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- Prompt Trigger
- if docurse1 == "breach" then Deadeyes1 = "breach" end
- if docurse1 == "sicken" and affstrack.score.paralysis<100 then Deadeyes1 = "paralysis" end
- if docurse1 == "plague" then Deadeyes1 = "voyria" end
- if docurse1 == "clumsy" then Deadeyes1 = "clumsiness" end
- if docurse1 == "dizzy" then Deadeyes1 = "dizziness" end
- if docurse1 == "stupid" then Deadeyes1 = "stupidity" end
- if docurse1 == "vomiting" then Deadeyes1 = "illness" end
- if docurse1 == "reckless" then Deadeyes1 = "recklessness" end
- if docurse1 == "asthma" then Deadeyes1 = "asthma" end
- if docurse1 == "weariness" then Deadeyes1 = "weariness" end
- if docurse1 == "sensitivity" then Deadeyes1 = "sensitivity" end
- if docurse1 == "impatience" then Deadeyes1 = "impatience" end
- if docurse1 == "confusion" then Deadeyes1 = "confusion" end
- if docurse1 == "anorexia" then Deadeyes1 = "anorexia" end
- if docurse1 == "manaleech" then Deadeyes1 = "manaleech" end
- if docurse1 == "addiction" then Deadeyes1 = "addiction" end
- if docurse1 == "masochism" then Deadeyes1 = "masochism" end
- if docurse1 == "dementia" then Deadeyes1 = "dementia" end
- if docurse1 == "vertigo" then Deadeyes1 = "vertigo" end
- if docurse2 == "breach" then Deadeyes2 = "breach" end
- if docurse2 == "sicken" and affstrack.score.paralysis<100 then Deadeyes2 = "paralysis" end
- if docurse2 == "plague" then Deadeyes2 = "voyria" end
- if docurse2 == "clumsy" then Deadeyes2 = "clumsiness" end
- if docurse2 == "dizzy" then Deadeyes2 = "dizziness" end
- if docurse2 == "stupid" then Deadeyes2 = "stupidity" end
- if docurse2 == "vomiting" then Deadeyes2 = "illness" end
- if docurse2 == "reckless" then Deadeyes2 = "recklessness" end
- if docurse2 == "asthma" then Deadeyes2 = "asthma" end
- if docurse2 == "weariness" then Deadeyes2 = "weariness" end
- if docurse2 == "sensitivity" then Deadeyes2 = "sensitivity" end
- if docurse2 == "impatience" then Deadeyes2 = "impatience" end
- if docurse2 == "confusion" then Deadeyes2 = "confusion" end
- if docurse2 == "anorexia" then Deadeyes2 = "anorexia" end
- if docurse2 == "manaleech" then Deadeyes2 = "manaleech" end
- if docurse2 == "addiction" then Deadeyes2 = "addiction" end
- if docurse2 == "masochism" then Deadeyes2 = "masochism" end
- if docurse2 == "dementia" then Deadeyes2 = "dementia" end
- if docurse2 == "vertigo" then Deadeyes2 = "vertigo" end
- --If not in ret then send to Party
- if not svo.inslowcuringmode() then
- send("pt " ..target..": " ..Deadeyes1.. " " ..Deadeyes2)
- end
- -- Tell AK target has these afflictions
- OppGainedAff(Deadeyes1)
- OppGainedAff(Deadeyes2)
- docurse1 = nil
- docurse2 = nil
- Deadeyes1 = nil
- Deadeyes2 = nil
- --Set all tables/variables to nil so it clears them out
- disableTrigger("Prompt After Deadeye")
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