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- Guide to breeding a stable full of "Perfect" Chocobos by DynamixDJ
- V1.00: July 2017
- V2.00: August 2017
- V2.01: October 2018
- Throughout this guide, you will be maxing out all stats for all five colours
- of Chocobos, without using hacks. We will exploit the broken RNG mechanics to
- breed precisely 12 times, and by the end, we will have a set of Chocobos that
- all share the following stats:
- MDash = 6000 (Top Sprint = 176 KPH) (MDash / 34 = KPH)
- MRun = 5900 (Normal Running Speed = 173 KPH) (MRun / 34 = KPH)
- Stamina = 9999 (Stamina = 999) (Stamina / 10 = Stamina)
- Intelligence = 100
- Coop = 100
- Acceleration = 80
- Type = Wonderful
- Personality = 2 (Dashing while in the lobby screen at the races).
- Note that this is the 2nd version of this guide. In the first version, none
- of the Chocobos was personality 2 (dashing in the lobby screen), and most of
- them were "Great". In version 2, I've managed to get them all Wonderful, all
- Personality 2, and also using fewer Greens (although one more breed was
- required).
- Additionally, we do not need to race using this method (unlike version 1),
- which means you can start and finish this if you wish as soon as you obtain
- the Highwind (before the Gold Saucer reopens). The only downside to this is
- the fact that you won't be able to check your stats as you go along, which is
- a necessary step, so I suggest only getting to step 12 until the Gold Saucer
- opens. When you test your Chocobos in the races to confirm stats, be sure
- not to race them as it will affect the RNG dice roll.
- WHAT YOU WILL NEED TO ACQUIRE:
- - All 6 barns purchased
- - 1 x Captured Wonderful Chocobo in the pen (Icicle Area alongside 1 or 2
- Jumping)
- - 1 x Captured Great Chocobos in the pen (Mideel alongside 1 or 2 Spiral)
- - 1 x Captured Chocobo of any type in the pen
- - 99 Sylkis Greens in inventory (287 needed in total). Bought from the
- Chocobo Sage
- - 5 Reagan Greens. Bought from the Chocobo Sage
- - 99 Mimett Greens in inventory (103 needed in total). Bought from Chocobo
- Billy
- - 4 Tantal Greens. Bought from Chocobo Billy
- - 23 Krakka Greens. Bought from Chocobo Billy
- - 3 Carob Nuts. Stolen from Vlakorados near Bone Village
- - 9 Zeio Nuts. Stolen from the Goblins on Goblin Island
- - 976,000 reserve gil for the remaining Greens
- In total, you'll need 1,611,850 gil to cover the cost of all the Greens. One
- x Mastered All sells for 1,400,000 (as if you didn't already know)!
- WHAT YOU NEED TO KNOW:
- Unlike most other areas in FFVII, the RNG marker does not increase when
- standing in the barn area, which means the "randomness" isn't actually
- random, and the internal RNG can be manipulated to produce a Chocobo with
- predetermined results.
- When you perform a hard reset, the RNG Marker will reset to 0. The highest
- value it can reach is 255, after which it will reset back to 0 again. This
- means that there are 256 different possible outcomes wheen breeding 2
- specific Chocobos, and my task has been to go through all 256 variations for
- each stage of breeding to note down the "best" possible outcomes (plural),
- then to trial and error the optimal route to getting to gold, while
- maintaining the most optimal stats.
- We can perform set actions which increase the RNG by a determined value:
- Entering the Pen area ----- +2
- Feeding Krakka Greens ----- +1
- Feeding Tantal Greens ----- +3
- Feeding Reagan Greens ----- +6
- Feeding Sylkis Greens ----- +7
- Other greens that affect the RNG; however, the above list cites only the ones
- that we will be using. Releasing a Chocobo does not affect the RNG, although
- moving and breeding do, and the amount that the RNG increases by varies
- depending on certain factors (primarily the RNG value at the time of
- breeding/moving).
- YOU MUST perform a hard reset (as opposed to a soft reset) when instructed to
- do so, which means completely resetting your PS1 (as opposed to holding the
- shoulder buttons + start + select), or, closing down the app you are using
- and rebooting it. This way the RNG will reset to 0 each time.
- Battling on the World Map will not affect the field RNG, nor will purchasing
- Greens from Billy. It is important to note, however, that you must not linger
- around in the Pen area (where you store your caught Chocobos). After roughly
- 4 seconds or so, the RNG will begin to advance by two every 2 seconds. ALWAYS
- run into the stables as quickly as you can from the World Map (you do have a
- bit of leeway; it doesn't need to be a perfect sprint, just don't dilly-
- dally).
- Lastly, the stats we are focusing on maxing are MDash and MRun, as these are
- the only stats you can boost via Chocobo breeding. All other stats are easy
- to max out. For more info on Chocobo stats, visit this topic.
