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- Log uploaded on Saturday, July 22, 2017, 8:17:03 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
- Project Fallout v1.5: AntiMateriel(0.6.0.0), Healing(0.0.0.0), CaffineRimworld(1.0.6046.27265)
- Organized Research Tab: OrganizedResearch(1.0.1.0)
- Increased Stack: (no assemblies)
- Selling prisoners with no guilt: (no assemblies)
- Feed The Colonists: (no assemblies)
- Misc. Robots: AIRobot(1.10.0.0)
- Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.8.0)
- Cooks Can Refuel: CooksCanRefuel(2.2.17.0)
- Facial Stuff 0.17.1.2: RW_FacialStuff(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
- Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
- Bridgello: (no assemblies)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.5)
- QualityBuilder: QualityBuilder(0.17.3.0)
- Colony Manager: Fluffy_ColonyManager(0.17.1.10)
- Water Power: WaterPower(1.0.6376.30048)
- Preset Filtered Zones: PresetFilteredZones(1.0.0.0)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
- IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- PawnGraphicSet.ResolveAllGraphics: post: RW_FacialStuff.Detouring.ResolveAllGraphics_Postfix.ResolveAllGraphics
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.FacialStuff:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 0.17.1557 rev1153
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Mud</defName><label>mud</label><texturePath>Terrain/Surfaces/Mud</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>330</RenderPrecedence><PathCost>12</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>Marsh</defName><label>marsh</label><texturePath>Terrain/Surfaces/Marsh</texturePath><EdgeType>FadeRough</EdgeType><RenderPrecedence>325</RenderPrecedence><PathCost>23</PathCost><statBases><Beauty>-2</Beauty><Cleanliness>-2</Cleanliness></statBases><TerrainFilthDef>FilthDirt</TerrainFilthDef><Fertility>0</Fertility><TakeFootprints>True</TakeFootprints><acceptFilth>false</acceptFilth><avoidWander>true</avoidWander><driesTo>Soil</driesTo><affordances><li>Diggable</li><li>Undefined</li></affordances><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>WaterMovingDeep</defName><label>deep moving water</label><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><EdgeType>Water</EdgeType><RenderPrecedence>399</RenderPrecedence><PathCost>1000</PathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><EdgeType>Water</EdgeType><RenderPrecedence>394</RenderPrecedence><PathCost>12</PathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><tags><li>Water</li></tags><affordances><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><EdgeType>Water</EdgeType><RenderPrecedence>396</RenderPrecedence><PathCost>12</PathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><driesTo>Gravel</driesTo><takeSplashes>true</takeSplashes><tags><li>Water</li></tags><affordances><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
- XML Verse.TerrainDef defines the same field twice: affordances.
- Field contents: Undefined.
- Whole XML:
- <TerrainDef><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><EdgeType>Water</EdgeType><RenderPrecedence>398</RenderPrecedence><PathCost>12</PathCost><acceptFilth>false</acceptFilth><fertility>0</fertility><avoidWander>true</avoidWander><holdSnow>false</holdSnow><takeSplashes>true</takeSplashes><tags><li>River</li><li>Water</li></tags><affordances><li>Undefined</li></affordances><changeable>true</changeable><affordances><li>Undefined</li></affordances></TerrainDef>
- [Water Power] Patch operation Verse.PatchOperationRemove(/TerrainDefs/TerrainDef[defName = "WaterMovingDeep"]/changeable) failed
- [Water Power] Patch operation Verse.PatchOperationRemove(/TerrainDefs/TerrainDef[defName = "WaterShallow"]/changeable) failed
- [Water Power] Patch operation Verse.PatchOperationRemove(/TerrainDefs/TerrainDef[defName = "WaterOceanShallow"]/changeable) failed
- [Water Power] Patch operation Verse.PatchOperationRemove(/TerrainDefs/TerrainDef[defName = "WaterMovingShallow"]/changeable) failed
- Duplicate code-linked translation key: QualityBuilder.Nothing in language English
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Hospitality injected.
- [HugsLib] v3.1.2 initialized Hospitality, FacialStuff
- RW_FacialStuff injected.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '51' things
- Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 12066.
- Total: 66.693581 ms (FindLiveObjects: 0.770462 ms CreateObjectMapping: 2.034267 ms MarkObjects: 63.759529 ms DeleteObjects: 0.127269 ms)
- Loading game from file Ludeon (Permadeath) with mods Core, HugsLib, Project Fallout v1.5, Organized Research Tab, Increased Stack, Selling prisoners with no guilt, Feed The Colonists, Misc. Robots, Hospitality, Cooks Can Refuel, Facial Stuff 0.17.1.2, EdB Prepare Carefully, Vegetable Garden , Bridgello, Medical Tab, QualityBuilder, Colony Manager, Water Power, and Preset Filtered Zones
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17413.
