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2 handed spec

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Oct 18th, 2014
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  1. 4796h, 5275m, 12048e, 5804w exdb Vote- [01:05:31] <0.153>
  2. ab weaponmastery
  3. Abilities in Weaponmastery:
  4. -------------------------------------------------------------------------------
  5. Swordplay Increased mastery of the shortsword.
  6. Continuation Shrug off afflictions like the trivialities they are.
  7. Overhand Split their skulls with a mighty blow.
  8. Carve Carve through your victim's defences.
  9. Splinter Splinter the defences protecting your opponent.
  10. Perceive Perceive the state of your opponent.
  11. Underhand Deliver a devastating rising stroke.
  12. Upset Bring them down in a tangle of limbs.
  13. Hew Deliver precision strikes against your opponent's limbs.
  14. Pulverise Pulp your opponent's limbs with crushing blows.
  15. Focus Alter your technique.
  16. Recover A true knight will die on his feet.
  17. Arc Swing your blade in a controlled arc.
  18. Devastate Destroy their limbs utterly.
  19. Impale Sink your blade into an opponent.
  20. Disembowel Tear the entrails from a target.
  21. -------------------------------------------------------------------------------
  22. To gain further information on an ability, AB <ability>.
  23. [Type MORE if you wish to continue reading. (99% shown)]
  24. 4796h, 5275m, 12068e, 5816w exdb Vote- [01:05:32] <1.804>
  25. ab weaponmastery continuation
  26. Continuation (Weaponmastery) Known: Yes
  27. -------------------------------------------------------------------------------
  28. Syntax: BATTLERAGE CONTINUATION
  29. Details:
  30. You may use this ability to shrug off the affects of paralysis. There is
  31. a fairly substantial delay before you may utilise this ability for a
  32. second time.
  33.  
  34. Your body takes time to recover from this ability, removing your
  35. capability to utilise fitness for a short time following it.
  36. -------------------------------------------------------------------------------
  37.  
  38. 4796h, 5275m, 12088e, 5843w exdb Vote- [01:05:37] <4.124>
  39. ab weaponmastery overhand
  40. Overhand (Weaponmastery) Known: Yes
  41. -------------------------------------------------------------------------------
  42. Syntax: OVERHAND <target>
  43. Details:
  44. This powerful blow aimed at the head shall deliver skull fractures. The
  45. more skull fractures your victim suffers from, the longer it shall take
  46. them to recover from sipping a healing elixir or tonic.
  47. -------------------------------------------------------------------------------
  48.  
  49. 4796h, 5275m, 12088e, 5843w exdb Vote- [01:05:39] <2.787>
  50. ab weaponmastery carve
  51. Carve (Weaponmastery) Known: Yes
  52. -------------------------------------------------------------------------------
  53. Syntax: CARVE <target>
  54. Details:
  55. This ability allows the user to carve through defences that would keep
  56. them from their opponent. If both the rebounding aura and shield defence
  57. are present, both are stripped
  58. if only one is, a followup damaging slash will be dealt.
  59.  
  60. This can only be done using a bladed weapon.
  61. -------------------------------------------------------------------------------
  62.  
  63. 4796h, 5275m, 12108e, 5855w exdb Vote- [01:05:44] <4.756>
  64. ab weaponmastery splinter
  65. Splinter (Weaponmastery) Known: Yes
  66. -------------------------------------------------------------------------------
  67. Syntax: SPLINTER <target>
  68. Details:
  69. This ability allows the user to smash through defences that would keep
  70. them from their opponent. If both the rebounding aura and shield defence
  71. are present, both are stripped
  72. if only one is, a followup damaging slash blow be dealt.
  73.  
  74. This can only be done using a warhammer of some description.
  75. -------------------------------------------------------------------------------
  76.  
  77. 4796h, 5275m, 12128e, 5867w exdb Vote- [01:05:46] <1.825>
  78. ab weaponmastery perceive
  79. Perceive (Weaponmastery) Known: Yes
  80. -------------------------------------------------------------------------------
  81. Syntax: BATTLERAGE PERCEIVE <target>
  82. Details:
  83. The trained warrior is able to pick out the slightest details of an
  84. opponent, even through the haze of battle.
  85.  
  86. This ability will allow you to determine the exact state of the injuries
  87. you have inflicted against a target.
  88. -------------------------------------------------------------------------------
  89.  
  90. 4796h, 5275m, 12148e, 5894w exdb Vote- [01:05:49] <3.517>
  91. ab weaponmastery underhand
  92. Underhand (Weaponmastery) Known: Yes
  93. -------------------------------------------------------------------------------
  94. Syntax: UNDERHAND <target>
  95. Details:
  96. This raising strike aimed at the torso aims to crack the ribs of your
  97. opponent. The more cracked ribs they suffer from, the less healing
  98. elixirs or tonics shall restore them for.
  99. -------------------------------------------------------------------------------
  100.  
  101. 4796h, 5275m, 12148e, 5894w exdb Vote- [01:05:51] <1.956>
  102. ab weaponmastery upset
  103. Upset (Weaponmastery) Known: Yes
  104. -------------------------------------------------------------------------------
  105. Syntax: BATTLERAGE UPSET <target>
  106. Details:
  107. Against an opponent who has suffered at least one badly damaged leg, you
  108. may exploit their motions to gain an opening with which to tangle your
  109. weapon with their legs. This will bring them crashing to the ground.
