-size: '1'
  623. -interval: 1
  624. -view-range: 25
  625. -particle-type: 'VILLAGER_HAPPY'
  626. -particle-amount: 0
  627. -particle-dx: 0
  628. -particle-dy: 0
  629. -particle-dz: 0
  630. -particle-speed: 1
  631. 回転斬り:
  632. name: '回転斬り'
  633. type: '範囲攻撃'
  634. max-level: 5
  635. skill-req: ''
  636. skill-req-lvl: 1
  637. needs-permission: 'False'
  638. msg: '&c{player}&aは{skill}&aを&b発動した!'
  639. combo: ''
  640. indicator: '2D'
  641. icon: 'Gold Sword'
  642. icon-data: 0
  643. icon-lore:
  644. - '&d{name} &7({level}/{max})'
  645. - '&2タイプ: &6{type}'
  646. - ''
  647. - '&6範囲攻撃を繰り出す。'
  648. - '&c威力はそんなに高くない'
  649. - ''
  650. - '{req:level}レベル: {attr:level}'
  651. - '{req:cost}コスト: {attr:cost}'
  652. - ''
  653. - '&9マナ: {attr:mana}'
  654. - '&cクールダウン: {attr:cooldown}'
  655. attributes:
  656. level-base: 10
  657. level-scale: 5
  658. cost-base: 3
  659. cost-scale: 0
  660. cooldown-base: 14
  661. cooldown-scale: 1
  662. mana-base: 15
  663. mana-scale: 0
  664. points-spent-req-base: 0
  665. points-spent-req-scale: 0
  666. incompatible:
  667. - ''
  668. components:
  669. Cast-a:
  670. type: 'trigger'
  671. data:
  672. icon-key: ''
  673. children:
  674. Area-b:
  675. type: 'target'
  676. data:
  677. icon-key: ''
  678. radius-base: 6
  679. radius-scale: 0
  680. group: 'Enemy'
  681. wall: 'False'
  682. caster: 'False'
  683. max-base: 5
  684. max-scale: 0
  685. random: 'True'
  686. children:
  687. Damage Lore-c:
  688. type: 'mechanic'
  689. data:
  690. icon-key: ''
  691. counts: 'True'
  692. hand: 'Main'
  693. regex: '攻撃力 {value}'
  694. multiplier-base: 1.2
  695. multiplier-scale: 0.2
  696. true: 'False'
  697. classifier: 'default'
  698. Particle Effect-d:
  699. type: 'mechanic'
  700. data:
  701. icon-key: ''
  702. counts: 'True'
  703. effect-key: 'default'
  704. duration-base: 1
  705. duration-scale: 0
  706. -shape: 'hexagon'
  707. -shape-dir: 'XY'
  708. -shape-size: '1'
  709. -animation: 'one-circle'
  710. -anim-dir: 'XZ'
  711. -anim-size: '1'
  712. -interval: 1
  713. -view-range: 15
  714. -particle-type: 'SWEEP_ATTACK'
  715. -particle-amount: 0
  716. -particle-dx: 0
  717. -particle-dy: 0
  718. -particle-dz: 0
  719. -particle-speed: 1
  720. Self-e:
  721. type: 'target'
  722. data:
  723. icon-key: ''
  724. children:
  725. Sound-f:
  726. type: 'mechanic'
  727. data:
  728. icon-key: ''
  729. counts: 'True'
  730. sound: 'Entity Player Attack Sweep'
  731. volume-base: 100
  732. volume-scale: 0
  733. pitch-base: 1
  734. pitch-scale: 0
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