- So, you have all the items as listed above, and you're ready to go?
- Excellent. Make a fresh save outside the Chocobo Farm and let's go then!
- MOVING CHOCOBOS
- You should have a Wonderful, Great and "spare" Chocobo of any type waiting in
- the pen area. It is important to note that you must have an empty barn at
- this point, as the stable positions do matter. You must follow these
- instructions exactly, i.e. when instructed to release a Chocobo, make sure to
- do so. Any deviation from these steps will likely cause inconsistent results.
- Also, I shall be instructing you on how to name your Chocobos for the sake of
- reference. Once we get to the final breeds, you'll be free to call them as
- you wish.
- 1 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 2 -- Move the Chocobo of any type in (call this "Choco"). RNG @ 014
- 3 -- Feed "Choco" 21 Sylkis Greens. RNG @ 161
- 4 -- @ 161 Move the Wonderful Chocobo (will be female, Call "WF"). RNG @ 173
- 5 -- Release "Choco". RNG @ 173
- 6 -- Feed "WF" 3 Sylkis Greens. RNG @ 194
- 7 -- Feed "WF" 2 Krakka Greens. RNG @ 196
- 8 -- @ 196 Move the Great Chocobo (male - "GM"). RNG @ 208
- Before doing anything else, we'll need to max out Acceleration using Mimett
- Greens. Buying Greens from Chocobo Billy will not have any effect on the RNG.
- Make sure to continue without having left the screen, with the RNG still @
- 208.
- 9 -- Feed "WF" 33 Mimett Greens. RNG @ 051
- 10 -- Feed "GM" 70 Mimett Greens. RNG @ 005
- Note that when feeding Mimett Greens you have a 75% chance it'll increase
- Acceleration by 0, and a 25% chance it'll increase it by 1, which is why we
- need to feed them so many. Now to quickly max Dash and Run. Carrying on from
- RNG @ 005:
- 11 -- Feed "WF" 1 Sylkis Green. RNG @ 012
- 12 -- Feed "GM" 1 Sylkis Green. RNG @ 019
- Here are our current stats:
- "WF":
- MDash = 4011, MRun = 3811, Stam = 3814, INT = 59, Acc = 80, Coop = 84, (P2)
- Sprint Speed = 117 KPH | Normal Speed = 112 KPH | Stamina = 381
- "GM":
- MDash = 3554, MRun = 3254, Stam = 3041, INT = 51, Acc = 80, Coop = 100, (P1)
- Sprint Speed = 104 KPH | Normal Speed = 95 KPH | Stamina = 304
- Now it's time to check your stats at the races to make sure they match up
- (you won't be able to verify your Normal Running Speed, just Sprint Speed and
- Stamina). To play it safe, save before heading to the Gold Saucer then reload
- your save after verifying your Chocobo's stats. This way you'll keep the race
- count at 0 for each Chocobo.
- MATING CHOCOBOS (1st Gen)
- 13 -- Make sure to have saved outside, then perform a hard reset and run into
- the barn (without hanging around in the "Pen" area). RNG @ 002
- 14 -- Feed "WF" 10 Sylkis Greens. RNG @ 072
- 15 -- Feed "WF" 2 Krakka Greens. RNG @ 074
- 16 -- @ 074 Mate two Chocobos selecting "WF" first using a Zeio Nut.
- RNG @ 086 (Great male - "GM2")
- 17 -- Release "GM" in stable 2 (not the newborn "GM2" in stable 3)
- 18 -- Feed "GM2" 3 Sylkis Greens. RNG @ 107
- Here are the stats of the newborn Great male:
- "GM2":
- MDash = 4412, MRun = 4287, Stam = 5188, INT = 82, Acc = 80, Coop = 12, (P2)
- Sprint Speed = 129 KPH | Normal Speed = 126 KPH | Stamina = 518
- "WF" ----- 10 battles
- "GM2" ---- 17 battles
- Now run outside and fight 17 battles, then save. Before resetting, check
- "GM2"s stats at the races.
- Note - You only need to fight 17 battles as a *minimum*, meaning, you can
- fight more if you wish. You are okay to carry on with the story and come back
- to breeding later on, as there will be 11 intervals in which you must leave
- to battle.
- 19 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 20 -- Feed "GM2" 18 Sylkis Greens. RNG @ 128
- 21 -- Feed "GM2" 1 Reagan Green. RNG @ 134
- 22 -- @ 134 Mate two Chocobos selecting "GM2" first using a Carob Nut.
- RNG @ 147 (Green female - "GNF")
- 23 -- Feed "GNF" 2 Sylkis Greens. RNG @ 161
- Here are the stats of the Green female.
