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- Initialize engine version: 5.5.3p1 (b27954c0d351)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Intel(R) HD Graphics (ID=0x402)
- Vendor: Intel
- VRAM: 1136 MB
- Driver: 20.19.15.4531
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- - Completed reload, in 0.026 seconds
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Steam Game \steamapps\common\Unturned\Unturned_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.051387 ms
- Quit due to provider exception: Could not find file "D:\Steam Game\steamapps\common\Unturned\EconInfo.json".
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException: Object reference not set to an instance of an object
- at SDG.Unturned.Provider.start () [0x00000] in <filename unknown>:0
- at SDG.Unturned.Setup.Awake () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1853.
- Total: 0.618708 ms (FindLiveObjects: 0.088845 ms CreateObjectMapping: 0.040734 ms MarkObjects: 0.477582 ms DeleteObjects: 0.007056 ms)
- DirectoryNotFoundException: Could not find a part of the path "D:\Steam Game\steamapps\common\Unturned\Cloud\Visibility.config".
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
- at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0
- at System.IO.StreamWriter..ctor (System.String path) [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string)
- at SDG.Framework.Devkit.Visibility.VisibilityManager.save () [0x00000] in <filename unknown>:0
- at SDG.Framework.UI.DevkitCanvas.OnApplicationQuit () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at SDG.Unturned.Level.exit () [0x00000] in <filename unknown>:0
- at SDG.Unturned.Provider.disconnect () [0x00000] in <filename unknown>:0
- at SDG.Unturned.Provider.OnApplicationQuit () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 0.338701 ms
- Setting up 1 worker threads for Enlighten.
- Thread -> id: f08 -> priority: 1
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