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ChaosityYT

Rogue Lineage Artifact Detector

Jun 5th, 2019
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  1. pcall(function()
  2. names={
  3. Diamond=1,
  4. Emerald=1,
  5. Sapphire=1,
  6. Ruby=1,
  7. Opal=1,
  8. Amulet=1,
  9. Ring=1,
  10. Goblet=1,
  11. ['Idol of the Forgotten']=1;
  12. ['Old Amulet']=1,
  13. ['Old Ring']=1;
  14. ['Scroll of Armis']=1;
  15. ['Scroll of Pondus']=1;
  16. ['Scroll of Nocere']=1;
  17. ['Scroll of Ignis']=1;
  18. ['Scroll of Celeritas']=1;
  19. ['Scroll of Viribus']=1;
  20. ['Scroll of Trickstus']=1;
  21. ['Scroll of Sagitta Sol']=1;
  22. ['Scroll of Scrupus']=1;
  23. ['Scroll of Hystericus']=1;
  24. ['Scroll of Tenebris']=1;
  25. ['Scroll of Contrarium']=1;
  26. ['']=1;
  27. }
  28.  
  29. for i, v in next, workspace.Trinkets:children() do
  30. local x = v:FindFirstChild("ItemName");
  31. if x and not names[x.Value] then
  32. syn.write_clipboard(x.Value)
  33. return
  34. end
  35. end
  36.  
  37. syn.write_clipboard('failed to find artifact')
  38. end)
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