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TheMatrixBanana

bleen

Aug 16th, 2018
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  1. --Updated as of 19/4/2018--
  2. --I'm going to leave this behind for now, i'm focusing on my next project called "Reflux", for those who have it, don't fucking leak.--
  3. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  4. --WIP(because nothing is perfect)--
  5. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  6. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  7. --RIP Forums 12/4/17--
  8. Player=game:GetService("Players").LocalPlayer
  9. Character=Player.Character
  10. Character.Humanoid.Name = "noneofurbusiness"
  11. hum = Character.noneofurbusiness
  12. LeftArm=Character["Left Arm"]
  13. LeftLeg=Character["Left Leg"]
  14. RightArm=Character["Right Arm"]
  15. RightLeg=Character["Right Leg"]
  16. Root=Character["HumanoidRootPart"]
  17. Head=Character["Head"]
  18. Torso=Character["Torso"]
  19. attacking = false
  20. walking = false
  21. position = "Idle"
  22. local sine = 0
  23. removeuseless = game:GetService("Debris")
  24. local change = 2
  25. debounce = false
  26. tauntdebounce = false
  27. mouse = Player:GetMouse()
  28. sID = rbxassetid
  29. create = Instance.new
  30. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  31. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  32. local soundtable3 = {834001797,834001752,834001699,834001828}
  33. rdnm3 = #soundtable3
  34. rdnm = #soundtable
  35. rototota = false
  36. rdnm2 = #soundtable
  37. rototota = false
  38. i = 1
  39. running = false
  40. damagedebounce = false
  41. comingouttoplay = true
  42. transf1 = false
  43. balldebounce = false
  44. donttransform = false
  45. damageall={}
  46. Repeater={}
  47. Repeater2={}
  48. nonmeshRepeater={}
  49. nonmeshRepeater2={}
  50. dmgii={}
  51. DamageAll2={}
  52. SlowlyFade={}
  53. TheEnd={}
  54. TheEnd2={}
  55. TheEnd3={}
  56. Extreme={}
  57. ExtremeM={}
  58. TheEnd4={}
  59. UpMover={}
  60. openshocktable={}
  61. LessSize={}
  62. ForwardMover={}
  63.  
  64. punchexplosion = Instance.new("Sound", LeftArm)
  65. punchexplosion.SoundId = "rbxassetid://909258891"
  66. punchexplosion.Looped = false
  67. punchexplosion.Volume = 2
  68.  
  69. punchexplosion2 = Instance.new("Sound", LeftArm)
  70. punchexplosion2.SoundId = "rbxassetid://907528019"
  71. punchexplosion2.Looped = false
  72. punchexplosion2.Volume = 2
  73.  
  74. punchexplosion3 = Instance.new("Sound", LeftArm)
  75. punchexplosion3.SoundId = "rbxassetid://564533374"
  76. punchexplosion3.Looped = false
  77. punchexplosion3.Volume = 2
  78.  
  79. punchcharge = Instance.new("Sound", LeftArm)
  80. punchcharge.SoundId = "rbxassetid://909253995"
  81. punchcharge.Looped = false
  82. punchcharge.Volume = 2
  83.  
  84. punchcharge2 = Instance.new("Sound", LeftArm)
  85. punchcharge2.SoundId = "rbxassetid://907532684"
  86. punchcharge2.Looped = false
  87. punchcharge2.Volume = 2
  88.  
  89. LSSJ = Instance.new("Sound", Torso)
  90. LSSJ.SoundId = "rbxassetid://1412058990"
  91. LSSJ.Volume = 8
  92.  
  93. punchcharge3 = Instance.new("Sound", LeftArm)
  94. punchcharge3.SoundId = "rbxassetid://1177784554"
  95. punchcharge3.Looped = false
  96. punchcharge3.Volume = 2
  97.  
  98. boomswoosh = Instance.new("Sound", Torso)
  99. boomswoosh.SoundId = "rbxassetid://633627961"
  100. boomswoosh.Looped = false
  101. boomswoosh.Volume = 1.5
  102.  
  103. TheEndSound = Instance.new("Sound", Torso)
  104. TheEndSound.SoundId = "rbxassetid://264358562"
  105. TheEndSound.Looped = false
  106. TheEndSound.Volume = 3
  107.  
  108. TheEndSound2 = Instance.new("Sound", Torso)
  109. TheEndSound2.SoundId = "rbxassetid://445391110"
  110. TheEndSound2.Looped = true
  111. TheEndSound2.Volume = 3
  112.  
  113. ROOOAAAAH = Instance.new("Sound", Torso)
  114. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  115. ROOOAAAAH.Looped = false
  116. ROOOAAAAH.Volume = 2
  117.  
  118. x0412 = Instance.new("Sound", Torso)
  119. x0412.SoundId = "rbxassetid://962379106"
  120. x0412.Looped = false
  121. x0412.Volume = 8
  122.  
  123. local HEADLERP = Instance.new("ManualWeld")
  124. HEADLERP.Parent = Head
  125. HEADLERP.Part0 = Head
  126. HEADLERP.Part1 = Torso
  127. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  128.  
  129. local TORSOLERP = Instance.new("ManualWeld")
  130. TORSOLERP.Parent = Torso
  131. TORSOLERP.Part0 = Torso
  132. TORSOLERP.Part1 = Torso
  133. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  134.  
  135. local ROOTLERP = Instance.new("ManualWeld")
  136. ROOTLERP.Parent = Root
  137. ROOTLERP.Part0 = Root
  138. ROOTLERP.Part1 = Torso
  139. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  140.  
  141. local RIGHTARMLERP = Instance.new("ManualWeld")
  142. RIGHTARMLERP.Parent = RightArm
  143. RIGHTARMLERP.Part0 = RightArm
  144. RIGHTARMLERP.Part1 = Torso
  145. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  146.  
  147. local LEFTARMLERP = Instance.new("ManualWeld")
  148. LEFTARMLERP.Parent = LeftArm
  149. LEFTARMLERP.Part0 = LeftArm
  150. LEFTARMLERP.Part1 = Torso
  151. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  152.  
  153. local RIGHTLEGLERP = Instance.new("ManualWeld")
  154. RIGHTLEGLERP.Parent = RightLeg
  155. RIGHTLEGLERP.Part0 = RightLeg
  156. RIGHTLEGLERP.Part1 = Torso
  157. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  158.  
  159. local LEFTLEGLERP = Instance.new("ManualWeld")
  160. LEFTLEGLERP.Parent = LeftLeg
  161. LEFTLEGLERP.Part0 = LeftLeg
  162. LEFTLEGLERP.Part1 = Torso
  163. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  164.  
  165. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  166. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  167. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  168. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  169. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  170. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  171.  
  172. local function weldBetween(a, b)
  173. local weld = Instance.new("ManualWeld", a)
  174. weld.Part0 = a
  175. weld.Part1 = b
  176. weld.C0 = a.CFrame:inverse() * b.CFrame
  177. return weld
  178. end
  179.  
  180. godmode = coroutine.wrap(function()
  181. while true do
  182. hum.MaxHealth = math.huge
  183. wait(0.0000001)
  184. hum.Health = math.huge
  185. wait()
  186. end
  187. end)
  188. godmode()
  189. ff = Instance.new("ForceField", Character)
  190. ff.Visible = false
  191.  
  192. while comingouttoplay do
  193. hum.WalkSpeed = 0
  194. for i = 1, 15 do
  195. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  196. wait()
  197. end
  198. Root.Anchored = true
  199. smallrift = Instance.new("Part", Torso)
  200. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  201. smallrift.Material = "Neon"
  202. smallrift.Transparency = 1
  203. smallrift.Anchored = true
  204. smallrift.CanCollide = false
  205. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  206. smallriftdecal = Instance.new("Decal", smallrift)
  207. smallriftdecal.Face = "Top"
  208. smallriftdecal.Texture = "rbxassetid://702583926"
  209. local sm = weldBetween(smallrift, Root)
  210. sm.C0 = CFrame.new(0, 0, 0)
  211. sound = Instance.new("Sound", smallrift)
  212. sound.Volume = 1
  213. sound.Pitch = 1.2
  214. sound.SoundId = "rbxassetid://344894344"
  215. sound:Play()
  216. local rotete = coroutine.wrap(function()
  217. while comingouttoplay do
  218. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  219. wait()
  220. end
  221. end)
  222. rotete()
  223. for i = 1, 50 do
  224. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  225. wait()
  226. end
  227. wait(1)
  228. for _,n in pairs(Character:GetChildren()) do
  229. if n:IsA("Accessory") then n:Remove() end
  230. end
  231. for _,x in pairs(Character:GetChildren()) do
  232. if x:IsA("Decal") then x:Remove() end
  233. end
  234. Torso.BrickColor = BrickColor.new("Really black")
  235. Head.BrickColor = BrickColor.new("Really black")
  236. shirt = Instance.new("Shirt", Character)
  237. shirt.Name = "Shirt"
  238. pants = Instance.new("Pants", Character)
  239. pants.Name = "Pants"
  240. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=674942046"
  241. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1571300501"
  242.  
  243. local DarkReaper = Instance.new("Part",Character)
  244. DarkReaper.Size = Vector3.new(2,2,2)
  245. DarkReaper.CFrame = Head.CFrame
  246. DarkReaper.CanCollide = false
  247. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  248. DarkReaperWeld.Part0 = DarkReaper
  249. DarkReaperWeld.Part1 = Head
  250. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  251. mdark = Instance.new("SpecialMesh", DarkReaper)
  252. mdark.MeshType = "FileMesh"
  253. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  254. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  255. mdark.VertexColor = Vector3.new(1,1,1)
  256.  
  257. local DarkReaperANTLERS = Instance.new("Part",Character)
  258. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  259. DarkReaperANTLERS.CFrame = Head.CFrame
  260. DarkReaperANTLERS.CanCollide = false
  261. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  262. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  263. DarkReaperWeld2.Part1 = Head
  264. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  265. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  266. mdark2.MeshType = "FileMesh"
  267. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  268. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  269. mdark2.VertexColor = Vector3.new(255,0,0)
  270.  
  271. HandCannonTop1 = Instance.new("Part", LeftArm)
  272. HandCannonTop1.CanCollide = false
  273. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  274. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  275. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  276. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  277. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  278. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  279. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  280. HandCannonTop1.Material = "Metal"
  281. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  282. weld2.C0 = CFrame.new(0, .9, 0)
  283.  
  284. FixedER = Instance.new("Part", LeftArm)
  285. FixedER.CanCollide = false
  286. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  287. FixedER.BottomSurface = "SmoothNoOutlines"
  288. FixedER.TopSurface = "SmoothNoOutlines"
  289. FixedER.LeftSurface = "SmoothNoOutlines"
  290. FixedER.RightSurface = "SmoothNoOutlines"
  291. FixedER.FrontSurface = "SmoothNoOutlines"
  292. FixedER.BackSurface = "SmoothNoOutlines"
  293. FixedER.Material = "Metal"
  294. local weldFixedER = weldBetween(FixedER, LeftArm)
  295. weldFixedER.C0 = CFrame.new(0, .7, 0)
  296.  
  297.  
  298. FixedER4 = Instance.new("Part", LeftArm)
  299. FixedER4.CanCollide = false
  300. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  301. FixedER4.BottomSurface = "SmoothNoOutlines"
  302. FixedER4.TopSurface = "SmoothNoOutlines"
  303. FixedER4.LeftSurface = "SmoothNoOutlines"
  304. FixedER4.RightSurface = "SmoothNoOutlines"
  305. FixedER4.FrontSurface = "SmoothNoOutlines"
  306. FixedER4.BackSurface = "SmoothNoOutlines"
  307. FixedER4.Material = "Metal"
  308. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  309. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  310.  
  311. FixedER5 = Instance.new("Part", LeftArm)
  312. FixedER5.CanCollide = false
  313. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  314. FixedER5.BottomSurface = "SmoothNoOutlines"
  315. FixedER5.TopSurface = "SmoothNoOutlines"
  316. FixedER5.LeftSurface = "SmoothNoOutlines"
  317. FixedER5.RightSurface = "SmoothNoOutlines"
  318. FixedER5.FrontSurface = "SmoothNoOutlines"
  319. FixedER5.BackSurface = "SmoothNoOutlines"
  320. FixedER5.Material = "Metal"
  321. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  322. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  323.  
  324. FixedER2 = Instance.new("Part", LeftArm)
  325. FixedER2.CanCollide = false
  326. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  327. FixedER2.BottomSurface = "SmoothNoOutlines"
  328. FixedER2.TopSurface = "SmoothNoOutlines"
  329. FixedER2.LeftSurface = "SmoothNoOutlines"
  330. FixedER2.RightSurface = "SmoothNoOutlines"
  331. FixedER2.FrontSurface = "SmoothNoOutlines"
  332. FixedER2.BackSurface = "SmoothNoOutlines"
  333. FixedER2.Material = "Metal"
  334. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  335. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  336.  
  337.  
  338. FixedER3 = Instance.new("Part", LeftArm)
  339. FixedER3.CanCollide = false
  340. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  341. FixedER3.BottomSurface = "SmoothNoOutlines"
  342. FixedER3.TopSurface = "SmoothNoOutlines"
  343. FixedER3.LeftSurface = "SmoothNoOutlines"
  344. FixedER3.RightSurface = "SmoothNoOutlines"
  345. FixedER3.FrontSurface = "SmoothNoOutlines"
  346. FixedER3.BackSurface = "SmoothNoOutlines"
  347. FixedER3.Material = "Metal"
  348. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  349. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  350.  
  351. HandCannonTop2 = Instance.new("Part", LeftArm)
  352. HandCannonTop2.CanCollide = false
  353. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  354. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  355. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  356. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  357. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  358. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  359. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  360. HandCannonTop2.Material = "Metal"
  361. HandCannonTop2.Transparency = 1
  362. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  363. weld3.C0 = CFrame.new(0, -.8, 0)
  364.  
  365. HandCannonTop3 = Instance.new("Part", LeftArm)
  366. HandCannonTop3.CanCollide = false
  367. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  368. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  369. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  370. HandCannonTop3.Material = "Metal"
  371. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  372. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  373. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  374. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  375. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  376. weld4.C0 = CFrame.new(0, 0, 0)
  377.  
  378. secretpart = Instance.new("Part", LeftArm)
  379. secretpart.CanCollide = false
  380. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  381. secretpart.BottomSurface = "SmoothNoOutlines"
  382. secretpart.TopSurface = "SmoothNoOutlines"
  383. secretpart.Material = "Metal"
  384. secretpart.BrickColor = BrickColor.new("Really black")
  385. secretpart.LeftSurface = "SmoothNoOutlines"
  386. secretpart.RightSurface = "SmoothNoOutlines"
  387. secretpart.FrontSurface = "SmoothNoOutlines"
  388. secretpart.BackSurface = "SmoothNoOutlines"
  389. local secret = weldBetween(secretpart, LeftArm)
  390. secret.C0 = CFrame.new(0, 0, 0)
  391.  
