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- GetTime = {}
- function Boss_OnCombat(pUnit, event, pMisc)
- GetTime[pMisc:GetName()] = nil
- GetTime[pMisc:GetName()] = os.clock()
- end
- RegisterUnitEvent(100000, 1, "Boss_OnCombat")
- function Boss_OnDeath(pUnit, event, pMisc)
- local plr = pMisc:GetName()
- if plr:IsInGroup() then
- local getgrp = plr:GetGroupPlayers()
- for __, v in pairs(getgrp) do
- local getc = tostring((os.clock()-GetTime[player:GetName()]))
- SendWorldMessage("["..plr:GetName().."] has slained ["..pUnit:GetName().."] in "..getc.." seconds with assistance of: "..v.."", 1")
- else
- SendWorldMessage("["..plr:GetName().."] has slained ["..pUnit:GetName().."] in "..getc.." alone!, 1")
- end
- end
- end
- end
- RegisterUnitEvent(17711, 4, "Boss_OnDeath")
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