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- SWEP.VElements = {
- ["sight_coyote"] = { type = "Model", model = "models/robotnik_attachments/robotnik_coyote.mdl", bone = "A_Optic", rel = "", pos = Vector(0, -0.5, 0), angle = Angle(90, 180, 270), size = Vector(0.5, 0.5, 0.5), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {}, active = true, bonemerge = true },
- ["sight_coyote_lens"] = { type = "Sprite", vmt = true, sprite = "models/robotnik_attachments/coyotee_d", bone = "Lense", rel = "sight_coyote", pos = Vector(0, 0, 0), size = { x = 20, y = 20 }, color = Color(255, 255, 255, 255), nocull = true, additive = true, vertexalpha = true, vertexcolor = true, ignorez = false, active = true},
- ["basegrip"] = { type = "Model", model = "models/weapons/tfa_ins2/upgrades/a_standard_ak12.mdl", bone = "A_Foregrip", rel = "", pos = Vector(0, -0.245, 0.159), angle = Angle(0, -90, 0), size = Vector(0.611, 0.611, 0.611), color = Color(255, 255, 255, 255), surpresslightning = false, material = "", skin = 0, bodygroup = {}, bonemerge = true, active = true},
- }
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