  392. HandCannonTop4 = Instance.new("Part", LeftArm)
  393. HandCannonTop4.CanCollide = false
  394. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  395. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  396. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  397. HandCannonTop4.Material = "Granite"
  398. HandCannonTop4.BrickColor = BrickColor.new("Dark indigo")
  399. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  400. weld5.C0 = CFrame.new(0, 0, 0)
  401.  
  402. HandCannonTop5 = Instance.new("Part", LeftArm)
  403. HandCannonTop5.CanCollide = false
  404. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  405. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  406. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  407. HandCannonTop5.Material = "Granite"
  408. HandCannonTop5.BrickColor = BrickColor.new("Dark indigo")
  409. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  410. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  411.  
  412. HandCannonTop6 = Instance.new("Part", LeftArm)
  413. HandCannonTop6.CanCollide = false
  414. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  415. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  416. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  417. HandCannonTop6.Material = "Granite"
  418. HandCannonTop6.BrickColor = BrickColor.new("Dark indigo")
  419. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  420. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  421.  
  422. HandCannonTop7 = Instance.new("Part", LeftArm)
  423. HandCannonTop7.CanCollide = false
  424. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  425. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  426. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  427. HandCannonTop7.Material = "Granite"
  428. HandCannonTop7.BrickColor = BrickColor.new("Dark indigo")
  429. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  430. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  431.  
  432. HandCannonTop8 = Instance.new("Part", LeftArm)
  433. HandCannonTop8.CanCollide = false
  434. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  435. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  436. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  437. HandCannonTop8.Material = "Granite"
  438. HandCannonTop8.BrickColor = BrickColor.new("Dark indigo")
  439. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  440. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  441.  
  442.  
  443. HandCannonTop9 = Instance.new("Part", LeftArm)
  444. HandCannonTop9.CanCollide = false
  445. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  446. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  447. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  448. HandCannonTop9.Material = "Granite"
  449. HandCannonTop9.BrickColor = BrickColor.new("Dark indigo")
  450. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  451. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  452.  
  453. HandCannonTop10 = Instance.new("Part", LeftArm)
  454. HandCannonTop10.CanCollide = false
  455. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  456. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  457. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  458. HandCannonTop10.Material = "Granite"
  459. HandCannonTop10.BrickColor = BrickColor.new("Dark indigo")
  460. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  461. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  462.  
  463. HandCannonTop11 = Instance.new("Part", LeftArm)
  464. HandCannonTop11.CanCollide = false
  465. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  466. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  467. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  468. HandCannonTop11.Material = "Granite"
  469. HandCannonTop11.BrickColor = BrickColor.new("Dark indigo")
  470. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  471. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  472.  
  473. HandCannonTop12 = Instance.new("Part", LeftArm)
  474. HandCannonTop12.CanCollide = false
  475. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  476. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  477. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  478. HandCannonTop12.Material = "Granite"
  479. HandCannonTop12.BrickColor = BrickColor.new("Dark indigo")
  480. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  481. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  482.  
  483. HandCannonTop13 = Instance.new("Part", LeftArm)
  484. HandCannonTop13.CanCollide = false
  485. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  486. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  487. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  488. HandCannonTop13.Material = "Granite"
  489. HandCannonTop13.BrickColor = BrickColor.new("Dark indigo")
  490. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  491. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  492.  
  493.  
  494. HandCannonTop14 = Instance.new("Part", LeftArm)
  495. HandCannonTop14.CanCollide = false
  496. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  497. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  498. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  499. HandCannonTop14.Material = "Granite"
  500. HandCannonTop14.BrickColor = BrickColor.new("Dark indigo")
  501. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  502. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  503.  
  504. corecircle = Instance.new("Part", LeftArm)
  505. corecircle.CanCollide = false
  506. corecircle.Size = Vector3.new(0,0,0)
  507. corecircle.Material = "Slate"
  508. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  509. corecircleMESH.Scale = Vector3.new(8,17,17)
  510. corecircleMESH.MeshType = "Cylinder"
  511. local weldcore = weldBetween(corecircle, HandCannonTop3)
  512. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  513.  
  514. corecircle2 = Instance.new("Part", LeftArm)
  515. corecircle2.CanCollide = false
  516. corecircle2.Size = Vector3.new(0,0,0)
  517. corecircle2.Material = "Fabric"
  518. corecircle2.BrickColor = BrickColor.new("Really black")
  519. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  520. corecircleMESH2.Scale = Vector3.new(7,18,18)
  521. corecircleMESH2.MeshType = "Cylinder"
  522. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  523. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  524.  
  525. TheCore = Instance.new("Part", LeftArm)
  526. TheCore.CanCollide = false
  527. TheCore.Size = Vector3.new(0,0,0)
  528. TheCore.Material = "Fabric"
  529. TheCore.BrickColor = BrickColor.new("Dark indigo")
  530. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  531. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  532. TheCoreMESH.MeshId = "rbxassetid://19251107"
  533. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  534. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  535.  
  536. local fidgetspinner = coroutine.wrap(function()
  537. while true do
  538. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  539. wait()
  540. end
  541. end)
  542. fidgetspinner()
  543.  
  544. Gear1 = Instance.new("Part", LeftArm)
  545. Gear1.CanCollide = false
  546. Gear1.Size = Vector3.new(1, 1, 1)
  547. Gear1.CFrame = CFrame.new(0, 1, 0)
  548. Gear1.BrickColor = BrickColor.new("Really black")
  549. GearMesh1 = Instance.new("FileMesh", Gear1)
  550. GearMesh1.MeshId = "rbxassetid://156292343"
  551. local weld6 = weldBetween(Gear1, HandCannonTop2)
  552. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  553.  
  554. Gear2 = Instance.new("Part", LeftArm)
  555. Gear2.CanCollide = false
  556. Gear2.Size = Vector3.new(1, 1, 1)
  557. Gear2.CFrame = CFrame.new(0, -1, 0)
  558. Gear2.BrickColor = BrickColor.new("Really black")
  559. GearMesh2 = Instance.new("FileMesh", Gear2)
  560. GearMesh2.MeshId = "rbxassetid://156292343"
  561. local weld7 = weldBetween(Gear2, HandCannonTop1)
  562. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  563.  
  564. EnergyCorePART = Instance.new("Part", LeftArm)
  565. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  566. EnergyCorePART.Material = "Neon"
  567. EnergyCorePART.BrickColor = BrickColor.new("Dark indigo")
  568. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  569. EnergyCore1.MeshType = "Sphere"
  570. EnergyCore1.Scale = Vector3.new(1,1,1)
  571. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  572. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  573.  
  574. CorruptedArm = Instance.new("Part", LeftArm)
  575. CorruptedArm.CanCollide = false
  576. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  577. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  578. CorruptedArm.TopSurface = "SmoothNoOutlines"
  579. CorruptedArm.Material = "Neon"
  580. CorruptedArm.Transparency = 0
  581. CorruptedArm.BrickColor = BrickColor.new("Dark indigo")
  582. local weldcor = weldBetween(CorruptedArm, LeftArm)
  583. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  584.  
  585. CorruptedArm2 = Instance.new("Part", LeftArm)
  586. CorruptedArm2.CanCollide = false
  587. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  588. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  589. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  590. CorruptedArm2.Material = "Neon"
  591. CorruptedArm2.Transparency = 1
  592. CorruptedArm2.BrickColor = BrickColor.new("Dark indigo")
  593. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  594. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  595.  
  596. ArmorPlating = Instance.new("Part", LeftArm)
  597. ArmorPlating.CanCollide = false
  598. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  599. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  600. ArmorPlating.TopSurface = "SmoothNoOutlines"
  601. ArmorPlating.Material = "Neon"
  602. ArmorPlating.BrickColor = BrickColor.new("Dark indigo")
  603. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  604. ArmorPlating.RightSurface = "SmoothNoOutlines"
  605. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  606. ArmorPlating.BackSurface = "SmoothNoOutlines"
  607. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  608. Armoring.C0 = CFrame.new(.4, 0, .53)
  609.  
  610. ArmorPlating2 = Instance.new("Part", LeftArm)
  611. ArmorPlating2.CanCollide = false
  612. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  613. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  614. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  615. ArmorPlating2.Material = "Neon"
  616. ArmorPlating2.BrickColor = BrickColor.new("Dark indigo")
  617. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  618. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  619. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  620. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  621. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  622. Armoring2.C0 = CFrame.new(.2, 0, .53)
  623.  
  624. ArmorPlating3 = Instance.new("Part", LeftArm)
  625. ArmorPlating3.CanCollide = false
  626. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  627. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  628. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  629. ArmorPlating3.Material = "Neon"
  630. ArmorPlating3.BrickColor = BrickColor.new("Dark indigo")
  631. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  632. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  633. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  634. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  635. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  636. Armoring3.C0 = CFrame.new(0, 0, .53)
  637.  
  638. ArmorPlating4 = Instance.new("Part", LeftArm)
  639. ArmorPlating4.CanCollide = false
  640. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  641. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  642. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  643. ArmorPlating4.Material = "Neon"
  644. ArmorPlating4.BrickColor = BrickColor.new("Dark indigo")
  645. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  646. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  647. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  648. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  649. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  650. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  651.  
  652. ArmorPlating5 = Instance.new("Part", LeftArm)
  653. ArmorPlating5.CanCollide = false
  654. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  655. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  656. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  657. ArmorPlating5.Material = "Neon"
  658. ArmorPlating5.BrickColor = BrickColor.new("Dark indigo")
  659. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  660. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  661. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  662. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  663. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  664. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  665.  
  666. ArmorPlating6 = Instance.new("Part", LeftArm)
  667. ArmorPlating6.CanCollide = false
  668. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  669. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  670. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  671. ArmorPlating6.Material = "Neon"
  672. ArmorPlating6.BrickColor = BrickColor.new("Dark indigo")
  673. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  674. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  675. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  676. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  677. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  678. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  679.  
  680. ArmorPlating7 = Instance.new("Part", LeftArm)
  681. ArmorPlating7.CanCollide = false
  682. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  683. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  684. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  685. ArmorPlating7.Material = "Neon"
  686. ArmorPlating7.BrickColor = BrickColor.new("Dark indigo")
  687. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  688. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  689. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  690. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  691. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  692. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  693.  
  694. ArmorPlating8 = Instance.new("Part", LeftArm)
  695. ArmorPlating8.CanCollide = false
  696. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  697. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  698. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  699. ArmorPlating8.Material = "Neon"
  700. ArmorPlating8.BrickColor = BrickColor.new("Dark indigo")
  701. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  702. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  703. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  704. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  705. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  706. Armoring8.C0 = CFrame.new(0, 0, -.53)
  707.  
  708. ArmorPlating9 = Instance.new("Part", LeftArm)
  709. ArmorPlating9.CanCollide = false
  710. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  711. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  712. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  713. ArmorPlating9.Material = "Neon"
  714. ArmorPlating9.BrickColor = BrickColor.new("Dark indigo")
  715. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  716. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  717. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  718. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  719. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  720. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  721.  
  722. ArmorPlating10 = Instance.new("Part", LeftArm)
  723. ArmorPlating10.CanCollide = false
  724. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  725. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  726. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  727. ArmorPlating10.Material = "Neon"
  728. ArmorPlating10.BrickColor = BrickColor.new("Dark indigo")
  729. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  730. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  731. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  732. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  733. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  734. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  735.  
  736. light = Instance.new("PointLight", Torso)
  737. light.Color = Color3.new(255,0,0)
  738. light.Range = 5
  739. light.Brightness = 50
  740.  
  741. local Switcher = coroutine.wrap(function()
  742. while true do
  743. for i = 1, 50 do
  744. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  745. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  746. wait()
  747. end
  748. for i = 1, 50 do
  749. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  750. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  751. wait()
  752. end
  753. wait()
  754. end
  755. end)
  756. Switcher()
  757. Root.Anchored = false
  758. Root.CanCollide = false
  759. local removesize = coroutine.wrap(function()
  760. while comingouttoplay do
  761. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  762. wait()
  763. end
  764. end)
  765. removesize()
  766. sound2 = Instance.new("Sound", Torso)
  767. sound2.SoundId = "rbxassetid://1292034965"
  768. sound2.Volume = 4
  769. sound2:Play()
  770. for i = 1, 10 do
  771. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  772. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  773. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  774. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  775. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  776. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  777. wait()
  778. end
  779. local shockwefe = coroutine.wrap(function()
  780. shockwave = Instance.new("Part", Torso)
  781. shockwave.Size = Vector3.new(5, 5, 5)
  782. shockwave.Transparency = 0
  783. shockwave.BrickColor = BrickColor.new("Artichoke")
  784. shockwave.Anchored = true
  785. shockwave.CanCollide = false
  786. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  787. sh1 = Instance.new("SpecialMesh", shockwave)
  788. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  789. sh1.Scale = Vector3.new(0, 0, 0)
  790. removeuseless:AddItem(shockwave,5)
  791. for i = 1, 100 do
  792. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  793. shockwave.Transparency = shockwave.Transparency + 0.05
  794. wait()
  795. end
  796. end)
  797. shockwefe()
  798. for i = 1, 15 do
  799. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  800. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  801. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  802. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  803. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  804. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  805. wait()
  806. end
  807. removeuseless:AddItem(smallrift,4)
  808. comingouttoplay = false
  809. wait()
  810. end
  811.  