  110. -------------------------------------------------------------------------------
  111.  
  112. 4796h, 5275m, 12168e, 5906w exdb Vote- [01:05:55] <3.630>
  113. ab weaponmastery hew
  114. Hew (Weaponmastery) Known: Yes
  115. -------------------------------------------------------------------------------
  116. Syntax: HEW <target> <LEFT|RIGHT > <ARM|LEG>
  117. Details:
  118. This ability can target either the arms or legs of your opponent. When
  119. striking the arms they will suffer from wrist fractures, and when
  120. hitting the legs you will deliver torn tendons.
  121. -------------------------------------------------------------------------------
  122.  
  123. 4796h, 5275m, 12168e, 5918w exdb Vote- [01:05:56] <1.357>
  124. ab weaponmastery pulverise
  125. Pulverise (Weaponmastery) Known: Yes
  126. -------------------------------------------------------------------------------
  127. Syntax: PULVERISE <target> <LEFT|RIGHT> <ARM|LEG>
  128. Details:
  129. This ability can target either the arms or legs of your opponent. When
  130. striking the arms they will suffer from wrist fractures, and when
  131. hitting the legs you will deliver torn tendons.
  132. -------------------------------------------------------------------------------
  133.  
  134. 4796h, 5275m, 12208e, 5945w exdb Vote- [01:06:01] <4.728>
  135. ab weaponmastery focus
  136. Focus (Weaponmastery) Known: Yes
  137. -------------------------------------------------------------------------------
  138. Syntax: BATTLERAGE FOCUS <SPEED|PRECISION>
  139. Details:
  140. This ability will allow the trained knight to alter his stance to
  141. produce various results. By focusing on speed, the next attack will be
  142. sped up. By focusing on precision, the damage dealt by the next attack
  143. will be reduced, but the number of limb-based afflictions dealt will be
  144. doubled.
  145. -------------------------------------------------------------------------------
  146.  
  147. 4796h, 5275m, 12208e, 5945w exdb Vote- [01:06:03] <1.769>
  148. ab weaponmastery recover
  149. Recover (Weaponmastery) Known: Yes
  150. -------------------------------------------------------------------------------
  151. Syntax: RECOVER FOOTING
  152. Details:
  153. Having learned to roll with the momentum of your blows, you will be able
  154. to come back to your feet if knocked down. This ability does not require
  155. balance.
  156. -------------------------------------------------------------------------------
  157.  
  158. 4796h, 5275m, 12228e, 5957w exdb Vote- [01:06:06] <3.095>
  159. ab weaponmastery arc
  160. Arc (Weaponmastery) Known: Yes
  161. -------------------------------------------------------------------------------
  162. Syntax: ARC
  163. ARC <target>
  164. Works on/against: Room
  165. Details:
  166. By swinging your sword in a controlled arc, you will be able to damage
  167. everyone in the room with your sword.
  168.  
  169. If you optionally specify a target, the arc shall only strike that
  170. person, but the blow is far swifter to recover from.
  171. -------------------------------------------------------------------------------
  172.  
  173. 4796h, 5275m, 12248e, 5984w exdb Vote- [01:06:11] <4.875>
  174. ab weaponmastery devastate
  175. Devastate (Weaponmastery) Known: Yes
  176. -------------------------------------------------------------------------------
  177. Syntax: DEVASTATE <ARMS|LEGS>
  178. Details:
  179. This ability delivers a single, powerful strike across your opponent's
  180. body, targeting either their arms or their legs. The more wrist
  181. fractures or torn tendons they suffer from respectively, the greater the
  182. damage to their limbs.
  183. -------------------------------------------------------------------------------
  184.  
  185. 4796h, 5275m, 12268e, 5996w exdb Vote- [01:06:13] <2.475>
  186. ab weaponmastery impale
  187. Impale (Weaponmastery) Known: Yes
  188. -------------------------------------------------------------------------------
  189. Syntax: IMPALE <target>
  190. WITHDRAW BLADE
  191. Details:
  192. This wicked ability may be used when your hapless victim has fallen to
  193. the ground and lies there, helpless. With it, you will drive your sword
  194. into his body, causing regular damage as long as he is on the sword.
  195. Further, while impaled, he will find himself unable to move, though you
  196. too will be unable to move.
  197.  
  198. Each broken leg your victim suffers from will extend the length of time
  199. it will take him to escape your blade.
  200. -------------------------------------------------------------------------------
  201.  
  202. 4796h, 5275m, 12268e, 5996w exdb Vote- [01:06:15] <1.873>
  203. ab weaponmastery disembowel
  204. Disembowel (Weaponmastery) Known: Yes
  205. -------------------------------------------------------------------------------
  206. Syntax: DISEMBOWEL <target> knight_twohanded
  207. Details:
  208. Once you have impaled someone, you may disembowel them, ripping open
  209. their bloated bellies, and causing immense damage.
  210.  
  211. Those suffering from internal bleeding will take more damage from this
  212. attack.
  213. -------------------------------------------------------------------------------
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