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- Upgrade changes in pvp
- ```
- * All old canteens gone
- * 4 disposable mini sentries
- * Spy crit on kill +1 second per tick instead of 2s
- * Sapper upgrade replaced with "attribute" "tag__eotlearlysupport" with a 0.5 increment and cap of 2 at $400/tick (no idea what this does)
- * Armor pen replaced with melee range increase 0.5 inc, 3.25 max, 200/tick (Broken? can't see it)
- * Canteen spec replaced with the eotl attribute (also can't see what it does)
- * Projectile shield only level 1 for $500
- * EOI replaced with eotl attribute 0.5 inc, 2 max (still see nothing)
- * Blast/Fire/Bullet resistances 20% instead of 25% and fire costs $300/tick
- * Player upgrade for melee range multiplier 0.5 inc, 3.25 cap, $200/tick (Broken? can't see it)
- * New Canteens
- ** Kritz cost $400 lasts 10 seconds
- ** Uber costs $400 lasts 10 seconds
- ** Giant costs $300 lasts 10 seconds
- *** Breaks disguises
- *** Hp x10, double size, infinite ammo
- ** Buster costs $300 lasts 15 seconds
- *** Breaks disguises
- *** 60% damage force reduction, can't attack, 1500 hp
- *** Explosion does a flat 5000 damage unlike normal busters
- ** Healing costs $200 lasts 5 seconds
- ** Ghost costs $200 lasts 10 seconds
- *** Can spook every 5 seconds within 512hu
- ** Ammo costs $50 lasts 5 seconds
- ** RTD costs $150
- *** Bumper car for 10 seconds
- *** 75% chance to not take damage lasts 10 seconds
- *** Marked for death for 15 seconds
- *** Frozen for 5 seconds
- *** -0.01 gravity for 10 seconds
- *** 1000 hp
- *** 1 hp
- *** Crit + uber + ammo refill + full hp for 10 seconds
- *** Respawn
- *** 1.5x move speed bonus for 15 seconds
- *** Mini crits for 10 seconds
- *** Weapons make gold statues for 10 seconds
- ```
- $100 per kill if lobby has <4 ppl
- $20 per kill if lobby has >24 ppl
- Formula for in-between is 100 - ((players-4)*4) per kill, so $4 less per kill per person.
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