  812. mouse.KeyDown:connect(function(Press)
  813. Press=Press:lower()
  814. if Press=='m' then
  815. if debounce then return end
  816. debounce = true
  817. attacking = true
  818. hum.WalkSpeed = 0
  819. maketransparencysetto = coroutine.wrap(function()
  820. brolycharge = Instance.new("Sound", Torso)
  821. brolycharge.SoundId = "rbxassetid://722133423"
  822. brolycharge.Volume = 4
  823. brolycharge:Play()
  824. Shield = Instance.new("Part", Torso)
  825. Shield.Material = "Neon"
  826. Shield.Anchored = true
  827. Shield.Transparency = 1
  828. Shield.CanCollide = false
  829. Shield.BrickColor = BrickColor.new("Dark indigo")
  830. Shield.Size = Vector3.new(10,10,10)
  831. ShieldShape = Instance.new("SpecialMesh", Shield)
  832. ShieldShape.MeshType = "Sphere"
  833. ShieldShape.Scale = Vector3.new(50,50,50)
  834. Shield.CFrame = Root.CFrame
  835. while Shield.Transparency > .5 do
  836. Shield.Transparency = Shield.Transparency - 0.03
  837. wait()
  838. end
  839. end)
  840. maketransparencysetto()
  841. quicklerp = coroutine.wrap(function()
  842. for i = 1, 15 do
  843. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  844. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  845. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  846. wait()
  847. end
  848. end)
  849. quicklerp()
  850. for i = 1, 100 do
  851. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  852. wait()
  853. end
  854. wait(.5)
  855. ShieldShape.Scale = Vector3.new(1,1,1)
  856. Shield.Transparency = .5
  857. wait(.01)
  858. Shield.Transparency = 1
  859. wait(.01)
  860. Shield.Transparency = .5
  861. wait(.01)
  862. Shield.Transparency = 1
  863. wait(.01)
  864. Shield.Transparency = .5
  865. wait(.01)
  866. Shield.Transparency = 1
  867. wait(.01)
  868. Shield.Transparency = .5
  869. wait(.01)
  870. Shield.Transparency = 1
  871. wait(.01)
  872. Shield.Transparency = .5
  873. wait(.01)
  874. Shield.Transparency = 1
  875. wait(.01)
  876. Shield.Transparency = .5
  877. wait(.01)
  878. Shield.Transparency = 1
  879. wait(.01)
  880. Shield.Transparency = .5
  881. huah = Instance.new("Sound", Torso)
  882. huah.Volume = 8
  883. huah.SoundId = "rbxassetid://1502082459"
  884. huah:Play()
  885. explosionsound = Instance.new("Sound", Torso)
  886. explosionsound.SoundId = "rbxassetid://919941001"
  887. explosionsound.Volume = 3
  888. explosionsound:Play()
  889. quicklerp2 = coroutine.wrap(function()
  890. for i = 1, 15 do
  891. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  892. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  893. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  894. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  895. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  896. wait()
  897. end
  898. end)
  899. quicklerp2()
  900. Shield:Remove()
  901. blastwave = Instance.new("Part", Torso)
  902. blastwave.Size = Vector3.new(1, 1, 1)
  903. blastwave.Transparency = 0
  904. blastwave.BrickColor = BrickColor.new("Dark indigo")
  905. blastwave.Material = "Neon"
  906. blastwave.Anchored = true
  907. blastwave.CanCollide = false
  908. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  909. removeuseless:AddItem(blastwave,5)
  910. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  911. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  912. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  913. blastwave2 = Instance.new("Part", Torso)
  914. blastwave2.Size = Vector3.new(1, 1, 1)
  915. blastwave2.Transparency = 0
  916. blastwave2.BrickColor = BrickColor.new("Dark indigo")
  917. blastwave2.Material = "Neon"
  918. blastwave2.Anchored = true
  919. blastwave2.CanCollide = false
  920. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  921. removeuseless:AddItem(blastwave2,5)
  922. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  923. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  924. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  925. blastwave3 = Instance.new("Part", Torso)
  926. blastwave3.Size = Vector3.new(1, 1, 1)
  927. blastwave3.Transparency = 0
  928. blastwave3.BrickColor = BrickColor.new("Dark indigo")
  929. blastwave3.Material = "Neon"
  930. blastwave3.Anchored = true
  931. blastwave3.CanCollide = false
  932. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  933. removeuseless:AddItem(blastwave3,5)
  934. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  935. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  936. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  937. blastwave4 = Instance.new("Part", Torso)
  938. blastwave4.Size = Vector3.new(1, 1, 1)
  939. blastwave4.Transparency = 0
  940. blastwave4.BrickColor = BrickColor.new("Dark indigo")
  941. blastwave4.Material = "Neon"
  942. blastwave4.Anchored = true
  943. blastwave4.CanCollide = false
  944. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  945. removeuseless:AddItem(blastwave4,5)
  946. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  947. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  948. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  949. blastwave5 = Instance.new("Part", Torso)
  950. blastwave5.Size = Vector3.new(1, 1, 1)
  951. blastwave5.Transparency = 0
  952. blastwave5.BrickColor = BrickColor.new("Dark indigo")
  953. blastwave5.Material = "Neon"
  954. blastwave5.Anchored = true
  955. blastwave5.CanCollide = false
  956. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  957. removeuseless:AddItem(blastwave5,5)
  958. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  959. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  960. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  961. Blastcircle = Instance.new("Part", Torso)
  962. Blastcircle.Material = "Neon"
  963. Blastcircle.Anchored = true
  964. Blastcircle.Transparency = 0
  965. Blastcircle.CanCollide = false
  966. Blastcircle.BrickColor = BrickColor.new("Dark indigo")
  967. Blastcircle.Size = Vector3.new(100,100,100)
  968. removeuseless:AddItem(Blastcircle,5)
  969. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  970. BlastShape.MeshType = "Sphere"
  971. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  972. Blastcircle.CFrame = Root.CFrame
  973. Blastcircle2 = Instance.new("Part", Torso)
  974. Blastcircle2.Material = "Neon"
  975. Blastcircle2.Anchored = true
  976. Blastcircle2.Transparency = 0
  977. Blastcircle2.CanCollide = false
  978. Blastcircle2.BrickColor = BrickColor.new("Dark indigo")
  979. Blastcircle2.Size = Vector3.new(100,100,100)
  980. removeuseless:AddItem(Blastcircle2,5)
  981. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  982. BlastShape2.MeshType = "Sphere"
  983. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  984. Blastcircle2.CFrame = Root.CFrame
  985. Blastcircle3 = Instance.new("Part", Torso)
  986. Blastcircle3.Material = "Neon"
  987. Blastcircle3.Anchored = true
  988. Blastcircle3.Transparency = 0
  989. Blastcircle3.CanCollide = false
  990. Blastcircle3.BrickColor = BrickColor.new("Dark indigo")
  991. Blastcircle3.Size = Vector3.new(100,100,100)
  992. removeuseless:AddItem(Blastcircle3,5)
  993. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  994. BlastShape3.MeshType = "Sphere"
  995. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  996. Blastcircle3.CFrame = Root.CFrame
  997. Blastcircle4 = Instance.new("Part", Torso)
  998. Blastcircle4.Material = "Neon"
  999. Blastcircle4.Anchored = true
  1000. Blastcircle4.Transparency = 0
  1001. Blastcircle4.CanCollide = false
  1002. Blastcircle4.BrickColor = BrickColor.new("Dark indigo")
  1003. Blastcircle4.Size = Vector3.new(100,100,100)
  1004. removeuseless:AddItem(Blastcircle4,5)
  1005. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1006. BlastShape4.MeshType = "Sphere"
  1007. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1008. Blastcircle4.CFrame = Root.CFrame
  1009. Blastcircle5 = Instance.new("Part", Torso)
  1010. Blastcircle5.Material = "Neon"
  1011. Blastcircle5.Anchored = true
  1012. Blastcircle5.Transparency = 0
  1013. Blastcircle5.CanCollide = false
  1014. Blastcircle5.BrickColor = BrickColor.new("Dark indigo")
  1015. Blastcircle5.Size = Vector3.new(100,100,100)
  1016. removeuseless:AddItem(Blastcircle5,5)
  1017. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1018. BlastShape5.MeshType = "Sphere"
  1019. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1020. Blastcircle5.CFrame = Root.CFrame
  1021.  
  1022. shockwav = Instance.new("Part", Torso)
  1023. shockwav.Size = Vector3.new(10, 10, 10)
  1024. shockwav.Transparency = 0
  1025. shockwav.BrickColor = BrickColor.new("Dark indigo")
  1026. shockwav.Material = "Neon"
  1027. shockwav.Anchored = true
  1028. shockwav.CanCollide = false
  1029. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1030. removeuseless:AddItem(shockwav,5)
  1031. dea = Instance.new("SpecialMesh", shockwav)
  1032. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1033. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1034. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1035. shockwav2 = Instance.new("Part", Torso)
  1036. shockwav2.Size = Vector3.new(10, 10, 10)
  1037. shockwav2.Transparency = 0
  1038. shockwav2.BrickColor = BrickColor.new("Dark indigo")
  1039. shockwav2.Material = "Neon"
  1040. shockwav2.Anchored = true
  1041. shockwav2.CanCollide = false
  1042. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1043. removeuseless:AddItem(shockwav2,5)
  1044. dea2 = Instance.new("SpecialMesh", shockwav2)
  1045. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1046. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1047. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1048. local Hit = damagealll(50,Torso.Position)
  1049. for _,v in pairs(Hit) do
  1050. local velo2 = Instance.new("BodyVelocity", v)
  1051. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1052. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1053. removeuseless:AddItem(velo2,2)
  1054. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1055. v.Humanoid:TakeDamage(math.random(48,89))
  1056. end
  1057.  
  1058. opopo = coroutine.wrap(function()
  1059. for i = 1, 100 do
  1060. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1061. shockwav.Transparency = shockwav.Transparency + 0.02
  1062. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1063. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1064. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1065. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1066. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1067. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1068. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1069. blastwave.Transparency = blastwave.Transparency + .01
  1070. blastwave2.Transparency = blastwave2.Transparency + .03
  1071. blastwave3.Transparency = blastwave3.Transparency + .02
  1072. blastwave4.Transparency = blastwave4.Transparency + .015
  1073. blastwave5.Transparency = blastwave5.Transparency + .01
  1074. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1075. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1076. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1077. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1078. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1079. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1080. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1081. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1082. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1083. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1084. wait()
  1085. end
  1086. end)
  1087. opopo()
  1088. wait(2)
  1089. hum.WalkSpeed = 13
  1090. debounce = false
  1091. attacking = false
  1092. end
  1093. end)
  1094.  
  1095. EnergyIdle = Instance.new("Sound", Torso)
  1096. EnergyIdle.SoundId = "rbxassetid://865160364"
  1097. EnergyIdle.Looped = true
  1098. EnergyIdle.Volume = .2
  1099. EnergyIdle:Play()
  1100. doommusucus = Instance.new("Sound", Torso)
  1101. doommusucus.SoundId = "rbxassetid://633080885"
  1102. doommusucus.Looped = true
  1103. doommusucus.Volume = 1.5
  1104. doommusucus:Play()
  1105. hum.WalkSpeed = 30
  1106.  
  1107. function damagealll(Radius,Position)
  1108. local Returning = {}
  1109. for _,v in pairs(workspace:GetChildren()) do
  1110. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1111. local Mag = (v.Torso.Position - Position).magnitude
  1112. if Mag < Radius then
  1113. table.insert(Returning,v)
  1114. end
  1115. end
  1116. end
  1117. return Returning
  1118. end
  1119.  
  1120. function damagealll2(Radius,Position)
  1121. local Returning = {}
  1122. while wait() do
  1123. for _,v in pairs(workspace:GetChildren()) do
  1124. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1125. local Mag = (v.Torso.Position - Position).magnitude
  1126. if Mag < Radius then
  1127. table.insert(Returning,v)
  1128. end
  1129. end
  1130. end
  1131. end
  1132. return Returning
  1133. end
  1134.  
  1135. footsteps = Instance.new("Sound", Torso)
  1136. footsteps.SoundId = "sID://320886417"
  1137. footsteps.Looped = true
  1138. footsteps.Volume = 5
  1139.  
  1140. checks1 = coroutine.wrap(function() -------Checks
  1141. while true do
  1142. if Root.Velocity.Magnitude > 0.5 and running == false then
  1143. position = "Walking"
  1144. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1145. position = "Idle2"
  1146. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1147. position = "Idle"
  1148. elseif Root.Velocity.Magnitude > 15 then
  1149. position = "Running"
  1150. else
  1151. end
  1152. wait()
  1153. end
  1154. end)
  1155. checks1()
  1156.  
  1157. mouse.KeyDown:connect(function(Press)
  1158. Press=Press:lower()
  1159. if Press=='p' then
  1160. if debounce == true then return end
  1161. debounce = true
  1162. walking = false
  1163. attacking = true
  1164. punchcharge:Play()
  1165. for i = 1, 10 do
  1166. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1167. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1168. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1169. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1170. wait()
  1171. end
  1172. punchexplosion:Play()
  1173. hitboxpert = Instance.new("Part", LeftArm)
  1174. hitboxpert.Size = Vector3.new(2, 2, 2)
  1175. hitboxpert.CanCollide = false
  1176. hitboxpert.Transparency = 1
  1177. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1178. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1179. hitboxpert.Touched:connect(function(hit)
  1180. if hit.Parent:IsA("Part") then
  1181. elseif hit.Parent:IsA("SpecialMesh") then
  1182. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1183. elseif hit.Parent:findFirstChild("Humanoid") then
  1184. if damagedebounce == true then return end
  1185. damagedebounce = true
  1186. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1187. Slachtoffer:TakeDamage(9999999999)
  1188. end
  1189. end)
  1190. local punchplosion = coroutine.wrap(function()
  1191. plosion = Instance.new("Part", LeftArm)
  1192. plosion.Size = Vector3.new(1, 1, 1)
  1193. plosion.Transparency = 0.2
  1194. plosion.BrickColor = BrickColor.new("Dark indigo")
  1195. plosion.Anchored = true
  1196. plosion.CanCollide = false
  1197. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1198. dea1 = Instance.new("SpecialMesh", plosion)
  1199. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1200. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1201. for i = 1, 25 do
  1202. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1203. plosion.Transparency = plosion.Transparency + 0.07
  1204. wait()
  1205. end
  1206. end)
  1207. punchplosion()
  1208. for i = 1, 10 do
  1209. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1210. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1211. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1212. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1213. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1214. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1215. wait()
  1216. end
  1217. hitboxpert:Destroy()
  1218. hitboxweld:Destroy()
  1219. plosion:Destroy()
  1220. attacking = false
  1221. damagedebounce = false
  1222. debounce = false
  1223. end
  1224. end)
  1225.  
  1226. mouse.KeyDown:connect(function(Press)
  1227. Press=Press:lower()
  1228. if Press=='t' then
  1229. if tauntdebounce == true then return end
  1230. tauntdebounce = true
  1231. rdnm = soundtable[math.random(1,#soundtable)]
  1232. tauntsound = Instance.new("Sound", Head)
  1233. tauntsound.Volume = .8
  1234. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1235. tauntsound.Looped = false
  1236. tauntsound:Play()
  1237. wait(tauntsound.TimeLength)
  1238. wait(3)
  1239. tauntsound:Remove()
  1240. wait(1)
  1241. tauntdebounce = false
  1242. debounce = false
  1243. end
  1244. end)
  1245.  
  1246.  
  1247. mouse.KeyDown:connect(function(Press)
  1248. Press=Press:lower()
  1249. if Press=='l' then
  1250. if debounce then return end
  1251. debounce = true
  1252. attacking = true
  1253. punchcharge2:Play()
  1254. hum.WalkSpeed = 13
  1255. for i = 1, 8 do
  1256. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1257. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1258. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1259. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1260. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1261. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1262. wait()
  1263. end
  1264. local shockwavv = coroutine.wrap(function()
  1265. shockwav = Instance.new("Part", LeftArm)
  1266. shockwav.Size = Vector3.new(1, 1, 1)
  1267. shockwav.Transparency = 0
  1268. shockwav.BrickColor = BrickColor.new("Really black")
  1269. shockwav.Anchored = true
  1270. shockwav.CanCollide = false
  1271. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1272. dea2 = Instance.new("SpecialMesh", shockwav)
  1273. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1274. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1275. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1276.  