- "GNF": (Great)
- MDash = 5753, MRun = 3149, Stam = 6350, INT = 100, Acc = 80, Coop = 8, (P2)
- Sprint Speed = 169 KPH | Normal Speed = 92 KPH | Stamina = 635
- "WF" ----- 7 battles
- "GM2" ---- 5 battles
- "GNF" ---- 17 battles
- Now run outside and fight 17 battles, then save. Before resetting, check
- "GNF"s stats at the races.
- 24 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 25 -- Feed "GNF" 11 Sylkis Green. RNG @ 079
- 26 -- Feed "GNF" 5 Krakka Greens. RNG @ 084
- 27 -- @ 084 Mate "GNF" and "GM2" using a Carob Nut.
- RNG @ 095 (Blue male - "BLM") (it doesn't matter which one you select
- first)
- 28 -- Release "GM2". RNG @ 095
- 29 -- Feed "BLM" 3 Sylkis Greens. RNG @ 116
- 30 -- Head over to the Chocobo Sage and refill on Sylkis Greens (leave with
- 99).
- Here are the stats of the Blue male:
- "BLM": (Great)
- MDash = 5082, MRun = 4715, Stam = 8807, INT = 100, Acc = 80, Coop = 12, (P2)
- Sprint Speed = 149 KPH | Normal Speed = 138 KPH | Stamina = 880
- "GNF" ---- 3 battles
- "BLM" ---- 9 battles
- Now run outside and fight 9 battles, then save. Before resetting, check
- "BLM"s stats at the races.
- MATING CHOCOBOS (2nd Gen)
- 31 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 32 -- Feed "BLM" 30 Sylkis Green. RNG @ 212
- 33 -- Feed "BLM" 1 Krakka Green. RNG @ 213
- 34 -- @ 213 Mate "BLM" and "GNF" using a Carob Nut.
- RNG @ 225 (Black female - "BKF") (It doesn't matter which one you
- select first)
- 35 -- Feed "BKF" 3 Sylkis Greens. RNG @ 246
- Here are the stats of the Black female:
- "BKF": (Good)
- MDash = 5417, MRun = 5186, Stam = 9505, INT = 100, Acc = 80, Coop = 12, (P2)
- Sprint Speed = 159 KPH | Normal Speed = 152 KPH | Stamina = 950
- "GNF" ---- 6 battles
- "BLM" ---- 7 battles
- "BKF" ---- 9 battles
- Now run outside and fight 9 battles, then save. Before resetting, check
- "BKF"s stats at the races.
- 36 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 37 -- Feed "BKF" 6 Sylkis Green. RNG @ 044
- 38 -- Feed "BKF" 1 Reagan Green. RNG @ 050
- 39 -- @ 050 Mate "BKF" and "BLM" selecting "BKF" first using a Zeio Nut.
- RNG @ 062 (Black male - "BKM")
- 40 -- Release "BKF". RNG @ 062
- 41 -- Feed "BKM" 2 Sylkis Greens. RNG @ 076
- Here are the stats of the Black male:
- "BKM": (Great)
- MDash = 5958, MRun = 5834, Stam = 9999, INT = 100, Acc = 80, Coop = 8, (P2)
- Sprint Speed = 175 KPH | Normal Speed = 171 KPH | Stamina = 999
- "BLM" ---- 3 battles
- "BKM" ---- 16 battles
- Now run outside and fight 16 battles, then save. Before resetting, check
- "BKM"s stats at the races.
- MATING CHOCOBOS (3nd Gen)
- 42 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 43 -- Feed "BKM" 25 Sylkis Greens. RNG @ 177
- 44 -- Feed "BKM" 5 Krakka Greens. RNG @ 182
- 45 -- @182 Mate "BKM" and "WF" selecting "BKM" first using a Zeio Nut.
- RNG @ 194 (Gold male - "GDM")
- 46 -- Feed "GDM" 1 Sylkis Green. RNG @ 201
- Here are the stats of the Gold male:
- "GDM": (Great)
- MDash = 5013, MRun = 5000, Stam = 9999, INT = 100, Acc = 80, Coop = 4, (P2)
- Sprint Speed = 147 KPH | Normal Speed = 147 KPH | Stamina = 999
- "WF" ---- 5 battles
- "BKM" ---- 7 battles
- "GDM" ---- 11 battles
- Now run outside and fight 11 battles, then save. Before resetting, check
- "GDM"s stats at the races.
- 47 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 48 -- Feed "GDM" 5 Krakka Greens. RNG @ 007
- 49 -- @ 007 Mate "GDM" and "WF" selecting "WF" first using a Zeio Nut.
- RNG @ 021 (Gold female - "GDF")
- 50 -- Release "GDM". RNG @ 021
- 51 -- Feed "GDF" 2 Sylkis Greens. RNG @ 035
- 52 -- Head over to the Chocobo Sage and refill on Sylkis Greens (leave with
- 99).
