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- When playing Ace of spades, a theory crossed my mind;
- My theory is that Ace of spades isn't only a game that updated, but as generations move on and on, it ressembles a realistic setting.
- The first version of the game was 0.1. You play as a character named Deuce. The weapons the team providers give you are the M14 Rifle, Grenade, Spade, Pick-axe. You can use bricks to build bases. Later, each team earned enough money to buy a amount of Shotguns. As more mercenaries were hired, they needed more money to get more weapons. Eventually they sold most of the pick-axes. Some were stored away. Soon after, they started receiving donations, and afforded to buy a Heckler and Koch SMG. Soon after, many mercenaries died of old age or retired. Many had children who's genes carried to 1.0
- The Marksmen got the ability to run fast like the original mercenaries. The Commando got the looks of the originals. The Miner got the building and destroying genes. And the Rocketeer had the skills of dodging. The Rocketeer skill is seen in the original when the player jumps, crouches, and dodges the bullets. With more money, the teams added more to the arsenal until it was too easy to destroy the world. It advanced where it was too easy to create a apocalyspe.
- The Zombie mode is actually the original player's dead bodies, wanting to help their team to the end.
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