  1277. shockwav2 = Instance.new("Part", LeftArm)
  1278. shockwav2.Size = Vector3.new(1, 1, 1)
  1279. shockwav2.Transparency = 0
  1280. shockwav2.BrickColor = BrickColor.new("Dark indigo")
  1281. shockwav2.Anchored = true
  1282. shockwav2.CanCollide = false
  1283. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1284. dea3 = Instance.new("SpecialMesh", shockwav2)
  1285. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1286. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1287. removeuseless:AddItem(shockwav2,5)
  1288.  
  1289. shockesr = Instance.new("Part", Torso)
  1290. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1291. shockesr.Material = "Neon"
  1292. shockesr.BrickColor = BrickColor.new("Dark indigo")
  1293. shockesr.Transparency = 0
  1294. shockesr.Anchored = true
  1295. shockesr.CanCollide = false
  1296. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1297. shockerMESH.MeshType = "Sphere"
  1298. shockerMESH.Scale = Vector3.new(1,1,1)
  1299. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1300. removeuseless:AddItem(shockesr,5)
  1301.  
  1302. local Hit = damagealll(14,Torso.Position)
  1303. for _,v in pairs(Hit) do
  1304. local velo2 = Instance.new("BodyVelocity", v)
  1305. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1306. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1307. removeuseless:AddItem(velo2,2)
  1308. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1309. v.Humanoid:TakeDamage(9999999999)
  1310. end
  1311.  
  1312. for i = 1, 25 do
  1313. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1314. shockwav.Transparency = shockwav.Transparency + 0.07
  1315. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1316. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1317. shockesr.Transparency = shockesr.Transparency + 0.07
  1318. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1319. wait()
  1320. end
  1321. end)
  1322. shockwavv()
  1323. punchexplosion2:Play()
  1324. chunks = Instance.new("Part", workspace)
  1325. chunks.BrickColor = BrickColor.new("Dark indigo")
  1326. chunks.Size = Vector3.new(2, 2, 2)
  1327. chunks.Anchored = true
  1328. chunks.Material = "Neon"
  1329. chunks.TopSurface = "Smooth"
  1330. chunks.BottomSurface = "Smooth"
  1331. chunks.CanCollide = false
  1332. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1333. table.insert(SlowlyFade,chunks)
  1334. removeuseless:AddItem(chunks,5)
  1335. chunks2 = Instance.new("Part", workspace)
  1336. chunks2.BrickColor = BrickColor.new("Dark indigo")
  1337. chunks2.Size = Vector3.new(2, 2, 2)
  1338. chunks2.Anchored = true
  1339. chunks2.Material = "Neon"
  1340. chunks2.TopSurface = "Smooth"
  1341. chunks2.BottomSurface = "Smooth"
  1342. chunks2.CanCollide = false
  1343. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1344. table.insert(SlowlyFade,chunks2)
  1345. removeuseless:AddItem(chunks2,5)
  1346. chunks3 = Instance.new("Part", workspace)
  1347. chunks3.BrickColor = BrickColor.new("Dark indigo")
  1348. chunks3.Size = Vector3.new(2, 2, 2)
  1349. chunks3.Anchored = true
  1350. chunks3.Material = "Neon"
  1351. chunks3.CanCollide = false
  1352. chunks3.TopSurface = "Smooth"
  1353. chunks3.BottomSurface = "Smooth"
  1354. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1355. table.insert(SlowlyFade,chunks3)
  1356. removeuseless:AddItem(chunks3,5)
  1357. chunks4 = Instance.new("Part", workspace)
  1358. chunks4.BrickColor = BrickColor.new("Dark indigo")
  1359. chunks4.Size = Vector3.new(2, 2, 2)
  1360. chunks4.Anchored = true
  1361. chunks4.TopSurface = "Smooth"
  1362. chunks4.BottomSurface = "Smooth"
  1363. chunks4.Material = "Neon"
  1364. chunks4.CanCollide = false
  1365. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1366. table.insert(SlowlyFade,chunks4)
  1367. removeuseless:AddItem(chunks4,5)
  1368. hum.WalkSpeed = 0
  1369. for i = 1, 15 do
  1370. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1371. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1372. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1373. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1374. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1375. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1376. wait()
  1377. end
  1378. hum.WalkSpeed = 13
  1379. attacking = false
  1380. damagedebounce = false
  1381. shockwav:Remove()
  1382. shockwav2:Remove()
  1383. shockesr:Remove()
  1384. debounce = false
  1385. end
  1386. end)
  1387.  
  1388. mouse.KeyDown:connect(function(Press)
  1389. Press=Press:lower()
  1390. if Press=='k' then
  1391. if debounce then return end
  1392. debounce = true
  1393. attacking = true
  1394. punchcharge2:Play()
  1395. hum.WalkSpeed = 0
  1396. for i = 1, 8 do
  1397. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1398. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1399. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1400. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1401. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1402. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1403. wait()
  1404. end
  1405. punchexplosion3:Play()
  1406. local wtfboomzorz = coroutine.wrap(function()
  1407. shockesr = Instance.new("Part", Torso)
  1408. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1409. shockesr.Material = "Neon"
  1410. shockesr.BrickColor = BrickColor.new("Dark indigo")
  1411. shockesr.Transparency = 0
  1412. shockesr.Anchored = true
  1413. shockesr.CanCollide = false
  1414. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1415. shockerMESH.MeshType = "Sphere"
  1416. shockerMESH.Scale = Vector3.new(1,1,1)
  1417. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1418. removeuseless:AddItem(shockesr,5)
  1419.  
  1420. shockwav = Instance.new("Part", LeftArm)
  1421. shockwav.Size = Vector3.new(1, 1, 1)
  1422. shockwav.Transparency = 0
  1423. shockwav.BrickColor = BrickColor.new("Dark indigo")
  1424. shockwav.Anchored = true
  1425. shockwav.CanCollide = false
  1426. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1427. dea2 = Instance.new("SpecialMesh", shockwav)
  1428. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1429. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1430. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1431. removeuseless:AddItem(shockwav,5)
  1432.  
  1433. shockwav2 = Instance.new("Part", LeftArm)
  1434. shockwav2.Size = Vector3.new(1, 1, 1)
  1435. shockwav2.Transparency = 0
  1436. shockwav2.BrickColor = BrickColor.new("Dark indigo")
  1437. shockwav2.Anchored = true
  1438. shockwav2.CanCollide = false
  1439. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1440. dea3 = Instance.new("SpecialMesh", shockwav2)
  1441. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1442. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1443. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1444. removeuseless:AddItem(shockwav2,5)
  1445.  
  1446. shockwav3 = Instance.new("Part", LeftArm)
  1447. shockwav3.Size = Vector3.new(1, 1, 1)
  1448. shockwav3.Transparency = 0
  1449. shockwav3.BrickColor = BrickColor.new("Dark indigo")
  1450. shockwav3.Anchored = true
  1451. shockwav3.CanCollide = false
  1452. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1453. dea4 = Instance.new("SpecialMesh", shockwav3)
  1454. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1455. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1456. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1457. removeuseless:AddItem(shockwav3,5)
  1458.  
  1459. local Hit = damagealll(35,Torso.Position)
  1460. for _,v in pairs(Hit) do
  1461. v:BreakJoints()
  1462. end
  1463. for i = 1, 25 do
  1464. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1465. shockwav.Transparency = shockwav.Transparency + 0.07
  1466. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1467. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1468. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1469. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1470. shockesr.Transparency = shockesr.Transparency + 0.08
  1471. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1472. wait()
  1473. end
  1474. end)
  1475. wtfboomzorz()
  1476. for i = 1, 8 do
  1477. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1478. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1479. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1480. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1481. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1482. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1483. wait()
  1484. end
  1485. for i = 1, 26 do
  1486. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1487. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1488. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1489. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1490. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1491. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1492. wait()
  1493. end
  1494. hum.WalkSpeed = 13
  1495. debounce = false
  1496. attacking = false
  1497. end
  1498. end)
  1499.  
  1500. mouse.KeyDown:connect(function(Press)
  1501. Press=Press:lower()
  1502. if Press=='o' then
  1503. if debounce then return end
  1504. debounce = true
  1505. attacking = true
  1506. hum.WalkSpeed = 0
  1507. local theendbegin = coroutine.wrap(function()
  1508. shockwav = Instance.new("Part", Torso)
  1509. shockwav.Size = Vector3.new(1, 1, 1)
  1510. shockwav.Transparency = 0
  1511. shockwav.BrickColor = BrickColor.new("Dark indigo")
  1512. shockwav.Material = "Neon"
  1513. shockwav.Anchored = true
  1514. shockwav.CanCollide = false
  1515. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1516. dea2 = Instance.new("SpecialMesh", shockwav)
  1517. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1518. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1519. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1520. removeuseless:AddItem(shockwav,5)
  1521. shockwav2 = Instance.new("Part", Torso)
  1522. shockwav2.Size = Vector3.new(1, 1, 1)
  1523. shockwav2.Transparency = 0
  1524. shockwav2.Material = "Neon"
  1525. shockwav2.BrickColor = BrickColor.new("Dark indigo")
  1526. shockwav2.Anchored = true
  1527. shockwav2.CanCollide = false
  1528. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1529. dea3 = Instance.new("SpecialMesh", shockwav2)
  1530. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1531. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1532. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1533. removeuseless:AddItem(shockwav2,5)
  1534. for i = 1, 125 do
  1535. shockwav.Transparency = shockwav.Transparency + 0.03
  1536. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1537. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1538. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1539. wait()
  1540. end
  1541. end)
  1542. theendbegin()
  1543. boomswoosh:Play()
  1544. for i = 1, 50 do
  1545. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1546. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1547. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1548. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1549. wait()
  1550. end
  1551. EndOfTimes = true
  1552. local TheEnd = coroutine.wrap(function()
  1553. while EndOfTimes do
  1554. TheEndTimeWave = Instance.new("Part", Torso)
  1555. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1556. TheEndTimeWave.Transparency = 1
  1557. TheEndTimeWave.BrickColor = BrickColor.new("Dark indigo")
  1558. TheEndTimeWave.Material = "Neon"
  1559. TheEndTimeWave.Anchored = true
  1560. TheEndTimeWave.CanCollide = false
  1561. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1562. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1563. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1564. DDT.Scale = Vector3.new(50, 50, 50)
  1565. removeuseless:AddItem(TheEndTimeWave,2)
  1566. table.insert(TheEnd,TheEndTimeWave)
  1567. table.insert(TheEnd2,DDT)
  1568. wait(0.1)
  1569. end
  1570. end)
  1571. TheEnd()
  1572. local EndOrb = coroutine.wrap(function()
  1573. EnddOrb = Instance.new("Part", Torso)
  1574. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1575. EnddOrb.Material = "Neon"
  1576. EnddOrb.BrickColor = BrickColor.new("Dark indigo")
  1577. EnddOrb.Transparency = 1
  1578. EnddOrb.Anchored = true
  1579. EnddOrb.CanCollide = false
  1580. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1581. EnddOrbMESH.MeshType = "Sphere"
  1582. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1583. EnddOrb.CFrame = Torso.CFrame
  1584. while EnddOrb.Transparency > 0 do
  1585. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1586. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1587. wait()
  1588. end
  1589. end)
  1590. EndOrb()
  1591. TheEndSound2:Play()
  1592. while EnddOrb.Transparency > 0 do
  1593. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1594. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1595. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1596. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1597. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1598. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1599. wait()
  1600. end
  1601. TheEndSound2:Stop()
  1602. TheEndSound:Play()
  1603. EndOfTimes = false
  1604. for i = 1, 100 do
  1605. EnddOrb.CFrame = Torso.CFrame
  1606. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1607. wait()
  1608. end
  1609. wait(2)
  1610. local dissapend = coroutine.wrap(function()
  1611. for i = 1, 100 do
  1612. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1613. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1614. wait()
  1615. end
  1616. end)
  1617. dissapend()
  1618. ROOOAAAAH:Play()
  1619. local opforr = coroutine.wrap(function()
  1620. while true do
  1621. if loowki then break end
  1622. TheEndTimeWave2 = Instance.new("Part", Torso)
  1623. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1624. TheEndTimeWave2.Transparency = 0.4
  1625. TheEndTimeWave2.BrickColor = BrickColor.new("Dark indigo")
  1626. TheEndTimeWave2.Material = "Neon"
  1627. TheEndTimeWave2.Anchored = true
  1628. TheEndTimeWave2.CanCollide = false
  1629. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1630. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1631. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1632. DDT2.Scale = Vector3.new(1, 1, 1)
  1633. removeuseless:AddItem(TheEndTimeWave2,3)
  1634. table.insert(TheEnd4,TheEndTimeWave2)
  1635. table.insert(TheEnd3,DDT2)
  1636. EnddOrb2 = Instance.new("Part", Torso)
  1637. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1638. EnddOrb2.Material = "Neon"
  1639. EnddOrb2.BrickColor = BrickColor.new("Dark indigo")
  1640. EnddOrb2.Transparency = 0
  1641. EnddOrb2.Anchored = true
  1642. EnddOrb2.CanCollide = false
  1643. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1644. EnddOrbMESH2.MeshType = "Sphere"
  1645. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1646. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1647. removeuseless:AddItem(EnddOrb2,2)
  1648. table.insert(TheEnd2,EnddOrbMESH2)
  1649. table.insert(SlowlyFade,EnddOrb2)
  1650. wait(0.1)
  1651. end
  1652. end)
  1653. opforr()
  1654. for i = 1, 20 do
  1655. local Hit = damagealll(60,Torso.Position)
  1656. for _,v in pairs(Hit) do
  1657. v.Humanoid:TakeDamage(9999999999)
  1658. end
  1659. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1660. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1661. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1662. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1663. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1664. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1665. wait()
  1666. end
  1667. local damgog = coroutine.wrap(function()
  1668. while true do
  1669. if loowki then return end
  1670. local Hit = damagealll(60,Torso.Position)
  1671. for _,v in pairs(Hit) do
  1672. v.Humanoid:TakeDamage(9999999999)
  1673. end
  1674. wait()
  1675. end
  1676. end)
  1677. damgog()
  1678. wait(ROOOAAAAH.TimeLength)
  1679. loowki = true
  1680. wait(.5)
  1681. for i = 1, 40 do
  1682. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1683. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1684. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1685. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1686. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1687. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1688. wait()
  1689. end
  1690. for i = 1, 100 do
  1691. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1692. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1693. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1694. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1695. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1696. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1697. wait()
  1698. end
  1699. attacking = false
  1700. debounce = false
  1701. loowki = false
  1702. EndOfTimes = false
  1703. hum.WalkSpeed = 13
  1704. end
  1705. end)
  1706.  
