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Exploit Gamepasses ROBLOX (setreadonly)

Vzurxy Jan 15th, 2019 126 Never
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  1. local mt = getrawmetatable(game);
  2. local old = mt.__namecall
  3.  
  4. local MarketplaceService = game:GetService("MarketplaceService");
  5.  
  6. setreadonly(mt, false);
  7.  
  8. mt.__namecall = function(self, ...)
  9.    local args = {...}
  10.    local method = table.remove(args)
  11.  
  12.    if (self == MarketplaceService and method:find("UserOwnsGamePassAsync")) then
  13.        return true
  14.    end
  15.  
  16.    return old(self, ...)
  17. end
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