- Total: 413.791687 ms (FindLiveObjects: 1.287753 ms CreateObjectMapping: 4.911526 ms MarkObjects: 407.512329 ms DeleteObjects: 0.078004 ms)
- Exception processing alert RimWorld.Alert_LifeThreateningHediff: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.Alert_LifeThreateningHediff+<>c__Iterator187.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.FirstOrDefault[Pawn] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.Alert_LifeThreateningHediff.GetReport () [0x00000] in <filename unknown>:0
- at RimWorld.Alert.get_Active () [0x00000] in <filename unknown>:0
- at RimWorld.AlertsReadout.AlertsReadoutUpdate () [0x00000] in <filename unknown>:0
- Exception while recalculating PrisonCell thought state for pawn Lachi: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.HediffStage>.get_Item (int) <0x00054>
- at Verse.Hediff.get_CurStage () <0x00051>
- at RimWorld.StatWorker.GetValueUnfinalized (RimWorld.StatRequest,bool) <0x00114>
- at RimWorld.StatWorker.GetValue (RimWorld.StatRequest,bool) <0x0003d>
- at RimWorld.StatWorker.GetValue (Verse.Thing,bool) <0x00042>
- at RimWorld.StatExtension.GetStatValue (Verse.Thing,RimWorld.StatDef,bool) <0x0002b>
- at RimWorld.BeautyUtility.CellBeauty (Verse.IntVec3,Verse.Map,System.Collections.Generic.List`1<Verse.Thing>) <0x000ee>
- at RimWorld.RoomStatWorker_Beauty.GetScore (Verse.Room) <0x000da>
- at Verse.Room.UpdateRoomStatsAndRole () <0x00131>
- at Verse.Room.GetStat (Verse.RoomStatDef) <0x0001a>
- at RimWorld.ThoughtWorker_RoomImpressiveness.CurrentStateInternal (Verse.Pawn) <0x000a1>
- at (wrapper dynamic-method) RimWorld.ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal_Patch1 (object,Verse.Pawn) <0x0005b>
- at RimWorld.ThoughtWorker.CurrentState (Verse.Pawn) <0x0001d>
- at RimWorld.SituationalThoughtHandler.TryCreateThought (RimWorld.ThoughtDef) <0x00072>
- Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_PainOffset () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CalculatePain () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.get_PainTotal () [0x00000] in <filename unknown>:0
- at RimWorld.PawnCapacityWorker_Consciousness.CalculateCapacityLevel (Verse.HediffSet diffSet, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculateCapacityLevel (Verse.HediffSet diffSet, Verse.PawnCapacityDef capacity, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacitiesHandler.GetLevel (Verse.PawnCapacityDef capacity) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacitiesHandler.get_CanBeAwake () [0x00000] in <filename unknown>:0
- at RimWorld.RestUtility.Awake (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at RimWorld.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow.Satisfied (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.ThinkNode_Conditional.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- McTodd issued IdleError wait job. The behavior tree should never get here.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Error in DoPaneContentsFor McTodd: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.Need_Mood.get_MoodString () [0x00000] in <filename unknown>:0
- at RimWorld.InspectPaneFiller.DrawMood (Verse.WidgetRow row, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.InspectPaneFiller.DoPaneContentsFor (ISelectable sel, Rect rect) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValueUnfinalized (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (StatRequest req, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatWorker.GetValue (Verse.Thing thing, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at RimWorld.StatExtension.GetStatValue (Verse.Thing thing, RimWorld.StatDef stat, Boolean applyPostProcess) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.ComfortableTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.GenTemperature.SafeTemperatureRange (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.Region.DangerFor (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at Verse.DangerUtility.GetDangerFor (IntVec3 c, Verse.Pawn p, Verse.Map map) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.CanWanderToCell (IntVec3 c, Verse.Pawn pawn, IntVec3 root, System.Func`3 validator, Int32 tryIndex, Danger maxDanger) [0x00000] in <filename unknown>:0
- at RimWorld.RCellFinder.RandomWanderDestFor (Verse.Pawn pawn, IntVec3 root, Single radius, System.Func`3 validator, Danger maxDanger) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.GetExactWanderDest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.JobGiver_Wander.TryGiveJob (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_Tagger TryIssueJobPackage: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Visible () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.get_Visible () [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.HasTendedImmunizableNonInjuryNonMissingPartHediff (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.HealthAIUtility.ShouldSeekMedicalRest (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_PatientGoToBed.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
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