  1707. mouse.KeyDown:connect(function(Press)
  1708. Press=Press:lower()
  1709. if Press=='j' then
  1710. if debounce then return end
  1711. debounce = true
  1712. attacking = true
  1713. zorro = true
  1714. local timereft = coroutine.wrap(function()
  1715. shockesr = Instance.new("Part", Torso)
  1716. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1717. shockesr.Material = "Neon"
  1718. shockesr.BrickColor = BrickColor.new("Dark indigo")
  1719. shockesr.Transparency = 0
  1720. shockesr.Anchored = true
  1721. shockesr.CanCollide = false
  1722. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1723. shockerMESH.MeshType = "Cylinder"
  1724. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1725. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1726. riftopen = Instance.new("Sound", shockesr)
  1727. riftopen.SoundId = "rbxassetid://93724183"
  1728. riftopen.Looped = false
  1729. riftopen.Volume = 2
  1730. riftopen:Play()
  1731. while zorro do
  1732. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1733. wait()
  1734. end
  1735. end)
  1736. timereft()
  1737. for i = 1, 50 do
  1738. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1739. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1740. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1741. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1742. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1743. wait()
  1744. end
  1745. zorro = false
  1746. punchcharge3:Play()
  1747. for i = 1, 10 do
  1748. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1749. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1750. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1751. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1752. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1753. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1754. wait()
  1755. end
  1756. astral = true
  1757. local astralshocks = coroutine.wrap(function()
  1758. while astral do
  1759. Astralshock = Instance.new("Part", Torso)
  1760. Astralshock.Size = Vector3.new(1, 1, 1)
  1761. Astralshock.Transparency = 0
  1762. Astralshock.BrickColor = BrickColor.new("Dark indigo")
  1763. Astralshock.Material = "Neon"
  1764. Astralshock.Anchored = true
  1765. Astralshock.CanCollide = false
  1766. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1767. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1768. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1769. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1770. table.insert(TheEnd3,DDTASTRAL)
  1771. table.insert(SlowlyFade,Astralshock)
  1772. removeuseless:AddItem(Astralshock,2)
  1773. wait(0.3)
  1774. end
  1775. end)
  1776. local astralshocks2 = coroutine.wrap(function()
  1777. while astral do
  1778. Astralshock2 = Instance.new("Part", Torso)
  1779. Astralshock2.Size = Vector3.new(1, 1, 1)
  1780. Astralshock2.Transparency = 0
  1781. Astralshock2.BrickColor = BrickColor.new("Dark indigo")
  1782. Astralshock2.Material = "Neon"
  1783. Astralshock2.Anchored = true
  1784. Astralshock2.CanCollide = false
  1785. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1786. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1787. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1788. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1789. table.insert(UpMover,Astralshock2)
  1790. table.insert(SlowlyFade,Astralshock2)
  1791. removeuseless:AddItem(Astralshock2,2)
  1792. wait(0.2)
  1793. end
  1794. end)
  1795. astralshocks2()
  1796. astralshocks()
  1797. riftopen2 = Instance.new("Sound", shockesr)
  1798. riftopen2.SoundId = "rbxassetid://907527750"
  1799. riftopen2.Looped = false
  1800. riftopen2.Volume = 2
  1801. riftopen2:Play()
  1802. local fofp = coroutine.wrap(function()
  1803. riftopen3 = Instance.new("Sound", shockesr)
  1804. riftopen3.SoundId = "rbxassetid://1190833720"
  1805. riftopen3.Looped = false
  1806. riftopen3.Volume = 0
  1807. removeuseless:AddItem(riftopen3,10)
  1808. removeuseless:AddItem(shockesr,6)
  1809. riftopen3:Play()
  1810. while riftopen3.Volume < 3 do
  1811. riftopen3.Volume = riftopen3.Volume + 0.2
  1812. wait()
  1813. end
  1814. while astral do
  1815. wait()
  1816. end
  1817. while riftopen3.Volume > 0 do
  1818. riftopen3.Volume = riftopen3.Volume - 0.1
  1819. wait()
  1820. end
  1821. end)
  1822. fofp()
  1823. local astraldmg = coroutine.wrap(function()
  1824. for i = 1, 5 do
  1825. local Hit = damagealll(20,shockesr.Position)
  1826. for _,v in pairs(Hit) do
  1827. v.Humanoid:TakeDamage(9999999999)
  1828. end
  1829. wait(1)
  1830. end
  1831. end)
  1832. astraldmg()
  1833. while shockesr.Transparency < 1 do
  1834. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1835. shockesr.Transparency = shockesr.Transparency + 0.02
  1836. wait()
  1837. end
  1838. astral = false
  1839. debounce = false
  1840. attacking = false
  1841. riftopen:Remove()
  1842. riftopen2:Remove()
  1843. end
  1844. end)
  1845.  
  1846. mouse.KeyDown:connect(function(Press)
  1847. Press=Press:lower()
  1848. if Press=='r' then
  1849. if debounce then return end
  1850. debounce = true
  1851. attacking = true
  1852. borb = true
  1853. hum.WalkSpeed = 0
  1854. punchcharge:Play()
  1855. for i = 1, 8 do
  1856. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1857. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1858. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1859. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1860. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1861. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1862. wait()
  1863. end
  1864. BlackPowerBall = Instance.new("Part", Torso)
  1865. BlackPowerBall.BrickColor = BrickColor.new("Dark indigo")
  1866. BlackPowerBall.Anchored = true
  1867. BlackPowerBall.Shape = 0
  1868. BlackPowerBall.Material = "Neon"
  1869. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1870. BlackPowerBall.CanCollide = false
  1871. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1872. local increasesizeball = coroutine.wrap(function()
  1873. for i = 1, 20 do
  1874. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1875. wait()
  1876. end
  1877. end)
  1878. increasesizeball()
  1879. OMEGABLASTER = Instance.new("Sound", RightArm)
  1880. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1881. OMEGABLASTER.Pitch = 1.5
  1882. OMEGABLASTER.Volume = 2
  1883. OMEGABLASTER:Play()
  1884. for i = 1, 25 do
  1885. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1886. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1887. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1888. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1889. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1890. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1891. wait()
  1892. end
  1893. for i = 1, 8 do
  1894. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1895. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1896. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1897. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1898. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1899. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1900. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1901. wait()
  1902. end
  1903. local shootthemballs = coroutine.wrap(function()
  1904. BlackPowerBall.Anchored = false
  1905. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1906. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1907. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1908. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1909. wait()
  1910. end)
  1911. shootthemballs()
  1912. for i = 1, 12 do
  1913. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1914. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1915. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1916. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1917. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1918. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1919. wait()
  1920. end
  1921. BlackPowerBall.Touched:connect(function(OnHit)
  1922. if hitters == true then return end
  1923. hitters = true
  1924. BlackPowerBall.Anchored = true
  1925. BlackPowerBall.Transparency = 1
  1926. local Hit = damagealll(32,BlackPowerBall.Position)
  1927. for _,v in pairs(Hit) do
  1928. v.Humanoid:TakeDamage(9999999999)
  1929. end
  1930. explosivesound = Instance.new("Sound", BlackPowerBall)
  1931. explosivesound.SoundId = "rbxassetid://400765078"
  1932. explosivesound.Looped = false
  1933. explosivesound.Volume = 2
  1934. explosivesound.Pitch = 2
  1935. explosivesound:Play()
  1936. for i = 1, 3 do
  1937. ExplosionBall = Instance.new("Part", Torso)
  1938. ExplosionBall.BrickColor = BrickColor.new("Dark indigo")
  1939. ExplosionBall.Anchored = true
  1940. ExplosionBall.Shape = 0
  1941. ExplosionBall.Material = "Neon"
  1942. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1943. ExplosionBall.CanCollide = false
  1944. ExplosionBall.Size = BlackPowerBall.Size
  1945. ExplosionBallshock = Instance.new("Part", Torso)
  1946. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1947. ExplosionBallshock.Transparency = 0
  1948. ExplosionBallshock.BrickColor = BrickColor.new("Dark indigo")
  1949. ExplosionBallshock.Material = "Neon"
  1950. ExplosionBallshock.Anchored = true
  1951. ExplosionBallshock.CanCollide = false
  1952. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1953. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1954. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1955. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1956. table.insert(Extreme,ExplosionBall)
  1957. table.insert(SlowlyFade,ExplosionBall)
  1958. table.insert(SlowlyFade,ExplosionBallshock)
  1959. table.insert(ExtremeM,ExplosionBallshockDDT)
  1960. removeuseless:AddItem(ExplosionBall,2)
  1961. removeuseless:AddItem(ExplosionBallshock,2)
  1962. wait(0.1)
  1963. end
  1964. borb = false
  1965. hitters = false
  1966. end)
  1967. hum.WalkSpeed = 13
  1968. local time = coroutine.wrap(function()
  1969. for i = 1, 100 do
  1970. if borb == false then break end
  1971. wait()
  1972. end
  1973. BlackPowerBall:Remove()
  1974. debounce = false
  1975. balldebounce = false
  1976. hitters = false
  1977. end)
  1978. time()
  1979. attacking = false
  1980. while wait() do
  1981. if borb == false then break end
  1982. wait()
  1983. end
  1984. balldebounce = false
  1985. debounce = false
  1986. hitters = false
  1987. end
  1988. end)
  1989.  
  1990. mouse.KeyDown:connect(function(Press)
  1991. Press=Press:lower()
  1992. if Press=='h' then
  1993. if debounce == true then return end
  1994. debounce = true
  1995. walking = false
  1996. hit = false
  1997. attacking = true
  1998. punchcharge:Play()
  1999. bbm = Instance.new("Sound", Torso)
  2000. bbm.SoundId = "rbxassetid://1412100204"
  2001. bbm.Volume = 6
  2002. bbm:Play()
  2003. hum.WalkSpeed = 0
  2004. local createnergyblast = coroutine.wrap(function()
  2005. BlastWave = Instance.new("Part", Torso)
  2006. BlastWave.Material = "Neon"
  2007. BlastWave.Anchored = true
  2008. BlastWave.CanCollide = false
  2009. BlastWave.BrickColor = BrickColor.new("Dark indigo")
  2010. BlastWave.Size = Vector3.new(.1,.1,.1)
  2011. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2012. BlastShape.MeshType = "Sphere"
  2013. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2014. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2015. end)
  2016. createnergyblast()
  2017. local sizeincrease = coroutine.wrap(function()
  2018. for i = 1, 45 do
  2019. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2020. wait()
  2021. end
  2022. end)
  2023. sizeincrease()
  2024. local RetrEnergy2 = coroutine.wrap(function()
  2025. for i = 1, 10 do
  2026. circlescircles = Instance.new("Part", Torso)
  2027. circlescircles.Size = Vector3.new(1, 1, 1)
  2028. circlescircles.Transparency = 0.2
  2029. circlescircles.BrickColor = BrickColor.new("Dark indigo")
  2030. circlescircles.Material = "Neon"
  2031. circlescircles.Anchored = true
  2032. circlescircles.CanCollide = false
  2033. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2034. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2035. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2036. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2037. removeuseless:AddItem(circlescircles,1)
  2038. table.insert(nonmeshRepeater2,circlescircles)
  2039. table.insert(TheEnd2,circlescirclesmesh)
  2040. wait(.1)
  2041. end
  2042. end)
  2043. RetrEnergy2()
  2044. local RetrEnergy = coroutine.wrap(function()
  2045. for i = 1, 7 do
  2046. RetrEnergy1 = Instance.new("Part", Torso)
  2047. RetrEnergy1.Material = "Neon"
  2048. RetrEnergy1.Anchored = true
  2049. RetrEnergy1.CanCollide = false
  2050. RetrEnergy1.BrickColor = BrickColor.new("Dark indigo")
  2051. RetrEnergy1.Transparency = 0.5
  2052. RetrEnergy1.Size = Vector3.new(10,10,10)
  2053. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2054. RetrEnergy1Shape.MeshType = "Sphere"
  2055. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2056. RetrEnergy1.CFrame = BlastWave.CFrame
  2057. table.insert(LessSize,RetrEnergy1)
  2058. table.insert(Repeater2,RetrEnergy1)
  2059. removeuseless:AddItem(RetrEnergy1,2)
  2060. wait(0.2)
  2061. end
  2062. end)
  2063. RetrEnergy()
  2064. for i = 1, 10 do
  2065. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2066. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2067. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2068. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2069. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2070. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2071. wait()
  2072. end
  2073. wait(1)
  2074. local shocks = coroutine.wrap(function()
  2075. while BlastWave.Transparency < 1 do
  2076. shockoftheblast = Instance.new("Part", Torso)
  2077. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2078. shockoftheblast.Transparency = 0
  2079. shockoftheblast.BrickColor = BrickColor.new("Dark indigo")
  2080. shockoftheblast.Material = "Neon"
  2081. shockoftheblast.Anchored = true
  2082. shockoftheblast.CanCollide = false
  2083. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2084. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2085. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2086. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2087. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2088. removeuseless:AddItem(shockoftheblast,.5)
  2089. table.insert(ForwardMover,shockoftheblast)
  2090. table.insert(nonmeshRepeater2,shockoftheblast)
  2091. wait(.1)
  2092. end
  2093. end)
  2094. shocks()
  2095. x0412:Play()
  2096. ReaperLaunch = Instance.new("Sound", LeftArm)
  2097. ReaperLaunch.Volume = 3
  2098. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2099. ReaperLaunch:Play()
  2100. hum.WalkSpeed = 2
  2101. TheBeam = Instance.new("Part", LeftArm)
  2102. TheBeam.CanCollide = false
  2103. TheBeam.Size = Vector3.new(1,3,3)
  2104. TheBeam.Material = "Neon"
  2105. TheBeam.Anchored = true
  2106. TheBeam.BrickColor = BrickColor.new("Dark indigo")
  2107. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2108. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2109. TheBeamMESH.MeshType = "Cylinder"
  2110. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2111. TheBeam.Touched:connect(function(hit)
  2112. if hit.Parent:IsA("Part") then
  2113. elseif hit.Parent:IsA("SpecialMesh") then
  2114. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2115. elseif hit.Parent:findFirstChild("Humanoid") then
  2116. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2117. Slachtoffer:TakeDamage(9999999999)
  2118. wait(.6)
  2119. end
  2120. end)
  2121. for i = 1, 100 do
  2122. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2123. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2124. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2125. wait()
  2126. end
  2127. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2128. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2129. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2130. wait()
  2131. end
  2132. debounce = false
  2133. attacking = false
  2134. TheBeam:Remove()
  2135. BlastWave:Remove()
  2136. end
  2137. end)
  2138.  