- Here are the stats of the Gold female:
- "GDF": (Wonderful)
- MDash = 5386, MRun = 4405, Stam = 9999, INT = 99, Acc = 80, Coop = 8, (P1)
- Sprint Speed = 158 KPH | Normal Speed = 129 KPH | Stamina = 999
- "WF" ---- 10 battles
- "GDF" ---- 13 battles
- Now run outside and fight 13 battles, then save. Before resetting, check
- "GDF"s stats at the races.
- This time when we breed, our Gold will be the keeper, so make sure to name it
- correctly (as with all breeds from this point on).
- 53 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 54 -- Feed "GDF" 6 Sylkis Greens. RNG @ 044
- 55 -- Feed "GDF" 1 Reagan Green. RNG @ 050
- 56 -- @ 050 Mate "BKM" and "GDF" selecting "BKM" first using a Zeio Nut.
- RNG @ 062 (Gold male - name it whatever you wish)
- 57 -- Release "GDF". RNG @ 062
- 58 -- Feed the Gold male 25 Sylkis Greens. RNG @ 195
- Here are the stats of the Gold male:
- Gold Male: (Wonderful)
- MDash = 6000, MRun = 5900, Stam = 9999, INT = 100, Acc = 80, Coop = 100, (P2)
- Sprint Speed = 176 KPH | Normal Speed = 173 KPH | Stamina = 999
- "BKM" ---- 5 battles
- Gold M --- 16 battles
- Congratulations! You now have a completely maxed out Gold Chocobo!! Now we
- must max out the other four Chocobos (so no racing just yet, unless you're
- not bothered about the four other birds). Note that they will all have the
- same stats as above.
- Run outside and fight 5 battles, then save (if you fight more than 5 battles,
- keep note of how many additional battles you fought). Before resetting, check
- the Gold males stats at the races.
- MATING CHOCOBOS (Maxing all Stats)
- 59 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 60 -- Feed the Gold male 6 Sylkis Greens. RNG @ 044
- 61 -- Feed the Gold male 1 Reagan Green. RNG @ 050
- 62 -- @ 050 Mate "BKM" and "WF" selecting "BKM" first using a Zeio Nut.
- RNG @ 062 (Black Male - name it whatever you wish)
- 63 -- Release "BKM". RNG @ 062
- 64 -- Feed the new Black male 14 Sylkis Greens to begin maxing Coop. RNG @ 160
- "WF" ---- 3 battles
- Black M ---- 16 battles
- Run outside and fight 11 battles, then save. If you fought more than 5
- battles earlier, then deduct the number of additional battles you fought from
- 11. Before resetting, check the Black males stats at the races.
- 65 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 66 -- Feed the Black male 11 Sylkis Greens. RNG @ 079
- 67 -- Feed the Black male 5 Krakka Greens. RNG @ 084
- 68 -- @ 084 Mate the Gold male and "GNF" selecting the Gold first using a
- Zeio Nut. RNG @ 097 (Green Female - name it whatever you wish)
- 69 -- Release "GNF". RNG @ 097
- 70 -- Feed the new Green female 19 Sylkis Greens to begin maxing Coop. RNG @
- 230
- 71 -- Head over to the Chocobo Sage for the last time and refill on Sylkis
- Greens (leave with 69).
- Gold M ---- 6 battles
- Green F -- 17 battles
- Now run outside and fight 17 battles, then save. Before resetting, check the
- Green Females stats at the races. We won't need to battle any more after this.
- 72 -- Hard reset and run into the barn (without hanging around in the "Pen"
- area). RNG @ 002
- 73 -- Feed the Green female 6 Sylkis Greens. RNG @ 044
- 74 -- Feed the Green female 1 Reagan Greens. RNG @ 050
- 75 -- @ 050 Mate "BLM" and the Green female selecting "BLM" first using a
- Zeio Nut. RNG @ 062 (Blue male - name it whatever you wish)
- 76 -- Release "BLM". RNG @ 062
- Green F --- 3 battles
- Blue M --- 16 battles
- For the final mate, we don't need to leave the barn this time. With the RNG
- still @ 062:
- 77 -- Feed the Blue male 38 Sylkis Greens. RNG @ 072
- 78 -- Feed the Blue male 4 Tantal Greens. RNG @ 084
- 79 -- @ 084 Mate "WF" and the Black Male selecting "WF" first using a Zeio
- Nut. RNG @ 097 (Wonderful female - name it whatever you wish)
- 80 -- Release "WF". RNG @ 097
- 81 -- Feed the new Wonderful female 25 Sylkis Greens. RNG @ 016
- You now have a barn of maxed out Chocobos. Congrats! Now all that's left is
- to race them all to S Class :)
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