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octopath skills

Jan 12th, 2019
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  1. SPLASHABLE TIER:
  2. Persistence (extends recieved buffs)
  3. Saving Grace (can be overhealed)
  4. Physical Prowess (gain +Atk/Def status)
  5. Elemental Edge (gain +Mag/Res status)
  6.  
  7. SIGNIFICANT TIER:
  8. Surpassing Power (bypass 9999 damage cap)
  9. The Show Goes On (extends applied buffs)
  10. Insult to Injury (extends applied debuffs)
  11.  
  12. REQUIRED ON ONE PERSON TIER:
  13. Percipience (prevents blindsides)
  14.  
  15. NICHE TIER:
  16. Cover
  17. Hang Tough (endure fatal attacks if not near death)
  18. Encore (autoraise once per battle)
  19. Snatch (doubles yields from Steal, Collect)
  20. Boost-Start (start fights with 2 BP)
  21.  
  22. LUXURY TIER:
  23. Grows on Trees (gain more money from battles)
  24. Extra Experience (gain more exp from battles)
  25. Hard Worker (gain more JP from battles)
  26. Evasive Maneuvers (lower encounter rate)
  27. Endless Items (25% to not consume an item)
  28. Inspiration (gain 1% SP from regular attacks)
  29. SP Recovery (gain 1% SP when taking damage)
  30. SP Saver (halves SP consumption)
  31. Second Wind (SP regen)
  32. Heightened Healing (+30% HP/SP recovery on self)
  33. Heighten Senses (more pre-emptives)
  34. Patience (25% to take an action at end of turn)
  35. Divine Aura (25% to nullify damage taken)
  36.  
  37. NUMBERS TIER:
  38. Summon Strength (+50 Str)
  39. Stalwart Defense (+50 Def)
  40. Elemental Augmentation (+50 Mag)
  41. Inner Strength (+50 SP)
  42. Fleetfoot (+50 Speed)
  43. Hale and Hearty (+500 HP)
  44. Resist Ailments
  45. Eagle Eye (+50 crit)
  46.  
  47. JUNK TIER:
  48. Dauntless (status ailments give +Atk/Mag status)
  49. Endure (status ailments give +Def/Res status)
  50. Evil Ward (easier to run)
  51. Vim and Vigor (HP regen)
  52. Intimidation (25% to inflict -Atk/Mag on all foes)
  53.  
  54. TERRIBLE TIER:
  55. Eye for an Eye (50% to counter)
  56. Incidental Attack (50% to follow-up non-damage skills)
  57. Second Serving (50% to follow-up attacks
  58. Stat Swap (switches atk and mag)
  59.  
  60. UNKNOWN TIER:
  61. Stronger Strikes (+??? when hitting weak point)
  62. Elemental Aid (+??? to elemental attacks, double SP cost)
  63. Augmented Elements (+??? to elemental attacks)
  64. Fortitude (+??? to damage at low HP)
  65. BP Eater (+??? to damage of boosted skills)
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