  2139. mouse.KeyDown:connect(function(Press)
  2140. Press=Press:lower()
  2141. if Press=='q' then
  2142. if debounce then return end
  2143. debounce = true
  2144. attacking = true
  2145. open = true
  2146. nepo = true
  2147. hum.WalkSpeed = 0
  2148. bigrift = Instance.new("Part", Torso)
  2149. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2150. bigrift.Material = "Neon"
  2151. bigrift.Transparency = 1
  2152. bigrift.Anchored = true
  2153. bigrift.CanCollide = false
  2154. bigriftdecal = Instance.new("Decal", bigrift)
  2155. bigriftdecal.Face = "Top"
  2156. bigriftdecal.Texture = "rbxassetid://702583926"
  2157. local bigriftopen = coroutine.wrap(function()
  2158. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2159. while open do
  2160. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2161. wait()
  2162. end
  2163. end)
  2164. bigriftopen()
  2165. local rotate = coroutine.wrap(function()
  2166. while nepo do
  2167. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2168. wait()
  2169. end
  2170. end)
  2171. rotate()
  2172. for i = 1, 15 do
  2173. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2174. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2175. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2176. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2177. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2178. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2179. wait()
  2180. end
  2181. open = false
  2182. for i = 1, 8 do
  2183. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2184. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2185. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2186. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2187. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2188. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2189. wait()
  2190. end
  2191. local openshocks = coroutine.wrap(function()
  2192. for i = 1, 2 do
  2193. openshock2 = Instance.new("Part", Torso)
  2194. openshock2.Size = Vector3.new(1, 1, 1)
  2195. openshock2.Transparency = 0
  2196. openshock2.BrickColor = BrickColor.new("Dark indigo")
  2197. openshock2.Material = "Neon"
  2198. openshock2.Anchored = true
  2199. openshock2.CanCollide = false
  2200. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2201. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2202. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2203. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2204. removeuseless:AddItem(openshock2,2)
  2205. table.insert(TheEnd3,DDTopenshock2)
  2206. table.insert(SlowlyFade,openshock2)
  2207. openshock = Instance.new("Part", Torso)
  2208. openshock.Size = Vector3.new(1, 1, 1)
  2209. openshock.Transparency = 0
  2210. openshock.BrickColor = BrickColor.new("Dark indigo")
  2211. openshock.Material = "Neon"
  2212. openshock.Anchored = true
  2213. openshock.CanCollide = false
  2214. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2215. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2216. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2217. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2218. removeuseless:AddItem(openshock,2)
  2219. table.insert(TheEnd3,DDTopenshock)
  2220. table.insert(SlowlyFade,openshock)
  2221. wait(.2)
  2222. end
  2223. end)
  2224. openshocks()
  2225. wreckingbrick = Instance.new("Part", Torso)
  2226. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2227. wreckingbrick.Material = "Neon"
  2228. wreckingbrick.Transparency = 0
  2229. wreckingbrick.Anchored = true
  2230. wreckingbrick.BrickColor = BrickColor.new("Dark indigo")
  2231. wreckingbrick.CanCollide = false
  2232. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2233. iffalsedontspin = true
  2234. local rotq = coroutine.wrap(function()
  2235. while iffalsedontspin do
  2236. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2237. wait()
  2238. end
  2239. end)
  2240. rotq()
  2241. swooshsound = Instance.new("Sound", wreckingbrick)
  2242. swooshsound.Volume = 1
  2243. swooshsound.SoundId = "rbxassetid://148894535"
  2244. swooshsound.Looped = false
  2245. swooshsound:Play()
  2246. removeuseless:AddItem(swooshsound,2)
  2247. for i = 1, 10 do
  2248. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2249. wait()
  2250. end
  2251. for i = 1, 8 do
  2252. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2253. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2254. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2255. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2256. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2257. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2258. wait()
  2259. end
  2260. local removeportal = coroutine.wrap(function()
  2261. for i = 1, 20 do
  2262. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2263. wait()
  2264. end
  2265. nepo = false
  2266. bigrift:Remove()
  2267. end)
  2268. removeportal()
  2269. wait(.5)
  2270. iffalsedontspin = false
  2271. wreckingbrick.Anchored = false
  2272. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2273. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2274. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2275. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2276. removeuseless:AddItem(wreckingbrick,5)
  2277. function onTouchedBrick(part)
  2278. local h = part.Parent:findFirstChild("Humanoid")
  2279. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2280. if hit then return end
  2281. hit = true
  2282. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2283. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2284. heavyhitimpact.Volume = 1
  2285. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2286. heavyhitimpact.Looped = false
  2287. heavyhitimpact:Play()
  2288. removeuseless:AddItem(heavyhitimpact,2)
  2289. h.Health = h.Health - 35
  2290. wait(1)
  2291. hit = false
  2292. end
  2293. end
  2294. wreckingbrick.Touched:connect(onTouchedBrick)
  2295. for i = 1, 10 do
  2296. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2297. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2298. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2299. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2300. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2301. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2302. wait()
  2303. end
  2304. for i = 1, 2 do
  2305. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2306. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2307. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2308. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2309. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2310. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2311. wait()
  2312. end
  2313. attacking = false
  2314. hum.WalkSpeed = 13
  2315. wait(0.3)
  2316. debounce = false
  2317. end
  2318. end)
  2319.  
  2320. mouse.KeyDown:connect(function(Press)
  2321. Press=Press:lower()
  2322. if Press=='x' then
  2323. if debounce then return end
  2324. debounce = true
  2325. attacking = true
  2326. notbreakeffect = true
  2327. hum.WalkSpeed = 0
  2328. step = Instance.new("Sound", Torso)
  2329. step.SoundId = "rbxassetid://337064700"
  2330. step.Volume = 2
  2331. step:Play()
  2332. for i = 1, 12 do
  2333. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2334. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2335. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2336. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2337. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2338. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2339. wait()
  2340. end
  2341. knockbackhitbox = Instance.new("Part", Torso)
  2342. knockbackhitbox.Size = Vector3.new(5,5,3)
  2343. knockbackhitbox.Transparency = 1
  2344. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2345. local flyposition = coroutine.wrap(function()
  2346. for i = 1, 10 do
  2347. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2348. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2349. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2350. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2351. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2352. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2353. wait()
  2354. end
  2355. end)
  2356. local aftereffect = coroutine.wrap(function()
  2357. while notbreakeffect do
  2358. leftarmeffect = Instance.new("Part", Torso)
  2359. leftarmeffect.BrickColor = BrickColor.new("Dark indigo")
  2360. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2361. leftarmeffect.Material = "Neon"
  2362. leftarmeffect.Anchored = true
  2363. leftarmeffect.CanCollide = false
  2364. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2365. table.insert(SlowlyFade,leftarmeffect)
  2366. removeuseless:AddItem(leftarmeffect,2)
  2367. rightarmeffect = Instance.new("Part", Torso)
  2368. rightarmeffect.BrickColor = BrickColor.new("Dark indigo")
  2369. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2370. rightarmeffect.Material = "Neon"
  2371. rightarmeffect.Anchored = true
  2372. rightarmeffect.CanCollide = false
  2373. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2374. table.insert(SlowlyFade,rightarmeffect)
  2375. removeuseless:AddItem(rightarmeffect,2)
  2376. leftlegeffect = Instance.new("Part", Torso)
  2377. leftlegeffect.BrickColor = BrickColor.new("Dark indigo")
  2378. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2379. leftlegeffect.Material = "Neon"
  2380. leftlegeffect.Anchored = true
  2381. leftlegeffect.CanCollide = false
  2382. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2383. table.insert(SlowlyFade,leftlegeffect)
  2384. removeuseless:AddItem(leftlegeffect,2)
  2385. rightlegeffect = Instance.new("Part", Torso)
  2386. rightlegeffect.BrickColor = BrickColor.new("Dark indigo")
  2387. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2388. rightlegeffect.Material = "Neon"
  2389. rightlegeffect.Anchored = true
  2390. rightlegeffect.CanCollide = false
  2391. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2392. table.insert(SlowlyFade,rightlegeffect)
  2393. removeuseless:AddItem(rightlegeffect,2)
  2394. wait()
  2395. end
  2396. end)
  2397. local sawnicboomzor = coroutine.wrap(function()
  2398. while notbreakeffect do
  2399. openshock2 = Instance.new("Part", Torso)
  2400. openshock2.Size = Vector3.new(1, 1, 1)
  2401. openshock2.Transparency = 0
  2402. openshock2.BrickColor = BrickColor.new("Dark indigo")
  2403. openshock2.Material = "Neon"
  2404. openshock2.Anchored = true
  2405. openshock2.CanCollide = false
  2406. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2407. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2408. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2409. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2410. removeuseless:AddItem(openshock2,2)
  2411. table.insert(TheEnd3,DDTopenshock2)
  2412. table.insert(SlowlyFade,openshock2)
  2413. wait(0.1)
  2414. end
  2415. end)
  2416. local knockback = coroutine.wrap(function()
  2417. knockbackhitbox.Touched:connect(function(hit)
  2418. if hit.Parent:IsA("Part") then
  2419. elseif hit.Parent:IsA("SpecialMesh") then
  2420. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2421. elseif hit.Parent:findFirstChild("Humanoid") then
  2422. if damagedebounce == true then return end
  2423. damagedebounce = true
  2424. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2425. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2426. dmgsound.SoundId = "rbxassetid://553324113"
  2427. dmgsound.Volume = 2
  2428. dmgsound:Play()
  2429. removeuseless:AddItem(dmgsound,2)
  2430. knockbacktarget:TakeDamage(9999999999)
  2431. end
  2432. end)
  2433. end)
  2434. knockback()
  2435. aftereffect()
  2436. flyposition()
  2437. sawnicboomzor()
  2438. energy = Instance.new("Sound", Torso)
  2439. energy.Volume = 2
  2440. energy.SoundId = "rbxassetid://601621838"
  2441. energy:Play()
  2442. removeuseless:AddItem(energy,3)
  2443. energy2 = Instance.new("Sound", Torso)
  2444. energy2.Volume = 2
  2445. energy2.SoundId = "rbxassetid://303858412"
  2446. energy2:Play()
  2447. removeuseless:AddItem(energy2,3)
  2448. local fly = Instance.new("BodyVelocity", Torso)
  2449. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2450. fly.Velocity = Root.CFrame.lookVector * 90
  2451. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2452. wait(.7)
  2453. hum.WalkSpeed = 13
  2454. notbreakeffect = false
  2455. fly:Remove()
  2456. attacking = false
  2457. debounce = false
  2458. knockbackhitbox:Remove()
  2459. damagedebounce = false
  2460. end
  2461. end)
  2462.  
  2463. mouse.KeyDown:connect(function(Press)
  2464. Press=Press:lower()
  2465. if Press=='c' then
  2466. if debounce == true then return end
  2467. debounce = true
  2468. attacking = true
  2469. hum.WalkSpeed = 0
  2470. coercion = Instance.new("Part", Torso)
  2471. coercion.BrickColor = BrickColor.new("Dark indigo")
  2472. coercion.Anchored = true
  2473. coercion.Shape = 0
  2474. coercion.Material = "Neon"
  2475. coercion.Size = Vector3.new(25,25,25)
  2476. coercion.CanCollide = false
  2477. coercion.Transparency = 1
  2478. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2479. local coercion1 = coroutine.wrap(function()
  2480. for i = 1, 5 do
  2481. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2482. coercion.Transparency = coercion.Transparency - 0.25
  2483. wait()
  2484. end
  2485. end)
  2486. punchcharge:Play()
  2487. coercion1()
  2488. for i = 1, 8 do
  2489. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2490. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2491. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2492. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2493. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2494. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2495. wait()
  2496. end
  2497. local coercion2 = coroutine.wrap(function()
  2498. for i = 1, 12 do
  2499. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2500. coercion.Transparency = coercion.Transparency + 0.1
  2501. wait()
  2502. end
  2503. end)
  2504. coercion2()
  2505. xboom = Instance.new("Sound", Torso)
  2506. xboom.SoundId = "rbxassetid://400765078"
  2507. xboom.Volume = 2
  2508. xboom:Play()
  2509. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2510. sound23 = Instance.new("Sound", Torso)
  2511. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2512. sound23.Volume = 4
  2513. sound23:Play()
  2514. local Hit = damagealll(20,Torso.Position)
  2515. for _,v in pairs(Hit) do
  2516. v.Humanoid:TakeDamage(9999999999)
  2517. end
  2518. for i = 1, 12 do
  2519. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2520. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2521. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2522. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2523. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2524. wait()
  2525. end
  2526. debounce = false
  2527. attacking = false
  2528. coercion:Remove()
  2529. hum.WalkSpeed = 13
  2530. end
  2531. end)
  2532.  
  2533. mouse.KeyDown:connect(function(Press)
  2534. Press=Press:lower()
  2535. if Press=='v' then
  2536. if debounce then return end
  2537. if transf1 == false then
  2538. print("You are not ready to transform!")
  2539. elseif transf1 and donttransform == false then
  2540. debounce = true
  2541. attacking = true
  2542. hum.WalkSpeed = 0
  2543. local timechange = coroutine.wrap(function()
  2544. game.Lighting.Brightness = -1
  2545. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2546. wait(.1)
  2547. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2548. wait(0.1)
  2549. game.Lighting.Ambient = Color3.new(2,2,2)
  2550. wait(0.1)
  2551. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2552. wait(0.1)
  2553. game.Lighting.Ambient = Color3.new(1,1,1)
  2554. wait(0.1)
  2555. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2556. wait(0.1)
  2557. game.Lighting.Ambient = Color3.new(0,0,0)
  2558. wait(10)
  2559. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2560. wait(0.1)
  2561. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2562. wait(0.1)
  2563. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2564. end)
  2565. local timechange2 = coroutine.wrap(function()
  2566. minutesAfterMidnight = -400
  2567. for i = 1, 100 do
  2568. minutesAfterMidnight = minutesAfterMidnight + 5
  2569. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2570. wait()
  2571. end
  2572. end)
  2573. timechange2()
  2574. local lri = coroutine.wrap(function()
  2575. light:Remove()
  2576. light = Instance.new("PointLight", Torso)
  2577. light.Color = Color3.new(0,255,0)
  2578. light.Range = 5
  2579. light.Brightness = 50
  2580. for i = 1, 150 do
  2581. light.Range = light.Range + 0.02
  2582. light.Brightness = light.Brightness + 0.05
  2583. wait()
  2584. end
  2585. end)
  2586. lri()
  2587. CorruptedArm3 = Instance.new("Part", LeftArm)
  2588. CorruptedArm3.CanCollide = false
  2589. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2590. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2591. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2592. CorruptedArm3.Material = "Neon"
  2593. CorruptedArm3.Transparency = 1
  2594. CorruptedArm3.BrickColor = BrickColor.new("Dark indigo")
  2595. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2596. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2597. sao = coroutine.wrap(function()
  2598. for i = 1, 100 do
  2599. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2600. wait()
  2601. end
  2602. end)
  2603. sao()
  2604. for i = 1, 100 do
  2605. doommusucus.Volume = doommusucus.Volume - 0.02
  2606. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2607. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2608. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2609. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2610. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2611. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2612. wait()
  2613. end
  2614. for i = 1, 10 do
  2615. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2616. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2617. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2618. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2619. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2620. wait()
  2621. end
  2622. lssj = true
  2623. LSSJ:Play()
  2624. for i = 1, 40 do
  2625. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2626. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2627. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2628. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2629. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2630. wait()
  2631. end
  2632. rjjj = coroutine.wrap(function()
  2633. for i = 1, 62 do
  2634. unleashingpower = Instance.new("Part", Torso)
  2635. unleashingpower.Size = Vector3.new(1, 1, 1)
  2636. unleashingpower.Transparency = 0.5
  2637. unleashingpower.BrickColor = BrickColor.Random()
  2638. unleashingpower.Material = "Neon"
  2639. unleashingpower.Anchored = true
  2640. unleashingpower.CanCollide = false
  2641. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2642. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2643. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2644. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2645. removeuseless:AddItem(unleashingpower,2)
  2646. table.insert(Extreme,unleashingpower)
  2647. table.insert(nonmeshRepeater2,unleashingpower)
  2648. table.insert(ExtremeM,unleashingpowermesh)
  2649. unleashingpower2 = Instance.new("Part", Torso)
  2650. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2651. unleashingpower2.Transparency = 0.5
  2652. unleashingpower2.Shape = 0
  2653. unleashingpower2.BrickColor = BrickColor.Random()
  2654. unleashingpower2.Material = "Neon"
  2655. unleashingpower2.Anchored = true
  2656. unleashingpower2.CanCollide = false
  2657. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2658. removeuseless:AddItem(unleashingpower2,2)
  2659. table.insert(Extreme,unleashingpower2)
  2660. table.insert(nonmeshRepeater2,unleashingpower2)
  2661. wait()
  2662. end
  2663. end)
  2664. rjjj()
  2665. mcs = coroutine.wrap(function()
  2666. while lssj do
  2667. light.Range = light.Range + 5
  2668. light.Brightness = light.Brightness + 5
  2669. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2670. sine = sine + change
  2671. change = 4
  2672. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2673. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2674. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2675. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2676. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2677. wait()
  2678. end
  2679. end)
  2680. mcs()
  2681. wait(4)
  2682. lssj = false
  2683. light.Range = 50
  2684. light.Brightness = 9001
  2685. light.Color = Color3.new(255,0,0)
  2686. unleashingpower3 = Instance.new("Part", Torso)
  2687. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2688. unleashingpower3.Transparency = 0
  2689. unleashingpower3.Shape = 0
  2690. unleashingpower3.BrickColor = BrickColor.New("Dark indigo")
  2691. unleashingpower3.Material = "Neon"
  2692. unleashingpower3.Anchored = true
  2693. unleashingpower3.CanCollide = false
  2694. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2695. table.insert(Extreme,unleashingpower3)
  2696. wait(1)
  2697. HandCannonTop1:Remove()
  2698. FixedER:Remove()
  2699. FixedER4:Remove()
  2700. FixedER5:Remove()
  2701. FixedER2:Remove()
  2702. FixedER3:Remove()
  2703. HandCannonTop2:Remove()
  2704. HandCannonTop3:Remove()
  2705. secretpart:Remove()
  2706. HandCannonTop4:Remove()
  2707. HandCannonTop5:Remove()
  2708. HandCannonTop6:Remove()
  2709. HandCannonTop7:Remove()
  2710. HandCannonTop8:Remove()
  2711. HandCannonTop9:Remove()
  2712. HandCannonTop10:Remove()
  2713. HandCannonTop11:Remove()
  2714. HandCannonTop12:Remove()
  2715. HandCannonTop13:Remove()
  2716. HandCannonTop14:Remove()
  2717. corecircle:Remove()
  2718. corecircle2:Remove()
  2719. TheCore:Remove()
  2720. Gear1:Remove()
  2721. Gear2:Remove()
  2722. EnergyCorePART:Remove()
  2723. CorruptedArm:Remove()
  2724. CorruptedArm2:Remove()
  2725. ArmorPlating:Remove()
  2726. ArmorPlating2:Remove()
  2727. ArmorPlating3:Remove()
  2728. ArmorPlating4:Remove()
  2729. ArmorPlating5:Remove()
  2730. ArmorPlating6:Remove()
  2731. ArmorPlating7:Remove()
  2732. ArmorPlating8:Remove()
  2733. ArmorPlating9:Remove()
  2734. ArmorPlating10:Remove()
  2735. CorruptedArm3:Remove()
  2736. unleashingpower5 = Instance.new("Part", Torso)
  2737. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2738. unleashingpower5.Transparency = 0.5
  2739. unleashingpower5.BrickColor = BrickColor.New("Dark indigo")
  2740. unleashingpower5.Material = "Neon"
  2741. unleashingpower5.Anchored = true
  2742. unleashingpower5.CanCollide = false
  2743. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2744. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2745. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2746. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2747. unleashingpower6 = Instance.new("Part", Torso)
  2748. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2749. unleashingpower6.Transparency = 0.5
  2750. unleashingpower6.BrickColor = BrickColor.New("Dark indigo")
  2751. unleashingpower6.Material = "Neon"
  2752. unleashingpower6.Anchored = true
  2753. unleashingpower6.CanCollide = false
  2754. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2755. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2756. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2757. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2758. quickcour = coroutine.wrap(function()
  2759. while wait() do
  2760. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2761. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2762. end
  2763. end)
  2764. quickcour()
  2765. light.Range = 10
  2766. light.Brightness = 25
  2767. light.Color = Color3.new(255,0,0)
  2768. unleashingpower4 = Instance.new("Part", Torso)
  2769. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2770. unleashingpower4.Transparency = 0
  2771. unleashingpower4.Shape = 0
  2772. unleashingpower4.BrickColor = BrickColor.New("Dark indigo")
  2773. unleashingpower4.Material = "Neon"
  2774. unleashingpower4.Anchored = true
  2775. unleashingpower4.CanCollide = false
  2776. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2777. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2778. wait(1)
  2779. table.insert(nonmeshRepeater2,unleashingpower3)
  2780. removeuseless:AddItem(unleashingpower3,3)
  2781. wait(1)
  2782. unleashingpower7 = Instance.new("Part", Torso)
  2783. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2784. unleashingpower7.Transparency = 0
  2785. unleashingpower7.Shape = 0
  2786. unleashingpower7.BrickColor = BrickColor.New("Dark indigo")
  2787. unleashingpower7.Material = "Neon"
  2788. unleashingpower7.Anchored = true
  2789. unleashingpower7.CanCollide = false
  2790. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2791. table.insert(Extreme,unleashingpower7)
  2792. table.insert(nonmeshRepeater2,unleashingpower7)
  2793. removeuseless:AddItem(unleashingpower7,3)
  2794. wait(2)
  2795. unleashingpower8 = Instance.new("Part", Torso)
  2796. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2797. unleashingpower8.Transparency = 0
  2798. unleashingpower8.Shape = 0
  2799. unleashingpower8.BrickColor = BrickColor.New("Dark indigo")
  2800. unleashingpower8.Material = "Neon"
  2801. unleashingpower8.Anchored = true
  2802. unleashingpower8.CanCollide = false
  2803. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2804. table.insert(Extreme,unleashingpower8)
  2805. table.insert(nonmeshRepeater2,unleashingpower8)
  2806. removeuseless:AddItem(unleashingpower8,3)
  2807. wait(2)
  2808. unleashingpower9 = Instance.new("Part", Torso)
  2809. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2810. unleashingpower9.Transparency = 0
  2811. unleashingpower9.Shape = 0
  2812. unleashingpower9.BrickColor = BrickColor.New("Dark indigo")
  2813. unleashingpower9.Material = "Neon"
  2814. unleashingpower9.Anchored = true
  2815. unleashingpower9.CanCollide = false
  2816. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2817. table.insert(Extreme,unleashingpower9)
  2818. table.insert(nonmeshRepeater2,unleashingpower9)
  2819. removeuseless:AddItem(unleashingpower9,3)
  2820. wait(2)
  2821. table.insert(Extreme,unleashingpower4)
  2822. table.insert(nonmeshRepeater2,unleashingpower4)
  2823. removeuseless:AddItem(unleashingpower4,3)
  2824. wait(.1)
  2825. arti = coroutine.wrap(function()
  2826. for i = 1, 10 do
  2827. unleashingpower10 = Instance.new("Part", Torso)
  2828. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2829. unleashingpower10.Transparency = 0.5
  2830. unleashingpower10.BrickColor = BrickColor.New("Dark indigo")
  2831. unleashingpower10.Material = "Neon"
  2832. unleashingpower10.Anchored = true
  2833. unleashingpower10.CanCollide = false
  2834. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2835. un = Instance.new("SpecialMesh", unleashingpower10)
  2836. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2837. un.Scale = Vector3.new(15, 15, 15)
  2838. removeuseless:AddItem(unleashingpower10,2)
  2839. table.insert(Extreme,unleashingpower10)
  2840. table.insert(nonmeshRepeater2,unleashingpower10)
  2841. table.insert(ExtremeM,un)
  2842. wait()
  2843. end
  2844. end)
  2845. arti()
  2846. dso = coroutine.wrap(function()
  2847. for i = 1, 100 do
  2848. LSSJ.Volume = LSSJ.Volume - 0.4
  2849. wait()
  2850. end
  2851. end)
  2852. dso()
  2853. removeuseless:AddItem(unleashingpower6,2)
  2854. table.insert(Extreme,unleashingpower6)
  2855. table.insert(nonmeshRepeater2,unleashingpower6)
  2856. removeuseless:AddItem(unleashingpower5,2)
  2857. table.insert(Extreme,unleashingpower5)
  2858. table.insert(nonmeshRepeater2,unleashingpower5)
  2859. doommusucus.SoundId = "rbxassetid://296414388"
  2860. laugh = Instance.new("Sound", Torso)
  2861. laugh.SoundId = "rbxassetid://179774173"
  2862. laugh.Volume = 2.5
  2863. laugh:Play()
  2864. for i = 1, 10 do
  2865. doommusucus.Volume = doommusucus.Volume + 0.11
  2866. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2867. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2868. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2869. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2870. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2871. wait()
  2872. end
  2873. for i = 1, 10 do
  2874. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2875. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2876. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2877. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2878. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2879. wait()
  2880. end
  2881. for i = 1, 15 do
  2882. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2883. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2885. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2886. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2887. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2888. wait()
  2889. end
  2890. wait(1)
  2891. hum.WalkSpeed = 13
  2892. LSSJn = true
  2893. donttransform = true
  2894. attacking = false
  2895. debounce = false
  2896. end
  2897. end
  2898. end)
  2899.  
  2900. mouse.KeyDown:connect(function(Press)
  2901. Press=Press:lower()
  2902. if Press=='b' then
  2903. if debounce == true then return end
  2904. debounce = true
  2905. walking = false
  2906. attacking = true
  2907. fpg = false
  2908. gpf = true
  2909. for i = 1, 5 do
  2910. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2911. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2912. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2913. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2914. wait()
  2915. end
  2916. wind = Instance.new("Part", Torso)
  2917. wind.BrickColor = BrickColor.new("Dark indigo")
  2918. wind.Size = Vector3.new(5,5,5)
  2919. wind.CanCollide = false
  2920. wind.Transparency = 1
  2921. wind.Material = "Neon"
  2922. windmesh = Instance.new("SpecialMesh", wind)
  2923. windmesh.Scale = Vector3.new(2,2,2)
  2924. windmesh.MeshId = "rbxassetid://168892432"
  2925. windweld = weldBetween(wind, Torso)
  2926. wind2 = Instance.new("Part", Torso)
  2927. wind2.BrickColor = BrickColor.new("Dark indigo")
  2928. wind2.Size = Vector3.new(5,5,5)
  2929. wind2.CanCollide = false
  2930. wind2.Transparency = 1
  2931. wind2.Material = "Neon"
  2932. windmesh2 = Instance.new("SpecialMesh", wind2)
  2933. windmesh2.Scale = Vector3.new(4,4,4)
  2934. windmesh2.MeshId = "rbxassetid://168892432"
  2935. windweld2 = weldBetween(wind2, wind)
  2936. quickcourou = coroutine.wrap(function()
  2937. m = 1
  2938. for i = 1, 5 do
  2939. wind.Transparency = wind.Transparency - 0.1
  2940. wind2.Transparency = wind2.Transparency - 0.04
  2941. wait()
  2942. end
  2943. end)
  2944. quickcourou()
  2945. eORBleft = Instance.new("Part", Torso)
  2946. eORBleft.Size = Vector3.new(1, 1, 1)
  2947. eORBleft.Transparency = 0
  2948. eORBleft.Shape = 0
  2949. eORBleft.BrickColor = BrickColor.New("Dark indigo")
  2950. eORBleft.Material = "Neon"
  2951. eORBleft.Anchored = false
  2952. eORBleft.CanCollide = false
  2953. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2954. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2955. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2956. eORBright = Instance.new("Part", Torso)
  2957. eORBright.Size = Vector3.new(1, 1, 1)
  2958. eORBright.Transparency = 0
  2959. eORBright.Shape = 0
  2960. eORBright.BrickColor = BrickColor.New("Dark indigo")
  2961. eORBright.Material = "Neon"
  2962. eORBright.Anchored = false
  2963. eORBright.CanCollide = false
  2964. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2965. eorbweld2 = weldBetween(eORBright, RightArm)
  2966. eorbweld2.C0 = CFrame.new(0,1.3,0)
  2967. hev = Instance.new("Part", Torso)
  2968. hev.Size = Vector3.new(15, 15, 15)
  2969. hev.Transparency = 0
  2970. hev.Shape = 0
  2971. hev.BrickColor = BrickColor.New("Dark indigo")
  2972. hev.Material = "Neon"
  2973. hev.Anchored = true
  2974. hev.CanCollide = false
  2975. hev2 = Instance.new("Part", Torso)
  2976. hev2.Size = Vector3.new(15, 15, 15)
  2977. hev2.Transparency = 0
  2978. hev2.Shape = 0
  2979. hev2.BrickColor = BrickColor.New("Dark indigo")
  2980. hev2.Material = "Neon"
  2981. hev2.Anchored = true
  2982. hev2.CanCollide = false
  2983. quickcour2 = coroutine.wrap(function()
  2984. while gpf do
  2985. local Hit = damagealll(8,Torso.Position)
  2986. for _,v in pairs(Hit) do
  2987. local velo2 = Instance.new("BodyVelocity", v)
  2988. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  2989. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  2990. removeuseless:AddItem(velo2,2)
  2991. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  2992. v.Humanoid:TakeDamage(9999999999)
  2993. wait(.5)
  2994. end
  2995. wait()
  2996. end
  2997. end)
  2998. quickcour2()
  2999. quickcour = coroutine.wrap(function()
  3000. removeuseless:AddItem(hev,2)
  3001. removeuseless:AddItem(hev2,2)
  3002. for i = 1, 50 do
  3003. hev.Size = hev.Size - Vector3.new(1,1,1)
  3004. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3005. hev.CFrame = eORBleft.CFrame
  3006. hev2.CFrame = eORBright.CFrame
  3007. wait()
  3008. end
  3009. end)
  3010. quickcour()
  3011. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3012. particlemiter1.Enabled = true
  3013. particlemiter1.Texture = "rbxassetid://1415728949"
  3014. particlemiter1.Lifetime = NumberRange.new(2.5)
  3015. particlemiter1.Size = NumberSequence.new(1,0)
  3016. particlemiter1.Rate = 20
  3017. particlemiter1.RotSpeed = NumberRange.new(70)
  3018. particlemiter1.Speed = NumberRange.new(0)
  3019. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3020. particlemiter2.Enabled = true
  3021. particlemiter2.Texture = "rbxassetid://1415728949"
  3022. particlemiter2.Lifetime = NumberRange.new(2.5)
  3023. particlemiter2.Size = NumberSequence.new(1,0)
  3024. particlemiter2.Rate = 20
  3025. particlemiter2.RotSpeed = NumberRange.new(70)
  3026. particlemiter2.Speed = NumberRange.new(0)
  3027. t = 1
  3028. for i = 1, 5 do
  3029. t = t + 1
  3030. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3031. wait()
  3032. end
  3033. sound = Instance.new("Sound", Torso)
  3034. sound.SoundId = "rbxassetid://730531499"
  3035. sound.Volume = 3
  3036. sound.Pitch = math.random(.8,1)
  3037. sound:Play()
  3038. for i = 1, 5 do
  3039. hum.WalkSpeed = 15
  3040. t = t + 2
  3041. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3042. wait()
  3043. end
  3044. sound2 = Instance.new("Sound", Torso)
  3045. sound2.SoundId = "rbxassetid://93186995"
  3046. sound2.Volume = 3
  3047. sound2.Pitch = math.random(.8,1)
  3048. sound2:Play()
  3049. for i = 1, 5 do
  3050. hum.WalkSpeed = 16
  3051. t = t + 3
  3052. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3053. wait()
  3054. end
  3055. sound3 = Instance.new("Sound", Torso)
  3056. sound3.SoundId = "rbxassetid://178090362"
  3057. sound3.Volume = 3
  3058. sound3.Pitch = math.random(.8,1)
  3059. sound3:Play()
  3060. for i = 1, 5 do
  3061. hum.WalkSpeed = 18
  3062. t = t + 4
  3063. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3064. wait()
  3065. end
  3066. sound4 = Instance.new("Sound", Torso)
  3067. sound4.SoundId = "rbxassetid://152091992"
  3068. sound4.Volume = 3
  3069. sound4.Pitch = 1
  3070. sound4.Looped = true
  3071. sound4:Play()
  3072. for i = 1, 5 do
  3073. hum.WalkSpeed = 20
  3074. t = t + 5
  3075. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3076. wait()
  3077. end
  3078. for i = 1, 5 do
  3079. hum.WalkSpeed = 25
  3080. t = t + 10
  3081. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3082. wait()
  3083. end
  3084. for i = 1, 5 do
  3085. hum.WalkSpeed = 30
  3086. t = t + 20
  3087. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3088. wait()
  3089. end
  3090. for i = 1, 5 do
  3091. hum.WalkSpeed = 35
  3092. t = t + 30
  3093. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3094. wait()
  3095. end
  3096. for i = 1, 150 do
  3097. hum.WalkSpeed = 40
  3098. t = t + 40
  3099. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3100. wait()
  3101. end
  3102. fpg = true
  3103. gpf = false
  3104. removeuseless:AddItem(sound4,5)
  3105. removeuseless:AddItem(eORBright,1)
  3106. removeuseless:AddItem(eORBleft,1)
  3107. removeuseless:AddItem(wind,1)
  3108. removeuseless:AddItem(wind2,1)
  3109. attacking = false
  3110. debounce = false
  3111. quikcour = coroutine.wrap(function()
  3112. while fpg do
  3113. wind.Transparency = wind.Transparency + 0.06
  3114. wind2.Transparency = wind2.Transparency + .06
  3115. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3116. eORBright.Transparency = eORBright.Transparency + 0.07
  3117. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3118. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3119. sound4.Volume = sound4.Volume - 0.05
  3120. eORBright.Anchored = true
  3121. eORBleft.Anchored = true
  3122. wait()
  3123. end
  3124. end)
  3125. quikcour()
  3126. end
  3127. end)
  3128.  
  3129. mouse.KeyDown:connect(function(Press)
  3130. Press=Press:lower()
  3131. if Press=='n' then
  3132. if debounce == true then return end
  3133. debounce = true
  3134. attacking = true
  3135. damageallow2 = true
  3136. combowombo = true
  3137. hum.WalkSpeed = 10
  3138. hitbox1 = Instance.new("Part", RightArm)
  3139. hitbox1.Size = Vector3.new(2,2,1)
  3140. hitbox1.Transparency = 1
  3141. hitbox1.CanCollide = false
  3142. local hitbox1w = weldBetween(hitbox1, RightArm)
  3143. hitbox1w.C0 = CFrame.new(0,2,0)
  3144. hitbox2 = Instance.new("Part", LeftArm)
  3145. hitbox2.Size = Vector3.new(2,2,1)
  3146. hitbox2.Transparency = 1
  3147. hitbox2.CanCollide = false
  3148. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3149. hitbox2w.C0 = CFrame.new(0,2,0)
  3150. impactsound = Instance.new("Sound", nil)
  3151. impactsound.Volume = 3
  3152. impactsound.SoundId = "rbxassetid://281156569"
  3153. impactsound2 = Instance.new("Sound", nil)
  3154. impactsound2.Volume = 3
  3155. impactsound2.SoundId = "rbxassetid://281156569"
  3156. hitbox1.Touched:connect(function(hit1)
  3157. if hit1.Parent:IsA("Part") then
  3158. elseif hit1.Parent:IsA("SpecialMesh") then
  3159. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3160. elseif hit1.Parent:findFirstChild("Humanoid") then
  3161. if damageallow1 then return end
  3162. damageallow1 = true
  3163. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3164. impactsound.Parent = Slachtoffer.Torso
  3165. impactsound:Play()
  3166. Slachtoffer:TakeDamage(9999999999)
  3167. end
  3168. end)
  3169. hitbox2.Touched:connect(function(hit2)
  3170. if hit2.Parent:IsA("Part") then
  3171. elseif hit2.Parent:IsA("SpecialMesh") then
  3172. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3173. elseif hit2.Parent:findFirstChild("Humanoid") then
  3174. if damageallow2 then return end
  3175. damageallow2 = true
  3176. impactsound2.Parent = Slachtoffer.Torso
  3177. impactsound2:Play()
  3178. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3179. Slachtoffer:TakeDamage(9999999999)
  3180. end
  3181. end)
  3182. punchsound = Instance.new("Sound", Torso)
  3183. punchsound.Volume = 3
  3184. punchsound.SoundId = "rbxassetid://515339961"
  3185. punchsound2 = Instance.new("Sound", Torso)
  3186. punchsound2.Volume = 3
  3187. punchsound2.SoundId = "rbxassetid://515339961"
  3188. punchsound2.Pitch = .9
  3189. while combowombo do
  3190. damageallow1 = false
  3191. punchsound:Play()
  3192. for i = 1, 3 do
  3193. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3194. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3195. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3196. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3197. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3198. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3199. wait()
  3200. end
  3201. damageallow2 = false
  3202. punchsound2:Play()
  3203. for i = 1, 3 do
  3204. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3205. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3206. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3207. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3208. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3209. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3210. wait()
  3211. end
  3212. wait()
  3213. end
  3214. hitbox1:Remove()
  3215. hitbox2:Remove()
  3216. attacking = false
  3217. debounce = false
  3218. end
  3219. end)
  3220.  
  3221. mouse.KeyDown:connect(function(Press)
  3222. Press=Press:lower()
  3223. if Press=='e' then
  3224. if debounce == true then return end
  3225. debounce = true
  3226. walking = false
  3227. attacking = true
  3228. ll = false
  3229. hum.WalkSpeed = 0
  3230. smallrift = Instance.new("Part", Torso)
  3231. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3232. smallrift.Material = "Neon"
  3233. smallrift.Transparency = 1
  3234. smallrift.Anchored = true
  3235. smallrift.CanCollide = false
  3236. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3237. smallriftdecal = Instance.new("Decal", smallrift)
  3238. smallriftdecal.Face = "Top"
  3239. smallriftdecal.Texture = "rbxassetid://702583926"
  3240. removeuseless:AddItem(smallrift,5)
  3241. smallrift2 = Instance.new("Part", Torso)
  3242. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3243. smallrift2.Material = "Neon"
  3244. smallrift2.Transparency = 1
  3245. smallrift2.Anchored = true
  3246. smallrift2.CanCollide = false
  3247. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3248. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3249. smallriftdecal2.Face = "Top"
  3250. smallriftdecal2.Texture = "rbxassetid://702583926"
  3251. removeuseless:AddItem(smallrift2,5)
  3252. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3253. luagh = Instance.new("Sound", Torso)
  3254. luagh.SoundId = "rbxassetid://"..rdnm3
  3255. luagh.Looped = false
  3256. luagh.Volume = 2
  3257. luagh:Play()
  3258. removeuseless:AddItem(luagh,10)
  3259. poop1 = coroutine.wrap(function()
  3260. for i = 1, 25 do
  3261. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3262. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3263. wait()
  3264. end
  3265. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3266. for i = 1, 25 do
  3267. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3268. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3269. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3270. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3271. wait()
  3272. end
  3273. for i = 1, 25 do
  3274. ll = true
  3275. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3276. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3277. wait()
  3278. end
  3279. end)
  3280. poop1()
  3281. for i = 1, 15 do
  3282. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3283. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3284. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3285. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3286. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3287. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3288. wait()
  3289. end
  3290. wait(1)
  3291. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3292. for i = 1, 15 do
  3293. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3294. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3295. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3296. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3297. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3298. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3299. wait()
  3300. end
  3301. hum.WalkSpeed = 13
  3302. debounce = false
  3303. attacking = false
  3304. ll = false
  3305. end
  3306. end)
  3307.  
  3308. mouse.KeyUp:connect(function(Press)
  3309. Press=Press:lower()
  3310. if Press=='n' then
  3311. combowombo = false
  3312. end
  3313. end)
  3314.  
  3315. mouse.KeyDown:connect(function(Press)
  3316. Press=Press:lower()
  3317. if Press=='0' then
  3318. if debounce then return end
  3319. debounce = true
  3320. running = true
  3321. hum.WalkSpeed = 28
  3322. end
  3323. end)
  3324.  
  3325. mouse.KeyUp:connect(function(Press)
  3326. Press=Press:lower()
  3327. if Press=='0' then
  3328. debounce = false
  3329. running = false
  3330. hum.WalkSpeed = 13
  3331. end
  3332. end)
  3333.  
  3334. doit = coroutine.wrap(function()
  3335. while wait() do
  3336. for _,v in pairs(Repeater) do
  3337. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3338. end
  3339.  
  3340. for _,v in pairs(openshocktable) do
  3341. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3342. end
  3343.  
  3344. for _,v in pairs(nonmeshRepeater) do
  3345. v.Size = v.Size + Vector3.new(2, 2, 2)
  3346. end
  3347.  
  3348. for _,v in pairs(Extreme) do
  3349. v.Size = v.Size + Vector3.new(6, 6, 6)
  3350. end
  3351.  
  3352. for _,v in pairs(LessSize) do
  3353. v.Size = v.Size - Vector3.new(1, 1, 1)
  3354. end
  3355.  
  3356. for _,v in pairs(nonmeshRepeater2) do
  3357. v.Transparency = v.Transparency + 0.05
  3358. end
  3359.  
  3360. for _,v in pairs(Repeater2) do
  3361. v.Transparency = v.Transparency + 0.01
  3362. end
  3363.  
  3364. for _,v in pairs(TheEnd) do
  3365. v.Transparency = v.Transparency - 0.008
  3366. end
  3367.  
  3368. for _,v in pairs(TheEnd2) do
  3369. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3370. end
  3371.  
  3372. for _,v in pairs(TheEnd3) do
  3373. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3374. end
  3375.  
  3376. for _,v in pairs(ExtremeM) do
  3377. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3378. end
  3379.  
  3380. for _,v in pairs(TheEnd4) do
  3381. v.Transparency = v.Transparency + 0.009
  3382. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3383. end
  3384.  
  3385. for _,v in pairs(SlowlyFade) do
  3386. v.Transparency = v.Transparency + 0.05
  3387. end
  3388.  
  3389. for _,v in pairs(UpMover) do
  3390. v.Position = v.Position + Vector3.new(0, 3, 0)
  3391. end
  3392.  
  3393. for _,v in pairs(ForwardMover) do
  3394. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3395. end
  3396.  
  3397. for _,v in pairs(DamageAll2) do
  3398. if attackdebounce then return end
  3399. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3400. Slachtoffer:TakeDamage(9999999999)
  3401. end
  3402. end
  3403. end)
  3404. doit()
  3405.  
  3406. vcoroutine = coroutine.wrap(function()
  3407. wait(1)
  3408. transf1 = true
  3409. end)
  3410. vcoroutine()
  3411.  
  3412. local anims = coroutine.wrap(function()
  3413. while true do
  3414. settime = 0.05
  3415. sine = sine + change
  3416. if position == "Walking" and attacking == false and running == false then
  3417. change = 2.2
  3418. walking = true
  3419. hum.WalkSpeed = 13
  3420. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3421. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3422. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3423. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3424. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3425. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3426. elseif position == "Idle" and attacking == false and running == false then
  3427. walking = false
  3428. change = .9
  3429. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3430. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3431. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3432. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3433. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3434. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3435. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3436. elseif position == "Idle2" and attacking == false and running == false then
  3437. change = .7
  3438. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3439. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3440. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3441. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3442. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3443. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3444. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3445. elseif position == "Running" and attacking == false then
  3446. change = 2
  3447. hum.WalkSpeed = 26
  3448. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3449. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3450. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3451. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3452. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3453. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3454. end
  3455. wait()
  3456. end
  3457. end)
  3458. anims()
  3459. print("Project 44033514 loaded, made by Supr14.")
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